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tde-i18n/tde-i18n-nds/messages/tdeartwork/kxsconfig.po

13631 lines
395 KiB

# Translation of kxsconfig.po to Low Saxon
# Heiko Evermann <heiko@evermann.de>, 2004.
# Sönke Dibbern <s_dibbern@web.de>, 2006.
msgid ""
msgstr ""
"Project-Id-Version: kxsconfig\n"
"POT-Creation-Date: 2020-12-16 18:17+0100\n"
"PO-Revision-Date: 2006-12-03 23:52+0100\n"
"Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n"
"Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n"
"Language: nds\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.4\n"
#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr ""
#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr ""
#: kxsconfig.cpp:316
msgid "TDE X Screen Saver Configuration tool"
msgstr "TDE-Programm för't Instellen vun X-Pausschirmen"
#: kxsconfig.cpp:322
msgid "Filename of the screen saver to configure"
msgstr "Dateinaam vun den Pausschirm, den Du instellen wullt"
#: kxsconfig.cpp:323
msgid "Optional screen saver name used in messages"
msgstr "Anner Naam, de binnen Mellen bruukt warrt (optschonaal)"
#: kxsconfig.cpp:338
msgid "KXSConfig"
msgstr "KXSConfig"
#: kxsconfig.cpp:381
#, c-format
msgid "No configuration available for %1"
msgstr "För \"%1\" sünd keen Instellen verföögbor"
#: kxsrun.cpp:49
msgid "TDE X Screen Saver Launcher"
msgstr "TDE-Starter för X-Pausschirmen"
#: kxsrun.cpp:55
msgid "Filename of the screen saver to start"
msgstr "Dateinaam vun den Pausschirm, den Du starten wullt"
#: kxsrun.cpp:56
msgid "Extra options to pass to the screen saver"
msgstr "Anner Optschonen för den Pausschirm"
#: kxsrun.cpp:63
msgid "KXSRun"
msgstr "KXSRun"
#: ScreenSavers/abstractile.xml.h:1
#, fuzzy
msgid "Abstractile"
msgstr "Antrecken"
#: ScreenSavers/abstractile.xml.h:2 ScreenSavers/anemone.xml.h:2
#: ScreenSavers/apollonian.xml.h:13 ScreenSavers/atlantis.xml.h:5
#: ScreenSavers/attraction.xml.h:24 ScreenSavers/blitspin.xml.h:2
#: ScreenSavers/boing.xml.h:5 ScreenSavers/bouncingcow.xml.h:5
#: ScreenSavers/boxed.xml.h:5 ScreenSavers/carousel.xml.h:5
#: ScreenSavers/ccurve.xml.h:5 ScreenSavers/circuit.xml.h:8
#: ScreenSavers/cityflow.xml.h:9 ScreenSavers/companioncube.xml.h:5
#: ScreenSavers/crumbler.xml.h:5 ScreenSavers/cube21.xml.h:8
#: ScreenSavers/cubenetic.xml.h:17 ScreenSavers/cubestack.xml.h:5
#: ScreenSavers/cubestorm.xml.h:5 ScreenSavers/cubetwist.xml.h:5
#: ScreenSavers/cubicgrid.xml.h:5 ScreenSavers/dangerball.xml.h:5
#: ScreenSavers/deepstars.xml.h:5 ScreenSavers/discoball.xml.h:5
#: ScreenSavers/dymaxionmap.xml.h:5 ScreenSavers/energystream.xml.h:2
#: ScreenSavers/eruption.xml.h:10 ScreenSavers/esper.xml.h:5
#: ScreenSavers/fliptext.xml.h:5 ScreenSavers/flyingtoasters.xml.h:5
#: ScreenSavers/fontglide.xml.h:5 ScreenSavers/fuzzyflakes.xml.h:5
#: ScreenSavers/gears.xml.h:5 ScreenSavers/geodesic.xml.h:14
#: ScreenSavers/gflux.xml.h:5 ScreenSavers/gibson.xml.h:5
#: ScreenSavers/glcells.xml.h:25 ScreenSavers/glknots.xml.h:5
#: ScreenSavers/glmatrix.xml.h:8 ScreenSavers/glsnake.xml.h:11
#: ScreenSavers/goop.xml.h:5 ScreenSavers/gravitywell.xml.h:5
#: ScreenSavers/handsy.xml.h:5 ScreenSavers/hexadrop.xml.h:5
#: ScreenSavers/hexstrut.xml.h:5 ScreenSavers/hilbert.xml.h:8
#: ScreenSavers/hydrostat.xml.h:5 ScreenSavers/hypnowheel.xml.h:2
#: ScreenSavers/interference.xml.h:5 ScreenSavers/jigglypuff.xml.h:14
#: ScreenSavers/jigsaw.xml.h:5 ScreenSavers/juggler3d.xml.h:5
#: ScreenSavers/kaleidocycle.xml.h:8 ScreenSavers/maze3d.xml.h:2
#: ScreenSavers/moebiusgears.xml.h:5 ScreenSavers/peepers.xml.h:5
#: ScreenSavers/penetrate.xml.h:2 ScreenSavers/petri.xml.h:16
#: ScreenSavers/phosphor.xml.h:6 ScreenSavers/photopile.xml.h:12
#: ScreenSavers/piecewise.xml.h:8 ScreenSavers/pinion.xml.h:5
#: ScreenSavers/polyhedra.xml.h:5 ScreenSavers/pong.xml.h:2
#: ScreenSavers/pyro.xml.h:2 ScreenSavers/quasicrystal.xml.h:5
#: ScreenSavers/raverhoop.xml.h:11 ScreenSavers/razzledazzle.xml.h:5
#: ScreenSavers/rd-bomb.xml.h:2 ScreenSavers/rocks.xml.h:8
#: ScreenSavers/rubik.xml.h:6 ScreenSavers/rubikblocks.xml.h:8
#: ScreenSavers/skytentacles.xml.h:15 ScreenSavers/slidescreen.xml.h:11
#: ScreenSavers/sonar.xml.h:5 ScreenSavers/speedmine.xml.h:5
#: ScreenSavers/splitflap.xml.h:5 ScreenSavers/superquadrics.xml.h:5
#: ScreenSavers/tangram.xml.h:8 ScreenSavers/topblock.xml.h:5
#: ScreenSavers/tronbit.xml.h:5 ScreenSavers/twang.xml.h:8
#: ScreenSavers/unicrud.xml.h:5 ScreenSavers/unknownpleasures.xml.h:8
#: ScreenSavers/vigilance.xml.h:5 ScreenSavers/voronoi.xml.h:2
#: ScreenSavers/winduprobot.xml.h:5 ScreenSavers/wormhole.xml.h:5
#: ScreenSavers/xjack.xml.h:2
msgid "Slow"
msgstr "Langsam"
#: ScreenSavers/abstractile.xml.h:3 ScreenSavers/anemone.xml.h:3
#: ScreenSavers/apollonian.xml.h:14 ScreenSavers/attraction.xml.h:25
#: ScreenSavers/boing.xml.h:6 ScreenSavers/boxed.xml.h:6
#: ScreenSavers/crumbler.xml.h:6 ScreenSavers/cubestorm.xml.h:6
#: ScreenSavers/cubicgrid.xml.h:6 ScreenSavers/cyclone.xml.h:11
#: ScreenSavers/deepstars.xml.h:6 ScreenSavers/discoball.xml.h:6
#: ScreenSavers/drempels.xml.h:6 ScreenSavers/energystream.xml.h:3
#: ScreenSavers/esper.xml.h:6 ScreenSavers/euphoria.xml.h:17
#: ScreenSavers/fieldlines.xml.h:9 ScreenSavers/fliptext.xml.h:6
#: ScreenSavers/flocks.xml.h:13 ScreenSavers/fontglide.xml.h:6
#: ScreenSavers/fuzzyflakes.xml.h:6 ScreenSavers/gears.xml.h:6
#: ScreenSavers/glknots.xml.h:6 ScreenSavers/goop.xml.h:6
#: ScreenSavers/gravitywell.xml.h:6 ScreenSavers/handsy.xml.h:6
#: ScreenSavers/hexadrop.xml.h:6 ScreenSavers/hexstrut.xml.h:6
#: ScreenSavers/hilbert.xml.h:11 ScreenSavers/hufo_tunnel.xml.h:3
#: ScreenSavers/hyperspace.xml.h:3 ScreenSavers/hypnowheel.xml.h:5
#: ScreenSavers/jigsaw.xml.h:6 ScreenSavers/juggler3d.xml.h:6
#: ScreenSavers/kaleidocycle.xml.h:9 ScreenSavers/lattice.xml.h:26
#: ScreenSavers/maze3d.xml.h:3 ScreenSavers/moebiusgears.xml.h:6
#: ScreenSavers/peepers.xml.h:6 ScreenSavers/plasma.xml.h:9
#: ScreenSavers/polyhedra.xml.h:6 ScreenSavers/quasicrystal.xml.h:6
#: ScreenSavers/razzledazzle.xml.h:6 ScreenSavers/skytentacles.xml.h:18
#: ScreenSavers/sonar.xml.h:6 ScreenSavers/splitflap.xml.h:6
#: ScreenSavers/sundancer2.xml.h:4 ScreenSavers/tessellimage.xml.h:6
#: ScreenSavers/unknownpleasures.xml.h:9 ScreenSavers/vigilance.xml.h:6
#: ScreenSavers/xjack.xml.h:3
msgid "Speed"
msgstr "Gauheit"
#: ScreenSavers/abstractile.xml.h:4 ScreenSavers/anemone.xml.h:4
#: ScreenSavers/apollonian.xml.h:15 ScreenSavers/atlantis.xml.h:7
#: ScreenSavers/attraction.xml.h:26 ScreenSavers/blitspin.xml.h:4
#: ScreenSavers/boing.xml.h:7 ScreenSavers/bouncingcow.xml.h:7
#: ScreenSavers/boxed.xml.h:7 ScreenSavers/carousel.xml.h:7
#: ScreenSavers/ccurve.xml.h:7 ScreenSavers/circuit.xml.h:10
#: ScreenSavers/cityflow.xml.h:11 ScreenSavers/companioncube.xml.h:7
#: ScreenSavers/crumbler.xml.h:7 ScreenSavers/cube21.xml.h:10
#: ScreenSavers/cubenetic.xml.h:19 ScreenSavers/cubestack.xml.h:7
#: ScreenSavers/cubestorm.xml.h:7 ScreenSavers/cubetwist.xml.h:7
#: ScreenSavers/cubicgrid.xml.h:7 ScreenSavers/dangerball.xml.h:7
#: ScreenSavers/deepstars.xml.h:7 ScreenSavers/discoball.xml.h:7
#: ScreenSavers/dymaxionmap.xml.h:7 ScreenSavers/energystream.xml.h:4
#: ScreenSavers/eruption.xml.h:12 ScreenSavers/esper.xml.h:7
#: ScreenSavers/fliptext.xml.h:7 ScreenSavers/flyingtoasters.xml.h:7
#: ScreenSavers/fontglide.xml.h:7 ScreenSavers/fuzzyflakes.xml.h:7
#: ScreenSavers/gears.xml.h:7 ScreenSavers/geodesic.xml.h:16
#: ScreenSavers/gflux.xml.h:7 ScreenSavers/gibson.xml.h:7
#: ScreenSavers/glknots.xml.h:7 ScreenSavers/glmatrix.xml.h:10
#: ScreenSavers/glsnake.xml.h:13 ScreenSavers/goop.xml.h:7
#: ScreenSavers/gravitywell.xml.h:7 ScreenSavers/handsy.xml.h:7
#: ScreenSavers/hexadrop.xml.h:7 ScreenSavers/hexstrut.xml.h:7
#: ScreenSavers/hilbert.xml.h:10 ScreenSavers/hydrostat.xml.h:7
#: ScreenSavers/hypnowheel.xml.h:4 ScreenSavers/interference.xml.h:7
#: ScreenSavers/jigglypuff.xml.h:16 ScreenSavers/jigsaw.xml.h:7
#: ScreenSavers/juggler3d.xml.h:7 ScreenSavers/kaleidocycle.xml.h:10
#: ScreenSavers/maze3d.xml.h:4 ScreenSavers/moebiusgears.xml.h:7
#: ScreenSavers/peepers.xml.h:7 ScreenSavers/penetrate.xml.h:4
#: ScreenSavers/petri.xml.h:18 ScreenSavers/phosphor.xml.h:8
#: ScreenSavers/photopile.xml.h:14 ScreenSavers/piecewise.xml.h:10
#: ScreenSavers/pinion.xml.h:7 ScreenSavers/polyhedra.xml.h:7
#: ScreenSavers/pong.xml.h:4 ScreenSavers/pyro.xml.h:4
#: ScreenSavers/quasicrystal.xml.h:7 ScreenSavers/raverhoop.xml.h:13
#: ScreenSavers/razzledazzle.xml.h:7 ScreenSavers/rd-bomb.xml.h:4
#: ScreenSavers/rocks.xml.h:10 ScreenSavers/rubik.xml.h:8
#: ScreenSavers/rubikblocks.xml.h:10 ScreenSavers/skytentacles.xml.h:17
#: ScreenSavers/slidescreen.xml.h:13 ScreenSavers/sonar.xml.h:7
#: ScreenSavers/speedmine.xml.h:7 ScreenSavers/splitflap.xml.h:7
#: ScreenSavers/starwars.xml.h:5 ScreenSavers/superquadrics.xml.h:7
#: ScreenSavers/tangram.xml.h:10 ScreenSavers/topblock.xml.h:7
#: ScreenSavers/tronbit.xml.h:7 ScreenSavers/unicrud.xml.h:7
#: ScreenSavers/unknownpleasures.xml.h:10 ScreenSavers/vigilance.xml.h:7
#: ScreenSavers/voronoi.xml.h:4 ScreenSavers/winduprobot.xml.h:7
#: ScreenSavers/wormhole.xml.h:7 ScreenSavers/xjack.xml.h:4
msgid "Fast"
msgstr "Gau"
#: ScreenSavers/abstractile.xml.h:5 ScreenSavers/ccurve.xml.h:2
#: ScreenSavers/flame.xml.h:5 ScreenSavers/maze.xml.h:13
msgid "0 seconds"
msgstr "0 Sekunnen"
#: ScreenSavers/abstractile.xml.h:6 ScreenSavers/boxed.xml.h:17
#: ScreenSavers/celtic.xml.h:6 ScreenSavers/coral.xml.h:6
#: ScreenSavers/cube21.xml.h:22 ScreenSavers/epicycle.xml.h:9
#: ScreenSavers/flame.xml.h:6 ScreenSavers/glcells.xml.h:6
#: ScreenSavers/helix.xml.h:6 ScreenSavers/imsmap.xml.h:6
#: ScreenSavers/rorschach.xml.h:9 ScreenSavers/rubikblocks.xml.h:16
#: ScreenSavers/tangram.xml.h:6 ScreenSavers/xlyap.xml.h:6
#: ScreenSavers/xspirograph.xml.h:6
#, fuzzy
msgid "Linger"
msgstr "Menger-Swamm"
#: ScreenSavers/abstractile.xml.h:7 ScreenSavers/voronoi.xml.h:16
#, fuzzy
msgid "60 seconds"
msgstr "0 Sekunnen"
#: ScreenSavers/abstractile.xml.h:8
#, fuzzy
msgid "Random tile layout"
msgstr "Tofällig Bewegen"
#: ScreenSavers/abstractile.xml.h:9
#, fuzzy
msgid "Flat tiles"
msgstr "Eenfach Licht"
#: ScreenSavers/abstractile.xml.h:10
msgid "Thin tiles"
msgstr ""
#: ScreenSavers/abstractile.xml.h:11
msgid "Outline tiles"
msgstr ""
#: ScreenSavers/abstractile.xml.h:12
msgid "Block tiles"
msgstr ""
#: ScreenSavers/abstractile.xml.h:13
msgid "Neon tiles"
msgstr ""
#: ScreenSavers/abstractile.xml.h:14
#, fuzzy
msgid "Tiled tiles"
msgstr "Kachelgrött"
#: ScreenSavers/abstractile.xml.h:15 ScreenSavers/anemone.xml.h:16
#: ScreenSavers/anemotaxis.xml.h:12 ScreenSavers/antinspect.xml.h:5
#: ScreenSavers/antmaze.xml.h:5 ScreenSavers/antspotlight.xml.h:5
#: ScreenSavers/apollonian.xml.h:16 ScreenSavers/apple2.xml.h:9
#: ScreenSavers/atlantis.xml.h:19 ScreenSavers/attraction.xml.h:32
#: ScreenSavers/atunnel.xml.h:8 ScreenSavers/barcode.xml.h:9
#: ScreenSavers/blaster.xml.h:11 ScreenSavers/blinkbox.xml.h:12
#: ScreenSavers/blitspin.xml.h:9 ScreenSavers/blocktube.xml.h:11
#: ScreenSavers/boing.xml.h:14 ScreenSavers/bouboule.xml.h:11
#: ScreenSavers/bouncingcow.xml.h:13 ScreenSavers/boxed.xml.h:23
#: ScreenSavers/boxfit.xml.h:15 ScreenSavers/braid.xml.h:13
#: ScreenSavers/bsod.xml.h:5 ScreenSavers/bubble3d.xml.h:11
#: ScreenSavers/bumps.xml.h:11 ScreenSavers/cage.xml.h:6
#: ScreenSavers/carousel.xml.h:18 ScreenSavers/ccurve.xml.h:11
#: ScreenSavers/celtic.xml.h:9 ScreenSavers/circuit.xml.h:14
#: ScreenSavers/cityflow.xml.h:17 ScreenSavers/cloudlife.xml.h:12
#: ScreenSavers/companioncube.xml.h:14 ScreenSavers/compass.xml.h:5
#: ScreenSavers/coral.xml.h:14 ScreenSavers/crackberg.xml.h:18
#: ScreenSavers/crumbler.xml.h:15 ScreenSavers/crystal.xml.h:15
#: ScreenSavers/cube21.xml.h:26 ScreenSavers/cubenetic.xml.h:26
#: ScreenSavers/cubestack.xml.h:16 ScreenSavers/cubestorm.xml.h:20
#: ScreenSavers/cubetwist.xml.h:18 ScreenSavers/cubicgrid.xml.h:12
#: ScreenSavers/cwaves.xml.h:9 ScreenSavers/cynosure.xml.h:11
#: ScreenSavers/dangerball.xml.h:14 ScreenSavers/decayscreen.xml.h:23
#: ScreenSavers/deco.xml.h:14 ScreenSavers/deepstars.xml.h:9
#: ScreenSavers/deluxe.xml.h:16 ScreenSavers/demon.xml.h:15
#: ScreenSavers/discoball.xml.h:14 ScreenSavers/discrete.xml.h:11
#: ScreenSavers/distort.xml.h:22 ScreenSavers/drift.xml.h:11
#: ScreenSavers/dymaxionmap.xml.h:16 ScreenSavers/endgame.xml.h:6
#: ScreenSavers/energystream.xml.h:7 ScreenSavers/engine.xml.h:19
#: ScreenSavers/epicycle.xml.h:14 ScreenSavers/eruption.xml.h:22
#: ScreenSavers/esper.xml.h:9 ScreenSavers/etruscanvenus.xml.h:42
#: ScreenSavers/euler2d.xml.h:29 ScreenSavers/extrusion.xml.h:17
#: ScreenSavers/fadeplot.xml.h:14 ScreenSavers/fiberlamp.xml.h:11
#: ScreenSavers/filmleader.xml.h:9 ScreenSavers/fireworkx.xml.h:10
#: ScreenSavers/flame.xml.h:14 ScreenSavers/flipflop.xml.h:14
#: ScreenSavers/flipscreen3d.xml.h:6 ScreenSavers/fliptext.xml.h:15
#: ScreenSavers/flow.xml.h:21 ScreenSavers/fluidballs.xml.h:22
#: ScreenSavers/flurry.xml.h:2 ScreenSavers/flyingtoasters.xml.h:15
#: ScreenSavers/fontglide.xml.h:16 ScreenSavers/fuzzyflakes.xml.h:12
#: ScreenSavers/galaxy.xml.h:13 ScreenSavers/gears.xml.h:14
#: ScreenSavers/geodesic.xml.h:10 ScreenSavers/geodesicgears.xml.h:13
#: ScreenSavers/gflux.xml.h:19 ScreenSavers/gibson.xml.h:15
#: ScreenSavers/glblur.xml.h:17 ScreenSavers/glcells.xml.h:32
#: ScreenSavers/gleidescope.xml.h:14 ScreenSavers/glhanoi.xml.h:16
#: ScreenSavers/glknots.xml.h:24 ScreenSavers/glmatrix.xml.h:20
#: ScreenSavers/glplanet.xml.h:19 ScreenSavers/glschool.xml.h:17
#: ScreenSavers/glslideshow.xml.h:20 ScreenSavers/glsnake.xml.h:18
#: ScreenSavers/gltext.xml.h:19 ScreenSavers/goop.xml.h:13
#: ScreenSavers/grav.xml.h:12 ScreenSavers/greynetic.xml.h:6
#: ScreenSavers/halftone.xml.h:17 ScreenSavers/halo.xml.h:14
#: ScreenSavers/handsy.xml.h:23 ScreenSavers/helix.xml.h:8
#: ScreenSavers/hexadrop.xml.h:22 ScreenSavers/hexstrut.xml.h:17
#: ScreenSavers/hilbert.xml.h:20 ScreenSavers/hopalong.xml.h:23
#: ScreenSavers/hydrostat.xml.h:29 ScreenSavers/hypertorus.xml.h:5
#: ScreenSavers/hypnowheel.xml.h:8 ScreenSavers/ifs.xml.h:68
#: ScreenSavers/imsmap.xml.h:18 ScreenSavers/interaggregate.xml.h:8
#: ScreenSavers/interference.xml.h:21 ScreenSavers/intermomentary.xml.h:8
#: ScreenSavers/jigglypuff.xml.h:10 ScreenSavers/jigsaw.xml.h:15
#: ScreenSavers/juggler3d.xml.h:21 ScreenSavers/julia.xml.h:14
#: ScreenSavers/kaleidescope.xml.h:13 ScreenSavers/kaleidocycle.xml.h:21
#: ScreenSavers/klein.xml.h:47 ScreenSavers/kumppa.xml.h:8
#: ScreenSavers/lament.xml.h:7 ScreenSavers/lavalite.xml.h:16
#: ScreenSavers/lcdscrub.xml.h:7 ScreenSavers/lockward.xml.h:9
#: ScreenSavers/loop.xml.h:12 ScreenSavers/m6502.xml.h:3
#: ScreenSavers/maze.xml.h:12 ScreenSavers/maze3d.xml.h:10
#: ScreenSavers/memscroller.xml.h:9 ScreenSavers/menger.xml.h:20
#: ScreenSavers/metaballs.xml.h:16 ScreenSavers/mirrorblob.xml.h:25
#: ScreenSavers/moebius.xml.h:7 ScreenSavers/moebiusgears.xml.h:14
#: ScreenSavers/moire.xml.h:12 ScreenSavers/moire2.xml.h:9
#: ScreenSavers/molecule.xml.h:15 ScreenSavers/morph3d.xml.h:11
#: ScreenSavers/mountain.xml.h:11 ScreenSavers/munch.xml.h:16
#: ScreenSavers/nerverot.xml.h:21 ScreenSavers/noof.xml.h:5
#: ScreenSavers/noseguy.xml.h:2 ScreenSavers/pacman.xml.h:6
#: ScreenSavers/pedal.xml.h:9 ScreenSavers/peepers.xml.h:17
#: ScreenSavers/penetrate.xml.h:8 ScreenSavers/penrose.xml.h:12
#: ScreenSavers/petri.xml.h:5 ScreenSavers/phosphor.xml.h:13
#: ScreenSavers/photopile.xml.h:22 ScreenSavers/piecewise.xml.h:15
#: ScreenSavers/pinion.xml.h:16 ScreenSavers/pipes.xml.h:20
#: ScreenSavers/polyhedra.xml.h:168 ScreenSavers/polyominoes.xml.h:12
#: ScreenSavers/polytopes.xml.h:18 ScreenSavers/pong.xml.h:9
#: ScreenSavers/popsquares.xml.h:21 ScreenSavers/projectiveplane.xml.h:45
#: ScreenSavers/providence.xml.h:7 ScreenSavers/pulsar.xml.h:14
#: ScreenSavers/pyro.xml.h:14 ScreenSavers/qix.xml.h:24
#: ScreenSavers/quasicrystal.xml.h:13 ScreenSavers/queens.xml.h:6
#: ScreenSavers/raverhoop.xml.h:20 ScreenSavers/razzledazzle.xml.h:20
#: ScreenSavers/rd-bomb.xml.h:17 ScreenSavers/ripples.xml.h:18
#: ScreenSavers/rocks.xml.h:17 ScreenSavers/romanboy.xml.h:43
#: ScreenSavers/rorschach.xml.h:11 ScreenSavers/rotzoomer.xml.h:15
#: ScreenSavers/rubik.xml.h:11 ScreenSavers/rubikblocks.xml.h:20
#: ScreenSavers/sballs.xml.h:16 ScreenSavers/scooter.xml.h:17
#: ScreenSavers/shadebobs.xml.h:16 ScreenSavers/sierpinski.xml.h:13
#: ScreenSavers/sierpinski3d.xml.h:10 ScreenSavers/skytentacles.xml.h:25
#: ScreenSavers/slidescreen.xml.h:18 ScreenSavers/slip.xml.h:13
#: ScreenSavers/sonar.xml.h:34 ScreenSavers/speedmine.xml.h:17
#: ScreenSavers/spheremonics.xml.h:22 ScreenSavers/splitflap.xml.h:25
#: ScreenSavers/splodesic.xml.h:11 ScreenSavers/spotlight.xml.h:11
#: ScreenSavers/sproingies.xml.h:9 ScreenSavers/squiral.xml.h:17
#: ScreenSavers/stairs.xml.h:5 ScreenSavers/starfish.xml.h:17
#: ScreenSavers/starwars.xml.h:15 ScreenSavers/stonerview.xml.h:7
#: ScreenSavers/strange.xml.h:23 ScreenSavers/substrate.xml.h:19
#: ScreenSavers/superquadrics.xml.h:13 ScreenSavers/surfaces.xml.h:27
#: ScreenSavers/swirl.xml.h:11 ScreenSavers/tangram.xml.h:16
#: ScreenSavers/tessellimage.xml.h:19 ScreenSavers/thornbird.xml.h:16
#: ScreenSavers/timetunnel.xml.h:8 ScreenSavers/topblock.xml.h:24
#: ScreenSavers/triangle.xml.h:8 ScreenSavers/tronbit.xml.h:11
#: ScreenSavers/truchet.xml.h:6 ScreenSavers/twang.xml.h:18
#: ScreenSavers/unicrud.xml.h:10 ScreenSavers/unknownpleasures.xml.h:17
#: ScreenSavers/vermiculate.xml.h:5 ScreenSavers/vfeedback.xml.h:9
#: ScreenSavers/vidwhacker.xml.h:6 ScreenSavers/voronoi.xml.h:11
#: ScreenSavers/wander.xml.h:13 ScreenSavers/webcollage.xml.h:11
#: ScreenSavers/whirlwindwarp.xml.h:8 ScreenSavers/winduprobot.xml.h:22
#: ScreenSavers/wormhole.xml.h:11 ScreenSavers/xanalogtv.xml.h:2
#: ScreenSavers/xflame.xml.h:7 ScreenSavers/xjack.xml.h:6
#: ScreenSavers/xlyap.xml.h:9 ScreenSavers/xmatrix.xml.h:21
#: ScreenSavers/xrayswarm.xml.h:5 ScreenSavers/xspirograph.xml.h:9
#: ScreenSavers/zoom.xml.h:15
msgid "Show frame rate"
msgstr ""
#: ScreenSavers/abstractile.xml.h:16
msgid ""
"Mosaic patterns of interlocking tiles. Written by Steve Sundstrom; 2004."
msgstr ""
#: ScreenSavers/anemone.xml.h:1
#, fuzzy
msgid "Anemone"
msgstr "Dämoon"
#: ScreenSavers/anemone.xml.h:5 ScreenSavers/anemotaxis.xml.h:8
#: ScreenSavers/binaryring.xml.h:8 ScreenSavers/blaster.xml.h:7
#: ScreenSavers/bouboule.xml.h:5 ScreenSavers/boxed.xml.h:8
#: ScreenSavers/cityflow.xml.h:5 ScreenSavers/coral.xml.h:11
#: ScreenSavers/crackberg.xml.h:8 ScreenSavers/crumbler.xml.h:8
#: ScreenSavers/cubenetic.xml.h:5 ScreenSavers/cubestorm.xml.h:8
#: ScreenSavers/dangerball.xml.h:8 ScreenSavers/eruption.xml.h:5
#: ScreenSavers/euler2d.xml.h:5 ScreenSavers/fiberlamp.xml.h:5
#: ScreenSavers/flame.xml.h:8 ScreenSavers/flow.xml.h:5
#: ScreenSavers/fluidballs.xml.h:5 ScreenSavers/fuzzyflakes.xml.h:8
#: ScreenSavers/glcells.xml.h:8 ScreenSavers/glschool.xml.h:5
#: ScreenSavers/goop.xml.h:8 ScreenSavers/grav.xml.h:5
#: ScreenSavers/halftone.xml.h:5 ScreenSavers/halo.xml.h:5
#: ScreenSavers/hydrostat.xml.h:14 ScreenSavers/interaggregate.xml.h:5
#: ScreenSavers/interference.xml.h:11 ScreenSavers/jigsaw.xml.h:8
#: ScreenSavers/julia.xml.h:5 ScreenSavers/kaleidescope.xml.h:5
#: ScreenSavers/nerverot.xml.h:8 ScreenSavers/pedal.xml.h:5
#: ScreenSavers/peepers.xml.h:8 ScreenSavers/petri.xml.h:10
#: ScreenSavers/piecewise.xml.h:5 ScreenSavers/qix.xml.h:5
#: ScreenSavers/rocks.xml.h:5 ScreenSavers/sierpinski.xml.h:5
#: ScreenSavers/slip.xml.h:5 ScreenSavers/substrate.xml.h:8
#: ScreenSavers/swirl.xml.h:5 ScreenSavers/thornbird.xml.h:5
#: ScreenSavers/topblock.xml.h:13 ScreenSavers/unknownpleasures.xml.h:5
#: ScreenSavers/voronoi.xml.h:5 ScreenSavers/whirlwindwarp.xml.h:2
#: ScreenSavers/wormhole.xml.h:8
msgid "Few"
msgstr "Wenige"
#: ScreenSavers/anemone.xml.h:6 ScreenSavers/fuzzyflakes.xml.h:20
#: ScreenSavers/hypnowheel.xml.h:13
msgid "Arms"
msgstr ""
#: ScreenSavers/anemone.xml.h:7 ScreenSavers/anemotaxis.xml.h:10
#: ScreenSavers/apollonian.xml.h:12 ScreenSavers/attraction.xml.h:19
#: ScreenSavers/blaster.xml.h:9 ScreenSavers/bouboule.xml.h:7
#: ScreenSavers/braid.xml.h:10 ScreenSavers/cityflow.xml.h:7
#: ScreenSavers/coral.xml.h:13 ScreenSavers/crumbler.xml.h:10
#: ScreenSavers/crystal.xml.h:7 ScreenSavers/cubenetic.xml.h:7
#: ScreenSavers/cubestorm.xml.h:10 ScreenSavers/cynosure.xml.h:7
#: ScreenSavers/deco.xml.h:7 ScreenSavers/deluxe.xml.h:13
#: ScreenSavers/demon.xml.h:13 ScreenSavers/discrete.xml.h:10
#: ScreenSavers/drift.xml.h:10 ScreenSavers/epicycle.xml.h:7
#: ScreenSavers/eruption.xml.h:7 ScreenSavers/euler2d.xml.h:7
#: ScreenSavers/fadeplot.xml.h:13 ScreenSavers/fiberlamp.xml.h:7
#: ScreenSavers/flame.xml.h:10 ScreenSavers/flow.xml.h:7
#: ScreenSavers/fluidballs.xml.h:7 ScreenSavers/fuzzyflakes.xml.h:10
#: ScreenSavers/galaxy.xml.h:11 ScreenSavers/glcells.xml.h:10
#: ScreenSavers/goop.xml.h:10 ScreenSavers/grav.xml.h:7
#: ScreenSavers/halftone.xml.h:7 ScreenSavers/halo.xml.h:7
#: ScreenSavers/handsy.xml.h:10 ScreenSavers/hopalong.xml.h:11
#: ScreenSavers/hydrostat.xml.h:10 ScreenSavers/ifs.xml.h:64
#: ScreenSavers/imsmap.xml.h:13 ScreenSavers/interaggregate.xml.h:7
#: ScreenSavers/interference.xml.h:13 ScreenSavers/jigsaw.xml.h:10
#: ScreenSavers/julia.xml.h:13 ScreenSavers/kaleidescope.xml.h:7
#: ScreenSavers/loop.xml.h:10 ScreenSavers/metaballs.xml.h:10
#: ScreenSavers/moire.xml.h:7 ScreenSavers/moire2.xml.h:7
#: ScreenSavers/mountain.xml.h:10 ScreenSavers/munch.xml.h:10
#: ScreenSavers/nerverot.xml.h:10 ScreenSavers/pedal.xml.h:7
#: ScreenSavers/peepers.xml.h:10 ScreenSavers/penrose.xml.h:7
#: ScreenSavers/petri.xml.h:12 ScreenSavers/piecewise.xml.h:7
#: ScreenSavers/polyominoes.xml.h:11 ScreenSavers/qix.xml.h:7
#: ScreenSavers/razzledazzle.xml.h:10 ScreenSavers/rd-bomb.xml.h:16
#: ScreenSavers/rocks.xml.h:7 ScreenSavers/shadebobs.xml.h:10
#: ScreenSavers/sierpinski.xml.h:7 ScreenSavers/slip.xml.h:7
#: ScreenSavers/squiral.xml.h:15 ScreenSavers/starfish.xml.h:16
#: ScreenSavers/strange.xml.h:22 ScreenSavers/swirl.xml.h:7
#: ScreenSavers/thornbird.xml.h:7 ScreenSavers/topblock.xml.h:15
#: ScreenSavers/triangle.xml.h:7 ScreenSavers/unknownpleasures.xml.h:7
#: ScreenSavers/voronoi.xml.h:7 ScreenSavers/whirlwindwarp.xml.h:4
msgid "Many"
msgstr "Vele"
#: ScreenSavers/anemone.xml.h:8 ScreenSavers/skytentacles.xml.h:3
msgid "Tentacles"
msgstr ""
#: ScreenSavers/anemone.xml.h:9 ScreenSavers/cubestack.xml.h:8
#: ScreenSavers/cubestorm.xml.h:14 ScreenSavers/cubetwist.xml.h:8
#: ScreenSavers/deluxe.xml.h:5 ScreenSavers/fadeplot.xml.h:5
#: ScreenSavers/fuzzyflakes.xml.h:21 ScreenSavers/glknots.xml.h:19
#: ScreenSavers/hexstrut.xml.h:11 ScreenSavers/hilbert.xml.h:15
#: ScreenSavers/hydrostat.xml.h:16 ScreenSavers/lorenz.xml.h:8
#: ScreenSavers/razzledazzle.xml.h:14 ScreenSavers/skytentacles.xml.h:8
#: ScreenSavers/starfish.xml.h:11 ScreenSavers/thornbird.xml.h:8
msgid "Thin"
msgstr "Dünn"
#: ScreenSavers/anemone.xml.h:10 ScreenSavers/cubestack.xml.h:9
#: ScreenSavers/cubetwist.xml.h:9 ScreenSavers/fadeplot.xml.h:6
#: ScreenSavers/fuzzyflakes.xml.h:22 ScreenSavers/glknots.xml.h:20
#: ScreenSavers/hydrostat.xml.h:17 ScreenSavers/moire2.xml.h:8
#: ScreenSavers/skytentacles.xml.h:9 ScreenSavers/thornbird.xml.h:9
msgid "Thickness"
msgstr "Dickde"
#: ScreenSavers/anemone.xml.h:11 ScreenSavers/cubestack.xml.h:10
#: ScreenSavers/cubestorm.xml.h:16 ScreenSavers/cubetwist.xml.h:10
#: ScreenSavers/deluxe.xml.h:7 ScreenSavers/fadeplot.xml.h:7
#: ScreenSavers/fuzzyflakes.xml.h:23 ScreenSavers/glknots.xml.h:21
#: ScreenSavers/hexstrut.xml.h:13 ScreenSavers/hilbert.xml.h:17
#: ScreenSavers/hydrostat.xml.h:18 ScreenSavers/lorenz.xml.h:10
#: ScreenSavers/razzledazzle.xml.h:16 ScreenSavers/skytentacles.xml.h:10
#: ScreenSavers/starfish.xml.h:13 ScreenSavers/thornbird.xml.h:10
msgid "Thick"
msgstr "Dick"
#: ScreenSavers/anemone.xml.h:12 ScreenSavers/fireflies.xml.h:32
#: ScreenSavers/pyro.xml.h:10 ScreenSavers/splodesic.xml.h:7
#: ScreenSavers/winduprobot.xml.h:19
msgid "Often"
msgstr "Faken"
#: ScreenSavers/anemone.xml.h:13
msgid "Withdraw freqency"
msgstr ""
#: ScreenSavers/anemone.xml.h:14
msgid "Rarely"
msgstr ""
#: ScreenSavers/anemone.xml.h:15
#, fuzzy
msgid "Turn speed"
msgstr "Bewegengauheit"
#: ScreenSavers/anemone.xml.h:17
msgid "Wiggling tentacles. Written by Gabriel Finch; 2002."
