|
|
|
|
# translation of kgoldrunner.po into Russian
|
|
|
|
|
# translation of kgoldrunner.po to Russian
|
|
|
|
|
# Translation of kgoldrunner.po into Russian
|
|
|
|
|
# Copyright 2003, TDE Russian translation Team.
|
|
|
|
|
# Nick Shafff <shafff@ukr.net>, 2003.
|
|
|
|
|
# Oleg Batalov <olegbatalov@mail.ru>, 2004.
|
|
|
|
|
# Andrey Cherepanov <sibskull@mail.ru>, 2005.
|
|
|
|
|
# Gregory Mokhin <mok@kde.ru>, 2005.
|
|
|
|
|
#
|
|
|
|
|
msgid ""
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Project-Id-Version: kgoldrunner\n"
|
|
|
|
|
"POT-Creation-Date: 2022-07-19 18:18+0000\n"
|
|
|
|
|
"PO-Revision-Date: 2008-01-02 15:35+0300\n"
|
|
|
|
|
"Last-Translator: Andrey Cherepanov <skull@kde.ru>\n"
|
|
|
|
|
"Language-Team: Russian <kde-russian@lists.kde.ru>\n"
|
|
|
|
|
"Language: ru\n"
|
|
|
|
|
"MIME-Version: 1.0\n"
|
|
|
|
|
"Content-Type: text/plain; charset=UTF-8\n"
|
|
|
|
|
"Content-Transfer-Encoding: 8bit\n"
|
|
|
|
|
"X-Generator: KBabel 1.11.4\n"
|
|
|
|
|
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
|
|
|
|
|
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
|
|
|
|
|
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
|
|
|
|
|
"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
|
|
|
|
|
|
|
|
|
|
#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
|
|
|
|
|
msgid ""
|
|
|
|
|
"_: NAME OF TRANSLATORS\n"
|
|
|
|
|
"Your names"
|
|
|
|
|
msgstr "Николай Шафоростов,Олег Баталов"
|
|
|
|
|
|
|
|
|
|
#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
|
|
|
|
|
msgid ""
|
|
|
|
|
"_: EMAIL OF TRANSLATORS\n"
|
|
|
|
|
"Your emails"
|
|
|
|
|
msgstr "shafff@ukr.net, olegbatalov@mail.ru"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:11
|
|
|
|
|
msgid "TRANSLATORS: Please see the notes in the data_messages.cpp file."
|
|
|
|
|
msgstr " "
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:29
|
|
|
|
|
msgid "Hi !!"
|
|
|
|
|
msgstr "Привет !!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:30
|
|
|
|
|
#, fuzzy
|
|
|
|
|
msgid ""
|
|
|
|
|
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
|
|
|
|
|
"gold nuggets, then climb to the top of the playing area and move up to the "
|
|
|
|
|
"next level. A hidden ladder will appear as you collect the last nugget.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"The hero (the green figure) is your deputy. To collect the nuggets, just "
|
|
|
|
|
"point the mouse where you want the hero to go. At first gravity takes over "
|
|
|
|
|
"and the hero falls ..."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Привет ! Добро пожаловать в KGoldrunner ! Вы должны собрать все золотые "
|
|
|
|
|
"самородки, а затем подняться на вершину игрового поля для перехода на "
|
|
|
|
|
"следующий уровень. Как только вы соберёте все самородки, появится скрытая "
|
|
|
|
|
"лестница.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Зелёная фигурка - это ваш герой. Чтобы собрать самородки просто укажите "
|
|
|
|
|
"мышкой направление движения героя. Сначала под действием гравитации ваш "
|
|
|
|
|
"герой падает..."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:36
|
|
|
|
|
msgid "Navigation"
|
|
|
|
|
msgstr "Навигация"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:37
|
|
|
|
|
#, fuzzy
|
|
|
|
|
msgid ""
|
|
|
|
|
"This is an exercise in moving around. Follow the track of gold nuggets "
|
|
|
|
|
"until the ladder pops up at the right. The hero can only follow the mouse "
|
|
|
|
|
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
|
|
|
|
|
"of them.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
|
|
|
|
|
"bottom right. If you do get trapped there, the only way out is to kill the "
|
|
|
|
|
"hero (press key Q for quit) and start the level again."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Это упражнения по движению. Следуйте по цепочке самородков пока не появится "
|
|
|
|
|
"лестница. Герой может следовать за мышкой только по простым путям (типа _ | "
|
|
|
|
|
"L или U), так что будьте внимательны, чтобы не поместить курсор мыши слишком "
|
|
|
|
|
"далеко от него.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"ОПАСНОСТЬ: Постарайтесь не упасть с лестницы или брусьев в яму, "
|
|
|
|
|
"расположенную в правой нижней части игрового поля. Если вы окажетесь в этой "
|
|
|
|
|
"ловушке, единственным выходом будет уничтожение героя (клавиша Q для выхода) "
|
|
|
|
|
"и повторное начало уровня."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:43
|
|
|
|
|
msgid "Digging"
|
|
|
|
|
msgstr "Копание"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:44
|
|
|
|
|
#, fuzzy
|
|
|
|
|
msgid ""
|
|
|
|
|
"Now you have to dig to get the gold! Just use the left and right mouse "
|
|
|
|
|
"buttons to dig left or right of the hero's position. The hero can then jump "
|
|
|
|
|
"into and through the hole they have dug. They can also dig several holes in "
|
|
|
|
|
"a row and run sideways through the dug holes. Be careful though. After a "
|
|
|
|
|
"while the holes close up and you can get trapped and killed.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"In the third box down, you have to dig two holes, jump in and quickly dig "
|
|
|
|
|
"one more, to get through two layers. On the right, you have to dig three, "
|
|
|
|
|
"then two then one to get through. There are also two little puzzles to work "
|
|
|
|
|
"out along the way. Good luck!\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"By the way, you can dig through brick, but not concrete."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Теперь, чтобы получить золото, вы должны копать! Просто используйте левую и "
|
|
|
|
|
"правую кнопки мыши для копания влево или право от позиции героя. После этого "
|
|
|
|
|
"герой может прыгнуть в вырытое отверстие. Он также может вырыть несколько "
|
|
|
|
|
"отверстий подряд и пробежать через них. Однако будьте внимательны. По "
|
|
|
|
|
"истечении некоторого времени отверстия будут закрыты, вы можете попасть в "
|
|
|
|
|
"ловушку и будете уничтожены.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"В третьем блоке снизу вы должны вырыть два отверстия, прыгнуть в них и "
|
|
|
|
|
"быстро вырыть ещё одно, чтобы пройти через два уровня. Далее чтобы выйти, вы "
|
|
|
|
|
"должны вырыть три, затем два и одно отверстия. Удачи!\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Между прочим, вы можете рыть только в кирпичах, но не в бетоне."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:52
|
|
|
|
|
msgid "You Have ENEMIES !!!"
|
|
|
|
|
msgstr "У вас появились ВРАГИ !!!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:53
|
|
|
|
|
#, fuzzy
|
|
|
|
|
msgid ""
|
|
|
|
|
"Well, it's been nice and easy up to now, but the game would be no fun "
|
|
|
|
|
"without enemies. They are after the gold too: worse still they are after "
|
|
|
|
|
"you! You die if they catch you, but maybe you will have a few lives left "
|
|
|
|
|
"and can start again.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"You can handle enemies by running away, digging a hole or luring them into "
|
|
|
|
|
"part of the playing area where they get stranded.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"If an enemy falls into a hole, they give up any gold they are carrying, then "
|
|
|
|
|
"get stuck in the hole for a time and climb out. If the hole closes while "
|
|
|
|
|
"they are in it, they die and reappear somewhere else on the screen. You can "
|
|
|
|
|
"deliberately kill enemies by digging several holes in a row.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"More importantly, you can run over an enemy's head. You must do that right "
|
|
|
|
|
"at the start of this level. Dig a hole, trap the enemy, wait for them to "
|
|
|
|
|
"fall all the way in, then run over them, with the other enemy in hot "
|
|
|
|
|
"pursuit..."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"До сих пор всё было хорошо и просто, но игра не была бы интересной без "
|
|
|
|
|
"врагов. После золота они - наиболее сложная часть игры. Вы умираете, когда "
|
|
|
|
|
"враги захватывают вас, но, возможно, у вас останется ещё несколько жизней, и "
|
|
|
|
|
"вы сможете начать снова.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Вы можете обмануть врагов, убегая, роя отверстия, или завлекая их в те части "
|
|
|
|
|
"поля, из которой они не смогут выбраться.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Если враг попадает в отверстие, он бросает золото, которое несёт, застревает "
|
|
|
|
|
"в отверстии и через какое-то время выбирается из него. Если отверстие "
|
|
|
|
|
"закрывается, когда в нём находится враг, он погибает, и появляется вновь в "
|
|
|
|
|
"другом месте поля. Вы можете преднамеренно уничтожать врагов, роя несколько "
|
|
|
|
|
"отверстий на их пути.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Что ещё более важно, вы можете бегать по головам врагов. Вы должны сделать "
|
|
|
|
|
"это сразу после начала уровня. Выройте отверстие, заманите в него врага, "
|
|
|
|
|
"подождите чтобы он полностью упал в отверстие, затем пробегите по нему, "
|
|
|
|
|
"когда вас будет преследовать другой враг..."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:63
|
|
|
|
|
msgid "Bars"
|
|
|
|
|
msgstr "Брусья"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:64
|
|
|
|
|
msgid ""
|
|
|
|
|
"You can move horizontally along bars (or poles), but if you move down you "
|
|
|
|
|
"will let go and fall .... Also, note that you can collect gold by falling "
|
|
|
|
|
"onto it."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Вы можете двигаться горизонтально по брусьям (или канатам), но если вы "
|
|
|
|
|
"двинетесь вниз, то упадёте... Также обратите внимание на то, что вы можете "
|
|
|
|
|
"собирать золото, падая с них."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:68
|
|
|
|
|
msgid "False Bricks"
|
|
|
|
|
msgstr "Ложные кирпичи"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:69
|
|
|
|
|
msgid ""
|
|
|
|
|
"Some of the bricks in this level are not what they seem. If you walk onto "
|
|
|
|
|
"them you fall through. The enemies fall through them too."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Некоторые кирпичи на этом уровне, являются не тем, чем кажутся. Если вы "
|
|
|
|
|
"идёте по ним, то проваливаетесь. Враги также проваливаются на них."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:73 data_messages.cpp:110
|
|
|
|
|
msgid "Bye ......."
