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# Danish translation of khangman
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# Copyright (C).
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#
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# Erik Kjær Pedersen <erik@binghamton.edu>, 2001,2002,2003, 2004, 2005, 2006.
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msgid ""
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msgstr ""
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"Project-Id-Version: khangman\n"
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"POT-Creation-Date: 2014-09-29 12:06-0500\n"
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"PO-Revision-Date: 2006-02-04 22:34+0100\n"
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"Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n"
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"Language-Team: Danish <dansk@klid.dk>\n"
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"Language: da\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.1\n"
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#: data.i18n:2
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msgid ""
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"_: NOTE_TO_THE_TRANSLATORS\n"
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"The translators have the opportunity to translate the\n"
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"words in the game.\n"
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"See the file README.languages in khangman's source directory\n"
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"for more information on how to do that.\n"
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"(translate this message as \"DONE\" when you have translated\n"
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"the words; otherwise leave it untranslated as a reminder)"
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msgstr "DONE"
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#: khangman.cpp:77
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msgid "&New"
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msgstr "&Ny"
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#: khangman.cpp:78
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msgid "Play with a new word"
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msgstr "Leg med et nyt ord"
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#: khangman.cpp:81
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msgid "&Get Words in New Language..."
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msgstr "&Hent ord på nyt sprog..."
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#: khangman.cpp:85
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msgid "Le&vel"
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msgstr "&Niveau"
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#: khangman.cpp:86
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msgid "Choose the level"
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msgstr "Vælg niveauet"
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#: khangman.cpp:87
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msgid "Choose the level of difficulty"
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msgstr "Vælg sværhedsgraden"
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#: khangman.cpp:91
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msgid "&Language"
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msgstr "S&prog"
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#: khangman.cpp:100
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msgid "L&ook"
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msgstr "&Udseende"
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#: khangman.cpp:101
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msgid "&Sea Theme"
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msgstr "&Havtema"
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#: khangman.cpp:102
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msgid "&Desert Theme"
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msgstr "Ør&kentema"
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#: khangman.cpp:105 khangman.cpp:106
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msgid "Choose the look and feel"
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msgstr "Vælg fremtoning"
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#: khangman.cpp:148
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msgid "First letter upper case"
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msgstr "Første bogstav er stort"
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#: khangman.cpp:243
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msgid "Cyrillic"
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msgstr "Cyrillisk"
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#: khangman.cpp:247
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msgid "Latin"
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msgstr "Latin"
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#: khangman.cpp:371
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msgid "General"
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msgstr "Generelt"
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#: khangman.cpp:378
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msgid "Languages"
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msgstr "Sprog"
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#. i18n: file timerdlg.ui line 24
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#: khangman.cpp:381 rc.cpp:67
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#, no-c-format
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msgid "Timers"
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msgstr "Tidsmålere"
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#: khangman.cpp:437
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msgid ""
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"File $TDEDIR/share/apps/khangman/%1.txt not found;\n"
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"check your installation."
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msgstr ""
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"Filen $TDEDIR/share/apps/khangman/%1.yxy ikke fundet.\n"
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"Tjek venligst din installation."
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#: khangman.cpp:460
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#, c-format
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msgid "Inserts the character %1"
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msgstr "Indsætter tegnet %1"
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#: khangman.cpp:534
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msgid "Hint on right-click"
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msgstr "Vink ved højreklik"
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#: khangman.cpp:536
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msgid "Hint available"
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msgstr "Vink tilgængelige"
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#: khangman.cpp:542
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msgid "Type accented letters"
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msgstr "Skriv bogstaver med accent"
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#: khangmanview.cpp:66
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msgid "G&uess"
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msgstr "&Gæt"
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#: khangmanview.cpp:196
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msgid "Hint"
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msgstr "Vink"
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#: khangmanview.cpp:321
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msgid "Misses"
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msgstr "Forkerte"
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#: khangmanview.cpp:424
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msgid ""
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"Congratulations,\n"
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"you won!"
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msgstr ""
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"Til lykke,\n"
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"du vandt!"
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#: khangmanview.cpp:434
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msgid "Congratulations! You won! Do you want to play again?"