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:1
msgid "Anemotaxis"
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:2 ScreenSavers/antinspect.xml.h:2
#: ScreenSavers/antmaze.xml.h:2 ScreenSavers/antspotlight.xml.h:2
#: ScreenSavers/apple2.xml.h:10 ScreenSavers/atlantis.xml.h:2
#: ScreenSavers/attraction.xml.h:11 ScreenSavers/atunnel.xml.h:2
#: ScreenSavers/barcode.xml.h:2 ScreenSavers/binaryring.xml.h:2
#: ScreenSavers/blaster.xml.h:2 ScreenSavers/blinkbox.xml.h:2
#: ScreenSavers/blocktube.xml.h:2 ScreenSavers/bouboule.xml.h:2
#: ScreenSavers/bouncingcow.xml.h:2 ScreenSavers/boxed.xml.h:2
#: ScreenSavers/boxfit.xml.h:2 ScreenSavers/braid.xml.h:2
#: ScreenSavers/bubble3d.xml.h:2 ScreenSavers/bumps.xml.h:3
#: ScreenSavers/cage.xml.h:2 ScreenSavers/carousel.xml.h:2
#: ScreenSavers/ccurve.xml.h:8 ScreenSavers/celtic.xml.h:2
#: ScreenSavers/circuit.xml.h:2 ScreenSavers/cityflow.xml.h:2
#: ScreenSavers/cloudlife.xml.h:2 ScreenSavers/companioncube.xml.h:2
#: ScreenSavers/compass.xml.h:2 ScreenSavers/coral.xml.h:2
#: ScreenSavers/crackberg.xml.h:2 ScreenSavers/crumbler.xml.h:2
#: ScreenSavers/crystal.xml.h:2 ScreenSavers/cube21.xml.h:2
#: ScreenSavers/cubenetic.xml.h:2 ScreenSavers/cubestack.xml.h:2
#: ScreenSavers/cubestorm.xml.h:2 ScreenSavers/cubetwist.xml.h:2
#: ScreenSavers/cubicgrid.xml.h:2 ScreenSavers/cwaves.xml.h:2
#: ScreenSavers/cynosure.xml.h:2 ScreenSavers/dangerball.xml.h:2
#: ScreenSavers/decayscreen.xml.h:2 ScreenSavers/deepstars.xml.h:2
#: ScreenSavers/deluxe.xml.h:2 ScreenSavers/demon.xml.h:2
#: ScreenSavers/discoball.xml.h:2 ScreenSavers/discrete.xml.h:2
#: ScreenSavers/distort.xml.h:2 ScreenSavers/drift.xml.h:2
#: ScreenSavers/dymaxionmap.xml.h:2 ScreenSavers/endgame.xml.h:2
#: ScreenSavers/engine.xml.h:2 ScreenSavers/epicycle.xml.h:2
#: ScreenSavers/eruption.xml.h:2 ScreenSavers/esper.xml.h:2
#: ScreenSavers/etruscanvenus.xml.h:39 ScreenSavers/euler2d.xml.h:2
#: ScreenSavers/extrusion.xml.h:2 ScreenSavers/fadeplot.xml.h:2
#: ScreenSavers/fiberlamp.xml.h:2 ScreenSavers/filmleader.xml.h:2
#: ScreenSavers/fireworkx.xml.h:2 ScreenSavers/flame.xml.h:2
#: ScreenSavers/flipflop.xml.h:2 ScreenSavers/flipscreen3d.xml.h:2
#: ScreenSavers/fliptext.xml.h:2 ScreenSavers/flow.xml.h:2
#: ScreenSavers/fluidballs.xml.h:2 ScreenSavers/flyingtoasters.xml.h:2
#: ScreenSavers/fontglide.xml.h:2 ScreenSavers/fuzzyflakes.xml.h:2
#: ScreenSavers/galaxy.xml.h:2 ScreenSavers/gears.xml.h:2
#: ScreenSavers/geodesic.xml.h:11 ScreenSavers/geodesicgears.xml.h:2
#: ScreenSavers/gflux.xml.h:2 ScreenSavers/gibson.xml.h:2
#: ScreenSavers/glblur.xml.h:2 ScreenSavers/glcells.xml.h:2
#: ScreenSavers/gleidescope.xml.h:2 ScreenSavers/glhanoi.xml.h:2
#: ScreenSavers/glitchpeg.xml.h:2 ScreenSavers/glknots.xml.h:2
#: ScreenSavers/glmatrix.xml.h:2 ScreenSavers/glplanet.xml.h:3
#: ScreenSavers/glschool.xml.h:2 ScreenSavers/glslideshow.xml.h:2
#: ScreenSavers/glsnake.xml.h:2 ScreenSavers/gltext.xml.h:2
#: ScreenSavers/goop.xml.h:2 ScreenSavers/grav.xml.h:2
#: ScreenSavers/gravitywell.xml.h:2 ScreenSavers/greynetic.xml.h:2
#: ScreenSavers/halftone.xml.h:2 ScreenSavers/halo.xml.h:2
#: ScreenSavers/handsy.xml.h:2 ScreenSavers/helix.xml.h:2
#: ScreenSavers/hexadrop.xml.h:2 ScreenSavers/hexstrut.xml.h:2
#: ScreenSavers/hopalong.xml.h:2 ScreenSavers/hydrostat.xml.h:2
#: ScreenSavers/hypertorus.xml.h:2 ScreenSavers/hypnowheel.xml.h:14
#: ScreenSavers/ifs.xml.h:2 ScreenSavers/imsmap.xml.h:2
#: ScreenSavers/interaggregate.xml.h:2 ScreenSavers/interference.xml.h:2
#: ScreenSavers/intermomentary.xml.h:2 ScreenSavers/jigglypuff.xml.h:11
#: ScreenSavers/jigsaw.xml.h:2 ScreenSavers/juggler3d.xml.h:2
#: ScreenSavers/julia.xml.h:2 ScreenSavers/kaleidescope.xml.h:2
#: ScreenSavers/kaleidocycle.xml.h:2 ScreenSavers/klein.xml.h:44
#: ScreenSavers/kumppa.xml.h:2 ScreenSavers/lament.xml.h:2
#: ScreenSavers/lavalite.xml.h:2 ScreenSavers/lcdscrub.xml.h:2
#: ScreenSavers/lockward.xml.h:2 ScreenSavers/loop.xml.h:2
#: ScreenSavers/m6502.xml.h:7 ScreenSavers/matrixview.xml.h:11
#: ScreenSavers/maze.xml.h:2 ScreenSavers/maze3d.xml.h:5
#: ScreenSavers/memscroller.xml.h:2 ScreenSavers/menger.xml.h:2
#: ScreenSavers/metaballs.xml.h:2 ScreenSavers/mirrorblob.xml.h:2
#: ScreenSavers/moebius.xml.h:2 ScreenSavers/moebiusgears.xml.h:2
#: ScreenSavers/moire2.xml.h:2 ScreenSavers/molecule.xml.h:2
#: ScreenSavers/morph3d.xml.h:2 ScreenSavers/mountain.xml.h:2
#: ScreenSavers/munch.xml.h:2 ScreenSavers/nerverot.xml.h:2
#: ScreenSavers/noof.xml.h:2 ScreenSavers/pacman.xml.h:2
#: ScreenSavers/peepers.xml.h:2 ScreenSavers/penrose.xml.h:2
#: ScreenSavers/petri.xml.h:2 ScreenSavers/phosphor.xml.h:2
#: ScreenSavers/photopile.xml.h:15 ScreenSavers/piecewise.xml.h:2
#: ScreenSavers/pinion.xml.h:2 ScreenSavers/pipes.xml.h:2
#: ScreenSavers/polyhedra.xml.h:2 ScreenSavers/polyominoes.xml.h:3
#: ScreenSavers/polytopes.xml.h:24 ScreenSavers/pong.xml.h:10
#: ScreenSavers/popsquares.xml.h:2 ScreenSavers/projectiveplane.xml.h:37
#: ScreenSavers/providence.xml.h:2 ScreenSavers/pulsar.xml.h:2
#: ScreenSavers/pyro.xml.h:11 ScreenSavers/qix.xml.h:2
#: ScreenSavers/quasicrystal.xml.h:2 ScreenSavers/queens.xml.h:2
#: ScreenSavers/raverhoop.xml.h:2 ScreenSavers/razzledazzle.xml.h:2
#: ScreenSavers/ripples.xml.h:2 ScreenSavers/rocks.xml.h:2
#: ScreenSavers/romanboy.xml.h:40 ScreenSavers/rotzoomer.xml.h:2
#: ScreenSavers/rubik.xml.h:2 ScreenSavers/rubikblocks.xml.h:2
#: ScreenSavers/sballs.xml.h:2 ScreenSavers/scooter.xml.h:2
#: ScreenSavers/shadebobs.xml.h:2 ScreenSavers/sierpinski.xml.h:2
#: ScreenSavers/sierpinski3d.xml.h:2 ScreenSavers/skytentacles.xml.h:11
#: ScreenSavers/slidescreen.xml.h:2 ScreenSavers/slip.xml.h:2
#: ScreenSavers/sonar.xml.h:2 ScreenSavers/speedmine.xml.h:2
#: ScreenSavers/spheremonics.xml.h:2 ScreenSavers/splitflap.xml.h:2
#: ScreenSavers/splodesic.xml.h:2 ScreenSavers/spotlight.xml.h:2
#: ScreenSavers/sproingies.xml.h:2 ScreenSavers/squiral.xml.h:2
#: ScreenSavers/stairs.xml.h:2 ScreenSavers/starfish.xml.h:5
#: ScreenSavers/stonerview.xml.h:2 ScreenSavers/strange.xml.h:2
#: ScreenSavers/substrate.xml.h:2 ScreenSavers/superquadrics.xml.h:2
#: ScreenSavers/surfaces.xml.h:2 ScreenSavers/swirl.xml.h:2
#: ScreenSavers/tangram.xml.h:2 ScreenSavers/tessellimage.xml.h:2
#: ScreenSavers/thornbird.xml.h:2 ScreenSavers/topblock.xml.h:2
#: ScreenSavers/triangle.xml.h:2 ScreenSavers/tronbit.xml.h:2
#: ScreenSavers/truchet.xml.h:2 ScreenSavers/twang.xml.h:2
#: ScreenSavers/unicrud.xml.h:2 ScreenSavers/unknownpleasures.xml.h:2
#: ScreenSavers/vfeedback.xml.h:2 ScreenSavers/vigilance.xml.h:2
#: ScreenSavers/wander.xml.h:2 ScreenSavers/winduprobot.xml.h:2
#: ScreenSavers/wormhole.xml.h:2 ScreenSavers/xanalogtv.xml.h:4
#: ScreenSavers/xflame.xml.h:2 ScreenSavers/xlyap.xml.h:2
#: ScreenSavers/xmatrix.xml.h:15 ScreenSavers/xrayswarm.xml.h:2
#: ScreenSavers/xspirograph.xml.h:2 ScreenSavers/zoom.xml.h:2
msgid "Low"
msgstr "Siet"
#: ScreenSavers/anemotaxis.xml.h:3 ScreenSavers/antinspect.xml.h:3
#: ScreenSavers/antmaze.xml.h:3 ScreenSavers/antspotlight.xml.h:3
#: ScreenSavers/atlantis.xml.h:3 ScreenSavers/atunnel.xml.h:3
#: ScreenSavers/barcode.xml.h:3 ScreenSavers/blaster.xml.h:3
#: ScreenSavers/blinkbox.xml.h:3 ScreenSavers/blocktube.xml.h:3
#: ScreenSavers/bouboule.xml.h:3 ScreenSavers/bouncingcow.xml.h:3
#: ScreenSavers/boxed.xml.h:3 ScreenSavers/boxfit.xml.h:3
#: ScreenSavers/braid.xml.h:3 ScreenSavers/bubble3d.xml.h:3
#: ScreenSavers/bumps.xml.h:5 ScreenSavers/cage.xml.h:3
#: ScreenSavers/carousel.xml.h:3 ScreenSavers/celtic.xml.h:3
#: ScreenSavers/circuit.xml.h:3 ScreenSavers/cityflow.xml.h:3
#: ScreenSavers/cloudlife.xml.h:3 ScreenSavers/companioncube.xml.h:3
#: ScreenSavers/compass.xml.h:3 ScreenSavers/coral.xml.h:3
#: ScreenSavers/crackberg.xml.h:3 ScreenSavers/crumbler.xml.h:3
#: ScreenSavers/crystal.xml.h:3 ScreenSavers/cube21.xml.h:3
#: ScreenSavers/cubenetic.xml.h:3 ScreenSavers/cubestack.xml.h:3
#: ScreenSavers/cubestorm.xml.h:3 ScreenSavers/cubetwist.xml.h:3
#: ScreenSavers/cubicgrid.xml.h:3 ScreenSavers/cwaves.xml.h:3
#: ScreenSavers/cynosure.xml.h:3 ScreenSavers/dangerball.xml.h:3
#: ScreenSavers/decayscreen.xml.h:3 ScreenSavers/deepstars.xml.h:3
#: ScreenSavers/deluxe.xml.h:3 ScreenSavers/demon.xml.h:3
#: ScreenSavers/discoball.xml.h:3 ScreenSavers/discrete.xml.h:3
#: ScreenSavers/distort.xml.h:3 ScreenSavers/drift.xml.h:3
#: ScreenSavers/dymaxionmap.xml.h:3 ScreenSavers/endgame.xml.h:3
#: ScreenSavers/engine.xml.h:3 ScreenSavers/epicycle.xml.h:3
#: ScreenSavers/eruption.xml.h:3 ScreenSavers/esper.xml.h:3
#: ScreenSavers/etruscanvenus.xml.h:40 ScreenSavers/euler2d.xml.h:3
#: ScreenSavers/extrusion.xml.h:3 ScreenSavers/fadeplot.xml.h:3
#: ScreenSavers/fiberlamp.xml.h:3 ScreenSavers/fireworkx.xml.h:3
#: ScreenSavers/flame.xml.h:3 ScreenSavers/flipflop.xml.h:3
#: ScreenSavers/flipscreen3d.xml.h:3 ScreenSavers/fliptext.xml.h:3
#: ScreenSavers/flow.xml.h:3 ScreenSavers/fluidballs.xml.h:3
#: ScreenSavers/flyingtoasters.xml.h:3 ScreenSavers/fontglide.xml.h:3
#: ScreenSavers/fuzzyflakes.xml.h:3 ScreenSavers/galaxy.xml.h:3
#: ScreenSavers/gears.xml.h:3 ScreenSavers/geodesic.xml.h:12
#: ScreenSavers/geodesicgears.xml.h:3 ScreenSavers/gflux.xml.h:3
#: ScreenSavers/gibson.xml.h:3 ScreenSavers/glblur.xml.h:3
#: ScreenSavers/glcells.xml.h:3 ScreenSavers/gleidescope.xml.h:3
#: ScreenSavers/glhanoi.xml.h:3 ScreenSavers/glitchpeg.xml.h:3
#: ScreenSavers/glknots.xml.h:3 ScreenSavers/glmatrix.xml.h:3
#: ScreenSavers/glplanet.xml.h:5 ScreenSavers/glschool.xml.h:3
#: ScreenSavers/glslideshow.xml.h:3 ScreenSavers/glsnake.xml.h:3
#: ScreenSavers/gltext.xml.h:3 ScreenSavers/goop.xml.h:3
#: ScreenSavers/grav.xml.h:3 ScreenSavers/gravitywell.xml.h:3
#: ScreenSavers/greynetic.xml.h:3 ScreenSavers/halftone.xml.h:3
#: ScreenSavers/halo.xml.h:3 ScreenSavers/handsy.xml.h:3
#: ScreenSavers/helix.xml.h:3 ScreenSavers/hexadrop.xml.h:3
#: ScreenSavers/hexstrut.xml.h:3 ScreenSavers/hilbert.xml.h:9
#: ScreenSavers/hopalong.xml.h:3 ScreenSavers/hydrostat.xml.h:3
#: ScreenSavers/hypertorus.xml.h:3 ScreenSavers/hypnowheel.xml.h:3
#: ScreenSavers/ifs.xml.h:3 ScreenSavers/imsmap.xml.h:3
#: ScreenSavers/interaggregate.xml.h:3 ScreenSavers/interference.xml.h:3
#: ScreenSavers/intermomentary.xml.h:3 ScreenSavers/jigglypuff.xml.h:12
#: ScreenSavers/jigsaw.xml.h:3 ScreenSavers/juggler3d.xml.h:3
#: ScreenSavers/julia.xml.h:3 ScreenSavers/kaleidescope.xml.h:3
#: ScreenSavers/kaleidocycle.xml.h:3 ScreenSavers/klein.xml.h:45
#: ScreenSavers/kumppa.xml.h:3 ScreenSavers/lament.xml.h:3
#: ScreenSavers/lavalite.xml.h:3 ScreenSavers/lcdscrub.xml.h:3
#: ScreenSavers/lockward.xml.h:3 ScreenSavers/loop.xml.h:3
#: ScreenSavers/maze.xml.h:3 ScreenSavers/maze3d.xml.h:6
#: ScreenSavers/memscroller.xml.h:3 ScreenSavers/menger.xml.h:3
#: ScreenSavers/metaballs.xml.h:3 ScreenSavers/mirrorblob.xml.h:3
#: ScreenSavers/moebius.xml.h:3 ScreenSavers/moebiusgears.xml.h:3
#: ScreenSavers/moire2.xml.h:3 ScreenSavers/molecule.xml.h:3
#: ScreenSavers/morph3d.xml.h:3 ScreenSavers/mountain.xml.h:3
#: ScreenSavers/munch.xml.h:3 ScreenSavers/nerverot.xml.h:3
#: ScreenSavers/noof.xml.h:3 ScreenSavers/pacman.xml.h:3
#: ScreenSavers/peepers.xml.h:3 ScreenSavers/penrose.xml.h:3
#: ScreenSavers/petri.xml.h:3 ScreenSavers/phosphor.xml.h:3
#: ScreenSavers/photopile.xml.h:16 ScreenSavers/piecewise.xml.h:3
#: ScreenSavers/pinion.xml.h:3 ScreenSavers/pipes.xml.h:3
#: ScreenSavers/polyhedra.xml.h:3 ScreenSavers/polyominoes.xml.h:4
#: ScreenSavers/polytopes.xml.h:25 ScreenSavers/popsquares.xml.h:3
#: ScreenSavers/projectiveplane.xml.h:38 ScreenSavers/providence.xml.h:3
#: ScreenSavers/pulsar.xml.h:3 ScreenSavers/pyro.xml.h:3
#: ScreenSavers/qix.xml.h:3 ScreenSavers/quasicrystal.xml.h:3
#: ScreenSavers/queens.xml.h:3 ScreenSavers/raverhoop.xml.h:3
#: ScreenSavers/razzledazzle.xml.h:3 ScreenSavers/rd-bomb.xml.h:3
#: ScreenSavers/ripples.xml.h:3 ScreenSavers/rocks.xml.h:3
#: ScreenSavers/romanboy.xml.h:41 ScreenSavers/rotzoomer.xml.h:3
#: ScreenSavers/rubik.xml.h:3 ScreenSavers/rubikblocks.xml.h:3
#: ScreenSavers/sballs.xml.h:3 ScreenSavers/scooter.xml.h:3
#: ScreenSavers/shadebobs.xml.h:3 ScreenSavers/sierpinski.xml.h:3
#: ScreenSavers/sierpinski3d.xml.h:3 ScreenSavers/skytentacles.xml.h:16
#: ScreenSavers/slidescreen.xml.h:3 ScreenSavers/slip.xml.h:3
#: ScreenSavers/sonar.xml.h:3 ScreenSavers/speedmine.xml.h:3
#: ScreenSavers/spheremonics.xml.h:3 ScreenSavers/splitflap.xml.h:3
#: ScreenSavers/splodesic.xml.h:3 ScreenSavers/spotlight.xml.h:3
#: ScreenSavers/sproingies.xml.h:3 ScreenSavers/squiral.xml.h:3
#: ScreenSavers/stairs.xml.h:3 ScreenSavers/starfish.xml.h:6
#: ScreenSavers/stonerview.xml.h:3 ScreenSavers/strange.xml.h:3
#: ScreenSavers/substrate.xml.h:3 ScreenSavers/superquadrics.xml.h:3
#: ScreenSavers/surfaces.xml.h:3 ScreenSavers/swirl.xml.h:3
#: ScreenSavers/tangram.xml.h:3 ScreenSavers/tessellimage.xml.h:3
#: ScreenSavers/thornbird.xml.h:3 ScreenSavers/topblock.xml.h:3
#: ScreenSavers/triangle.xml.h:3 ScreenSavers/tronbit.xml.h:3
#: ScreenSavers/truchet.xml.h:3 ScreenSavers/twang.xml.h:3
#: ScreenSavers/unicrud.xml.h:3 ScreenSavers/unknownpleasures.xml.h:3
#: ScreenSavers/vigilance.xml.h:3 ScreenSavers/voronoi.xml.h:3
#: ScreenSavers/wander.xml.h:3 ScreenSavers/winduprobot.xml.h:3
#: ScreenSavers/wormhole.xml.h:3 ScreenSavers/xflame.xml.h:3
#: ScreenSavers/xlyap.xml.h:3 ScreenSavers/xmatrix.xml.h:16
#: ScreenSavers/xrayswarm.xml.h:3 ScreenSavers/xspirograph.xml.h:3
#: ScreenSavers/zoom.xml.h:3
msgid "Frame rate"
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:4 ScreenSavers/antinspect.xml.h:4
#: ScreenSavers/antmaze.xml.h:4 ScreenSavers/antspotlight.xml.h:4
#: ScreenSavers/apple2.xml.h:12 ScreenSavers/atlantis.xml.h:4
#: ScreenSavers/attraction.xml.h:13 ScreenSavers/atunnel.xml.h:4
#: ScreenSavers/barcode.xml.h:4 ScreenSavers/binaryring.xml.h:4
#: ScreenSavers/blaster.xml.h:4 ScreenSavers/blinkbox.xml.h:4
#: ScreenSavers/blocktube.xml.h:4 ScreenSavers/bouboule.xml.h:4
#: ScreenSavers/bouncingcow.xml.h:4 ScreenSavers/boxed.xml.h:4
#: ScreenSavers/boxfit.xml.h:4 ScreenSavers/braid.xml.h:4
#: ScreenSavers/bubble3d.xml.h:4 ScreenSavers/bumps.xml.h:7
#: ScreenSavers/cage.xml.h:4 ScreenSavers/carousel.xml.h:4
#: ScreenSavers/ccurve.xml.h:10 ScreenSavers/celtic.xml.h:4
#: ScreenSavers/circuit.xml.h:4 ScreenSavers/cityflow.xml.h:4
#: ScreenSavers/cloudlife.xml.h:4 ScreenSavers/companioncube.xml.h:4
#: ScreenSavers/compass.xml.h:4 ScreenSavers/coral.xml.h:4
#: ScreenSavers/crackberg.xml.h:4 ScreenSavers/crumbler.xml.h:4
#: ScreenSavers/crystal.xml.h:4 ScreenSavers/cube21.xml.h:4
#: ScreenSavers/cubenetic.xml.h:4 ScreenSavers/cubestack.xml.h:4
#: ScreenSavers/cubestorm.xml.h:4 ScreenSavers/cubetwist.xml.h:4
#: ScreenSavers/cubicgrid.xml.h:4 ScreenSavers/cwaves.xml.h:4
#: ScreenSavers/cynosure.xml.h:4 ScreenSavers/dangerball.xml.h:4
#: ScreenSavers/decayscreen.xml.h:4 ScreenSavers/deepstars.xml.h:4
#: ScreenSavers/deluxe.xml.h:4 ScreenSavers/demon.xml.h:4
#: ScreenSavers/discoball.xml.h:4 ScreenSavers/discrete.xml.h:4
#: ScreenSavers/distort.xml.h:4 ScreenSavers/drift.xml.h:4
#: ScreenSavers/dymaxionmap.xml.h:4 ScreenSavers/endgame.xml.h:4
#: ScreenSavers/engine.xml.h:4 ScreenSavers/epicycle.xml.h:4
#: ScreenSavers/eruption.xml.h:4 ScreenSavers/esper.xml.h:4
#: ScreenSavers/etruscanvenus.xml.h:41 ScreenSavers/euler2d.xml.h:4
#: ScreenSavers/extrusion.xml.h:4 ScreenSavers/fadeplot.xml.h:4
#: ScreenSavers/fiberlamp.xml.h:4 ScreenSavers/filmleader.xml.h:4
#: ScreenSavers/fireworkx.xml.h:4 ScreenSavers/flame.xml.h:4
#: ScreenSavers/flipflop.xml.h:4 ScreenSavers/flipscreen3d.xml.h:4
#: ScreenSavers/fliptext.xml.h:4 ScreenSavers/flow.xml.h:4
#: ScreenSavers/fluidballs.xml.h:4 ScreenSavers/flyingtoasters.xml.h:4
#: ScreenSavers/fontglide.xml.h:4 ScreenSavers/fuzzyflakes.xml.h:4
#: ScreenSavers/galaxy.xml.h:4 ScreenSavers/gears.xml.h:4
#: ScreenSavers/geodesic.xml.h:13 ScreenSavers/geodesicgears.xml.h:4
#: ScreenSavers/gflux.xml.h:4 ScreenSavers/gibson.xml.h:4
#: ScreenSavers/glblur.xml.h:4 ScreenSavers/glcells.xml.h:4
#: ScreenSavers/gleidescope.xml.h:4 ScreenSavers/glhanoi.xml.h:4
#: ScreenSavers/glitchpeg.xml.h:4 ScreenSavers/glknots.xml.h:4
#: ScreenSavers/glmatrix.xml.h:4 ScreenSavers/glplanet.xml.h:7
#: ScreenSavers/glschool.xml.h:4 ScreenSavers/glslideshow.xml.h:4
#: ScreenSavers/glsnake.xml.h:4 ScreenSavers/gltext.xml.h:4
#: ScreenSavers/goop.xml.h:4 ScreenSavers/grav.xml.h:4
#: ScreenSavers/gravitywell.xml.h:4 ScreenSavers/greynetic.xml.h:4
#: ScreenSavers/halftone.xml.h:4 ScreenSavers/halo.xml.h:4
#: ScreenSavers/handsy.xml.h:4 ScreenSavers/helix.xml.h:4
#: ScreenSavers/hexadrop.xml.h:4 ScreenSavers/hexstrut.xml.h:4
#: ScreenSavers/hopalong.xml.h:4 ScreenSavers/hydrostat.xml.h:4
#: ScreenSavers/hypertorus.xml.h:4 ScreenSavers/hypnowheel.xml.h:16
#: ScreenSavers/ifs.xml.h:4 ScreenSavers/imsmap.xml.h:4
#: ScreenSavers/interaggregate.xml.h:4 ScreenSavers/interference.xml.h:4
#: ScreenSavers/intermomentary.xml.h:4 ScreenSavers/jigglypuff.xml.h:13
#: ScreenSavers/jigsaw.xml.h:4 ScreenSavers/juggler3d.xml.h:4
#: ScreenSavers/julia.xml.h:4 ScreenSavers/kaleidescope.xml.h:4
#: ScreenSavers/kaleidocycle.xml.h:4 ScreenSavers/klein.xml.h:46
#: ScreenSavers/kumppa.xml.h:4 ScreenSavers/lament.xml.h:4
#: ScreenSavers/lavalite.xml.h:4 ScreenSavers/lcdscrub.xml.h:4
#: ScreenSavers/lockward.xml.h:4 ScreenSavers/loop.xml.h:4
#: ScreenSavers/m6502.xml.h:9 ScreenSavers/matrixview.xml.h:13
#: ScreenSavers/maze.xml.h:4 ScreenSavers/maze3d.xml.h:7
#: ScreenSavers/memscroller.xml.h:4 ScreenSavers/menger.xml.h:4
#: ScreenSavers/metaballs.xml.h:4 ScreenSavers/mirrorblob.xml.h:4
#: ScreenSavers/moebius.xml.h:4 ScreenSavers/moebiusgears.xml.h:4
#: ScreenSavers/moire2.xml.h:4 ScreenSavers/molecule.xml.h:4
#: ScreenSavers/morph3d.xml.h:4 ScreenSavers/mountain.xml.h:4
#: ScreenSavers/munch.xml.h:4 ScreenSavers/nerverot.xml.h:4
#: ScreenSavers/noof.xml.h:4 ScreenSavers/pacman.xml.h:4
#: ScreenSavers/peepers.xml.h:4 ScreenSavers/penrose.xml.h:4
#: ScreenSavers/petri.xml.h:4 ScreenSavers/phosphor.xml.h:4
#: ScreenSavers/photopile.xml.h:17 ScreenSavers/piecewise.xml.h:4
#: ScreenSavers/pinion.xml.h:4 ScreenSavers/pipes.xml.h:4
#: ScreenSavers/polyhedra.xml.h:4 ScreenSavers/polyominoes.xml.h:5
#: ScreenSavers/polytopes.xml.h:26 ScreenSavers/pong.xml.h:12
#: ScreenSavers/popsquares.xml.h:4 ScreenSavers/projectiveplane.xml.h:39
#: ScreenSavers/providence.xml.h:4 ScreenSavers/pulsar.xml.h:4
#: ScreenSavers/pyro.xml.h:13 ScreenSavers/qix.xml.h:4
#: ScreenSavers/quasicrystal.xml.h:4 ScreenSavers/queens.xml.h:4
#: ScreenSavers/raverhoop.xml.h:4 ScreenSavers/razzledazzle.xml.h:4
#: ScreenSavers/ripples.xml.h:4 ScreenSavers/rocks.xml.h:4
#: ScreenSavers/romanboy.xml.h:42 ScreenSavers/rotzoomer.xml.h:4
#: ScreenSavers/rubik.xml.h:4 ScreenSavers/rubikblocks.xml.h:4
#: ScreenSavers/sballs.xml.h:4 ScreenSavers/scooter.xml.h:4
#: ScreenSavers/shadebobs.xml.h:4 ScreenSavers/sierpinski.xml.h:4
#: ScreenSavers/sierpinski3d.xml.h:4 ScreenSavers/skytentacles.xml.h:13
#: ScreenSavers/slidescreen.xml.h:4 ScreenSavers/slip.xml.h:4
#: ScreenSavers/sonar.xml.h:4 ScreenSavers/speedmine.xml.h:4
#: ScreenSavers/spheremonics.xml.h:4 ScreenSavers/splitflap.xml.h:4
#: ScreenSavers/splodesic.xml.h:4 ScreenSavers/spotlight.xml.h:4
#: ScreenSavers/sproingies.xml.h:4 ScreenSavers/squiral.xml.h:4
#: ScreenSavers/stairs.xml.h:4 ScreenSavers/starfish.xml.h:7
#: ScreenSavers/starwars.xml.h:3 ScreenSavers/stonerview.xml.h:4
#: ScreenSavers/strange.xml.h:4 ScreenSavers/substrate.xml.h:4
#: ScreenSavers/superquadrics.xml.h:4 ScreenSavers/surfaces.xml.h:4
#: ScreenSavers/swirl.xml.h:4 ScreenSavers/tangram.xml.h:4
#: ScreenSavers/tessellimage.xml.h:4 ScreenSavers/thornbird.xml.h:4
#: ScreenSavers/topblock.xml.h:4 ScreenSavers/triangle.xml.h:4
#: ScreenSavers/tronbit.xml.h:4 ScreenSavers/truchet.xml.h:4
#: ScreenSavers/twang.xml.h:4 ScreenSavers/unicrud.xml.h:4
#: ScreenSavers/unknownpleasures.xml.h:4 ScreenSavers/vfeedback.xml.h:4
#: ScreenSavers/vigilance.xml.h:4 ScreenSavers/wander.xml.h:4
#: ScreenSavers/winduprobot.xml.h:4 ScreenSavers/wormhole.xml.h:4
#: ScreenSavers/xanalogtv.xml.h:6 ScreenSavers/xflame.xml.h:4
#: ScreenSavers/xlyap.xml.h:4 ScreenSavers/xmatrix.xml.h:17
#: ScreenSavers/xrayswarm.xml.h:4 ScreenSavers/xspirograph.xml.h:4
#: ScreenSavers/zoom.xml.h:4
msgid "High"
msgstr "Hooch"
#: ScreenSavers/anemotaxis.xml.h:5
msgid "Near"
msgstr "Neeg"
#: ScreenSavers/anemotaxis.xml.h:6
msgid "Distance"
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:7 ScreenSavers/cubicgrid.xml.h:10
msgid "Far"
msgstr "Wiet"
#: ScreenSavers/anemotaxis.xml.h:9
msgid "Sources"
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:11
msgid "Searchers"
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:13
msgid ""
"Searches for a source of odor in a turbulent atmosphere. The searcher is "
"able to sense the odor and determine local instantaneous wind direction. The "
"goal is to find the source in the shortest mean time. https://en.wikipedia."
"org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004."
msgstr ""
#: ScreenSavers/antinspect.xml.h:1
msgid "AntInspect"
msgstr ""
#: ScreenSavers/antinspect.xml.h:6
#, fuzzy
msgid "Draw shadows"
msgstr "Keen Schaddens"
#: ScreenSavers/antinspect.xml.h:7
#, fuzzy
msgid "Ants move spheres around a circle. Written by Blair Tennessy; 2004."
msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
#: ScreenSavers/antmaze.xml.h:1
#, fuzzy
msgid "AntMaze"
msgstr "Biestergoorn"
#: ScreenSavers/antmaze.xml.h:6
#, fuzzy
msgid "Ants walk around a simple maze. Written by Blair Tennessy; 2005."
msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
#: ScreenSavers/antspotlight.xml.h:1
#, fuzzy
msgid "AntSpotlight"
msgstr "Lichtstrahler"
#: ScreenSavers/antspotlight.xml.h:6
#, fuzzy
msgid "An ant walks over an image. Written by Blair Tennessy; 2003."
msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
#: ScreenSavers/apollonian.xml.h:1
msgid "Apollonian"
msgstr "Apolloonsche Krinken"
#: ScreenSavers/apollonian.xml.h:2 ScreenSavers/tangram.xml.h:13
#, fuzzy
msgid "Draw labels"
msgstr "Beschriften wiesen"
#: ScreenSavers/apollonian.xml.h:3
#, fuzzy
msgid "Include alternate geometries"
msgstr "Ok anner Geometrien bruken"
#: ScreenSavers/apollonian.xml.h:5 ScreenSavers/hyperspace.xml.h:14
#: ScreenSavers/tessellimage.xml.h:11
msgid "Shallow"
msgstr "Flach"
#: ScreenSavers/apollonian.xml.h:7 ScreenSavers/flipflop.xml.h:11
#: ScreenSavers/geodesic.xml.h:18 ScreenSavers/hyperspace.xml.h:15
#: ScreenSavers/lattice.xml.h:21 ScreenSavers/splodesic.xml.h:8
msgid "Depth"
msgstr "Deepde"
#: ScreenSavers/apollonian.xml.h:9 ScreenSavers/hyperspace.xml.h:16
#: ScreenSavers/tessellimage.xml.h:13
msgid "Deep"
msgstr "Deep"
#: ScreenSavers/apollonian.xml.h:10 ScreenSavers/attraction.xml.h:17
#: ScreenSavers/bouboule.xml.h:8 ScreenSavers/braid.xml.h:8
#: ScreenSavers/crystal.xml.h:5 ScreenSavers/cynosure.xml.h:5
#: ScreenSavers/deco.xml.h:5 ScreenSavers/deluxe.xml.h:11
#: ScreenSavers/demon.xml.h:11 ScreenSavers/discrete.xml.h:8
#: ScreenSavers/drift.xml.h:8 ScreenSavers/epicycle.xml.h:5
#: ScreenSavers/euler2d.xml.h:27 ScreenSavers/fadeplot.xml.h:11
#: ScreenSavers/flame.xml.h:12 ScreenSavers/flow.xml.h:11
#: ScreenSavers/galaxy.xml.h:9 ScreenSavers/grav.xml.h:8
#: ScreenSavers/halo.xml.h:8 ScreenSavers/handsy.xml.h:8
#: ScreenSavers/hopalong.xml.h:9 ScreenSavers/imsmap.xml.h:11
#: ScreenSavers/interference.xml.h:15 ScreenSavers/julia.xml.h:11
#: ScreenSavers/loop.xml.h:8 ScreenSavers/metaballs.xml.h:8
#: ScreenSavers/moire.xml.h:5 ScreenSavers/moire2.xml.h:5
#: ScreenSavers/mountain.xml.h:8 ScreenSavers/nerverot.xml.h:11
#: ScreenSavers/penrose.xml.h:5 ScreenSavers/polyominoes.xml.h:9
#: ScreenSavers/rd-bomb.xml.h:14 ScreenSavers/rocks.xml.h:14
#: ScreenSavers/shadebobs.xml.h:6 ScreenSavers/sierpinski.xml.h:11
#: ScreenSavers/slip.xml.h:11 ScreenSavers/squiral.xml.h:13
#: ScreenSavers/starfish.xml.h:14 ScreenSavers/strange.xml.h:20
#: ScreenSavers/swirl.xml.h:8 ScreenSavers/triangle.xml.h:5
msgid "Two"
msgstr "Twee"
#: ScreenSavers/apollonian.xml.h:11 ScreenSavers/attraction.xml.h:18
#: ScreenSavers/bouboule.xml.h:9 ScreenSavers/braid.xml.h:9
#: ScreenSavers/crystal.xml.h:6 ScreenSavers/cynosure.xml.h:6
#: ScreenSavers/deco.xml.h:6 ScreenSavers/deluxe.xml.h:12
#: ScreenSavers/demon.xml.h:12 ScreenSavers/discrete.xml.h:9
#: ScreenSavers/drift.xml.h:9 ScreenSavers/epicycle.xml.h:6
#: ScreenSavers/eruption.xml.h:6 ScreenSavers/euler2d.xml.h:28
#: ScreenSavers/fadeplot.xml.h:12 ScreenSavers/flame.xml.h:13
#: ScreenSavers/flow.xml.h:12 ScreenSavers/galaxy.xml.h:10
#: ScreenSavers/grav.xml.h:9 ScreenSavers/halo.xml.h:9
#: ScreenSavers/hopalong.xml.h:10 ScreenSavers/ifs.xml.h:45
#: ScreenSavers/imsmap.xml.h:12 ScreenSavers/interference.xml.h:16
#: ScreenSavers/julia.xml.h:12 ScreenSavers/loop.xml.h:9
#: ScreenSavers/metaballs.xml.h:9 ScreenSavers/moire.xml.h:6
#: ScreenSavers/moire2.xml.h:6 ScreenSavers/mountain.xml.h:9
#: ScreenSavers/penrose.xml.h:6 ScreenSavers/polyominoes.xml.h:10
#: ScreenSavers/popsquares.xml.h:7 ScreenSavers/rd-bomb.xml.h:15
#: ScreenSavers/rocks.xml.h:15 ScreenSavers/scooter.xml.h:15
#: ScreenSavers/shadebobs.xml.h:8 ScreenSavers/sierpinski.xml.h:12
#: ScreenSavers/slip.xml.h:12 ScreenSavers/squiral.xml.h:14
#: ScreenSavers/starfish.xml.h:15 ScreenSavers/strange.xml.h:21
#: ScreenSavers/swirl.xml.h:9 ScreenSavers/triangle.xml.h:6
#, fuzzy
msgid "Number of colors"
msgstr "Klörentall"
#: ScreenSavers/apollonian.xml.h:18
#, fuzzy, no-c-format
msgid ""
"A fractal packing of circles with smaller circles, demonstrating Descartes's "
"theorem. https://en.wikipedia.org/wiki/Apollonian_gasket https://en."
"wikipedia.org/wiki/Descartes%27_theorem Written by Allan R. Wilks and David "
"Bagley; 2002."
msgstr ""
"Füllt en groot Krink mit lütter Krinken na de Krinkentheorie vun Descartes. "
"Schreven vun Allan R. Wilks un David Bagley."
#: ScreenSavers/apple2.xml.h:1
#, fuzzy
msgid "Apple2"
msgstr "Riffels"
#: ScreenSavers/apple2.xml.h:2
msgid "Choose display mode randomly"
msgstr ""
#: ScreenSavers/apple2.xml.h:3
msgid "Display scrolling text"
msgstr ""
#: ScreenSavers/apple2.xml.h:4
#, fuzzy
msgid "Display images"
msgstr "Steerns wiesen"
#: ScreenSavers/apple2.xml.h:5
#, fuzzy
msgid "Run basic programs"
msgstr "Spoorprogramm utföhren"
#: ScreenSavers/apple2.xml.h:6 ScreenSavers/blitspin.xml.h:6
#: ScreenSavers/bumps.xml.h:8 ScreenSavers/decayscreen.xml.h:5
#: ScreenSavers/distort.xml.h:5 ScreenSavers/flame.xml.h:7
#: ScreenSavers/gleidescope.xml.h:8 ScreenSavers/glslideshow.xml.h:5
#: ScreenSavers/maze.xml.h:15 ScreenSavers/ripples.xml.h:5
#: ScreenSavers/rotzoomer.xml.h:5 ScreenSavers/slidescreen.xml.h:8
#: ScreenSavers/spotlight.xml.h:5 ScreenSavers/tessellimage.xml.h:8
#: ScreenSavers/twang.xml.h:5 ScreenSavers/zoom.xml.h:5
#, fuzzy
msgid "10 seconds"
msgstr "0 Sekunnen"
#: ScreenSavers/apple2.xml.h:7 ScreenSavers/blitspin.xml.h:7
#: ScreenSavers/braid.xml.h:6 ScreenSavers/bsod.xml.h:3
#: ScreenSavers/bumps.xml.h:9 ScreenSavers/cynosure.xml.h:9
#: ScreenSavers/decayscreen.xml.h:6 ScreenSavers/deco.xml.h:3
#: ScreenSavers/distort.xml.h:6 ScreenSavers/drift.xml.h:6
#: ScreenSavers/eruption.xml.h:20 ScreenSavers/euler2d.xml.h:26
#: ScreenSavers/galaxy.xml.h:7 ScreenSavers/geodesicgears.xml.h:6
#: ScreenSavers/glitchpeg.xml.h:6 ScreenSavers/glsnake.xml.h:6
#: ScreenSavers/hopalong.xml.h:6 ScreenSavers/menger.xml.h:6
#: ScreenSavers/metaballs.xml.h:6 ScreenSavers/moire.xml.h:3
#: ScreenSavers/molecule.xml.h:6 ScreenSavers/munch.xml.h:6
#: ScreenSavers/nerverot.xml.h:6 ScreenSavers/pedal.xml.h:3
#: ScreenSavers/polyhedra.xml.h:9 ScreenSavers/polyominoes.xml.h:7
#: ScreenSavers/ripples.xml.h:6 ScreenSavers/rotzoomer.xml.h:6
#: ScreenSavers/shadebobs.xml.h:14 ScreenSavers/sierpinski3d.xml.h:6
#: ScreenSavers/slidescreen.xml.h:9 ScreenSavers/spheremonics.xml.h:6
#: ScreenSavers/spotlight.xml.h:6 ScreenSavers/starfish.xml.h:9
#: ScreenSavers/substrate.xml.h:6 ScreenSavers/superquadrics.xml.h:10
#: ScreenSavers/surfaces.xml.h:6 ScreenSavers/tessellimage.xml.h:9
#: ScreenSavers/twang.xml.h:6 ScreenSavers/vermiculate.xml.h:3
#: ScreenSavers/vidwhacker.xml.h:3 ScreenSavers/wander.xml.h:7
#: ScreenSavers/zoom.xml.h:6
msgid "Duration"
msgstr "Duer"
#: ScreenSavers/apple2.xml.h:8 ScreenSavers/blitspin.xml.h:8
#: ScreenSavers/bumps.xml.h:10 ScreenSavers/decayscreen.xml.h:7
#: ScreenSavers/distort.xml.h:7 ScreenSavers/glitchpeg.xml.h:7
#: ScreenSavers/ripples.xml.h:7 ScreenSavers/rotzoomer.xml.h:7
#: ScreenSavers/slidescreen.xml.h:10 ScreenSavers/spotlight.xml.h:7
#: ScreenSavers/tessellimage.xml.h:10 ScreenSavers/twang.xml.h:7
#: ScreenSavers/zoom.xml.h:7
#, fuzzy
msgid "10 minutes"
msgstr "1 Minuut"
#: ScreenSavers/apple2.xml.h:11 ScreenSavers/filmleader.xml.h:3
#: ScreenSavers/m6502.xml.h:8 ScreenSavers/vfeedback.xml.h:3
#: ScreenSavers/xanalogtv.xml.h:5
#, fuzzy
msgid "Color Knob"
msgstr "Klören"
#: ScreenSavers/apple2.xml.h:13 ScreenSavers/filmleader.xml.h:5
#: ScreenSavers/m6502.xml.h:10 ScreenSavers/vfeedback.xml.h:5
#: ScreenSavers/xanalogtv.xml.h:7
msgid "Tint Knob"
msgstr ""
#: ScreenSavers/apple2.xml.h:14 ScreenSavers/filmleader.xml.h:7
#: ScreenSavers/m6502.xml.h:14 ScreenSavers/pong.xml.h:11
#: ScreenSavers/vfeedback.xml.h:7 ScreenSavers/xanalogtv.xml.h:8
#, fuzzy
msgid "Brightness Knob"
msgstr "Helligkeitövergäng"
#: ScreenSavers/apple2.xml.h:15 ScreenSavers/filmleader.xml.h:8
#: ScreenSavers/m6502.xml.h:15 ScreenSavers/pong.xml.h:13
#: ScreenSavers/vfeedback.xml.h:8 ScreenSavers/xanalogtv.xml.h:9
msgid "Contrast Knob"
msgstr ""
#: ScreenSavers/apple2.xml.h:16
msgid ""
"An Apple ][+ computer simulation, in all its 1979 glory. It also reproduces "
"the appearance of display on a color television set of the period. In "
"\"Basic Programming Mode\", a simulated user types in a BASIC program and "
"runs it. In \"Text Mode\", it displays the output of a program, or the "
"contents of a file or URL. In \"Slideshow Mode\", it chooses random images "
"and displays them within the limitations of the Apple ][ display hardware. "
"(Six available colors in hi-res mode!) On MacOS and Linux, this program is "
"also a fully-functional VT100 emulator! Run it as an application instead of "
"as a screen saver and you can use it as a terminal. https://en.wikipedia.org/"
"wiki/Apple_II_series Written by Trevor Blackwell and Jamie Zawinski; 2003."
msgstr ""
#: ScreenSavers/atlantis.xml.h:1
msgid "Atlantis"
msgstr "Atlantis"
#: ScreenSavers/atlantis.xml.h:6
#, fuzzy
msgid "Whale speed"
msgstr "Wal-Gauheit"
#: ScreenSavers/atlantis.xml.h:8
msgid "Shy"
msgstr "Bang"
#: ScreenSavers/atlantis.xml.h:9
#, fuzzy
msgid "Shark proximity"
msgstr "Hai-Neegde"
#: ScreenSavers/atlantis.xml.h:10
msgid "Agressive"
msgstr "Beetsch"
#: ScreenSavers/atlantis.xml.h:11 ScreenSavers/boxed.xml.h:20
#: ScreenSavers/flyingtoasters.xml.h:8 ScreenSavers/glschool.xml.h:8
#: ScreenSavers/glslideshow.xml.h:16 ScreenSavers/jigglypuff.xml.h:18
#: ScreenSavers/juggler3d.xml.h:11 ScreenSavers/mirrorblob.xml.h:11
#: ScreenSavers/pipes.xml.h:11 ScreenSavers/webcollage.xml.h:2
msgid "None"
msgstr "Keen"
#: ScreenSavers/atlantis.xml.h:12
#, fuzzy
msgid "Number of sharks"
msgstr "Hai-Tall"
#: ScreenSavers/atlantis.xml.h:13 ScreenSavers/companioncube.xml.h:10
#: ScreenSavers/deluxe.xml.h:10 ScreenSavers/demon.xml.h:7
#: ScreenSavers/gears.xml.h:10 ScreenSavers/glhanoi.xml.h:11
#: ScreenSavers/skytentacles.xml.h:4
msgid "20"
msgstr ""
#: ScreenSavers/atlantis.xml.h:14
#, fuzzy
msgid "Shimmering water"
msgstr "Bülgenschadden"
#: ScreenSavers/atlantis.xml.h:15
#, fuzzy
msgid "Clear water"
msgstr "Kloor Water"
#: ScreenSavers/atlantis.xml.h:16
#, fuzzy
msgid "Flat background"
msgstr "Eenfach Achtergrund"
#: ScreenSavers/atlantis.xml.h:17
#, fuzzy
msgid "Gradient background"
msgstr "Achtergrund mit Klöörövergang"
#: ScreenSavers/atlantis.xml.h:18 ScreenSavers/atunnel.xml.h:7
#: ScreenSavers/blinkbox.xml.h:11 ScreenSavers/blocktube.xml.h:10
#: ScreenSavers/boing.xml.h:13 ScreenSavers/bouncingcow.xml.h:12
#: ScreenSavers/boxed.xml.h:24 ScreenSavers/cage.xml.h:5
#: ScreenSavers/cityflow.xml.h:16 ScreenSavers/companioncube.xml.h:13
#: ScreenSavers/crackberg.xml.h:17 ScreenSavers/crumbler.xml.h:14
#: ScreenSavers/cube21.xml.h:25 ScreenSavers/cubenetic.xml.h:25
#: ScreenSavers/cubestack.xml.h:15 ScreenSavers/cubestorm.xml.h:19
#: ScreenSavers/cubetwist.xml.h:17 ScreenSavers/dangerball.xml.h:13
#: ScreenSavers/discoball.xml.h:13 ScreenSavers/dymaxionmap.xml.h:15
#: ScreenSavers/extrusion.xml.h:16 ScreenSavers/flipflop.xml.h:13
#: ScreenSavers/flyingtoasters.xml.h:14 ScreenSavers/gears.xml.h:13
#: ScreenSavers/geodesic.xml.h:6 ScreenSavers/geodesicgears.xml.h:10
#: ScreenSavers/gibson.xml.h:14 ScreenSavers/glcells.xml.h:33
#: ScreenSavers/glhanoi.xml.h:15 ScreenSavers/glknots.xml.h:23
#: ScreenSavers/glmatrix.xml.h:19 ScreenSavers/glplanet.xml.h:18
#: ScreenSavers/glschool.xml.h:13 ScreenSavers/glsnake.xml.h:17
#: ScreenSavers/gltext.xml.h:18 ScreenSavers/handsy.xml.h:22
#: ScreenSavers/helios.xml.h:16 ScreenSavers/hexstrut.xml.h:16
#: ScreenSavers/hilbert.xml.h:21 ScreenSavers/hufo_tunnel.xml.h:9
#: ScreenSavers/hydrostat.xml.h:28 ScreenSavers/hypertorus.xml.h:6
#: ScreenSavers/jigglypuff.xml.h:9 ScreenSavers/kaleidocycle.xml.h:20
#: ScreenSavers/lament.xml.h:6 ScreenSavers/lavalite.xml.h:15
#: ScreenSavers/menger.xml.h:19 ScreenSavers/mirrorblob.xml.h:26
#: ScreenSavers/moebiusgears.xml.h:13 ScreenSavers/molecule.xml.h:11
#: ScreenSavers/peepers.xml.h:16 ScreenSavers/pinion.xml.h:15
#: ScreenSavers/pipes.xml.h:21 ScreenSavers/polyhedra.xml.h:166
#: ScreenSavers/providence.xml.h:6 ScreenSavers/queens.xml.h:5
#: ScreenSavers/rubikblocks.xml.h:19 ScreenSavers/sballs.xml.h:15
#: ScreenSavers/sierpinski3d.xml.h:9 ScreenSavers/speedmine.xml.h:16
#: ScreenSavers/spheremonics.xml.h:21 ScreenSavers/splitflap.xml.h:24
#: ScreenSavers/sproingies.xml.h:8 ScreenSavers/stonerview.xml.h:5
#: ScreenSavers/superquadrics.xml.h:12 ScreenSavers/tangram.xml.h:14
#: ScreenSavers/topblock.xml.h:23 ScreenSavers/tronbit.xml.h:10
#: ScreenSavers/unknownpleasures.xml.h:16
msgid "Wireframe"
msgstr "Drahtrahmen"
#: ScreenSavers/atlantis.xml.h:20
#, fuzzy
msgid "Sharks, dolphins and whales. Written by Mark Kilgard; 1998."
msgstr ""
"Dit is \"xfishtank\" in groot: En GL-Animatschoon mit en Reeg Haien, "
"Delfinen un Waal. De Bewegen sünd basig goot. Mark Kilgard is de "
"Orginaalautor."
#: ScreenSavers/attraction.xml.h:1
msgid "Attraction"
msgstr "Antrecken"
#: ScreenSavers/attraction.xml.h:2 ScreenSavers/juggler3d.xml.h:13
msgid "Balls"
msgstr "Bäll"
#: ScreenSavers/attraction.xml.h:3 ScreenSavers/deluxe.xml.h:6
#: ScreenSavers/pedal.xml.h:6 ScreenSavers/razzledazzle.xml.h:15
#: ScreenSavers/starfish.xml.h:12 ScreenSavers/surfaces.xml.h:23
msgid "Lines"
msgstr "Lienen"
#: ScreenSavers/attraction.xml.h:4 ScreenSavers/fireflies.xml.h:12
msgid "Tails"
msgstr "Sporen"
#: ScreenSavers/attraction.xml.h:5 ScreenSavers/crumbler.xml.h:9
msgid "Polygons"
msgstr "Veeleck"
#: ScreenSavers/attraction.xml.h:6
msgid "Splines"
msgstr "Bagens"
#: ScreenSavers/attraction.xml.h:7
#, fuzzy
msgid "Filled splines"
msgstr "Infarvte Bagens"
#: ScreenSavers/attraction.xml.h:8
#, fuzzy
msgid "Bounce off walls"
msgstr "Vun Wänn afprallen"
#: ScreenSavers/attraction.xml.h:9
#, fuzzy
msgid "Ignore screen edges"
msgstr "Schirmkanten övergahn"
#: ScreenSavers/attraction.xml.h:10
#, fuzzy
msgid "Ball count"
msgstr "Tall vun Bäll"
#: ScreenSavers/attraction.xml.h:12
#, fuzzy
msgid "Environmental viscosity"
msgstr "Ümgeven-Taagde"
#: ScreenSavers/attraction.xml.h:14 ScreenSavers/binaryring.xml.h:5
#: ScreenSavers/blocktube.xml.h:5 ScreenSavers/braid.xml.h:5
#: ScreenSavers/celtic.xml.h:5 ScreenSavers/cube21.xml.h:21
#: ScreenSavers/cubestorm.xml.h:11 ScreenSavers/cynosure.xml.h:8
#: ScreenSavers/drift.xml.h:5 ScreenSavers/eruption.xml.h:19
#: ScreenSavers/euler2d.xml.h:13 ScreenSavers/fiberlamp.xml.h:8
#: ScreenSavers/fireflies.xml.h:11 ScreenSavers/flow.xml.h:13
#: ScreenSavers/galaxy.xml.h:6 ScreenSavers/glcells.xml.h:5
#: ScreenSavers/hydrostat.xml.h:19 ScreenSavers/juggler3d.xml.h:8
#: ScreenSavers/menger.xml.h:5 ScreenSavers/metaballs.xml.h:5
#: ScreenSavers/munch.xml.h:5 ScreenSavers/nerverot.xml.h:5
#: ScreenSavers/petri.xml.h:22 ScreenSavers/photopile.xml.h:18
#: ScreenSavers/pipes.xml.h:8 ScreenSavers/polyominoes.xml.h:6
#: ScreenSavers/rubikblocks.xml.h:15 ScreenSavers/shadebobs.xml.h:13
#: ScreenSavers/sierpinski3d.xml.h:5 ScreenSavers/skytentacles.xml.h:5
#: ScreenSavers/slidescreen.xml.h:5 ScreenSavers/sonar.xml.h:24
#: ScreenSavers/spheremonics.xml.h:5 ScreenSavers/substrate.xml.h:5
#: ScreenSavers/superquadrics.xml.h:9 ScreenSavers/surfaces.xml.h:5
#: ScreenSavers/vermiculate.xml.h:2 ScreenSavers/wander.xml.h:6
#: ScreenSavers/whirlwindwarp.xml.h:5
msgid "Short"
msgstr "Kort"
#: ScreenSavers/attraction.xml.h:15 ScreenSavers/euler2d.xml.h:14
#: ScreenSavers/juggler3d.xml.h:12 ScreenSavers/sonar.xml.h:25
#, fuzzy
msgid "Trail length"
msgstr "Spoorlängde"
#: ScreenSavers/attraction.xml.h:16 ScreenSavers/binaryring.xml.h:7
#: ScreenSavers/blocktube.xml.h:7 ScreenSavers/braid.xml.h:7
#: ScreenSavers/celtic.xml.h:7 ScreenSavers/cube21.xml.h:23
#: ScreenSavers/cubestorm.xml.h:13 ScreenSavers/cynosure.xml.h:10
#: ScreenSavers/drift.xml.h:7 ScreenSavers/eruption.xml.h:21
#: ScreenSavers/euler2d.xml.h:20 ScreenSavers/fiberlamp.xml.h:10
#: ScreenSavers/fireflies.xml.h:13 ScreenSavers/flow.xml.h:15
#: ScreenSavers/fontglide.xml.h:10 ScreenSavers/galaxy.xml.h:8
#: ScreenSavers/glcells.xml.h:7 ScreenSavers/hydrostat.xml.h:21
#: ScreenSavers/juggler3d.xml.h:10 ScreenSavers/menger.xml.h:7
#: ScreenSavers/metaballs.xml.h:7 ScreenSavers/munch.xml.h:7
#: ScreenSavers/nerverot.xml.h:7 ScreenSavers/petri.xml.h:24
#: ScreenSavers/photopile.xml.h:20 ScreenSavers/pipes.xml.h:10
#: ScreenSavers/polyominoes.xml.h:8 ScreenSavers/raverhoop.xml.h:17
#: ScreenSavers/rubikblocks.xml.h:17 ScreenSavers/shadebobs.xml.h:15
#: ScreenSavers/sierpinski3d.xml.h:7 ScreenSavers/skytentacles.xml.h:7
#: ScreenSavers/slidescreen.xml.h:7 ScreenSavers/sonar.xml.h:26
#: ScreenSavers/spheremonics.xml.h:7 ScreenSavers/substrate.xml.h:7
#: ScreenSavers/superquadrics.xml.h:11 ScreenSavers/surfaces.xml.h:7
#: ScreenSavers/tangram.xml.h:7 ScreenSavers/vermiculate.xml.h:4
#: ScreenSavers/wander.xml.h:8 ScreenSavers/whirlwindwarp.xml.h:7
#: ScreenSavers/xlyap.xml.h:7
msgid "Long"
msgstr "Lang"
#: ScreenSavers/attraction.xml.h:20
#, fuzzy
msgid "Ball mass"
msgstr "Ballmass"
#: ScreenSavers/attraction.xml.h:21 ScreenSavers/blinkbox.xml.h:5
#: ScreenSavers/cityflow.xml.h:12 ScreenSavers/cloudlife.xml.h:9
#: ScreenSavers/cube21.xml.h:5 ScreenSavers/cubenetic.xml.h:20
#: ScreenSavers/demon.xml.h:8 ScreenSavers/discoball.xml.h:8
#: ScreenSavers/discrete.xml.h:5 ScreenSavers/distort.xml.h:9
#: ScreenSavers/fadeplot.xml.h:8 ScreenSavers/flow.xml.h:8
#: ScreenSavers/fluidballs.xml.h:8 ScreenSavers/fuzzyflakes.xml.h:25
#: ScreenSavers/glcells.xml.h:11 ScreenSavers/gleidescope.xml.h:5
#: ScreenSavers/halftone.xml.h:8 ScreenSavers/hexadrop.xml.h:8
#: ScreenSavers/hexstrut.xml.h:8 ScreenSavers/hopalong.xml.h:5
#: ScreenSavers/hydrostat.xml.h:11 ScreenSavers/interference.xml.h:8
#: ScreenSavers/julia.xml.h:8 ScreenSavers/loop.xml.h:5
#: ScreenSavers/metaballs.xml.h:12 ScreenSavers/moire.xml.h:8
#: ScreenSavers/penrose.xml.h:8 ScreenSavers/photopile.xml.h:2
#: ScreenSavers/piecewise.xml.h:11 ScreenSavers/rd-bomb.xml.h:11
#: ScreenSavers/rorschach.xml.h:2 ScreenSavers/rubikblocks.xml.h:5
#: ScreenSavers/sierpinski.xml.h:8 ScreenSavers/slidescreen.xml.h:14
#: ScreenSavers/slip.xml.h:8 ScreenSavers/spotlight.xml.h:8
#: ScreenSavers/topblock.xml.h:8 ScreenSavers/twang.xml.h:14
msgid "Small"
msgstr "Lütt"
#: ScreenSavers/attraction.xml.h:22
#, fuzzy
msgid "Repulsion threshold"
msgstr "Afstöötgrenz"
#: ScreenSavers/attraction.xml.h:23 ScreenSavers/blinkbox.xml.h:7
#: ScreenSavers/cityflow.xml.h:14 ScreenSavers/cloudlife.xml.h:11
#: ScreenSavers/cube21.xml.h:7 ScreenSavers/cubenetic.xml.h:22
#: ScreenSavers/demon.xml.h:10 ScreenSavers/discoball.xml.h:10
#: ScreenSavers/discrete.xml.h:7 ScreenSavers/distort.xml.h:13
#: ScreenSavers/fadeplot.xml.h:10 ScreenSavers/flow.xml.h:10
#: ScreenSavers/fluidballs.xml.h:10 ScreenSavers/fuzzyflakes.xml.h:27
#: ScreenSavers/glcells.xml.h:27 ScreenSavers/gleidescope.xml.h:7
#: ScreenSavers/halftone.xml.h:12 ScreenSavers/hexadrop.xml.h:10
#: ScreenSavers/hexstrut.xml.h:10 ScreenSavers/hopalong.xml.h:7
#: ScreenSavers/hydrostat.xml.h:13 ScreenSavers/interference.xml.h:10
#: ScreenSavers/julia.xml.h:10 ScreenSavers/loop.xml.h:7
#: ScreenSavers/moire.xml.h:10 ScreenSavers/penrose.xml.h:10
#: ScreenSavers/photopile.xml.h:4 ScreenSavers/piecewise.xml.h:13
#: ScreenSavers/rd-bomb.xml.h:13 ScreenSavers/rorschach.xml.h:4
#: ScreenSavers/rubikblocks.xml.h:7 ScreenSavers/sierpinski.xml.h:10
#: ScreenSavers/slidescreen.xml.h:16 ScreenSavers/slip.xml.h:10
#: ScreenSavers/spotlight.xml.h:10 ScreenSavers/topblock.xml.h:10
#: ScreenSavers/twang.xml.h:16
msgid "Large"
msgstr "Groot"
#: ScreenSavers/attraction.xml.h:27
#, fuzzy
msgid "Orbital mode"
msgstr "Orbitaalbedrief"
#: ScreenSavers/attraction.xml.h:28 ScreenSavers/fuzzyflakes.xml.h:26
msgid "Radius"
msgstr "Halfmaat"
#: ScreenSavers/attraction.xml.h:29
msgid "Outward"
msgstr "Butenwarts"
#: ScreenSavers/attraction.xml.h:30
msgid "Inward"
msgstr "Inwarts"
#: ScreenSavers/attraction.xml.h:33
#, fuzzy
msgid ""
"Points attract each other up to a certain distance, and then begin to repel "
"each other. The attraction/repulsion is proportional to the distance between "
"any two particles, similar to the strong and weak nuclear forces. Written by "
"Jamie Zawinski and John Pezaris; 1992."
msgstr ""
"As \"qix\" bruukt disse Pausschirm en eenfach Bewegenmodell för en Reeg vun "
"verscheden Dorstellen. De Masspünkt treckt een den annern an, bet to en wiss "
"Afstand, vun den af se enanner afstööt. Dat Antrecken/Afstöten hangt "
"proportschonaal vun den Afstand twischen de Pünkt af, liek as bi de weke un "
"starke Karnkräft. Intressant is de Dorstellen as eenfache Bäll, wiel se sik "
"redig snaaksch bedreegt. Mennigmaal dreiht sik twee Bäll en Stoot lang de "
"Een rund den Annern, un warrt later vun en Drüdden stöört. Süht recht wat "
"wööst ut. Schreven vun Jamie Zawinski, na Lisp-Kode vun John Pezaris."