|
|
|
|
|
msgstr "Пока..."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:74 data_messages.cpp:111
|
|
|
|
|
msgid ""
|
|
|
|
|
"This is just a nice easy level to finish up with. Have fun with the other "
|
|
|
|
|
"games in KGoldrunner.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Note that there is a game Editor in which you and your friends can make up "
|
|
|
|
|
"levels and challenge each other. There is also a KGoldrunner Handbook in "
|
|
|
|
|
"the Help Menu, which contains more detail than this Tutorial.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"It's been a pleasure showing you around. Bye !!!"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Это очень лёгкий уровень. Получайте удовольствие от других игр KGoldrunner.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Обратите внимание, что существует редактор игр, с помощью которого вы и ваши "
|
|
|
|
|
"друзья можете создавать уровни и обмениваться ими. Также в меню Справка вы "
|
|
|
|
|
"можете найти руководство KGoldrunner, содержащее более подробную информацию, "
|
|
|
|
|
"чем этот учебный курс.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Мы были рады показать вам как играть в игру. Пока !!!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:82
|
|
|
|
|
msgid "Bars and Ladders"
|
|
|
|
|
msgstr "Брусья и лестницы"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:83
|
|
|
|
|
#, fuzzy
|
|
|
|
|
msgid ""
|
|
|
|
|
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
|
|
|
|
|
"the concrete at the wrong time. Try to keep the enemies together.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"If an enemy has a gold outline, they are holding a nugget. They might drop "
|
|
|
|
|
"it as they run over the concrete or maybe at the top of a ladder ...... "
|
|
|
|
|
"patience, patience !!"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"На этом уровне невозможно рыть, так что вы должны избегать врагов и падения "
|
|
|
|
|
"на бетон в неподходящее время. Попробуйте держать врагов вместе.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Если враг имеет золотое свечение, у него есть золото. Он может бросить "
|
|
|
|
|
"самородок на бетоне или вершине лестницы ... терпение, терпение !!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:89
|
|
|
|
|
msgid "To kill ....."
|
|
|
|
|
msgstr "Уничтожать ..."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:90
|
|
|
|
|
msgid ""
|
|
|
|
|
"You cannot get up to the gold, so you must get the enemies to bring it down "
|
|
|
|
|
"to you. But how do you get them to keep going back?\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"If you are feeling stressed, you can hit the P or Esc key and take a break. "
|
|
|
|
|
"Also, you can use the Settings menu to slow down the action."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Вы не можете забрать золото, так что вы должны заставить врагов бросить его "
|
|
|
|
|
"для вас. Но как вы заставите их возвратится?\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Если испытываете трудности, можете нажать клавишу P или Esc - взять паузу. "
|
|
|
|
|
"Также вы можете использовать меню Настройка для снижения скорости."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:96
|
|
|
|
|
msgid "... Or not to kill?"
|
|
|
|
|
msgstr "... или не уничтожать?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:97
|
|
|
|
|
#, fuzzy
|
|
|
|
|
msgid ""
|
|
|
|
|
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
|
|
|
|
|
"heh, heh !! ... ;-)\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"If you do kill them unintentionally, before you have collected the gold at "
|
|
|
|
|
"the top left, you can still finish the level by digging away the side of the "
|
|
|
|
|
"pit they are in."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Лучше не убивать врагов. Попробуйте и узнаете почему ... ха-ха-"
|
|
|
|
|
"ха !! ... ;-)\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Если вы действительно уничтожили врага не умышленно прежде чем собрали "
|
|
|
|
|
"золото слева вверху, вы всё ещё можете закончить уровень, вырыв яму недалеко "
|
|
|
|
|
"от места, в котором он находится."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:103
|
|
|
|
|
msgid "Traps"
|
|
|
|
|
msgstr "Ловушки"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:104
|
|
|
|
|
msgid ""
|
|
|
|
|
"Some of the bricks here are not what they seem. They are known as false "
|
|
|
|
|
"bricks, fall-through bricks or traps. If you try to walk on them, you fall "
|
|
|
|
|
"through. If the enemies walk on them, they can descend on you without "
|
|
|
|
|
"warning. Sometimes you have to fall through a brick to get some gold.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"At the start, jump into the concrete pit, dig and drop through. That will "
|
|
|
|
|
"get one enemy tied up for a while .... :-)"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Некоторые из кирпичей являются не тем, чем кажутся. Они известны как ложные "
|
|
|
|
|
"кирпичи, проваливающиеся кирпичи или ловушки. Если вы попробуете пройти по "
|
|
|
|
|
"ним, то провалитесь. Если враги проходят по таким кирпичам, они могут упасть "
|
|
|
|
|
"на вас без предупреждения. Иногда вы должны провалиться через такой кирпич "
|
|
|
|
|
"чтобы достать немного золота.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Вначале заскочите в бетонную яму, копайте и опуститесь через неё. Это займёт "
|
|
|
|
|
"одного врага на некоторое время ... :-)"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:157
|
|
|
|
|
msgid "Don't Panic"
|
|
|
|
|
msgstr "Не паникуйте"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:160
|
|
|
|
|
msgid "Lust for Gold"
|
|
|
|
|
msgstr "Жажда золота"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:161
|
|
|
|
|
msgid ""
|
|
|
|
|
"When you kill the enemies you can trap them permanently in the pit at top "
|
|
|
|
|
"right."
|
|
|
|
|
msgstr "Чтобы уничтожить врагов, заманите их в ловушку справа вверху."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:165
|
|
|
|
|
msgid "Ladders? Trust me !"
|
|
|
|
|
msgstr "Лестницы? Доверяйте мне!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:168
|
|
|
|
|
msgid "Drop In and Say Hello"
|
|
|
|
|
msgstr "Загляните и скажите 'Привет'"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:171
|
|
|
|
|
msgid "The Mask"
|
|
|
|
|
msgstr "Маска"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:174
|
|
|
|
|
msgid "Check for Traps"
|
|
|
|
|
msgstr "Проверить ловушки"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:177
|
|
|
|
|
msgid "Take It Easy !"
|
|
|
|
|
msgstr "Успокойтесь !"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:180
|
|
|
|
|
msgid "Fall on a Fortune"
|
|
|
|
|
msgstr "Удача"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:183
|
|
|
|
|
msgid "The Lattice"
|
|
|
|
|
msgstr "Решётка"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:186
|
|
|
|
|
msgid "Shower of Gold"
|
|
|
|
|
msgstr "Ливень золота"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:189
|
|
|
|
|
msgid "The Foundry"
|
|
|
|
|
msgstr "Литейный завод"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:192
|
|
|
|
|
msgid "Soft Landings"
|
|
|
|
|
msgstr "Мягкие приземления"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:195
|
|
|
|
|
msgid "Unlucky for Some"
|
|
|
|
|
msgstr "Неудачный для некоторых"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:198
|
|
|
|
|
msgid "The Balance"
|
|
|
|
|
msgstr "Равновесие"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:201
|
|
|
|
|
msgid "Gold Bars"
|
|
|
|
|
msgstr "Золотые слитки"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:204
|
|
|
|
|
msgid "Hard Row to Hoe"
|
|
|
|
|
msgstr "Жестокая и тяжёлая дорога "
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:207
|
|
|
|
|
msgid "Golden Maze"
|
|
|
|
|
msgstr "Золотой лабиринт"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:210
|
|
|
|
|
msgid "Delayed Trap"
|
|
|
|
|
msgstr "Отсроченная ловушка"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:213
|
|
|
|
|
msgid "Nowhere to Hide"
|
|
|
|
|
msgstr "Негде скрыться"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:216
|
|
|
|
|
msgid "Watch the Centre"
|
|
|
|
|
msgstr "Следите за центром"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:219
|
|
|
|
|
msgid "Where to Dig?"
