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# translation of kmahjongg.po to German
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# Stefan Winter <swinter@kde.org>, 2003, 2004, 2005.
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# Stephan Johach <hunsum@gmx.de>, 2005.
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# Thomas Reitelbach <tr@erdfunkstelle.de>, 2005.
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# translation of kmahjongg.po to
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# KTranslator Generated File
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msgid ""
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msgstr ""
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"Project-Id-Version: kmahjongg\n"
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"POT-Creation-Date: 2023-07-16 18:17+0000\n"
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"PO-Revision-Date: 2019-12-19 19:58+0000\n"
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"Last-Translator: Chris <xchrisx@uber.space>\n"
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"Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/"
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"projects/tdegames/kmahjongg/de/>\n"
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"Language: de\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 3.9.1\n"
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#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Stefan Winter"
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#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "swinter@kde.org"
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#: Editor.cpp:85
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msgid "Edit Board Layout"
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msgstr "Spielfeldaufbau bearbeiten"
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#: Editor.cpp:114
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msgid "New board"
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msgstr "Neues Spielfeld"
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#: Editor.cpp:117
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msgid "Open board"
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msgstr "Spielfeld laden"
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#: Editor.cpp:120
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msgid "Save board"
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msgstr "Spielfeld speichern"
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#: Editor.cpp:127
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msgid "Select"
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msgstr "Wählen"
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#: Editor.cpp:137
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msgid "Move tiles"
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msgstr "Spielsteine bewegen"
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#: Editor.cpp:140
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msgid "Add tiles"
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msgstr "Spielsteine hinzufügen"
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#: Editor.cpp:142
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msgid "Remove tiles"
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msgstr "Spielsteine entfernen"
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#: Editor.cpp:158
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msgid "Shift left"
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msgstr "Nach links schieben"
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#: Editor.cpp:160
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msgid "Shift up"
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msgstr "Nach oben schieben"
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#: Editor.cpp:162
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msgid "Shift down"
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msgstr "Nach unten schieben"
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#: Editor.cpp:164
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msgid "Shift right"
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msgstr "Nach rechts schieben"
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#: Editor.cpp:168
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msgid "Exit"
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msgstr "Beenden"
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#: Editor.cpp:263
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msgid "Tiles: %1 Pos: %2,%3,%4"
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msgstr "Spielsteine: %1 Pos.: %2,%3,%4"
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#: Editor.cpp:275 Editor.cpp:312
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msgid ""
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"*.layout|Board Layout (*.layout)\n"
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"*|All Files"
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msgstr ""
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"*.layout|Spielfeldaufbau-Dateien\n"
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"l*|Alle Dateien"
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#: Editor.cpp:278 Preview.cpp:161
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msgid "Open Board Layout"
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msgstr "Spielfeldaufbau laden"
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#: Editor.cpp:315 Editor.cpp:333
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msgid "Save Board Layout"
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msgstr "Spielfeldaufbau speichern"
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#: Editor.cpp:319 Preview.cpp:392 kmahjongg.cpp:536
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msgid "Only saving to local files currently supported."
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msgstr "Momentan wird nur das Speichern in lokale Dateien unterstützt."
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#: Editor.cpp:330 Preview.cpp:403
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msgid "A file with that name already exists. Do you wish to overwrite it?"
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msgstr ""
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"Eine Datei gleichen Namens existiert bereits. Wollen Sie sie überschreiben?"
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#: Editor.cpp:358
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msgid "The board has been modified. Would you like to save the changes?"
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msgstr "Das Spielfeld wurde verändert. Wollen Sie die Änderungen speichern?"
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#: Editor.cpp:366
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msgid "Save failed. Aborting operation."
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msgstr "Speichern fehlgeschlagen. Aktion wird abgebrochen."
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#: HighScore.cpp:64
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msgid "Pos"
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msgstr "Pos."
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#: HighScore.cpp:77
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msgid "Name"
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msgstr "Name"
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#: HighScore.cpp:86
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msgid "Board"
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msgstr "Spielfeld"
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#: HighScore.cpp:94
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msgid "Score"
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msgstr "Punktzahl"
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#: HighScore.cpp:102
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msgid "Time"
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msgstr "Zeit"
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#: HighScore.cpp:162
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msgid "Scores"
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msgstr "Punkte"
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#: HighScore.cpp:462
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msgid "Anonymous"
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msgstr "Anonym"
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#: HighScore.cpp:495
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msgid ""
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"Resetting the high scores will remove all high score entries both in memory "
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"and on disk. Do you wish to proceed?"