#: ScreenSavers/atunnel.xml.h:1
msgid "Atunnel"
msgstr ""
#: ScreenSavers/atunnel.xml.h:5 ScreenSavers/blocktube.xml.h:9
#: ScreenSavers/cubenetic.xml.h:24 ScreenSavers/gibson.xml.h:13
#: ScreenSavers/glmatrix.xml.h:18 ScreenSavers/lament.xml.h:5
#: ScreenSavers/sballs.xml.h:14
#, fuzzy
msgid "Textured"
msgstr "Ahn Textuur"
#: ScreenSavers/atunnel.xml.h:6 ScreenSavers/boing.xml.h:11
#: ScreenSavers/crackberg.xml.h:12
#, fuzzy
msgid "Lighting"
msgstr "Blix"
#: ScreenSavers/atunnel.xml.h:9
msgid ""
"Zooming through a textured tunnel. Written by Eric Lassauge and Roman "
"Podobedov; 2003."
msgstr ""
#: ScreenSavers/barcode.xml.h:1
msgid "Barcode"
msgstr ""
#: ScreenSavers/barcode.xml.h:5
msgid "Scrolling barcodes"
msgstr ""
#: ScreenSavers/barcode.xml.h:6
msgid "Barcode grid"
msgstr ""
#: ScreenSavers/barcode.xml.h:7
msgid "Barcode clock (AM/PM)"
msgstr ""
#: ScreenSavers/barcode.xml.h:8
msgid "Barcode clock (24 hour)"
msgstr ""
#: ScreenSavers/barcode.xml.h:10
#, fuzzy
msgid ""
"Colorful scrolling barcodes. CONSUME! The barcodes follow the UPC-A, UPC-E, "
"EAN-8 or EAN-13 standards. https://en.wikipedia.org/wiki/"
"Universal_Product_Code https://en.wikipedia.org/wiki/European_Article_Number "
"Written by Dan Bornstein and Jamie Zawinski; 2003."
msgstr ""
"Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to dat "
"Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#: ScreenSavers/binaryring.xml.h:1
#, fuzzy
msgid "BinaryRing"
msgstr "Bineer Koderen"
#: ScreenSavers/binaryring.xml.h:3
msgid "Growth delay"
msgstr ""
#: ScreenSavers/binaryring.xml.h:6
#, fuzzy
msgid "Ring Radius"
msgstr "Halfmaat"
#: ScreenSavers/binaryring.xml.h:9 ScreenSavers/eruption.xml.h:9
#, fuzzy
msgid "Number of particles"
msgstr "Tall vun Krinken"
#: ScreenSavers/binaryring.xml.h:10 ScreenSavers/boxed.xml.h:10
#: ScreenSavers/circuit.xml.h:7 ScreenSavers/glschool.xml.h:7
#: ScreenSavers/gravitywell.xml.h:14 ScreenSavers/julia.xml.h:7
#: ScreenSavers/mountain.xml.h:7 ScreenSavers/pipes.xml.h:13
#: ScreenSavers/sproingies.xml.h:6 ScreenSavers/substrate.xml.h:10
#: ScreenSavers/vigilance.xml.h:10 ScreenSavers/winduprobot.xml.h:10
#: ScreenSavers/wormhole.xml.h:10
msgid "Lots"
msgstr "Vele"
#: ScreenSavers/binaryring.xml.h:11
#, fuzzy
msgid "Fade with colors"
msgstr "Utblennrebeet"
#: ScreenSavers/binaryring.xml.h:12
msgid ""
"A system of path tracing particles evolves continuously from an initial "
"creation, alternating dark and light colors. Written by J. Tarbell and "
"Emilio Del Tessandoro; 2014."
msgstr ""
#: ScreenSavers/biof.xml.h:1
msgid "BioF"
msgstr ""
#: ScreenSavers/biof.xml.h:2
msgid "Preset - Random"
msgstr ""
#: ScreenSavers/biof.xml.h:3
#, fuzzy
msgid "Preset - Triangles"
msgstr "Dre'eck"
#: ScreenSavers/biof.xml.h:4
msgid "Preset - Spheres"
msgstr ""
#: ScreenSavers/biof.xml.h:5
msgid "Preset - Big Spheres"
msgstr ""
#: ScreenSavers/biof.xml.h:6
#, fuzzy
msgid "Preset - Points"
msgstr "Togaven wiesen"
#: ScreenSavers/biof.xml.h:7
msgid "Preset - Lightmap"
msgstr ""
#: ScreenSavers/biof.xml.h:8
#, fuzzy
msgid "Number of lines"
msgstr "Tall vun Krinken"
#: ScreenSavers/biof.xml.h:9
#, fuzzy
msgid "Number of points per line"
msgstr "Plackentall"
#: ScreenSavers/biof.xml.h:10
#, fuzzy
msgid "Draw offangle"
msgstr "Beschriften wiesen"
#: ScreenSavers/biof.xml.h:11
msgid ""
"This is an attempt to recreate some of the work of William Latham. Take a "
"look at the program 'organic art' at this site (http://www.artworks.co.uk). "
"Written by Ronald Hordijk &lt;hk at dgmr.nl&gt;. Ported to Linux by Tugrul "
"Galatali - &lt;http://rss-glx.sourceforge.net/&gt;."
msgstr ""
#: ScreenSavers/blaster.xml.h:1
msgid "Blaster"
msgstr "Blaser"
#: ScreenSavers/blaster.xml.h:5
msgid "Robots"
msgstr "Roboters"
#: ScreenSavers/blaster.xml.h:6 ScreenSavers/penetrate.xml.h:5
msgid "Lasers"
msgstr "Laserstrahlen"
#: ScreenSavers/blaster.xml.h:8 ScreenSavers/dymaxionmap.xml.h:11
#: ScreenSavers/glplanet.xml.h:14 ScreenSavers/hyperspace.xml.h:6
msgid "Stars"
msgstr "Steerns"
#: ScreenSavers/blaster.xml.h:12
#, fuzzy
msgid ""
"Flying space-combat robots (cleverly disguised as colored circles) do battle "
"in front of a moving star field. Written by Jonathan Lin; 1999."
msgstr ""
"Simuleert den Striet twischen Weltruum-Roboters (plietscherwies verkleedt as "
"Klöörkrinken) binnen en beweegt Steernfeld. Schreven vun Jonathan Lin."
#: ScreenSavers/blinkbox.xml.h:1
msgid "BlinkBox"
msgstr ""
#: ScreenSavers/blinkbox.xml.h:6
msgid "Box size"
msgstr ""
#: ScreenSavers/blinkbox.xml.h:8 ScreenSavers/phosphor.xml.h:7
msgid "Fade"
msgstr "Naglöhen"
#: ScreenSavers/blinkbox.xml.h:9 ScreenSavers/flocks.xml.h:22
#: ScreenSavers/flux.xml.h:22 ScreenSavers/helios.xml.h:14
#: ScreenSavers/solarwinds.xml.h:18 ScreenSavers/strange.xml.h:18
msgid "Motion blur"
msgstr ""
#: ScreenSavers/blinkbox.xml.h:10
msgid "Dissolve"
msgstr ""
#: ScreenSavers/blinkbox.xml.h:13
msgid ""
"A motion-blurred ball bounces inside a box whose tiles only become visible "
"upon impact. Written by Jeremy English; 2003."
msgstr ""
#: ScreenSavers/blitspin.xml.h:1
msgid "BlitSpin"
msgstr "Deeldreihen"
#: ScreenSavers/blitspin.xml.h:3
#, fuzzy
msgid "Fuzzy rotation speed"
msgstr "Dreihgauheit Deelbiller"
#: ScreenSavers/blitspin.xml.h:5
#, fuzzy
msgid "90 degree rotation speed"
msgstr "Gauheit 90°-Dreihen"
#: ScreenSavers/blitspin.xml.h:10
#, fuzzy
msgid ""
"Repeatedly rotates a bitmap by 90 degrees by using logical operations: the "
"bitmap is divided into quadrants, and the quadrants are shifted clockwise. "
"Then the same thing is done again with progressively smaller quadrants, "
"except that all sub-quadrants of a given size are rotated in parallel. As "
"you watch it, the image appears to dissolve into static and then "
"reconstitute itself, but rotated. Written by Jamie Zawinski; 1992."
msgstr ""
"De Pausschirm \"Deeldreihen\" dreiht en Bitmap-Bild üm 90°, bloots över "
"logische Akschonen: Dat Bild warrt in Enkelbiller opdeelt, de denn na rechts "
"dreiht warrt. Dat warrt denn mit jümmer lütter Delen wedderhaalt, all "
"Deelbiller vun een Grött warrt to de sülve Tiet dreiht. As dat lett "
"verswinnt dat Bild in sien Snippels, dukt denn aver liekers wedder op, man "
"bloots dreiht. Du kannst dat bruukte Bild angeven (XBM- oder XPM-Datei) oder "
"fastleggen, wat de Pausschirm dat Schirmbild bruken schall. Schreven vun "
"Jamie Zawinski na deegt SmallTalk-Kode, funnen 1981 in de Tietschrift \"Byte "
"Magazine\"."
#: ScreenSavers/blocktube.xml.h:1
msgid "BlockTube"
msgstr ""
#: ScreenSavers/blocktube.xml.h:6
#, fuzzy
msgid "Color hold time"
msgstr "Klöörövergäng"
#: ScreenSavers/blocktube.xml.h:8
msgid "Color change time"
msgstr ""
#: ScreenSavers/blocktube.xml.h:12
msgid ""
"A swirling, falling tunnel of reflective slabs. They fade from hue to hue. "
"Written by Lars R. Damerow; 2003."
msgstr ""
#: ScreenSavers/boing.xml.h:1
msgid "Boing"
msgstr ""
#: ScreenSavers/boing.xml.h:2 ScreenSavers/boxed.xml.h:11
#: ScreenSavers/fireflies.xml.h:21 ScreenSavers/pinion.xml.h:9
#: ScreenSavers/sonar.xml.h:21 ScreenSavers/winduprobot.xml.h:11
msgid "Tiny"
msgstr ""
#: ScreenSavers/boing.xml.h:3 ScreenSavers/discoball.xml.h:9
#: ScreenSavers/loop.xml.h:11 ScreenSavers/rubik.xml.h:9
#: ScreenSavers/wander.xml.h:12
msgid "Size"
msgstr "Grött"
#: ScreenSavers/boing.xml.h:4 ScreenSavers/boxed.xml.h:13
#: ScreenSavers/fireflies.xml.h:23 ScreenSavers/glcells.xml.h:13
#: ScreenSavers/pinion.xml.h:11 ScreenSavers/sonar.xml.h:23
#: ScreenSavers/winduprobot.xml.h:13
#, fuzzy
msgid "Huge"
msgstr "Groot Füer"
#: ScreenSavers/boing.xml.h:8
msgid "Meridians"
msgstr ""
#: ScreenSavers/boing.xml.h:9
msgid "Parallels"
msgstr ""
#: ScreenSavers/boing.xml.h:10
#, fuzzy
msgid "Smoothing"
msgstr "Glatt Lienen"
#: ScreenSavers/boing.xml.h:12 ScreenSavers/unknownpleasures.xml.h:6
#, fuzzy
msgid "Scanlines"
msgstr "Bagens"
#: ScreenSavers/boing.xml.h:15
msgid ""
"A clone of the first graphics demo for the Amiga 1000, which was written by "
"Dale Luck and RJ Mical during a break at the 1984 Consumer Electronics Show "
"(or so the legend goes.) This looks like the original Amiga demo if you turn "
"off \"smoothing\" and \"lighting\" and turn on \"scanlines\", and is "
"somewhat more modern otherwise. https://en.wikipedia.org/wiki/"
"Amiga#Boing_Ball Written by Jamie Zawinski; 2005."
msgstr ""
#: ScreenSavers/bouboule.xml.h:1
msgid "Bouboule"
msgstr "Bouboule"
#: ScreenSavers/bouboule.xml.h:6
#, fuzzy
msgid "Number of spots"
msgstr "Plackentall"
#: ScreenSavers/bouboule.xml.h:10 ScreenSavers/rocks.xml.h:13
#, fuzzy
msgid "Do Red/Blue 3D separation"
msgstr "Root un Blaag för 3D-Dorstellen trennen"
#: ScreenSavers/bouboule.xml.h:12
#, fuzzy
msgid ""
"A deforming balloon with varying-sized spots painted on its invisible "
"surface. Written by Jeremie Petit; 1997."
msgstr ""
"En Ballon mit dörsichtig Böversiet, man Plackens dor op, dreiht un verformt "
"sik. Schreven vun Jeremie Pitt."
#: ScreenSavers/bouncingcow.xml.h:1
msgid "BouncingCow"
msgstr ""
#: ScreenSavers/bouncingcow.xml.h:6
#, fuzzy
msgid "Bounce speed"
msgstr "Afprallen"
#: ScreenSavers/bouncingcow.xml.h:8
msgid "Moo"
msgstr ""
#: ScreenSavers/bouncingcow.xml.h:9
#, fuzzy
msgid "Number of cows"
msgstr "Plackentall"
#: ScreenSavers/bouncingcow.xml.h:10
msgid "Herd"
msgstr ""
#: ScreenSavers/bouncingcow.xml.h:11
msgid "Mathematically ideal cows (spherical, frictionless)"
msgstr ""
#: ScreenSavers/bouncingcow.xml.h:14
msgid ""
"A Cow. A Trampoline. Together, they fight crime. Written by Jamie Zawinski; "
"2003."
msgstr ""
#: ScreenSavers/boxed.xml.h:1
msgid "Boxed"
msgstr "Inpackt"
#: ScreenSavers/boxed.xml.h:9 ScreenSavers/fluidballs.xml.h:6
#, fuzzy
msgid "Number of balls"
msgstr "Bülgentall"
#: ScreenSavers/boxed.xml.h:12 ScreenSavers/fluidballs.xml.h:9
#, fuzzy
msgid "Ball size"
msgstr "Ballgrött"
#: ScreenSavers/boxed.xml.h:14 ScreenSavers/hopalong.xml.h:14
msgid "Popcorn"
msgstr "Popkoorn"
#: ScreenSavers/boxed.xml.h:15
#, fuzzy
msgid "Explosion force"
msgstr "Exploschonen"
#: ScreenSavers/boxed.xml.h:16
msgid "Nuke"
msgstr ""
#: ScreenSavers/boxed.xml.h:18
#, fuzzy
msgid "Explosion decay"
msgstr "Exploschonen"
#: ScreenSavers/boxed.xml.h:19
msgid "Pop!"
msgstr ""
#: ScreenSavers/boxed.xml.h:21
#, fuzzy
msgid "Explosion momentum"
msgstr "Exploschonen"
#: ScreenSavers/boxed.xml.h:22 ScreenSavers/xmatrix.xml.h:20
msgid "Full"
msgstr "Dicht"
#: ScreenSavers/boxed.xml.h:25
#, fuzzy
msgid ""
"A box full of 3D bouncing balls that explode. Written by Sander van Grieken; "
"2002."
msgstr ""
"Teekt en Kasten vull vun afprallen 3D-Bäll, vun de af un an een explodeert. "
"Schreven vun Sander van Grieken."
#: ScreenSavers/boxfit.xml.h:1
msgid "BoxFit"
msgstr ""
#: ScreenSavers/boxfit.xml.h:5 ScreenSavers/cityflow.xml.h:6
#: ScreenSavers/cubenetic.xml.h:6
msgid "Boxes"
msgstr "Kastens"
#: ScreenSavers/boxfit.xml.h:6
msgid "Grow by"
msgstr ""
#: ScreenSavers/boxfit.xml.h:9
#, fuzzy
msgid "Boxes or circles"
msgstr "Tall vun Krinken"
#: ScreenSavers/boxfit.xml.h:10
#, fuzzy
msgid "Boxes only"
msgstr "Kastens"
#: ScreenSavers/boxfit.xml.h:11
msgid "Circles only"
msgstr ""
#: ScreenSavers/boxfit.xml.h:12
#, fuzzy
msgid "Color gradient"
msgstr "Klöörövergäng"
#: ScreenSavers/boxfit.xml.h:13
#, fuzzy
msgid "Grab images"
msgstr "Schirmbild bruken"
#: ScreenSavers/boxfit.xml.h:14
msgid "Peek at underlying images"
msgstr ""
#: ScreenSavers/boxfit.xml.h:16
msgid ""
"Packs the screen with growing squares or circles, colored according to a "
"horizontal or vertical gradient, or according to the colors of a loaded "
"image. The objects grow until they touch, then stop. When the screen is "
"full, they shrink away and the process restarts. Written by Jamie Zawinski; "
"2005."
msgstr ""
#: ScreenSavers/braid.xml.h:1
msgid "Braid"
msgstr "Flechtwark"
#: ScreenSavers/braid.xml.h:11
#, fuzzy
msgid "Number of rings"
msgstr "Tall vun Bööm"
#: ScreenSavers/braid.xml.h:12 ScreenSavers/epicycle.xml.h:11
#: ScreenSavers/hilbert.xml.h:16 ScreenSavers/nerverot.xml.h:20
#, fuzzy
msgid "Line thickness"
msgstr "Reegdickde"
#: ScreenSavers/braid.xml.h:14
#, fuzzy
msgid "Inter-braided concentric circles. Written by John Neil; 1997."
msgstr ""
"Tofällig verflecht Krinken, de de Klöör wesselt. Schreven vun John Neil."
#: ScreenSavers/bsod.xml.h:1
msgid "BSOD"
msgstr "BSOD"
#: ScreenSavers/bsod.xml.h:2 ScreenSavers/carousel.xml.h:8
#: ScreenSavers/geodesicgears.xml.h:5 ScreenSavers/m6502.xml.h:4
#: ScreenSavers/molecule.xml.h:5
msgid "5 seconds"
msgstr "5 Sekunnen"
#: ScreenSavers/bsod.xml.h:4 ScreenSavers/geodesicgears.xml.h:7
#: ScreenSavers/m6502.xml.h:6 ScreenSavers/molecule.xml.h:7
#: ScreenSavers/vidwhacker.xml.h:4
msgid "2 minutes"
msgstr "2 Minuten"
#: ScreenSavers/bsod.xml.h:6
#, fuzzy
msgid "Windows 3.1"
msgstr "Windows"
#: ScreenSavers/bsod.xml.h:7
msgid "Windows NT"
msgstr "Windows NT"
#: ScreenSavers/bsod.xml.h:8
#, fuzzy
msgid "Windows 2000 "
msgstr "Windows 2000"
#: ScreenSavers/bsod.xml.h:9
#, fuzzy
msgid "Windows 10 "
msgstr "Windows 2000"
#: ScreenSavers/bsod.xml.h:10
msgid "MS-DOS"
msgstr ""
#: ScreenSavers/bsod.xml.h:11
msgid "AmigaDOS"
msgstr "AmigaDOS"
#: ScreenSavers/bsod.xml.h:12
msgid "GLaDOS"
msgstr ""
#: ScreenSavers/bsod.xml.h:13
msgid "Android"
msgstr ""
#: ScreenSavers/bsod.xml.h:14
msgid "Apple ]["
msgstr ""
#: ScreenSavers/bsod.xml.h:15
msgid "Ransomware"
msgstr ""
#: ScreenSavers/bsod.xml.h:16
msgid "NVidia"
msgstr ""
#: ScreenSavers/bsod.xml.h:17
msgid "OS/2"
msgstr ""
#: ScreenSavers/bsod.xml.h:18
msgid "Sad Mac"
msgstr "Trorig Mac"
#: ScreenSavers/bsod.xml.h:19
#, fuzzy
msgid "Mac bomb"
msgstr "Mac-Bomb"
#: ScreenSavers/bsod.xml.h:20
msgid "VMware"
msgstr ""
#: ScreenSavers/bsod.xml.h:21
msgid "MacsBug"
msgstr "Mac-Fehler"
#: ScreenSavers/bsod.xml.h:22
msgid "Atari"
msgstr "Atari"
#: ScreenSavers/bsod.xml.h:23
msgid "MacOS X"
msgstr ""
#: ScreenSavers/bsod.xml.h:24
msgid "OS/390"
msgstr ""
#: ScreenSavers/bsod.xml.h:25
msgid "Encom"
msgstr ""
#: ScreenSavers/bsod.xml.h:26
msgid "HVX/GCOS6"
msgstr ""
#: ScreenSavers/bsod.xml.h:27
#, fuzzy
msgid "NCD X Terminal "
msgstr "NCD X-Terminal"
#: ScreenSavers/bsod.xml.h:28
msgid "ATM"
msgstr ""
#: ScreenSavers/bsod.xml.h:29
msgid "DVD"
msgstr ""
#: ScreenSavers/bsod.xml.h:30
msgid "Nintendo"
msgstr ""
#: ScreenSavers/bsod.xml.h:31
msgid "Tivo"
msgstr ""
#: ScreenSavers/bsod.xml.h:32
msgid "VMS"
msgstr ""
#: ScreenSavers/bsod.xml.h:33
msgid "BSD"
msgstr "BSD"
#: ScreenSavers/bsod.xml.h:34
msgid "Linux (fsck)"
msgstr ""
#: ScreenSavers/bsod.xml.h:35
msgid "Linux (sparc)"
msgstr ""
#: ScreenSavers/bsod.xml.h:36
msgid "Linux (hppa)"
msgstr ""
#: ScreenSavers/bsod.xml.h:37
msgid "Solaris"
msgstr "Solaris"
#: ScreenSavers/bsod.xml.h:38
msgid "SCO"
msgstr "SCO"
#: ScreenSavers/bsod.xml.h:39
msgid "HPUX"
msgstr ""
#: ScreenSavers/bsod.xml.h:40
msgid "Tru64"
msgstr ""
#: ScreenSavers/bsod.xml.h:62
#, fuzzy, no-c-format
msgid ""
"BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
"emulation, BSOD simulates popular screen savers from a number of less robust "
"operating systems. https://en.wikipedia.org/wiki/Blue_Screen_of_Death "
"https://en.wikipedia.org/wiki/Screen_of_death https://en.wikipedia.org/wiki/"
"Guru_Meditation https://en.wikipedia.org/wiki/Row_of_Bombs https://en."
"wikipedia.org/wiki/Bomb_%28symbol%29 Written by Jamie Zawinski; 1998."
msgstr ""
"\"BSOD\" steiht för \"Blue Screen of Death\", den Blagen Doodsschirm. Disse "
"Pausschirm simuleert, as dat Beste vun de PC-Emulatschoon, faken bruukte "
"Pausschirmen vun anner, weniger stevige Bedriefsystemen. Schreven vun Jamie "
"Zawinski."
#: ScreenSavers/bubble3d.xml.h:1
msgid "Bubble3D"
msgstr "3D-Blasen"
#: ScreenSavers/bubble3d.xml.h:5
#, fuzzy
msgid "Transparent bubbles"
msgstr "Dörschienen Amöben"
#: ScreenSavers/bubble3d.xml.h:6 ScreenSavers/flurry.xml.h:10
#: ScreenSavers/rotzoomer.xml.h:9 ScreenSavers/sballs.xml.h:5
#: ScreenSavers/starfish.xml.h:2
msgid "Random"
msgstr "Tofällig"
#: ScreenSavers/bubble3d.xml.h:7 ScreenSavers/phosphor.xml.h:11
msgid "Amber"
msgstr ""
#: ScreenSavers/bubble3d.xml.h:8 ScreenSavers/fuzzyflakes.xml.h:16
#: ScreenSavers/phosphor.xml.h:9
#, fuzzy
msgid "Green"
msgstr "Schirmbild bruken"
#: ScreenSavers/bubble3d.xml.h:9 ScreenSavers/fuzzyflakes.xml.h:18
msgid "Blue"
msgstr ""
#: ScreenSavers/bubble3d.xml.h:10 ScreenSavers/cube21.xml.h:13
#: ScreenSavers/phosphor.xml.h:12
msgid "White"
msgstr ""
#: ScreenSavers/bubble3d.xml.h:12
#, fuzzy
msgid ""
"Rising, undulating 3D bubbles, with transparency and specular reflections. "
"Written by Richard Jones; 1998."
msgstr ""
"En Stroom vun sweven 3D-Blasen stiegt na de bövere Schirmkant op, mit smucke "
"glinstern Spegeleen. Schreven vun Richard Jones."
#: ScreenSavers/bumps.xml.h:1 ScreenSavers/mirrorblob.xml.h:15
msgid "Bumps"
msgstr "Printblick"
#: ScreenSavers/bumps.xml.h:12
msgid ""
"A spotlight roams across an embossed version of a loaded image. Written by "
"Shane Smit; 1999."
msgstr ""
#: ScreenSavers/busyspheres.xml.h:1
#, fuzzy
msgid "Busy Spheres"
msgstr "Kugel"
#: ScreenSavers/busyspheres.xml.h:2
msgid ""
"Spheres made of dancing particles. Written by Ronald Hordijk &lt;hk at dgmr."
"nl&gt;. Ported to Linux by Tugrul Galatali - &lt;http://rss-glx.sourceforge."
"net/&gt;."
msgstr ""
#: ScreenSavers/cage.xml.h:1
msgid "Cage"
msgstr "Escherkist"
#: ScreenSavers/cage.xml.h:7
#, fuzzy
msgid ""
"Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and rotates it "
"in three dimensions. https://en.wikipedia.org/wiki/Maurits_Cornelis_Escher "
"Written by Marcelo Vianna; 1998."
msgstr ""
"Dreiht M. C. Escher sien snaaksche Lattenkist (ut dat Bild \"Belvedere\"), "
"wat dat 3D-Gegenstück to en Möbiusband is. Schreven vun Marcelo Vianna."
#: ScreenSavers/carousel.xml.h:1
msgid "Carousel"
msgstr ""
#: ScreenSavers/carousel.xml.h:6 ScreenSavers/ccurve.xml.h:6
#: ScreenSavers/cubestack.xml.h:6 ScreenSavers/cubetwist.xml.h:6
#: ScreenSavers/dymaxionmap.xml.h:6 ScreenSavers/geodesic.xml.h:15
#: ScreenSavers/helios.xml.h:11 ScreenSavers/hydrostat.xml.h:6
#: ScreenSavers/photopile.xml.h:13 ScreenSavers/tronbit.xml.h:6
#: ScreenSavers/unicrud.xml.h:6
#, fuzzy
msgid "Animation speed"
msgstr "Animatschoon-Gauheit"
#: ScreenSavers/carousel.xml.h:9 ScreenSavers/glslideshow.xml.h:6
#: ScreenSavers/mirrorblob.xml.h:9 ScreenSavers/photopile.xml.h:19
msgid "Time until loading a new image"
msgstr ""
#: ScreenSavers/carousel.xml.h:10 ScreenSavers/coral.xml.h:7
#: ScreenSavers/deco.xml.h:4 ScreenSavers/helix.xml.h:7
#: ScreenSavers/moire.xml.h:4 ScreenSavers/pedal.xml.h:4
#: ScreenSavers/rorschach.xml.h:10 ScreenSavers/xspirograph.xml.h:7
msgid "1 minute"
msgstr "1 Minuut"
#: ScreenSavers/carousel.xml.h:11 ScreenSavers/photopile.xml.h:8
#, fuzzy
msgid "Number of images"
msgstr "Bülgentall"
#: ScreenSavers/carousel.xml.h:12
msgid "Tilt in/out and left/right"
msgstr ""
#: ScreenSavers/carousel.xml.h:13
msgid "Tilt in/out only"
msgstr ""
#: ScreenSavers/carousel.xml.h:14
msgid "Tilt left/right only"
msgstr ""
#: ScreenSavers/carousel.xml.h:15
msgid "No tilting"
msgstr ""
#: ScreenSavers/carousel.xml.h:16
#, fuzzy
msgid "Zoom in/out"
msgstr "Grötter un lütter maken"
#: ScreenSavers/carousel.xml.h:17 ScreenSavers/esper.xml.h:8
#: ScreenSavers/glslideshow.xml.h:19 ScreenSavers/photopile.xml.h:21
#, fuzzy
msgid "Show file names"
msgstr "Betekers wiesen"
#: ScreenSavers/carousel.xml.h:19
msgid ""
"Loads several random images, and displays them flying in a circular "
"formation. The formation changes speed and direction randomly, and images "
"periodically drop out to be replaced by new ones. Written by Jamie Zawinski; "
"2005."
msgstr ""
#: ScreenSavers/ccurve.xml.h:1
#, fuzzy
msgid "CCurve"
msgstr "C-Bagen"
#: ScreenSavers/ccurve.xml.h:3
msgid "Change image every"
msgstr ""
#: ScreenSavers/ccurve.xml.h:4 ScreenSavers/epicycle.xml.h:10
#: ScreenSavers/glslideshow.xml.h:15 ScreenSavers/glsnake.xml.h:7
#: ScreenSavers/polyhedra.xml.h:10 ScreenSavers/starfish.xml.h:10
#, fuzzy
msgid "30 seconds"
msgstr "0 Sekunnen"
#: ScreenSavers/ccurve.xml.h:9 ScreenSavers/coral.xml.h:9
#: ScreenSavers/imsmap.xml.h:9 ScreenSavers/kumppa.xml.h:5
#: ScreenSavers/lattice.xml.h:19 ScreenSavers/qix.xml.h:9
#: ScreenSavers/quasicrystal.xml.h:8 ScreenSavers/razzledazzle.xml.h:12
#: ScreenSavers/squiral.xml.h:11 ScreenSavers/superquadrics.xml.h:8
#: ScreenSavers/wander.xml.h:5 ScreenSavers/xmatrix.xml.h:19
msgid "Density"
msgstr "Dicht"
#: ScreenSavers/ccurve.xml.h:12
#, fuzzy
msgid ""
"Generates self-similar linear fractals, including the classic \"C Curve\". "
"https://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; 1999."
msgstr ""
"Stellt Lienenfraktalen op, de liek to sik sülven sünd. Dor is ok de "
"klass'sche \"C-Bagen\" bi. Schreven vun Rick Campbell."
#: ScreenSavers/celtic.xml.h:1
msgid "Celtic"
msgstr ""
#: ScreenSavers/celtic.xml.h:8
#, fuzzy
msgid "Draw graph"
msgstr "Gadder teken"
#: ScreenSavers/celtic.xml.h:10
#, fuzzy
msgid ""
"Repeatedly draws random Celtic cross-stitch patterns. https://en.wikipedia."
"org/wiki/Celtic_knot https://en.wikipedia.org/wiki/Knots_and_graphs Written "
"by Max Froumentin; 2005."
msgstr ""
"En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun Rick "
"Campbell."
#: ScreenSavers/circuit.xml.h:1
msgid "Circuit"
msgstr "Schaltkrink"
#: ScreenSavers/circuit.xml.h:5 ScreenSavers/gravitywell.xml.h:12
#: ScreenSavers/hydrostat.xml.h:8 ScreenSavers/mountain.xml.h:5
#: ScreenSavers/munch.xml.h:8 ScreenSavers/pipes.xml.h:5
#: ScreenSavers/shadebobs.xml.h:11 ScreenSavers/sproingies.xml.h:5
#: ScreenSavers/vigilance.xml.h:8 ScreenSavers/winduprobot.xml.h:8
msgid "One"
msgstr ""
#: ScreenSavers/circuit.xml.h:6
msgid "Parts"
msgstr "Tall vun Delen"
#: ScreenSavers/circuit.xml.h:9 ScreenSavers/jigglypuff.xml.h:15
#: ScreenSavers/pinion.xml.h:6
#, fuzzy
msgid "Rotation speed"
msgstr "Dreihgauheit"
#: ScreenSavers/circuit.xml.h:11 ScreenSavers/companioncube.xml.h:11
#: ScreenSavers/crumbler.xml.h:13 ScreenSavers/cube21.xml.h:19
#: ScreenSavers/cubestorm.xml.h:18 ScreenSavers/cubetwist.xml.h:16
#: ScreenSavers/dangerball.xml.h:12 ScreenSavers/discoball.xml.h:12
#: ScreenSavers/energystream.xml.h:6 ScreenSavers/engine.xml.h:18
#: ScreenSavers/flipflop.xml.h:6 ScreenSavers/gears.xml.h:12
#: ScreenSavers/geodesic.xml.h:9 ScreenSavers/geodesicgears.xml.h:12
#: ScreenSavers/hexstrut.xml.h:15 ScreenSavers/hilbert.xml.h:19
#: ScreenSavers/moebiusgears.xml.h:11 ScreenSavers/polyhedra.xml.h:164
#: ScreenSavers/raverhoop.xml.h:19 ScreenSavers/rubikblocks.xml.h:13
#: ScreenSavers/splodesic.xml.h:10 ScreenSavers/surfaces.xml.h:26
#: ScreenSavers/tronbit.xml.h:8 ScreenSavers/unicrud.xml.h:9
msgid "Spin"
msgstr "Egendreihen"
#: ScreenSavers/circuit.xml.h:12
#, fuzzy
msgid "Flat coloring"
msgstr "Ahn Lichtborn"
#: ScreenSavers/circuit.xml.h:13 ScreenSavers/gflux.xml.h:16
#, fuzzy
msgid "Directional lighting"
msgstr "Mit Lichtborn"
#: ScreenSavers/circuit.xml.h:15
#, fuzzy
msgid "Electronic components float around. Written by Ben Buxton; 2001."
msgstr "Beweegt en Reeg vun elektroonsche Buudelen. Schreven vun Ben Buxton."
#: ScreenSavers/cityflow.xml.h:1
msgid "Cityflow"
msgstr ""
#: ScreenSavers/cityflow.xml.h:8
msgid "Skew"
msgstr ""
#: ScreenSavers/cityflow.xml.h:10 ScreenSavers/gflux.xml.h:6
#: ScreenSavers/interference.xml.h:6
#, fuzzy
msgid "Wave speed"
msgstr "Bülgengauheit"
#: ScreenSavers/cityflow.xml.h:13
msgid "Wave overlap"
msgstr ""
#: ScreenSavers/cityflow.xml.h:15
#, fuzzy
msgid "Wave complexity"
msgstr "Vigelienschheit"
#: ScreenSavers/cityflow.xml.h:18
#, fuzzy
msgid ""
"Waves move across a sea of boxes. The city swells. The walls are closing in. "
"Written by Jamie Zawinski; 2014."
msgstr ""
"Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#: ScreenSavers/cloudlife.xml.h:1
msgid "CloudLife"
msgstr ""
#: ScreenSavers/cloudlife.xml.h:5
msgid "Young"
msgstr ""
#: ScreenSavers/cloudlife.xml.h:6
#, fuzzy
msgid "Max age"
msgstr "Hööchst Grött"
#: ScreenSavers/cloudlife.xml.h:7
msgid "Old"
msgstr ""
#: ScreenSavers/cloudlife.xml.h:8
#, fuzzy
msgid "Initial density"
msgstr "Deeltjedicht"
#: ScreenSavers/cloudlife.xml.h:10 ScreenSavers/demon.xml.h:14
#: ScreenSavers/petri.xml.h:26 ScreenSavers/slidescreen.xml.h:15
#, fuzzy
msgid "Cell size"
msgstr "Zellgrött"
#: ScreenSavers/cloudlife.xml.h:14
#, no-c-format
msgid ""
"Generates cloud-like formations based on a variant of Conway's Life. The "
"difference is that cells have a maximum age, after which they count as 3 for "
"populating the next generation. This makes long-lived formations explode "
"instead of just sitting there. https://en.wikipedia.org/wiki/Conway"
"%27s_Game_of_Life Written by Don Marti; 2003."
msgstr ""
#: ScreenSavers/colorfire.xml.h:1 ScreenSavers/hufo_tunnel.xml.h:1
msgid "Hufo's Tunnel"
msgstr ""
#: ScreenSavers/colorfire.xml.h:2 ScreenSavers/hufo_tunnel.xml.h:5
#: ScreenSavers/lattice.xml.h:4
msgid "Material - Default"
msgstr ""
#: ScreenSavers/colorfire.xml.h:3 ScreenSavers/hufo_tunnel.xml.h:6
#: ScreenSavers/lattice.xml.h:5
msgid "Material - none"
msgstr ""
#: ScreenSavers/colorfire.xml.h:4
msgid "Material - Smoke"
msgstr ""
#: ScreenSavers/colorfire.xml.h:5
msgid "Material - Ripples"
msgstr ""
#: ScreenSavers/colorfire.xml.h:6
msgid ""
"Colorful pulsating orb. Written by Andreas Gustafsson &lt;sdw at lysator.liu."
"se&gt;. Ported to Linux by Tugrul Galatali - &lt;http://rss-glx.sourceforge."
"net/&gt;."
msgstr ""
#: ScreenSavers/companioncube.xml.h:1
msgid "CompanionCube"
msgstr ""
#: ScreenSavers/companioncube.xml.h:6 ScreenSavers/distort.xml.h:17
#: ScreenSavers/peepers.xml.h:11
msgid "Bounce"
msgstr "Afprallen"
#: ScreenSavers/companioncube.xml.h:8 ScreenSavers/deluxe.xml.h:8
#: ScreenSavers/geodesic.xml.h:17 ScreenSavers/gflux.xml.h:11
#: ScreenSavers/glcells.xml.h:28 ScreenSavers/glhanoi.xml.h:9
#: ScreenSavers/glsnake.xml.h:5 ScreenSavers/hypnowheel.xml.h:9
#: ScreenSavers/lavalite.xml.h:8 ScreenSavers/projectiveplane.xml.h:34
#: ScreenSavers/raverhoop.xml.h:5 ScreenSavers/scooter.xml.h:11
#: ScreenSavers/skytentacles.xml.h:2 ScreenSavers/strange.xml.h:9
msgid "1"
msgstr "1"
#: ScreenSavers/companioncube.xml.h:9
#, fuzzy
msgid "Number of cubes"
msgstr "Tall vun Krinken"
#: ScreenSavers/companioncube.xml.h:12 ScreenSavers/crumbler.xml.h:12
#: ScreenSavers/cube21.xml.h:20 ScreenSavers/cubenetic.xml.h:8
#: ScreenSavers/cubestack.xml.h:14 ScreenSavers/cubestorm.xml.h:17
#: ScreenSavers/cubetwist.xml.h:15 ScreenSavers/dangerball.xml.h:11
#: ScreenSavers/discoball.xml.h:11 ScreenSavers/dymaxionmap.xml.h:13
#: ScreenSavers/energystream.xml.h:5 ScreenSavers/engine.xml.h:17
#: ScreenSavers/gears.xml.h:11 ScreenSavers/geodesic.xml.h:8
#: ScreenSavers/geodesicgears.xml.h:11 ScreenSavers/glblur.xml.h:8
#: ScreenSavers/glknots.xml.h:22 ScreenSavers/glplanet.xml.h:11
#: ScreenSavers/gltext.xml.h:9 ScreenSavers/handsy.xml.h:11
#: ScreenSavers/hexstrut.xml.h:14 ScreenSavers/hilbert.xml.h:18
#: ScreenSavers/hypnowheel.xml.h:6 ScreenSavers/kaleidocycle.xml.h:19
#: ScreenSavers/lavalite.xml.h:14 ScreenSavers/menger.xml.h:10
#: ScreenSavers/moebiusgears.xml.h:10 ScreenSavers/molecule.xml.h:16
#: ScreenSavers/polyhedra.xml.h:165 ScreenSavers/raverhoop.xml.h:18
#: ScreenSavers/rubikblocks.xml.h:14 ScreenSavers/spheremonics.xml.h:9
#: ScreenSavers/splitflap.xml.h:23 ScreenSavers/splodesic.xml.h:9
#: ScreenSavers/surfaces.xml.h:25 ScreenSavers/tronbit.xml.h:9
#: ScreenSavers/unicrud.xml.h:8 ScreenSavers/wander.xml.h:1
msgid "Wander"
msgstr "Rümbuttjern"
#: ScreenSavers/companioncube.xml.h:16
#, no-c-format
msgid ""
"The symptoms most commonly produced by Enrichment Center testing are "
"superstition, perceiving inanimate objects as alive, and hallucinations. The "
"Enrichment Center reminds you that the weighted companion cube will never "
"threaten to stab you and, in fact, cannot speak. In the event that the "
"Weighted Companion Cube does speak, the Enrichment Center urges you to "
"disregard its advice. https://en.wikipedia.org/wiki/Portal_%28video_game%29 "
"Written by Jamie Zawinski; 2011."
msgstr ""
#: ScreenSavers/compass.xml.h:1
msgid "Compass"
msgstr "Kompass"
#: ScreenSavers/compass.xml.h:6
#, fuzzy
msgid ""
"A compass, with all elements spinning about randomly, for that \"lost and "
"nauseous\" feeling. Written by Jamie Zawinski; 1999."
msgstr ""
"All Buudelen vun en Kompass dreiht sik as dull, wat en wunnerbor Geföhl vun "
"\"Verloren un Seesüük\" gifft. Schreven vun Jamie Zawinski."
#: ScreenSavers/coral.xml.h:1
msgid "Coral"
msgstr "Korall"
#: ScreenSavers/coral.xml.h:5 ScreenSavers/deco.xml.h:2
#: ScreenSavers/epicycle.xml.h:8 ScreenSavers/glitchpeg.xml.h:5
#: ScreenSavers/glslideshow.xml.h:13 ScreenSavers/helix.xml.h:5
#: ScreenSavers/moire.xml.h:2 ScreenSavers/pedal.xml.h:2
#: ScreenSavers/polyhedra.xml.h:8 ScreenSavers/rorschach.xml.h:8
#: ScreenSavers/starfish.xml.h:8 ScreenSavers/xspirograph.xml.h:5
msgid "1 second"
msgstr "1 Sekunn"
#: ScreenSavers/coral.xml.h:8 ScreenSavers/fireworkx.xml.h:7
#: ScreenSavers/gflux.xml.h:8 ScreenSavers/glblur.xml.h:5
#: ScreenSavers/glmatrix.xml.h:5 ScreenSavers/gravitywell.xml.h:11
#: ScreenSavers/imsmap.xml.h:8 ScreenSavers/lavalite.xml.h:5
#: ScreenSavers/pyro.xml.h:5 ScreenSavers/qix.xml.h:8
#: ScreenSavers/raverhoop.xml.h:8 ScreenSavers/razzledazzle.xml.h:11
#: ScreenSavers/squiral.xml.h:10 ScreenSavers/xmatrix.xml.h:18
msgid "Sparse"
msgstr "Verdeelt"
#: ScreenSavers/coral.xml.h:10 ScreenSavers/fireworkx.xml.h:5
#: ScreenSavers/gflux.xml.h:10 ScreenSavers/glblur.xml.h:7
#: ScreenSavers/glmatrix.xml.h:7 ScreenSavers/gravitywell.xml.h:9
#: ScreenSavers/imsmap.xml.h:10 ScreenSavers/lavalite.xml.h:7
#: ScreenSavers/pyro.xml.h:7 ScreenSavers/qix.xml.h:10
#: ScreenSavers/raverhoop.xml.h:10 ScreenSavers/razzledazzle.xml.h:13
#: ScreenSavers/squiral.xml.h:12
msgid "Dense"
msgstr "Dicht"
#: ScreenSavers/coral.xml.h:12 ScreenSavers/glcells.xml.h:29
#: ScreenSavers/squiral.xml.h:6
msgid "Seeds"
msgstr "Sproten"
#: ScreenSavers/coral.xml.h:15
#, fuzzy
msgid ""
"Simulates coral growth, albeit somewhat slowly. Written by Frederick Roeber; "
"1997."
msgstr ""
"Simuleert dat Wassen vun Korallen, wenn ok en beten langsam. Schreven vun "
"Frederick Roeber."