|
|
|
|
|
msgstr "Где копать?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:222
|
|
|
|
|
msgid "Easy Stages"
|
|
|
|
|
msgstr "Простые стадии"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:225
|
|
|
|
|
msgid "Gold Mesh"
|
|
|
|
|
msgstr "Золотая сеть"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:228
|
|
|
|
|
msgid "Acrobat"
|
|
|
|
|
msgstr "Акробат"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:231
|
|
|
|
|
msgid "Mongolian Horde"
|
|
|
|
|
msgstr "Монгольская орда"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:234
|
|
|
|
|
msgid "Rocky Terrain"
|
|
|
|
|
msgstr "Скалистый ландшафт"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:237
|
|
|
|
|
msgid "Down the Chimney"
|
|
|
|
|
msgstr "Вниз по дымоходу"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:240
|
|
|
|
|
msgid "Space Invader"
|
|
|
|
|
msgstr "Космический захватчик"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:243
|
|
|
|
|
msgid "Winding Road"
|
|
|
|
|
msgstr "Извивающийся путь"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:246
|
|
|
|
|
msgid "Light My Fire"
|
|
|
|
|
msgstr "Зажгите мой огонь"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:249
|
|
|
|
|
msgid "Cockroach"
|
|
|
|
|
msgstr "Таракан"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:252 data_messages.cpp:532
|
|
|
|
|
msgid "The Runaround"
|
|
|
|
|
msgstr "Отговорки"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:255
|
|
|
|
|
msgid "Speedy"
|
|
|
|
|
msgstr "Быстрый"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:258
|
|
|
|
|
msgid "Dig Deep"
|
|
|
|
|
msgstr "Копайте глубоко"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:261
|
|
|
|
|
msgid "Zig Zag"
|
|
|
|
|
msgstr "Зигзаг"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:264
|
|
|
|
|
msgid "Free Fall"
|
|
|
|
|
msgstr "Свободное падение"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:267
|
|
|
|
|
msgid "Forgotten Gold"
|
|
|
|
|
msgstr "Забытое золото"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:270
|
|
|
|
|
msgid "Two of Diamonds"
|
|
|
|
|
msgstr "Два алмаза"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:273
|
|
|
|
|
msgid "Suicide Jump"
|
|
|
|
|
msgstr "Самоубийственный прыжок"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:276
|
|
|
|
|
msgid "Easy Access"
|
|
|
|
|
msgstr "Лёгкий доступ"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:279
|
|
|
|
|
msgid "Gold Braid"
|
|
|
|
|
msgstr "Золотой шнурок"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:282
|
|
|
|
|
msgid "Cat's Eyes"
|
|
|
|
|
msgstr "Кошачьи глаза"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:285
|
|
|
|
|
msgid "Keep 'em Coming"
|
|
|
|
|
msgstr "Контролируйте прибытие"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:288
|
|
|
|
|
msgid "The Funnel"
|
|
|
|
|
msgstr "Труба"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:291
|
|
|
|
|
msgid "Lattice Maze"
|
|
|
|
|
msgstr "Решётчатый лабиринт"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:294
|
|
|
|
|
msgid "Hard Work for Poor Pay"
|
|
|
|
|
msgstr "Тяжёлая работа за небольшую плату"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:297
|
|
|
|
|
msgid "Forked Ladders"
|
|
|
|
|
msgstr "Разветвлённые лестницы"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:300
|
|
|
|
|
msgid "Snowing Gold"
|
|
|
|
|
msgstr "Золотой снегопад"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:303
|
|
|
|
|
msgid "Left or Right?"
|
|
|
|
|
msgstr "Влево или вправо?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:306
|
|
|
|
|
msgid "Houndstooth"
|
|
|
|
|
msgstr "Собачий зуб"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:309
|
|
|
|
|
msgid "Five Levels"
|
|
|
|
|
msgstr "Пять уровней"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:312
|
|
|
|
|
msgid "Pitfalls"
|
|
|
|
|
msgstr "Ловушки"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:315
|
|
|
|
|
msgid "Get IN There !!"
|
|
|
|
|
msgstr "Войдите там !!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:318
|
|
|
|
|
msgid "A Steady Climb"
|
|
|
|
|
msgstr "Устойчивый подъём"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:321
|
|
|
|
|
msgid "Fall-through Lattice"
|
|
|
|
|
msgstr "Проваливающаяся сетка"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:324
|
|
|
|
|
msgid "Get me OUT of Here !!"
|
|
|
|
|
msgstr "Вытащите меня отсюда !!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:327
|
|
|
|
|
msgid "Empty Cellar"
|
|
|
|
|
msgstr "Пустой магазин"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:330
|
|
|
|
|
msgid "The Rose"
|
|
|
|
|
msgstr "Роза"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:333
|
|
|
|
|
msgid "Lotus Puzzle"
|
|
|
|
|
msgstr "Задача лотоса"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:336
|
|
|
|
|
msgid "Long Drop"
|
|
|
|
|
msgstr "Долгое падение"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:339
|
|
|
|
|
msgid "Party On !!!"
|
|
|
|
|
msgstr "Вечеринка !!!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:342
|
|
|
|
|
msgid "Cross-stitch"
|
|
|
|
|
msgstr "Перекрёстные стенки"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:345
|
|
|
|
|
msgid "Can't Get Up There"
|
|
|
|
|
msgstr "Невозможно там встать"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:348
|
|
|
|
|
msgid "They're Everywhere !!!"
|
|
|
|
|
msgstr "Они повсюду !!!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:351
|
|
|
|
|
msgid "Rooftops"
|
|
|
|
|
msgstr "Крыши"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:354
|
|
|
|
|
msgid "Tricky Traps"
|
|
|
|
|
msgstr "Хитрые западни"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:357
|
|
|
|
|
msgid "Make Them Work for You"
|
|
|
|
|
msgstr "Заставьте их работать на вас"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:360
|
|
|
|
|
msgid "Get Going !!"
|
|
|
|
|
msgstr "Продолжайте добычу !!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:363
|
|
|
|
|
msgid "Three Chimneys"
|
|
|
|
|
msgstr "Три дымохода"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:366
|
|
|
|
|
msgid "The Archway"
|
|
|
|
|
msgstr "Сводчатый ход"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:369
|
|
|
|
|
msgid "Starwave"
|
|
|
|
|
msgstr "Звёздная волна"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:372
|
|
|
|
|
msgid "Amazing Finish"
|
|
|
|
|
msgstr "Удивительный конец"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:375
|
|
|
|
|
msgid "Overcrowding"
|
|
|
|
|
msgstr "Переполнение"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:378
|
|
|
|
|
msgid "Pillars"
|
|
|
|
|
msgstr "Столбы"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:381
|
|
|
|
|
msgid "Hopeful Descent"
|
|
|
|
|
msgstr "Обнадёживающий спуск"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:384
|
|
|
|
|
msgid "The Rack"
|
|
|
|
|
msgstr "Стойка"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:387
|
|
|
|
|
msgid "Twists and Turns"
|
|
|
|
|
msgstr "Круги и повороты"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:390
|
|
|
|
|
msgid "The Saucer"
|
|
|
|
|
msgstr "Блюдце"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:393
|
|
|
|
|
msgid "The Dotted Line"
|
|
|
|
|
msgstr "Пунктир"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:396
|
|
|
|
|
msgid "Don't Look Down (1)"
|
|
|
|
|
msgstr "Не смотрите вниз (1)"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:399
|
|
|
|
|
msgid "Getting Started"
|
|
|
|
|
msgstr "Начало"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:402
|
|
|
|
|
msgid "Digging Hassle"
|
|
|
|
|
msgstr "Рытьё стыков"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:405
|
|
|
|
|
msgid "Easy Middle"
|
|
|
|
|
msgstr "Простая середина"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:408
|
|
|
|
|
msgid "Don't Look Down (2)"
|
|
|
|
|
msgstr "Не смотрите вниз (2)"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:411
|
|
|
|
|
msgid "Which Way?"
|
|
|
|
|
msgstr "Куда идти ?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:414
|
|
|
|
|
msgid "Don't Look Down (3)"
|
|
|
|
|
msgstr "Не смотрите вниз (3)"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:417
|
|
|
|
|
msgid "Drop ???"
|
|
|
|
|
msgstr "Падение ???"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:420
|
|
|
|
|
msgid "Help !!!"
|
|
|
|
|
msgstr "Помогите !!!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:423
|
|
|
|
|
msgid "Yorick's Skull"
|
|
|
|
|
msgstr "Череп Йорика"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:426
|
|
|
|
|
msgid "No Mercy"
|
|
|
|
|
msgstr "Никакого милосердия"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:429
|
|
|
|
|
msgid "Gold Sandwich"
|
|
|
|
|
msgstr "Золотой бутерброд"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:432
|
|
|
|
|
msgid "Golden Curtain"
|
|
|
|
|
msgstr "Золотой занавес"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:435
|
|
|
|
|
msgid "Are you spider or fly?"
|
|
|
|
|
msgstr "Вы паук или муха?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:438
|
|
|
|
|
msgid "Funny?"
|
|
|
|
|
msgstr "Забавно ?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:441
|
|
|
|
|
msgid "Hard Landings"
|
|
|
|
|
msgstr "Жёсткие приземления"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:444
|
|
|
|
|
msgid "Golden Tower"
|
|
|
|
|
msgstr "Золотая башня"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:448
|
|
|
|
|
msgid ""
|
|
|
|
|
"This level is named after the famous German submarine war film and dedicated "
|
|
|
|
|
"to Marco Krüger of Berlin, the original author of KGoldrunner.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Just one small hint .... if you stand on the right hand end of the boat you "
|
|
|
|
|
"can get the enemy to fall towards you .... the rest is up to you !!!!"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Этот уровень назван в честь известного немецкого фильма о подводниках и "
|
|
|
|
|
"предложен Марко Крюгером из Берлина, оригинальным автором KGoldrunner.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Небольшая подсказка... если вы остаётесь в конце правой части подводной "
|
|
|
|
|
"лодки, можете заставить врагов падать на вас ... остальное ваши проблемы !!!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:454
|
|
|
|
|
msgid "Quick ! RUN !!!"
