You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
495 lines
12 KiB
495 lines
12 KiB
/*
|
|
* KAsteroids - Copyright (c) Martin R. Jones 1997
|
|
*
|
|
* Part of the KDE project
|
|
*/
|
|
// --- toplevel.cpp ---
|
|
#include <qaccel.h>
|
|
#include <qlabel.h>
|
|
#include <qlayout.h>
|
|
#include <qlcdnumber.h>
|
|
#include <qpushbutton.h>
|
|
|
|
#include <qapplication.h>
|
|
|
|
#include "toplevel.h"
|
|
#include "ledmeter.h"
|
|
|
|
|
|
#define SB_SCORE 1
|
|
#define SB_LEVEL 2
|
|
#define SB_SHIPS 3
|
|
|
|
struct SLevel
|
|
{
|
|
int nrocks;
|
|
double rockSpeed;
|
|
};
|
|
|
|
#define MAX_LEVELS 16
|
|
|
|
SLevel levels[MAX_LEVELS] =
|
|
{
|
|
{ 1, 0.4 },
|
|
{ 1, 0.6 },
|
|
{ 2, 0.5 },
|
|
{ 2, 0.7 },
|
|
{ 2, 0.8 },
|
|
{ 3, 0.6 },
|
|
{ 3, 0.7 },
|
|
{ 3, 0.8 },
|
|
{ 4, 0.6 },
|
|
{ 4, 0.7 },
|
|
{ 4, 0.8 },
|
|
{ 5, 0.7 },
|
|
{ 5, 0.8 },
|
|
{ 5, 0.9 },
|
|
{ 5, 1.0 }
|
|
};
|
|
|
|
const char *soundEvents[] =
|
|
{
|
|
"ShipDestroyed",
|
|
"RockDestroyed",
|
|
0
|
|
};
|
|
|
|
const char *soundDefaults[] =
|
|
{
|
|
"Explosion.wav",
|
|
"ploop.wav",
|
|
0
|
|
};
|
|
|
|
|
|
KAstTopLevel::KAstTopLevel( QWidget *parent, const char *name )
|
|
: QMainWindow( parent, name, 0 )
|
|
{
|
|
QWidget *border = new QWidget( this );
|
|
border->setBackgroundColor( black );
|
|
setCentralWidget( border );
|
|
|
|
QVBoxLayout *borderLayout = new QVBoxLayout( border );
|
|
borderLayout->addStretch( 1 );
|
|
|
|
QWidget *mainWin = new QWidget( border );
|
|
mainWin->setFixedSize(640, 480);
|
|
borderLayout->addWidget( mainWin, 0, AlignHCenter );
|
|
|
|
borderLayout->addStretch( 1 );
|
|
|
|
view = new KAsteroidsView( mainWin );
|
|
view->setFocusPolicy( StrongFocus );
|
|
connect( view, SIGNAL( shipKilled() ), SLOT( slotShipKilled() ) );
|
|
connect( view, SIGNAL( rockHit(int) ), SLOT( slotRockHit(int) ) );
|
|
connect( view, SIGNAL( rocksRemoved() ), SLOT( slotRocksRemoved() ) );
|
|
connect( view, SIGNAL( updateVitals() ), SLOT( slotUpdateVitals() ) );
|
|
|
|
QVBoxLayout *vb = new QVBoxLayout( mainWin );
|
|
QHBoxLayout *hb = new QHBoxLayout;
|
|
QHBoxLayout *hbd = new QHBoxLayout;
|
|
vb->addLayout( hb );
|
|
|
|
QFont labelFont( "helvetica", 24 );
|
|
QColorGroup grp( darkGreen, black, QColor( 128, 128, 128 ),
|
|
QColor( 64, 64, 64 ), black, darkGreen, black );
|
|
QPalette pal( grp, grp, grp );
|
|
|
|
mainWin->setPalette( pal );
|
|
|
|
hb->addSpacing( 10 );
|
|
|
|
QLabel *label;
|
|
label = new QLabel( tr("Score"), mainWin );
|
|
label->setFont( labelFont );
|
|
label->setPalette( pal );
|
|
label->setFixedWidth( label->sizeHint().width() );
|
|
hb->addWidget( label );
|
|
|
|
scoreLCD = new QLCDNumber( 6, mainWin );
|
|
scoreLCD->setFrameStyle( QFrame::NoFrame );
|
|
scoreLCD->setSegmentStyle( QLCDNumber::Flat );
|
|
scoreLCD->setFixedWidth( 150 );
|
|
scoreLCD->setPalette( pal );
|
|
hb->addWidget( scoreLCD );
|
|
hb->addStretch( 10 );
|
|
|
|
label = new QLabel( tr("Level"), mainWin );
|
|
label->setFont( labelFont );
|
|