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msgstr "Tillykke! Du vandt! Vil du spille igen?"
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#: khangmanview.cpp:434 khangmanview.cpp:480
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msgid "Play Again"
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msgstr "Spil igen"
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#: khangmanview.cpp:434 khangmanview.cpp:480
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msgid "Do Not Play"
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msgstr "Spil ikke"
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#: khangmanview.cpp:458
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msgid "You lost. Do you want to play again?"
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msgstr "Du har tabt. Vi du spille igen?"
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#: khangmanview.cpp:470
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msgid ""
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"<qt>You lost!\n"
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"The word was\n"
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"<b>%1</b></qt>"
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msgstr ""
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"<qt>Du tabte!\n"
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"Ordet var\n"
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"<b>%1</b></qt>"
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#: khangmanview.cpp:495
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msgid "This letter has already been guessed."
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msgstr "Dette bogstav har allerede været gættet."
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#: khangmanview.cpp:594
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msgid ""
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"File $TDEDIR/share/apps/khangman/data/%1/%2 not found!\n"
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"Check your installation, please!"
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msgstr ""
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"Filen $TDEDIR/share/apps/khangman/data/%1/%2 ikke fundet!\n"
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"Tjek venligst din installation!"
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#. i18n: file advanced.ui line 32
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#: rc.cpp:3
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#, no-c-format
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msgid "When Available"
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msgstr "Om tilgængelig"
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#. i18n: file advanced.ui line 46
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#: rc.cpp:6
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#, no-c-format
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msgid "&Show hints"
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msgstr "&Vis vink"
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#. i18n: file advanced.ui line 49
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#: rc.cpp:9
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#, no-c-format
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msgid ""
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"If you check it, a hint will be displayed by right-clicking on the game window."
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msgstr ""
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"Hvis du afkrydser dette, vil et vink blive vist når du højreklikker i "
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"spilvinduet."
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#. i18n: file advanced.ui line 53
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#: rc.cpp:12
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#, no-c-format
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msgid ""
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"Some languages have hints to help you guess the word more easily. If this is <b>"
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"disabled</b>, there is no such option for your current language data file.\n"
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"If this is <b>enabled</b>, then hints are available and you can get them by "
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"checking this box. You will then see the hint for the word you are trying to "
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"guess by right-clicking somewhere on the KHangMan window, the hint will then be "
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"displayed for 4 seconds in a tooltip."
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msgstr ""
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"Visse sprog har vink til at hjælpe dig med nemmere at gætte ordet. Hvis dette "
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"er <b>deaktiveret</b>, er der intet sådant valg for nuværende sprogs datafil.\n"
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"Hvis det er <b>aktiveret</b>, er der tilgængelige vink og du kan få dem ved at "
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"afkrydse dette felt. Du vil så se vinket for ordet du prøver at gætte ved at "
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"højreklikke et eller andet sted i KHangMan-vinduet. Vinket vil så blive vist i "
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"4 sekunder i et værktøjsvink."
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#. i18n: file advanced.ui line 63
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#: rc.cpp:16
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#, no-c-format
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msgid "Spanish, Portuguese, Catalan"
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msgstr "Spansk, Portugisisk, Katalansk"
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#. i18n: file advanced.ui line 77
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#: rc.cpp:19
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#, no-c-format
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msgid "Type accented &letters"
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msgstr "Skriv &bogstaver med accent"
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#. i18n: file advanced.ui line 80
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#: rc.cpp:22
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#, no-c-format
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msgid ""
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"If this is checked, you must type accented letters yourself (i.e. they are "
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"differentiated from the corresponding unaccented letter)."
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msgstr ""
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"Hvis dette er afkrydset vil du selv skulle skrive bogstaver med accent (dvs. de "
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"opfattes som anderledes end de tilsvarende uden accent)."
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#. i18n: file advanced.ui line 85
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#: rc.cpp:25
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#, no-c-format
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msgid ""
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"If this is <b>disabled</b>, then the selected language does not support it. If "
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"this is <b>enabled</b> and if you check it, then you should type accented "
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"letters on their own. If it is not checked, accented letters will be displayed "
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"with normal letters."
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"<br>\n"
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"Default is that accented letters will be shown when the corresponding "
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"unaccented letter is guessed."
