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# translation of tdefile_dds.po to Japanese
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# Awashiro Ikuya <ikuya@oooug.jp>, 2005.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: tdefile_dds\n"
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"POT-Creation-Date: 2014-09-29 00:49-0500\n"
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"PO-Revision-Date: 2006-10-11 21:00+0900\n"
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"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
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"Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n"
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"Language: ja\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.10.2\n"
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#: tdefile_dds.cpp:192
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msgid "Technical Details"
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msgstr "技術的な詳細"
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#: tdefile_dds.cpp:196
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msgid "Dimensions"
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msgstr "画素数"
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#: tdefile_dds.cpp:200
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msgid "Depth"
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msgstr "深度"
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#: tdefile_dds.cpp:203
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msgid "Bit Depth"
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msgstr "ビット深度"
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#: tdefile_dds.cpp:206
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msgid "Mipmap Count"
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msgstr "Mipmap カウント"
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#: tdefile_dds.cpp:208
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msgid "Type"
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msgstr "タイプ"
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#: tdefile_dds.cpp:209
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msgid "Color Mode"
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msgstr "カラーモード"
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#: tdefile_dds.cpp:210
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msgid "Compression"
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msgstr "圧縮"
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#: tdefile_dds.cpp:251
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msgid "Cube Map Texture"
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msgstr "キューブマップテクスチャ"
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#: tdefile_dds.cpp:254
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msgid "Volume Texture"
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msgstr "ボリュームテクスチャ"
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#: tdefile_dds.cpp:258
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msgid "2D Texture"
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msgstr "2D テクスチャ"
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#: tdefile_dds.cpp:264
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msgid "Uncompressed"
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msgstr "圧縮なし"
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