label->setPalette( pal );
|
|
label->setFixedWidth( label->sizeHint().width() );
|
|
hb->addWidget( label );
|
|
|
|
levelLCD = new QLCDNumber( 2, mainWin );
|
|
levelLCD->setFrameStyle( QFrame::NoFrame );
|
|
levelLCD->setSegmentStyle( QLCDNumber::Flat );
|
|
levelLCD->setFixedWidth( 70 );
|
|
levelLCD->setPalette( pal );
|
|
hb->addWidget( levelLCD );
|
|
hb->addStretch( 10 );
|
|
|
|
label = new QLabel( tr("Ships"), mainWin );
|
|
label->setFont( labelFont );
|
|
label->setFixedWidth( label->sizeHint().width() );
|
|
label->setPalette( pal );
|
|
hb->addWidget( label );
|
|
|
|
shipsLCD = new QLCDNumber( 1, mainWin );
|
|
shipsLCD->setFrameStyle( QFrame::NoFrame );
|
|
shipsLCD->setSegmentStyle( QLCDNumber::Flat );
|
|
shipsLCD->setFixedWidth( 40 );
|
|
shipsLCD->setPalette( pal );
|
|
hb->addWidget( shipsLCD );
|
|
|
|
hb->addStrut( 30 );
|
|
|
|
vb->addWidget( view, 10 );
|
|
|
|
// -- bottom layout:
|
|
vb->addLayout( hbd );
|
|
|
|
QFont smallFont( "helvetica", 14 );
|
|
hbd->addSpacing( 10 );
|
|
|
|
QString sprites_prefix = "qasteroids/sprites/";
|
|
/*
|
|
label = new QLabel( tr( "T" ), mainWin );
|
|
label->setFont( smallFont );
|
|
label->setFixedWidth( label->sizeHint().width() );
|
|
label->setPalette( pal );
|
|
hbd->addWidget( label );
|
|
|
|
teleportsLCD = new QLCDNumber( 1, mainWin );
|
|
teleportsLCD->setFrameStyle( QFrame::NoFrame );
|
|
teleportsLCD->setSegmentStyle( QLCDNumber::Flat );
|
|
teleportsLCD->setPalette( pal );
|
|
teleportsLCD->setFixedHeight( 20 );
|
|
hbd->addWidget( teleportsLCD );
|
|
|
|
hbd->addSpacing( 10 );
|
|
*/
|
|
QPixmap pm( sprites_prefix + "powerups/brake.png" );
|
|
label = new QLabel( mainWin );
|
|
label->setPixmap( pm );
|
|
label->setFixedWidth( label->sizeHint().width() );
|
|
label->setPalette( pal );
|
|
hbd->addWidget( label );
|
|
|
|
brakesLCD = new QLCDNumber( 1, mainWin );
|
|
brakesLCD->setFrameStyle( QFrame::NoFrame );
|
|
brakesLCD->setSegmentStyle( QLCDNumber::Flat );
|
|
brakesLCD->setPalette( pal );
|
|
brakesLCD->setFixedHeight( 20 );
|
|
hbd->addWidget( brakesLCD );
|
|
|
|
hbd->addSpacing( 10 );
|
|
|
|
pm.load( sprites_prefix + "powerups/shield.png" );
|
|
label = new QLabel( mainWin );
|
|
label->setPixmap( pm );
|
|
label->setFixedWidth( label->sizeHint().width() );
|
|
label->setPalette( pal );
|
|
hbd->addWidget( label );
|
|
|
|
shieldLCD = new QLCDNumber( 1, mainWin );
|
|
shieldLCD->setFrameStyle( QFrame::NoFrame );
|
|
shieldLCD->setSegmentStyle( QLCDNumber::Flat );
|
|
shieldLCD->setPalette( pal );
|
|
shieldLCD->setFixedHeight( 20 );
|
|
hbd->addWidget( shieldLCD );
|
|
|
|
hbd->addSpacing( 10 );
|
|
|
|
pm.load( sprites_prefix + "powerups/shoot.png" );
|
|
label = new QLabel( mainWin );
|
|
label->setPixmap( pm );
|
|
label->setFixedWidth( label->sizeHint().width() );
|
|
label->setPalette( pal );
|
|
hbd->addWidget( label );
|
|
|
|
shootLCD = new QLCDNumber( 1, mainWin );
|
|
shootLCD->setFrameStyle( QFrame::NoFrame );
|
|
shootLCD->setSegmentStyle( QLCDNumber::Flat );
