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qt3/tools/designer/examples/opengl/glwidget.h

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/**********************************************************************
**
** Copyright (C) 2000-2008 Trolltech ASA. All rights reserved.
**
** This file is part of Qt Designer.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with
** the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#ifndef GLWIDGET_H
#define GLWIDGET_H
#include <qgl.h>
class GLWidget : public QGLWidget
{
Q_OBJECT
Q_PROPERTY( double xRot READ xRot WRITE setXRot )
Q_PROPERTY( double yRot READ yRot WRITE setYRot )
Q_PROPERTY( double zRot READ zRot WRITE setZRot )
Q_PROPERTY( double scale READ scale WRITE setScale )
public:
GLWidget( QWidget* parent, const char* name );
~GLWidget();
double xRot() const { return xrot; }
double yRot() const { return yrot; }
double zRot() const { return zrot; }
double scale() const { return scale_; }
public slots:
void setXRot( double );
void setYRot( double );
void setZRot( double );
void setScale( double );
protected:
void initializeGL();
void paintGL();
void resizeGL( int w, int h );
virtual GLuint makeObject();
private:
GLuint object;
GLfloat xrot, yrot, zrot, scale_;
};
#endif