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tde-i18n/tde-i18n-af/messages/kdegames/kolf.po

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# WEB-Translator generated file. UTF-8 test:äëïöü
# Copyright (C) 2001 Free Software Foundation, Inc.
# Frikkie Thirion <frix@expertron.co.za>, 2001,2002.
#
msgid ""
msgstr ""
"Project-Id-Version: kolf VERSION\n"
"POT-Creation-Date: 2005-05-18 21:24+0200\n"
"PO-Revision-Date: 2002-11-07 11:32+0200\n"
"Last-Translator: WEB-Translator <http://kde.af.org.za>\n"
"Language-Team: AFRIKAANS <AF@lia.org.za>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
#: _translatorinfo.cpp:1
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "WEB-Vertaler (http://kde.af.org.za)"
#: _translatorinfo.cpp:3
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr "frix@expertron.co.za"
#: config.cpp:44
msgid "No configuration options"
msgstr "Nee opstelling opsies"
#: editor.cpp:21
msgid "Add object:"
msgstr "Voeg by voorwerp:"
#: floater.cpp:262
msgid "Moving speed"
msgstr "Beweeg spoed"
#: floater.cpp:264 game.cpp:416 game.cpp:674
msgid "Slow"
msgstr "Stadige"
#: floater.cpp:267 game.cpp:419 game.cpp:678
msgid "Fast"
msgstr "Vinnige"
#: game.cpp:202
msgid "Walls on:"
msgstr ""
#: game.cpp:203
msgid "&Top"
msgstr "Bo"
#: game.cpp:211
msgid "&Left"
msgstr "Links"
#: game.cpp:215
msgid "&Right"
msgstr "Regterkant"
#: game.cpp:410
msgid "Windmill on bottom"
msgstr ""
#: game.cpp:590
msgid "New Text"
msgstr "Nuwe Teks"
#: game.cpp:647
msgid "Sign HTML:"
msgstr "Teken Html:"
#: game.cpp:668
msgid "Enable show/hide"
msgstr "Aktiveer vertoon/steek weg"
#: game.cpp:1507
msgid "Exiting ball angle:"
msgstr "Besig om toe te maak bal hoek:"
#: game.cpp:1509
msgid "degrees"
msgstr "grade"
#: game.cpp:1518
msgid "Minimum exit speed:"
msgstr "Minimum beïendig spoed:"
#: game.cpp:1526 game.cpp:1986
msgid "Maximum:"
msgstr "Maksimum:"
#: game.cpp:1965
msgid "Course name: "
msgstr "Natuurlik naam: "
#: game.cpp:1971
msgid "Course author: "
msgstr "Natuurlik outeur: "
#: game.cpp:1979
msgid "Par:"
msgstr ""
#: game.cpp:1988
msgid "Maximum number of strokes player can take on this hole."
msgstr ""
#: game.cpp:1989
msgid "Maximum number of strokes"
msgstr ""
#: game.cpp:1990
msgid "Unlimited"
msgstr "Onbeperk"
#: game.cpp:1995
msgid "Show border walls"
msgstr ""
#: game.cpp:2186 game.cpp:4298
msgid "Course Author"
msgstr "Natuurlik Outeur"
#: game.cpp:2187 game.cpp:2188 game.cpp:4298
msgid "Course Name"
msgstr "Natuurlik Naam"
#: game.cpp:3136
msgid "Drop Outside of Hazard"
msgstr ""
#: game.cpp:3137
msgid "Rehit From Last Location"
msgstr ""
#: game.cpp:3139
msgid "What would you like to do for your next shot?"
msgstr "Wat sal jy hou van na doen vir jou volgende geskiet?"
#: game.cpp:3139
msgid "%1 is in a Hazard"
msgstr ""
#: game.cpp:3306
msgid "%1 will start off."
msgstr "%1 sal begin af."
#: game.cpp:3306
msgid "New Hole"
msgstr "Nuwe Gat"
#: game.cpp:3454
msgid "Hole %1: par %2, maximum %3 strokes"
msgstr ""
#: game.cpp:3466
#, c-format
msgid "Course name: %1"
msgstr "Natuurlik naam: %1"
#: game.cpp:3467
#, c-format
msgid "Created by %1"
msgstr "Geskep deur %1"
#: game.cpp:3468 main.cpp:61
msgid "%1 holes"
msgstr "%1 gate"
#: game.cpp:3469
msgid "Course Information"
msgstr "Natuurlik Informasie"
#: game.cpp:3619
#, fuzzy
msgid "This hole uses the following plugins, which you do not have installed:"
msgstr "Hierdie gat gebruik die %1 inplak, wat jy doen nie het geïnstalleer."
#: game.cpp:3785
msgid "There are unsaved changes to current hole. Save them?"
msgstr "Daar word ongestoorde verander na huidige gat. Stoor hulle?"
