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# translation of konquest.po to Français
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# traduction de konquest.po en Français
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# First-Translator : 1999-03-16
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# Philippe Thomin <Philippe.Thomin@univ-valenciennes.fr>
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# Gérard Delafond <gerard@delafond.org>, 2002, 2004.
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# Robert Jacolin <rjacolin@ifrance.com>, 2003.
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# Cedric Pasteur <cedric.pasteur@free.fr>, 2003.
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# Matthieu Robin <kde@macolu.org>, 2003.
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# Matthieu Robin <kde@macolu.org>, 2004.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: konquest\n"
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"POT-Creation-Date: 2020-12-11 16:19+0900\n"
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"PO-Revision-Date: 2004-08-31 02:03+0200\n"
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"Last-Translator: Matthieu Robin <kde@macolu.org>\n"
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"Language-Team: Français <kde-francophone@kde.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.9\n"
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"Plural-Forms: nplurals=2; plural=(n > 1);\n"
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#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Laurent Rathle, Cédric Pasteur"
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#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "lrathle@teaser.fr,cedric.pasteur@free.fr"
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#: Konquest.cpp:10
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msgid "Galactic Strategy TDE Game"
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msgstr "Conquête galactique pour TDE"
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#: Konquest.cpp:15
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msgid "Konquest"
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msgstr "Konquest"
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#: Konquest.cpp:17
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msgid "Copyright (c) 1999-2001, Developers"
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msgstr "Copyright (c) 1999-2001, Developers"
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#: fleetdlg.cpp:41
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msgid "Fleet Overview"
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msgstr "Vue d'ensemble de la flotte"
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#: fleetdlg.cpp:44
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msgid "Fleet No."
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msgstr "Flotte n°"
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#: fleetdlg.cpp:45
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msgid "Destination"
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msgstr "Destination"
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#: fleetdlg.cpp:46
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msgid "Ships"
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msgstr "Vaisseaux"
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#: fleetdlg.cpp:47
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msgid "Kill Percentage"
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msgstr "Mortalité"
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#: fleetdlg.cpp:48
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msgid "Arrival Turn"
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msgstr "Tour d'arrivée"
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#: gameboard.cpp:65
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msgid "End Turn"
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msgstr "Suivant"
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#: gameboard.cpp:237
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msgid "Select source planet..."
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msgstr "Choisir la planète de départ..."
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#: gameboard.cpp:255
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msgid "Select destination planet..."
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msgstr "Choisir la planète de destination..."
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#: gameboard.cpp:277
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msgid ": How many ships?"
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msgstr " : combien de vaisseaux ?"
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#: gameboard.cpp:301
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msgid "Ruler: Select starting planet."
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msgstr "Distance : planète de départ."
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#: gameboard.cpp:316
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msgid ""
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"The distance from Planet %1 to Planet %2 is %3 light years.\n"
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"A ship leaving this turn will arrive on turn %4"
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msgstr ""
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"La distance entre la planète %1 et la planète %2 est de %3 années-lumière.\n"
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"Un vaisseau partant maintenant arrivera au cycle %4"
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#: gameboard.cpp:322
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msgid "Distance"
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msgstr "Distance"
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#: gameboard.cpp:327
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msgid "Ruler: Select ending planet."
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msgstr "Distance : planète de destination."
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#: gameboard.cpp:339
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msgid "Computer Player thinking..."
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msgstr "Le joueur de l'ordinateur réfléchit..."
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#: gameboard.cpp:434
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msgid "Turn #: %1 of %2"
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msgstr "Cycle n° %1 sur %2"
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#: gameboard.cpp:475
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msgid "The mighty %1 has conquered the galaxy!"
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msgstr "L'incroyable %1 a conquis la Galaxie !"
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#: gameboard.cpp:476
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msgid "Game Over"
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msgstr "Partie terminée"
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#: gameboard.cpp:631
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msgid "The once mighty empire of %1 has fallen in ruins."
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msgstr "L'empire jadis puissant de %1 est en ruines."
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#: gameboard.cpp:641
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msgid "The fallen empire of %1 has staggered back to life."
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msgstr "L'empire déchu de %1 renaît de ses cendres."
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#: gameboard.cpp:662
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msgid "Reinforcements (%1 ships) have arrived for planet %2."
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msgstr "Les renforts (%1 vaisseaux) pour la planète %2 sont arrivés."
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#: gameboard.cpp:706
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msgid "Planet %2 has held against an attack from %1."
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msgstr "La planète %2 a tenu face à l'attaque de %1."
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#: gameboard.cpp:715
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msgid "Planet %2 has fallen to %1."
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msgstr "La planète %2 est tombée aux mains de %1."
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#: gameboard.cpp:777
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msgid "Do you wish to retire this game?"
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msgstr "Voulez-vous abandonner ?"
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#: gameboard.cpp:778
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msgid "End Game"
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msgstr "Arrêter la partie"
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#: gameboard.cpp:790
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msgid "Final Standings"
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msgstr "Situation finale"
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#: gameboard.cpp:960
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msgid "Not enough ships to send."
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msgstr "Pas assez de vaisseaux."
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#: gameboard.cpp:982
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msgid "Current Standings"
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msgstr "Situation actuelle"
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#: gameenddlg.cpp:15
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msgid "Out of Turns"
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msgstr "Plus de cycles"
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#: gameenddlg.cpp:22
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msgid ""
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"This is the last turn.\n"
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"Do you wish to add extra turns?"
