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# translation of blinken.po to Japanese
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# KIMIZUKA Tomokazu <sgtom@pluto.dti.ne.jp>, 2005.
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# Fumiaki Okushi <okushi@kde.gr.jp>, 2006.
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# Yukiko Bando <ybando@k6.dion.ne.jp>, 2007.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: blinken\n"
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"POT-Creation-Date: 2006-02-24 03:55+0100\n"
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"PO-Revision-Date: 2007-06-06 23:00+0900\n"
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"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
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"Language-Team: Japanese <Kdevelop@kde.gr.jp>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.10.2\n"
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#: _translatorinfo.cpp:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "KIMIZUKA Tomokazu"
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#: _translatorinfo.cpp:3
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "sgtom@pluto.dti.ne.jp"
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#: artsplayer.cpp:39
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msgid "aRts was not found, therefore the sounds will be disabled."
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msgstr "aRts が見つからないため、サウンドを無効にします。"
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#: artsplayer.cpp:39
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msgid "Sounds Disabled"
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msgstr "サウンド無効"
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#: blinken.cpp:78
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msgid ""
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"_: If the Steve font that is used by bliken by default to show status messages "
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"does not support any of the characters of your language, please translate that "
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"message to 1 and TDE standard font will be used to show the texts, if not "
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"translate it to 0\n"
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"0"
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msgstr "1"
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#: blinken.cpp:112
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msgid "Start"
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msgstr "スタート"
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#: blinken.cpp:124
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msgid "Restart"
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msgstr "再スタート"
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#: blinken.cpp:180
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msgid "Sounds"
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msgstr "サウンド"
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#: blinken.cpp:361
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msgid "Enter Your Name"
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msgstr "あなたの名前を入力"
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#: blinken.cpp:361
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msgid "Name:"
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msgstr "名前:"
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#: blinken.cpp:553
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msgid "Restart the game"
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msgstr "ゲームを再スタート"
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#: blinken.cpp:555
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msgid "Quit blinKen"
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msgstr "blinKen を終了"
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#: blinken.cpp:556
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msgid "View Highscore Table"
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msgstr "ハイスコアテーブルを表示"
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#: blinken.cpp:560
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msgid "2nd Level"
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msgstr "レベル 2"
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#: blinken.cpp:561
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msgid "1st Level"
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msgstr "レベル 1"
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#: blinken.cpp:562
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msgid "Random Level"
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msgstr "ランダムレベル"
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#: blinken.cpp:563
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msgid "Press the key for this button"
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msgstr "このボタン用のキーを押してください"
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#: blinken.cpp:564
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msgid "Click any button to change its key"
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msgstr "キーを変更するボタンをクリック"
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#: blinken.cpp:570
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msgid "Press Start to begin!"
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msgstr "スタートを押して開始!"
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#: blinken.cpp:574
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msgid "Set the Difficulty Level..."
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msgstr "難易度を選択..."
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#: blinken.cpp:579
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msgid "Next sequence in 3..."
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msgstr "次のシーケンスまであと 3 秒..."
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#: blinken.cpp:584
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msgid "Next sequence in 3, 2..."
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msgstr "次のシーケンスまであと 2 秒..."
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#: blinken.cpp:585
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msgid "Next sequence in 2..."
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msgstr "次のシーケンスまであと 2 秒..."
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#: blinken.cpp:590
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msgid "Next sequence in 3, 2, 1..."
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msgstr "次のシーケンスまであと 1 秒..."
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#: blinken.cpp:591
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msgid "Next sequence in 2, 1..."
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msgstr "次のシーケンスまであと 1 秒..."
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#: blinken.cpp:596
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msgid "Remember this sequence..."
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msgstr "このシーケンスを覚えて..."
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#: blinken.cpp:601
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msgid "Repeat the sequence!"
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msgstr "シーケンスを繰り返してください"
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#: blinken.cpp:617
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msgid "2"
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msgstr "2"
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#: blinken.cpp:618
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msgid "1"
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msgstr "1"
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#: blinken.cpp:619
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msgid "?"
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msgstr "?"
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#: blinken.cpp:621
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msgid "Level"
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msgstr "レベル"
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#: highscoredialog.cpp:128
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msgid "Highscores"
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msgstr "ハイスコア"
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#: highscoredialog.cpp:143
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msgid "Level 1"
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msgstr "レベル 1"
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#: highscoredialog.cpp:144
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msgid "Level 2"
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msgstr "レベル 2"
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#: highscoredialog.cpp:145
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msgid "Level ?"
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msgstr "レベル ?"
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#: main.cpp:21
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msgid "blinKen"
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msgstr "blinKen"
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#: main.cpp:21
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msgid "A memory enhancement game"
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msgstr "記憶力増強ゲーム"
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#: main.cpp:22
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msgid "Coding"
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msgstr "コーディング"
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#: main.cpp:23
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msgid "Design, Graphics and Sounds"
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msgstr "デザイン、グラフィクスおよびサウンド"
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#: main.cpp:24
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msgid "GPL'ed his 'Steve' font so that we could use it"
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msgstr "Steve フォントを GPL ライセンスで配布"
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#. i18n: file blinken.kcfg line 9
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#: rc.cpp:3
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#, no-c-format
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msgid "Play sounds"
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msgstr "サウンドを再生"
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#. i18n: file blinken.kcfg line 13
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#: rc.cpp:6
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#, no-c-format
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msgid "Use custom font for status text"
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msgstr "ステータス文字列にカスタムフォントを使う"
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