|
|
|
|
|
msgstr "Быстро ! БЕГИТЕ !!!"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:457
|
|
|
|
|
msgid "Surprise Ending"
|
|
|
|
|
msgstr "Конец сюрпризов"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:460
|
|
|
|
|
msgid "Diagonal Disaster"
|
|
|
|
|
msgstr "Бедствие по диагонали"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:463
|
|
|
|
|
msgid "Easy Start"
|
|
|
|
|
msgstr "Лёгкий старт"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:466
|
|
|
|
|
msgid "Mobile Bricks"
|
|
|
|
|
msgstr "Подвижные кирпичи"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:469
|
|
|
|
|
msgid "The Big Haul"
|
|
|
|
|
msgstr "Большой куш"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:472
|
|
|
|
|
msgid "Quick Off The Mark"
|
|
|
|
|
msgstr "Быстро от метки"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:475
|
|
|
|
|
msgid "Who Needs Enemies?"
|
|
|
|
|
msgstr "Кому нужны враги?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:478
|
|
|
|
|
msgid "Asymmetrical"
|
|
|
|
|
msgstr "Асимметричный"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:481
|
|
|
|
|
msgid "Goldrunner Prophecy"
|
|
|
|
|
msgstr "Пророчество золотоискателя"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:484
|
|
|
|
|
msgid "The Rosette"
|
|
|
|
|
msgstr "Розетка"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:487
|
|
|
|
|
msgid "He's Got the Gold"
|
|
|
|
|
msgstr "Он владеет золотом"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:490
|
|
|
|
|
msgid "Towers of Gold"
|
|
|
|
|
msgstr "Золотые башни"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:493
|
|
|
|
|
msgid "The Box"
|
|
|
|
|
msgstr "Ящик"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:496
|
|
|
|
|
msgid "Delayed Drop"
|
|
|
|
|
msgstr "Отсроченное падение"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:499
|
|
|
|
|
msgid "Maze of Ladders"
|
|
|
|
|
msgstr "Лабиринт лестниц"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:502
|
|
|
|
|
msgid "Ride 'em Down"
|
|
|
|
|
msgstr "Поезжайте на них вниз"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:505
|
|
|
|
|
msgid "Hair's Breadth Timing"
|
|
|
|
|
msgstr "Синхронизация времени"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:508
|
|
|
|
|
msgid "The Three Musketeers"
|
|
|
|
|
msgstr "Три мушкетёра"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:511
|
|
|
|
|
msgid "Rat Trap"
|
|
|
|
|
msgstr "Ловушка для крыс"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:514
|
|
|
|
|
msgid "Head Case"
|
|
|
|
|
msgstr "Основное дело"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:517
|
|
|
|
|
msgid "Under the Stairs"
|
|
|
|
|
msgstr "Под лестницами"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:520
|
|
|
|
|
msgid "Bertie Beetle"
|
|
|
|
|
msgstr "Берти Битл"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:523
|
|
|
|
|
msgid "Short Circuit"
|
|
|
|
|
msgstr "Короткая схема"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:526
|
|
|
|
|
msgid "Synchronised Running"
|
|
|
|
|
msgstr "Синхронный бег"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:529
|
|
|
|
|
msgid "Impossible?"
|
|
|
|
|
msgstr "Невозможно?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:535
|
|
|
|
|
msgid "Short Cut?"
|
|
|
|
|
msgstr "Коротко?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:538
|
|
|
|
|
msgid "Sky Walker"
|
|
|
|
|
msgstr "Небесный тихоход"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:541
|
|
|
|
|
msgid "The Vault"
|
|
|
|
|
msgstr "Хранилище"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:544
|
|
|
|
|
msgid "Patchwork Quilt"
|
|
|
|
|
msgstr "Лоскутная путаница"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:547
|
|
|
|
|
msgid "Do You Need Him?"
|
|
|
|
|
msgstr "Вы нуждаетесь в нём?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:550
|
|
|
|
|
msgid "Stuck in Storage"
|
|
|
|
|
msgstr "Встроенное хранилище"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:553
|
|
|
|
|
msgid "So Far for So Little"
|
|
|
|
|
msgstr "Так мало и так далеко"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:556
|
|
|
|
|
msgid "Pharaoh's Tomb"
|
|
|
|
|
msgstr "Саркофаг фараона"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:559
|
|
|
|
|
msgid "Entangled"
|
|
|
|
|
msgstr "Запутанный"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:562
|
|
|
|
|
msgid "Flying Tower"
|
|
|
|
|
msgstr "Летающая башня"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:565
|
|
|
|
|
msgid "Pot Hole"
|
|
|
|
|
msgstr "Отверстие горшка"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:568
|
|
|
|
|
msgid "Sticky Ladders"
|
|
|
|
|
msgstr "Липкие лестницы"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:571
|
|
|
|
|
msgid "The Laboratory"
|
|
|
|
|
msgstr "Лаборатория"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:574
|
|
|
|
|
msgid "Pete likes Ladders"
|
|
|
|
|
msgstr "Пит любит лестницы"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:577
|
|
|
|
|
msgid "Where's the Roof?"
|
|
|
|
|
msgstr "Где крыша?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:580
|
|
|
|
|
msgid "Ninja Style"
|
|
|
|
|
msgstr "Стиль ниндзя"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:583
|
|
|
|
|
msgid "Cooperation?"
|
|
|
|
|
msgstr "Кооперация?"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:586
|
|
|
|
|
msgid "Triple Trap"
|
|
|
|
|
msgstr "Тройная ловушка"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:591
|
|
|
|
|
msgid "Initiation"
|
|
|
|
|
msgstr "Введение"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:592
|
|
|
|
|
msgid ""
|
|
|
|
|
"These 100 levels make an excellent introductory game, as well as a good "
|
|
|
|
|
"opportunity for experts to build up high scores. They were composed by "
|
|
|
|
|
"Peter Wadham and use traditional playing rules.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"The last few levels are very hard, but if you are looking for even more of a "
|
|
|
|
|
"challenge, have a go at 'Vengeance of Peter W' .... ;-) ...."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Эти 100 уровней создают превосходную вводную игру, также подходящую для "
|
|
|
|
|
"экспертов, чтобы набрать высокий счёт. Они были составлены Питером Уодхамом "
|
|
|
|
|
"и используют традиционные правила игры.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Последние несколько уровней очень сложные, но, если вы ищете больше "
|
|
|
|
|
"сложностей, попробуйте 'Месть Питера В' ... ;-) ..."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:594
|
|
|
|
|
msgid "Challenge"
|
|
|
|
|
msgstr "Вызов"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:595
|
|
|
|
|
msgid ""
|
|
|
|
|
"These tricky little levels were composed by Peter, Simon, Genevieve and "
|
|
|
|
|
"their father Ian Wadham. They use traditional playing rules. "
|
|
|
|
|
"Enjoy! .... ;-) ...."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Эти небольшие хитрые уровни были составлены Питером, Симоном, Женевьевой и "
|
|
|
|
|
"их отцом Ианом Уодхамом. Они используют традиционные правила игры. "
|
|
|
|
|
"Наслаждайтесь! ... ;-) ..."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:597
|
|
|
|
|
msgid "Vengeance of Peter W"
|
|
|
|
|
msgstr "Месть Питера В"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:598
|
|
|
|
|
msgid ""
|
|
|
|
|
"Gooood luck !!\n"
|
|
|
|
|
"Mwarrhh hwwarrrr haarrrr !!!"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Вам потребуется большая удача!\n"
|
|
|
|
|
" "
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:600 main.cpp:21
|
|
|
|
|
msgid "KGoldrunner"
|
|
|
|
|
msgstr "KGoldrunner"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:601
|
|
|
|
|
msgid ""
|
|
|
|
|
"These levels were composed by Marco Krüger, the original author of the "
|
|
|
|
|
"KGoldrunner program, and some of his friends and contributors. They use "
|
|
|
|
|
"KGoldrunner rules. The enemies run fast and have an aggressive search "
|
|
|
|
|
"strategy. Enjoy! .... :-) ...."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Эти уровни были составлены Марко Крюхером, оригинальным автором программы "
|
|
|
|
|
"KGoldrunner, и некоторыми его друзьями и помощниками. Они используют правила "
|
|
|
|
|
"KGoldrunner. Враги бегают быстро и используют агрессивную стратегию поиска. "
|
|
|
|
|
"Наслаждайтесь! ... :-) ..."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:603
|
|
|
|
|
msgid "Tutorial"
|
|
|
|
|
msgstr "Обучение"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:604
|
|
|
|
|
msgid ""
|
|
|
|
|
"This tutorial is a collection of easy levels that teaches you the rules of "
|
|
|
|
|
"KGoldrunner and helps you develop the skills you need to get started. Each "
|
|
|
|
|
"level has a brief explanation, then you play .....\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"When you move on to play more advanced levels, you will find that "
|
|
|
|
|
"KGoldrunner combines action, strategy and puzzle solving --- all in one game."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Эта обучающая программа содержит набор простых уровней, которые введут вас в "
|
|
|
|
|
"курс правил KGoldrunner, и помогут выработать необходимые для начала игры "
|
|
|
|
|
"навыки. Каждый уровень содержит краткое объяснение...\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Когда вы перейдёте к более сложным уровням, вы найдёте что KGoldrunner "
|
|
|
|
|
"комбинирует аркаду, стратегию и решение головоломок в одной игре."