#: game.cpp:3785
msgid "Unsaved Changes"
msgstr "Ongestoorde Verander"
#: game.cpp:3785
msgid "Save &Later"
msgstr "Stoor Later"
#: game.cpp:3949 kolf.cpp:498
msgid "Pick Kolf Course to Save To"
msgstr ""
#: game.cpp:4163
msgid "%1 - Hole %2; by %3"
msgstr ""
#: kcomboboxdialog.cpp:51
msgid "&Do not ask again"
msgstr "Doen nie vra weer"
#: kolf.cpp:90
msgid "Save &Course"
msgstr "Stoor Natuurlik"
#: kolf.cpp:92
msgid "Save &Course As..."
msgstr "Stoor Natuurlik As..."
#: kolf.cpp:94
msgid "&Save Game"
msgstr "Stoor Speletjie"
#: kolf.cpp:95
msgid "&Save Game As..."
msgstr "Stoor Speletjie As..."
#: kolf.cpp:98
#, fuzzy
msgid "Load Saved Game..."
msgstr "Las Gestoor..."
#: kolf.cpp:103
msgid "&New"
msgstr "Nuwe"
#: kolf.cpp:105
msgid "&Reset"
msgstr "Herstel"
#: kolf.cpp:107
msgid "&Undo Shot"
msgstr "Herstel Geskiet"
#: kolf.cpp:110
msgid "Switch to Hole"
msgstr "Wissel na Gat"
#: kolf.cpp:111
msgid "&Next Hole"
msgstr "Volgende Gat"
#: kolf.cpp:112
msgid "&Previous Hole"
msgstr "Vorige Gat"
#: kolf.cpp:113
msgid "&First Hole"
msgstr "Eerste Gat"
#: kolf.cpp:114
msgid "&Last Hole"
msgstr "Laaste Gat"
#: kolf.cpp:115
msgid "&Random Hole"
msgstr "Lukrake Gat"
#: kolf.cpp:117
msgid "Enable &Mouse for Moving Putter"
msgstr ""
#: kolf.cpp:118
msgid "Disable &Mouse for Moving Putter"
msgstr ""
#: kolf.cpp:124
msgid "Enable &Advanced Putting"
msgstr ""
#: kolf.cpp:125
msgid "Disable &Advanced Putting"
msgstr ""
#: kolf.cpp:129
msgid "Show &Info"
msgstr "Vertoon Inligting"
#: kolf.cpp:130
#, fuzzy
msgid "Hide &Info"
msgstr "Vertoon Inligting"
#: kolf.cpp:134
msgid "Show Putter &Guideline"
msgstr ""
#: kolf.cpp:135
msgid "Hide Putter &Guideline"
msgstr ""
#: kolf.cpp:139
msgid "Enable All Dialog Boxes"
msgstr "Aktiveer Alle Dialoog Bokse"
#: kolf.cpp:140
#, fuzzy
msgid "Disable All Dialog Boxes"
msgstr "Aktiveer Alle Dialoog Bokse"
#: kolf.cpp:142
msgid "Play &Sounds"
msgstr "Speel Klanke"
#: kolf.cpp:146
msgid "&Reload Plugins"
msgstr "Herlaai Inprop modules"
#: kolf.cpp:147
msgid "Show &Plugins"
msgstr "Vertoon Inprop modules"
#: kolf.cpp:149
msgid "&About Course"
msgstr "Aangaande Natuurlik"
#: kolf.cpp:150
msgid "&Tutorial"
msgstr "Tutoriaal"
#: kolf.cpp:403 kolf.cpp:446 kolf.cpp:472 newgame.cpp:225 scoreboard.cpp:17
msgid "Par"
msgstr ""
#: kolf.cpp:433
msgid " and "
msgstr " en "
#: kolf.cpp:434
msgid "%1 tied"
msgstr ""
#: kolf.cpp:437
msgid "%1 won!"
msgstr "%1 wen!"
#: kolf.cpp:462 kolf.cpp:478 newgame.cpp:227
#, c-format
msgid "High Scores for %1"
msgstr "Hoog Telling vir %1"
#: kolf.cpp:510
msgid "Pick Saved Game to Save To"
msgstr "Kies Gestoor Speletjie na Stoor na"
#: kolf.cpp:540
msgid "Pick Kolf Saved Game"
msgstr ""
#: kolf.cpp:575
msgid "%1's turn"
msgstr "%1's skakel"
#: kolf.cpp:646
msgid "%1's score has reached the maximum for this hole."
msgstr "%1's telling het bereik die maksimum vir hierdie gat."
#: kolf.cpp:700
msgid "Print %1 - Hole %2"
msgstr ""
#: kolf.cpp:788
msgid "Currently Loaded Plugins"
msgstr "Huidiglik Gelaai Inprop modules"
#: kolf.cpp:795
#, c-format
msgid "by %1"
msgstr "deur %1"
#: kolf.cpp:799
msgid "Plugins"
msgstr "Inprop modules"
#: main.cpp:18
msgid "KDE Minigolf Game"
msgstr ""
#: main.cpp:25
#, fuzzy
msgid "Print course information and exit"
msgstr "Druk natuurlik informasie en beïendig."