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"<br>\n"
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"For example, in Catalan, if this is unchecked and you type \"o\", the o and ò "
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"will be displayed in the word <b>xenofòbia</b>. If this option is checked, when "
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"you type \"o\", only \"o\" will be displayed and you will then have to type "
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"\"ò\" for this letter to be displayed."
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msgstr ""
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"Hvis dette er <b>deaktiveret</b>, så understøtter det valgte sprog ikke dette. "
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"Hvis det er <b>aktiveret</b> og du afkrydser det, så skal du skrive bogstaver "
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"med accent som sig selv. Hvis det ikke er afkrydset, vil bogstaver med accent "
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"blive vist med normale bogstaver. "
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"<br>\n"
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"Standard er at bogstaver med accent bliver vist når det tilsvarende bogstav "
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"uden accent gættes. "
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"<br>\n"
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"På katalansk for eksempel, hvis dette ikke er markeret og du skriver \"o\", vil "
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"o og ò blive vist i ordet <b>xenofòbia</b>. Hvis dette er markeret så vil kun "
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"\"o\" blive vist når du skriver \"o\", og du vil skulle skrive \"ò\" for at få "
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"dette bogstav vist."
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#. i18n: file normal.ui line 32
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#: rc.cpp:30
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#, no-c-format
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msgid "Require more &guesses for duplicate letters"
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msgstr "Kræv flere &gæt for bogstaver der gentages"
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#. i18n: file normal.ui line 35
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#: rc.cpp:33
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#, no-c-format
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msgid ""
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"Check this if you do not want to display each instance of the same letter"
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msgstr "Afkryds dette hvis du ikke ønsker at vise hver udgave af samme bogstav"
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#. i18n: file normal.ui line 41
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#: rc.cpp:36
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#, no-c-format
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msgid ""
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"If you check this box, only the first letter will be written if the letter is "
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"found in several places in the word. Then when you rechoose this letter, it "
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"will replace the second instance in the word until there are no more instances "
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"of this letter.\n"
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"For example, the word to guess is \"potato\". If this option is unchecked, when "
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"you try \"o\", the 2 \"o\" in the word will be discovered at the same time. If "
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"this is checked, you will need to try \"o\" twice.\n"
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"\n"
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"Default is that for one letter typed, all instances of that letter in the word "
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"are displayed."
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msgstr ""
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"Hvis du afkrydser dette felt, er det kun det første bogstav der vil blive "
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"skrevet hvis bogstavet findes flere steder i ordet. Når du så vælger dette "
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"bogstav igen vil den anden udgave i ordet blive indsat indtil der ikke er flere "
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" forekomster af dette bogstav.\n"
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"For eksempel, hvis ordet der skal gættes er \"kartoffel\". Hvis dette ikke er "
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"markeret, og du prøver \"f\", vil det andet \"f\" i ordet blive opdaget "
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"samtidigt. Hvis dette er markeret, vil du skulle skrive \"f\" to gange.\n"
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"\n"
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"Standarden er at for et bogstav skrevet, vil alle forekomster af det bogstav i "
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"ordet blive vist."
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#. i18n: file normal.ui line 49
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#: rc.cpp:42
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#, no-c-format
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msgid "Do not display the 'Congratulations! You &won!' dialog"
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msgstr "Vis ikke 'Tillykke, du &vandt'-dialogen"
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#. i18n: file normal.ui line 52
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#: rc.cpp:45
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#, no-c-format
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msgid ""
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"If checked, the dialog 'Congratulations! You won!' is not displayed. After 3 "
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"seconds, a new game will start automatically."
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msgstr ""
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"Hvis dette er arkrydset, vil dialogen 'Tillykke, du vandt' ikke blive vist. "
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"Efter 3 sekunder, vil et nyt spil starte automatisk."
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#. i18n: file normal.ui line 58
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#: rc.cpp:48
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#, no-c-format
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msgid ""
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"If this option is not checked, when a game is won a dialog will appear saying "
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"'Congratulations! You won!'. It also asks you if you want to play again and you "
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"have to say Yes or No.\n"
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"This is the default state.\n"
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"\n"
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"If this option is checked, this dialog will not appear and a new game will "
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"automatically start after four seconds. A passive popup tells you you have won "
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"the game. When this opton is checked you don't have an intrusive dialog each "
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"time you won a game."