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:606
|
|
|
|
|
msgid "Advanced Tutorial"
|
|
|
|
|
msgstr "Углублённое изучение"
|
|
|
|
|
|
|
|
|
|
#: data_messages.cpp:607
|
|
|
|
|
msgid ""
|
|
|
|
|
"This tutorial is preparation for some of the things you might find in the "
|
|
|
|
|
"middle levels of the 'Initiation' game. Enjoy ...."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Эта обучающая программа подготавливает к некоторым вещам, которые вы могли "
|
|
|
|
|
"бы найти в средних уровнях 'Начальной' игры. Наслаждайтесь ..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:161
|
|
|
|
|
msgid "&New Game..."
|
|
|
|
|
msgstr "&Новая игра..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:165
|
|
|
|
|
msgid "&Load Saved Game..."
|
|
|
|
|
msgstr "&Загрузить игру..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:167
|
|
|
|
|
msgid "&Play Any Level..."
|
|
|
|
|
msgstr "&Выбрать уровень..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:172
|
|
|
|
|
msgid "Play &Next Level..."
|
|
|
|
|
msgstr "&Следующий уровень..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:185
|
|
|
|
|
msgid "&Save Game..."
|
|
|
|
|
msgstr "&Сохранить игру..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:202
|
|
|
|
|
msgid "&Get Hint"
|
|
|
|
|
msgstr "&Подсказка"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:207
|
|
|
|
|
msgid "&Kill Hero"
|
|
|
|
|
msgstr "&Убить героя"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:229
|
|
|
|
|
msgid "&Create Level"
|
|
|
|
|
msgstr "&Создать уровень"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:234 kgoldrunner.cpp:1005
|
|
|
|
|
msgid "&Edit Any Level..."
|
|
|
|
|
msgstr "&Изменить уровень..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:239
|
|
|
|
|
msgid "Edit &Next Level..."
|
|
|
|
|
msgstr "Изменить &следующий уровень..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:250 kgoldrunner.cpp:1007 kgrgame.cpp:772
|
|
|
|
|
msgid "&Save Edits..."
|
|
|
|
|
msgstr "&Сохранить изменения..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:257
|
|
|
|
|
msgid "&Move Level..."
|
|
|
|
|
msgstr "&Переместить уровень..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:262
|
|
|
|
|
msgid "&Delete Level..."
|
|
|
|
|
msgstr "&Удалить уровень..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:273
|
|
|
|
|
msgid "Create Game..."
|
|
|
|
|
msgstr "Создать игру..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:278
|
|
|
|
|
msgid "Edit Game Info..."
|
|
|
|
|
msgstr "Изменить данные игры..."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:301
|
|
|
|
|
msgid "&Ice Cave"
|
|
|
|
|
msgstr "&Ледяная пещера"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:306
|
|
|
|
|
msgid "&Midnight"
|
|
|
|
|
msgstr "&Полночь"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:311
|
|
|
|
|
msgid "&TDE Kool"
|
|
|
|
|
msgstr "&TDE Kool"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:332
|
|
|
|
|
msgid "&Mouse Controls Hero"
|
|
|
|
|
msgstr "Управление героем &мышью"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:338
|
|
|
|
|
msgid "&Keyboard Controls Hero"
|
|
|
|
|
msgstr "Управление героем с &клавиатуры"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:356
|
|
|
|
|
msgid "Normal Speed"
|
|
|
|
|
msgstr "Обычная скорость"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:361
|
|
|
|
|
msgid "Beginner Speed"
|
|
|
|
|
msgstr "Начинающий"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:366
|
|
|
|
|
msgid "Champion Speed"
|
|
|
|
|
msgstr "Чемпион"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:371
|
|
|
|
|
msgid "Increase Speed"
|
|
|
|
|
msgstr "Увеличить скорость"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:376
|
|
|
|
|
msgid "Decrease Speed"
|
|
|
|
|
msgstr "Уменьшить скорость"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:391
|
|
|
|
|
msgid "&Traditional Rules"
|
|
|
|
|
msgstr "&Традиционные правила"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:396
|
|
|
|
|
msgid "K&Goldrunner Rules"
|
|
|
|
|
msgstr "Правила K&Goldrunner"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:410
|
|
|
|
|
msgid "Larger Playing Area"
|
|
|
|
|
msgstr "Увеличить игровое поле"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:415
|
|
|
|
|
msgid "Smaller Playing Area"
|
|
|
|
|
msgstr "Уменьшить игровое поле"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:437
|
|
|
|
|
msgid "Move Up"
|
|
|
|
|
msgstr "Вверх"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:439
|
|
|
|
|
msgid "Move Right"
|
|
|
|
|
msgstr "Вправо"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:441
|
|
|
|
|
msgid "Move Down"
|
|
|
|
|
msgstr "Вниз"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:443
|
|
|
|
|
msgid "Move Left"
|
|
|
|
|
msgstr "Влево"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:447
|
|
|
|
|
msgid "Dig Right"
|
|
|
|
|
msgstr "Копать вправо"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:449
|
|
|
|
|
msgid "Dig Left"
|
|
|
|
|
msgstr "Копать влево"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:465
|
|
|
|
|
msgid "Step"
|
|
|
|
|
msgstr "Шаг"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:467
|
|
|
|
|
msgid "Test Bug Fix"
|
|
|
|
|
msgstr "Проверка и исправление ошибок"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:469
|
|
|
|
|
msgid "Show Positions"
|
|
|
|
|
msgstr "Показать позиции"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:471
|
|
|
|
|
msgid "Start Logging"
|
|
|
|
|
msgstr "Начать журналирование"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:473
|
|
|
|
|
msgid "Show Hero"
|
|
|
|
|
msgstr "Показать героя"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:475
|
|
|
|
|
msgid "Show Object"
|
|
|
|
|
msgstr "Показать объект"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:477 kgoldrunner.cpp:479 kgoldrunner.cpp:481
|
|
|
|
|
#: kgoldrunner.cpp:483 kgoldrunner.cpp:485 kgoldrunner.cpp:487
|
|
|
|
|
#: kgoldrunner.cpp:489
|
|
|
|
|
msgid "Show Enemy"
|
|
|
|
|
msgstr "Показать врага"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:525 kgoldrunner.cpp:763
|
|
|
|
|
msgid "or"
|
|
|
|
|
msgstr "или"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:544
|
|
|
|
|
msgid " Lives: "
|
|
|
|
|
msgstr " Жизни: "
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:555
|
|
|
|
|
msgid " Score: "
|
|
|
|
|
msgstr " Счёт: "
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:566
|
|
|
|
|
msgid " Level: "
|
|
|
|
|
msgstr " Уровень: "
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:575
|
|
|
|
|
msgid "Press \"%1\" to RESUME"
|
|
|
|
|
msgstr "Нажмите \"%1\" для продолжения"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:578
|
|
|
|
|
msgid "Press \"%1\" to PAUSE"
|
|
|
|
|
msgstr "Нажмите \"%1\" для паузы"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:586
|
|
|
|
|
msgid " Has hint "
|
|
|
|
|
msgstr " Подсказка "
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:589
|
|
|
|
|
msgid " No hint "
|
|
|
|
|
msgstr " Нет подсказки "
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:849 kgoldrunner.cpp:861 kgoldrunner.cpp:874
|
|
|
|
|
#: kgoldrunner.cpp:883
|
|
|
|
|
msgid "Get Folders"
|
|
|
|
|
msgstr "Получение папок"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:850
|
|
|
|
|
msgid ""
|
|
|
|
|
"Cannot find documentation sub-folder 'en/%1/' in area '%2' of the TDE folder "
|
|
|
|
|
"($TDEDIRS)."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Не удалось найти папку документации 'en/%1/' в списке папок TDE "
|
|
|
|
|
"'%2' ($TDEDIRS)."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:862
|
|
|
|
|
msgid ""
|
|
|
|
|
"Cannot find system games sub-folder '%1/system/' in area '%2' of the TDE "
|
|
|
|
|
"folder ($TDEDIRS)."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Не удалось найти папку игры '%1/system/' в списке папок TDE '%2' ($TDEDIRS)."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:875
|
|
|
|
|
msgid ""
|
|
|
|
|
"Cannot find or create user games sub-folder '%1/user/' in area '%2' of the "
|
|
|
|
|
"TDE user area ($TDEHOME)."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Не удалось найти или создать подпапку игр '%1/user/' в папке '%2' настроек "
|
|
|
|
|
"пользователя TDE ($TDEHOME)."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:884
|
|
|
|
|
msgid ""
|
|
|
|
|
"Cannot find or create 'levels/' folder in sub-folder '%1/user/' in the TDE "
|
|
|
|
|
"user area ($TDEHOME)."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Не удалось найти или создать папку 'levels/' в '%1/user/' в папке настроек "
|
|
|
|
|
"пользователя TDE ($TDEHOME)."