#: main.cpp:32
msgid "Kolf"
msgstr ""
#: main.cpp:34
msgid "Main author"
msgstr "Hoof outeur"
#: main.cpp:35
msgid "Advanced putting mode"
msgstr ""
#: main.cpp:36
msgid "Border around course"
msgstr "Grens omtrent natuurlik"
#: main.cpp:37
msgid "Vector class"
msgstr "Vektor klas"
#: main.cpp:38
msgid "Working wall-bouncing algorithm"
msgstr ""
#: main.cpp:39
msgid "Some good sound effects"
msgstr "Sommige goeie klank effekte"
#: main.cpp:41
msgid "Wall-bouncing help"
msgstr ""
#: main.cpp:42
msgid "Suggestions, bug reports"
msgstr "Voorstelle, fout raporte"
#: main.cpp:60 newgame.cpp:217
#, c-format
msgid "By %1"
msgstr "Deur %1"
#: main.cpp:62
#, c-format
msgid "par %1"
msgstr ""
#: main.cpp:69
msgid "Course %1 does not exist."
msgstr "Natuurlik %1 doen nie bestaan."
#: newgame.cpp:49
msgid "Players"
msgstr "Spelers"
#: newgame.cpp:52
msgid "&New Player"
msgstr "Nuwe Speler"
#: newgame.cpp:91
msgid "Course"
msgstr "Natuurlik"
#: newgame.cpp:91
msgid "Choose Course to Play"
msgstr "Kies Natuurlik na Speel"
#: newgame.cpp:125
msgid "Create New"
msgstr "Skep Nuwe"
#: newgame.cpp:126
msgid "You"
msgstr "Jy"
#: newgame.cpp:150
msgid "Highscores"
msgstr "Rekord tellings"
#: newgame.cpp:159
msgid "Add..."
msgstr "Voeg by..."
#: newgame.cpp:172
msgid "Game Options"
msgstr "Speletjie Opsies"
#: newgame.cpp:175
msgid "&Strict mode"
msgstr "Streng modus"
#: newgame.cpp:179
msgid ""
"In strict mode, undo, editing, and switching holes is not allowed. This is "
"generally for competition. Only in strict mode are highscores kept."
msgstr ""
#: newgame.cpp:218
#, c-format
msgid "Par %1"
msgstr ""
#: newgame.cpp:219
msgid "%1 Holes"
msgstr "%1 Gate"
#: newgame.cpp:256
msgid "Pick Kolf Course"
msgstr ""
#: newgame.cpp:278
msgid "Chosen course is already on course list."
msgstr "Gekies natuurlik is alreeds op natuurlik lys."
#: newgame.cpp:290
#, c-format
msgid "Player %1"
msgstr "Speler %1"
#: printdialogpage.cpp:14
msgid "Kolf Options"
msgstr ""
#: printdialogpage.cpp:18
msgid "Draw title text"
msgstr "Teken titel teks"
#. i18n: file kolfui.rc line 12
#: rc.cpp:3
#, no-c-format
msgid "Ho&le"
msgstr "Gat"
#. i18n: file kolfui.rc line 26
#: rc.cpp:6
#, no-c-format
msgid "&Go"
msgstr "Gaan"
#: scoreboard.cpp:18
msgid "Total"
msgstr "Totaal"
#: slope.cpp:31
msgid "Diagonal"
msgstr "Diagonale"
#: slope.cpp:32
msgid "Opposite Diagonal"
msgstr "Teenoorgestelde Diagonale"
#: slope.cpp:33
msgid "Circular"
msgstr "Sirkelvormige"
#: slope.cpp:541
msgid "Reverse direction"
msgstr "Omgekeerde rigting"
#: slope.cpp:547
#, fuzzy
msgid "Grade:"
msgstr "Graad"
#: slope.cpp:554
msgid "Unmovable"
msgstr ""
#: slope.cpp:555
msgid "Whether or not this slope can be moved by other objects, like floaters."
msgstr ""
#: game.h:231
msgid "Puddle"
msgstr ""
#: game.h:244
msgid "Sand"
msgstr "Sand"
#: game.h:281
msgid "Bumper"
msgstr ""
#: game.h:312
msgid "Cup"
msgstr "Koppie"
#: game.h:421
msgid "Black Hole"
msgstr "Swart Gat"
#: game.h:500
msgid "Wall"
msgstr "Wall"
#: game.h:608
msgid "Bridge"
msgstr "Brug"
#: game.h:645
msgid "Sign"
msgstr "Teken"
#: game.h:703
msgid "Windmill"
msgstr ""
#~ msgid "Disca&rd"
#~ msgstr "Gooi weg"
#~ msgid "&Clear"
#~ msgstr "Maak skoon"