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msgstr ""
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"Wenn Sie die Bestenliste zurücksetzen, werden alle Einträge für immer "
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"gelöscht. Wollen Sie fortfahren?"
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#: HighScore.cpp:499
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msgid "Reset High Scores"
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msgstr "Bestenliste zurücksetzen"
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#: HighScore.cpp:499
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msgid "Reset"
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msgstr "Zurücksetzen"
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#: Preview.cpp:35
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msgid "Load..."
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msgstr "Laden ..."
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#: Preview.cpp:86
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msgid "Change Background Image"
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msgstr "Hintergrundbild ändern"
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#: Preview.cpp:88
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msgid "*.bgnd|Background Image (*.bgnd)\n"
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msgstr "*.bgnd|Hintergrundbild\n"
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#: Preview.cpp:94
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msgid "Change Tile Set"
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msgstr "Spielsteine ändern"
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#: Preview.cpp:95
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msgid "*.tileset|Tile Set File (*.tileset)\n"
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msgstr "*.tileset|Spielsteine-Datei (*.tileset)\n"
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#: Preview.cpp:101
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msgid "*.layout|Board Layout File (*.layout)\n"
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msgstr "*.layout|Spielfeldaufbau-Datei (*.layout)\n"
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#: Preview.cpp:102
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msgid "Change Board Layout"
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msgstr "Spielfeldaufbau ändern"
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#: Preview.cpp:108
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msgid "*.theme|KMahjongg Theme File (*.theme)\n"
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msgstr "*.theme|Kmahjongg-Design (*.theme)\n"
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#: Preview.cpp:109
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msgid "Choose Theme"
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msgstr "Design auswählen"
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#: Preview.cpp:121
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msgid "*|All Files"
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msgstr "*|Alle Dateien"
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#: Preview.cpp:210
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msgid "That is not a valid theme file."
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msgstr "Das ist keine gültige Designdatei."
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#: Preview.cpp:386
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msgid "Save Theme"
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msgstr "Design speichern"
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#: Preview.cpp:405
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msgid "Overwrite"
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msgstr "Überschreiben"
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#: Preview.cpp:412 kmahjongg.cpp:543
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msgid "Could not write to file. Aborting."
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msgstr "In Datei kann nicht geschrieben werden. Abbruch."
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#: boardwidget.cpp:47
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msgid ""
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"An error occurred when loading the tileset file %1\n"
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"KMahjongg will now terminate."
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msgstr ""
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"Beim Laden der Spielsteine-Datei %1\n"
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"ist ein Fehler aufgetreten. KMahjongg wird beendet."
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#: boardwidget.cpp:58
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#, c-format
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msgid ""
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"An error occurred when loading the background image\n"
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"%1"
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msgstr ""
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"Beim Laden des Hintergrundbildes %1\n"
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"ist ein Fehler aufgetreten."
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#: boardwidget.cpp:59
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msgid "KMahjongg will now terminate."
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msgstr "KMahjongg wird jetzt beendet."
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#: boardwidget.cpp:67
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msgid ""
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"An error occurred when loading the board layout %1\n"
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"KMahjongg will now terminate."
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msgstr ""
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"Beim Laden des Spielfeldaufbaus %1 \n"
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"ist ein Fehler aufgetreten. KMahjongg wird beendet."
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#: boardwidget.cpp:112
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msgid ""
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"KMahjongg could not locate the file: %1\n"
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"or the default file of type: %2\n"
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"KMahjongg will now terminate"
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msgstr ""
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"Die Datei %1 oder die Standarddatei\n"
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"des Typs %2 wurde nicht gefunden.\n"
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"KMahjongg wird jetzt beendet"
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#: boardwidget.cpp:503
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msgid "Undo operation done successfully."
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msgstr "Zug wurde rückgängig gemacht."
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#: boardwidget.cpp:507
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msgid "What do you want to undo? You have done nothing!"