|
|
shootLCD->setPalette( pal );
|
|
shootLCD->setFixedHeight( 20 );
|
|
hbd->addWidget( shootLCD );
|
|
|
|
hbd->addStretch( 1 );
|
|
|
|
label = new QLabel( tr( "Fuel" ), mainWin );
|
|
label->setFont( smallFont );
|
|
label->setFixedWidth( label->sizeHint().width() + 10 );
|
|
label->setPalette( pal );
|
|
hbd->addWidget( label );
|
|
|
|
powerMeter = new KALedMeter( mainWin );
|
|
powerMeter->setFrameStyle( QFrame::Box | QFrame::Plain );
|
|
powerMeter->setRange( MAX_POWER_LEVEL );
|
|
powerMeter->addColorRange( 10, darkRed );
|
|
powerMeter->addColorRange( 20, QColor(160, 96, 0) );
|
|
powerMeter->addColorRange( 70, darkGreen );
|
|
powerMeter->setCount( 40 );
|
|
powerMeter->setPalette( pal );
|
|
powerMeter->setFixedSize( 200, 12 );
|
|
hbd->addWidget( powerMeter );
|
|
|
|
shipsRemain = 3;
|
|
showHiscores = FALSE;
|
|
|
|
actions.insert( Qt::Key_Up, Thrust );
|
|
actions.insert( Qt::Key_Left, RotateLeft );
|
|
actions.insert( Qt::Key_Right, RotateRight );
|
|
actions.insert( Qt::Key_Space, Shoot );
|
|
actions.insert( Qt::Key_Z, Teleport );
|
|
actions.insert( Qt::Key_X, Brake );
|
|
actions.insert( Qt::Key_S, Shield );
|
|
actions.insert( Qt::Key_P, Pause );
|
|
actions.insert( Qt::Key_L, Launch );
|
|
actions.insert( Qt::Key_N, NewGame );
|
|
|
|
view->showText( tr( "Press N to start playing" ), yellow );
|
|
}
|
|
|
|
KAstTopLevel::~KAstTopLevel()
|
|
{
|
|
}
|
|
|
|
void KAstTopLevel::playSound( const char * )
|
|
{
|
|
}
|
|
|
|
void KAstTopLevel::keyPressEvent( QKeyEvent *event )
|
|
{
|
|
if ( event->isAutoRepeat() || !actions.contains( event->key() ) )
|
|
{
|
|
event->ignore();
|
|
return;
|
|
}
|
|
|
|
Action a = actions[ event->key() ];
|
|
|
|
switch ( a )
|
|
{
|
|
case RotateLeft:
|
|
view->rotateLeft( TRUE );
|
|
break;
|
|
|
|
case RotateRight:
|
|
view->rotateRight( TRUE );
|
|
break;
|
|
|
|
case Thrust:
|
|
view->thrust( TRUE );
|
|
break;
|
|
|
|
case Shoot:
|
|
view->shoot( TRUE );
|
|
break;
|
|
|
|
case Shield:
|
|
view->setShield( TRUE );
|
|
break;
|
|
|
|
case Teleport:
|
|
view->teleport( TRUE );
|
|
break;
|
|
|
|
case Brake:
|
|
view->brake( TRUE );
|
|
break;
|
|
|
|
default:
|
|
event->ignore();
|
|
return;
|
|
}
|
|
event->accept();
|
|
}
|
|
|
|
void KAstTopLevel::keyReleaseEvent( QKeyEvent *event )
|
|
{
|
|
if ( event->isAutoRepeat() || !actions.contains( event->key() ) )
|
|
{
|
|
event->ignore();
|
|
return;
|
|
}
|
|
|
|
Action a = actions[ event->key() ];
|
|
|
|
switch ( a )
|
|
{
|
|
case RotateLeft:
|
|
view->rotateLeft( FALSE );
|
|
break;
|
|
|
|
case RotateRight:
|
|
view->rotateRight( FALSE );
|
|
break;
|
|
|
|
case Thrust:
|
|
view->thrust( FALSE );
|
|
break;
|
|
|
|
case Shoot:
|
|
view->shoot( FALSE );
|
|
break;
|
|
|
|
case Brake:
|
|
view->brake( FALSE );
|
|
break;
|
|
|
|
case Shield:
|
|
view->setShield( FALSE );
|
|
break;
|
|
|
|
case Teleport:
|
|
view->teleport( FALSE );
|
|
break;
|
|
|
|
case Launch:
|
|
if ( waitShip )
|
|
{
|
|
view->newShip();
|
|
waitShip = FALSE;
|
|
