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# translation of kjumpingcube.po to Japanese
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# Taiki Komoda <kom@kde.gr.jp>, 2002.
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# Takuro Ashie <ashie@homa.ne.jp>, 2004.
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# Kurose Shushi <md81@bird.email.ne.jp>, 2004.
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# Naoya KOJIMA <naoya@fullmoon.dyndns.org>, 2005.
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# Fumiaki Okushi <okushi@kde.gr.jp>, 2006.
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msgid ""
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msgstr ""
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"Project-Id-Version: kjumpingcube\n"
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"POT-Creation-Date: 2018-12-28 09:55+0100\n"
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"PO-Revision-Date: 2006-12-21 23:00+0900\n"
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"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
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"Language-Team: Japanese <Kdevelop@kde.gr.jp>\n"
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"Language: ja\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.1\n"
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#: _translatorinfo:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Taiki Komoda,Takuro Ashie,Kurose Shushi,Naoya KOJIMA"
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#: _translatorinfo:2
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr ""
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"kom@kde.gr.jp,ashie@homa.ne.jp,md81@bird.email.ne.jp,naoya@fullmoon.dyndns."
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"org"
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#: kjumpingcube.cpp:63
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msgid "Current player:"
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msgstr "現在のプレイヤー:"
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#: kjumpingcube.cpp:86
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msgid "Stop &Thinking"
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msgstr "思考中止(&T)"
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#: kjumpingcube.cpp:99
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msgid "New Game"
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msgstr ""
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#: kjumpingcube.cpp:125
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msgid ""
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"The file %1 exists.\n"
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"Do you want to overwrite it?"
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msgstr ""
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"ファイル %1 は存在します。\n"
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"上書きしますか?"
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#: kjumpingcube.cpp:127
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msgid "Overwrite"
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msgstr "上書きする"
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#: kjumpingcube.cpp:149
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#, c-format
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msgid "game saved as %1"
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msgstr "%1 にゲームを保存しました"
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#: kjumpingcube.cpp:155
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#, c-format
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msgid ""
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"There was an error in saving file\n"
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"%1"
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msgstr ""
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"ファイル保存中にエラー\n"
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"%1"
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#: kjumpingcube.cpp:171
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msgid "The file %1 does not exist!"
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msgstr "ファイル %1 は存在しません。"
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#: kjumpingcube.cpp:185
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msgid "The file %1 isn't a KJumpingCube gamefile!"
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msgstr "ファイル %1 は KJumpingCube ファイルではありません。"
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#: kjumpingcube.cpp:200
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#, c-format
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msgid ""
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"There was an error loading file\n"
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"%1"
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msgstr ""
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"ファイル読み込み中にエラー\n"
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"%1"
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#: kjumpingcube.cpp:211
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msgid "stopped activity"
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msgstr "活動を停止"
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#: kjumpingcube.cpp:230
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msgid "Winner is Player %1!"
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msgstr "プレイヤー %1 の勝ち!"
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#: kjumpingcube.cpp:231
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msgid "Winner"
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msgstr "勝者"
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#: kjumpingcube.cpp:255
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msgid "Performing move."
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msgstr "移動中"
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#: kjumpingcube.cpp:261
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msgid "Computing next move."
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msgstr "次の移動を計算中"
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#: kjumpingcube.cpp:272
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msgid "General"
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msgstr "一般"
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#: main.cpp:30
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msgid "Tactical one or two player game"
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msgstr "1, 2 人用戦略ゲーム"
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#: main.cpp:35
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msgid ""
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"_: Menu title\n"
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"&Move"
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msgstr "移動(&M)"
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#: main.cpp:39
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msgid "KJumpingCube"
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msgstr "KJumpingCube"
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#: main.cpp:43
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msgid "Various improvements"
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msgstr "多数の改良"
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#: kjumpingcube.kcfg:9
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#, no-c-format
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msgid "Color of player 1."
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msgstr "プレイヤー 1 の色"
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#: kjumpingcube.kcfg:13
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#, no-c-format
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msgid "Color of player 2."
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msgstr "プレイヤー 2 の色"
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#: kjumpingcube.kcfg:17
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#, no-c-format
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msgid "Size of the playing field."
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msgstr "プレイフィールドのサイズ"
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#: kjumpingcube.kcfg:26
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#, no-c-format
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msgid "Skill of the computer player."
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msgstr "コンピュータプレイヤーのスキル"
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#: kjumpingcube.kcfg:30
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#, no-c-format
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msgid "Whether player 1 is played by the computer."
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msgstr "プレイヤー 1 をコンピュータにプレイさせるかどうか。"
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#: kjumpingcube.kcfg:34
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#, no-c-format
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msgid "Whether player 2 is played by the computer."
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msgstr "プレイヤー 2 をコンピュータにプレイさせるかどうか。"
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#: kjumpingcubeui.rc:5
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#, no-c-format
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msgid "&Game"
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msgstr ""
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#: kjumpingcubeui.rc:10
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#, no-c-format
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msgid "Main Toolbar"
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msgstr ""
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#: settings.ui:53
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#, no-c-format
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msgid "Board Size"
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msgstr "ボードのサイズ"
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#: settings.ui:87
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#, no-c-format
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msgid "5x5"
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msgstr "5x5"
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#: settings.ui:95
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#, no-c-format
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msgid "10x10"
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msgstr "10x10"
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#: settings.ui:125
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#, no-c-format
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msgid "Board Color"
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msgstr "ボードの色"
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#: settings.ui:144
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#, no-c-format
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msgid "Player 1:"
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msgstr "プレイヤー 1:"
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#: settings.ui:152
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#, no-c-format
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msgid "Player 2:"
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msgstr "プレイヤー 2:"
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#: settings.ui:170
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#, no-c-format
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msgid "Computer Skill"
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msgstr "コンピュータのスキル"
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#: settings.ui:181
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#, no-c-format
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msgid "Average"
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msgstr "普通"
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#: settings.ui:192
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#, no-c-format
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msgid "Beginner"
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msgstr "初級"
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#: settings.ui:200
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#, no-c-format
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msgid "Expert"
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msgstr "上級"
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#: settings.ui:233
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#, no-c-format
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msgid "Computer Plays As"
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msgstr "コンピュータがプレイ"
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#: settings.ui:244
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#, no-c-format
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msgid "Player 1"
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msgstr "プレイヤー 1"
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#: settings.ui:252
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#, no-c-format
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msgid "Player 2"
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msgstr "プレイヤー 2"
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