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114 lines
5.2 KiB
114 lines
5.2 KiB
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<title>QWSMouseHandler Class</title>
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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QWSMouseHandler Class Reference</h1>
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<p>The QWSMouseHandler class is a mouse driver for Qt/Embedded.
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<a href="#details">More...</a>
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<p><tt>#include <<a href="qmouse_qws-h.html">qmouse_qws.h</a>></tt>
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<p><a href="qwsmousehandler-members.html">List of all member functions.</a>
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<h2>Public Members</h2>
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<ul>
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<li class=fn><a href="#QWSMouseHandler"><b>QWSMouseHandler</b></a> ( const QString & driver = QString::null, const QString & device = QString::null )</li>
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<li class=fn>virtual <a href="#~QWSMouseHandler"><b>~QWSMouseHandler</b></a> ()</li>
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<li class=fn>virtual void <a href="#clearCalibration"><b>clearCalibration</b></a> ()</li>
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<li class=fn>virtual void <a href="#calibrate"><b>calibrate</b></a> ( QWSPointerCalibrationData * )</li>
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<li class=fn>void <a href="#limitToScreen"><b>limitToScreen</b></a> ( QPoint & pt )</li>
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<li class=fn>void <a href="#mouseChanged"><b>mouseChanged</b></a> ( const QPoint & pos, int bstate )</li>
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<li class=fn>const QPoint & <a href="#pos"><b>pos</b></a> () const</li>
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</ul>
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<hr><a name="details"></a><h2>Detailed Description</h2>
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The QWSMouseHandler class is a mouse driver for Qt/Embedded.
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<p>
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<p> The mouse driver handles events from system devices and generates
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mouse events.
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<p> A QWSMouseHandler will usually open some system device in its
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constructor, create a <a href="qsocketnotifier.html">QSocketNotifier</a> on that opened device and
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when it receives data, it will call <a href="#mouseChanged">mouseChanged</a>() to send the
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event to Qt/Embedded for relaying to clients.
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<p>See also <a href="qws.html">Qt/Embedded</a>.
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<hr><h2>Member Function Documentation</h2>
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<h3 class=fn><a name="QWSMouseHandler"></a>QWSMouseHandler::QWSMouseHandler ( const <a href="qstring.html">QString</a> & driver = QString::null, const <a href="qstring.html">QString</a> & device = QString::null )
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</h3>
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Constructs a mouse handler. This becomes the primary mouse
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handler.
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<p> Note that once created, mouse handlers are controlled by the
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system and should not be deleted.
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<p> The <em>driver</em> and <em>device</em> arguments are not used by this base
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class.
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<h3 class=fn><a name="~QWSMouseHandler"></a>QWSMouseHandler::~QWSMouseHandler ()<tt> [virtual]</tt>
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</h3>
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Destroys the mouse handler. You should not call this directly.
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<h3 class=fn>void <a name="calibrate"></a>QWSMouseHandler::calibrate ( QWSPointerCalibrationData * )<tt> [virtual]</tt>
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</h3>
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<p> This method is reimplemented in the calibrated mouse handler to
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set calibration information (from, for instance, the Qtopia
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calibration screen). This version does nothing.
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<h3 class=fn>void <a name="clearCalibration"></a>QWSMouseHandler::clearCalibration ()<tt> [virtual]</tt>
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</h3>
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<p> This method is reimplemented in the calibrated mouse handler to
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clear calibration information. This version does nothing.
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<h3 class=fn>void <a name="limitToScreen"></a>QWSMouseHandler::limitToScreen ( <a href="qpoint.html">QPoint</a> & pt )
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</h3>
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Ensures that the given point, <em>pt</em> is within the screen's
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boundaries, changing <em>pt</em> if necessary.
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<h3 class=fn>void <a name="mouseChanged"></a>QWSMouseHandler::mouseChanged ( const <a href="qpoint.html">QPoint</a> & pos, int bstate )
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</h3>
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When a mouse event occurs this function is called with the mouse's
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position in <em>pos</em>, and the state of its buttons in <em>bstate</em>.
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<h3 class=fn>const <a href="qpoint.html">QPoint</a> & <a name="pos"></a>QWSMouseHandler::pos () const
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</h3>
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<p> Returns the mouse position.
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