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msgstr ""
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"Hvis dette ikke er afkrydset, og et spil er vundet, kommer en dialog frem der "
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"siger 'Tillykke, du vandt!'. Den spørger dig også om du ønsker at spille igen "
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"og du skal svare Ja eller Nej\n"
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"Dette er standardtilstanden. \n"
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"\n"
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"Hvis feltet er afkrydset, vil denne dialog ikke komme frem og et nyt spil vil "
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|
|
"starte automatisk efter fire sekunder. Et passivt vindue fortæller dig at du "
|
|
|
|
"har vundet spillet. Når dette er markeret får du ikke en forstyrrende dialog "
|
|
|
|
"gang du vandt et spil."
|
|
|
|
|
|
|
|
#. i18n: file normal.ui line 66
|
|
|
|
#: rc.cpp:54
|
|
|
|
#, no-c-format
|
|
|
|
msgid "Sounds"
|
|
|
|
msgstr "Lyde"
|
|
|
|
|
|
|
|
#. i18n: file normal.ui line 77
|
|
|
|
#: rc.cpp:57
|
|
|
|
#, no-c-format
|
|
|
|
msgid "Enable &sounds"
|
|
|
|
msgstr "Aktivér &lyde"
|
|
|
|
|
|
|
|
#. i18n: file normal.ui line 80
|
|
|
|
#: rc.cpp:60
|
|
|
|
#, no-c-format
|
|
|
|
msgid "If checked, sounds will be played for New Game and Win Game"
|
|
|
|
msgstr ""
|
|
|
|
"Hvis dette er afkrydset vil lyde blive afspillet for Nyt spil og Vind spil"
|
|
|
|
|
|
|
|
#. i18n: file normal.ui line 84
|
|
|
|
#: rc.cpp:63
|
|
|
|
#, no-c-format
|
|
|
|
msgid ""
|
|
|
|
"If this box is checked, you will have some sounds played for each new game and "
|
|
|
|
"when you win a game. If this is not checked, there will be no sound in "
|
|
|
|
"KHangMan.\n"
|
|
|
|
"Default is no sound."
|
|
|
|
msgstr ""
|
|
|
|
"Hvis dette felt er afkrydset, vil du få nogle lyde afspillet for hvert nyt spil "
|
|
|
|
"og når du vinder et spil. Hvis det ikke er afkrydset, vil der ingen lyd være i "
|
|
|
|
"KHangMan.\n"
|
|
|
|
"Standard er ingen lyd."
|
|
|
|
|
|
|
|
#. i18n: file timerdlg.ui line 64
|
|
|
|
#: rc.cpp:70
|
|
|
|
#, no-c-format
|
|
|
|
msgid "Time during which the Hint is displayed"
|
|
|
|
msgstr "Tid som vinket vises"
|
|
|
|
|
|
|
|
#. i18n: file timerdlg.ui line 67
|
|
|
|
#: rc.cpp:73
|
|
|
|
#, no-c-format
|
|
|
|
msgid ""
|
|
|
|
"You can set the time for displaying the Hint tooltip. Default is 3 seconds but "
|
|
|
|
"younger children might need longer time to be able to read the Hint."
|
|
|
|
msgstr ""
|
|
|
|
"Du kan indstille som meddelelsen vises. Normalværdien er tre sekunder, men "
|
|
|
|
"yngre børn kan behøve længere tid for at læse vinket."