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msgstr ""
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"Was möchten Sie rückgängig machen? Sie haben doch noch gar nichts getan!"
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#: boardwidget.cpp:526
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msgid "Sorry, you have lost the game."
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msgstr "Sie haben das Spiel leider verloren."
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#: boardwidget.cpp:568
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msgid "Demo mode. Click mousebutton to stop."
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msgstr "Demo-Modus. Klicken Sie eine Maustaste, um zu stoppen."
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#: boardwidget.cpp:577
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msgid "Now it's you again."
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msgstr "Jetzt sind Sie wieder dran."
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#: boardwidget.cpp:600
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msgid "Your computer has lost the game."
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msgstr "Ihr Rechner hat das Spiel verloren."
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#: boardwidget.cpp:695
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msgid "Congratulations. You have won!"
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msgstr "Gratulation. Sie haben gewonnen!"
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#: boardwidget.cpp:726
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msgid "Calculating new game..."
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msgstr "Neues Spiel wird berechnet ..."
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#: boardwidget.cpp:731
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msgid "Error converting board information!"
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msgstr "Fehler beim Konvertieren der Spielfeldinformationen!"
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#: boardwidget.cpp:758
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msgid "Ready. Now it is your turn."
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msgstr "Fertig. Sie sind dran."
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#: boardwidget.cpp:765
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msgid "Error generating new game!"
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msgstr "Fehler beim Erstellen des Spiels!"
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#: boardwidget.cpp:1686
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msgid "Game over: You have no moves left."
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msgstr "Spiel beendet: Sie können nicht mehr ziehen."
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#: boardwidget.cpp:1807
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#, c-format
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msgid ""
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"Failed to load image:\n"
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"%1"
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msgstr ""
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"Fehler beim Laden des Bildes:\n"
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"%1"
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#: kmahjongg.cpp:136
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msgid "New Numbered Game..."
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msgstr "Spiel aus der Liste ..."
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#: kmahjongg.cpp:137
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msgid "Open Th&eme..."
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msgstr "&Design laden ..."
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#: kmahjongg.cpp:138
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msgid "Open &Tileset..."
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msgstr "S&pielsteine laden ..."
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#: kmahjongg.cpp:139
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msgid "Open &Background..."
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msgstr "&Hintergrund laden ..."
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#: kmahjongg.cpp:140
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msgid "Open La&yout..."
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msgstr "&Layout laden ..."
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#: kmahjongg.cpp:141
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msgid "Sa&ve Theme..."
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msgstr "D&esign speichern ..."
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#: kmahjongg.cpp:144
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msgid "Shu&ffle"
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msgstr "&Mischen"
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#: kmahjongg.cpp:146
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msgid "Show &Matching Tiles"
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msgstr "Passende Paare an&zeigen"
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#: kmahjongg.cpp:147
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msgid "Hide &Matching Tiles"
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msgstr "Passende Paare &nicht anzeigen"
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#: kmahjongg.cpp:162
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msgid "&Board Editor"
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msgstr "S&pielfeldeditor"
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#: kmahjongg.cpp:213
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msgid "Enter game number:"
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msgstr "Geben Sie die Spielnummer ein:"
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#: kmahjongg.cpp:240 settings.ui:47
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#, no-c-format
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msgid "General"
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msgstr "Allgemein"
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#: kmahjongg.cpp:369
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msgid "You have won!"
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msgstr "Sie haben gewonnen!"
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#: kmahjongg.cpp:400
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#, c-format
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msgid "Game number: %1"
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msgstr "Spielnummer: %1"
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#: kmahjongg.cpp:410
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msgid "Removed: %1/%2 Combinations left: %3"
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msgstr "Entfernt: %1/%2 Restliche Paare: %3"
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#: kmahjongg.cpp:464
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msgid "Load Game"
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msgstr "Spiel laden."
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#: kmahjongg.cpp:475
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msgid "Could not read from file. Aborting."
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msgstr "Datei kann nicht gelesen werden. Abbruch."
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#: kmahjongg.cpp:483
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msgid "File format not recognized."
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msgstr "Unbekanntes Dateiformat."
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#: kmahjongg.cpp:529
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msgid "Save Game"
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msgstr "Spiel speichern."
