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# translation of kasteroids.po to German
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# translation of kasteroids.po to Deutsch
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# KTranslator Generated File
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# Stefan Winter <swinter@kde.org>, 2003, 2004.
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# Thomas Reitelbach <tr@erdfunkstelle.de>, 2005.
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msgid ""
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msgstr ""
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"Project-Id-Version: kasteroids\n"
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"POT-Creation-Date: 2014-09-29 12:05-0500\n"
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"PO-Revision-Date: 2005-09-24 16:35+0200\n"
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"Last-Translator: Thomas Reitelbach <tr@erdfunkstelle.de>\n"
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"Language-Team: German <kde-i18n-de@kde.org>\n"
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"Language: de\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: _translatorinfo.cpp:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Matthias Kiefer"
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#: _translatorinfo.cpp:3
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "kiefer@kde.org"
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#: main.cpp:22
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msgid "TDE Space Game"
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msgstr "TDE-Weltraumspiel"
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#: main.cpp:26
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msgid "KAsteroids"
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msgstr "KAsteroids"
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#. i18n: file kasteroids.kcfg line 9
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#: rc.cpp:3 rc.cpp:6
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#, no-c-format
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msgid "Whether power upgrades can be shot."
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msgstr "Können Energiepacks abgeschossen werden?"
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#. i18n: file kasteroids.kcfg line 17
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#: rc.cpp:9
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#, no-c-format
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msgid "The number of ships per game."
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msgstr "Anzahl der Schiffe pro Spiel."
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#. i18n: file kasteroids.kcfg line 23
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#: rc.cpp:12
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#, no-c-format
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msgid "Whether to play sounds."
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msgstr "Sollen Geräuscheffekte gespielt werden?"
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#. i18n: file kasteroids.kcfg line 27
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#: rc.cpp:15
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#, no-c-format
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msgid "Sound to play when a ship gets destroyed."
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msgstr "Geräusch, das gespielt wird, wenn ein Schiff zerstört wird."
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#. i18n: file kasteroids.kcfg line 31
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#: rc.cpp:18
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#, no-c-format
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msgid "Sound to play when a rock gets destroyed."
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msgstr "Geräusch, das gespielt wird, wenn ein Asteroid zerstört wird."
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#: toplevel.cpp:102
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msgid "Score"
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msgstr "Punkte"
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#: toplevel.cpp:116
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msgid "Level"
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msgstr "Spielstufe"
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#: toplevel.cpp:130
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msgid "Ships"
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msgstr "Schiffe"
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#: toplevel.cpp:232
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msgid "Fuel"
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msgstr "Treibstoff"
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#: toplevel.cpp:293
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msgid "Thrust"
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msgstr "Vorschub"
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#: toplevel.cpp:294
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msgid "Rotate Left"
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msgstr "Nach links drehen"
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#: toplevel.cpp:295
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msgid "Rotate Right"
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msgstr "Nach rechts drehen"
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#: toplevel.cpp:296
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msgid "Shoot"
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msgstr "Schießen"
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#: toplevel.cpp:298
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msgid "Brake"
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msgstr "Bremsen"
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#: toplevel.cpp:299
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msgid "Shield"
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msgstr "Schutzschild"
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#: toplevel.cpp:300
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msgid "Launch"
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msgstr "Starten"
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#: toplevel.cpp:486 toplevel.cpp:579
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msgid "Press %1 to launch."
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msgstr "Zum Starten %1 drücken."
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#: toplevel.cpp:511
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msgid "Ship Destroyed. Press %1 to launch."
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msgstr "Schiff zerstört. Zum Starten %1 drücken."
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#: toplevel.cpp:517
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msgid "Game Over!"
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msgstr "Das Spiel ist beendet."
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#: toplevel.cpp:596
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msgid "Start new game with"
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msgstr "Starte neues Spiel mit"
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#: toplevel.cpp:599
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msgid " ships."
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msgstr " Schiffen."
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#: toplevel.cpp:606
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msgid "Show highscores on Game Over"
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msgstr "Nach Spielende Bestenliste anzeigen"
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#: toplevel.cpp:607
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msgid "Player can destroy Powerups"
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msgstr "Spieler kann Bonusgegenstände zerstören"
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#: toplevel.cpp:615
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msgid "General"
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msgstr "Allgemein"
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#: toplevel.cpp:635
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msgid ""
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"Game Over\n"
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"\n"
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"Shots fired:\t%1\n"
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" Hit:\t%2\n"
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" Missed:\t%3\n"
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"Hit ratio:\t%4 %\t\t"
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msgstr ""
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"Spielende\n"
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"\n"
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"Abgegebene Schüsse:\t%1\n"
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" Getroffen:\t%2\n"
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" Verfehlt:\t%3\n"
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"Trefferquote:\t%4 %\t\t"
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#: toplevel.cpp:659
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msgid "KAsteroids is paused."
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msgstr "KAsteroids wurde angehalten."
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#: toplevel.cpp:660
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msgid "Paused"
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msgstr "Angehalten"
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