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msgstr ""
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"C'est le dernier cycle.\n"
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"Voulez-vous en ajouter d'autres ?"
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#: gameenddlg.cpp:28
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msgid "&Add Turns"
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msgstr "Ajouter des &cycles"
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#: gameenddlg.cpp:29
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msgid "Add the specified number of turns to the game and continue playing."
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msgstr "Ajouter au jeu le nombre spécifié de cycles et continuer à jouer."
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#: gameenddlg.cpp:30
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msgid "&Game Over"
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msgstr "&Terminer la partie"
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#: gameenddlg.cpp:31
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msgid "Terminate the current game."
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msgstr "Terminer la partie en cours."
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#: gameenddlg.cpp:74
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#, c-format
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msgid "Extra turns: %1"
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msgstr "Cycles supplémentaires : %1"
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#: mainwin.cpp:26
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msgid "Galactic Conquest"
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msgstr "Conquête Galactique"
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#: mainwin.cpp:47
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msgid "&Measure Distance"
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msgstr "&Mesurer la distance"
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#: mainwin.cpp:49
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msgid "&Show Standings"
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msgstr "Affic&her la situation"
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#: mainwin.cpp:51
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msgid "&Fleet Overview"
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msgstr "Vue d'ensemble de la &flotte"
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#: newgamedlg.cpp:30
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msgid "Start New Game"
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msgstr "Commencer une partie"
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#: newgamedlg.cpp:106 newgamedlg.cpp:151
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msgid "Human Player"
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msgstr "Joueur humain"
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#: newgamedlg.cpp:187
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#, c-format
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msgid ""
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"_: Generated AI player name\n"
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"Comp%1"
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msgstr "Comp%1"
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#: newgamedlg.cpp:191
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msgid "Computer Player"
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msgstr "Joueur de l'ordinateur"
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#: newgamedlg.cpp:232
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#, c-format
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msgid "Number of &players: %1"
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msgstr "Nombre de &joueurs : %1"
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#: newgamedlg.cpp:233
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#, c-format
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msgid "Number of neutral p&lanets: %1"
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msgstr "Nombre de &planètes neutres : %1"
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#: newgamedlg.cpp:234
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#, c-format
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msgid "Number of &turns: %1"
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msgstr "Nombre de &cycles : %1"
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#: newgamedlg.cpp:251
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msgid "The game is much more fun when you add a human player!"
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msgstr "Le jeu est bien plus amusant quand vous ajoutez un joueur humain."
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#: planet_info.cpp:95
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msgid "Planet name: "
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msgstr "Planète : "
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#: planet_info.cpp:98
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msgid "Owner: "
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msgstr "Propriétaire : "
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#: planet_info.cpp:101
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msgid "Ships: "
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msgstr "Vaisseaux : "
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#: planet_info.cpp:104
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msgid "Production: "
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msgstr "Production : "
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#: planet_info.cpp:107
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msgid "Kill percent: "
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msgstr "Mortalité : "
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#: planet_info.cpp:129 planet_info.cpp:144
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#, c-format
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msgid "Planet name: %1"
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msgstr "Planète : %1"
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#: planet_info.cpp:147
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#, c-format
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msgid "Owner: %1"
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msgstr "Propriétaire : %1"
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#: planet_info.cpp:150
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#, c-format
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msgid "Ships: %1"
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msgstr "Vaisseaux : %1"
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#: planet_info.cpp:153
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#, c-format
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msgid "Production: %1"
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msgstr "Production : %1"
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#: planet_info.cpp:156
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#, c-format
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msgid "Kill percent: %1"
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msgstr "Mortalité : %1"
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#: scoredlg.cpp:36
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msgid "Player"
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msgstr "Joueur"
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#: scoredlg.cpp:37
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msgid "Ships Built"
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msgstr "Vaisseaux construits"
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#: scoredlg.cpp:38
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msgid "Planets Conquered"
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msgstr "Planètes conquises"
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#: scoredlg.cpp:39
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msgid "Fleets Launched"
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msgstr "Flottes expédiées"
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#: scoredlg.cpp:40
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msgid "Fleets Destroyed"
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msgstr "Flottes détruites"
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#: scoredlg.cpp:41
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msgid "Ships Destroyed"
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msgstr "Vaisseaux détruits"
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#: newGameDlg_ui.ui:65
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#, no-c-format
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msgid "Player list:"
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msgstr "Liste des joueurs :"
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#: newGameDlg_ui.ui:74
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#, no-c-format
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msgid "Name"
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msgstr "Nom"
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#: newGameDlg_ui.ui:85
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#, no-c-format
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msgid "New Column"
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msgstr "Nouvelle colonne"
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#: newGameDlg_ui.ui:111
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#, no-c-format
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msgid "&Human player:"
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msgstr "Joueur &humain :"
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#: newGameDlg_ui.ui:162
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#, no-c-format
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msgid "&Add Human Player"
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msgstr "&Ajouter un joueur humain"
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#: newGameDlg_ui.ui:244
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#, no-c-format
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msgid "Preview map:"
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msgstr "Prévisualiser la carte :"
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#: newGameDlg_ui.ui:343
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#, no-c-format
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msgid "Reject &Map"
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msgstr "&Refuser cette carte"
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#, fuzzy
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#~ msgid "&Game"
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#~ msgstr "&Terminer la partie"
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