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308 lines
9.6 KiB
308 lines
9.6 KiB
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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qobject.h</h1>
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<p>This is the verbatim text of the qobject.h include file. It is provided only for illustration; the copyright remains with Trolltech.
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<hr>
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<pre>
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/****************************************************************************
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** $Id: qt/qobject.h 3.3.8 edited Jan 11 14:38 $
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**
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** Definition of QObject class
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**
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** Created : 930418
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**
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** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
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**
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** This file is part of the kernel module of the Qt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General Public
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** License versions 2.0 or 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Alternatively you may (at your option) use any
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** later version of the GNU General Public License if such license has
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** been publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free Qt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing requirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.QPL
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** included in the packaging of this file. Licensees holding valid Qt
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** Commercial licenses may use this file in accordance with the Qt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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#ifndef QOBJECT_H
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#define QOBJECT_H
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#ifndef QT_H
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#include "qobjectdefs.h"
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#include "qwindowdefs.h"
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#include "qstring.h"
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#include "qevent.h"
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#include "qnamespace.h"
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#endif // QT_H
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#define QT_TR_NOOP(x) (x)
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#define QT_TRANSLATE_NOOP(scope,x) (x)
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class QMetaObject;
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class QVariant;
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class QMetaProperty;
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class QPostEventList;
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class QSenderObjectList;
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class QObjectPrivate;
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#ifndef QT_NO_USERDATA
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class QObjectUserData;
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#endif
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struct QUObject;
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class Q_EXPORT QObject: public Qt
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{
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Q_OBJECT
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Q_PROPERTY( QCString name READ name WRITE setName )
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public:
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QObject( QObject *parent=0, const char *name=0 );
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virtual ~QObject();
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#ifdef Q_QDOC
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virtual const char *className() const;
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static QString tr( const char *, const char * );
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static QString trUtf8( const char *, const char * );
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virtual QMetaObject *metaObject() const;
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#endif
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virtual bool event( QEvent * );
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virtual bool eventFilter( QObject *, QEvent * );
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bool isA( const char * ) const;
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bool inherits( const char * ) const;
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const char *name() const;
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const char *name( const char * defaultName ) const;
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virtual void setName( const char *name );
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bool isWidgetType() const { return isWidget; }
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bool highPriority() const { return FALSE; }
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bool signalsBlocked() const { return blockSig; }
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void blockSignals( bool b );
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int startTimer( int interval );
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void killTimer( int id );
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void killTimers();
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QObject *child( const char *objName, const char *inheritsClass = 0, bool recursiveSearch = TRUE ); //### const in 4.0
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const QObjectList *children() const { return childObjects; }
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static const QObjectList *objectTrees();
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QObjectList *queryList( const char *inheritsClass = 0,
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const char *objName = 0,
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bool regexpMatch = TRUE,
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bool recursiveSearch = TRUE ) const;
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virtual void insertChild( QObject * );
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virtual void removeChild( QObject * );
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void installEventFilter( const QObject * );
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void removeEventFilter( const QObject * );
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static bool connect( const QObject *sender, const char *signal,
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const QObject *receiver, const char *member );
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bool connect( const QObject *sender, const char *signal,
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const char *member ) const;
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static bool disconnect( const QObject *sender, const char *signal,
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const QObject *receiver, const char *member );
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bool disconnect( const char *signal=0,
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const QObject *receiver=0, const char *member=0 );
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bool disconnect( const QObject *receiver, const char *member=0 );
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static void connectInternal( const QObject *sender, int signal_index,
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const QObject *receiver, int membcode, int member_index );
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static bool disconnectInternal( const QObject *sender, int signal_index,
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const QObject *receiver, int membcode, int member_index );
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void dumpObjectTree();
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void dumpObjectInfo();
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#ifndef QT_NO_PROPERTIES
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virtual bool setProperty( const char *name, const QVariant& value );