|
|
|
|
|
|
|
|
#. i18n: file timerdlg.ui line 120
|
|
|
|
#: rc.cpp:76
|
|
|
|
#, no-c-format
|
|
|
|
msgid "Set the time for displaying the hint:"
|
|
|
|
msgstr "Indstil tiden mellem visning af vink:"
|
|
|
|
|
|
|
|
#. i18n: file timerdlg.ui line 138
|
|
|
|
#: rc.cpp:79
|
|
|
|
#, no-c-format
|
|
|
|
msgid "Set the time for displaying the Already Guessed Letter:"
|
|
|
|
msgstr "Indstil tiden mellem visning af bogstaver som allerede er gættede:"
|
|
|
|
|
|
|
|
#. i18n: file timerdlg.ui line 178
|
|
|
|
#: rc.cpp:82
|
|
|
|
#, no-c-format
|
|
|
|
msgid "Time during which the Already Guessed tooltip is displayed"
|
|
|
|
msgstr "Tid som værktøjsvinket med allerede gættede vises"
|
|
|
|
|
|
|
|
#. i18n: file timerdlg.ui line 181
|
|
|
|
#: rc.cpp:85
|
|
|
|
#, no-c-format
|
|
|
|
msgid ""
|
|
|
|
"You can set the time for displaying the Already Guessed tooltip after you try a "
|
|
|
|
"letter that was already guessed. Default is 3 seconds but younger children "
|
|
|
|
"might need longer time to be able to understand they are trying a letter that "
|
|
|
|
"was already guessed."
|
|
|
|
msgstr ""
|
|
|
|
"Du kan indstille tiden for at vise værktøjsvinket med allerede gættede, efter "
|
|
|
|
"du forsøger med et bogstav som allerede er gættet. Normalværdien er tre "
|
|
|
|
"sekunder, men yngre børn kan behøve længere tid for at forstå at de forsøger "
|
|
|
|
"med et bogstav som allerede er gættet."
|
|
|
|
|
|
|
|
#. i18n: file khangmanui.rc line 27
|
|
|
|
#: rc.cpp:94
|
|
|
|
#, no-c-format
|
|
|
|
msgid "Main"
|
|
|
|
msgstr "Hoved"
|
|
|
|
|
|
|
|
#. i18n: file khangmanui.rc line 38
|
|
|
|
#: rc.cpp:97
|
|
|
|
#, no-c-format
|
|
|
|
msgid "Special Characters"
|
|
|
|
msgstr "Specialtegn"
|
|
|
|
|
|
|
|
#: timer.cpp:33 timer.cpp:34 timer.cpp:42 timer.cpp:43
|
|
|
|
msgid "seconds"
|
|
|
|
msgstr "sekunder"
|
|
|
|
|
|
|
|
#: main.cpp:32
|
|
|
|
msgid "Classical hangman game for TDE"
|
|
|
|
msgstr "Det klassiske hangman-spil for TDE"
|
|
|
|
|
|
|
|
#: main.cpp:44
|
|
|
|
msgid "KHangMan"
|
|
|
|
msgstr "KHangMan"
|
|
|
|
|
|
|
|
#: main.cpp:48
|
|
|
|
msgid "Previous maintainer"
|
|
|
|
msgstr "Forrige vedligeholder"
|
|
|
|
|
|
|
|
#: main.cpp:50
|
|
|
|
msgid "Actual maintainer, author"
|
|
|
|
msgstr "Nuværende vedligeholder, forfatter"
|
|
|
|
|
|
|
|
#: main.cpp:52
|
|
|
|
msgid "Graphics"
|
|
|
|
msgstr "Grafik"
|
|
|
|
|
|
|
|
#: main.cpp:54
|
|
|
|
msgid "Swedish data files, coding help, transparent pictures and i18n fixes"
|
|
|
|
msgstr ""
|
|
|
|
"Svenske datafiler, kodninghjælp, gennemsigtige billeder og i18n-rettelser"
|
|
|
|
|
|
|
|
#: main.cpp:56
|
|
|
|
msgid "Nature theme background"
|
|
|
|
msgstr "Naturtema baggrund"
|
|
|
|
|
|
|
|
#: main.cpp:58
|
|
|
|
msgid "Blue theme background, icons"
|
|
|
|
msgstr "Blåt tema baggrund, ikoner"
|
|
|
|
|
|
|
|
#: main.cpp:60
|
|
|
|
msgid "Spanish data files"
|
|
|
|
msgstr "Spanske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:62
|
|
|
|
msgid "Danish data files"
|
|
|
|
msgstr "Danske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:64
|
|
|
|
msgid "Finnish data files"
|
|
|
|
msgstr "Finske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:66
|
|
|
|