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:913
|
|
|
|
|
msgid "Switch to Keyboard Mode"
|
|
|
|
|
msgstr "Переключиться в режим клавиатуры"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:914
|
|
|
|
|
msgid ""
|
|
|
|
|
"You have pressed a key that can be used to move the Hero. Do you want to "
|
|
|
|
|
"switch automatically to keyboard control? Mouse control is easier to use in "
|
|
|
|
|
"the long term - like riding a bike rather than walking!"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Вы нажали клавишу, которая может использоваться для управления героем. "
|
|
|
|
|
"Хотите переключиться в режим клавиатуры? Управление мышью проще!"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:918
|
|
|
|
|
msgid "Switch to &Keyboard Mode"
|
|
|
|
|
msgstr "Переключиться в режим &клавиатуры"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:918
|
|
|
|
|
msgid "Stay in &Mouse Mode"
|
|
|
|
|
msgstr "Управление &мышью"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1003
|
|
|
|
|
msgid "&Create a Level"
|
|
|
|
|
msgstr "&Создать уровень"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1013
|
|
|
|
|
msgid "Edit Name/Hint"
|
|
|
|
|
msgstr "Изменить название и подсказку"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1019
|
|
|
|
|
msgid "Empty space"
|
|
|
|
|
msgstr "Пустое место"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1022
|
|
|
|
|
msgid "Hero"
|
|
|
|
|
msgstr "Герой"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1025
|
|
|
|
|
msgid "Enemy"
|
|
|
|
|
msgstr "Враг"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1028
|
|
|
|
|
msgid "Brick (can dig)"
|
|
|
|
|
msgstr "Кирпич (можно копать)"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1031
|
|
|
|
|
msgid "Concrete (cannot dig)"
|
|
|
|
|
msgstr "Бетон (нельзя копать)"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1034
|
|
|
|
|
msgid "Trap (can fall through)"
|
|
|
|
|
msgstr "Ловушка (можно упасть)"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1037
|
|
|
|
|
msgid "Ladder"
|
|
|
|
|
msgstr "Лестница"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1040
|
|
|
|
|
msgid "Hidden ladder"
|
|
|
|
|
msgstr "Скрытая лестница"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1043
|
|
|
|
|
msgid "Pole (or bar)"
|
|
|
|
|
msgstr "Брус"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunner.cpp:1046
|
|
|
|
|
msgid "Gold nugget"
|
|
|
|
|
msgstr "Золото"
|
|
|
|
|
|
|
|
|
|
#: kgrcanvas.cpp:108 kgrcanvas.cpp:115 kgrcanvas.cpp:146
|
|
|
|
|
msgid "Change Size"
|
|
|
|
|
msgstr "Изменить размер"
|
|
|
|
|
|
|
|
|
|
#: kgrcanvas.cpp:109
|
|
|
|
|
msgid "Sorry, you cannot make the play area any smaller."
|
|
|
|
|
msgstr "Игровое поле уже имеет минимальный размер."
|
|
|
|
|
|
|
|
|
|
#: kgrcanvas.cpp:116
|
|
|
|
|
msgid "Sorry, you cannot make the play area any larger."
|
|
|
|
|
msgstr "Игровое поле уже имеет максимальный размер."
|
|
|
|
|
|
|
|
|
|
#: kgrcanvas.cpp:147
|
|
|
|
|
#, fuzzy
|
|
|
|
|
msgid ""
|
|
|
|
|
"Sorry, you cannot change the size of the playing area. That function "
|
|
|
|
|
"requires TQt Library version 3 or later."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Вы не можете изменить размер игрового поля. Эта функция требует библиотеки "
|
|
|
|
|
"Qt версии 3 или более поздней."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:39 kgrdialog.cpp:86
|
|
|
|
|
msgid "Select Game"
|
|
|
|
|
msgstr "Выбрать игру"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:64
|
|
|
|
|
msgid "List of games:"
|
|
|
|
|
msgstr "Список игр:"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:76
|
|
|
|
|
msgid "More Info"
|
|
|
|
|
msgstr "Подробнее"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:88
|
|
|
|
|
msgid "Level 1 of the selected game is:"
|
|
|
|
|
msgstr "Первый уровень выбранной игры:"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:92
|
|
|
|
|
msgid "Select Game/Level"
|
|
|
|
|
msgstr "Выбрать игру/уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:93
|
|
|
|
|
msgid "Select level:"
|
|
|
|
|
msgstr "Выбрать уровень:"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:108
|
|
|
|
|
msgid "Level number:"
|
|
|
|
|
msgstr "Номер уровня:"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:111
|
|
|
|
|
msgid "Edit Level Name && Hint"
|
|
|
|
|
msgstr "Изменить название уровня и подсказку"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:155
|
|
|
|
|
msgid "Start Game"
|
|
|
|
|
msgstr "Начать игру"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:164
|
|
|
|
|
msgid "Play Level"
|
|
|
|
|
msgstr "Играть на уровне"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:167 kgrgame.cpp:1408 kgrgame.cpp:1420
|
|
|
|
|
msgid "Edit Level"
|
|
|
|
|
msgstr "Изменить уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:170 kgrdialog.cpp:680
|
|
|
|
|
msgid "Save New"
|
|
|
|
|
msgstr "Сохранить"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:173
|
|
|
|
|
msgid "Save Change"
|
|
|
|
|
msgstr "Сохранить изменённый уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:176 kgrgame.cpp:1743 kgrgame.cpp:1765 kgrgame.cpp:1782
|
|
|
|
|
msgid "Delete Level"
|
|
|
|
|
msgstr "Удалить уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:179
|
|
|
|
|
msgid "Move To..."
|
|
|
|
|
msgstr "Переместить в ..."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:182 kgrdialog.cpp:583 kgrdialog.cpp:655 kgrgame.cpp:2167
|
|
|
|
|
msgid "Edit Game Info"
|
|
|
|
|
msgstr "Изменить данные игры"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:341
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"_n: 1 level, uses KGoldrunner rules.\n"
|
|
|
|
|
"%n levels, uses KGoldrunner rules."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"%n уровень, правила KGoldrunner.\n"
|
|
|
|
|
"%n уровня, правила KGoldrunner.\n"
|
|
|
|
|
"%n уровней, правила KGoldrunner."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:344
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"_n: 1 level, uses Traditional rules.\n"
|
|
|
|
|
"%n levels, uses Traditional rules."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"%n уровень, традиционные правила.\n"
|
|
|
|
|
"%n уровня, традиционные правила.\n"
|
|
|
|
|
"%n уровней, традиционные правила."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:349
|
|
|
|
|
msgid " levels, uses KGoldrunner rules."
|
|
|
|
|
msgstr " уровней, правила KGoldrunner."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:351
|
|
|
|
|
msgid " levels, uses Traditional rules."
|
|
|
|
|
msgstr " уровней, традиционные правила."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:360
|
|
|
|
|
msgid "About \"%1\""
|
|
|
|
|
msgstr "О \"%1\""
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:369
|
|
|
|
|
msgid "Sorry, there is no further information about this game."
|
|
|
|
|
msgstr "Нет дополнительной информации по этой игре."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:393 kgrgame.cpp:2155 kgrgame.cpp:2161 kgrgame.cpp:2181
|
|
|
|
|
msgid "Select Level"
|
|
|
|
|
msgstr "Выбрать уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:394
|
|
|
|
|
msgid "This level number is not valid. It can not be used."
|
|
|
|
|
msgstr "Неверный номер уровня."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:414
|
|
|
|
|
msgid ""
|
|
|
|
|
"The main button at the bottom echoes the menu action you selected. Click it "
|
|
|
|
|
"after choosing a game and level - or use \"Cancel\"."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Нажмите на кнопку внизу после выбора игры и уровня или нажмите \"Отмена\"."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:419
|
|
|
|
|
msgid ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"If this is your first time in KGoldrunner, select the tutorial game or click "
|
|
|
|
|
"\"Cancel\" and click that item in the Game or Help menu. The tutorial game "
|
|
|
|
|
"gives you hints as you go.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Otherwise, just click on the name of a game (in the list box), then, to "
|
|
|
|
|
"start at level 001, click on the main button at the bottom. Play begins when "
|
|
|
|
|
"you move the mouse or press a key."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Если вы запустили KGoldrunner впервые, выберите обучение. При этом вам будут "
|
|
|
|
|
"даваться подсказки.\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Иначе просто выберите игру (в списке). Она начнётся по первому движению мыши "
|
|
|
|
|
"или нажатию клавиши."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:430
|
|
|
|
|
msgid ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"You can select System levels for editing (or copying), but you must save the "
|
|
|
|
|
"result in a game you have created. Use the mouse as a paintbrush and the "
|
|
|
|
|
"editor toolbar buttons as a palette. Use the 'Empty Space' button to erase."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Вы можете изменить встроенные уровни, но сохранить их можно только в игре, "
|
|
|
|
|
"которую вы создали."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:437
|
|
|
|
|
msgid ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"You can add a name and hint to your new level here, but you must save the "
|
|
|
|
|
"level you have created into one of your own games. By default your new level "
|
|
|
|
|
"will go at the end of your game, but you can also select a level number and "
|
|
|
|
|
"save into the middle of your game."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Здесь вы можете ввести название нового уровня и подсказку к нему, однако его "
|
|
|
|
|
"можно будет сохранить только в созданной вами игре. номер уровня определяет "
|
|
|
|
|
"его очерёдность в игре."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:444
|
|
|
|
|
msgid ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"You can create or edit a name and hint here, before saving. If you change "
|
|
|
|
|
"the game or level, you can do a copy or \"Save As\", but you must always "
|
|
|
|
|
"save into one of your own games. If you save a level into the middle of a "
|
|
|
|
|
"series, the other levels are automatically re-numbered."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Здесь вы можете изменить название или подсказку уровня перед сохранением. "
|
|
|
|
|
"Если вы сохраните уровень в середине списка, уровни, следующие за ним, будут "
|
|
|
|
|
"автоматически перенумерованы."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:451
|
|
|
|
|
msgid ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"You can only delete levels from one of your own games. If you delete a level "
|
|
|
|
|
"from the middle of a series, the other levels are automatically re-numbered."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Вы можете удалять уровни только из своих игр. Если вы удалите уровень из "
|
|
|
|
|
"середины списка, уровни, следующие за ним, будут автоматически "
|
|
|
|
|
"перенумерованы."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:456
|
|
|
|
|
msgid ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"To move (re-number) a level, you must first select it by using \"Edit Any "
|
|
|
|
|
"Level...\", then you can use \"Move Level...\" to assign it a new number or "
|
|
|
|
|
"even a different game. Other levels are automatically re-numbered as "
|
|
|
|
|
"required. You can only move levels within your own games."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Чтобы переместить уровень, нужно выбрать его через \"Изменить уровень...\", "
|
|
|
|
|
"потом \"Переместить уровень...\". Следующие за ним уровни будут "
|
|
|
|
|
"автоматически перенумерованы. Это можно делать только в своих играх."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:463
|
|
|
|
|
msgid ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"When editing game info you only need to choose a game, then you can go to a "
|
|
|
|
|
"dialog where you edit the details of the game."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Чтобы изменить данные игры, выберите её и перейдите в соответствующий диалог."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:470
|
|
|
|
|
msgid ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Click on the list box to choose a game. Below the list box you can see "
|
|
|
|
|
"\"More Info\" about the selected game, how many levels there are and what "
|
|
|
|
|
"rules the enemies follow (see the Settings menu).\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"You select a level number by typing it or using the scroll bar. As you vary "
|
|
|
|
|
"the game or level, the thumbnail area shows a preview of your choice."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"Вы можете выбрать уровень вводом его номера или из списка. Обратите внимание "
|
|
|
|
|
"на возможность предпросмотра уровня."