#: ScreenSavers/crackberg.xml.h:1
msgid "Crackberg"
msgstr ""
#: ScreenSavers/crackberg.xml.h:5
msgid "Mouse hole"
msgstr ""
#: ScreenSavers/crackberg.xml.h:6
msgid "Visibility"
msgstr ""
#: ScreenSavers/crackberg.xml.h:7
msgid "Eagle nest"
msgstr ""
#: ScreenSavers/crackberg.xml.h:9
msgid "Subdivisions"
msgstr ""
#: ScreenSavers/crackberg.xml.h:10
msgid "Hurt me"
msgstr ""
#: ScreenSavers/crackberg.xml.h:11 ScreenSavers/cubetwist.xml.h:14
#, fuzzy
msgid "Flat shading"
msgstr "Eenfach Licht"
#: ScreenSavers/crackberg.xml.h:13 ScreenSavers/flurry.xml.h:6
#, fuzzy
msgid "Water"
msgstr "Kloor Water"
#: ScreenSavers/crackberg.xml.h:14
msgid "Confused"
msgstr ""
#: ScreenSavers/crackberg.xml.h:15
msgid "Immediate"
msgstr ""
#: ScreenSavers/crackberg.xml.h:16 ScreenSavers/glslideshow.xml.h:18
msgid "Letterbox"
msgstr ""
#: ScreenSavers/crackberg.xml.h:19 ScreenSavers/etruscanvenus.xml.h:21
#: ScreenSavers/imsmap.xml.h:14 ScreenSavers/klein.xml.h:18
#: ScreenSavers/projectiveplane.xml.h:10 ScreenSavers/romanboy.xml.h:22
#, fuzzy
msgid "Random coloration"
msgstr "Tofällig Bewegen"
#: ScreenSavers/crackberg.xml.h:20
#, fuzzy
msgid "Earthy coloration"
msgstr "Ahn Lichtborn"
#: ScreenSavers/crackberg.xml.h:21
msgid "Icy coloration"
msgstr ""
#: ScreenSavers/crackberg.xml.h:22
msgid "Swampy coloration"
msgstr ""
#: ScreenSavers/crackberg.xml.h:23
msgid "Vomitous coloration"
msgstr ""
#: ScreenSavers/crackberg.xml.h:24
msgid ""
"Flies through height maps, optionally animating the creation and destruction "
"of generated tiles; tiles `grow' into place. Written by Matus Telgarsky; "
"2005."
msgstr ""
#: ScreenSavers/crumbler.xml.h:1
msgid "Crumbler"
msgstr ""
#: ScreenSavers/crumbler.xml.h:11
msgid "Fractures"
msgstr ""
#: ScreenSavers/crumbler.xml.h:16
msgid ""
"Randomly subdivides a ball into voronoi chunks, then further subdivides one "
"of the remaining pieces. https://en.wikipedia.org/wiki/Voronoi_diagram "
"https://en.wikipedia.org/wiki/Convex_hull https://en.wikipedia.org/wiki/"
"Quickhull Written by Jamie Zawinski; 2018."
msgstr ""
#: ScreenSavers/crystal.xml.h:1
msgid "Crystal"
msgstr "Kristall"
#: ScreenSavers/crystal.xml.h:9
#, fuzzy
msgid "Number of crystals"
msgstr "Fraktaaltall"
#: ScreenSavers/crystal.xml.h:10
#, fuzzy
msgid "Horizontal symmetries"
msgstr "Waagrecht Symmetrien"
#: ScreenSavers/crystal.xml.h:11
#, fuzzy
msgid "Vertical symmetries"
msgstr "Pielliek Symmetrien"
#: ScreenSavers/crystal.xml.h:12 ScreenSavers/spheremonics.xml.h:19
#, fuzzy
msgid "Draw grid"
msgstr "Gadder teken"
#: ScreenSavers/crystal.xml.h:13
#, fuzzy
msgid "Draw cell"
msgstr "Zell teken"
#: ScreenSavers/crystal.xml.h:14
#, fuzzy
msgid "Center on screen"
msgstr "Merrn op den Schirm"
#: ScreenSavers/crystal.xml.h:16
#, fuzzy
msgid ""
"Moving polygons, similar to a kaleidoscope. See also the \"Kaleidescope\" "
"and \"GLeidescope\" screen savers. https://en.wikipedia.org/wiki/"
"Kaleidoscope Written by Jouk Jansen; 1998."
msgstr ""
"Beweegte Veelecks, liek as bi en Kaleidoskoop (meist mehr as en Kaleidoskoop "
"as de Pausschirm \"kaleid\"). Vun Jouk Jansen."
#: ScreenSavers/cube21.xml.h:1
#, fuzzy
msgid "Cube21"
msgstr "Wörpel"
#: ScreenSavers/cube21.xml.h:6 ScreenSavers/rubikblocks.xml.h:6
#, fuzzy
msgid "Cube size"
msgstr "Wörpel"
#: ScreenSavers/cube21.xml.h:9 ScreenSavers/quasicrystal.xml.h:11
#: ScreenSavers/rocks.xml.h:11 ScreenSavers/rubik.xml.h:7
#: ScreenSavers/rubikblocks.xml.h:9 ScreenSavers/topblock.xml.h:16
msgid "Rotation"
msgstr "Dreihen"
#: ScreenSavers/cube21.xml.h:11 ScreenSavers/rubikblocks.xml.h:11
msgid "Start as cube"
msgstr ""
#: ScreenSavers/cube21.xml.h:12 ScreenSavers/rubikblocks.xml.h:12
msgid "Start as random shape"
msgstr ""
#: ScreenSavers/cube21.xml.h:14
#, fuzzy
msgid "Random color"
msgstr "Tofällig Bewegen"
#: ScreenSavers/cube21.xml.h:15
#, fuzzy
msgid "Silver edition"
msgstr "Wiesduer för Oplösen"
#: ScreenSavers/cube21.xml.h:16
msgid "Two random colors"
msgstr ""
#: ScreenSavers/cube21.xml.h:17
msgid "Classic edition"
msgstr ""
#: ScreenSavers/cube21.xml.h:18
msgid "Six random colors"
msgstr ""
#: ScreenSavers/cube21.xml.h:24 ScreenSavers/rubikblocks.xml.h:18
#, fuzzy
msgid "Outlines"
msgstr "Bagens"
#: ScreenSavers/cube21.xml.h:28
#, fuzzy, no-c-format
msgid ""
"The \"Cube 21\" Rubik-like puzzle, also known as \"Square-1\". The rotations "
"are chosen randomly. See also the \"Rubik\", \"RubikBlocks\" and \"GLSnake\" "
"screen savers. https://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written "
"by Vasek Potocek; 2005."
msgstr ""
"Simuleert Rubik sien Slangenpuzzle. Schreven vun Jamie Wilkinson, Andrew "
"Bennetts un Peter Aylett."
#: ScreenSavers/cubenetic.xml.h:1
msgid "Cubenetic"
msgstr "Kubeneetsch"
#: ScreenSavers/cubenetic.xml.h:9 ScreenSavers/glblur.xml.h:9
#: ScreenSavers/glknots.xml.h:8 ScreenSavers/gltext.xml.h:10
#: ScreenSavers/handsy.xml.h:12 ScreenSavers/kaleidocycle.xml.h:11
#: ScreenSavers/menger.xml.h:11 ScreenSavers/molecule.xml.h:17
#: ScreenSavers/spheremonics.xml.h:10 ScreenSavers/splitflap.xml.h:15
#, fuzzy
msgid "Don't rotate"
msgstr "Nich dreihen"
#: ScreenSavers/cubenetic.xml.h:10 ScreenSavers/glblur.xml.h:10
#: ScreenSavers/glknots.xml.h:9 ScreenSavers/gltext.xml.h:11
#: ScreenSavers/handsy.xml.h:13 ScreenSavers/kaleidocycle.xml.h:12
#: ScreenSavers/lavalite.xml.h:23 ScreenSavers/menger.xml.h:12
#: ScreenSavers/molecule.xml.h:18 ScreenSavers/spheremonics.xml.h:11
#: ScreenSavers/splitflap.xml.h:16
msgid "Rotate around X axis"
msgstr "Rund X-Ass dreihen"
#: ScreenSavers/cubenetic.xml.h:11 ScreenSavers/glblur.xml.h:11
#: ScreenSavers/glknots.xml.h:10 ScreenSavers/gltext.xml.h:12
#: ScreenSavers/handsy.xml.h:14 ScreenSavers/kaleidocycle.xml.h:13
#: ScreenSavers/lavalite.xml.h:24 ScreenSavers/menger.xml.h:13
#: ScreenSavers/molecule.xml.h:19 ScreenSavers/spheremonics.xml.h:12
#: ScreenSavers/splitflap.xml.h:17
msgid "Rotate around Y axis"
msgstr "Rund Y-Ass dreihen"
#: ScreenSavers/cubenetic.xml.h:12 ScreenSavers/glblur.xml.h:12
#: ScreenSavers/glknots.xml.h:11 ScreenSavers/gltext.xml.h:13
#: ScreenSavers/handsy.xml.h:15 ScreenSavers/kaleidocycle.xml.h:14
#: ScreenSavers/lavalite.xml.h:25 ScreenSavers/menger.xml.h:14
#: ScreenSavers/molecule.xml.h:20 ScreenSavers/spheremonics.xml.h:13
#: ScreenSavers/splitflap.xml.h:18
msgid "Rotate around Z axis"
msgstr "Rund Z-Ass dreihen"
#: ScreenSavers/cubenetic.xml.h:13 ScreenSavers/glblur.xml.h:13
#: ScreenSavers/glknots.xml.h:12 ScreenSavers/gltext.xml.h:14
#: ScreenSavers/handsy.xml.h:16 ScreenSavers/kaleidocycle.xml.h:15
#: ScreenSavers/lavalite.xml.h:26 ScreenSavers/menger.xml.h:15
#: ScreenSavers/molecule.xml.h:21 ScreenSavers/spheremonics.xml.h:14
#: ScreenSavers/splitflap.xml.h:19
msgid "Rotate around X and Y axes"
msgstr "Rund X- un Y-Ass dreihen"
#: ScreenSavers/cubenetic.xml.h:14 ScreenSavers/glblur.xml.h:14
#: ScreenSavers/glknots.xml.h:13 ScreenSavers/gltext.xml.h:15
#: ScreenSavers/handsy.xml.h:17 ScreenSavers/kaleidocycle.xml.h:16
#: ScreenSavers/lavalite.xml.h:27 ScreenSavers/menger.xml.h:16
#: ScreenSavers/molecule.xml.h:22 ScreenSavers/spheremonics.xml.h:15
#: ScreenSavers/splitflap.xml.h:20
msgid "Rotate around X and Z axes"
msgstr "Rund X- un Z-Ass dreihen"
#: ScreenSavers/cubenetic.xml.h:15 ScreenSavers/glblur.xml.h:15
#: ScreenSavers/glknots.xml.h:14 ScreenSavers/gltext.xml.h:16
#: ScreenSavers/handsy.xml.h:18 ScreenSavers/kaleidocycle.xml.h:17
#: ScreenSavers/lavalite.xml.h:28 ScreenSavers/menger.xml.h:17
#: ScreenSavers/molecule.xml.h:23 ScreenSavers/spheremonics.xml.h:16
#: ScreenSavers/splitflap.xml.h:21
msgid "Rotate around Y and Z axes"
msgstr "Rund Y- un Z-Ass dreihen"
#: ScreenSavers/cubenetic.xml.h:16 ScreenSavers/glblur.xml.h:16
#: ScreenSavers/glknots.xml.h:15 ScreenSavers/gltext.xml.h:17
#: ScreenSavers/handsy.xml.h:19 ScreenSavers/kaleidocycle.xml.h:18
#: ScreenSavers/lavalite.xml.h:29 ScreenSavers/menger.xml.h:18
#: ScreenSavers/molecule.xml.h:24 ScreenSavers/spheremonics.xml.h:17
#: ScreenSavers/splitflap.xml.h:22
msgid "Rotate around all three axes"
msgstr "Rund all dree Assen dreihen"
#: ScreenSavers/cubenetic.xml.h:18
#, fuzzy
msgid "Surface pattern speed"
msgstr "Böversietmuster-Gauheit"
#: ScreenSavers/cubenetic.xml.h:21
#, fuzzy
msgid "Surface pattern overlap"
msgstr "Böversietmuster-Överlappen"
#: ScreenSavers/cubenetic.xml.h:23
#, fuzzy
msgid "Surface pattern complexity"
msgstr "Böversietmuster-Vigelienschhiet"
#: ScreenSavers/cubenetic.xml.h:27
#, fuzzy
msgid ""
"A cubist Lavalite, sort of. A pulsating set of overlapping boxes with ever-"
"changing blobby patterns undulating across their surfaces. Written by Jamie "
"Zawinski; 2002."
msgstr ""
"En Sett vun överlappen, pulseren Kastens mit snaaksche Mustern op de "
"Böversieden buttjert över Dien Schirm. En Oort kubist'sch Lavalamp. Schreven "
"vun Jamie Zawinski."
#: ScreenSavers/cubestack.xml.h:1
#, fuzzy
msgid "CubeStack"
msgstr "Storm"
#: ScreenSavers/cubestack.xml.h:11 ScreenSavers/hypertorus.xml.h:8
#: ScreenSavers/qix.xml.h:21 ScreenSavers/sundancer2.xml.h:6
#: ScreenSavers/webcollage.xml.h:8
msgid "Transparent"
msgstr "Dörsichtig"
#: ScreenSavers/cubestack.xml.h:12
#, fuzzy
msgid "Opacity"
msgstr "Bildorner"
#: ScreenSavers/cubestack.xml.h:13 ScreenSavers/fireflies.xml.h:17
#: ScreenSavers/mirrorblob.xml.h:19 ScreenSavers/webcollage.xml.h:10
#, fuzzy
msgid "Opaque"
msgstr "Fast Amöben"
#: ScreenSavers/cubestack.xml.h:17
#, fuzzy
msgid ""
"An endless stack of unfolding, translucent cubes. Written by Jamie Zawinski; "
"2016."
msgstr ""
"Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#: ScreenSavers/cubestorm.xml.h:1
#, fuzzy
msgid "CubeStorm"
msgstr "Storm"
#: ScreenSavers/cubestorm.xml.h:9
#, fuzzy
msgid "Cubes"
msgstr "Wörpel"
#: ScreenSavers/cubestorm.xml.h:12 ScreenSavers/skytentacles.xml.h:6
#: ScreenSavers/wander.xml.h:9
msgid "Length"
msgstr "Längde"
#: ScreenSavers/cubestorm.xml.h:15
msgid "Struts"
msgstr ""
#: ScreenSavers/cubestorm.xml.h:21
#, fuzzy
msgid ""
"Boxes change shape and intersect each other, filling space. Written by Jamie "
"Zawinski; 2003."
msgstr ""
"Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#: ScreenSavers/cubetwist.xml.h:1
#, fuzzy
msgid "CubeTwist"
msgstr "Wörpel"
#: ScreenSavers/cubetwist.xml.h:11 ScreenSavers/glsnake.xml.h:8
msgid "Tight"
msgstr "Dicht"
#: ScreenSavers/cubetwist.xml.h:12 ScreenSavers/quasicrystal.xml.h:10
#, fuzzy
msgid "Displacement"
msgstr "Steerns wiesen"
#: ScreenSavers/cubetwist.xml.h:13 ScreenSavers/fireflies.xml.h:15
#: ScreenSavers/hyperspace.xml.h:19
msgid "Wide"
msgstr ""
#: ScreenSavers/cubetwist.xml.h:19
#, fuzzy
msgid ""
"A series of nested cubes rotate and slide recursively. Written by Jamie "
"Zawinski; 2016."
msgstr ""
"Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#: ScreenSavers/cubicgrid.xml.h:1
msgid "CubicGrid"
msgstr ""
#: ScreenSavers/cubicgrid.xml.h:9
#, fuzzy
msgid "Dot spacing"
msgstr "Afstand"
#: ScreenSavers/cubicgrid.xml.h:11
#, fuzzy
msgid "Big dots"
msgstr "Groot Drüppens"
#: ScreenSavers/cubicgrid.xml.h:13
msgid "A rotating lattice of colored points. Written by Vasek Potocek; 2007."
msgstr ""
#: ScreenSavers/cwaves.xml.h:1
#, fuzzy
msgid "CWaves"
msgstr "Bülgen"
#: ScreenSavers/cwaves.xml.h:5 ScreenSavers/flame.xml.h:11
#: ScreenSavers/jigglypuff.xml.h:21 ScreenSavers/tessellimage.xml.h:12
msgid "Complexity"
msgstr "Vigelienschheit"
#: ScreenSavers/cwaves.xml.h:6
msgid "Rough"
msgstr ""
#: ScreenSavers/cwaves.xml.h:7
#, fuzzy
msgid "Color transitions"
msgstr "Klörenkontrast"
#: ScreenSavers/cwaves.xml.h:8 ScreenSavers/glknots.xml.h:18
#: ScreenSavers/jigsaw.xml.h:13 ScreenSavers/lavalite.xml.h:13
#: ScreenSavers/skytentacles.xml.h:24
#, fuzzy
msgid "Smooth"
msgstr "Glatt Lienen"
#: ScreenSavers/cwaves.xml.h:10
#, fuzzy
msgid ""
"A field of sinusoidal colors languidly scrolls. It's relaxing. Written by "
"Jamie Zawinski; 2007."
msgstr ""
"Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#: ScreenSavers/cyclone.xml.h:1
#, fuzzy
msgid "Cyclone"
msgstr "Dörlööp"
#: ScreenSavers/cyclone.xml.h:2
#, fuzzy
msgid "Cyclones"
msgstr "Dörlööp"
#: ScreenSavers/cyclone.xml.h:3
#, fuzzy
msgid "Particles per cyclone"
msgstr "Deeltjes"
#: ScreenSavers/cyclone.xml.h:4 ScreenSavers/drempels.xml.h:8
#: ScreenSavers/euphoria.xml.h:10 ScreenSavers/fieldlines.xml.h:5
#: ScreenSavers/flocks.xml.h:6 ScreenSavers/flux.xml.h:9
#: ScreenSavers/helios.xml.h:3 ScreenSavers/hyperspace.xml.h:8
#: ScreenSavers/lattice.xml.h:15 ScreenSavers/lorenz.xml.h:4
#: ScreenSavers/plasma.xml.h:2 ScreenSavers/skyrocket.xml.h:9
#: ScreenSavers/solarwinds.xml.h:9
msgid "Smaller"
msgstr "Lütter"
#: ScreenSavers/cyclone.xml.h:5 ScreenSavers/flux.xml.h:10
#: ScreenSavers/solarwinds.xml.h:10
#, fuzzy
msgid "Particle size"
msgstr "Deeltjes"
#: ScreenSavers/cyclone.xml.h:6 ScreenSavers/euphoria.xml.h:12
#: ScreenSavers/fieldlines.xml.h:7 ScreenSavers/flocks.xml.h:8
#: ScreenSavers/flux.xml.h:11 ScreenSavers/helios.xml.h:5
#: ScreenSavers/hyperspace.xml.h:10 ScreenSavers/lattice.xml.h:17
#: ScreenSavers/lorenz.xml.h:6 ScreenSavers/plasma.xml.h:4
#: ScreenSavers/skyrocket.xml.h:11 ScreenSavers/solarwinds.xml.h:11
#, fuzzy
msgid "Larger"
msgstr "Groot"
#: ScreenSavers/cyclone.xml.h:7 ScreenSavers/drempels.xml.h:2
#: ScreenSavers/euphoria.xml.h:13 ScreenSavers/feedback.xml.h:7
#: ScreenSavers/flocks.xml.h:9 ScreenSavers/flux.xml.h:12
#: ScreenSavers/helios.xml.h:6 ScreenSavers/hyperspace.xml.h:5
#: ScreenSavers/lattice.xml.h:18 ScreenSavers/plasma.xml.h:5
#: ScreenSavers/skyrocket.xml.h:2 ScreenSavers/solarwinds.xml.h:17
#: ScreenSavers/spirographx.xml.h:2
msgid "Less"
msgstr "Weniger"
#: ScreenSavers/cyclone.xml.h:8
#, fuzzy
msgid "Cyclone complexity"
msgstr "Vigelienschheit"
#: ScreenSavers/cyclone.xml.h:9 ScreenSavers/drempels.xml.h:4
#: ScreenSavers/euphoria.xml.h:15 ScreenSavers/feedback.xml.h:9
#: ScreenSavers/flocks.xml.h:11 ScreenSavers/flux.xml.h:14
#: ScreenSavers/helios.xml.h:8 ScreenSavers/hyperspace.xml.h:7
#: ScreenSavers/lattice.xml.h:20 ScreenSavers/plasma.xml.h:7
#: ScreenSavers/skyrocket.xml.h:4 ScreenSavers/solarwinds.xml.h:19
#: ScreenSavers/spirographx.xml.h:4
msgid "More"
msgstr "Mehr"
#: ScreenSavers/cyclone.xml.h:10 ScreenSavers/drempels.xml.h:5
#: ScreenSavers/euphoria.xml.h:16 ScreenSavers/feedback.xml.h:5
#: ScreenSavers/fieldlines.xml.h:8 ScreenSavers/flocks.xml.h:12
#: ScreenSavers/flux.xml.h:16 ScreenSavers/helios.xml.h:10
#: ScreenSavers/hyperspace.xml.h:2 ScreenSavers/lattice.xml.h:23
#: ScreenSavers/plasma.xml.h:8 ScreenSavers/solarwinds.xml.h:12
#: ScreenSavers/sundancer2.xml.h:3
#, fuzzy
msgid "Slower"
msgstr "Langsam"
#: ScreenSavers/cyclone.xml.h:12 ScreenSavers/drempels.xml.h:7
#: ScreenSavers/euphoria.xml.h:18 ScreenSavers/feedback.xml.h:3
#: ScreenSavers/fieldlines.xml.h:10 ScreenSavers/flocks.xml.h:14
#: ScreenSavers/flux.xml.h:18 ScreenSavers/helios.xml.h:12
#: ScreenSavers/hufo_tunnel.xml.h:4 ScreenSavers/hyperspace.xml.h:4
#: ScreenSavers/lattice.xml.h:25 ScreenSavers/plasma.xml.h:10
#: ScreenSavers/solarwinds.xml.h:14 ScreenSavers/sundancer2.xml.h:5
#, fuzzy
msgid "Faster"
msgstr "Gau"
#: ScreenSavers/cyclone.xml.h:13 ScreenSavers/flocks.xml.h:15
#, fuzzy
msgid "Stretch"
msgstr "Trecken Smölt"
#: ScreenSavers/cyclone.xml.h:14
#, fuzzy
msgid "Show Curves"
msgstr "Betekers wiesen"
#: ScreenSavers/cyclone.xml.h:15
msgid ""
"Writhing tornadoes. Written by Terry Welsh &lt;mogumbo at totalmail.com&gt;. "
"Ported to Linux by Tugrul Galatali - &lt;http://rss-glx.sourceforge.net/"
"Source/&gt;. Config Files by Curtis Haas."
msgstr ""
#: ScreenSavers/cynosure.xml.h:1
msgid "Cynosure"
msgstr "Cynosure"
#: ScreenSavers/cynosure.xml.h:12
msgid ""
"Random dropshadowed rectangles pop onto the screen in lockstep. Written by "
"Ozymandias G. Desiderata, Jamie Zawinski, and Stephen Linhart; 1998."
msgstr ""
#: ScreenSavers/dangerball.xml.h:1
msgid "DangerBall"
msgstr "Prickenball"
#: ScreenSavers/dangerball.xml.h:6
#, fuzzy
msgid "Spike growth"
msgstr "Prickenwassen"
#: ScreenSavers/dangerball.xml.h:9
#, fuzzy
msgid "Number of spikes"
msgstr "Tall vun Krinken"
#: ScreenSavers/dangerball.xml.h:10
msgid "Ouch"
msgstr ""
#: ScreenSavers/dangerball.xml.h:15
#, fuzzy
msgid "A spiky ball. Ouch! Written by Jamie Zawinski; 2001."
msgstr ""
"Stellt jümmers wedder spiraaloortet Fadenmustern op. Schreven vun Jamie "
"Zawinski."
#: ScreenSavers/decayscreen.xml.h:1
msgid "DecayScreen"
msgstr "Vergahn Schirm"
#: ScreenSavers/decayscreen.xml.h:8
#, fuzzy
msgid "Random melt style"
msgstr "Tofällige Smölt"
#: ScreenSavers/decayscreen.xml.h:9
#, fuzzy
msgid "Shuffle melt"
msgstr "Mischen Smölt"
#: ScreenSavers/decayscreen.xml.h:10
#, fuzzy
msgid "Melt up"
msgstr "Na baven smölten"
#: ScreenSavers/decayscreen.xml.h:11
#, fuzzy
msgid "Melt down"
msgstr "Na nerrn smölten"
#: ScreenSavers/decayscreen.xml.h:12
#, fuzzy
msgid "Melt left"
msgstr "Na links smölten"
#: ScreenSavers/decayscreen.xml.h:13
#, fuzzy
msgid "Melt right"
msgstr "Na rechts smölten"
#: ScreenSavers/decayscreen.xml.h:14
#, fuzzy
msgid "Melt up, left"
msgstr "Na baven links smölten"
#: ScreenSavers/decayscreen.xml.h:15
#, fuzzy
msgid "Melt up, right"
msgstr "Na baven rechts smölten"
#: ScreenSavers/decayscreen.xml.h:16
#, fuzzy
msgid "Melt down, left"
msgstr "Na nerrn links smölten"
#: ScreenSavers/decayscreen.xml.h:17
#, fuzzy
msgid "Melt down, right"
msgstr "Na nerrn rechts smölten"
#: ScreenSavers/decayscreen.xml.h:18
#, fuzzy
msgid "Melt towards center"
msgstr "Na de Merrn smölten"
#: ScreenSavers/decayscreen.xml.h:19
#, fuzzy
msgid "Melt away from center"
msgstr "Ut de Merrn smölten"
#: ScreenSavers/decayscreen.xml.h:20
#, fuzzy
msgid "Melty melt"
msgstr "Smöltig smölten"
#: ScreenSavers/decayscreen.xml.h:21
#, fuzzy
msgid "Stretchy melt"
msgstr "Trecken Smölt"
#: ScreenSavers/decayscreen.xml.h:22
#, fuzzy
msgid "Fuzzy melt"
msgstr "Miegeem-Smölt"
#: ScreenSavers/decayscreen.xml.h:24
#, fuzzy
msgid ""
"Melts an image in various ways. Warning, if the effect continues after the "
"screen saver is off, seek medical attention. Written by David Wald, Vivek "
"Khera, Jamie Zawinski, and Vince Levey; 1993."
msgstr ""
"Nimmt en Bild un smölt dat. Du hest den Effekt seker al vördem sehn, man "
"keen Pausschirm weer ahn em kumplett. Op't Best gifft dat wat mit vele "
"Klören to smölten. Wohrschoen: Höllt de Effekt nich op, wenn de Pausschirm "
"wedder ut is, fraag Dien Dokter oder Afteker na Raad. Schreven vun David "
"Wald un Vivek Khera."
#: ScreenSavers/deco.xml.h:1
msgid "Deco"
msgstr "Art Deco"
#: ScreenSavers/deco.xml.h:8
msgid "Minimum width"
msgstr ""
#: ScreenSavers/deco.xml.h:9
msgid "Minimum height"
msgstr ""
#: ScreenSavers/deco.xml.h:10
#, fuzzy
msgid "Maximum depth"
msgstr "Maximaal Deepde"
#: ScreenSavers/deco.xml.h:11
msgid "Smooth colors"
msgstr ""
#: ScreenSavers/deco.xml.h:12
#, fuzzy
msgid "Golden ratio"
msgstr "Wiesduer för Oplösen"
#: ScreenSavers/deco.xml.h:13
msgid "Mondrian"
msgstr ""
#: ScreenSavers/deco.xml.h:15
#, fuzzy
msgid ""
"Subdivides and colors rectangles randomly, for a Mondrian-esque effect. "
"https://en.wikipedia.org/wiki/Piet_Mondrian#Paris_1919.E2.80.931938 Written "
"by Jamie Zawinski and Michael Bayne; 1997."
msgstr ""
"Ünnerdeelt Rechtecken na Tofall un farvt se in. Lett as en Wandbild in en "
"Kusenbreker sien Töövstuuv ut dat eerste Halfpart vun 70er Johren (Raven "
"seggt: \"Disse Pausschirm is asig noog, dat dor Farv vun afpellen kunn\"). "
"Schreven vun Jamie Zawinski, na Java-Kode vun Michael Bayne."
#: ScreenSavers/deepstars.xml.h:1
#, fuzzy
msgid "DeepStars"
msgstr "Steerns"
#: ScreenSavers/deepstars.xml.h:8
msgid "Smear"
msgstr ""
#: ScreenSavers/deepstars.xml.h:10
#, fuzzy
msgid ""
"A long exposure of the night sky, showing star paths as vapor trails. "
"Written by Jamie Zawinski; 2019."
msgstr ""
"Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#: ScreenSavers/deluxe.xml.h:1
msgid "Deluxe"
msgstr "Delüx"
#: ScreenSavers/deluxe.xml.h:9
msgid "Shapes"
msgstr ""
#: ScreenSavers/deluxe.xml.h:15 ScreenSavers/mirrorblob.xml.h:18
#: ScreenSavers/sundancer2.xml.h:7
msgid "Transparency"
msgstr "Transparenz"
#: ScreenSavers/deluxe.xml.h:17
#, fuzzy
msgid "Pulsing stars, circles, and lines. Written by Jamie Zawinski; 1999."
msgstr ""
"Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#: ScreenSavers/demon.xml.h:1
msgid "Demon"
msgstr "Dämoon"
#: ScreenSavers/demon.xml.h:5 ScreenSavers/gears.xml.h:8
#: ScreenSavers/glhanoi.xml.h:5 ScreenSavers/interference.xml.h:18
#: ScreenSavers/voronoi.xml.h:8
msgid "0"
msgstr ""
#: ScreenSavers/demon.xml.h:6
msgid "States"
msgstr "Tostänn"
#: ScreenSavers/demon.xml.h:9 ScreenSavers/discrete.xml.h:6
#: ScreenSavers/flow.xml.h:9 ScreenSavers/loop.xml.h:6
#: ScreenSavers/sierpinski.xml.h:9 ScreenSavers/slip.xml.h:9
msgid "Timeout"
msgstr "Töövtiet"
#: ScreenSavers/demon.xml.h:17
#, fuzzy, no-c-format
msgid ""
"A cellular automaton that starts with a random field, and organizes it into "
"stripes and spirals. https://en.wikipedia.org/wiki/Maxwell%27s_demon Written "
"by David Bagley; 1999."
msgstr ""
"En Zellautomaat, de mit en tofällig Feld start un dat na Striepen un "
"Spiralen ümformt. Schreven vun David Bagley."
#: ScreenSavers/discoball.xml.h:1
msgid "Discoball"
msgstr ""
#: ScreenSavers/discoball.xml.h:15
#, fuzzy
msgid "A dusty, dented disco ball. Woop woop. Written by Jamie Zawinski; 2016."
msgstr ""
"Stellt jümmers wedder spiraaloortet Fadenmustern op. Schreven vun Jamie "
"Zawinski."
#: ScreenSavers/discrete.xml.h:1
msgid "Discrete"
msgstr "Diskreet"
#: ScreenSavers/discrete.xml.h:12
#, fuzzy
msgid ""
"Discrete map fractal systems, including variants of Hopalong, Julia, and "
"others. Written by Tim Auckland; 1998."
msgstr ""
"Mehr diskreet Fraktaal-Biller, dorünner nieg Verschonen vun \"Hopalong\", "
"\"Julia\" un en poor anner. Schreven vun Tim Auckland."
#: ScreenSavers/distort.xml.h:1
msgid "Distort"
msgstr "Vertarren"
#: ScreenSavers/distort.xml.h:11
#, fuzzy
msgid "Lens size"
msgstr "Grött vun de Glöös"
#: ScreenSavers/distort.xml.h:14
#, fuzzy
msgid "Lens count"
msgstr "Tall vun Glöös"
#: ScreenSavers/distort.xml.h:15
msgid "Normal"
msgstr "Normaal"
#: ScreenSavers/distort.xml.h:16
#, fuzzy
msgid "Swamp thing"
msgstr "Sumpdeert"
#: ScreenSavers/distort.xml.h:18
msgid "Reflect"
msgstr "Torüchstrahlen"
#: ScreenSavers/distort.xml.h:19
msgid "Magnify"
msgstr "Grötter maken"
#: ScreenSavers/distort.xml.h:20
#, fuzzy
msgid "Black hole"
msgstr "Swatt Lock"
#: ScreenSavers/distort.xml.h:21
msgid "Vortex"
msgstr "Küsel"
#: ScreenSavers/distort.xml.h:23
msgid ""
"Wandering lenses distort the screen image in various ways. Written by Jonas "
"Munsin; 1998."
msgstr ""
#: ScreenSavers/drempels.xml.h:1
msgid "drempels"
msgstr ""
#: ScreenSavers/drempels.xml.h:3
msgid "Blur"
msgstr ""
#: ScreenSavers/drempels.xml.h:9 ScreenSavers/ifs.xml.h:66
msgid "Scale"
msgstr "Bookstavengrött"
#: ScreenSavers/drempels.xml.h:10
msgid "Bigger"
msgstr ""
#: ScreenSavers/drempels.xml.h:11
#, fuzzy
msgid "Control Point Density"
msgstr "Kuntrullpünkt"
#: ScreenSavers/drempels.xml.h:12 ScreenSavers/glknots.xml.h:17
#: ScreenSavers/gravitywell.xml.h:8 ScreenSavers/hyperspace.xml.h:12
#: ScreenSavers/jigsaw.xml.h:12 ScreenSavers/lavalite.xml.h:11
#: ScreenSavers/mirrorblob.xml.h:14 ScreenSavers/plasma.xml.h:11
#: ScreenSavers/spheremonics.xml.h:8 ScreenSavers/unknownpleasures.xml.h:11
msgid "Resolution"
msgstr "Oplösen"
#: ScreenSavers/drempels.xml.h:13
#, fuzzy
msgid "Texture directory"
msgstr "Bildorner"
#: ScreenSavers/drempels.xml.h:14
msgid "Texture change interval"
msgstr ""
#: ScreenSavers/drempels.xml.h:15
#, fuzzy
msgid "Texture fade duration"
msgstr "Wiesduer för Oplösen"
#: ScreenSavers/drempels.xml.h:16
#, fuzzy
msgid "Generated texture resolution"
msgstr "Textuurfilters bruken"
#: ScreenSavers/drempels.xml.h:17
msgid ""
"Hallucinatory desktop enhancer. Written by Ryan M. Geiss &lt;guava at "
"geissworks.com&gt;. Ported to Linux by Tugrul Galatali - &lt;http://rss-glx."
"sourceforge.net/&gt;."
msgstr ""
#: ScreenSavers/drift.xml.h:1
msgid "Drift"
msgstr "Drift"
#: ScreenSavers/drift.xml.h:12
#, fuzzy
msgid ""
"Drifting recursive fractal cosmic flames. Written by Scott Draves; 1997."
msgstr "En anner wedderhalen Fraktaalmaker. Schreven vun Scott Draves."
#: ScreenSavers/dymaxionmap.xml.h:1
msgid "DymaxionMap"
msgstr ""
#: ScreenSavers/dymaxionmap.xml.h:8
#, fuzzy
msgid "Flat map"
msgstr "Eenfach Licht"
#: ScreenSavers/dymaxionmap.xml.h:9
msgid "Satellite map"
msgstr ""
#: ScreenSavers/dymaxionmap.xml.h:10
msgid "Day / night smoothness"
msgstr ""
#: ScreenSavers/dymaxionmap.xml.h:12
msgid "Lat / Long"
msgstr ""
#: ScreenSavers/dymaxionmap.xml.h:14 ScreenSavers/glplanet.xml.h:13
#: ScreenSavers/moebiusgears.xml.h:12
msgid "Roll"
msgstr ""
#: ScreenSavers/dymaxionmap.xml.h:18
#, no-c-format
msgid ""
"Buckminster Fuller's map of the Earth projected onto the surface of an "
"unfolded icosahedron. It depicts the Earth's continents as one island, or "
"nearly contiguous land masses. This screen saver animates the progression of "
"the dusk terminator across the flattened globe. It includes both satellite "
"and flat-colored map imagery, and can load and convert other Equirectangular-"
"projected maps. \"Dymaxion Map\" and \"The Fuller Projection Map\" are "
"trademarks of The Buckminster Fuller Institute. The original Dymaxion Map "
"image is copyright 1982 by The Buckminster Fuller Institute. (This program "
"does not use their imagery, only similar trigonometry.) The Dymaxion Map was "
"covered by now-expired US Patent 2,393,676 (Richard Buckminster Fuller, "
"1946). https://en.wikipedia.org/wiki/Dymaxion_map https://en.wikipedia.org/"
"wiki/Buckminster_Fuller https://en.wikipedia.org/wiki/"
"List_of_map_projections https://en.wikipedia.org/wiki/Cahill"
"%E2%80%93Keyes_projection https://en.wikipedia.org/wiki/"
"Waterman_butterfly_projection Written by Jamie Zawinski; 2016."
msgstr ""
#: ScreenSavers/endgame.xml.h:1
msgid "Endgame"
msgstr ""
#: ScreenSavers/endgame.xml.h:5
msgid "Low resolution chess pieces"
msgstr ""
#: ScreenSavers/endgame.xml.h:7
msgid ""
"Black slips out of three mating nets, but the fourth one holds him tight! A "
"brilliant composition! See also the \"Queens\" screen saver. https://en."
"wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy and Jamie "
"Zawinski; 2002."
msgstr ""
#: ScreenSavers/energystream.xml.h:1
msgid "EnergyStream"
msgstr ""
#: ScreenSavers/energystream.xml.h:8
msgid ""
"A flow of particles which form an energy stream. Written by Eugene "
"Sandulenko and Konrad \"Yoghurt\" Zagorowicz; 2016."
msgstr ""
#: ScreenSavers/engine.xml.h:1
msgid "Engine"
msgstr "Motor"
#: ScreenSavers/engine.xml.h:5
#, fuzzy
msgid "Random engine"
msgstr "Tofällig"
#: ScreenSavers/engine.xml.h:6
msgid "Honda Insight (3 cylinders)"
msgstr ""
#: ScreenSavers/engine.xml.h:7
msgid "BMW M3 (4 cylinders)"
msgstr ""
#: ScreenSavers/engine.xml.h:8
msgid "VW Beetle (4 cylinders, flat)"
msgstr ""
#: ScreenSavers/engine.xml.h:9
msgid "Audi Quattro (5 cylinders)"
msgstr ""
#: ScreenSavers/engine.xml.h:10
msgid "BMW M5 (6 cylinders)"
msgstr ""
#: ScreenSavers/engine.xml.h:11
msgid "Subaru XT (6 cylinders, V)"
msgstr ""
#: ScreenSavers/engine.xml.h:12
msgid "Porsche 911 (6 cylinders, flat)"
msgstr ""
#: ScreenSavers/engine.xml.h:13
msgid "Corvette Z06 (8 cylinders, V)"
msgstr ""
#: ScreenSavers/engine.xml.h:14
msgid "Dodge Viper (10 cylinders, V)"
msgstr ""
#: ScreenSavers/engine.xml.h:15
msgid "Jaguar XKE (12 cylinders, V)"
msgstr ""
#: ScreenSavers/engine.xml.h:16
msgid "Show engine name"
msgstr ""
#: ScreenSavers/engine.xml.h:20
msgid ""
"Internal combusion engines. https://en.wikipedia.org/wiki/"
"Internal_combustion_engine#Operation Written by Ben Buxton, Ed Beroset and "
"Jamie Zawinski; 2001."
msgstr ""
#: ScreenSavers/epicycle.xml.h:1
msgid "Epicycle"
msgstr "Böverkrink"
#: ScreenSavers/epicycle.xml.h:12
msgid "Harmonics"
msgstr "Harmonien"
#: ScreenSavers/epicycle.xml.h:15
#, fuzzy
msgid ""
"A pre-heliocentric model of planetary motion. This draws the path traced out "
"by a point on the edge of a circle. That circle rotates around a point on "
"the rim of another circle, and so on, several times. https://en.wikipedia."
"org/wiki/Deferent_and_epicycle Written by James Youngman; 1998."
msgstr ""
"Wiest de Bahn vun en Kantpunkt vun en sik dreihen Krink, de mit sien Merrn "
"sülven an de Kant vun en anner sik dreihen Krink sitt, de ok wedder an de "
"Kant vun en anner Schiev sitt, un so wieder, en poor maal. Dit weer dat "
"Grundmodell för de Planetenbewegen, ehr se opdeckt hebbt, dat de Sünn in de "
"Merrn steiht. Schreven vun James Youngman."
#: ScreenSavers/eruption.xml.h:1
#, fuzzy
msgid "Eruption"
msgstr "Duer"
#: ScreenSavers/eruption.xml.h:8
msgid "Little"
msgstr ""
#: ScreenSavers/eruption.xml.h:11
msgid "Cooling factor"
msgstr ""
#: ScreenSavers/eruption.xml.h:13
msgid "Pleasant"
msgstr ""
#: ScreenSavers/eruption.xml.h:14
msgid "Heat"
msgstr ""
#: ScreenSavers/eruption.xml.h:15
msgid "Inferno"
msgstr ""
#: ScreenSavers/eruption.xml.h:16
msgid "Negative"
msgstr ""
#: ScreenSavers/eruption.xml.h:17 ScreenSavers/fluidballs.xml.h:12
#: ScreenSavers/hydrostat.xml.h:23 ScreenSavers/qix.xml.h:23
#: ScreenSavers/speedmine.xml.h:9
msgid "Gravity"
msgstr "Swoorkraft"
#: ScreenSavers/eruption.xml.h:18
msgid "Positive"
msgstr ""
#: ScreenSavers/eruption.xml.h:23
msgid ""
"Exploding fireworks. See also the \"Fireworkx\", \"XFlame\" and \"Pyro\" "
"screen savers. Written by W.P. van Paassen; 2003."
msgstr ""
#: ScreenSavers/esper.xml.h:1
msgid "Esper"
msgstr ""
#: ScreenSavers/esper.xml.h:10
msgid ""
"\"Enhance 224 to 176. Pull out track right. Center in pull back. Pull back. "
"Wait a minute. Go right. Stop. Enhance 57 19. Track 45 left. Gimme a "
"hardcopy right there.\" The Esper Machine was a voice-controlled forensic "
"device used by LAPD in 2019, as documented in the 1982 film, Blade Runner. "
"It was capable of enhancing photographs to an extreme degree, including "
"reconstructing different viewpoints within the space from the reflections on "
"various objects in the photograph. Written by Jamie Zawinski; 2017."
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:1
msgid "EtruscanVenus"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:2 ScreenSavers/klein.xml.h:6
#: ScreenSavers/projectiveplane.xml.h:40 ScreenSavers/qix.xml.h:15
#: ScreenSavers/romanboy.xml.h:2
#, fuzzy
msgid "Random motion"
msgstr "Tofällig Bewegen"
#: ScreenSavers/etruscanvenus.xml.h:3 ScreenSavers/klein.xml.h:7
#: ScreenSavers/projectiveplane.xml.h:41 ScreenSavers/romanboy.xml.h:3
msgid "Walk"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:4 ScreenSavers/klein.xml.h:8
#: ScreenSavers/projectiveplane.xml.h:42 ScreenSavers/romanboy.xml.h:4
msgid "Turn"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:5 ScreenSavers/klein.xml.h:10
#: ScreenSavers/projectiveplane.xml.h:44 ScreenSavers/romanboy.xml.h:6
msgid "Show orientation marks"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:6
#, fuzzy
msgid "Deform the surface"
msgstr "Fast Böversiet"
#: ScreenSavers/etruscanvenus.xml.h:7 ScreenSavers/klein.xml.h:41
#: ScreenSavers/romanboy.xml.h:8
msgid "1.0"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:8 ScreenSavers/romanboy.xml.h:9
#, fuzzy
msgid "Deformation speed"
msgstr "Dreihgauheit"
#: ScreenSavers/etruscanvenus.xml.h:9 ScreenSavers/klein.xml.h:43
#: ScreenSavers/romanboy.xml.h:10
msgid "100.0"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:10 ScreenSavers/romanboy.xml.h:11
#, fuzzy
msgid "0.0"
msgstr "100%"
#: ScreenSavers/etruscanvenus.xml.h:11 ScreenSavers/romanboy.xml.h:12
#, fuzzy
msgid "Initial deformation"
msgstr "Deeltjedicht"
#: ScreenSavers/etruscanvenus.xml.h:12
msgid "3999.0"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:13 ScreenSavers/klein.xml.h:11
#: ScreenSavers/projectiveplane.xml.h:2 ScreenSavers/romanboy.xml.h:14
#, fuzzy
msgid "Random surface"
msgstr "Fast Böversiet"
#: ScreenSavers/etruscanvenus.xml.h:14 ScreenSavers/klein.xml.h:12
#: ScreenSavers/polytopes.xml.h:2 ScreenSavers/projectiveplane.xml.h:3
#: ScreenSavers/romanboy.xml.h:15
#, fuzzy
msgid "Wireframe mesh"
msgstr "Drahtrahmen"
#: ScreenSavers/etruscanvenus.xml.h:15 ScreenSavers/klein.xml.h:13
#: ScreenSavers/mirrorblob.xml.h:27 ScreenSavers/polytopes.xml.h:3
#: ScreenSavers/projectiveplane.xml.h:4 ScreenSavers/romanboy.xml.h:16
#, fuzzy
msgid "Solid surface"
msgstr "Fast Böversiet"
#: ScreenSavers/etruscanvenus.xml.h:16 ScreenSavers/klein.xml.h:14
#: ScreenSavers/polytopes.xml.h:4 ScreenSavers/projectiveplane.xml.h:5
#: ScreenSavers/romanboy.xml.h:17
#, fuzzy
msgid "Transparent surface"
msgstr "Dörsichtig"
#: ScreenSavers/etruscanvenus.xml.h:17 ScreenSavers/klein.xml.h:15
#: ScreenSavers/projectiveplane.xml.h:6 ScreenSavers/romanboy.xml.h:18
#, fuzzy
msgid "Random pattern"
msgstr "Tofällig"
#: ScreenSavers/etruscanvenus.xml.h:18 ScreenSavers/hypertorus.xml.h:9
#: ScreenSavers/klein.xml.h:16 ScreenSavers/projectiveplane.xml.h:7
#: ScreenSavers/romanboy.xml.h:19
#, fuzzy
msgid "Solid object"
msgstr "Fast Objekten"
#: ScreenSavers/etruscanvenus.xml.h:19 ScreenSavers/projectiveplane.xml.h:8
#: ScreenSavers/romanboy.xml.h:20
msgid "Distance bands"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:20 ScreenSavers/projectiveplane.xml.h:9
#: ScreenSavers/romanboy.xml.h:21
#, fuzzy
msgid "Direction bands"
msgstr "Mit Lichtborn"
#: ScreenSavers/etruscanvenus.xml.h:22 ScreenSavers/hypertorus.xml.h:16
#: ScreenSavers/klein.xml.h:19 ScreenSavers/projectiveplane.xml.h:11
#: ScreenSavers/romanboy.xml.h:23
msgid "One-sided"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:23 ScreenSavers/hypertorus.xml.h:17
#: ScreenSavers/klein.xml.h:20 ScreenSavers/projectiveplane.xml.h:12
#: ScreenSavers/romanboy.xml.h:24
msgid "Two-sided"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:24 ScreenSavers/projectiveplane.xml.h:13
#: ScreenSavers/romanboy.xml.h:25
#, fuzzy
msgid "Distance colors"
msgstr "Klören tosamentellen"
#: ScreenSavers/etruscanvenus.xml.h:25 ScreenSavers/projectiveplane.xml.h:14
#: ScreenSavers/romanboy.xml.h:26
#, fuzzy
msgid "Direction colors"
msgstr "Klören aftrecken"
#: ScreenSavers/etruscanvenus.xml.h:26 ScreenSavers/hypertorus.xml.h:19
#: ScreenSavers/klein.xml.h:23 ScreenSavers/projectiveplane.xml.h:16
#: ScreenSavers/romanboy.xml.h:27
#, fuzzy
msgid "Change colors"
msgstr "Utblennrebeet"
#: ScreenSavers/etruscanvenus.xml.h:27 ScreenSavers/romanboy.xml.h:28
#, fuzzy
msgid "Random Projection"
msgstr "Tofällig Objekt"
#: ScreenSavers/etruscanvenus.xml.h:28 ScreenSavers/romanboy.xml.h:29
msgid "Perspective"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:29 ScreenSavers/romanboy.xml.h:30
#, fuzzy
msgid "Orthographic"
msgstr "Ortograafsch Projekschoon"
#: ScreenSavers/etruscanvenus.xml.h:30 ScreenSavers/hypertorus.xml.h:24
#: ScreenSavers/klein.xml.h:30 ScreenSavers/polytopes.xml.h:19
#: ScreenSavers/romanboy.xml.h:31
msgid "-4.0"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:31 ScreenSavers/romanboy.xml.h:32
#, fuzzy
msgid "X rotation speed"
msgstr "Dreihgauheit"
#: ScreenSavers/etruscanvenus.xml.h:32 ScreenSavers/hypertorus.xml.h:26
#: ScreenSavers/klein.xml.h:32 ScreenSavers/polytopes.xml.h:21
#: ScreenSavers/romanboy.xml.h:33
msgid "4.0"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:33 ScreenSavers/romanboy.xml.h:34
#, fuzzy
msgid "Y rotation speed"
msgstr "Dreihgauheit"
#: ScreenSavers/etruscanvenus.xml.h:34 ScreenSavers/romanboy.xml.h:35
#, fuzzy
msgid "Z rotation speed"
msgstr "Dreihgauheit"
#: ScreenSavers/etruscanvenus.xml.h:35 ScreenSavers/klein.xml.h:38
#: ScreenSavers/romanboy.xml.h:36
msgid "-180.0"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:36 ScreenSavers/klein.xml.h:39
#: ScreenSavers/romanboy.xml.h:37
msgid "Walking direction"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:37 ScreenSavers/klein.xml.h:40
#: ScreenSavers/romanboy.xml.h:38
msgid "180.0"
msgstr ""
#: ScreenSavers/etruscanvenus.xml.h:38 ScreenSavers/klein.xml.h:42
#: ScreenSavers/romanboy.xml.h:39
#, fuzzy
msgid "Walking speed"
msgstr "Wal-Gauheit"
#: ScreenSavers/etruscanvenus.xml.h:44
#, no-c-format
msgid ""
"A 3D immersion of of a Klein bottle that smoothly deforms between the "
"Etruscan Venus surface, the Roman surface, the Boy surface, and the Ida "
"surface. Topologically, all surfaces are Klein bottles, even the Roman and "
"Boy surfaces, which are doubly covered and therefore appear to be an "
"immersed real projective plane. You can walk on the Klein bottle or rotate "
"it in 3D. Since all the surfaces except the Ida surfaces have points where "
"the surface normal is not well defined for some points, walking is performed "
"on the Ida surface. Furthermore, it is possible to smoothly deform the "
"surface between the Etruscan Venus surface, the Roman surface, the Boy "
"surface, and the Ida surface surface while turning it. Inspired by George K. "
"Francis's book \"A Topological Picturebook\", Springer, 1987, George K. "
"Francis's paper \"The Etruscan Venus\" in P. Concus, R. Finn, and D. A. "
"Hoffman: \"Geometric Analysis and Computer Graphics\", Springer, 1991, and a "
"video entitled \"The Etruscan Venus\" by Donna J. Cox, George K. Francis, "
"and Raymond L. Idaszak, presented at SIGGRAPH 1989. https://en.wikipedia.org/"
"wiki/Boy%27s_surface https://en.wikipedia.org/wiki/Roman_surface https://en."