msgid "Brazilian Portuguese data files"
|
|
|
|
msgstr "Brasiliansk portugisiske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:68
|
|
|
|
msgid "Catalan data files"
|
|
|
|
msgstr "Katalanske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:70
|
|
|
|
msgid "Italian data files"
|
|
|
|
msgstr "Italienske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:72
|
|
|
|
msgid "Dutch data files"
|
|
|
|
msgstr "Hollandske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:74
|
|
|
|
msgid "Czech data files"
|
|
|
|
msgstr "Tjekkiske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:76
|
|
|
|
msgid "Hungarian data files"
|
|
|
|
msgstr "Ungarske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:78
|
|
|
|
msgid "Norwegian (Bokmål) data files"
|
|
|
|
msgstr "Norske (Bokmål) datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:80
|
|
|
|
msgid "Tajik data files"
|
|
|
|
msgstr "Tajik datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:82
|
|
|
|
msgid "Serbian (Cyrillic and Latin) data files"
|
|
|
|
msgstr "Serbiske (Cyrilliske og latinske) datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:84
|
|
|
|
msgid "Slovenian data files"
|
|
|
|
msgstr "Slovenske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:86
|
|
|
|
msgid "Portuguese data files"
|
|
|
|
msgstr "Portugisiske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:88
|
|
|
|
msgid "Norwegian (Nynorsk) data files"
|
|
|
|
msgstr "Norske (Nynorsk) datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:90
|
|
|
|
msgid "Turkish data files"
|
|
|
|
msgstr "Tyrkiske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:92
|
|
|
|
msgid "Russian data files"
|
|
|
|
msgstr "Russiske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:94
|
|
|
|
msgid "Bulgarian data files"
|
|
|
|
msgstr "Bulgarske datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:96
|
|
|
|
msgid "Irish (Gaelic) data files"
|
|
|
|
msgstr "Irske (Gæliske) datafiler"
|
|
|
|
|
|
|
|
#: main.cpp:98
|
|
|
|
msgid "Softer Hangman Pictures"
|
|
|
|
msgstr "Blødere hangman-billeder"
|
|
|
|
|
|
|
|
#: main.cpp:100 main.cpp:102 main.cpp:104
|
|
|
|
msgid "Coding help"
|
|
|
|
msgstr "Kodningshjælp"
|
|
|
|
|
|
|
|
#: main.cpp:106
|
|
|
|
msgid "Coding help, fixed a lot of things"
|
|
|
|
msgstr "Kodningshjælp, rettede mange ting"
|
|
|
|
|
|
|
|
#: main.cpp:108
|
|
|
|
msgid "SVG icon"
|
|
|
|
msgstr "SVG-ikon"
|
|
|
|
|
|
|
|
#: main.cpp:110
|
|
|
|
msgid "Code for generating icons for the characters toolbar"
|
|
|
|
msgstr "Kode til at generere ikoner for tegn-værktøjslinjen"
|
|
|
|
|
|
|
|
#: main.cpp:112
|
|
|
|
msgid "Code cleaning"
|
|
|
|
msgstr "Kodeoprydning"
|
|
|
|
|
|
|
|
#: _translatorinfo.cpp:1
|
|
|
|
msgid ""
|
|
|
|
"_: NAME OF TRANSLATORS\n"
|
|
|
|
"Your names"
|
|
|
|
msgstr "Erik Kjær Pedersen"
|
|
|
|
|
|
|
|
#: _translatorinfo.cpp:3
|
|
|
|
msgid ""
|
|
|
|
"_: EMAIL OF TRANSLATORS\n"
|
|
|
|
"Your emails"
|
|
|
|
msgstr "erik@binghamton.edu"
|
|
|
|
|
|
|
|
#~ msgid "Animals"
|
|
|
|
#~ msgstr "Dyr"
|
|
|
|
|
|
|
|
#~ msgid "Easy"
|
|
|
|
#~ msgstr "Nem"
|
|
|
|
|
|
|
|
#~ msgid "Medium"
|
|
|
|
#~ msgstr "Mellem"
|
|
|
|
|
|
|
|
#~ msgid "Hard"
|
|
|
|
#~ msgstr "Svært"
|