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:480
|
|
|
|
|
msgid "Help: Select Game & Level"
|
|
|
|
|
msgstr "Справка: выбор игры и уровня"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:495 kgrdialog.cpp:537
|
|
|
|
|
msgid "Edit Name & Hint"
|
|
|
|
|
msgstr "Изменить название и подсказку"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:512
|
|
|
|
|
msgid "Name of level:"
|
|
|
|
|
msgstr "Название уровня:"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:517
|
|
|
|
|
msgid "Hint for level:"
|
|
|
|
|
msgstr "Подсказка для уровня:"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:606
|
|
|
|
|
msgid "Name of game:"
|
|
|
|
|
msgstr "Название игры:"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:612
|
|
|
|
|
msgid "File name prefix:"
|
|
|
|
|
msgstr "Префикс имён файлов:"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:617
|
|
|
|
|
msgid "Traditional rules"
|
|
|
|
|
msgstr "Традиционные правила"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:618
|
|
|
|
|
msgid "KGoldrunner rules"
|
|
|
|
|
msgstr "Правила KGoldrunner"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:620 kgrdialog.cpp:679
|
|
|
|
|
msgid "0 levels"
|
|
|
|
|
msgstr "0 уровней"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:623
|
|
|
|
|
msgid "About this game:"
|
|
|
|
|
msgstr "Об игре:"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:652
|
|
|
|
|
msgid "Create Game"
|
|
|
|
|
msgstr "Создать игру"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:668
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"_n: 1 level\n"
|
|
|
|
|
"%n levels"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"%n уровень\n"
|
|
|
|
|
"%n уровня\n"
|
|
|
|
|
"%n уровней"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:671
|
|
|
|
|
msgid "%1 levels"
|
|
|
|
|
msgstr "%1 уровней"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:674
|
|
|
|
|
msgid "Save Changes"
|
|
|
|
|
msgstr "Сохранить изменения"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:760 kgrdialog.cpp:803
|
|
|
|
|
msgid "Select Saved Game"
|
|
|
|
|
msgstr "Выбор сохранённой игры"
|
|
|
|
|
|
|
|
|
|
#: kgrdialog.cpp:778
|
|
|
|
|
msgid "Game Level/Lives/Score Day Date Time "
|
|
|
|
|
msgstr "Игра Уровень/Жизни/Счёт День Дата Время "
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:145
|
|
|
|
|
msgid "GAME OVER !!!"
|
|
|
|
|
msgstr "Игра окончена!"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:191
|
|
|
|
|
msgid ""
|
|
|
|
|
"<b>CONGRATULATIONS !!!!</b><p>You have conquered the last level in the %1 "
|
|
|
|
|
"game !!</p>"
|
|
|
|
|
msgstr "<b>Поздравляем!</b><p>Вы прошли последний уровень в игре %1!</p>"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:384
|
|
|
|
|
msgid "Start Tutorial"
|
|
|
|
|
msgstr "Начать обучение"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:385
|
|
|
|
|
msgid "Cannot find the tutorial game (file-prefix %1) in the %2 files."
|
|
|
|
|
msgstr "Не удалось найти обучающую игру (префикс %1) в файлах %2."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:394
|
|
|
|
|
msgid "Hint"
|
|
|
|
|
msgstr "Подсказка"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:400
|
|
|
|
|
msgid "Sorry, there is no hint for this level."
|
|
|
|
|
msgstr "Для этого уровня подсказки нет."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:514 kgrgame.cpp:523
|
|
|
|
|
msgid "Load Level"
|
|
|
|
|
msgstr "Загрузить уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:515
|
|
|
|
|
msgid ""
|
|
|
|
|
"Cannot find file '%1'. Please make sure '%2' has been run in the '%3' folder."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Не удалось найти файл '%1'. Убедитесь, что '%2' был запущен в каталоге '%3'."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:524 kgrgame.cpp:812 kgrgame.cpp:850 kgrgame.cpp:950
|
|
|
|
|
#: kgrgame.cpp:1143 kgrgame.cpp:2467
|
|
|
|
|
msgid "Cannot open file '%1' for read-only."
|
|
|
|
|
msgstr "Не удаётся открыть файл '%1' для чтения."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:682
|
|
|
|
|
msgid "New Level"
|
|
|
|
|
msgstr "Новый уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:770 kgrgame.cpp:775 kgrgame.cpp:801 kgrgame.cpp:811
|
|
|
|
|
#: kgrgame.cpp:830
|
|
|
|
|
msgid "Save Game"
|
|
|
|
|
msgstr "Сохранить игру"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:771
|
|
|
|
|
#, c-format
|
|
|
|
|
msgid ""
|
|
|
|
|
"Sorry, you cannot save your game play while you are editing. Please try menu "
|
|
|
|
|
"item %1."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Нельзя сохранить прохождение игры при редактировании. Выберите пункт меню %1."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:776
|
|
|
|
|
msgid ""
|
|
|
|
|
"Please note: for reasons of simplicity, your saved game position and score "
|
|
|
|
|
"will be as they were at the start of this level, not as they are now."
|
|
|
|
|
msgstr "Примечание: позиция и счёт игры будут по состоянию на начало уровня."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:802 kgrgame.cpp:989 kgrgame.cpp:1587 kgrgame.cpp:2545
|
|
|
|
|
msgid "Cannot open file '%1' for output."
|
|
|
|
|
msgstr "Не удаётся открыть файл '%1' для записи."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:831
|
|
|
|
|
msgid "Your game has been saved."
|
|
|
|
|
msgstr "Игра сохранена."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:843 kgrgame.cpp:849 kgrgame.cpp:901
|
|
|
|
|
msgid "Load Game"
|
|
|
|
|
msgstr "Загрузить игру"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:844
|
|
|
|
|
msgid "Sorry, there are no saved games."
|
|
|
|
|
msgstr "Нет сохранённых игр."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:902
|
|
|
|
|
msgid "Cannot find the game with prefix '%1'."
|
|
|
|
|
msgstr "Не удалось найти игру с префиксом '%1'."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:924
|
|
|
|
|
msgid "Unknown"
|
|
|
|
|
msgstr "Неизвестн."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:949 kgrgame.cpp:988
|
|
|
|
|
msgid "Check for High Score"
|
|
|
|
|
msgstr "Просмотреть рекорды"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1003
|
|
|
|
|
msgid ""
|
|
|
|
|
"<b>Congratulations !!!</b> You have achieved a high score in this game. "
|
|
|
|
|
"Please enter your name so that it may be enshrined in the KGoldrunner Hall "
|
|
|
|
|
"of Fame."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"<b>Поздравляем!</b> Вы установили новый рекорд в этой игре. Введите своё имя "
|
|
|
|
|
"для сохранения в книге рекордов KGoldrunner."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1015 kgrgame.cpp:1031 kgrgame.cpp:1106
|
|
|
|
|
msgid "Save High Score"
|
|
|
|
|
msgstr "Сохранить рекорд"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1032
|
|
|
|
|
msgid "You must enter something. Please try again."
|
|
|
|
|
msgstr "Введите что-нибудь."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1107
|
|
|
|
|
msgid "Your high score has been saved."
|
|
|
|
|
msgstr "Ваш рекорд сохранён."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1117 kgrgame.cpp:1133 kgrgame.cpp:1142
|
|
|
|
|
msgid "Show High Scores"
|
|
|
|
|
msgstr "Показать рекорды"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1118
|
|
|
|
|
msgid "Sorry, we do not keep high scores for tutorial games."
|
|
|
|
|
msgstr "Рекорды для обучающих игр не хранятся."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1134
|
|
|
|
|
msgid "Sorry, there are no high scores for the %1 game yet."
|
|
|
|
|
msgstr "Для игры %1 нет рекордов."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1155
|
|
|
|
|
msgid ""
|
|
|
|
|
"<center><h2>KGoldrunner Hall of Fame</h2></center><br><center><h3>\"%1\" "
|
|
|
|
|
"Game</h3></center>"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"<center><h2>Таблица рекордов KGoldrunner</h2></center><br><center><h3>Игра "
|
|
|
|
|
"\"%1\"</h3></center>"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1160
|
|
|
|
|
msgid " Name Level Score Date"
|
|
|
|
|
msgstr " Имя Уровень Счёт Дата"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1180
|
|
|
|
|
msgid "High Scores"
|
|
|
|
|
msgstr "Рекорды"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1359
|
|
|
|
|
msgid "Create Level"
|
|
|
|
|
msgstr "Создать уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1360
|
|
|
|
|
msgid ""
|
|
|
|
|
"You cannot create and save a level until you have created a game to hold it. "
|
|
|
|
|
"Try menu item \"Create Game\"."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Нельзя создать или сохранить уровень, если игра не создана. Выберите "
|
|
|
|
|
"\"Создать игру\"."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1409
|
|
|
|
|
msgid ""
|
|
|
|
|
"You cannot edit and save a level until you have created a game and a level. "
|
|
|
|
|
"Try menu item \"Create Game\"."