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virtual QVariant property( const char *name ) const;
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#endif // QT_NO_PROPERTIES
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#ifdef QT_NO_TRANSLATION
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static QString tr( const char *sourceText, const char * = 0);
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#ifndef QT_NO_TEXTCODEC
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static QString trUtf8( const char *sourceText, const char * = 0);
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#endif
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#endif //QT_NO_TRANSLATION
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#ifndef QT_NO_USERDATA
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static uint registerUserData();
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void setUserData( uint id, QObjectUserData* data);
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QObjectUserData* userData( uint id ) const;
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#endif // QT_NO_USERDATA
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signals:
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void destroyed();
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void destroyed( QObject* obj );
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public:
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QObject *parent() const { return parentObj; }
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public slots:
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void deleteLater();
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private slots:
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void cleanupEventFilter( QObject* );
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protected:
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bool activate_filters( QEvent * );
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QConnectionList *receivers( const char* signal ) const;
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QConnectionList *receivers( int signal ) const;
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void activate_signal( int signal );
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void activate_signal( int signal, int );
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void activate_signal( int signal, double );
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void activate_signal( int signal, QString );
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void activate_signal_bool( int signal, bool );
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void activate_signal( QConnectionList *clist, QUObject *o );
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const QObject *sender();
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virtual void timerEvent( QTimerEvent * );
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virtual void childEvent( QChildEvent * );
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virtual void customEvent( QCustomEvent * );
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virtual void connectNotify( const char *signal );
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virtual void disconnectNotify( const char *signal );
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virtual bool checkConnectArgs( const char *signal, const QObject *receiver,
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const char *member );
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static QCString normalizeSignalSlot( const char *signalSlot );
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private:
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uint isSignal : 1;
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uint isWidget : 1;
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uint pendTimer : 1;
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uint blockSig : 1;
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uint wasDeleted : 1;
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uint isTree : 1;
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const char *objname;
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QObject *parentObj;
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QObjectList *childObjects;
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QSignalVec *connections;
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QSenderObjectList *senderObjects;
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QObjectList *eventFilters;
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QPostEventList *postedEvents;
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QObjectPrivate* d;
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static QMetaObject* staticQtMetaObject();
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friend class QApplication;
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friend class QBaseApplication;
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friend class QWidget;
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friend class QSignal;
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private: // Disabled copy constructor and operator=
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#if defined(Q_DISABLE_COPY)
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QObject( const QObject & );
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QObject &operator=( const QObject & );
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#endif
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};
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#ifndef QT_NO_USERDATA
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class Q_EXPORT QObjectUserData {
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public:
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virtual ~QObjectUserData();
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};
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#endif
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inline bool QObject::connect( const QObject *sender, const char *signal,
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const char *member ) const
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{
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return connect( sender, signal, this, member );
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}
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inline bool QObject::disconnect( const char *signal,
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const QObject *receiver, const char *member )
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{
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return disconnect( this, signal, receiver, member );
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}
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inline bool QObject::disconnect( const QObject *receiver, const char *member )
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{
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return disconnect( this, 0, receiver, member );
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}
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#ifdef QT_NO_TRANSLATION
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inline QString QObject::tr( const char *sourceText, const char * ) {
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return QString::fromLatin1( sourceText );
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}
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#ifndef QT_NO_TEXTCODEC
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inline QString QObject::trUtf8( const char *sourceText, const char * ) {
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return QString::fromUtf8( sourceText );
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}
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#endif
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#endif //QT_NO_TRANSLATION
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#define Q_DEFINED_QOBJECT
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#include "qwinexport.h"
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#endif // QOBJECT_H
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</pre>
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<!-- eof -->
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<p><address><hr><div align=center>
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<table width=100% cellspacing=0 border=0><tr>
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<td>Copyright © 2007
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<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
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<td align=right><div align=right>Qt 3.3.8</div>
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</table></div></address></body>
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