"wikipedia.org/wiki/Klein_bottle http://mathworld.wolfram.com/BoySurface.html "
"http://mathworld.wolfram.com/RomanSurface.html http://mathworld.wolfram.com/"
"EtruscanVenusSurface.html http://mathworld.wolfram.com/IdaSurface.html "
"Written by Carsten Steger; 2020."
msgstr ""
#: ScreenSavers/euler2d.xml.h:1
#, fuzzy
msgid "Euler2D"
msgstr "Euler-2D"
#: ScreenSavers/euler2d.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:3
msgid "Particles"
msgstr "Deeltjes"
#: ScreenSavers/euler2d.xml.h:31
#, fuzzy, no-c-format
msgid ""
"Simulates two dimensional incompressible inviscid fluid flow. https://en."
"wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 https://en.wikipedia."
"org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; 2002."
msgstr ""
"Simuleert dat Fleten binnen en dicke, nich komprimeerbor Floot. Schreven vun "
"Stephen Montgomery-Smith."
#: ScreenSavers/euphoria.xml.h:1
msgid "Euphoria"
msgstr ""
#: ScreenSavers/euphoria.xml.h:2
#, fuzzy
msgid "Number of wisps"
msgstr "Plackentall"
#: ScreenSavers/euphoria.xml.h:3
#, fuzzy
msgid "Number of background layers"
msgstr "Klörentall"
#: ScreenSavers/euphoria.xml.h:4
#, fuzzy
msgid "Texture - Default"
msgstr "Textuur-Bild"
#: ScreenSavers/euphoria.xml.h:5
#, fuzzy
msgid "Texture - none"
msgstr "PPM-Textuurdatei"
#: ScreenSavers/euphoria.xml.h:6
#, fuzzy
msgid "Texture - Plasma"
msgstr "PPM-Textuurdatei"
#: ScreenSavers/euphoria.xml.h:7
#, fuzzy
msgid "Texture - Stringy"
msgstr "PPM-Textuurdatei"
#: ScreenSavers/euphoria.xml.h:8
#, fuzzy
msgid "Texture - Linear"
msgstr "PPM-Textuurdatei"
#: ScreenSavers/euphoria.xml.h:9
#, fuzzy
msgid "Texture - random"
msgstr "Ahn Textuur"
#: ScreenSavers/euphoria.xml.h:11 ScreenSavers/gflux.xml.h:9
#, fuzzy
msgid "Mesh density"
msgstr "Gadderdicht"
#: ScreenSavers/euphoria.xml.h:14
#, fuzzy
msgid "Visibilility"
msgstr "Fruchtborkeit"
#: ScreenSavers/euphoria.xml.h:19
msgid "Feedback"
msgstr ""
#: ScreenSavers/euphoria.xml.h:20
msgid "Feedbackspeed"
msgstr ""
#: ScreenSavers/euphoria.xml.h:21
msgid "Feedback texture size"
msgstr ""
#: ScreenSavers/euphoria.xml.h:22
#, fuzzy
msgid "Draw wireframe"
msgstr "Drahtrahmen"
#: ScreenSavers/euphoria.xml.h:23 ScreenSavers/flocks.xml.h:23
#: ScreenSavers/flux.xml.h:23 ScreenSavers/lattice.xml.h:29
#: ScreenSavers/solarwinds.xml.h:20
#, fuzzy
msgid "Preset - Custom"
msgstr "Togaven wiesen"
#: ScreenSavers/euphoria.xml.h:24 ScreenSavers/flux.xml.h:24
#: ScreenSavers/lattice.xml.h:30 ScreenSavers/solarwinds.xml.h:21
msgid "Preset - Regular"
msgstr ""
#: ScreenSavers/euphoria.xml.h:25
msgid "Preset - Grid"
msgstr ""
#: ScreenSavers/euphoria.xml.h:26
#, fuzzy
msgid "Preset - Cubism"
msgstr "Togaven wiesen"
#: ScreenSavers/euphoria.xml.h:27
msgid "Preset - Bad math"
msgstr ""
#: ScreenSavers/euphoria.xml.h:28
msgid "Preset - M-theory"
msgstr ""
#: ScreenSavers/euphoria.xml.h:29
msgid "Preset - UHFTEM"
msgstr ""
#: ScreenSavers/euphoria.xml.h:30
msgid "Preset - Nowhere"
msgstr ""
#: ScreenSavers/euphoria.xml.h:31
msgid "Preset - Echo"
msgstr ""
#: ScreenSavers/euphoria.xml.h:32
#, fuzzy
msgid "Preset - Kaleidoscope"
msgstr "Dreihnett"
#: ScreenSavers/euphoria.xml.h:33
msgid ""
"Floating translucent wisps of color. Note: Presets override all other "
"settings. If you wish to customize the other options, make sure the preset "
"option is set to \"Preset - Custom\". Written by Terry Welsh &lt;mogumbo at "
"totalmail.com&gt;. Ported to Linux by Tugrul Galatali - &lt;http://rss-glx."
"sourceforge.net/&gt;. Config Files by Curtis Haas."
msgstr ""
#: ScreenSavers/extrusion.xml.h:1
msgid "Extrusion"
msgstr "Strangpresste Delen"
#: ScreenSavers/extrusion.xml.h:5 ScreenSavers/morph3d.xml.h:5
#: ScreenSavers/polytopes.xml.h:5
#, fuzzy
msgid "Random object"
msgstr "Tofällig Objekt"
#: ScreenSavers/extrusion.xml.h:6
msgid "Helix 2"
msgstr "Spiraal 2"
#: ScreenSavers/extrusion.xml.h:7
msgid "Helix 3"
msgstr "Spiraal 3"
#: ScreenSavers/extrusion.xml.h:8
msgid "Helix 4"
msgstr "Spiraal 4"
#: ScreenSavers/extrusion.xml.h:9
#, fuzzy
msgid "Join offset"
msgstr "Lenkverschuven"
#: ScreenSavers/extrusion.xml.h:10
msgid "Screw"
msgstr "Schruuv"
#: ScreenSavers/extrusion.xml.h:11
msgid "Taper"
msgstr "Afnahm"
#: ScreenSavers/extrusion.xml.h:12
msgid "Twistoid"
msgstr "Faltblick"
#: ScreenSavers/extrusion.xml.h:13
#, fuzzy
msgid "Use flat coloring"
msgstr "Eenfache Klören"
#: ScreenSavers/extrusion.xml.h:14
#, fuzzy
msgid "Use lighting"
msgstr "Mit Latücht"
#: ScreenSavers/extrusion.xml.h:18
#, fuzzy
msgid ""
"Various extruded shapes twist and turn inside out. Written by Linas Vepstas, "
"David Konerding, and Jamie Zawinski; 1999."
msgstr ""
"Strangpresste Formen dreiht un streckt sik, un fooldt de Binnensiet na "
"buten. Vun David Konerding, na Bispelen to de \"Extrusion\"-Bibliotheek vun "
"GL vun Linas Vepstas."
#: ScreenSavers/fadeplot.xml.h:1
msgid "FadePlot"
msgstr "Utblennrebeet"
#: ScreenSavers/fadeplot.xml.h:9 ScreenSavers/lcdscrub.xml.h:6
msgid "Cycles"
msgstr "Dörlööp"
#: ScreenSavers/fadeplot.xml.h:15
#, fuzzy
msgid ""
"A waving ribbon follows a sinusoidal path. Written by Bas van Gaalen and "
"Charles Vidal; 1997."
msgstr ""
"Süht ut as en Band, dat op en Sinus-Padd flüggt. Schreven vun Bas van Gaalen "
"un Charles Vidal."
#: ScreenSavers/feedback.xml.h:1
msgid "feedback"
msgstr ""
#: ScreenSavers/feedback.xml.h:2
#, fuzzy
msgid "Greyscale"
msgstr "Grieseneetsch"
#: ScreenSavers/feedback.xml.h:4
#, fuzzy
msgid "Color Period"
msgstr "Klören"
#: ScreenSavers/feedback.xml.h:6
#, fuzzy
msgid "Warping Change Speed"
msgstr "Wal-Gauheit"
#: ScreenSavers/feedback.xml.h:8
#, fuzzy
msgid "Cell Density"
msgstr "Dicht"
#: ScreenSavers/feedback.xml.h:10
#, fuzzy
msgid "Texture Resolution"
msgstr "Oplösen"
#: ScreenSavers/feedback.xml.h:11
msgid "Warping Grid"
msgstr ""
#: ScreenSavers/feedback.xml.h:12
msgid ""
"Stirring colors with a jiggling warp. Written by Tugrul Galatali - &lt;"
"http://rss-glx.sourceforge.net/&gt;."
msgstr ""
#: ScreenSavers/fiberlamp.xml.h:1
msgid "Fiberlamp"
msgstr ""
#: ScreenSavers/fiberlamp.xml.h:6
msgid "Fibers"
msgstr ""
#: ScreenSavers/fiberlamp.xml.h:9
msgid "Time between knocks"
msgstr ""
#: ScreenSavers/fiberlamp.xml.h:12
#, fuzzy
msgid "A fiber-optic lamp. Groovy. Written by Tim Auckland; 2005."
msgstr "En jongleren Streekkeerl. Schreven vun Tim Auckland."
#: ScreenSavers/fieldlines.xml.h:1
#, fuzzy
msgid "Fieldlines"
msgstr "Infarvte Bagens"
#: ScreenSavers/fieldlines.xml.h:2
msgid "Ions"
msgstr ""
#: ScreenSavers/fieldlines.xml.h:3
#, fuzzy
msgid "Step length along lines"
msgstr "Lange Regen ümbreken"
#: ScreenSavers/fieldlines.xml.h:4
#, fuzzy
msgid "Max number of steps"
msgstr "Plackentall"
#: ScreenSavers/fieldlines.xml.h:6
#, fuzzy
msgid "Line width"
msgstr "Randbreed"
#: ScreenSavers/fieldlines.xml.h:11
msgid "Constant line width"
msgstr ""
#: ScreenSavers/fieldlines.xml.h:12
#, fuzzy
msgid "Electric"
msgstr "Elektrisch Schaap"
#: ScreenSavers/fieldlines.xml.h:13
msgid ""
"Simulation of the electric field lines between charged particles. Written by "
"Terry Welsh &lt;mogumbo at totalmail.com&gt;. Ported to Linux by Tugrul "
"Galatali - &lt;http://rss-glx.sourceforge.net/&gt;. Config Files by Curtis "
"Haas."
msgstr ""
#: ScreenSavers/filmleader.xml.h:1
msgid "FilmLeader"
msgstr ""
#: ScreenSavers/filmleader.xml.h:6 ScreenSavers/pong.xml.h:6
#: ScreenSavers/unknownpleasures.xml.h:13 ScreenSavers/vfeedback.xml.h:6
msgid "Noise"
msgstr ""
#: ScreenSavers/filmleader.xml.h:10
#, fuzzy
msgid ""
"Displays a looping countdown based on the SMPTE Universal Film leader on a "
"simulation of an old analog television. https://en.wikipedia.org/wiki/"
"Film_leader Written by Jamie Zawinski; 2018."
msgstr ""
"Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
"Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
"Bandbreed. Schreven vun Jamie Zawinski"
#: ScreenSavers/fireflies.xml.h:1
#, fuzzy
msgid "Fireflies"
msgstr "Küsels"
#: ScreenSavers/fireflies.xml.h:2
#, fuzzy
msgid "Minimum baits"
msgstr "Körtst Leevdag"
#: ScreenSavers/fireflies.xml.h:3
#, fuzzy
msgid "Minimum flies"
msgstr "Körtst Leevdag"
#: ScreenSavers/fireflies.xml.h:4
#, fuzzy
msgid "Maximum baits"
msgstr "Längst Leevdag"
#: ScreenSavers/fireflies.xml.h:5
#, fuzzy
msgid "Maximum flies"
msgstr "Längst Leevdag"
#: ScreenSavers/fireflies.xml.h:6
#, fuzzy
msgid "Draw baits"
msgstr "Miegemen teken"
#: ScreenSavers/fireflies.xml.h:7
#, fuzzy
msgid "Bait speed"
msgstr "Bülgengauheit"
#: ScreenSavers/fireflies.xml.h:8
msgid "Bait accel"
msgstr ""
#: ScreenSavers/fireflies.xml.h:9
#, fuzzy
msgid "Firefly speed"
msgstr "Fisch-Gauheit"
#: ScreenSavers/fireflies.xml.h:10
msgid "Firefly accel"
msgstr ""
#: ScreenSavers/fireflies.xml.h:14 ScreenSavers/hyperspace.xml.h:17
msgid "Narrow"
msgstr ""
#: ScreenSavers/fireflies.xml.h:16 ScreenSavers/winduprobot.xml.h:14
msgid "Invisible"
msgstr ""
#: ScreenSavers/fireflies.xml.h:18
msgid "Color cycle speed"
msgstr ""
#: ScreenSavers/fireflies.xml.h:19
#, fuzzy
msgid "Frames per sec"
msgstr "Tall vun Biller per Sekunn wiesen"
#: ScreenSavers/fireflies.xml.h:20
msgid "Fast Forward speed"
msgstr ""
#: ScreenSavers/fireflies.xml.h:22
msgid "Firefly size"
msgstr ""
#: ScreenSavers/fireflies.xml.h:24
msgid "Half"
msgstr ""
#: ScreenSavers/fireflies.xml.h:25
#, fuzzy
msgid "Glow factor"
msgstr "2D-Antreckers tolaten"
#: ScreenSavers/fireflies.xml.h:26
msgid "10 times"
msgstr ""
#: ScreenSavers/fireflies.xml.h:27 ScreenSavers/fluidballs.xml.h:14
msgid "Still"
msgstr "Flaute"
#: ScreenSavers/fireflies.xml.h:28 ScreenSavers/fluidballs.xml.h:15
msgid "Wind"
msgstr "Wind"
#: ScreenSavers/fireflies.xml.h:29 ScreenSavers/fluidballs.xml.h:16
msgid "Hurricane"
msgstr "Storm"
#: ScreenSavers/fireflies.xml.h:30 ScreenSavers/winduprobot.xml.h:17
msgid "Never"
msgstr ""
#: ScreenSavers/fireflies.xml.h:31
msgid "Normal swarm motion"
msgstr ""
#: ScreenSavers/fireflies.xml.h:33
msgid "Swarm comes to a halt"
msgstr ""
#: ScreenSavers/fireflies.xml.h:34
msgid "Swarm does loops"
msgstr ""
#: ScreenSavers/fireflies.xml.h:35
msgid "Swarm bursts into rainbow "
msgstr ""
#: ScreenSavers/fireflies.xml.h:36
msgid "Swarm tails glow"
msgstr ""
#: ScreenSavers/fireflies.xml.h:37
msgid "Swarm hyperspeed"
msgstr ""
#: ScreenSavers/fireflies.xml.h:38
#, fuzzy
msgid "Faded colors"
msgstr "Utblennrebeet"
#: ScreenSavers/fireflies.xml.h:39
msgid "Make all swarms do something"
msgstr ""
#: ScreenSavers/fireflies.xml.h:40
msgid "Kill some fireflies"
msgstr ""
#: ScreenSavers/fireflies.xml.h:41
msgid "Add some fireflies"
msgstr ""
#: ScreenSavers/fireflies.xml.h:42
msgid "Wind picks up"
msgstr ""
#: ScreenSavers/fireflies.xml.h:43
msgid "Matrix (pause and rotate)"
msgstr ""
#: ScreenSavers/fireflies.xml.h:44
msgid "Split a swarm"
msgstr ""
#: ScreenSavers/fireflies.xml.h:45
msgid "Merge two swarms"
msgstr ""
#: ScreenSavers/fireflies.xml.h:46
msgid ""
"A bunch of fireflies chase a few baits around the screen, leaving colorful "
"tails which get blown around by the wind. Written by Matt Perry (guy@fscked."
"org) Website: http://somewhere.fscked.org/fireflies"
msgstr ""
#: ScreenSavers/fireworkx.xml.h:1
msgid "Fireworkx"
msgstr ""
#: ScreenSavers/fireworkx.xml.h:6 ScreenSavers/lavalite.xml.h:6
msgid "Activity"
msgstr ""
#: ScreenSavers/fireworkx.xml.h:8
msgid "Light flash"
msgstr ""
#: ScreenSavers/fireworkx.xml.h:9
msgid "Shells upward"
msgstr ""
#: ScreenSavers/fireworkx.xml.h:11
msgid ""
"Exploding fireworks. See also the \"Eruption\", \"XFlame\" and \"Pyro\" "
"screen savers. Written by Rony B Chandran; 2004."
msgstr ""
#: ScreenSavers/flame.xml.h:1
msgid "Flame"
msgstr "Flamm"
#: ScreenSavers/flame.xml.h:9
#, fuzzy
msgid "Number of fractals"
msgstr "Fraktaaltall"
#: ScreenSavers/flame.xml.h:15
#, fuzzy
msgid "Iterative fractals. Written by Scott Draves; 1993."
msgstr "En anner wedderhalen Fraktaalmaker. Schreven vun Scott Draves."
#: ScreenSavers/flipflop.xml.h:1
msgid "FlipFlop"
msgstr ""
#: ScreenSavers/flipflop.xml.h:5
msgid "Stopped"
msgstr ""
#: ScreenSavers/flipflop.xml.h:7
#, fuzzy
msgid "Whirlwind"
msgstr "Küselwind-Vertarren"
#: ScreenSavers/flipflop.xml.h:8
#, fuzzy
msgid "Draw Tiles"
msgstr "Beschriften wiesen"
#: ScreenSavers/flipflop.xml.h:9
#, fuzzy
msgid "Draw Sticks"
msgstr "Pünkt teken"
#: ScreenSavers/flipflop.xml.h:12
#, fuzzy
msgid "Load image"
msgstr "Bild mit Schaddens"
#: ScreenSavers/flipflop.xml.h:15
msgid ""
"Colored tiles swap with each other. Written by Kevin Ogden and Sergio "
"Gutierrez; 2003."
msgstr ""
#: ScreenSavers/flipscreen3d.xml.h:1
#, fuzzy
msgid "FlipScreen3D"
msgstr "Dreihschirm 3D"
#: ScreenSavers/flipscreen3d.xml.h:5 ScreenSavers/gleidescope.xml.h:12
#: ScreenSavers/glplanet.xml.h:12 ScreenSavers/ifs.xml.h:67
#: ScreenSavers/tangram.xml.h:15 ScreenSavers/topblock.xml.h:17
msgid "Rotate"
msgstr "Dreihen"
#: ScreenSavers/flipscreen3d.xml.h:7
msgid ""
"Spins and deforms an image. Written by Ben Buxton and Jamie Zawinski; 2001."
msgstr ""
#: ScreenSavers/fliptext.xml.h:1
#, fuzzy
msgid "FlipText"
msgstr "Text"
#: ScreenSavers/fliptext.xml.h:8
#, fuzzy
msgid "Random text alignment"
msgstr "Tofällige Smölt"
#: ScreenSavers/fliptext.xml.h:9 ScreenSavers/starwars.xml.h:7
#, fuzzy
msgid "Flush left text"
msgstr "Text linkerhand utrichten"
#: ScreenSavers/fliptext.xml.h:10 ScreenSavers/starwars.xml.h:8
#, fuzzy
msgid "Centered text"
msgstr "Text in de Merrn"
#: ScreenSavers/fliptext.xml.h:11 ScreenSavers/starwars.xml.h:9
#, fuzzy
msgid "Flush right text"
msgstr "Text rechterhand utrichten"
#: ScreenSavers/fliptext.xml.h:12 ScreenSavers/starwars.xml.h:17
#, fuzzy
msgid "Font point size"
msgstr "Schrift-Punktgrött"
#: ScreenSavers/fliptext.xml.h:13 ScreenSavers/gibson.xml.h:12
#, fuzzy
msgid "Text columns"
msgstr "Textstriepen"
#: ScreenSavers/fliptext.xml.h:14 ScreenSavers/starwars.xml.h:16
#, fuzzy
msgid "Text lines"
msgstr "Textregen"
#: ScreenSavers/fliptext.xml.h:16
#, fuzzy
msgid ""
"Successive pages of text flip in and out in a soothing 3D pattern. Written "
"by Jamie Zawinski; 2005."
msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
#: ScreenSavers/flocks.xml.h:1
#, fuzzy
msgid "Flocks"
msgstr "Steenfeld"
#: ScreenSavers/flocks.xml.h:2
msgid "Leaders"
msgstr ""
#: ScreenSavers/flocks.xml.h:3
#, fuzzy
msgid "Followers"
msgstr "Flach"
#: ScreenSavers/flocks.xml.h:4
msgid "Geometry - Blobs"
msgstr ""
#: ScreenSavers/flocks.xml.h:5
msgid "Geometry - Dots"
msgstr ""
#: ScreenSavers/flocks.xml.h:7
#, fuzzy
msgid "Bug size"
msgstr "Ballgrött"
#: ScreenSavers/flocks.xml.h:10
#, fuzzy
msgid "Blob complexity"
msgstr "Vigelienschheit"
#: ScreenSavers/flocks.xml.h:16
#, fuzzy
msgid "Color fade speed"
msgstr "Schuuvgauheit"
#: ScreenSavers/flocks.xml.h:17
msgid "ChromaDepth glasses"
msgstr ""
#: ScreenSavers/flocks.xml.h:18
msgid "Show connections"
msgstr ""
#: ScreenSavers/flocks.xml.h:19 ScreenSavers/matrixview.xml.h:2
#: ScreenSavers/skyrocket.xml.h:5 ScreenSavers/spirographx.xml.h:5
#, fuzzy
msgid "Shorter"
msgstr "Kort"
#: ScreenSavers/flocks.xml.h:20
#, fuzzy
msgid "Trail Length"
msgstr "Spoorlängde"
#: ScreenSavers/flocks.xml.h:21 ScreenSavers/matrixview.xml.h:4
#: ScreenSavers/skyrocket.xml.h:7 ScreenSavers/spirographx.xml.h:7
#, fuzzy
msgid "Longer"
msgstr "Menger-Swamm"
#: ScreenSavers/flocks.xml.h:24
msgid "Preset - Normal"
msgstr ""
#: ScreenSavers/flocks.xml.h:25
#, fuzzy
msgid "Preset - Trails"
msgstr "Blaassporen"
#: ScreenSavers/flocks.xml.h:26
msgid "Preset - Blurred Trails"
msgstr ""
#: ScreenSavers/flocks.xml.h:27
msgid "Preset - Blurred Connections"
msgstr ""
#: ScreenSavers/flocks.xml.h:28
#, fuzzy
msgid "Preset - Circles"
msgstr "Deeltjes"
#: ScreenSavers/flocks.xml.h:29
msgid "Preset - Circles Random"
msgstr ""
#: ScreenSavers/flocks.xml.h:30
msgid ""
"Flocking in 3D. Note: Presets override all other settings. If you wish to "
"customize the other options, make sure the preset option is set to \"Preset "
"- Custom\". Written by Terry Welsh &lt;mogumbo at totalmail.com&gt;. Ported "
"to Linux by Tugrul Galatali - &lt;http://rss-glx.sourceforge.net/&gt;. "
"Config Files by Curtis Haas."
msgstr ""
#: ScreenSavers/flow.xml.h:1
msgid "Flow"
msgstr "Fleten"
#: ScreenSavers/flow.xml.h:6 ScreenSavers/galaxy.xml.h:5
#: ScreenSavers/julia.xml.h:6 ScreenSavers/kaleidocycle.xml.h:6
#: ScreenSavers/piecewise.xml.h:6 ScreenSavers/qix.xml.h:18
#: ScreenSavers/rocks.xml.h:6 ScreenSavers/rubik.xml.h:5
#: ScreenSavers/shadebobs.xml.h:12 ScreenSavers/slip.xml.h:6
#: ScreenSavers/swirl.xml.h:6
msgid "Count"
msgstr "Tall"
#: ScreenSavers/flow.xml.h:14
msgid "Length of trails"
msgstr ""
#: ScreenSavers/flow.xml.h:16
#, fuzzy
msgid "Rotating around attractor"
msgstr "Rund Antrecker dreihen"
#: ScreenSavers/flow.xml.h:17
msgid "Ride in the flow"
msgstr ""
#: ScreenSavers/flow.xml.h:18 ScreenSavers/glschool.xml.h:16
#: ScreenSavers/molecule.xml.h:10 ScreenSavers/spheremonics.xml.h:20
#, fuzzy
msgid "Draw bounding box"
msgstr "Gelaats wiesen"
#: ScreenSavers/flow.xml.h:19
#, fuzzy
msgid "Periodic attractors"
msgstr "Rund Antrecker dreihen"
#: ScreenSavers/flow.xml.h:20
msgid "Search for new attractors"
msgstr ""
#: ScreenSavers/flow.xml.h:22
msgid ""
"Strange attractors formed of flows in a 3D differential equation phase "
"space. Features the popular attractors described by Lorentz, Roessler, "
"Birkhoff and Duffing, and can discover entirely new attractors by itself. "
"https://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim "
"Auckland; 1998."
msgstr ""
#: ScreenSavers/fluidballs.xml.h:1
msgid "FluidBalls"
msgstr "Flootbäll"
#: ScreenSavers/fluidballs.xml.h:11
#, fuzzy
msgid " Freefall"
msgstr "Free Fall"
#: ScreenSavers/fluidballs.xml.h:13
msgid "Jupiter"
msgstr "Jupiter-Swoorkraft"
#: ScreenSavers/fluidballs.xml.h:17
msgid "Clay"
msgstr ""
#: ScreenSavers/fluidballs.xml.h:18 ScreenSavers/twang.xml.h:11
msgid "Friction"
msgstr "Rieven"
#: ScreenSavers/fluidballs.xml.h:19
msgid "Rubber"
msgstr ""
#: ScreenSavers/fluidballs.xml.h:20
#, fuzzy
msgid "Various ball sizes"
msgstr "Verscheden groot Bäll"
#: ScreenSavers/fluidballs.xml.h:21
#, fuzzy
msgid "Shake box"
msgstr "Kist dreihen"
#: ScreenSavers/fluidballs.xml.h:23
#, fuzzy
msgid ""
"Models the physics of bouncing balls, or of particles in a gas or fluid, "
"depending on the settings. If \"Shake Box\" is selected, then every now and "
"then, the box will be rotated, changing which direction is down (in order to "
"keep the settled balls in motion.) Written by Peter Birtles and Jamie "
"Zawinski; 2002."
msgstr ""
"Modell för de Physik vun afprallen Bäll oder Deeltjes in en Gas oder Floot, "
"afhangen vun de Instellen. Is \"Kist dreihen\" anmaakt, warrt de Kasten af "
"un an maal dreiht, wat de Nerrn-Richt ännert, so dat sik afsett Bäll wedder "
"beweegt."
#: ScreenSavers/flurry.xml.h:1
msgid "Flurry"
msgstr ""
#: ScreenSavers/flurry.xml.h:3
#, fuzzy
msgid "Classic"
msgstr "Glas"
#: ScreenSavers/flurry.xml.h:4
msgid "RGB"
msgstr ""
#: ScreenSavers/flurry.xml.h:5
#, fuzzy
msgid "Fire"
msgstr "Groot Füer"
#: ScreenSavers/flurry.xml.h:7
msgid "Binary"
msgstr ""
#: ScreenSavers/flurry.xml.h:8
#, fuzzy
msgid "Psychedelic"
msgstr "Pyschedeelsch Klören"
#: ScreenSavers/flurry.xml.h:9
msgid "Insane"
msgstr ""
#: ScreenSavers/flurry.xml.h:11
msgid ""
"A colourful star(fish)like flurry of particles. Written by Calum Robinson "
"and Tobias Sargeant; 2002."
msgstr ""
#: ScreenSavers/flux.xml.h:1
#, fuzzy
msgid "Flux"
msgstr "Bülgendook"
#: ScreenSavers/flux.xml.h:2
#, fuzzy
msgid "Number of flux fields"
msgstr "Tall vun Krinken"
#: ScreenSavers/flux.xml.h:3
#, fuzzy
msgid "Particles per field"
msgstr "Deeltjes"
#: ScreenSavers/flux.xml.h:4
#, fuzzy
msgid "Trail length of particles"
msgstr "Spoorlängde"
#: ScreenSavers/flux.xml.h:5 ScreenSavers/solarwinds.xml.h:5
msgid "Geometry - Default"
msgstr ""
#: ScreenSavers/flux.xml.h:6 ScreenSavers/solarwinds.xml.h:7
#, fuzzy
msgid "Geometry - Points"
msgstr "Kuntrullpünkt"
#: ScreenSavers/flux.xml.h:7
msgid "Geometry - Spheres"
msgstr ""
#: ScreenSavers/flux.xml.h:8 ScreenSavers/solarwinds.xml.h:6
msgid "Geometry - Lights"
msgstr ""
#: ScreenSavers/flux.xml.h:13
#, fuzzy
msgid "Sphere complexity"
msgstr "Böversietmuster-Vigelienschhiet"
#: ScreenSavers/flux.xml.h:15
msgid "Frequency of randomization"
msgstr ""
#: ScreenSavers/flux.xml.h:17
#, fuzzy
msgid "Expansion rate"
msgstr "Verwiederalgoritmus"
#: ScreenSavers/flux.xml.h:19
#, fuzzy
msgid "Rotation rate"
msgstr "Dreihen"
#: ScreenSavers/flux.xml.h:20
#, fuzzy
msgid "Crosswind speed"
msgstr "Rullgauheit"
#: ScreenSavers/flux.xml.h:21
#, fuzzy
msgid "Instability"
msgstr "Fruchtborkeit"
#: ScreenSavers/flux.xml.h:25
msgid "Preset - Hypnotic"
msgstr ""
#: ScreenSavers/flux.xml.h:26
#, fuzzy
msgid "Preset - Insane"
msgstr "Togaven wiesen"
#: ScreenSavers/flux.xml.h:27
msgid "Preset - Sparklers"
msgstr ""
#: ScreenSavers/flux.xml.h:28
msgid "Preset - Paradigm"
msgstr ""
#: ScreenSavers/flux.xml.h:29
#, fuzzy
msgid "Preset - Fusion"
msgstr "Togaven wiesen"
#: ScreenSavers/flux.xml.h:30
msgid ""
"Shooting particles based on strange attractors. Note: Presets override all "
"other settings. If you wish to customize the other options, make sure the "
"preset option is set to \"Preset - Custom\". Written by Terry Welsh &lt;"
"mogumbo at totalmail.com&gt;. Ported to Linux by Tugrul Galatali - &lt;"
"http://rss-glx.sourceforge.net/&gt;. Config Files by Curtis Haas."
msgstr ""
#: ScreenSavers/flyingtoasters.xml.h:1
msgid "FlyingToasters"
msgstr ""
#: ScreenSavers/flyingtoasters.xml.h:6
#, fuzzy
msgid "Air speed"
msgstr "Bewegengauheit"
#: ScreenSavers/flyingtoasters.xml.h:9
#, fuzzy
msgid "Number of toasters"
msgstr "Tall vun Bööm"
#: ScreenSavers/flyingtoasters.xml.h:10
#, fuzzy
msgid "Swarm"
msgstr "XStrahlSwarm"
#: ScreenSavers/flyingtoasters.xml.h:11
#, fuzzy
msgid "Number of slices"
msgstr "Tall vun Krinken"
#: ScreenSavers/flyingtoasters.xml.h:12 ScreenSavers/jigglypuff.xml.h:6
#: ScreenSavers/winduprobot.xml.h:20
msgid "Chrome"
msgstr ""
#: ScreenSavers/flyingtoasters.xml.h:13 ScreenSavers/glmatrix.xml.h:15
#: ScreenSavers/glschool.xml.h:14
msgid "Fog"
msgstr "Daak"
#: ScreenSavers/flyingtoasters.xml.h:17
#, no-c-format
msgid ""
"A fleet of 3d space-age jet-powered flying toasters (and toast!) Inspired by "
"the ancient Berkeley Systems After Dark flying toasters. https://en."
"wikipedia.org/wiki/After_Dark_%28software%29#Flying_Toasters Written by "
"Jamie Zawinski and Devon Dossett; 2003."
msgstr ""
#: ScreenSavers/fontglide.xml.h:1
msgid "FontGlide"
msgstr ""
#: ScreenSavers/fontglide.xml.h:8 ScreenSavers/raverhoop.xml.h:15
#: ScreenSavers/tangram.xml.h:5 ScreenSavers/xlyap.xml.h:5
msgid "Brief"
msgstr ""
#: ScreenSavers/fontglide.xml.h:9
msgid "Page linger"
msgstr ""
#: ScreenSavers/fontglide.xml.h:11
msgid "Pages of text"
msgstr ""
#: ScreenSavers/fontglide.xml.h:12
msgid "Horizontally scrolling text"
msgstr ""
#: ScreenSavers/fontglide.xml.h:13
#, fuzzy
msgid "Random display style"
msgstr "Tofällige Smölt"
#: ScreenSavers/fontglide.xml.h:14
#, fuzzy
msgid "Font border thickness"
msgstr "Reegdickde"
#: ScreenSavers/fontglide.xml.h:15
msgid "Vapor trails"
msgstr ""
#: ScreenSavers/fontglide.xml.h:17
msgid ""
"Puts text on the screen using large characters that glide in from the edges, "
"assemble, then disperse. Alternately, it can simply scroll whole sentences "
"from right to left. Written by Jamie Zawinski; 2003."
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:1
msgid "FuzzyFlakes"
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:9 ScreenSavers/hypnowheel.xml.h:10
#: ScreenSavers/xspirograph.xml.h:8
msgid "Layers"
msgstr "Lagen"
#: ScreenSavers/fuzzyflakes.xml.h:11
#, fuzzy
msgid "Random colors"
msgstr "Tofällig Bewegen"
#: ScreenSavers/fuzzyflakes.xml.h:13
msgid "Red"
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:14
msgid "Pink"
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:15
#, fuzzy
msgid "Yellow"
msgstr "Flach"
#: ScreenSavers/fuzzyflakes.xml.h:17
msgid "Cyan"
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:19
msgid "Magenta"
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:24
#, fuzzy
msgid "Border thickness"
msgstr "Reegdickde"
#: ScreenSavers/fuzzyflakes.xml.h:28
#, fuzzy
msgid ""
"Falling colored snowflake/flower shapes. https://en.wikipedia.org/wiki/"
"Snowflake Written by Barry Dmytro; 2004."
msgstr ""
"En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun Rick "
"Campbell."
#: ScreenSavers/galaxy.xml.h:1
msgid "Galaxy"
msgstr "Galaxie"
#: ScreenSavers/galaxy.xml.h:12
#, fuzzy
msgid "Rotate viewpoint"
msgstr "Dreihen"
#: ScreenSavers/galaxy.xml.h:14
#, fuzzy
msgid ""
"Spinning galaxies collide. Written by Uli Siegmund, Harald Backert, and "
"Hubert Feyrer; 1997."
msgstr ""
"Dreihen Galaxien, de tosamenstööt un denn ehr Steerns na all, na, öhm, "
"Hevenrichten oder so verdeelt. As Orginaal en Amiga-Programm vun Uli "
"Siegmund."
#: ScreenSavers/gears.xml.h:1
msgid "Gears"
msgstr "Tahnrööd"
#: ScreenSavers/gears.xml.h:9
#, fuzzy
msgid "Gear count"
msgstr "Tall vun Bäll"
#: ScreenSavers/gears.xml.h:15
#, fuzzy
msgid ""
"Interlocking gears. See also the \"Pinion\" and \"MoebiusGears\" screen "
"savers. https://en.wikipedia.org/wiki/Involute_gear https://en.wikipedia.org/"
"wiki/Epicyclic_gearing Written by Jamie Zawinski; 2007."
msgstr ""
"Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to dat "
"Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#: ScreenSavers/geodesic.xml.h:1
msgid "Geodesic"
msgstr ""
#: ScreenSavers/geodesic.xml.h:2
#, fuzzy
msgid "Mesh faces"
msgstr "Gadderdicht"
#: ScreenSavers/geodesic.xml.h:3
#, fuzzy
msgid "Solid faces"
msgstr "Fast Böversiet"
#: ScreenSavers/geodesic.xml.h:4
msgid "Stellated faces"
msgstr ""
#: ScreenSavers/geodesic.xml.h:5
msgid "Inverse Stellated"
msgstr ""
#: ScreenSavers/geodesic.xml.h:7
#, fuzzy
msgid "Random face style"
msgstr "Tofällige Smölt"
#: ScreenSavers/geodesic.xml.h:19 ScreenSavers/kaleidocycle.xml.h:5
#: ScreenSavers/strange.xml.h:11
msgid "8"
msgstr ""
#: ScreenSavers/geodesic.xml.h:20
msgid ""
"A mesh geodesic sphere of increasing and decreasing complexity. A geodesic "
"sphere is an icosohedron whose equilateral faces are sub-divided into non-"
"equilateral triangles to more closely approximate a sphere. The animation "
"shows the equilateral triangles subdivided into four coplanar equilateral "
"triangles; and then inflated outward, causing the sub-triangles to no longer "
"be equilateral, but to more closely approximate the surface of a sphere. "
"https://en.wikipedia.org/wiki/Geodesic_dome https://en.wikipedia.org/wiki/"
"Buckminster_Fuller Written by Jamie Zawinski; 2013."
msgstr ""
#: ScreenSavers/geodesicgears.xml.h:1
#, fuzzy
msgid "GeodesicGears"
msgstr "Möbius"
#: ScreenSavers/geodesicgears.xml.h:8
#, fuzzy
msgid "Describe gears"
msgstr "Molekööl beschrieven"
#: ScreenSavers/geodesicgears.xml.h:9
#, fuzzy
msgid "Number gears"
msgstr "Hai-Tall"
#: ScreenSavers/geodesicgears.xml.h:14
#, fuzzy
msgid ""
"A set of meshed gears arranged on the surface of a sphere. https://en."
"wikipedia.org/wiki/Geodesic_dome https://en.wikipedia.org/wiki/Involute_gear "
"https://en.wikipedia.org/wiki/Buckminster_Fuller Written by Jamie Zawinski; "
"2014."
msgstr ""
"Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to dat "
"Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#: ScreenSavers/gflux.xml.h:1
msgid "GFlux"
msgstr "Bülgendook"
#: ScreenSavers/gflux.xml.h:12 ScreenSavers/glmatrix.xml.h:16
msgid "Waves"
msgstr "Bülgen"
#: ScreenSavers/gflux.xml.h:13 ScreenSavers/glhanoi.xml.h:13
#: ScreenSavers/hilbert.xml.h:14 ScreenSavers/lavalite.xml.h:10
#: ScreenSavers/strange.xml.h:19
#, fuzzy
msgid "10"
msgstr "1"
#: ScreenSavers/gflux.xml.h:14
#, fuzzy
msgid "Wire mesh"
msgstr "Drahtgadder"
#: ScreenSavers/gflux.xml.h:15
#, fuzzy
msgid "Flat lighting"
msgstr "Eenfach Licht"
#: ScreenSavers/gflux.xml.h:17
msgid "Checkerboard"
msgstr "Schachbrett"
#: ScreenSavers/gflux.xml.h:18
msgid "Picture"
msgstr ""
#: ScreenSavers/gflux.xml.h:20
#, fuzzy
msgid "Undulating waves on a rotating grid. Written by Josiah Pease; 2000."
msgstr ""
"Riffelbülgen op en Drahtrahmen-Gadder, bruukt GL. Schreven Josiah Pease."
#: ScreenSavers/gibson.xml.h:1
msgid "Gibson"
msgstr ""
#: ScreenSavers/gibson.xml.h:6 ScreenSavers/glmatrix.xml.h:9
msgid "Glyph speed"
msgstr ""
#: ScreenSavers/gibson.xml.h:8
#, fuzzy
msgid "Grid width"
msgstr "Randbreed"
#: ScreenSavers/gibson.xml.h:9
#, fuzzy
msgid "Grid depth"
msgstr "Maximaal Deepde"
#: ScreenSavers/gibson.xml.h:10
#, fuzzy
msgid "Tower depth"
msgstr "Nerrn links"
#: ScreenSavers/gibson.xml.h:11
#, fuzzy
msgid "Tower spacing"
msgstr "Afstand"
#: ScreenSavers/gibson.xml.h:16
msgid ""
"Hacking the Gibson, as per the 1995 classic film, HACKERS. Cereal Killer: "
"\"Oh yeah, you want a seriously righteous hack, you score one of those "
"Gibsons, man. You know, supercomputers they use to like, do physics, and "
"look for oil and stuff?\" Phantom Phreak: \"Ain't no way, man, security's "
"too tight. The big iron?\" Zero Cool: \"Maybe. But, if I were gonna hack "
"some heavy metal, I'd, uh, work my way back through some low security, and "
"try the back door.\" Cereal Killer: \"Yeah but oh man, wouldn't you just "
"love to get one of those Gibsons, baby? Ooooh!\" Phantom Phreak: \"Yo, who "
"ate all of my fries?\" Written by Jamie Zawinski; 2020."
msgstr ""
#: ScreenSavers/glblur.xml.h:1
msgid "GLBlur"
msgstr ""
#: ScreenSavers/glblur.xml.h:6
msgid "Blur smoothness"
msgstr ""
#: ScreenSavers/glblur.xml.h:18
msgid ""
"Flowing field effects from the vapor trails around a moving object. This is "
"done by rendering the scene into a small texture, then repeatedly rendering "
"increasingly-enlarged and increasingly-transparent versions of that texture "
"onto the frame buffer. As such, it's quite GPU-intensive: if you don't have "
"a very good graphics card, it will hurt your machine bad. Written by Jamie "
"Zawinski; 2002."
msgstr ""
#: ScreenSavers/glcells.xml.h:1
msgid "GLCells"
msgstr ""
#: ScreenSavers/glcells.xml.h:9
msgid "Max cells"
msgstr ""
#: ScreenSavers/glcells.xml.h:12
#, fuzzy
msgid "Cell radius"
msgstr "Streu-Halfmaat"
#: ScreenSavers/glcells.xml.h:14
msgid "Lowest sphere detail"
msgstr ""
#: ScreenSavers/glcells.xml.h:15
msgid "Medium sphere detail"
msgstr ""
#: ScreenSavers/glcells.xml.h:16
msgid "Normal sphere detail"
msgstr ""
#: ScreenSavers/glcells.xml.h:17
msgid "More sphere detail"
msgstr ""
#: ScreenSavers/glcells.xml.h:18
msgid "Highest sphere detail"
msgstr ""
#: ScreenSavers/glcells.xml.h:19
#, fuzzy
msgid "Starve"
msgstr "Steern"
#: ScreenSavers/glcells.xml.h:20
msgid "Min food"
msgstr ""
#: ScreenSavers/glcells.xml.h:21
msgid "Gorge"
msgstr ""
#: ScreenSavers/glcells.xml.h:22
msgid "Max food"
msgstr ""
#: ScreenSavers/glcells.xml.h:23
#, fuzzy
msgid "Quick"
msgstr "Gau"
#: ScreenSavers/glcells.xml.h:24
msgid "Cell division"
msgstr ""
#: ScreenSavers/glcells.xml.h:26
#, fuzzy
msgid "Min distance"
msgstr "Minimaal Grött"
#: ScreenSavers/glcells.xml.h:30
#, fuzzy
msgid "15"
msgstr "1"
#: ScreenSavers/glcells.xml.h:31
#, fuzzy
msgid "Keep dead cells"
msgstr "Zellen mit dree Sieden"
#: ScreenSavers/glcells.xml.h:34
msgid ""
"Cells growing, dividing and dying on your screen. Microscopic pathos. "
"Written by Matthias Toussaint; 2007."
msgstr ""
#: ScreenSavers/gleidescope.xml.h:1
#, fuzzy
msgid "Gleidescope"
msgstr "Dreihnett"
#: ScreenSavers/gleidescope.xml.h:6
msgid "Size of tube"
msgstr ""
#: ScreenSavers/gleidescope.xml.h:9
#, fuzzy
msgid "Image duration"
msgstr "Wedderhalen"
#: ScreenSavers/gleidescope.xml.h:10 ScreenSavers/glslideshow.xml.h:7
#, fuzzy
msgid "5 minutes"
msgstr "2 Minuten"
#: ScreenSavers/gleidescope.xml.h:15
#, fuzzy
msgid ""
"A kaleidoscope that operates on a loaded image. https://en.wikipedia.org/"
"wiki/Kaleidoscope Written by Andrew Dean; 2003."
msgstr ""
"Beweegte Veelecks, liek as bi en Kaleidoskoop (meist mehr as en Kaleidoskoop "
"as de Pausschirm \"kaleid\"). Vun Jouk Jansen."
#: ScreenSavers/glhanoi.xml.h:1
msgid "GLHanoi"
msgstr ""
#: ScreenSavers/glhanoi.xml.h:6
#, fuzzy
msgid "Number of disks"
msgstr "Hai-Tall"
#: ScreenSavers/glhanoi.xml.h:7
#, fuzzy
msgid "31"
msgstr "1"
#: ScreenSavers/glhanoi.xml.h:8
#, fuzzy
msgid "Number of poles"
msgstr "Plackentall"
#: ScreenSavers/glhanoi.xml.h:10
msgid "Speed (of smallest disks)"
msgstr ""
#: ScreenSavers/glhanoi.xml.h:12
msgid "Length of disk trails"
msgstr ""
#: ScreenSavers/glhanoi.xml.h:14 ScreenSavers/lattice.xml.h:28
#: ScreenSavers/pulsar.xml.h:7
#, fuzzy
msgid "Enable fog"
msgstr "Daak"
#: ScreenSavers/glhanoi.xml.h:17 ScreenSavers/pulsar.xml.h:6
#, fuzzy
msgid "Enable lighting"
msgstr "Latücht bruken"
#: ScreenSavers/glhanoi.xml.h:18
msgid ""
"Solves the Towers of Hanoi puzzle. Move N disks from one pole to another, "
"one disk at a time, with no disk ever resting on a disk smaller than itself. "
"https://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005."
msgstr ""
#: ScreenSavers/glitchpeg.xml.h:1
#, fuzzy
msgid "GlitchPEG"
msgstr "Faltblick"
#: ScreenSavers/glitchpeg.xml.h:8
#, fuzzy
msgid "Glitchiness"
msgstr "Faltblick"
#: ScreenSavers/glitchpeg.xml.h:9
msgid ""
"Loads an image, corrupts it, and then displays the corrupted version, "
"several times a second. After a while, finds a new image to corrupt. Written "
"by Jamie Zawinski; 2018."
msgstr ""
#: ScreenSavers/glknots.xml.h:1
msgid "GLKnots"
msgstr ""
#: ScreenSavers/glknots.xml.h:16
#, fuzzy
msgid "Segmented"
msgstr "Lienen"
#: ScreenSavers/glknots.xml.h:25
#, fuzzy
msgid ""
"Generates some twisting 3d knot patterns. Spins 'em around. https://en."
"wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003."
msgstr ""
"Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
"Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
"Bandbreed. Schreven vun Jamie Zawinski"
#: ScreenSavers/glmatrix.xml.h:1
#, fuzzy
msgid "GLMatrix"
msgstr "XMatrix"
#: ScreenSavers/glmatrix.xml.h:6
#, fuzzy
msgid "Glyph density"
msgstr "Gadderdicht"
#: ScreenSavers/glmatrix.xml.h:11 ScreenSavers/xmatrix.xml.h:4
#, fuzzy
msgid "Matrix encoding"
msgstr "Matrix-Koderen"
#: ScreenSavers/glmatrix.xml.h:12 ScreenSavers/xmatrix.xml.h:5
#, fuzzy
msgid "Binary encoding"
msgstr "Bineer Koderen"
#: ScreenSavers/glmatrix.xml.h:13 ScreenSavers/xmatrix.xml.h:6
#, fuzzy
msgid "Hexadecimal encoding"
msgstr "Hexadezimaal Koderen"
#: ScreenSavers/glmatrix.xml.h:14 ScreenSavers/xmatrix.xml.h:7
#, fuzzy
msgid "Genetic encoding"
msgstr "Geneetsche Koderen"
#: ScreenSavers/glmatrix.xml.h:17
msgid "Panning"
msgstr ""
#: ScreenSavers/glmatrix.xml.h:21
msgid ""
"The 3D \"digital rain\" effect, as seen in the title sequence of \"The Matrix"
"\". See also \"xmatrix\" for a 2D rendering of the similar effect that "
"appeared on the computer monitors actually *in* the movie. https://en."
"wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 2003."
msgstr ""
#: ScreenSavers/glplanet.xml.h:1
msgid "GLPlanet"
msgstr "GLPlanet"
#: ScreenSavers/glplanet.xml.h:9
#, fuzzy
msgid "Day image"
msgstr "Steerns wiesen"
#: ScreenSavers/glplanet.xml.h:10
#, fuzzy
msgid "Night image"
msgstr "Nacht Düüster"
#: ScreenSavers/glplanet.xml.h:15
msgid "Globe"
msgstr ""
#: ScreenSavers/glplanet.xml.h:16
msgid "Mercator"
msgstr ""
#: ScreenSavers/glplanet.xml.h:17
msgid "Equirectangular"
msgstr ""
#: ScreenSavers/glplanet.xml.h:20
#, fuzzy
msgid ""
"The Earth, bouncing around in space, rendered with satellite imagery of the "
"planet in both sunlight and darkness. If you would like it to display a "
"different planet, any pair of Equirectangular-projected maps will work. The "
"maps that come with \"ssystem\" work well. Written by David Konerding and "
"Jamie Zawinski; 1998."
msgstr ""
"Planet, de sik in den Weltruum rümdrifft. Schreven vun David Konerding. "
"Standardwies warrt dat Bild vun de Eer bruukt (ut \"xearth\"), man Du kannst "
"jichtenseen Textuur rund de Kugel wickeln, as t.B. de Planetentexturen vun "
"\"ssytem\"."
#: ScreenSavers/glschool.xml.h:1
msgid "GLSchool"
msgstr ""
#: ScreenSavers/glschool.xml.h:6
#, fuzzy
msgid "Fish count"
msgstr "Miegeem-Tall"
#: ScreenSavers/glschool.xml.h:9
msgid "Avoidance"
msgstr ""
#: ScreenSavers/glschool.xml.h:10
#, fuzzy
msgid "Velocity matching"
msgstr "Gauheit"
#: ScreenSavers/glschool.xml.h:11
#, fuzzy
msgid "Centering"
msgstr "Stüern"
#: ScreenSavers/glschool.xml.h:12
msgid "Goal following"
msgstr ""
#: ScreenSavers/glschool.xml.h:15
#, fuzzy
msgid "Draw goal"
msgstr "Beschriften wiesen"
#: ScreenSavers/glschool.xml.h:18
msgid ""
"A school of fish, using the classic \"Boids\" algorithm by Craig Reynolds. "
"https://en.wikipedia.org/wiki/Boids Written by David C. Lambert and Jamie "
"Zawinski; 2006."
msgstr ""
#: ScreenSavers/glslideshow.xml.h:1
msgid "GLSlideshow"
msgstr ""
#: ScreenSavers/glslideshow.xml.h:9
#, no-c-format
msgid "50%"
msgstr ""
#: ScreenSavers/glslideshow.xml.h:10
msgid "Always show at least this much of the image"
msgstr ""
#: ScreenSavers/glslideshow.xml.h:12 ScreenSavers/rd-bomb.xml.h:10
#: ScreenSavers/substrate.xml.h:15
#, no-c-format
msgid "100%"
msgstr "100%"
#: ScreenSavers/glslideshow.xml.h:14
#, fuzzy
msgid "Pan/zoom duration"
msgstr "Tofällig Bewegen"
#: ScreenSavers/glslideshow.xml.h:17
#, fuzzy
msgid "Crossfade duration"
msgstr "Wiesduer för Oplösen"
#: ScreenSavers/glslideshow.xml.h:21
msgid ""
"Loads a random sequence of images and smoothly scans and zooms around in "
"each, fading from pan to pan. Written by Jamie Zawinski and Mike Oliphant; "
"2003."
msgstr ""
#: ScreenSavers/glsnake.xml.h:1
#, fuzzy
msgid "GLSnake"
msgstr "Snaak"
#: ScreenSavers/glsnake.xml.h:9
msgid "Packing"
msgstr "Deeltjeafstand"
#: ScreenSavers/glsnake.xml.h:10
msgid "Loose"
msgstr "Wiet"
#: ScreenSavers/glsnake.xml.h:12
#, fuzzy
msgid "Angular velocity"
msgstr "Hööchstgauheit"
#: ScreenSavers/glsnake.xml.h:14
#, fuzzy
msgid "Y angular velocity"
msgstr "Hööchstgauheit"
#: ScreenSavers/glsnake.xml.h:15
#, fuzzy
msgid "Z angular velocity"
msgstr "Hööchstgauheit"
#: ScreenSavers/glsnake.xml.h:16 ScreenSavers/unicrud.xml.h:11
#, fuzzy
msgid "Show titles"
msgstr "Betekers wiesen"
#: ScreenSavers/glsnake.xml.h:20
#, fuzzy, no-c-format
msgid ""
"The \"Rubik's Snake\" puzzle. See also the \"Rubik\" and \"Cube21\" screen "
"savers. https://en.wikipedia.org/wiki/Rubik%27s_Snake Written by Jamie "
"Wilkinson, Andrew Bennetts, and Peter Aylett; 2002."
msgstr ""
"Simuleert Rubik sien Slangenpuzzle. Schreven vun Jamie Wilkinson, Andrew "
"Bennetts un Peter Aylett."
#: ScreenSavers/gltext.xml.h:1
msgid "GLText"
msgstr "GLText"
#: ScreenSavers/gltext.xml.h:5
msgid "Display system information"
msgstr ""
#: ScreenSavers/gltext.xml.h:6
#, fuzzy
msgid "Display date and time"
msgstr "Drahtrahmen bruken"
#: ScreenSavers/gltext.xml.h:7 ScreenSavers/handsy.xml.h:20
#: ScreenSavers/splitflap.xml.h:13
msgid "Always face front"
msgstr ""
#: ScreenSavers/gltext.xml.h:8 ScreenSavers/handsy.xml.h:21
#: ScreenSavers/splitflap.xml.h:14
msgid "Spin all the way around"
msgstr ""
#: ScreenSavers/gltext.xml.h:20
#, fuzzy
msgid ""
"Displays a few lines of text spinning around in a solid 3D font. The text "
"can use strftime() escape codes to display the current date and time. "
"Written by Jamie Zawinski; 2001."
msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
#: ScreenSavers/goop.xml.h:1
msgid "Goop"
msgstr "Amöben"
#: ScreenSavers/goop.xml.h:9
#, fuzzy
msgid "Blobs"
msgstr "Amööb-Verscheel"
#: ScreenSavers/goop.xml.h:11
msgid "Elasticity"
msgstr "Elastiziteet"
#: ScreenSavers/goop.xml.h:12
#, fuzzy
msgid "Speed limit"
msgstr "Gauheitgrenz"
#: ScreenSavers/goop.xml.h:14
#, fuzzy
msgid "Transparent blobs"
msgstr "Dörschienen Amöben"
#: ScreenSavers/goop.xml.h:15
#, fuzzy
msgid "Opaque blobs"
msgstr "Fast Amöben"
#: ScreenSavers/goop.xml.h:16
#, fuzzy
msgid "XOR blobs"
msgstr "Amööb-Verscheel"
#: ScreenSavers/goop.xml.h:17
#, fuzzy
msgid "Additive colors (transmitted light)"
msgstr "Klören aftrecken (utsendt Licht)"
#: ScreenSavers/goop.xml.h:18
#, fuzzy
msgid "Subtractive colors (reflected light)"
msgstr "Klören tosamentellen (torüchstrahlt Licht)"
#: ScreenSavers/goop.xml.h:19
#, fuzzy
msgid ""
"Amoeba-like blobs change shape as they wander around the screen. They are "
"translucent, so you can see the lower blobs through the higher ones, and "
"when one passes over another, their colors merge. I got the idea for this "
"from a mouse pad I had once, which achieved the same kind of effect in real "
"life by having several layers of plastic with colored oil between them. "
"Written by Jamie Zawinski; 1997."
msgstr ""
"En Sett vun dörschienen Amöben, de sik beweegt. De Amöben ännert ehr Form un "
"sünd dörschienen, so dat Du de Amöben nerrn dör de baven sehn kannst. Wenn "
"een över de anner vörbigeiht, verbindt sik ehr Klören. De Idee kummt vun en "
"Muusküssen mit den sülven Effekt. Dat hett en Reeg Lagen vun dörsichtig "
"Plastik mit infarvt Ööl dortwischen. Schreven vun Jamie Zawinski."
#: ScreenSavers/grav.xml.h:1
msgid "Grav"
msgstr "Swoorkraft"
#: ScreenSavers/grav.xml.h:6
#, fuzzy
msgid "Number of objects"
msgstr "Plackentall"
#: ScreenSavers/grav.xml.h:10
#, fuzzy
msgid "Orbital decay"
msgstr "Deeltjetobreken"
#: ScreenSavers/grav.xml.h:11
#, fuzzy
msgid "Object trails"
msgstr "Objektsporen"
#: ScreenSavers/grav.xml.h:13
#, fuzzy
msgid ""
"An orbital simulation. With trails enabled, it looks kind of like a cloud-"
"chamber photograph. Written by Greg Bowering; 1997."
msgstr ""
"En eenfache Ümloopbahn-Simuleren. Wenn Du de Sporen anmaakst, lett dat en "
"beten wat as binnen en physikaalsch Nevelkamer. Schreven vun Greg Bowering."
#: ScreenSavers/gravitywell.xml.h:1
#, fuzzy
msgid "GravityWell"
msgstr "Swoorkraft"
#: ScreenSavers/gravitywell.xml.h:10
#, fuzzy
msgid "Grid Size"
msgstr "Gaddergrött"
#: ScreenSavers/gravitywell.xml.h:13 ScreenSavers/scooter.xml.h:12
#, fuzzy
msgid "Number of stars"
msgstr "Hai-Tall"
#: ScreenSavers/gravitywell.xml.h:15
#, fuzzy
msgid ""
"Massive objects distort space in a two dimensional universe. Written by "
"Jamie Zawinski; 2019."
msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
#: ScreenSavers/greynetic.xml.h:1
msgid "Greynetic"
msgstr "Grieseneetsch"
#: ScreenSavers/greynetic.xml.h:5
#, fuzzy
msgid "Grey"
msgstr "Grieseneetsch"
#: ScreenSavers/greynetic.xml.h:7
#, fuzzy
msgid ""
"Colored, stippled and transparent rectangles. Written by Jamie Zawinski; "
"1992."
msgstr ""
"Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#: ScreenSavers/halftone.xml.h:1
msgid "Halftone"
msgstr ""
#: ScreenSavers/halftone.xml.h:6
#, fuzzy
msgid "Gravity points"
msgstr "Swoorkraft"
#: ScreenSavers/halftone.xml.h:9
msgid "Dot size"
msgstr ""
#: ScreenSavers/halftone.xml.h:10 ScreenSavers/metaballs.xml.h:14
#, fuzzy
msgid "Big"
msgstr "Grötter"
#: ScreenSavers/halftone.xml.h:11
msgid "Dot fill factor"
msgstr ""
#: ScreenSavers/halftone.xml.h:13
#, fuzzy
msgid "Minimum speed"
msgstr "Bewegengauheit"
#: ScreenSavers/halftone.xml.h:14
#, fuzzy
msgid "Maximum speed"
msgstr "Längst Leevdag"
#: ScreenSavers/halftone.xml.h:15
msgid "Minimum mass"
msgstr ""
#: ScreenSavers/halftone.xml.h:16
msgid "Maximum mass"
msgstr ""
#: ScreenSavers/halftone.xml.h:18
msgid ""
"A halftone dot pattern in motion. Draws the gravity force in each point on "
"the screen seen through a halftone dot pattern. The gravity force is "
"calculated from a set of moving mass points. View it from a distance for "
"best effect. https://en.wikipedia.org/wiki/Halftone Written by Peter Jaric; "
"2002."
msgstr ""
#: ScreenSavers/halo.xml.h:1
msgid "Halo"
msgstr "Lichthoff"
#: ScreenSavers/halo.xml.h:6
#, fuzzy
msgid "Number of circles"
msgstr "Tall vun Krinken"
#: ScreenSavers/halo.xml.h:10
#, fuzzy
msgid "Random mode"
msgstr "Tofällig"
#: ScreenSavers/halo.xml.h:11
#, fuzzy
msgid "Seuss mode"
msgstr "Seuss-Bedrief"
#: ScreenSavers/halo.xml.h:12
msgid "Ramp mode"
msgstr ""
#: ScreenSavers/halo.xml.h:13
#, fuzzy
msgid "Animate circles"
msgstr "Leven Krinken"
#: ScreenSavers/halo.xml.h:15
#, fuzzy
msgid ""
"Circular interference patterns. https://en.wikipedia.org/wiki/Moire_pattern "
"Written by Jamie Zawinski; 1993."
msgstr ""
"Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
"Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
"Bandbreed. Schreven vun Jamie Zawinski"
#: ScreenSavers/handsy.xml.h:1
#, fuzzy
msgid "Handsy"
msgstr "Links-/Rechtslöpig"
#: ScreenSavers/handsy.xml.h:9
#, fuzzy
msgid "Number of hands"
msgstr "Hai-Tall"
#: ScreenSavers/handsy.xml.h:24
#, fuzzy
msgid ""
"A set of robotic hands communicate non-verbally. Written by Jamie Zawinski; "
"2018."
msgstr ""
"Stellt jümmers wedder spiraaloortet Fadenmustern op. Schreven vun Jamie "
"Zawinski."
#: ScreenSavers/helios.xml.h:1
#, fuzzy
msgid "Helios"
msgstr "Spiraal"
#: ScreenSavers/helios.xml.h:2
#, fuzzy
msgid "Number of ions"
msgstr "Tall vun Bööm"
#: ScreenSavers/helios.xml.h:4
#, fuzzy
msgid "Ion size"
msgstr "Schrift-Punktgrött"
#: ScreenSavers/helios.xml.h:7
#, fuzzy
msgid "Number of emitters"
msgstr "Tall vun Bööm"
#: ScreenSavers/helios.xml.h:9
#, fuzzy
msgid "Number of attracters"
msgstr "Tall vun Bööm"
#: ScreenSavers/helios.xml.h:13
#, fuzzy
msgid "Camera speed"
msgstr "Bülgengauheit"
#: ScreenSavers/helios.xml.h:15
#, fuzzy
msgid "Helion surfaces"
msgstr "Fast Böversiet"
#: ScreenSavers/helios.xml.h:17
msgid ""
"Attraction/repulsion particle effects and some smooth implicit surfaces. "
"Written by Terry Welsh &lt;mogumbo at totalmail.com&gt;. Ported to Linux by "
"Tugrul Galatali - &lt;http://rss-glx.sourceforge.net/&gt;. Config Files by "
"Curtis Haas."
msgstr ""
#: ScreenSavers/helix.xml.h:1
msgid "Helix"
msgstr "Spiraal"
#: ScreenSavers/helix.xml.h:9
#, fuzzy
msgid "Spirally string-art-ish patterns. Written by Jamie Zawinski; 1992."
msgstr ""
"Stellt jümmers wedder spiraaloortet Fadenmustern op. Schreven vun Jamie "
"Zawinski."
#: ScreenSavers/hexadrop.xml.h:1
msgid "Hexadrop"
msgstr ""
#: ScreenSavers/hexadrop.xml.h:9 ScreenSavers/penrose.xml.h:9
#: ScreenSavers/twang.xml.h:15
#, fuzzy
msgid "Tile size"
msgstr "Kachelgrött"
#: ScreenSavers/hexadrop.xml.h:11 ScreenSavers/klein.xml.h:2
#, fuzzy
msgid "Random shape"
msgstr "Tofällig Zellform"
#: ScreenSavers/hexadrop.xml.h:12
#, fuzzy
msgid "Triangles"
msgstr "Dre'eck"
#: ScreenSavers/hexadrop.xml.h:13
#, fuzzy
msgid "Squares"
msgstr "Quadraat"
#: ScreenSavers/hexadrop.xml.h:14
#, fuzzy
msgid "Hexagons"
msgstr "Miegeem-Grött"
#: ScreenSavers/hexadrop.xml.h:15
#, fuzzy
msgid "Octagons"
msgstr "Achtflaag"
#: ScreenSavers/hexadrop.xml.h:16
#, fuzzy
msgid "Random speed"
msgstr "Tofällig Zellform"
#: ScreenSavers/hexadrop.xml.h:17
#, fuzzy
msgid "Uniform speed"
msgstr "Bewegengauheit"
#: ScreenSavers/hexadrop.xml.h:18
#, fuzzy
msgid "Non-uniform speed"
msgstr "Bewegengauheit"
#: ScreenSavers/hexadrop.xml.h:19
#, fuzzy
msgid "Random sync"
msgstr "Tofällige Smölt"
#: ScreenSavers/hexadrop.xml.h:20
msgid "Synchronized"
msgstr ""
#: ScreenSavers/hexadrop.xml.h:21
msgid "Non-synchronized"
msgstr ""
#: ScreenSavers/hexadrop.xml.h:23
#, fuzzy
msgid ""
"A grid of hexagons or other shapes, with tiles dropping out. https://en."
"wikipedia.org/wiki/Tiling_by_regular_polygons Written by Jamie Zawinski; "
"2013."
msgstr ""
"Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
"Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
"Bandbreed. Schreven vun Jamie Zawinski"
#: ScreenSavers/hexstrut.xml.h:1
msgid "Hexstrut"
msgstr ""
#: ScreenSavers/hexstrut.xml.h:9
#, fuzzy
msgid "Hexagon Size"
msgstr "Miegeem-Grött"
#: ScreenSavers/hexstrut.xml.h:12
#, fuzzy
msgid "Line Thickness"
msgstr "Reegdickde"
#: ScreenSavers/hexstrut.xml.h:18
msgid ""
"A grid of hexagons composed of rotating Y-shaped struts. Waves of rotation "
"and color changes randomly propagate across the plane. Written by Jamie "
"Zawinski; 2016."
msgstr ""
#: ScreenSavers/hilbert.xml.h:1
msgid "Hilbert"
msgstr ""
#: ScreenSavers/hilbert.xml.h:2
msgid "2D or 3D"
msgstr ""
#: ScreenSavers/hilbert.xml.h:3
msgid "2D"
msgstr ""
#: ScreenSavers/hilbert.xml.h:4
#, fuzzy
msgid "3D"
msgstr "T3D"
#: ScreenSavers/hilbert.xml.h:5
#, fuzzy
msgid "Open or closed paths"
msgstr "Apen un afslaten Figuren"
#: ScreenSavers/hilbert.xml.h:6
#, fuzzy
msgid "Closed"
msgstr "Afslaten Figuren"
#: ScreenSavers/hilbert.xml.h:12 ScreenSavers/hypnowheel.xml.h:12
#: ScreenSavers/ifs.xml.h:23
msgid "2"
msgstr ""
#: ScreenSavers/hilbert.xml.h:13
msgid "Recursion levels"
msgstr ""
#: ScreenSavers/hilbert.xml.h:22
msgid ""
"The recursive Hilbert space-filling curve, both 2D and 3D variants. It "
"incrementally animates the growth and recursion to the maximum depth, then "
"unwinds it back. The Hilbert path is a single contiguous line that can fill "
"a volume without crossing itself. As a data structure, Hilbert paths are "
"useful because ordering along the curve preserves locality: points that are "
"close together along the curve are also close together in space. The "
"converse is often, but not always, true. The coloration reflects this. "
"https://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011."
msgstr ""
#: ScreenSavers/hopalong.xml.h:1
msgid "Hopalong"
msgstr "Hopalong"
#: ScreenSavers/hopalong.xml.h:8 ScreenSavers/interference.xml.h:17
#: ScreenSavers/qix.xml.h:11 ScreenSavers/wander.xml.h:10
#, fuzzy
msgid "Color contrast"
msgstr "Klörenkontrast"
#: ScreenSavers/hopalong.xml.h:12
msgid "Sine"
msgstr "Sinus"
#: ScreenSavers/hopalong.xml.h:13
msgid "Martin"
msgstr "Martin"
#: ScreenSavers/hopalong.xml.h:15
msgid "Jong"
msgstr "Jong"
#: ScreenSavers/hopalong.xml.h:16
msgid "RR"
msgstr "RR"
#: ScreenSavers/hopalong.xml.h:17
msgid "EJK1"
msgstr "EJK1"
#: ScreenSavers/hopalong.xml.h:18
msgid "EJK2"
msgstr "EJK2"
#: ScreenSavers/hopalong.xml.h:19
msgid "EJK3"
msgstr "EJK3"
#: ScreenSavers/hopalong.xml.h:20
msgid "EJK4"
msgstr "EJK4"
#: ScreenSavers/hopalong.xml.h:21
msgid "EJK5"
msgstr "EJK5"
#: ScreenSavers/hopalong.xml.h:22
msgid "EJK6"
msgstr "EJK6"
#: ScreenSavers/hopalong.xml.h:24
#, fuzzy
msgid ""
"Lacy fractal patterns based on iteration in the imaginary plane, from a 1986 "
"Scientific American article. See also the \"Discrete\" screen saver. Written "
"by Patrick Naughton; 1992."
msgstr ""
"Fien Fraktaalmustern dör Wedderhalen op de Imagineerevene, na en Artikle "
"binnen de \"Scientific American\". In de Hööftsaak schreven vun Patrick "
"Naughton."
#: ScreenSavers/hufo_smoke.xml.h:1
msgid "Hufo's Smoke"
msgstr ""
#: ScreenSavers/hufo_smoke.xml.h:2 ScreenSavers/sundancer2.xml.h:9
msgid "Foreground Color"
msgstr ""
#: ScreenSavers/hufo_smoke.xml.h:3 ScreenSavers/sundancer2.xml.h:10
msgid "Background Color"
msgstr ""
#: ScreenSavers/hufo_smoke.xml.h:4
msgid ""
"Smoke particles billowing through a 3D warping grid. Specify colors using "
"hex color codes (ie, ff0000, 00ff00, 0000ff for red, green and blue.) "
"Written by Jeremie Allard &lt;hufo at planet-d.net&gt;. Ported to Linux by "
"Tugrul Galatali - &lt;http://rss-glx.sourceforge.net/&gt;."
msgstr ""
#: ScreenSavers/hufo_tunnel.xml.h:2
#, fuzzy
msgid "Smoother"
msgstr "Glatt Lienen"
#: ScreenSavers/hufo_tunnel.xml.h:7
msgid "Material - Swirl"
msgstr ""
#: ScreenSavers/hufo_tunnel.xml.h:8
msgid "Material - Marble"
msgstr ""
#: ScreenSavers/hufo_tunnel.xml.h:10
msgid "Sinusoide"
msgstr ""
#: ScreenSavers/hufo_tunnel.xml.h:11
msgid ""
"Flying through tunnels with various qualities. Written by Jeremie Allard &lt;"
"hufo at planet-d.net&gt;. Ported to Linux by Tugrul Galatali - &lt;http://"
"rss-glx.sourceforge.net/&gt;."
msgstr ""
#: ScreenSavers/hydrostat.xml.h:1
msgid "Hydrostat"
msgstr ""
#: ScreenSavers/hydrostat.xml.h:9
#, fuzzy
msgid "Number of squid"
msgstr "Tall vun Krinken"
#: ScreenSavers/hydrostat.xml.h:12
#, fuzzy
msgid "Head size"
msgstr "Tahnrööd"
#: ScreenSavers/hydrostat.xml.h:15
#, fuzzy
msgid "Number of tentacles"
msgstr "Tall vun Krinken"
#: ScreenSavers/hydrostat.xml.h:20
#, fuzzy
msgid "Length of tentacles"
msgstr "Tall vun Krinken"
#: ScreenSavers/hydrostat.xml.h:22
msgid "Weak"
msgstr ""
#: ScreenSavers/hydrostat.xml.h:24 ScreenSavers/jigglypuff.xml.h:20
msgid "Strong"
msgstr ""
#: ScreenSavers/hydrostat.xml.h:25
msgid "Current"
msgstr ""
#: ScreenSavers/hydrostat.xml.h:26
msgid "Viscosity"
msgstr ""
#: ScreenSavers/hydrostat.xml.h:27
#, fuzzy
msgid "Pulse"
msgstr "Pulsaar"
#: ScreenSavers/hydrostat.xml.h:30
msgid ""
"Wiggly squid or jellyfish with many tentacles. A muscular hydrostat is a "
"biological structure used to move its host about, consisting of muscles with "
"no skeletal support. It performs its hydraulic movement without fluid in a "
"separate compartment, as in a hydrostatic skeleton. https://en.wikipedia.org/"
"wiki/Muscular_hydrostat Written by Justin Windle and Jamie Zawinski; 2016."
msgstr ""
#: ScreenSavers/hyperspace.xml.h:1
#, fuzzy
msgid "Hyperspace"
msgstr "Överball"
#: ScreenSavers/hyperspace.xml.h:9
#, fuzzy
msgid "Star Size"
msgstr "Miegeem-Grött"
#: ScreenSavers/hyperspace.xml.h:11 ScreenSavers/matrixview.xml.h:8
#: ScreenSavers/skyrocket.xml.h:16
#, fuzzy
msgid "Lower"
msgstr "Knööv"
#: ScreenSavers/hyperspace.xml.h:13 ScreenSavers/matrixview.xml.h:6
#: ScreenSavers/skyrocket.xml.h:18
#, fuzzy
msgid "Higher"
msgstr "Hooch"
#: ScreenSavers/hyperspace.xml.h:18 ScreenSavers/lattice.xml.h:22
msgid "Field of view"
msgstr ""
#: ScreenSavers/hyperspace.xml.h:20
msgid ""
"Flying through hyper space. Written by Terry Welsh &lt;mogumbo at totalmail."
"com&gt;. Ported to Linux by Tugrul Galatali - &lt;http://rss-glx.sourceforge."
"net/&gt;. Config Files by Curtis Haas."
msgstr ""
#: ScreenSavers/hypertorus.xml.h:1
#, fuzzy
msgid "Hypertorus"
msgstr "Överwörpel"
#: ScreenSavers/hypertorus.xml.h:7 ScreenSavers/munch.xml.h:15
#: ScreenSavers/sundancer2.xml.h:8 ScreenSavers/winduprobot.xml.h:16
msgid "Solid"
msgstr "Vull"
#: ScreenSavers/hypertorus.xml.h:10
#, fuzzy
msgid "Transparent bands"
msgstr "Dörschienen Amöben"
#: ScreenSavers/hypertorus.xml.h:11
#, fuzzy
msgid "1 transparent spiral"
msgstr "Dörsichtig"
#: ScreenSavers/hypertorus.xml.h:12
#, fuzzy
msgid "2 transparent spirals"
msgstr "Dörsichtig"
#: ScreenSavers/hypertorus.xml.h:13
#, fuzzy
msgid "4 transparent spirals"
msgstr "Dörsichtig"
#: ScreenSavers/hypertorus.xml.h:14
#, fuzzy
msgid "8 transparent spirals"
msgstr "Dörsichtig"
#: ScreenSavers/hypertorus.xml.h:15
#, fuzzy
msgid "16 Transparent spirals"
msgstr "Dörsichtig"
#: ScreenSavers/hypertorus.xml.h:18
#, fuzzy
msgid "Color wheel"
msgstr "Kultuurform"
#: ScreenSavers/hypertorus.xml.h:20 ScreenSavers/klein.xml.h:25
#: ScreenSavers/polytopes.xml.h:14 ScreenSavers/projectiveplane.xml.h:18
msgid "Perspective 3D"
msgstr ""
#: ScreenSavers/hypertorus.xml.h:21 ScreenSavers/klein.xml.h:26
#: ScreenSavers/polytopes.xml.h:15 ScreenSavers/projectiveplane.xml.h:19
#, fuzzy
msgid "Orthographic 3D"
msgstr "Ortograafsch Projekschoon"
#: ScreenSavers/hypertorus.xml.h:22 ScreenSavers/klein.xml.h:28
#: ScreenSavers/polytopes.xml.h:16 ScreenSavers/projectiveplane.xml.h:21
msgid "Perspective 4D"
msgstr ""
#: ScreenSavers/hypertorus.xml.h:23 ScreenSavers/klein.xml.h:29
#: ScreenSavers/polytopes.xml.h:17 ScreenSavers/projectiveplane.xml.h:22
#, fuzzy
msgid "Orthographic 4D"
msgstr "Ortograafsch Projekschoon"
#: ScreenSavers/hypertorus.xml.h:25 ScreenSavers/klein.xml.h:31
#: ScreenSavers/polytopes.xml.h:20
#, fuzzy
msgid "WX rotation speed"
msgstr "Dreihgauheit"
#: ScreenSavers/hypertorus.xml.h:27 ScreenSavers/klein.xml.h:33
#: ScreenSavers/polytopes.xml.h:22
#, fuzzy
msgid "WY rotation speed"
msgstr "Dreihgauheit"
#: ScreenSavers/hypertorus.xml.h:28 ScreenSavers/klein.xml.h:34
#: ScreenSavers/polytopes.xml.h:23
#, fuzzy
msgid "WZ rotation speed"
msgstr "Dreihgauheit"
#: ScreenSavers/hypertorus.xml.h:29 ScreenSavers/klein.xml.h:35
#: ScreenSavers/polytopes.xml.h:27
#, fuzzy
msgid "XY rotation speed"
msgstr "Dreihgauheit"
#: ScreenSavers/hypertorus.xml.h:30 ScreenSavers/klein.xml.h:36
#: ScreenSavers/polytopes.xml.h:28
#, fuzzy
msgid "XZ rotation speed"
msgstr "Dreihgauheit"
#: ScreenSavers/hypertorus.xml.h:31 ScreenSavers/klein.xml.h:37
#: ScreenSavers/polytopes.xml.h:29
#, fuzzy
msgid "YZ rotation speed"
msgstr "Dreihgauheit"
#: ScreenSavers/hypertorus.xml.h:32
msgid ""
"A Clifford Torus: a torus lying on the \"surface\" of a 4D hypersphere. "
"Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, "
"Computer Graphics, and Higher Dimensions\", Scientific American Library, "
"1990. https://en.wikipedia.org/wiki/N-sphere https://en.wikipedia.org/wiki/"
"Clifford_torus https://en.wikipedia.org/wiki/Regular_polytope Written by "
"Carsten Steger; 2003."
msgstr ""
#: ScreenSavers/hypnowheel.xml.h:1
msgid "Hypnowheel"
msgstr ""
#: ScreenSavers/hypnowheel.xml.h:7
msgid "Symmetric twisting"
msgstr ""
#: ScreenSavers/hypnowheel.xml.h:11 ScreenSavers/intermomentary.xml.h:5
msgid "50"
msgstr ""
#: ScreenSavers/hypnowheel.xml.h:15
#, fuzzy
msgid "Twistiness"
msgstr "Faltblick"
#: ScreenSavers/hypnowheel.xml.h:17
#, fuzzy
msgid ""
"A overlapping, translucent spiral patterns. The tightness of their spirals "
"fluctuates in and out. https://en.wikipedia.org/wiki/Moire_pattern Written "
"by Jamie Zawinski; 2008."
msgstr ""
"Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
"Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
"Bandbreed. Schreven vun Jamie Zawinski"
#: ScreenSavers/ifs.xml.h:1
msgid "IFS"
msgstr "IFS"
#: ScreenSavers/ifs.xml.h:24
#, fuzzy
msgid "Number of functions"
msgstr "Plackentall"
#: ScreenSavers/ifs.xml.h:25
msgid "6"
msgstr ""
#: ScreenSavers/ifs.xml.h:26
msgid "Detail"
msgstr ""
#: ScreenSavers/ifs.xml.h:65
#, fuzzy
msgid "Translate"
msgstr "Dörsichtig"
#: ScreenSavers/ifs.xml.h:69
msgid ""
"Clouds of iterated function systems spin and collide. Note that the \"Detail"
"\" parameter is exponential. Number of points drawn is functions^detail. "
"https://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le "
"Sueur and Robby Griffin; 1997."
msgstr ""
#: ScreenSavers/imsmap.xml.h:1
msgid "IMSMap"
msgstr ""
#: ScreenSavers/imsmap.xml.h:5
msgid "1 Second"
msgstr "1 Sekunn"
#: ScreenSavers/imsmap.xml.h:7
msgid "1 Minute"
msgstr "1 Minuut"
#: ScreenSavers/imsmap.xml.h:15
#, fuzzy
msgid "Hue gradients"
msgstr "Toonövergäng"
#: ScreenSavers/imsmap.xml.h:16
#, fuzzy
msgid "Saturation gradients"
msgstr "Sattheitövergäng"
#: ScreenSavers/imsmap.xml.h:17
#, fuzzy
msgid "Brightness gradients"
msgstr "Helligkeitövergäng"
#: ScreenSavers/imsmap.xml.h:19
#, fuzzy
msgid ""
"Cloud-like patterns. The idea is to take four points on the edge of the "
"image, and assign each a random \"elevation\". Then find the point between "
"them, and give it a value which is the average of the other four, plus some "
"small random offset. Coloration is done based on elevation. Written by "
"Juergen Nickelsen and Jamie Zawinski; 1992."
msgstr ""
"Stellt tofällige wulkenlieke Mustern op. Süht in Klöör- un "
"Swattwittdorstellen recht wat anners ut. As Grundidee nimmt Een veer Pünkt "
"an de Bildkant, de denn elk en tofällig Hööchde toornt kriegt. Na den Punkt "
"twischen disse veer warrt de Dörsnitthööchde toornt, un ok en lütt tofällig "
"Verscheel. Infarvt warrt na de Hööchde, de en Toon, de Sattheit oder de "
"Helligkeit toornt warrt. De annern kriegt tofällig anner Weerten. Mit "
"Helligkeit gifft dat faken Biller liek to Wulken, bi de annern Metoden seht "
"de Biller mehr ut as Warms-Koorten oder Reeknerstütt Asstomografie. Schreven "
"vun Juergen Nickelsen un Jamie Zawinski."
#: ScreenSavers/interaggregate.xml.h:1
#, fuzzy
msgid "Interaggregate"
msgstr "Interferenz"
#: ScreenSavers/interaggregate.xml.h:6 ScreenSavers/intermomentary.xml.h:6
#, fuzzy
msgid "Number of discs"
msgstr "Tall vun Krinken"
#: ScreenSavers/interaggregate.xml.h:9
msgid ""
"Pale pencil-like scribbles slowly fill the screen. A surface is filled with "
"a hundred medium to small sized circles. Each circle has a different size "
"and direction, but moves at the same slow rate. Displays the instantaneous "
"intersections of the circles as well as the aggregate intersections of the "
"circles. Though actually it doesn't look like circles at all! Written by "
"Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/interference.xml.h:1
msgid "Interference"
msgstr "Interferenz"
#: ScreenSavers/interference.xml.h:9
#, fuzzy
msgid "Wave size"
msgstr "Bülgengrött"
#: ScreenSavers/interference.xml.h:12
#, fuzzy
msgid "Number of waves"
msgstr "Bülgentall"
#: ScreenSavers/interference.xml.h:14 ScreenSavers/plasma.xml.h:3
msgid "Magnification"
msgstr "Ansichtgrött"
#: ScreenSavers/interference.xml.h:19
msgid "Hue"
msgstr ""
#: ScreenSavers/interference.xml.h:20
msgid "360"
msgstr ""
#: ScreenSavers/interference.xml.h:22
msgid ""
"Color field based on computing decaying sinusoidal waves. Written by Hannu "
"Mallat; 1998."
msgstr ""
#: ScreenSavers/intermomentary.xml.h:1
msgid "Intermomentary"
msgstr ""
#: ScreenSavers/intermomentary.xml.h:7
msgid "400"
msgstr ""
#: ScreenSavers/intermomentary.xml.h:9
msgid ""
"Blinking dots interact with each other circularly. A surface is filled with "
"a hundred medium to small sized circles. Each circle has a different size "
"and direction, but moves at the same slow rate. Displays the instantaneous "
"intersections of the circles as well as the aggregate intersections of the "
"circles. The circles begin with a radius of 1 pixel and slowly increase to "
"some arbitrary size. Circles are drawn with small moving points along the "
"perimeter. The intersections are rendered as glowing orbs. Glowing orbs are "
"rendered only when a perimeter point moves past the intersection point. "
"Written by Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:1
msgid "JigglyPuff"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:2
msgid "Randomize almost everything"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:3
#, fuzzy
msgid "Cycle"
msgstr "Dörlööp"
#: ScreenSavers/jigglypuff.xml.h:4
msgid "Flower box"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:5
msgid "Clown barf"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:7
msgid "Sphere"
msgstr "Kugel"
#: ScreenSavers/jigglypuff.xml.h:8 ScreenSavers/morph3d.xml.h:6
#: ScreenSavers/polyhedra.xml.h:22 ScreenSavers/sballs.xml.h:6
msgid "Tetrahedron"
msgstr "Veerflaag"
#: ScreenSavers/jigglypuff.xml.h:17
msgid "Inertial damping"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:19
msgid "Vertex-vertex force"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:22
msgid "Sphere strength"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:23
msgid "Expand"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:24
msgid "Vertex-vertex behavior"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:25
#, fuzzy
msgid "Collapse"
msgstr "Nett-Tosamenstellen"
#: ScreenSavers/jigglypuff.xml.h:26
#, fuzzy
msgid "Spookiness"
msgstr "Bagens"
#: ScreenSavers/jigglypuff.xml.h:27
msgid "Spoooooky"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:28
msgid ""
"Quasi-spherical objects are distorted. You have a tetrahedron with "
"tesselated faces. The vertices on these faces have forces on them: one "
"proportional to the distance from the surface of a sphere; and one "
"proportional to the distance from the neighbors. They also have inertia. The "
"resulting effect can range from a shape that does nothing, to a frenetic "
"polygon storm. Somewhere in between there it usually manifests as a blob "
"that jiggles in a kind of disturbing manner. Written by Keith Macleod; 2003."
msgstr ""
#: ScreenSavers/jigsaw.xml.h:1
msgid "Jigsaw"
msgstr "Loofsaag"
#: ScreenSavers/jigsaw.xml.h:9
msgid "Puzzle pieces"
msgstr ""
#: ScreenSavers/jigsaw.xml.h:11
msgid "Chunky"
msgstr ""
#: ScreenSavers/jigsaw.xml.h:14 ScreenSavers/sonar.xml.h:33
msgid "Tilt"
msgstr ""
#: ScreenSavers/jigsaw.xml.h:16
#, fuzzy
msgid ""
"Carves an image up into a jigsaw puzzle, shuffles it, and solves it. https://"
"en.wikipedia.org/wiki/Jigsaw_puzzle https://en.wikipedia.org/wiki/"
"Tessellation Written by Jamie Zawinski; 1997."
msgstr ""
"En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun Rick "
"Campbell."
#: ScreenSavers/juggler3d.xml.h:1
#, fuzzy
msgid "Juggler3D"
msgstr "Jongleren"
#: ScreenSavers/juggler3d.xml.h:9
msgid "Performance length"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:14
msgid "Clubs"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:15
#, fuzzy
msgid "Rings"
msgstr "Hööchsttall Krinken"
#: ScreenSavers/juggler3d.xml.h:16
msgid "Knives"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:18
msgid "Bowling balls"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:19
msgid "Print Cambridge juggling pattern descriptions"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:20
msgid "Juggle this pattern"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:22
#, fuzzy
msgid ""
"A 3D juggling stick-man, with Cambridge juggling pattern notation used to "
"describe the patterns he juggles. https://en.wikipedia.org/wiki/Siteswap "
"Written by Tim Auckland and Jamie Zawinski; 2002."
msgstr "En jongleren Streekkeerl. Schreven vun Tim Auckland."
#: ScreenSavers/julia.xml.h:1
msgid "Julia"
msgstr "Julia"
#: ScreenSavers/julia.xml.h:9 ScreenSavers/rorschach.xml.h:3
msgid "Iterations"
msgstr "Wedderhalen"
#: ScreenSavers/julia.xml.h:15
msgid ""
"The Julia set is a close relative of the Mandelbrot set. The small moving "
"dot indicates the control point from which the rest of the image was "
"generated. See also the \"Discrete\" screen saver. https://en.wikipedia.org/"
"wiki/Julia_set Written by Sean McCullough; 1997."
msgstr ""
#: ScreenSavers/kaleidescope.xml.h:1
msgid "Kaleidescope"
msgstr "Dreihnett"
#: ScreenSavers/kaleidescope.xml.h:6 ScreenSavers/qix.xml.h:6
msgid "Segments"
msgstr "Lienen"
#: ScreenSavers/kaleidescope.xml.h:8
msgid "3"
msgstr ""
#: ScreenSavers/kaleidescope.xml.h:9 ScreenSavers/quasicrystal.xml.h:12
msgid "Symmetry"
msgstr "Symmetrie"
#: ScreenSavers/kaleidescope.xml.h:10
msgid "32"
msgstr ""
#: ScreenSavers/kaleidescope.xml.h:11
msgid "Trails"
msgstr "Sporen"
#: ScreenSavers/kaleidescope.xml.h:14
#, fuzzy
msgid ""
"A simple kaleidoscope made of line segments. See \"GLeidescope\" for a more "
"sophisticated take. https://en.wikipedia.org/wiki/Kaleidoscope Written by "
"Ron Tapia; 1997."
msgstr ""
"Beweegte Veelecks, liek as bi en Kaleidoskoop (meist mehr as en Kaleidoskoop "
"as de Pausschirm \"kaleid\"). Vun Jouk Jansen."
#: ScreenSavers/kaleidocycle.xml.h:1
#, fuzzy
msgid "Kaleidocycle"
msgstr "Dreihnett"
#: ScreenSavers/kaleidocycle.xml.h:7 ScreenSavers/raverhoop.xml.h:7
msgid "64"
msgstr ""
#: ScreenSavers/kaleidocycle.xml.h:22
msgid ""
"Draw a ring composed of tetrahedra connected at the edges that twists and "
"rotates toroidally. When a series of tetrahedra are joined at the edges in a "
"loop, it is possible for them to rotate continously through the center "
"without deforming. This only works with an even number of tetrahedra, and "
"there must be eight or more, or they don't fit. Written by Jamie Zawinski; "
"2013."
msgstr ""
#: ScreenSavers/klein.xml.h:1
msgid "Klein"
msgstr ""
#: ScreenSavers/klein.xml.h:3
#, fuzzy
msgid "Figure 8"
msgstr "Apen Figuren"
#: ScreenSavers/klein.xml.h:4
msgid "Pinched torus"
msgstr ""
#: ScreenSavers/klein.xml.h:5
msgid "Lawson"
msgstr ""
#: ScreenSavers/klein.xml.h:9 ScreenSavers/projectiveplane.xml.h:43
msgid "Walk and turn"
msgstr ""
#: ScreenSavers/klein.xml.h:17
msgid "See-through bands"
msgstr ""
#: ScreenSavers/klein.xml.h:21
msgid "Rainbow colors"
msgstr ""
#: ScreenSavers/klein.xml.h:22 ScreenSavers/projectiveplane.xml.h:15
#, fuzzy
msgid "4d depth colors"
msgstr "Klören tosamentellen"
#: ScreenSavers/klein.xml.h:24 ScreenSavers/projectiveplane.xml.h:17
#, fuzzy
msgid "Random 3D"
msgstr "Tofällig"
#: ScreenSavers/klein.xml.h:27 ScreenSavers/projectiveplane.xml.h:20
#, fuzzy
msgid "Random 4D"
msgstr "Tofällig"
#: ScreenSavers/klein.xml.h:48
msgid ""
"A Klein bottle is the 4D analog of a moebius strip. You can walk on the "
"surface of the bottle or rotate it in 4D or walk on it while it rotates in "
"4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: "
"Geometry, Computer Graphics, and Higher Dimensions\", Scientific American "
"Library, 1990. https://en.wikipedia.org/wiki/Klein_bottle Written by Carsten "
"Steger; 2008."
msgstr ""
#: ScreenSavers/kumppa.xml.h:1
msgid "Kumppa"
msgstr "Kumppa"
#: ScreenSavers/kumppa.xml.h:6
msgid "Randomize"
msgstr "Tofällig"
#: ScreenSavers/kumppa.xml.h:9
#, fuzzy
msgid ""
"Spiraling, spinning, and very, very fast splashes of color rush toward the "
"screen. Written by Teemu Suutari; 1998."
msgstr ""
"Bannig gaue, spiralig dreihen Klöörplacken ruust na den Schirm. Schreven vun "
"Teemu Suutari."
#: ScreenSavers/lament.xml.h:1
msgid "Lament"
msgstr "Lament"
#: ScreenSavers/lament.xml.h:9
#, fuzzy, no-c-format
msgid ""
"Lemarchand's Box, the Lament Configuration. Warning: occasionally opens "
"doors. https://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie "
"Zawinski; 1998."
msgstr ""
"Simuleert \"Lemarchand's Box\", de sik jümmers wedder sülvst oplööst. Dor "
"deit OpenGL för noot, un en Reekner mit gau Hardware-Ünnerstütten för "
"Textuurkoorten. Wohrschoen: Maakt af un an maal Dören op. Schreven vun Jamie "
"Zawinski."
#: ScreenSavers/lattice.xml.h:1
msgid "Lattice"
msgstr ""
#: ScreenSavers/lattice.xml.h:2
msgid "Longitudinal divisions of tori"
msgstr ""
#: ScreenSavers/lattice.xml.h:3
msgid "Latitudinal divisions of tori"
msgstr ""
#: ScreenSavers/lattice.xml.h:6
msgid "Material - Industrial"
msgstr ""
#: ScreenSavers/lattice.xml.h:7
#, fuzzy
msgid "Material - Crystal"
msgstr "Kristall"
#: ScreenSavers/lattice.xml.h:8
msgid "Material - Chrome"
msgstr ""
#: ScreenSavers/lattice.xml.h:9
msgid "Material - Brass"
msgstr ""
#: ScreenSavers/lattice.xml.h:10
msgid "Material - Shiny"
msgstr ""
#: ScreenSavers/lattice.xml.h:11
msgid "Material - Ghostly"
msgstr ""
#: ScreenSavers/lattice.xml.h:12
msgid "Material - Circuits"
msgstr ""
#: ScreenSavers/lattice.xml.h:13
msgid "Material - Doughnuts"
msgstr ""
#: ScreenSavers/lattice.xml.h:14
msgid "Material - random"
msgstr ""
#: ScreenSavers/lattice.xml.h:16
#, fuzzy
msgid "Thickness of tori"
msgstr "Dickde"
#: ScreenSavers/lattice.xml.h:24
msgid "Randomness of camera path"
msgstr ""
#: ScreenSavers/lattice.xml.h:27
#, fuzzy
msgid "Smooth shading"
msgstr "Glatt Lienen"
#: ScreenSavers/lattice.xml.h:31
msgid "Preset - Chainmail"
msgstr ""
#: ScreenSavers/lattice.xml.h:32
msgid "Preset - Brash Mesh"
msgstr ""
#: ScreenSavers/lattice.xml.h:33
#, fuzzy
msgid "Preset - Computer"
msgstr "Togaven wiesen"
#: ScreenSavers/lattice.xml.h:34
msgid "Preset - Slick"
msgstr ""
#: ScreenSavers/lattice.xml.h:35
msgid "Preset - Tasty"
msgstr ""
#: ScreenSavers/lattice.xml.h:36
msgid ""
"Flying through a lattice. Note: Presets override all other settings. If you "
"wish to customize the other options, make sure the preset option is set to "
"\"Preset - Custom\". Written by Terry Welsh &lt;mogumbo at totalmail."