|
|
|
|
|
msgstr "Нельзя изменить уровень, если он не создан. Выберите \"Создать игру\"."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1421
|
|
|
|
|
msgid ""
|
|
|
|
|
"It is OK to edit a system level, but you MUST save the level in one of your "
|
|
|
|
|
"own games. You're not just taking a peek at the hidden ladders and fall-"
|
|
|
|
|
"through bricks, are you? :-)"
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Вы можете изменить системный уровень, но сохранить его нужно в вашей игре."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1531 kgrgame.cpp:1568 kgrgame.cpp:1586 kgrgame.cpp:2062
|
|
|
|
|
msgid "Save Level"
|
|
|
|
|
msgstr "Сохранить уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1532
|
|
|
|
|
msgid "Inappropriate action: you are not editing a level."
|
|
|
|
|
msgstr "Неверное действие: вы не изменяете уровень."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1569
|
|
|
|
|
msgid "Do you want to insert a level and move existing levels up by one?"
|
|
|
|
|
msgstr "Вы хотите вставить уровень в середину списка?"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1571
|
|
|
|
|
msgid "&Insert Level"
|
|
|
|
|
msgstr "&Вставить уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1642 kgrgame.cpp:1658 kgrgame.cpp:1666 kgrgame.cpp:1680
|
|
|
|
|
msgid "Move Level"
|
|
|
|
|
msgstr "Переместить уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1643
|
|
|
|
|
msgid "You must first load a level to be moved. Use the %1 or %2 menu."
|
|
|
|
|
msgstr "Загрузите перемещаемый уровень. Используйте меню %1 или %2."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1645
|
|
|
|
|
msgid "Game"
|
|
|
|
|
msgstr "Игра"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1646 kgrgame.cpp:1934
|
|
|
|
|
msgid "Editor"
|
|
|
|
|
msgstr "Редактор"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1659
|
|
|
|
|
msgid ""
|
|
|
|
|
"You cannot move a level until you have created a game and at least two "
|
|
|
|
|
"levels. Try menu item \"Create Game\"."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Нельзя переместить уровень если в игре их меньше двух. Выберите \"Создать "
|
|
|
|
|
"игру\"."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1667
|
|
|
|
|
msgid "Sorry, you cannot move a system level."
|
|
|
|
|
msgstr "Нельзя перемещать системные уровни."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1681
|
|
|
|
|
msgid "You must change the level or the game or both."
|
|
|
|
|
msgstr "Смените уровень и/или игру."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1744
|
|
|
|
|
msgid ""
|
|
|
|
|
"You cannot delete a level until you have created a game and a level. Try "
|
|
|
|
|
"menu item \"Create Game\"."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Нельзя удалить уровень, если он и игра не созданы. Выберите \"Создать игру\"."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1766
|
|
|
|
|
msgid "Do you want to delete a level and move higher levels down by one?"
|
|
|
|
|
msgstr "Вы действительно хотите удалить уровень?"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1768
|
|
|
|
|
msgid "&Delete Level"
|
|
|
|
|
msgstr "&Удалить уровень"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1783
|
|
|
|
|
msgid "Cannot find file '%1' to be deleted."
|
|
|
|
|
msgstr "Не удалось найти файл '%1' для удаления."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1837 kgrgame.cpp:1847 kgrgame.cpp:1852 kgrgame.cpp:1866
|
|
|
|
|
#: kgrgame.cpp:1884 kgrgame.cpp:2533 kgrgame.cpp:2544
|
|
|
|
|
msgid "Save Game Info"
|
|
|
|
|
msgstr "Сохранить данные игры"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1838
|
|
|
|
|
msgid "You must enter a name for the game."
|
|
|
|
|
msgstr "Введите название игры."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1848
|
|
|
|
|
msgid "You must enter a filename prefix for the game."
|
|
|
|
|
msgstr "Введите префикс игры."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1853
|
|
|
|
|
msgid "The filename prefix should not be more than 5 characters."
|
|
|
|
|
msgstr "Префикс не должен быть больше 5 символов."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1867
|
|
|
|
|
msgid "The filename prefix should be all alphabetic characters."
|
|
|
|
|
msgstr "Префикс должен состоять только из букв."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1885
|
|
|
|
|
msgid "The filename prefix '%1' is already in use."
|
|
|
|
|
msgstr "Префикс '%1' уже используется."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1922
|
|
|
|
|
msgid "&Go on editing"
|
|
|
|
|
msgstr "&Продолжить правку"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1935
|
|
|
|
|
msgid "You have not saved your work. Do you want to save it now?"
|
|
|
|
|
msgstr "Изменения не были сохранены. Хотите их сохранить?"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:1937
|
|
|
|
|
msgid "&Don't Save"
|
|
|
|
|
msgstr "&Не сохранять"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2063
|
|
|
|
|
msgid "Cannot rename file '%1' to '%2'."
|
|
|
|
|
msgstr "Не удалось переименовать файл '%1' в '%2'."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2156
|
|
|
|
|
msgid "Sorry, you can only save or move into one of your own games."
|
|
|
|
|
msgstr "Вы можете сохранять уровни только в свою игру."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2162
|
|
|
|
|
msgid "Sorry, you can only delete a level from one of your own games."
|
|
|
|
|
msgstr "Вы можете удалять уровни только из своей игры."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2168
|
|
|
|
|
msgid "Sorry, you can only edit the game information on your own games."
|
|
|
|
|
msgstr "Вы можете изменять данные только своей игры."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2182
|
|
|
|
|
msgid "There is no level %1 in %2, so you cannot play or edit it."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Уровня %1 в игре %2 не существует, так что вы не можете играть или изменять "
|
|
|
|
|
"его."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2371 kgrgame.cpp:2389 kgrgame.cpp:2413 kgrgame.cpp:2426
|
|
|
|
|
#: kgrgame.cpp:2435
|
|
|
|
|
msgid "Check Games & Levels"
|
|
|
|
|
msgstr "Проверить игры и уровни"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2372
|
|
|
|
|
msgid ""
|
|
|
|
|
"There is no folder '%1' to hold levels for the '%2' game. Please make sure "
|
|
|
|
|
"'%3' has been run in the '%4' folder."
|
|
|
|
|
msgstr ""
|
|
|
|
|
"Нет каталога '%1' для хранения уровней игры '%2'. Убедитесь, что программа "
|
|
|
|
|
"'%3' была запущена в каталоге '%4'."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2390
|
|
|
|
|
msgid "There are no files '%1/%2???.grl' for the %3 game."
|
|
|
|
|
msgstr "Файлы '%1/%2???.grl' для игры %3 не найдены."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2414
|
|
|
|
|
msgid ""
|
|
|
|
|
"File '%1' is beyond the highest level for the %2 game and cannot be played."
|
|
|
|
|
msgstr "Файл '%1' имеет уровень выше допустимого для игры %2."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2427
|
|
|
|
|
msgid ""
|
|
|
|
|
"File '%1' is before the lowest level for the %2 game and cannot be played."
|
|
|
|
|
msgstr "Файл '%1' имеет уровень ниже допустимого для игры %2."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2436
|
|
|
|
|
msgid "Cannot find file '%1' for the %2 game."
|
|
|
|
|
msgstr "Не удалось найти файл '%1' для игры %2."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2458 kgrgame.cpp:2466 kgrgame.cpp:2514
|
|
|
|
|
msgid "Load Game Info"
|
|
|
|
|
msgstr "Загрузка данных игры"
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2459
|
|
|
|
|
msgid "Cannot find game info file '%1'."
|
|
|
|
|
msgstr "Не удалось найти файл данных '%1'."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2515
|
|
|
|
|
msgid "Format error in game info file '%1'."
|
|
|
|
|
msgstr "Неверный формат файла данных '%1'."
|
|
|
|
|
|
|
|
|
|
#: kgrgame.cpp:2534
|
|
|
|
|
msgid "You can only modify user games."
|
|
|
|
|
msgstr "Можно изменять только пользовательские игры."
|
|
|
|
|
|
|
|
|
|
#: main.cpp:15
|
|
|
|
|
msgid "KGoldrunner is a game of action and puzzle solving"
|
|
|
|
|
msgstr "KGoldrunner - аркада и решение головоломок"
|
|
|
|
|
|
|
|
|
|
#: main.cpp:25
|
|
|
|
|
msgid "Current author"
|
|
|
|
|
msgstr "Текущее сопровождение"
|
|
|
|
|
|
|
|
|
|
#: main.cpp:27
|
|
|
|
|
msgid "Original author"
|
|
|
|
|
msgstr "Оригинальный автор"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunnerui.rc:12
|
|
|
|
|
#, no-c-format
|
|
|
|
|
msgid "&Editor"
|
|
|
|
|
msgstr "&Редактор"
|
|
|
|
|
|
|
|
|
|
#: kgoldrunnerui.rc:24
|
|
|
|
|
#, no-c-format
|
|
|
|
|
msgid "&Landscapes"
|
|
|
|
|
msgstr "&Вид"
|
|
|
|
|
|
|
|
|
|
#, fuzzy
|
|
|
|
|
#~ msgid "Help"
|
|
|
|
|
#~ msgstr "Помогите !!!"
|
|
|
|
|
|
|
|
|
|
#, fuzzy
|
|
|
|
|
#~ msgid "&Save"
|
|
|
|
|
#~ msgstr "&Не сохранять"
|