view->hideText();
|
|
}
|
|
else
|
|
{
|
|
event->ignore();
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case NewGame:
|
|
slotNewGame();
|
|
break;
|
|
/*
|
|
case Pause:
|
|
{
|
|
view->pause( TRUE );
|
|
QMessageBox::information( this,
|
|
tr("KAsteroids is paused"),
|
|
tr("Paused") );
|
|
view->pause( FALSE );
|
|
}
|
|
break;
|
|
*/
|
|
default:
|
|
event->ignore();
|
|
return;
|
|
}
|
|
|
|
event->accept();
|
|
}
|
|
|
|
void KAstTopLevel::showEvent( QShowEvent *e )
|
|
{
|
|
QMainWindow::showEvent( e );
|
|
view->pause( FALSE );
|
|
view->setFocus();
|
|
}
|
|
|
|
void KAstTopLevel::hideEvent( QHideEvent *e )
|
|
{
|
|
QMainWindow::hideEvent( e );
|
|
view->pause( TRUE );
|
|
}
|
|
|
|
void KAstTopLevel::slotNewGame()
|
|
{
|
|
score = 0;
|
|
shipsRemain = SB_SHIPS;
|
|
scoreLCD->display( 0 );
|
|
level = 0;
|
|
levelLCD->display( level+1 );
|
|
shipsLCD->display( shipsRemain-1 );
|
|
view->newGame();
|
|
view->setRockSpeed( levels[0].rockSpeed );
|
|
view->addRocks( levels[0].nrocks );
|
|
// view->showText( tr( "Press L to launch." ), yellow );
|
|
view->newShip();
|
|
waitShip = FALSE;
|
|
view->hideText();
|
|
isPaused = FALSE;
|
|
}
|
|
|
|
void KAstTopLevel::slotShipKilled()
|
|
{
|
|
shipsRemain--;
|
|
shipsLCD->display( shipsRemain-1 );
|
|
|
|
playSound( "ShipDestroyed" );
|
|
|
|
if ( shipsRemain )
|
|
{
|
|
waitShip = TRUE;
|
|
view->showText( tr( "Ship Destroyed. Press L to launch."), yellow );
|
|
}
|
|
else
|
|
{
|
|
view->showText( tr("Game Over!"), red );
|
|
view->endGame();
|
|
doStats();
|
|
// highscore->addEntry( score, level, showHiscores );
|
|
}
|
|
}
|
|
|
|
void KAstTopLevel::slotRockHit( int size )
|
|
{
|
|
switch ( size )
|
|
{
|
|
case 0:
|
|
score += 10;
|
|
break;
|
|
|
|
case 1:
|
|
score += 20;
|
|
break;
|
|
|
|
default:
|
|
score += 40;
|
|
}
|
|
|
|
playSound( "RockDestroyed" );
|
|
|
|
scoreLCD->display( score );
|
|
}
|
|
|
|
void KAstTopLevel::slotRocksRemoved()
|
|
{
|
|
level++;
|
|
|
|
if ( level >= MAX_LEVELS )
|
|
level = MAX_LEVELS - 1;
|
|
|
|
view->setRockSpeed( levels[level-1].rockSpeed );
|
|
view->addRocks( levels[level-1].nrocks );
|
|
|
|
levelLCD->display( level+1 );
|
|
}
|
|
|
|
void KAstTopLevel::doStats()
|
|
{
|
|
QString r( "0.00" );
|
|
if ( view->shots() )
|
|
r = QString::number( (double)view->hits() / view->shots() * 100.0,
|
|
'g', 2 );
|
|
|
|
/* multi-line text broken in Qt 3
|
|
QString s = tr( "Game Over\n\nShots fired:\t%1\n Hit:\t%2\n Missed:\t%3\nHit ratio:\t%4 %\n\nPress N for a new game" )
|
|
.arg(view->shots()).arg(view->hits())
|
|
.arg(view->shots() - view->hits())
|
|
.arg(r);
|
|
*/
|
|
|
|
view->showText( "Game Over. Press N for a new game.", yellow, FALSE );
|
|
}
|
|
|
|
void KAstTopLevel::slotUpdateVitals()
|
|
{
|
|
brakesLCD->display( view->brakeCount() );
|
|
shieldLCD->display( view->shieldCount() );
|
|
shootLCD->display( view->shootCount() );
|
|
// teleportsLCD->display( view->teleportCount() );
|
|
powerMeter->setValue( view->power() );
|
|
}
|