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#: main.cpp:9
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msgid "Mahjongg for TDE"
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msgstr "Mahjongg für TDE"
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#: main.cpp:13
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msgid "KMahjongg"
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msgstr "KMahjongg"
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#: main.cpp:16
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msgid "Original Author"
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msgstr "Ursprünglicher Autor"
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#: main.cpp:17
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msgid "Current maintainer"
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msgstr "Momentaner Betreuer"
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#: main.cpp:18
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msgid "Rewrite and Extension"
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msgstr "Neu geschrieben und erweitert"
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#: main.cpp:19
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msgid ""
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"Solvable game generation\n"
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"based on algorithm by Michael Meeks in GNOME mahjongg"
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msgstr ""
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"Erzeugen von lösbaren Ausgangspositionen\n"
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"basierend auf einem Algorithmus von Michael Meeks in GNOME Mahjongg"
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#: main.cpp:20
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msgid "Tile set contributor and web page maintainer"
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msgstr "Mithilfe bei Spielsteinen und Betreuung der Internetseiten"
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#: main.cpp:21
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msgid "Code cleanup"
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msgstr "Aufräumen des Programmcodes"
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#: kmahjongg.kcfg:9
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#, no-c-format
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msgid "The tile-set to use."
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msgstr "Zu benutzender Spielsteinesatz."
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#: kmahjongg.kcfg:12
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#, no-c-format
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msgid "The background to use."
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msgstr "Zu benutzendes Hintergrundbild"
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#: kmahjongg.kcfg:15
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#, no-c-format
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msgid "The layout of the tiles."
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msgstr "Design der Spielsteine."
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#: kmahjongg.kcfg:18
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#, no-c-format
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msgid "Whether to show removed tiles."
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msgstr "Entfernte Steine anzeigen"
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#: kmahjongg.kcfg:22
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#, no-c-format
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msgid "Whether to use miniature tiles."
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msgstr "Miniatursteine benutzen"
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#: kmahjongg.kcfg:26
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#, no-c-format
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msgid "Whether the tiles have shadows."
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msgstr "Schatten der Spielsteine anzeigen"
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#: kmahjongg.kcfg:30
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#, no-c-format
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msgid "Whether all games should be solvable."
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msgstr "Nur lösbare Spiele spielen"
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#: kmahjongg.kcfg:34
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#, no-c-format
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msgid "Whether the background should be tiled instead of scaled."
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msgstr "Hintergrund kacheln statt skalieren"
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#: kmahjongg.kcfg:38
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#, no-c-format
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msgid "Whether an animation should be played on victory."
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msgstr "Beim Gewinn eine Animation abspielen"
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#: kmahjongg.kcfg:42
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#, no-c-format
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msgid "Whether matching tiles are shown."
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msgstr "Passende Spielsteine anzeigen"
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#: kmahjonggui.rc:16
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#, no-c-format
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msgid "&Move"
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msgstr "&Zug"
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#: settings.ui:58
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#, no-c-format
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msgid "Show removed tiles"
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msgstr "Entfernte Steine anzeigen"
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#: settings.ui:66
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#, no-c-format
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msgid "Generate solvable games"
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msgstr "Lösbare Ausgangspositionen erzeugen"
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#: settings.ui:77
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#, no-c-format
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msgid "Play winning animation"
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msgstr "Beim Gewinn Animation abspielen"
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#: settings.ui:107
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#, no-c-format
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msgid "Background"
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msgstr "Hintergrund"
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#: settings.ui:118
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#, no-c-format
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msgid "Scale"
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msgstr "Skaliert"
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#: settings.ui:126
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#, no-c-format
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msgid "Tiled"
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msgstr "Gekachelt"
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#: settings.ui:139
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#, no-c-format
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msgid "Tiles"
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msgstr "Spielsteine"
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#: settings.ui:150
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#, no-c-format
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msgid "Draw shadows"
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msgstr "Schatten anzeigen"
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#: settings.ui:161
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#, no-c-format
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msgid "Use mini-tiles"
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msgstr "Kleine Steine benutzen"
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#, fuzzy
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#~ msgid "New Game"
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|
|
#~ msgstr "Spiel speichern."
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