"com&gt;. Ported to Linux by Tugrul Galatali - &lt;http://rss-glx.sourceforge."
"net/&gt;. Config Files by Curtis Haas."
msgstr ""
#: ScreenSavers/lavalite.xml.h:1
msgid "Lavalite"
msgstr ""
#: ScreenSavers/lavalite.xml.h:9
msgid "Max blobs"
msgstr ""
#: ScreenSavers/lavalite.xml.h:12
msgid "Impatient"
msgstr ""
#: ScreenSavers/lavalite.xml.h:17
msgid "Classic Lavalite"
msgstr ""
#: ScreenSavers/lavalite.xml.h:18
msgid "Giant Lavalite"
msgstr ""
#: ScreenSavers/lavalite.xml.h:19
msgid "Cone Lavalite"
msgstr ""
#: ScreenSavers/lavalite.xml.h:20
msgid "Rocket Lavalite"
msgstr ""
#: ScreenSavers/lavalite.xml.h:21
#, fuzzy
msgid "Random Lamp Style"
msgstr "Tofällige Smölt"
#: ScreenSavers/lavalite.xml.h:22
msgid "Don't Rotate"
msgstr "Nich dreihen"
#: ScreenSavers/lavalite.xml.h:30
msgid ""
"A Simulation a Lava Lite(r). Odd-shaped blobs of a mysterious substance are "
"heated, slowly rise to the top of the bottle, and then drop back down as "
"they cool. This simulation requires a fairly fast machine (both CPU and 3D "
"performance.) \"LAVA LITE(r) and the configuration of the LAVA(r) brand "
"motion lamp are registered trademarks of Haggerty Enterprises, Inc. The "
"configuration of the globe and base of the motion lamp are registered "
"trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other "
"countries around the world.\" https://en.wikipedia.org/wiki/Lava_lamp "
"https://en.wikipedia.org/wiki/Metaballs https://en.wikipedia.org/wiki/"
"Lavarand Written by Jamie Zawinski; 2002."
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:1
msgid "LCDscrub"
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:5
#, fuzzy
msgid "Line spread"
msgstr "Lienen"
#: ScreenSavers/lcdscrub.xml.h:8
#, fuzzy
msgid "Horizontal white"
msgstr "Waagrecht Symmetrien"
#: ScreenSavers/lcdscrub.xml.h:9
#, fuzzy
msgid "Vertical white"
msgstr "Pielliek Symmetrien"
#: ScreenSavers/lcdscrub.xml.h:10
msgid "Diagonal white"
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:11
#, fuzzy
msgid "Solid white"
msgstr "Vull"
#: ScreenSavers/lcdscrub.xml.h:12
#, fuzzy
msgid "Primary colors"
msgstr "Gresig Klören"
#: ScreenSavers/lcdscrub.xml.h:13
msgid "Horizontal black"
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:14
msgid "Vertical black"
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:15
msgid "Diagonal black"
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:16
#, fuzzy
msgid "Solid black"
msgstr "Fast Objekten"
#: ScreenSavers/lcdscrub.xml.h:17
msgid ""
"repairs burn-in on LCD monitors. This saver is functional, rather than "
"pretty. Believe it or not, screen burn is not a thing of the past. It can "
"happen to LCD screens pretty easily, even in this modern age. However, "
"leaving the screen on and displaying high contrast images can often repair "
"the damage. That's what this screen saver does. See also: http://docs.info."
"apple.com/article.html?artnum=88343 http://toastycode.com/blog/2008/02/05/"
"lcd-scrub/ Inspired by the like-named program by Daniel Sandler. Written by "
"Jamie Zawinski; 2008."
msgstr ""
#: ScreenSavers/lockward.xml.h:1
msgid "Lockward"
msgstr ""
#: ScreenSavers/lockward.xml.h:5
msgid "Miniumum rotator idle time"
msgstr ""
#: ScreenSavers/lockward.xml.h:6
msgid "Minimum blink idle time"
msgstr ""
#: ScreenSavers/lockward.xml.h:7
msgid "Minimum blink dwell time"
msgstr ""
#: ScreenSavers/lockward.xml.h:8
#, fuzzy
msgid "Blinking effects"
msgstr "Latüchteffekt"
#: ScreenSavers/lockward.xml.h:10
msgid "Maximum rotator idle time"
msgstr ""
#: ScreenSavers/lockward.xml.h:11
msgid "Maximum blink idle time"
msgstr ""
#: ScreenSavers/lockward.xml.h:12
msgid "Maximum blink dwell time"
msgstr ""
#: ScreenSavers/lockward.xml.h:13
msgid ""
"A translucent spinning, blinking thing. Sort of a cross between the wards in "
"an old combination lock and those old backlit information displays that "
"animated and changed color via polarized light. Written by Leo L. Schwab; "
"2007."
msgstr ""
#: ScreenSavers/loop.xml.h:1
msgid "Loop"
msgstr "Slööp"
#: ScreenSavers/loop.xml.h:14
#, fuzzy, no-c-format
msgid ""
"A cellular automaton that generates loop-shaped colonies that spawn, age, "
"and eventually die. https://en.wikipedia.org/wiki/Langton%27s_loops Written "
"by David Bagley; 1999."
msgstr ""
"Slööpformt Kolonien, de sik utbreedt, öller warrt un an't Enn dootblievt. "
"Schreven vun David Bagley."
#: ScreenSavers/lorenz.xml.h:1
msgid "Lorenz"
msgstr ""
#: ScreenSavers/lorenz.xml.h:2
#, fuzzy
msgid "Number of Lines"
msgstr "Tall vun Bööm"
#: ScreenSavers/lorenz.xml.h:3
#, fuzzy
msgid "Number of Satellites"
msgstr "Bülgentall"
#: ScreenSavers/lorenz.xml.h:5
#, fuzzy
msgid "Camera Speed"
msgstr "Bülgengauheit"
#: ScreenSavers/lorenz.xml.h:7
#, fuzzy
msgid "Camera Angle"
msgstr "Dre'eck"
#: ScreenSavers/lorenz.xml.h:9
msgid "Line width of Attractor"
msgstr ""
#: ScreenSavers/lorenz.xml.h:11
msgid "Line width of Satellites"
msgstr ""
#: ScreenSavers/lorenz.xml.h:12
msgid "Better"
msgstr ""
#: ScreenSavers/lorenz.xml.h:13
msgid "Line approximation quality"
msgstr ""
#: ScreenSavers/lorenz.xml.h:14
msgid "Crude"
msgstr ""
#: ScreenSavers/lorenz.xml.h:15
msgid ""
"Lorenz Attractor written by Sören Sonnenburg. Contact sonne@debian.org or "
"visit http://sonnenburgs.de/soeren ."
msgstr ""
#: ScreenSavers/m6502.xml.h:1
msgid "m6502"
msgstr ""
#: ScreenSavers/m6502.xml.h:2
msgid "Assembly file"
msgstr ""
#: ScreenSavers/m6502.xml.h:5
#, fuzzy
msgid "Display time for each program"
msgstr "Drahtrahmen bruken"
#: ScreenSavers/m6502.xml.h:11
#, fuzzy
msgid "500"
msgstr "100%"
#: ScreenSavers/m6502.xml.h:12
#, fuzzy
msgid "Instructions per second"
msgstr "Animatschoon-Gauheit"
#: ScreenSavers/m6502.xml.h:13
msgid "120000"
msgstr ""
#: ScreenSavers/m6502.xml.h:16
msgid ""
"Emulates a 6502 microprocessor, and runs some example programs on it. The "
"family of 6502 chips were used throughout the 70's and 80's in machines such "
"as the Atari 2600, Commodore PET, VIC20 and C64, Apple ][, and the NES. Some "
"example programs are included, and it can also read in an assembly file as "
"input. Original JavaScript Version by Stian Soreng: http://www.6502asm.com/. "
"Ported to XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy "
"English; 2007."
msgstr ""
#: ScreenSavers/matrixview.xml.h:1
#, fuzzy
msgid "MatrixView"
msgstr "XMatrix"
#: ScreenSavers/matrixview.xml.h:3
msgid "Scene Interval"
msgstr ""
#: ScreenSavers/matrixview.xml.h:5
msgid "Matrix Interval"
msgstr ""
#: ScreenSavers/matrixview.xml.h:7
#, fuzzy
msgid "Horizontal Resolution"
msgstr "Waagrecht Symmetrien"
#: ScreenSavers/matrixview.xml.h:9
#, fuzzy
msgid "Vertical Resolution"
msgstr "Oplösen"
#: ScreenSavers/matrixview.xml.h:10
#, fuzzy
msgid "Photo directory"
msgstr "Bildorner"
#: ScreenSavers/matrixview.xml.h:12 ScreenSavers/quasicrystal.xml.h:9
#, fuzzy
msgid "Contrast"
msgstr "Klörenkontrast"
#: ScreenSavers/matrixview.xml.h:14
msgid ""
"Seeing things in the matrix. Written by Alex Zolotov &lt;nightradio at "
"knoppix.ru&gt; Ported to Linux by Tugrul Galatali - &lt;http://rss-glx."
"sourceforge.net/&gt;."
msgstr ""
#: ScreenSavers/maze.xml.h:1
msgid "Maze"
msgstr "Biestergoorn"
#: ScreenSavers/maze.xml.h:5
#, fuzzy
msgid "Random maze generator"
msgstr "Tofallmaker"
#: ScreenSavers/maze.xml.h:6
#, fuzzy
msgid "Depth-first backtracking maze generator"
msgstr "Torüchspören Maker"
#: ScreenSavers/maze.xml.h:7
msgid "Wall-building maze generator (Prim)"
msgstr ""
#: ScreenSavers/maze.xml.h:8
msgid "Set-joining maze generator (Kruskal)"
msgstr ""
#: ScreenSavers/maze.xml.h:9
#, fuzzy
msgid "Head toward exit"
msgstr "Na Utgang gahn"
#: ScreenSavers/maze.xml.h:10
#, fuzzy
msgid "Ignorant of exit direction"
msgstr "Utgangricht övergahn"
#: ScreenSavers/maze.xml.h:11
#, fuzzy
msgid "Grid size"
msgstr "Gaddergrött"
#: ScreenSavers/maze.xml.h:14
msgid "Linger before solving"
msgstr ""
#: ScreenSavers/maze.xml.h:16
msgid "Linger after solving"
msgstr ""
#: ScreenSavers/maze.xml.h:17
msgid ""
"Generates random mazes, with three different algorithms: Kruskal, Prim, and "
"a depth-first recursive backtracker. It also solves them. Backtracking and "
"look-ahead paths are displayed in different colors. https://en.wikipedia.org/"
"wiki/Maze_generation_algorithm https://en.wikipedia.org/wiki/"
"Maze_solving_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, "
"Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg; 1985."
msgstr ""
#: ScreenSavers/maze3d.xml.h:1
#, fuzzy
msgid "Maze3D"
msgstr "Biestergoorn"
#: ScreenSavers/maze3d.xml.h:8
#, fuzzy
msgid "Show Overlay"
msgstr "Betekers wiesen"
#: ScreenSavers/maze3d.xml.h:9
msgid "Acid"
msgstr ""
#: ScreenSavers/maze3d.xml.h:11 ScreenSavers/splitflap.xml.h:9
msgid "Rows"
msgstr ""
#: ScreenSavers/maze3d.xml.h:12 ScreenSavers/splitflap.xml.h:8
#, fuzzy
msgid "Columns"
msgstr "Textstriepen"
#: ScreenSavers/maze3d.xml.h:13
msgid "Inverters"
msgstr ""
#: ScreenSavers/maze3d.xml.h:14
msgid "Rats"
msgstr ""
#: ScreenSavers/maze3d.xml.h:15
msgid ""
"A re-creation of the 3D Maze screensaver from Windows 95. Written by Sudoer; "
"2018."
msgstr ""
#: ScreenSavers/memscroller.xml.h:1
#, fuzzy
msgid "MemScroller"
msgstr "Rullgauheit"
#: ScreenSavers/memscroller.xml.h:5
msgid "Dump memory"
msgstr ""
#: ScreenSavers/memscroller.xml.h:6
#, fuzzy
msgid "Draw random numbers"
msgstr "Ammann-Regen wiesen"
#: ScreenSavers/memscroller.xml.h:7
#, fuzzy
msgid "Draw in RGB"
msgstr "Gelaats wiesen"
#: ScreenSavers/memscroller.xml.h:8
#, fuzzy
msgid "Draw green"
msgstr "Schirmbild bruken"
#: ScreenSavers/memscroller.xml.h:10
msgid ""
"Scrolls a dump of its own memory in three windows at three different rates. "
"Written by Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/menger.xml.h:1
msgid "Menger"
msgstr "Menger-Swamm"
#: ScreenSavers/menger.xml.h:8 ScreenSavers/sierpinski3d.xml.h:8
#, fuzzy
msgid "Max depth"
msgstr "Maximaal Deepde"
#: ScreenSavers/menger.xml.h:21
#, fuzzy
msgid ""
"The Menger Gasket is a cube-based recursive fractal object analagous to the "
"Sierpinski Tetrahedron. https://en.wikipedia.org/wiki/Menger_sponge https://"
"en.wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; 2001."
msgstr ""
"Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to dat "
"Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#: ScreenSavers/metaballs.xml.h:1
#, fuzzy
msgid "MetaBalls"
msgstr "Bäll"
#: ScreenSavers/metaballs.xml.h:11
#, fuzzy
msgid "Metaball count"
msgstr "Tall vun Bäll"
#: ScreenSavers/metaballs.xml.h:13
#, fuzzy
msgid "MetaBall Radius"
msgstr "Streu-Halfmaat"
#: ScreenSavers/metaballs.xml.h:15
msgid "MetaBall Movement"
msgstr ""
#: ScreenSavers/metaballs.xml.h:17
#, fuzzy
msgid ""
"2D meta-balls: overlapping and merging balls with fuzzy edges. https://en."
"wikipedia.org/wiki/Metaballs Written by W.P. van Paassen; 2003."
msgstr ""
"Beweegte Veelecks, liek as bi en Kaleidoskoop (meist mehr as en Kaleidoskoop "
"as de Pausschirm \"kaleid\"). Vun Jouk Jansen."
#: ScreenSavers/mirrorblob.xml.h:1
msgid "MirrorBlob"
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:5
msgid "0.1x"
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:7
msgid "3.0x"
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:8
#, fuzzy
msgid "5 sec"
msgstr "5 Sekunnen"
#: ScreenSavers/mirrorblob.xml.h:10
#, fuzzy
msgid "5 min"
msgstr "1 Minuut"
#: ScreenSavers/mirrorblob.xml.h:12
msgid "Transition duration"
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:13 ScreenSavers/timetunnel.xml.h:4
#, fuzzy
msgid "30 sec"
msgstr "0 Sekunnen"
#: ScreenSavers/mirrorblob.xml.h:16
#, fuzzy
msgid "50 bumps"
msgstr "Printblick"
#: ScreenSavers/mirrorblob.xml.h:20
#, fuzzy
msgid "Enable walls"
msgstr "Daak"
#: ScreenSavers/mirrorblob.xml.h:21
#, fuzzy
msgid "Enable colouring"
msgstr "Blömen anmaken"
#: ScreenSavers/mirrorblob.xml.h:22
#, fuzzy
msgid "Enable reflected image"
msgstr "Överblennen"
#: ScreenSavers/mirrorblob.xml.h:23
#, fuzzy
msgid "Show image on background"
msgstr "Achtergrund mit Klöörövergang"
#: ScreenSavers/mirrorblob.xml.h:24
msgid "Offset texture coordinates"
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:28
msgid "A wobbly blob distorts images behind it. Written by Jon Dowdall; 2003."
msgstr ""
#: ScreenSavers/moebius.xml.h:1
msgid "Moebius"
msgstr "Möbius"
#: ScreenSavers/moebius.xml.h:5
#, fuzzy
msgid "Solid floor"
msgstr "Fast Band"
#: ScreenSavers/moebius.xml.h:6
#, fuzzy
msgid "Draw ants"
msgstr "Miegemen teken"
#: ScreenSavers/moebius.xml.h:8
#, fuzzy
msgid ""
"M. C. Escher's \"Moebius Strip II\", an image of ants walking along the "
"surface of a moebius strip. https://en.wikipedia.org/wiki/Moebius_strip "
"https://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo F. "
"Vianna; 1997."
msgstr ""
"Dreiht M. C. Escher sien snaaksche Lattenkist (ut dat Bild \"Belvedere\"), "
"wat dat 3D-Gegenstück to en Möbiusband is. Schreven vun Marcelo Vianna."
#: ScreenSavers/moebiusgears.xml.h:1
#, fuzzy
msgid "MoebiusGears"
msgstr "Möbius"
#: ScreenSavers/moebiusgears.xml.h:8
#, fuzzy
msgid "Number of gears"
msgstr "Hai-Tall"
#: ScreenSavers/moebiusgears.xml.h:9
#, fuzzy
msgid "Number of teeth"
msgstr "Tall vun Bööm"
#: ScreenSavers/moebiusgears.xml.h:15
#, fuzzy
msgid ""
"An interlinked loop of rotating gears. The layout of the gears follows the "
"path of a moebius strip. See also the \"Pinion\" and \"Gears\" screen "
"savers. https://en.wikipedia.org/wiki/Involute_gear https://en.wikipedia.org/"
"wiki/Moebius_strip Written by Jamie Zawinski; 2007."
msgstr ""
"Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to dat "
"Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#: ScreenSavers/moire.xml.h:1
msgid "Moire"
msgstr "Moire"
#: ScreenSavers/moire.xml.h:9 ScreenSavers/rorschach.xml.h:5
msgid "Offset"
msgstr "Verscheel"
#: ScreenSavers/moire.xml.h:13
#, fuzzy
msgid ""
"When the lines on the screen Make more lines in between, That's a moire'! "
"https://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and "
"Michael Bayne; 1997."
msgstr ""
"Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
"Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
"Bandbreed. Schreven vun Jamie Zawinski"
#: ScreenSavers/moire2.xml.h:1
msgid "Moire2"
msgstr "Moire 2"
#: ScreenSavers/moire2.xml.h:10
#, fuzzy
msgid ""
"Generates fields of concentric circles or ovals, and combines the planes "
"with various operations. The planes are moving independently of one another, "
"causing the interference lines to spray. https://en.wikipedia.org/wiki/"
"Moire_pattern Written by Jamie Zawinski; 1998."
msgstr ""
"Noch en Bispeel, wat Een för Spaaß mit Moire-Interferenzmustern hebben kann. "
"Stellt Evenen mit konzentersche Krinken oder Ovalen op, de denn över "
"verscheden Rekenoperatschonen de een mit de anner verbunnen warrt. De Evenen "
"warrt enkel beweegt, so dat sik de Interferenzlienen oplööst un nieg formt. "
"Schreven vun Jamie Zawinski."
#: ScreenSavers/molecule.xml.h:1
msgid "Molecule"
msgstr "Molekööl"
#: ScreenSavers/molecule.xml.h:8
#, fuzzy
msgid "Label atoms"
msgstr "Atomen beteken"
#: ScreenSavers/molecule.xml.h:9
#, fuzzy
msgid "Describe molecule"
msgstr "Molekööl beschrieven"
#: ScreenSavers/molecule.xml.h:12
#, fuzzy
msgid "Draw atomic nuclei"
msgstr "Atomlenken wiesen"
#: ScreenSavers/molecule.xml.h:13
#, fuzzy
msgid "Draw atomic bonds"
msgstr "Atomlenken wiesen"
#: ScreenSavers/molecule.xml.h:14
msgid "Draw electron shells"
msgstr ""
#: ScreenSavers/molecule.xml.h:25
msgid "PDB file or directory"
msgstr ""
#: ScreenSavers/molecule.xml.h:27
#, fuzzy, no-c-format
msgid ""
"Some interesting molecules. Several molecules are built in, and it can also "
"read PDB (Protein Data Bank) files as input. https://en.wikipedia.org/wiki/"
"Protein_Data_Bank_%28file_format%29 Written by Jamie Zawinski; 2001."
msgstr ""
"Wiest verscheden Dorstellen vun Molekölen. En Reeg berapen Molekölen sünd "
"inbuut, man PDB-Dateien (Protein-DatenBank) köönt ok leest warrn. Schreven "
"vun Jamie Zawinski."
#: ScreenSavers/morph3d.xml.h:1
msgid "Morph3D"
msgstr "Metamorfoos-3D"
#: ScreenSavers/morph3d.xml.h:7 ScreenSavers/polyhedra.xml.h:30
#: ScreenSavers/sballs.xml.h:7
msgid "Cube"
msgstr "Wörpel"
#: ScreenSavers/morph3d.xml.h:8 ScreenSavers/polyhedra.xml.h:29
#: ScreenSavers/sballs.xml.h:8
msgid "Octahedron"
msgstr "Achtflaag"
#: ScreenSavers/morph3d.xml.h:9 ScreenSavers/polyhedra.xml.h:62
#: ScreenSavers/sballs.xml.h:9
msgid "Dodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/morph3d.xml.h:10 ScreenSavers/polyhedra.xml.h:61
#: ScreenSavers/sballs.xml.h:10
msgid "Icosahedron"
msgstr "Twintigflaag"
#: ScreenSavers/morph3d.xml.h:12
#, fuzzy
msgid ""
"Platonic solids that turn inside out and get spikey. https://en.wikipedia."
"org/wiki/Platonic_solid Written by Marcelo Vianna; 1997."
msgstr ""
"Truchetmustern, ut Lienen un Bagens opbuut, kachelt sik över den Schirm. "
"Schreven vun Adrian Likins."
#: ScreenSavers/mountain.xml.h:1
msgid "Mountain"
msgstr "Bargen"
#: ScreenSavers/mountain.xml.h:6
msgid "Peaks"
msgstr ""
#: ScreenSavers/mountain.xml.h:12
#, fuzzy
msgid ""
"Generates random 3D plots that look vaguely mountainous. Written by Pascal "
"Pensa; 1997."
msgstr ""
"Stellt tofällig Gadderteken op, de en beten as Bargen utseht. Schreven vun "
"Pascal Pensa."
#: ScreenSavers/munch.xml.h:1
msgid "Munch"
msgstr "Opfreten"
#: ScreenSavers/munch.xml.h:9
msgid "Simultaneous squares"
msgstr ""
#: ScreenSavers/munch.xml.h:11
msgid "Munch or mismunch"
msgstr ""
#: ScreenSavers/munch.xml.h:12
#, fuzzy
msgid "Munch only"
msgstr "Opfreten"
#: ScreenSavers/munch.xml.h:13
msgid "Mismunch only"
msgstr ""
#: ScreenSavers/munch.xml.h:14 ScreenSavers/qix.xml.h:22
msgid "XOR"
msgstr "Utsluten Oder"
#: ScreenSavers/munch.xml.h:17
#, fuzzy
msgid ""
"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM (MIT AI "
"Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. That "
"code still lives on here, some 46 years later. In \"mismunch\" mode, it "
"displays a creatively broken misimplementation of the classic munching "
"squares algorithm instead. https://en.wikipedia.org/wiki/HAKMEM https://en."
"wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim Showalter, "
"Jamie Zawinski and Steven Hazel; 1997."
msgstr ""
"\"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4\". Na \"HAKMEM\" sünd dit de "
"Befehlen, de Jackson Wright 1962 in PDP-1 schreven hett. Dat gifft dissen "
"Kode jümmers noch binnen dissen Pausschirm, meist 35 Johr later, wenn ok de "
"Tall vun Koderegen rund ümto redig wat tonahmen hett. Schreven vun Tim "
"Showalter."
#: ScreenSavers/nerverot.xml.h:1
msgid "NerveRot"
msgstr "Jibbel-Dreih"
#: ScreenSavers/nerverot.xml.h:9
#, fuzzy
msgid "Blot count"
msgstr "Plackentall"
#: ScreenSavers/nerverot.xml.h:12 ScreenSavers/raverhoop.xml.h:6
#: ScreenSavers/razzledazzle.xml.h:9 ScreenSavers/topblock.xml.h:14
msgid "Colors"
msgstr "Klören"
#: ScreenSavers/nerverot.xml.h:13 ScreenSavers/pyro.xml.h:8
#: ScreenSavers/splodesic.xml.h:5
msgid "Seldom"
msgstr "Roor"
#: ScreenSavers/nerverot.xml.h:14
msgid "Changes"
msgstr "Ännern"
#: ScreenSavers/nerverot.xml.h:15
msgid "Frequent"
msgstr "Faken"
#: ScreenSavers/nerverot.xml.h:16
msgid "Calm"
msgstr "Still"
#: ScreenSavers/nerverot.xml.h:17
msgid "Nervousness"
msgstr "Jibbeligkeit"
#: ScreenSavers/nerverot.xml.h:18
msgid "Spastic"
msgstr "Wööst"
#: ScreenSavers/nerverot.xml.h:19
msgid "Crunchiness"
msgstr "Eckentall"
#: ScreenSavers/nerverot.xml.h:22
msgid "Nervously vibrating squiggles. Written by Dan Bornstein; 2000."
msgstr ""
#: ScreenSavers/noof.xml.h:1
msgid "Noof"
msgstr ""
#: ScreenSavers/noof.xml.h:6
#, fuzzy
msgid "Flowery, rotatey patterns. Written by Bill Torzewski; 2004."
msgstr ""
"Stellt jümmers wedder spiraaloortet Fadenmustern op. Schreven vun Jamie "
"Zawinski."
#: ScreenSavers/noseguy.xml.h:1
#, fuzzy
msgid "NoseGuy"
msgstr "Neeskeerl"
#: ScreenSavers/noseguy.xml.h:3
msgid ""
"A little man with a big nose wanders around your screen saying things. "
"Written by Dan Heller and Jamie Zawinski; 1992."
msgstr ""
#: ScreenSavers/pacman.xml.h:1
msgid "Pacman"
msgstr ""
#: ScreenSavers/pacman.xml.h:5
msgid "Player size"
msgstr ""
#: ScreenSavers/pacman.xml.h:7
#, fuzzy
msgid ""
"Simulates a game of Pac-Man on a randomly-created level. https://en."
"wikipedia.org/wiki/Pac-Man Written by Edwin de Jong and Jamie Zawinski; 2004."
msgstr ""
"Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
"Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
"Bandbreed. Schreven vun Jamie Zawinski"
#: ScreenSavers/pedal.xml.h:1
msgid "Pedal"
msgstr "Pedal"
#: ScreenSavers/pedal.xml.h:10
#, fuzzy
msgid ""
"The even-odd winding rule. https://en.wikipedia.org/wiki/Even-odd_rule "
"https://en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995."
msgstr ""
"En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun Rick "
"Campbell."
#: ScreenSavers/peepers.xml.h:1
msgid "Peepers"
msgstr ""
#: ScreenSavers/peepers.xml.h:9
#, fuzzy
msgid "Number of eyes"
msgstr "Tall vun Krinken"
#: ScreenSavers/peepers.xml.h:12
#, fuzzy
msgid "Scroll"
msgstr "Rullgauheit"
#: ScreenSavers/peepers.xml.h:13
#, fuzzy
msgid "Bounce or scroll"
msgstr "Vun Wänn afprallen"
#: ScreenSavers/peepers.xml.h:14
#, fuzzy
msgid "Grid"
msgstr "Gaddergrött"
#: ScreenSavers/peepers.xml.h:15
msgid "Beholder"
msgstr ""
#: ScreenSavers/peepers.xml.h:18
#, fuzzy
msgid ""
"Floating eyeballs. Anatomically correct, and they also track the pointer. "
"Written by Jamie Zawinski; 2018."
msgstr ""
"En Ball, den jümmers wedder Prickels wasst. Auer! Schreven vun Jamie "
"Zawinski."
#: ScreenSavers/penetrate.xml.h:1
msgid "Penetrate"
msgstr "Dörkamen"
#: ScreenSavers/penetrate.xml.h:3
msgid "Explosions"
msgstr "Exploschonen"
#: ScreenSavers/penetrate.xml.h:6
msgid "Start badly, but learn"
msgstr "Leeg starten, man lehren"
#: ScreenSavers/penetrate.xml.h:7
msgid "Always play well"
msgstr "Jümmers goot spelen"
#: ScreenSavers/penetrate.xml.h:9
#, fuzzy
msgid ""
"Simulates (something like) the classic arcade game Missile Command. https://"
"en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999."
msgstr ""
"Simuleert dat klass'sche \"Missile Command\" ut de Speelhall. Schreven vun "
"Adam Miller."
#: ScreenSavers/penrose.xml.h:1
msgid "Penrose"
msgstr "Penrose"
#: ScreenSavers/penrose.xml.h:11
#, fuzzy
msgid "Draw ammann lines"
msgstr "Ammann-Regen wiesen"
#: ScreenSavers/penrose.xml.h:13
#, fuzzy
msgid ""
"Quasiperiodic tilings. In April 1997, Sir Roger Penrose, a British math "
"professor who has worked with Stephen Hawking on such topics as relativity, "
"black holes, and whether time has a beginning, filed a copyright-"
"infringement lawsuit against the Kimberly-Clark Corporation, which Penrose "
"said copied a pattern he created (a pattern demonstrating that \"a "
"nonrepeating pattern could exist in nature\") for its Kleenex quilted toilet "
"paper. Penrose said he doesn't like litigation but, \"When it comes to the "
"population of Great Britain being invited by a multinational to wipe their "
"bottoms on what appears to be the work of a Knight of the Realm, then a last "
"stand must be taken.\" As reported by News of the Weird #491, 4-Jul-1997. "
"https://en.wikipedia.org/wiki/Penrose_tiling https://en.wikipedia.org/wiki/"
"Tessellation Written by Timo Korvola; 1997."
msgstr ""
"Wiest halfperioodsche Kacheln. Schreven vun Tim Korvola. In Aprilmaand 1997 "
"hett Sir Roger Penrose, en britsch Mathematik-Perfesser, de mit Stephen "
"Hawking an Themas as Relativiteet, Swatte Löcker un den Anfang vun de Tiet "
"arbeidt hett, de hett en Copyright-Klaag gegen de Sellschap Kimberley-Clark "
"doon, vun wegen dat se en vun em schaapt Muster ahn sien Verlööf för "
"Schiethuuspapeer bruukt hebbt. Dat Muster schull wiesen, wat dat in de "
"Natuur nich-wedderhalen Mustern gifft. Penrose seeg, dat he dat Klaagdoon "
"normaal nich mag, man wenn en multinatschonaal Sellschap de Inwahners vun "
"Grootbritannien inlaadt, sik den Achtersteven mit dat Wark vun en Ridder "
"vun't Riek aftowischen, mutt doch wat daan warrn. (Bericht vun \"News of the "
"Weird\", Nr.491, op den 4. Juli 1997.)"
#: ScreenSavers/petri.xml.h:1
msgid "Petri"
msgstr "Petrikumm"
#: ScreenSavers/petri.xml.h:6
msgid "Square"
msgstr "Quadraat"
#: ScreenSavers/petri.xml.h:7
#, fuzzy
msgid "Colony shape"
msgstr "Kultuurform"
#: ScreenSavers/petri.xml.h:8
msgid "Diamond"
msgstr "Raute"
#: ScreenSavers/petri.xml.h:9
msgid "Fertility"
msgstr "Fruchtborkeit"
#: ScreenSavers/petri.xml.h:11
msgid "Offspring"
msgstr "Nawass"
#: ScreenSavers/petri.xml.h:13
msgid "Slowly"
msgstr "Langsam"
#: ScreenSavers/petri.xml.h:14
#, fuzzy
msgid "Death comes"
msgstr "De Dood kummt"
#: ScreenSavers/petri.xml.h:15
msgid "Quickly"
msgstr "Gau"
#: ScreenSavers/petri.xml.h:17
#, fuzzy
msgid "Minimum rate of growth"
msgstr "Sietst Wassrate"
#: ScreenSavers/petri.xml.h:19
#, fuzzy
msgid "Maximum rate of growth"
msgstr "Hööchst Wassrate"
#: ScreenSavers/petri.xml.h:20
#, fuzzy
msgid "Minimum rate of death"
msgstr "Sietst Starvrate"
#: ScreenSavers/petri.xml.h:21
#, fuzzy
msgid "Maximum rate of death"
msgstr "Hööchst Starvrate"
#: ScreenSavers/petri.xml.h:23
#, fuzzy
msgid "Minimum lifespan"
msgstr "Körtst Leevdag"
#: ScreenSavers/petri.xml.h:25
#, fuzzy
msgid "Maximum lifespan"
msgstr "Längst Leevdag"
#: ScreenSavers/petri.xml.h:27
#, fuzzy
msgid "Mold varieties"
msgstr "Spaaksorten"
#: ScreenSavers/petri.xml.h:28
#, fuzzy
msgid ""
"Colonies of mold grow in a petri dish. Growing colored circles overlap and "
"leave spiral interference in their wake. Written by Dan Bornstein; 1999."
msgstr ""
"Simuleert Spaak-Kulturen in en Petrikumm. Wassen, infarvte Krinken överlappt "
"sik un laat spiraalsch formte Wesselwarken in ehr Kielwater över. Schreven "
"vun Dan Bornstein."
#: ScreenSavers/phosphor.xml.h:1
msgid "Phosphor"
msgstr "Phosphor"
#: ScreenSavers/phosphor.xml.h:5
msgid "Font scale"
msgstr ""
#: ScreenSavers/phosphor.xml.h:14
#, fuzzy
msgid ""
"An old terminal with large pixels and long-sustain phosphor. On MacOS and "
"Linux, this program is also a fully-functional VT100 emulator! Run it as an "
"application instead of as a screen saver and you can use it as a terminal. "
"Written by Jamie Zawinski; 1999."
msgstr ""
"Simuleren vun en oolt Terminal, mit grote Pixels un lang naglöhen Phosphor. "
"Kann jichtenseen Programm as Textborn bruken. Schreven vun Jamie Zawinski."
#: ScreenSavers/photopile.xml.h:1
msgid "Photopile"
msgstr ""
#: ScreenSavers/photopile.xml.h:3
#, fuzzy
msgid "Image size"
msgstr "Bilddatei"
#: ScreenSavers/photopile.xml.h:5
msgid "0 deg"
msgstr ""
#: ScreenSavers/photopile.xml.h:6
msgid "Maximum angle from vertical"
msgstr ""
#: ScreenSavers/photopile.xml.h:7
msgid "90 deg"
msgstr ""
#: ScreenSavers/photopile.xml.h:9
msgid "Simulate instant film"
msgstr ""
#: ScreenSavers/photopile.xml.h:10
msgid "Instant film theme"
msgstr ""
#: ScreenSavers/photopile.xml.h:11
#, fuzzy
msgid "Draw drop shadows"
msgstr "Keen Schaddens"
#: ScreenSavers/photopile.xml.h:23
msgid ""
"Loads several random images, and displays them as if lying in a random pile. "
"The pile is periodically reshuffled, with new images coming in and old ones "
"being thrown out. Written by Jens Kilian and Jamie Zawinski; 2008."
msgstr ""
#: ScreenSavers/piecewise.xml.h:1
msgid "Piecewise"
msgstr ""
#: ScreenSavers/piecewise.xml.h:9
#, fuzzy
msgid "Color shift"
msgstr "Klören"
#: ScreenSavers/piecewise.xml.h:12
#, fuzzy
msgid "Minimum radius"
msgstr "Körtst Leevdag"
#: ScreenSavers/piecewise.xml.h:14
#, fuzzy
msgid "Maximum radius"
msgstr "Längst Leevdag"
#: ScreenSavers/piecewise.xml.h:16
msgid ""
"Moving circles switch from visibility to invisibility at intersection "
"points. Written by Geoffrey Irving; 2003."
msgstr ""
#: ScreenSavers/pinion.xml.h:1
msgid "Pinion"
msgstr ""
#: ScreenSavers/pinion.xml.h:8
#, fuzzy
msgid "Scrolling speed"
msgstr "Rullgauheit"
#: ScreenSavers/pinion.xml.h:10
#, fuzzy
msgid "Gear size"
msgstr "Tahnrööd"
#: ScreenSavers/pinion.xml.h:12 ScreenSavers/projectiveplane.xml.h:36
#, fuzzy
msgid "100"
msgstr "100%"
#: ScreenSavers/pinion.xml.h:13
#, fuzzy
msgid "Max RPM"
msgstr "Hööchsttall Krinken"
#: ScreenSavers/pinion.xml.h:14
msgid "2000"
msgstr ""
#: ScreenSavers/pinion.xml.h:17
#, fuzzy
msgid ""
"A gear system marches across the screen. See also the \"Gears\" and "
"\"MoebiusGears\" screen savers. https://en.wikipedia.org/wiki/Involute_gear "
"Written by Jamie Zawinski; 2004."
msgstr ""
"Beweegte Veelecks, liek as bi en Kaleidoskoop (meist mehr as en Kaleidoskoop "
"as de Pausschirm \"kaleid\"). Vun Jouk Jansen."
#: ScreenSavers/pipes.xml.h:1
msgid "Pipes"
msgstr "Röhren"
#: ScreenSavers/pipes.xml.h:6
#, fuzzy
msgid "Number of pipes"
msgstr "Tall vun Krinken"
#: ScreenSavers/pipes.xml.h:7
msgid "A hundred"
msgstr ""
#: ScreenSavers/pipes.xml.h:9
#, fuzzy
msgid "Pipe length"
msgstr "Spoorlängde"
#: ScreenSavers/pipes.xml.h:12
msgid "Gadgetry"
msgstr "Beslääg"
#: ScreenSavers/pipes.xml.h:14
#, fuzzy
msgid "Fisheye lens"
msgstr "Fischoogglas"
#: ScreenSavers/pipes.xml.h:15
#, fuzzy
msgid "Allow tight turns"
msgstr "Dune Dreihen tolaten"
#: ScreenSavers/pipes.xml.h:16
#, fuzzy
msgid "Curved pipes"
msgstr "Röhrbagens"
#: ScreenSavers/pipes.xml.h:17
#, fuzzy
msgid "Ball joints"
msgstr "Bäll an de Ecken"
#: ScreenSavers/pipes.xml.h:18
#, fuzzy
msgid "Bolted fittings"
msgstr "Koppelstücken"
#: ScreenSavers/pipes.xml.h:19
#, fuzzy
msgid "Random style"
msgstr "Tofällige Smölt"
#: ScreenSavers/pipes.xml.h:22
#, fuzzy
msgid ""
"A growing plumbing system, with bolts and valves. Written by Marcelo Vianna "
"and Jamie Zawinski; 1997."
msgstr ""
"Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#: ScreenSavers/pixelcity.xml.h:1
msgid "Pixel City"
msgstr ""
#: ScreenSavers/pixelcity.xml.h:2
msgid "Effect Bloom"
msgstr ""
#: ScreenSavers/pixelcity.xml.h:3
msgid "Effect Bloom Radial"
msgstr ""
#: ScreenSavers/pixelcity.xml.h:4
msgid "Effect Glass"
msgstr ""
#: ScreenSavers/pixelcity.xml.h:5
msgid "Effect Color Cycle"
msgstr ""
#: ScreenSavers/pixelcity.xml.h:6
msgid "Effect None"
msgstr ""
#: ScreenSavers/pixelcity.xml.h:7
#, fuzzy
msgid "Wire frame"
msgstr "Drahtrahmen"
#: ScreenSavers/pixelcity.xml.h:8
msgid "No fog"
msgstr ""
#: ScreenSavers/pixelcity.xml.h:9
msgid "Letter box"
msgstr ""
#: ScreenSavers/pixelcity.xml.h:10
msgid ""
"Procedural city fly through. Written by Shamus Young &lt;shamus -at- "
"shamusyoung dot com&gt;. Ported to Linux by Tugrul Galatali - &lt;http://rss-"
"glx.sourceforge.net/&gt;."
msgstr ""
#: ScreenSavers/plasma.xml.h:1
msgid "Plasma"
msgstr ""
#: ScreenSavers/plasma.xml.h:6
msgid "Focus"
msgstr ""
#: ScreenSavers/plasma.xml.h:12
msgid ""
"Colorful flowing plasma. Written by Terry Welsh &lt;mogumbo at totalmail."
"com&gt;. Ported to Linux by Tugrul Galatali - &lt;http://rss-glx.sourceforge."
"net/&gt;. Config Files by Curtis Haas."
msgstr ""
#: ScreenSavers/polyhedra.xml.h:1
msgid "Polyhedra"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:11
msgid "Display random polyhedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:12
msgid "Pentagonal prism"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:13
msgid "Pentagonal dipyramid"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:14
msgid "Pentagonal antiprism"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:15
msgid "Pentagonal deltohedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:16
msgid "Pentagrammic prism"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:17
msgid "Pentagrammic dipyramid"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:18
msgid "Pentagrammic antiprism"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:19
msgid "Pentagrammic deltohedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:20
msgid "Pentagrammic crossed antiprism"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:21
msgid "Pentagrammic concave deltohedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:23
#, fuzzy
msgid "Truncated tetrahedron"
msgstr "Veerflaag"
#: ScreenSavers/polyhedra.xml.h:24
#, fuzzy
msgid "Triakistetrahedron"
msgstr "Veerflaag"
#: ScreenSavers/polyhedra.xml.h:25
#, fuzzy
msgid "Octahemioctahedron"
msgstr "Achtflaag"
#: ScreenSavers/polyhedra.xml.h:26
#, fuzzy
msgid "Octahemioctacron"
msgstr "Achtflaag"
#: ScreenSavers/polyhedra.xml.h:27
#, fuzzy
msgid "Tetrahemihexahedron"
msgstr "Veerflaag"
#: ScreenSavers/polyhedra.xml.h:28
#, fuzzy
msgid "Tetrahemihexacron"
msgstr "Veerflaag"
#: ScreenSavers/polyhedra.xml.h:31
#, fuzzy
msgid "Cuboctahedron"
msgstr "Achtflaag"
#: ScreenSavers/polyhedra.xml.h:32
#, fuzzy
msgid "Rhombic dodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:33
#, fuzzy
msgid "Truncated octahedron"
msgstr "Veerflaag"
#: ScreenSavers/polyhedra.xml.h:34
#, fuzzy
msgid "Tetrakishexahedron"
msgstr "Veerflaag"
#: ScreenSavers/polyhedra.xml.h:35
msgid "Truncated cube"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:36
#, fuzzy
msgid "Triakisoctahedron"
msgstr "Achtflaag"
#: ScreenSavers/polyhedra.xml.h:37
#, fuzzy
msgid "Rhombicuboctahedron"
msgstr "Achtflaag"
#: ScreenSavers/polyhedra.xml.h:38
msgid "Deltoidal icositetrahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:39
msgid "Truncated cuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:40
#, fuzzy
msgid "Disdyakisdodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:41
msgid "Snub cube"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:42
msgid "Pentagonal icositetrahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:43
msgid "Small cubicuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:44
msgid "Small hexacronic icositetrahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:45
msgid "Great cubicuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:46
msgid "Great hexacronic icositetrahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:47
#, fuzzy
msgid "Cubohemioctahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:48
msgid "Hexahemioctacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:49
msgid "Cubitruncated cuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:50
#, fuzzy
msgid "Tetradyakishexahedron"
msgstr "Veerflaag"
#: ScreenSavers/polyhedra.xml.h:51
msgid "Great rhombicuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:52
msgid "Great deltoidal icositetrahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:53
msgid "Small rhombihexahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:54
msgid "Small rhombihexacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:55
msgid "Stellated truncated hexahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:56
msgid "Great triakisoctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:57
msgid "Great truncated cuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:58
msgid "Great disdyakisdodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:59
#, fuzzy
msgid "Great rhombihexahedron"
msgstr "Veerflaag"
#: ScreenSavers/polyhedra.xml.h:60
msgid "Great rhombihexacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:63
#, fuzzy
msgid "Icosidodecahedron"
msgstr "Twintigflaag"
#: ScreenSavers/polyhedra.xml.h:64
msgid "Rhombic triacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:65
#, fuzzy
msgid "Truncated icosahedron"
msgstr "Twintigflaag"
#: ScreenSavers/polyhedra.xml.h:66
#, fuzzy
msgid "Pentakisdodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:67
#, fuzzy
msgid "Truncated dodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:68
#, fuzzy
msgid "Triakisicosahedron"
msgstr "Twintigflaag"
#: ScreenSavers/polyhedra.xml.h:69
#, fuzzy
msgid "Rhombicosidodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:70
#, fuzzy
msgid "Deltoidal hexecontahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:71
msgid "Truncated icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:72
msgid "Disdyakistriacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:73
#, fuzzy
msgid "Snub dodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:74
msgid "Pentagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:75
msgid "Small ditrigonal icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:76
msgid "Small triambic icosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:77
msgid "Small icosicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:78
msgid "Small icosacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:79
msgid "Small snub icosicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:80
msgid "Small hexagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:81
msgid "Small dodecicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:82
msgid "Small dodecacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:83
msgid "Small stellated dodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:84
#, fuzzy
msgid "Great dodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:85
#, fuzzy
msgid "Great dodecadodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:86
msgid "Medial rhombic triacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:87
msgid "Truncated great dodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:88
msgid "Small stellapentakisdodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:89
#, fuzzy
msgid "Rhombidodecadodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:90
msgid "Medial deltoidal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:91
#, fuzzy
msgid "Small rhombidodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:92
msgid "Small rhombidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:93
#, fuzzy
msgid "Snub dodecadodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:94
msgid "Medial pentagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:95
msgid "Ditrigonal dodecadodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:96
msgid "Medial triambic icosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:97
msgid "Great ditrigonal dodecicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:98
msgid "Great ditrigonal dodecacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:99
msgid "Small ditrigonal dodecicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:100
msgid "Small ditrigonal dodecacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:101
#, fuzzy
msgid "Icosidodecadodecahedron"
msgstr "Twintigflaag"
#: ScreenSavers/polyhedra.xml.h:102
msgid "Medial icosacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:103
msgid "Icositruncated dodecadodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:104
#, fuzzy
msgid "Tridyakisicosahedron"
msgstr "Twintigflaag"
#: ScreenSavers/polyhedra.xml.h:105
msgid "Snub icosidodecadodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:106
msgid "Medial hexagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:107
msgid "Great ditrigonal icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:108
msgid "Great triambic icosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:109
msgid "Great icosicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:110
msgid "Great icosacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:111
msgid "Small icosihemidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:112
msgid "Small icosihemidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:113
#, fuzzy
msgid "Small dodecicosahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:114
msgid "Small dodecicosacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:115
msgid "Small dodecahemidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:116
msgid "Small dodecahemidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:117
msgid "Great stellated dodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:118
#, fuzzy
msgid "Great icosahedron"
msgstr "Twintigflaag"
#: ScreenSavers/polyhedra.xml.h:119
#, fuzzy
msgid "Great icosidodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:120
msgid "Great rhombic triacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:121
msgid "Great truncated icosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:122
msgid "Great stellapentakisdodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:123
#, fuzzy
msgid "Rhombicosahedron"
msgstr "Twintigflaag"
#: ScreenSavers/polyhedra.xml.h:124
msgid "Rhombicosacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:125
msgid "Great snub icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:126
msgid "Great pentagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:127
msgid "Small stellated truncated dodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:128
#, fuzzy
msgid "Great pentakisdodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:129
msgid "Truncated dodecadodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:130
msgid "Medial disdyakistriacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:131
msgid "Inverted snub dodecadodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:132
msgid "Medial inverted pentagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:133
msgid "Great dodecicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:134
msgid "Great dodecacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:135
msgid "Small dodecahemicosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:136
msgid "Small dodecahemicosacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:137
#, fuzzy
msgid "Great dodecicosahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:138
msgid "Great dodecicosacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:139
msgid "Great snub dodecicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:140
msgid "Great hexagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:141
msgid "Great dodecahemicosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:142
msgid "Great dodecahemicosacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:143
msgid "Great stellated truncated dodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:144
msgid "Great triakisicosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:145
msgid "Great rhombicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:146
msgid "Great deltoidal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:147
msgid "Great truncated icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:148
msgid "Great disdyakistriacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:149
msgid "Great inverted snub icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:150
msgid "Great inverted pentagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:151
msgid "Great dodecahemidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:152
msgid "Great dodecahemidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:153
msgid "Great icosihemidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:154
msgid "Great icosihemidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:155
msgid "Small retrosnub icosicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:156
msgid "Small hexagrammic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:157
#, fuzzy
msgid "Great rhombidodecahedron"
msgstr "Twölfflaag"
#: ScreenSavers/polyhedra.xml.h:158
msgid "Great rhombidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:159
msgid "Great retrosnub icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:160
msgid "Great pentagrammic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:161
msgid "Great dirhombicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:162
msgid "Great dirhombicosidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:163
#, fuzzy
msgid "Utah teapotahedron"
msgstr "Veerflaag"
#: ScreenSavers/polyhedra.xml.h:167
msgid "Show description"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:169
msgid ""
"The 75 uniform polyhedra and their duals, plus 5 prisms and antiprisms, and "
"some information about each. https://en.wikipedia.org/wiki/Uniform_polyhedra "
"https://en.wikipedia.org/wiki/Stellation https://en.wikipedia.org/wiki/"
"Dual_polyhedron https://en.wikipedia.org/wiki/Antiprism Written by Dr. Zvi "
"Har'El and Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/polyominoes.xml.h:1
msgid "Polyominoes"
msgstr "Polyominos"
#: ScreenSavers/polyominoes.xml.h:2
#, fuzzy
msgid "Identical pieces"
msgstr "Lieke Stücken"
#: ScreenSavers/polyominoes.xml.h:13
#, fuzzy
msgid ""
"Repeatedly attempts to completely fill a rectangle with irregularly-shaped "
"puzzle pieces. https://en.wikipedia.org/wiki/Polyomino Written by Stephen "
"Montgomery-Smith; 2002."
msgstr ""
"Versöcht wedder un wedder, en Rechteck heel mit nich symmetersch formte "
"Stücken vull to maken. Schreven vun Stephen Montgomery-Smith."
