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155 lines
4.8 KiB
155 lines
4.8 KiB
/*
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Rosegarden
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A MIDI and audio sequencer and musical notation editor.
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This program is Copyright 2000-2008
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Guillaume Laurent <glaurent@telegraph-road.org>,
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Chris Cannam <cannam@all-day-breakfast.com>,
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Richard Bown <richard.bown@ferventsoftware.com>
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The moral rights of Guillaume Laurent, Chris Cannam, and Richard
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Bown to claim authorship of this work have been asserted.
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Other copyrights also apply to some parts of this work. Please
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see the AUTHORS file and individual file headers for details.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version. See the file
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COPYING included with this distribution for more information.
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*/
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#include "AudioSegmentDistributeCommand.h"
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#include "base/Event.h"
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#include "base/Composition.h"
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#include "base/NotationTypes.h"
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#include "base/RealTime.h"
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#include "base/Segment.h"
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#include "base/Selection.h"
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#include "sound/AudioFile.h"
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#include <tqstring.h>
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namespace Rosegarden
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{
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AudioSegmentDistributeCommand::AudioSegmentDistributeCommand(
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Composition *comp,
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SegmentSelection &inputSelection,
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Segment *audioSegment):
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KNamedCommand(getGlobalName()),
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m_composition(comp),
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m_selection(inputSelection),
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m_audioFile(0),
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m_audioSegment(audioSegment),
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m_executed(false)
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{}
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AudioSegmentDistributeCommand::AudioSegmentDistributeCommand(
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Composition *comp,
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SegmentSelection &inputSelection,
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AudioFile *audioFile):
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KNamedCommand(getGlobalName()),
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m_composition(comp),
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m_selection(inputSelection),
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m_audioFile(audioFile),
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m_audioSegment(0),
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m_executed(false)
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{}
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AudioSegmentDistributeCommand::~AudioSegmentDistributeCommand()
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{
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if (m_executed) {
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for (SegmentSelection::iterator i = m_selection.begin();
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i != m_selection.end(); ++i) {
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delete *i;
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}
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} else {
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for (unsigned int i = 0; i < m_newSegments.size(); ++i)
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delete m_newSegments[i];
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}
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}
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void
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AudioSegmentDistributeCommand::execute()
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{
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// Store the insert times in a local vector
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//
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std::vector<timeT> insertTimes;
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bool addNew = m_newSegments.size() == 0 ? true : false;
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for (SegmentSelection::iterator i = m_selection.begin();
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i != m_selection.end(); ++i) {
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// For MIDI (Internal) Segments only of course
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//
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if ((*i)->getType() == Segment::Internal) {
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if (addNew) {
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for (Segment::iterator it = (*i)->begin();
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it != (*i)->end(); ++it) {
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if ((*it)->isa(Note::EventType)) {
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Segment *segment =
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new Segment(
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Segment::Audio,
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(*it)->getAbsoluteTime());
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segment->setTrack((*i)->getTrack());
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// If we've constructed against an AudioFile
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//
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if (m_audioFile) {
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segment->setAudioFileId(m_audioFile->getId());
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segment->setAudioStartTime(
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RealTime::zeroTime);
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segment->setAudioEndTime(
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m_audioFile->getLength());
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} else // or an audio Segment
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{
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segment->setAudioFileId(
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m_audioSegment->getAudioFileId());
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segment->setAudioStartTime(
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m_audioSegment->getAudioStartTime());
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segment->setAudioEndTime(
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m_audioSegment->getAudioEndTime());
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}
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m_composition->addSegment(segment);
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m_newSegments.push_back(segment);
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}
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}
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}
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// Detach original Segment
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//
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m_composition->detachSegment(*i);
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}
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}
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if (!addNew && m_newSegments.size()) {
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// Reattach new segments
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//
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for (unsigned int i = 0; i < m_newSegments.size(); ++i)
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m_composition->addSegment(m_newSegments[i]);
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}
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m_executed = true;
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}
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void
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AudioSegmentDistributeCommand::unexecute()
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{
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for (unsigned int i = 0; i < m_newSegments.size(); ++i)
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m_composition->detachSegment(m_newSegments[i]);
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for (SegmentSelection::iterator it = m_selection.begin();
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it != m_selection.end(); ++it)
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m_composition->addSegment(*it);
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m_executed = false;
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}
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}
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