#: ScreenSavers/polytopes.xml.h:1
#, fuzzy
msgid "Polytopes"
msgstr "Veeleck"
#: ScreenSavers/polytopes.xml.h:6
msgid "5-cell (hyper-tetrahedron)"
msgstr ""
#: ScreenSavers/polytopes.xml.h:7
msgid "8-cell (hypercube / tesseract)"
msgstr ""
#: ScreenSavers/polytopes.xml.h:8
msgid "16-cell (hyper-octahedron)"
msgstr ""
#: ScreenSavers/polytopes.xml.h:9
msgid "24-cell"
msgstr ""
#: ScreenSavers/polytopes.xml.h:10
msgid "120-cell"
msgstr ""
#: ScreenSavers/polytopes.xml.h:11
msgid "600-cell"
msgstr ""
#: ScreenSavers/polytopes.xml.h:12
msgid "Single color"
msgstr ""
#: ScreenSavers/polytopes.xml.h:13
msgid "Colors By 4D Depth"
msgstr ""
#: ScreenSavers/polytopes.xml.h:30
msgid ""
"The six regular 4D polytopes rotating in 4D. Inspired by H.S.M Coxeter's "
"book \"Regular Polytopes\", 3rd Edition, Dover Publications, Inc., 1973, and "
"Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, Computer "
"Graphics, and Higher Dimensions\", Scientific American Library, 1990. "
"https://en.wikipedia.org/wiki/Hypercube https://en.wikipedia.org/wiki/"
"Tesseract https://en.wikipedia.org/wiki/Regular_polytope Written by Carsten "
"Steger; 2003."
msgstr ""
#: ScreenSavers/pong.xml.h:1
msgid "Pong"
msgstr ""
#: ScreenSavers/pong.xml.h:3
#, fuzzy
msgid "Game speed"
msgstr "Bülgengauheit"
#: ScreenSavers/pong.xml.h:5
msgid "Crisp"
msgstr ""
#: ScreenSavers/pong.xml.h:7
msgid "Noisy"
msgstr ""
#: ScreenSavers/pong.xml.h:8
msgid "Clock mode"
msgstr ""
#: ScreenSavers/pong.xml.h:14
msgid ""
"The 1971 Pong home video game, including artifacts of an old color TV set. "
"In clock mode, the score keeps track of the current time. https://en."
"wikipedia.org/wiki/Pong Written by Jeremy English, Trevor Blackwell and "
"Jamie Zawinski; 2003."
msgstr ""
#: ScreenSavers/popsquares.xml.h:1
#, fuzzy
msgid "PopSquares"
msgstr "Quadraat"
#: ScreenSavers/popsquares.xml.h:5
msgid "Subdivision"
msgstr ""
#: ScreenSavers/popsquares.xml.h:8
msgid "Light red"
msgstr ""
#: ScreenSavers/popsquares.xml.h:9
msgid "Light yellow"
msgstr ""
#: ScreenSavers/popsquares.xml.h:10
#, fuzzy
msgid "Light green"
msgstr "Blix"
#: ScreenSavers/popsquares.xml.h:11
#, fuzzy
msgid "Light cyan"
msgstr "Blix"
#: ScreenSavers/popsquares.xml.h:12
msgid "Light blue"
msgstr ""
#: ScreenSavers/popsquares.xml.h:13
msgid "Light magenta"
msgstr ""
#: ScreenSavers/popsquares.xml.h:14
#, fuzzy
msgid "Dark red"
msgstr "Hai-Gauheit"
#: ScreenSavers/popsquares.xml.h:15
msgid "Dark yellow"
msgstr ""
#: ScreenSavers/popsquares.xml.h:16
msgid "Dark green"
msgstr ""
#: ScreenSavers/popsquares.xml.h:17
msgid "Dark cyan"
msgstr ""
#: ScreenSavers/popsquares.xml.h:18
msgid "Dark blue"
msgstr ""
#: ScreenSavers/popsquares.xml.h:19
msgid "Dark magenta"
msgstr ""
#: ScreenSavers/popsquares.xml.h:20
msgid "Twitch"
msgstr ""
#: ScreenSavers/popsquares.xml.h:22
msgid ""
"A pop-art-ish looking grid of pulsing colors. Written by Levi Burton; 2003."
msgstr ""
#: ScreenSavers/projectiveplane.xml.h:1
msgid "ProjectivePlane"
msgstr ""
#: ScreenSavers/projectiveplane.xml.h:23
msgid "-4"
msgstr ""
#: ScreenSavers/projectiveplane.xml.h:24
#, fuzzy
msgid "WX speed"
msgstr "Bülgengauheit"
#: ScreenSavers/projectiveplane.xml.h:25 ScreenSavers/scooter.xml.h:8
msgid "4"
msgstr ""
#: ScreenSavers/projectiveplane.xml.h:26
#, fuzzy
msgid "WY speed"
msgstr "Bülgengauheit"
#: ScreenSavers/projectiveplane.xml.h:27
#, fuzzy
msgid "WZ speed"
msgstr "Bülgengauheit"
#: ScreenSavers/projectiveplane.xml.h:28
#, fuzzy
msgid "XY speed"
msgstr "Bewegengauheit"
#: ScreenSavers/projectiveplane.xml.h:29
#, fuzzy
msgid "XZ speed"
msgstr "Bewegengauheit"
#: ScreenSavers/projectiveplane.xml.h:30
#, fuzzy
msgid "YZ speed"
msgstr "Bewegengauheit"
#: ScreenSavers/projectiveplane.xml.h:31
msgid "-180"
msgstr ""
#: ScreenSavers/projectiveplane.xml.h:32
msgid "Walk dir "
msgstr ""
#: ScreenSavers/projectiveplane.xml.h:33
#, fuzzy
msgid "180"
msgstr "1"
#: ScreenSavers/projectiveplane.xml.h:35
#, fuzzy
msgid "Walk speed"
msgstr "Wal-Gauheit"
#: ScreenSavers/projectiveplane.xml.h:46
msgid ""
"A 4D embedding of the real projective plane. You can walk on the surface of "
"the real projective plane or rotate it in 4D or walk on it while it rotates "
"in 4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: "
"Geometry, Computer Graphics, and Higher Dimensions\", Scientific American "
"Library, 1990. https://en.wikipedia.org/wiki/Real_projective_plane https://"
"en.wikipedia.org/wiki/Roman_surface https://en.wikipedia.org/wiki/Cross_cap "
"https://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/"
"RealProjectivePlane.html http://mathworld.wolfram.com/RomanSurface.html "
"http://mathworld.wolfram.com/Cross-Cap.html http://mathworld.wolfram.com/"
"MoebiusStrip.html Written by Carsten Steger; 2014."
msgstr ""
#: ScreenSavers/providence.xml.h:1
msgid "Providence"
msgstr ""
#: ScreenSavers/providence.xml.h:5
#, fuzzy
msgid "Draw eye"
msgstr "Zell teken"
#: ScreenSavers/providence.xml.h:8
msgid ""
"\"A pyramid unfinished. In the zenith an eye in a triangle, surrounded by a "
"glory, proper.\" https://en.wikipedia.org/wiki/Eye_of_Providence Written by "
"Blair Tennessy; 2004."
msgstr ""
#: ScreenSavers/pulsar.xml.h:1
msgid "Pulsar"
msgstr "Pulsaar"
#: ScreenSavers/pulsar.xml.h:5
#, fuzzy
msgid "Quad count"
msgstr "Tall vun Flääg"
#: ScreenSavers/pulsar.xml.h:8
#, fuzzy
msgid "Enable texturing"
msgstr "Texturen bruken"
#: ScreenSavers/pulsar.xml.h:9
#, fuzzy
msgid "Enable texture mipmaps"
msgstr "Textuurmipmaps bruken"
#: ScreenSavers/pulsar.xml.h:10
#, fuzzy
msgid "Enable blending"
msgstr "Överblennen"
#: ScreenSavers/pulsar.xml.h:11
#, fuzzy
msgid "Anti-alias lines"
msgstr "Kantstreken Lienen"
#: ScreenSavers/pulsar.xml.h:12
#, fuzzy
msgid "Enable texture filtering"
msgstr "Textuurfilters bruken"
#: ScreenSavers/pulsar.xml.h:13
#, fuzzy
msgid "Enable depth buffer"
msgstr "Deepdepuffer bruken"
#: ScreenSavers/pulsar.xml.h:15
#, fuzzy
msgid ""
"Intersecting planes, with alpha blending, fog, textures, and mipmaps. "
"Written by David Konerding; 1999."
msgstr ""
"En Reeg översnieden Flääg mit Alpha-Överblennen, Daak, Texturen, Mipmaps un "
"en Bildrate-Klock, mit de Du sehn kannst, wo gau Dien Grafikkoort is. "
"Schreven vun David Konerding."
#: ScreenSavers/pyro.xml.h:1
msgid "Pyro"
msgstr "Füerwark"
#: ScreenSavers/pyro.xml.h:6
#, fuzzy
msgid "Particle density"
msgstr "Deeltjedicht"
#: ScreenSavers/pyro.xml.h:9
#, fuzzy
msgid "Launch frequency"
msgstr "Afscheten"
#: ScreenSavers/pyro.xml.h:12
#, fuzzy
msgid "Explosive yield"
msgstr "Funkenstreuen"
#: ScreenSavers/pyro.xml.h:15
msgid ""
"Exploding fireworks. See also the \"Fireworkx\", \"Eruption\", and \"XFlame"
"\" screen savers. Written by Jamie Zawinski; 1992."
msgstr ""
#: ScreenSavers/qix.xml.h:1
msgid "Qix"
msgstr "Qix"
#: ScreenSavers/qix.xml.h:12 ScreenSavers/spirographx.xml.h:3
#, fuzzy
msgid "Line segments"
msgstr "Liensegmenten"
#: ScreenSavers/qix.xml.h:13
#, fuzzy
msgid "Solid objects"
msgstr "Fast Objekten"
#: ScreenSavers/qix.xml.h:14
#, fuzzy
msgid "Linear motion"
msgstr "Lineaar Bewegen"
#: ScreenSavers/qix.xml.h:16
#, fuzzy
msgid "Additive colors"
msgstr "Klören tosamentellen"
#: ScreenSavers/qix.xml.h:17
#, fuzzy
msgid "Subtractive colors"
msgstr "Klören aftrecken"
#: ScreenSavers/qix.xml.h:19
#, fuzzy
msgid "Max size"
msgstr "Hööchst Grött"
#: ScreenSavers/qix.xml.h:20
#, fuzzy
msgid "Poly corners"
msgstr "Veeleck"
#: ScreenSavers/qix.xml.h:25
#, fuzzy
msgid ""
"Bounces a series of line segments around the screen, and uses variations on "
"this basic motion pattern to produce all sorts of different presentations: "
"line segments, filled polygons, and overlapping translucent areas. https://"
"en.wikipedia.org/wiki/Qix Written by Jamie Zawinski; 1992."
msgstr ""
"Dit is de Swiezer Keedsaag ünner de \"qix\"-Programmen. En Reeg "
"Liensegmenten prallt op den Schirm rüm. Op disse Grundidee buut all Oorden "
"vun verscheden Dorstellen op: Lienen, Veelecks, överlappen dörschienen "
"Flääg, usw. Schreven vun Jamie Zawinski."
#: ScreenSavers/quasicrystal.xml.h:1
#, fuzzy
msgid "QuasiCrystal"
msgstr "Kristall"
#: ScreenSavers/quasicrystal.xml.h:14
msgid ""
"A quasicrystal is a structure that is ordered but aperiodic. Two-dimensional "
"quasicrystals can be generated by adding a set of planes where x is the sine "
"of y. Different complex aperiodic plane tilings are produced depending on "
"the period, position, and rotation of the component planes, and whether the "
"rotation of the planes is evenly distributed around the circle (the "
"\"symmetry\" option, above) or random. See also the \"RD-Bomb\", \"CWaves\" "
"and \"Penrose\" screen savers. https://en.wikipedia.org/wiki/Quasicrystal "
"Written by Jamie Zawinski; 2013."
msgstr ""
#: ScreenSavers/queens.xml.h:1
msgid "Queens"
msgstr ""
#: ScreenSavers/queens.xml.h:7
msgid ""
"The N-Queens problem: how to place N queens on an NxN chessboard such that "
"no queen can attack a sister? See also the \"Endgame\" screen saver. https://"
"en.wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy and "
"Jamie Zawinski; 2002."
msgstr ""
#: ScreenSavers/raverhoop.xml.h:1
msgid "RaverHoop"
msgstr ""
#: ScreenSavers/raverhoop.xml.h:9
#, fuzzy
msgid "Lights"
msgstr "Dicht"
#: ScreenSavers/raverhoop.xml.h:12
#, fuzzy
msgid "Speed, motion"
msgstr "Gauheitgrenz"
#: ScreenSavers/raverhoop.xml.h:14
#, fuzzy
msgid "Speed, lights"
msgstr "Gauheitgrenz"
#: ScreenSavers/raverhoop.xml.h:16
msgid "Sustain"
msgstr "Wohren"
#: ScreenSavers/raverhoop.xml.h:21
#, fuzzy
msgid ""
"Simulates an LED hula hoop in a dark room. Oontz oontz oontz. Written by "
"Jamie Zawinski; 2016."
msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
#: ScreenSavers/razzledazzle.xml.h:1
msgid "RazzleDazzle"
msgstr ""
#: ScreenSavers/razzledazzle.xml.h:8 ScreenSavers/scooter.xml.h:14
msgid "Mono"
msgstr ""
#: ScreenSavers/razzledazzle.xml.h:17
#, fuzzy
msgid "Ship Outlines"
msgstr "Bagens"
#: ScreenSavers/razzledazzle.xml.h:18
#, fuzzy
msgid "Flat Pattern"
msgstr "Eenfach Licht"
#: ScreenSavers/razzledazzle.xml.h:19
#, fuzzy
msgid "Ships or flat pattern"
msgstr "Eenfach Licht"
#: ScreenSavers/razzledazzle.xml.h:22
#, no-c-format
msgid ""
"Generates an infinitely-scrolling sequence of dazzle camouflage patterns. "
"Dazzle Ships, in addition to being the best album by Orchestral Manoeuvres "
"in the Dark, were military vessels during World War I and early in World War "
"II that were painted not to conceal but to confuse: with these Cubist "
"overlapping stripes, it was very hard to estimate their size, range and "
"heading. This was a big deal before the invention of Radar. https://en."
"wikipedia.org/wiki/Dazzle_camouflage https://en.wikipedia.org/wiki/Cubism "
"https://en.wikipedia.org/wiki/Dazzle_Ships_%28album%29 https://en.wikipedia."
"org/wiki/Acoustic_mirror https://en.wikipedia.org/wiki/Radar Written by "
"Jamie Zawinski; 2018."
msgstr ""
#: ScreenSavers/rd-bomb.xml.h:1
msgid "RDbomb"
msgstr ""
#: ScreenSavers/rd-bomb.xml.h:5 ScreenSavers/voronoi.xml.h:12
#, fuzzy
msgid "Wander speed"
msgstr "Bewegengauheit"
#: ScreenSavers/rd-bomb.xml.h:7
#, no-c-format
msgid "1%"
msgstr "1%"
#: ScreenSavers/rd-bomb.xml.h:8 ScreenSavers/tessellimage.xml.h:17
#, fuzzy
msgid "Fill screen"
msgstr "Schirm vullmaken"
#: ScreenSavers/rd-bomb.xml.h:12
msgid "Epoch"
msgstr "Epoch"
#: ScreenSavers/rd-bomb.xml.h:18
#, fuzzy
msgid "X tile size"
msgstr "Kachelgrött"
#: ScreenSavers/rd-bomb.xml.h:19
#, fuzzy
msgid "Y tile size"
msgstr "Kachelgrött"
#: ScreenSavers/rd-bomb.xml.h:20
#, fuzzy
msgid "Reaction"
msgstr "Dreihen"
#: ScreenSavers/rd-bomb.xml.h:21
#, fuzzy
msgid "Diffusion"
msgstr "Reakschoon/Diffuschoon"
#: ScreenSavers/rd-bomb.xml.h:23
#, fuzzy
msgid "Seed radius"
msgstr "Streu-Halfmaat"
#: ScreenSavers/rd-bomb.xml.h:24
#, fuzzy
msgid ""
"Reaction-diffusion: draws a grid of growing square-like shapes that, once "
"they overtake each other, react in unpredictable ways. Written by Scott "
"Draves; 1997."
msgstr ""
"En anner Verschoon vun Scott Draves sien Programm \"Bomb\". Wassen "
"Rechtecken in en Gadder reageert dat een mit dat anner op en Oort, de sik "
"nich vörutseggen lett, wenn se an't Överlappen kummt. \"RD\" steiht för "
"Reakschoon/Diffuschoon."
#: ScreenSavers/ripples.xml.h:1
msgid "Ripples"
msgstr "Riffels"
#: ScreenSavers/ripples.xml.h:8
msgid "Drizzle"
msgstr "Druus"
#: ScreenSavers/ripples.xml.h:9
#, fuzzy
msgid "Drippiness"
msgstr "Najibbeln"
#: ScreenSavers/ripples.xml.h:10
msgid "Storm"
msgstr "Storm"
#: ScreenSavers/ripples.xml.h:11
#, fuzzy
msgid "Small drops"
msgstr "Lütt Drüppens"
#: ScreenSavers/ripples.xml.h:12
msgid "Fluidity"
msgstr ""
#: ScreenSavers/ripples.xml.h:13
#, fuzzy
msgid "Big drops"
msgstr "Groot Drüppens"
#: ScreenSavers/ripples.xml.h:14
#, fuzzy
msgid "Moving splashes"
msgstr "Beweegt Riffels"
#: ScreenSavers/ripples.xml.h:15
#, fuzzy
msgid "Psychedelic colors"
msgstr "Pyschedeelsch Klören"
#: ScreenSavers/ripples.xml.h:16
msgid "Grayscale"
msgstr ""
#: ScreenSavers/ripples.xml.h:17
#, fuzzy
msgid "Magic lighting effect"
msgstr "Latüchteffekt"
#: ScreenSavers/ripples.xml.h:19
#, fuzzy
msgid ""
"Rippling interference patterns reminiscent of splashing water distort a "
"loaded image. Written by Tom Hammersley; 1999."
msgstr ""
"Wesselwarken Riffelmustern as op en Pool bi Regen. Mit de Optschoon \"-water"
"\" kann dat wat na Dien Schirm rindrüppeln laten. Schreven vun Tom "
"Hammersley."
#: ScreenSavers/rocks.xml.h:1
msgid "Rocks"
msgstr "Steenfeld"
#: ScreenSavers/rocks.xml.h:9
msgid "Velocity"
msgstr "Gauheit"
#: ScreenSavers/rocks.xml.h:12
msgid "Steering"
msgstr "Stüern"
#: ScreenSavers/rocks.xml.h:18
#, fuzzy
msgid "An asteroid field zooms by. Written by Jamie Zawinski; 1992."
msgstr ""
"Stellt jümmers wedder spiraaloortet Fadenmustern op. Schreven vun Jamie "
"Zawinski."
#: ScreenSavers/romanboy.xml.h:1
msgid "RomanBoy"
msgstr ""
#: ScreenSavers/romanboy.xml.h:5
#, fuzzy
msgid "Order of the surface"
msgstr "Fast Böversiet"
#: ScreenSavers/romanboy.xml.h:7
#, fuzzy
msgid "Deform the projective plane"
msgstr "Fast Böversiet"
#: ScreenSavers/romanboy.xml.h:13
msgid "1000.0"
msgstr ""
#: ScreenSavers/romanboy.xml.h:45
#, no-c-format
msgid ""
"A 3D immersion of the real projective plane that smoothly deforms between "
"the Roman surface and the Boy surface. You can walk on the surface of the "
"real projective plane or rotate it in 3D. Furthermore, it is possible to "
"smoothly deform the real projective plane between the Roman surface and the "
"Boy surface while turning it or walking on it. Inspired by François Apéry's "
"book \"Models of the Real Projective Plane\", Vieweg, 1987. https://en."
"wikipedia.org/wiki/Boy%27s_surface https://en.wikipedia.org/wiki/"
"Roman_surface http://mathworld.wolfram.com/BoySurface.html http://mathworld."
"wolfram.com/RomanSurface.html Written by Carsten Steger; 2014."
msgstr ""
#: ScreenSavers/rorschach.xml.h:1
msgid "Rorschach"
msgstr "Rorschach"
#: ScreenSavers/rorschach.xml.h:6
#, fuzzy
msgid "With X symmetry"
msgstr "Mit X-Symmetrie"
#: ScreenSavers/rorschach.xml.h:7
#, fuzzy
msgid "With Y symmetry"
msgstr "Mit Y-Symmetrie"
#: ScreenSavers/rorschach.xml.h:12
#, fuzzy
msgid ""
"Inkblot patterns via a reflected random walk. https://en.wikipedia.org/wiki/"
"Rorschach_inkblot_test https://en.wikipedia.org/wiki/Random_walk Written by "
"Jamie Zawinski; 1992."
msgstr ""
"En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun Rick "
"Campbell."
#: ScreenSavers/rotzoomer.xml.h:1
msgid "RotZoomer"
msgstr "Gröttdreihen"
#: ScreenSavers/rotzoomer.xml.h:8
#, fuzzy
msgid "Rectangle count"
msgstr "Rechtecktall"
#: ScreenSavers/rotzoomer.xml.h:10
#, fuzzy
msgid "Stationary rectangles"
msgstr "Fastnagelt Rechtecken"
#: ScreenSavers/rotzoomer.xml.h:11
#, fuzzy
msgid "Wandering rectangles"
msgstr "Rümbuttjern Rechtecken"
#: ScreenSavers/rotzoomer.xml.h:12
#, fuzzy
msgid "Sweeping arcs"
msgstr "Wischbagens"
#: ScreenSavers/rotzoomer.xml.h:13
#, fuzzy
msgid "Rotating discs"
msgstr "Dreihgauheit"
#: ScreenSavers/rotzoomer.xml.h:14
msgid "Animate"
msgstr "Animeren"
#: ScreenSavers/rotzoomer.xml.h:16
#, fuzzy
msgid ""
"Distorts an image by rotating and scaling random sections of it. Written by "
"Claudio Matsuoka and Jamie Zawinski; 2001."
msgstr ""
"Stellt dreiht un grötter maakt Delen vun den Schirm tosamen. Schreven vun "
"Claudio Matsuoka."
#: ScreenSavers/rubik.xml.h:1
msgid "Rubik"
msgstr "Rubik-Wörpel"
#: ScreenSavers/rubik.xml.h:10
#, fuzzy
msgid "Hide shuffling"
msgstr "Verdreihen wiesen"
#: ScreenSavers/rubik.xml.h:13
#, fuzzy, no-c-format
msgid ""
"A Rubik's Cube that repeatedly shuffles and solves itself. See also the "
"\"GLSnake\" and \"Cube21\" screen savers. https://en.wikipedia.org/wiki/Rubik"
"%27s_Cube Written by Marcelo Vianna; 1997."
msgstr ""
"En Rubik-Wörpel dreiht sik üm dree Assen, verdreiht sik sülven un lööst sik "
"ok wedder op. Noch en smuck GL-Pausschirm vun Marcelo Vianna."
#: ScreenSavers/rubikblocks.xml.h:1
#, fuzzy
msgid "RubikBlocks"
msgstr "Rubik-Wörpel"
#: ScreenSavers/rubikblocks.xml.h:21
#, fuzzy
msgid ""
"The \"Rubik's Mirror Blocks\" puzzle. See also the \"Rubik\", \"Cube21\", "
"and \"GLSnake\" screen savers. https://en.wikipedia.org/wiki/"
"Combination_puzzles#Irregular_cuboids Written by Vasek Potocek; 2009."
msgstr ""
"Simuleert Rubik sien Slangenpuzzle. Schreven vun Jamie Wilkinson, Andrew "
"Bennetts un Peter Aylett."
#: ScreenSavers/sballs.xml.h:1
#, fuzzy
msgid "SBalls"
msgstr "Bäll"
#: ScreenSavers/sballs.xml.h:11
msgid "Plane"
msgstr "Evene"
#: ScreenSavers/sballs.xml.h:12
msgid "Pyramid"
msgstr "Pyramied"
#: ScreenSavers/sballs.xml.h:13
msgid "Star"
msgstr "Steern"
#: ScreenSavers/sballs.xml.h:17
msgid "Textured balls spinning like crazy. Written by Eric Lassauge; 2002."
msgstr ""
#: ScreenSavers/scooter.xml.h:1
msgid "Scooter"
msgstr ""
#: ScreenSavers/scooter.xml.h:5
msgid "Very slow"
msgstr ""
#: ScreenSavers/scooter.xml.h:6
#, fuzzy
msgid "Boat Speed"
msgstr "Bülgengauheit"
#: ScreenSavers/scooter.xml.h:7
msgid "Very fast"
msgstr ""
#: ScreenSavers/scooter.xml.h:9
#, fuzzy
msgid "Number of doors"
msgstr "Klörentall"
#: ScreenSavers/scooter.xml.h:10
msgid "40"
msgstr ""
#: ScreenSavers/scooter.xml.h:13
#, fuzzy
msgid "200"
msgstr "100%"
#: ScreenSavers/scooter.xml.h:16
#, fuzzy
msgid "Colorful"
msgstr "Klören"
#: ScreenSavers/scooter.xml.h:18
msgid ""
"Zooming down a tunnel in a star field. Originally an Amiga hack. Written by "
"Sven Thoennissen; 2001. Ported by EoflaOE; 2019."
msgstr ""
#: ScreenSavers/shadebobs.xml.h:1
msgid "ShadeBobs"
msgstr "ShadeBobs"
#: ScreenSavers/shadebobs.xml.h:17
#, fuzzy
msgid ""
"Oscillating oval patterns that look something like vapor trails or neon "
"tubes. Written by Shane Smit; 1999."
msgstr ""
"Swingen ovaal Mustern mit weke Schaddens. Lett as Kondensstriepen oder "
"Neonröhren. Schreven vun Shane Smit."
#: ScreenSavers/sierpinski.xml.h:1
msgid "Sierpinski"
msgstr "Sierpinski"
#: ScreenSavers/sierpinski.xml.h:6 ScreenSavers/surfaces.xml.h:22
#: ScreenSavers/thornbird.xml.h:6 ScreenSavers/voronoi.xml.h:6
msgid "Points"
msgstr "Pünkt"
#: ScreenSavers/sierpinski.xml.h:14
#, fuzzy
msgid ""
"The 2D Sierpinski triangle fractal. See also the \"Sierpinski3D\" screen "
"saver. https://en.wikipedia.org/wiki/Sierpinski_triangle Written by Desmond "
"Daignault; 1997."
msgstr ""
"De 2D-Verschoon vun dat rekursive Sierpinski-Dre'eckfraktaal. Schreven vun "
"Desmond Daignault."
#: ScreenSavers/sierpinski3d.xml.h:1
msgid "Sierpinski3D"
msgstr "Sierpinski 3D"
#: ScreenSavers/sierpinski3d.xml.h:11
#, fuzzy
msgid ""
"The recursive Sierpinski tetrahedron fractal. https://en.wikipedia.org/wiki/"
"Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie Zawinski "
"and Tim Robinson; 1999."
msgstr ""
"De 2D-Verschoon vun dat rekursive Sierpinski-Dre'eckfraktaal. Schreven vun "
"Desmond Daignault."
#: ScreenSavers/skyrocket.xml.h:1
msgid "Skyrocket"
msgstr ""
#: ScreenSavers/skyrocket.xml.h:3
#, fuzzy
msgid "Maximum number of rockets"
msgstr "Hööchst Wassrate"
#: ScreenSavers/skyrocket.xml.h:6
msgid "Smoke lifespan (in seconds)"
msgstr ""
#: ScreenSavers/skyrocket.xml.h:8
msgid "Amount of smoke in explosions"
msgstr ""
#: ScreenSavers/skyrocket.xml.h:10 ScreenSavers/solarwinds.xml.h:16
#, fuzzy
msgid "Wind speed"
msgstr "Bewegengauheit"
#: ScreenSavers/skyrocket.xml.h:12
#, fuzzy
msgid "Ambient light"
msgstr "Lichtstrahler"
#: ScreenSavers/skyrocket.xml.h:13
#, fuzzy
msgid "Star density"
msgstr "Deeltjedicht"
#: ScreenSavers/skyrocket.xml.h:14
msgid "Lens flare brightness"
msgstr ""
#: ScreenSavers/skyrocket.xml.h:15
msgid "Moon glow brightness"
msgstr ""
#: ScreenSavers/skyrocket.xml.h:17
msgid "Sound effects volume"
msgstr ""
#: ScreenSavers/skyrocket.xml.h:19
msgid "Moon"
msgstr ""
#: ScreenSavers/skyrocket.xml.h:20
msgid "Clouds"
msgstr ""
#: ScreenSavers/skyrocket.xml.h:21
#, fuzzy
msgid "Illumination"
msgstr "Duer"
#: ScreenSavers/skyrocket.xml.h:22
#, fuzzy
msgid "Earth"
msgstr "XEer"
#: ScreenSavers/skyrocket.xml.h:23
msgid ""
"Fireworks show. Written by Terry Welsh &lt;mogumbo at totalmail.com&gt;. "
"Ported to Linux by Tugrul Galatali - &lt;http://rss-glx.sourceforge.net/"
"&gt;. Config Files by Curtis Haas."
msgstr ""
#: ScreenSavers/skytentacles.xml.h:1
msgid "SkyTentacles"
msgstr ""
#: ScreenSavers/skytentacles.xml.h:12
#, fuzzy
msgid "Flexibility"
msgstr "Fruchtborkeit"
#: ScreenSavers/skytentacles.xml.h:14
#, fuzzy
msgid "Wiggliness"
msgstr "Wabbeligkeit"
#: ScreenSavers/skytentacles.xml.h:19
#, fuzzy
msgid "X resolution"
msgstr "Oplösen"
#: ScreenSavers/skytentacles.xml.h:20
#, fuzzy
msgid "Y resolution"
msgstr "Oplösen"
#: ScreenSavers/skytentacles.xml.h:21
#, fuzzy
msgid "Draw skin"
msgstr "Gadder teken"
#: ScreenSavers/skytentacles.xml.h:22
msgid "Cartoony"
msgstr ""
#: ScreenSavers/skytentacles.xml.h:23
msgid "Tentacles can intersect"
msgstr ""
#: ScreenSavers/skytentacles.xml.h:26
msgid ""
"There is a tentacled abomination in the sky. From above you it devours. "
"Written by Jamie Zawinski; 2008."
msgstr ""
#: ScreenSavers/slidescreen.xml.h:1
msgid "SlideScreen"
msgstr "Schirmschuven"
#: ScreenSavers/slidescreen.xml.h:6
msgid "Pause"
msgstr ""
#: ScreenSavers/slidescreen.xml.h:12
#, fuzzy
msgid "Slide speed"
msgstr "Schuuvgauheit"
#: ScreenSavers/slidescreen.xml.h:17
msgid "Gutter size"
msgstr ""
#: ScreenSavers/slidescreen.xml.h:19
#, fuzzy
msgid ""
"A variant on a \"fifteen puzzle\", operating on the screen or an image. It "
"divides the image into a grid and randomly shuffles the squares. https://en."
"wikipedia.org/wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994."
msgstr ""
"Nimmt en Bild, deelt dat na en Gadder op un mischt disse, as bi en vun disse "
"lütten Schuuvspelen, bi de in en Feld vun 16 Quadraten 15 Steen liggt. Ik "
"kann de doren Deerten nich lieden, man Tokieken, wodennig so een sik sülven "
"lööst, maakt mehr Spaaß. Schreven vun Jamie Zawinski."
#: ScreenSavers/slip.xml.h:1
msgid "Slip"
msgstr "Afglitscht"
#: ScreenSavers/slip.xml.h:14
msgid ""
"A jet engine consumes the screen, then puts it through a spin cycle. Written "
"by Scott Draves and Jamie Zawinski; 1997."
msgstr ""
#: ScreenSavers/solarwinds.xml.h:1
#, fuzzy
msgid "Solarwinds"
msgstr "Solaris"
#: ScreenSavers/solarwinds.xml.h:2
#, fuzzy
msgid "Winds"
msgstr "Wind"
#: ScreenSavers/solarwinds.xml.h:3
msgid "Emitters per wind"
msgstr ""
#: ScreenSavers/solarwinds.xml.h:4
#, fuzzy
msgid "Particles per wind"
msgstr "Deeltjes"
#: ScreenSavers/solarwinds.xml.h:8
msgid "Geometry - Lines"
msgstr ""
#: ScreenSavers/solarwinds.xml.h:13
#, fuzzy
msgid "Particle speed"
msgstr "Deeltjes"
#: ScreenSavers/solarwinds.xml.h:15
#, fuzzy
msgid "Emitter speed"
msgstr "Bewegengauheit"
#: ScreenSavers/solarwinds.xml.h:22
msgid "Preset - Cosmic Strings"
msgstr ""
#: ScreenSavers/solarwinds.xml.h:23
msgid "Preset - Cold Pricklies"
msgstr ""
#: ScreenSavers/solarwinds.xml.h:24
msgid "Preset - Space Fur"
msgstr ""
#: ScreenSavers/solarwinds.xml.h:25
msgid "Preset - Jiggly"
msgstr ""
#: ScreenSavers/solarwinds.xml.h:26
msgid "Preset - Undertow"
msgstr ""
#: ScreenSavers/solarwinds.xml.h:27
msgid ""
"Very mesmerizing particle effects. Note: Presets override all other "
"settings. If you wish to customize the other options, make sure the preset "
"option is set to \"Preset - Custom\". Written by Terry Welsh &lt;mogumbo at "
"totalmail.com&gt;. Ported to Linux by Tugrul Galatali - &lt;http://rss-glx."
"sourceforge.net/&gt;. Config Files by Curtis Haas."
msgstr ""
#: ScreenSavers/sonar.xml.h:1
msgid "Sonar"
msgstr "Sonar"
#: ScreenSavers/sonar.xml.h:8
#, fuzzy
msgid "Ping local subnet"
msgstr "Lokaal Nett anpingeln"
#: ScreenSavers/sonar.xml.h:18
msgid "Ping known SSH hosts"
msgstr ""
#: ScreenSavers/sonar.xml.h:19
msgid "Ping Google, Facebook, etc."
msgstr ""
#: ScreenSavers/sonar.xml.h:20
msgid "Simulation (don't ping)"
msgstr ""
#: ScreenSavers/sonar.xml.h:22
#, fuzzy
msgid "Font size"
msgstr "Schrift-Punktgrött"
#: ScreenSavers/sonar.xml.h:27
#, fuzzy
msgid "Simulation team A name"
msgstr "Koppel-Liddmaten"
#: ScreenSavers/sonar.xml.h:28
#, fuzzy
msgid "A count"
msgstr "Miegeem-Tall"
#: ScreenSavers/sonar.xml.h:29
#, fuzzy
msgid "Simulation team B name"
msgstr "Koppel-Liddmaten"
#: ScreenSavers/sonar.xml.h:30
#, fuzzy
msgid "B count"
msgstr "Tall vun Bäll"
#: ScreenSavers/sonar.xml.h:31
msgid "Resolve host names"
msgstr ""
#: ScreenSavers/sonar.xml.h:32
msgid "Show ping times"
msgstr ""
#: ScreenSavers/sonar.xml.h:35
msgid ""
"A sonar display pings (get it?) the hosts on your local network, and plots "
"their distance (response time) from you. The three rings represent ping "
"times of approximately 2.5, 70 and 2,000 milliseconds respectively. "
"Alternately, it can run a simulation that doesn't involve hosts. https://en."
"wikipedia.org/wiki/Ping#History Written by Jamie Zawinski and Stephen "
"Martin; 1998."
msgstr ""
#: ScreenSavers/speedmine.xml.h:1
msgid "SpeedMine"
msgstr "Hoge Fohrt"
#: ScreenSavers/speedmine.xml.h:6
#, fuzzy
msgid "Max velocity"
msgstr "Hööchstgauheit"
#: ScreenSavers/speedmine.xml.h:8
msgid "Thrust"
msgstr "Vördrift"
#: ScreenSavers/speedmine.xml.h:10
msgid "Tunnel"
msgstr ""
#: ScreenSavers/speedmine.xml.h:11
msgid "Worm"
msgstr "Worm"
#: ScreenSavers/speedmine.xml.h:12
#, fuzzy
msgid "Rocky walls"
msgstr "Stenig Wänn"
#: ScreenSavers/speedmine.xml.h:13
#, fuzzy
msgid "Allow wall collisions"
msgstr "Tosamenstööt mit Wänn tolaten"
#: ScreenSavers/speedmine.xml.h:14
#, fuzzy
msgid "Present bonuses"
msgstr "Togaven wiesen"
#: ScreenSavers/speedmine.xml.h:15
#, fuzzy
msgid "Display crosshair"
msgstr "Fadenkrüüz wiesen"
#: ScreenSavers/speedmine.xml.h:18
#, fuzzy
msgid ""
"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written "
"by Conrad Parker; 2001."
msgstr ""
"Simuleert en gaue Fohrt dör en stenig Tunnel, oder en danzen Worm. Schreven "
"vun Conrad Parker."
#: ScreenSavers/spheremonics.xml.h:1
msgid "Spheremonics"
msgstr "Kugelharmonien"
#: ScreenSavers/spheremonics.xml.h:18
#, fuzzy
msgid "Smoothed lines"
msgstr "Glatt Lienen"
#: ScreenSavers/spheremonics.xml.h:23
#, fuzzy
msgid ""
"These closed objects are commonly called spherical harmonics, although they "
"are only remotely related to the mathematical definition found in the "
"solution to certain wave functions, most notably the eigenfunctions of "
"angular momentum operators. https://en.wikipedia.org/wiki/"
"Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by Paul "
"Bourke and Jamie Zawinski; 2002."
msgstr ""
"Disse afslaten Objekten warrt utbreedt Spherenharmonien nöömt, ok wenn se "
"bloots vun feern Betog hebbt to de mathemaatsche Definitschoon, de in de "
"Lösen för wiss Bülgenfunkschonen vörkummt (in de Hööftsaak de "
"Egenfunkschonen vun Dreihswungoperatoren). Schreven vun Paul Burke un Jamie "
"Zawinski."
#: ScreenSavers/spirographx.xml.h:1
#, fuzzy
msgid "SpirographX"
msgstr "XSpirograaf"
#: ScreenSavers/spirographx.xml.h:6
msgid "Change Interval"
msgstr ""
#: ScreenSavers/spirographx.xml.h:8
msgid ""
"Animated spirograph. Written by &lt;holmes at neatosoftware.com&gt;. Ported "
"to Linux by Tugrul Galatali - &lt;http://rss-glx.sourceforge.net/&gt;."
msgstr ""
#: ScreenSavers/splitflap.xml.h:1
msgid "SplitFlap"
msgstr ""
#: ScreenSavers/splitflap.xml.h:10
#, fuzzy
msgid "Display text"
msgstr "Steerns wiesen"
#: ScreenSavers/splitflap.xml.h:11
msgid "Display 12-hour clock"
msgstr ""
#: ScreenSavers/splitflap.xml.h:12
msgid "Display 24-hour clock"
msgstr ""
#: ScreenSavers/splitflap.xml.h:26
msgid ""
"Simulates a split-flap display, an old style of electromechanical sign as "
"seen in airports and train stations, and commonly used in alarm clocks in "
"the 1960s and 1970s. https://en.wikipedia.org/wiki/Split-flap_display "
"https://en.wikipedia.org/wiki/Flip_clock Written by Jamie Zawinski; 2015."
msgstr ""
#: ScreenSavers/splodesic.xml.h:1
msgid "Splodesic"
msgstr ""
#: ScreenSavers/splodesic.xml.h:6
#, fuzzy
msgid "Eruption frequency"
msgstr "Afscheten"
#: ScreenSavers/splodesic.xml.h:12
#, fuzzy
msgid ""
"A geodesic sphere experiences a series of eruptions. Written by Jamie "
"Zawinski; 2016."
msgstr ""
"Stellt jümmers wedder spiraaloortet Fadenmustern op. Schreven vun Jamie "
"Zawinski."
#: ScreenSavers/spotlight.xml.h:1
msgid "Spotlight"
msgstr "Lichtstrahler"
#: ScreenSavers/spotlight.xml.h:9
#, fuzzy
msgid "Spotlight size"
msgstr "Lichtstrahler"
#: ScreenSavers/spotlight.xml.h:12
#, fuzzy
msgid ""
"A spotlight scanning across a black screen, illuminating a loaded image when "
"it passes. Written by Rick Schultz and Jamie Zawinski; 1999."
msgstr ""
"En Lichtrebeet buttjert över den swatten Schirm un wiest Placken vun Dien "
"Schirmbild. Schreven vun Rick Schhulz."
#: ScreenSavers/sproingies.xml.h:1
msgid "Sproingies"
msgstr "Sproingies"
#: ScreenSavers/sproingies.xml.h:7
msgid "Fall off edge"
msgstr ""
#: ScreenSavers/sproingies.xml.h:11
#, fuzzy, no-c-format
msgid ""
"Slinky-like creatures walk down an infinite staircase and occasionally "
"explode! https://en.wikipedia.org/wiki/Slinky https://en.wikipedia.org/wiki/Q"
"%2Abert https://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey; "
"1997."
msgstr ""
"Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to dat "
"Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#: ScreenSavers/squiral.xml.h:1
msgid "Squiral"
msgstr "Spiraat"
#: ScreenSavers/squiral.xml.h:5 ScreenSavers/twang.xml.h:9
msgid "Randomness"
msgstr "Tofälligkeit"
#: ScreenSavers/squiral.xml.h:8
msgid "Handedness"
msgstr "Links-/Rechtslöpig"
#: ScreenSavers/squiral.xml.h:18
#, fuzzy
msgid ""
"Square-spiral-producing automata. The spirals grow outward until they hit "
"something, then they go around it. Written by Jeff Epler; 1999."
msgstr ""
"En Reeg vun wesselwarken Automaten, de Quadraatspiralen opstellt. De "
"Spiralen wasst na buten, bet se op wat anners draapt, denn geiht se dor rund "
"ümto. Schreven vun Jeff Epler."
#: ScreenSavers/stairs.xml.h:1
msgid "Stairs"
msgstr "Treppstopen"
#: ScreenSavers/stairs.xml.h:6
#, fuzzy
msgid ""
"Escher's infinite staircase. https://en.wikipedia.org/wiki/"
"Maurits_Cornelis_Escher Written by Marcelo Vianna and Jamie Zawinski; 1998."
msgstr ""
"Dreiht M. C. Escher sien snaaksche Lattenkist (ut dat Bild \"Belvedere\"), "
"wat dat 3D-Gegenstück to en Möbiusband is. Schreven vun Marcelo Vianna."
#: ScreenSavers/starfish.xml.h:1
msgid "Starfish"
msgstr "Seesteern"
#: ScreenSavers/starfish.xml.h:3
#, fuzzy
msgid "Color gradients"
msgstr "Klöörövergäng"
#: ScreenSavers/starfish.xml.h:4
#, fuzzy
msgid "Pulsating blob"
msgstr "Pulseren Placken"
#: ScreenSavers/starfish.xml.h:18
#, fuzzy
msgid ""
"Undulating, throbbing, star-like patterns pulsate, rotate, and turn inside "
"out. Another display mode uses these shapes to lay down a field of colors, "
"which are then cycled. The motion is very organic. Written by Jamie "
"Zawinski; 1997."
msgstr ""
"Stellt en Reeg fleten, pulseren steernliek Mustern op, de sik dreiht un de "
"Binnensiet na buten dreiht. In en tweet Dorstellbedrief warrt en Feld vun "
"Klören opstellt, de sik denn ännert. De Bewegen is bannig orgaansch. "
"Schreven vun Jamie Zawinski."
#: ScreenSavers/starwars.xml.h:1
msgid "StarWars"
msgstr "Krieg vun de Steerns"
#: ScreenSavers/starwars.xml.h:2
msgid " Frame rate Low"
msgstr ""
#: ScreenSavers/starwars.xml.h:4
#, fuzzy
msgid "Scroll speed Slow"
msgstr "Rullgauheit"
#: ScreenSavers/starwars.xml.h:6
msgid " Stars speed Slow"
msgstr ""
#: ScreenSavers/starwars.xml.h:10
#, fuzzy
msgid "Wrap long lines"
msgstr "Lange Regen ümbreken"
#: ScreenSavers/starwars.xml.h:11
#, fuzzy
msgid "Texture-mapped font"
msgstr "Textuur-Bild"
#: ScreenSavers/starwars.xml.h:12
#, fuzzy
msgid "Anti-aliased lines"
msgstr "Kantstreken Lienen"
#: ScreenSavers/starwars.xml.h:13
#, fuzzy
msgid "Thick lines"
msgstr "Dick Lienen"
#: ScreenSavers/starwars.xml.h:14
#, fuzzy
msgid "Fade out"
msgstr "Utblennen"
#: ScreenSavers/starwars.xml.h:18
#, fuzzy
msgid "or, Text columns"
msgstr "Textstriepen"
#: ScreenSavers/starwars.xml.h:19
#, fuzzy
msgid ""
"A stream of text slowly scrolling into the distance at an angle, over a star "
"field, like at the beginning of the movie of the same name. https://en."
"wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski and "
"Claudio Matsuoka; 2001."
msgstr ""
"En Text gliedt vör en Steernfeld in den Achtergrund langsam na de Feern, as "
"in den Film vun den sülven Naam sien Anfang. Schreven vun Jamie Zawinski un "
"Claudio Matuoka."
#: ScreenSavers/stonerview.xml.h:1
msgid "StonerView"
msgstr "Danzen Steen"
#: ScreenSavers/stonerview.xml.h:6
#, fuzzy
msgid "Translucent"
msgstr "Dörsichtig"
#: ScreenSavers/stonerview.xml.h:8
#, fuzzy
msgid ""
"Chains of colorful squares dance around each other in complex spiral "
"patterns. Inspired by David Tristram's `electropaint' screen saver, "
"originally written for SGI computers in the late 1980s or early 1990s. "
"Written by Andrew Plotkin; 2001."
msgstr ""
"Keden vun infarvte Quadraten danzt rund enanner in vigeliensche Spiralen. "
"Schreven vun Andrew Plotkin, na den Pausschirm \"Electropaint\" vun SGI."
#: ScreenSavers/strange.xml.h:1
msgid "Strange"
msgstr "Snaaksch"
#: ScreenSavers/strange.xml.h:5
msgid "Curviness"
msgstr "Bagigkeit"
#: ScreenSavers/strange.xml.h:6
#, fuzzy
msgid "1k"
msgstr "1"
#: ScreenSavers/strange.xml.h:7
#, fuzzy
msgid "Number of points"
msgstr "Plackentall"
#: ScreenSavers/strange.xml.h:8
msgid "500k"
msgstr ""
#: ScreenSavers/strange.xml.h:10 ScreenSavers/voronoi.xml.h:9
#, fuzzy
msgid "Point size"
msgstr "Pünkt"
#: ScreenSavers/strange.xml.h:13
#, fuzzy, no-c-format
msgid "10%"
msgstr "100%"
#: ScreenSavers/strange.xml.h:16
#, no-c-format
msgid "400%"
msgstr ""
#: ScreenSavers/strange.xml.h:17
#, fuzzy
msgid "Brightness"
msgstr "Helligkeitövergäng"
#: ScreenSavers/strange.xml.h:24
#, fuzzy
msgid ""
"Strange attractors: a swarm of dots swoops and twists around. https://en."
"wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino Pascal; "
"1997."
msgstr ""
"Snaaksch Antreckers: En Feld vun Klöörpünkt feegt un dreiht sik över den "
"Schirm. De Bewegen is bannig smuck. Schreven vun Massimino Pascal."
#: ScreenSavers/substrate.xml.h:1
msgid "Substrate"
msgstr ""
#: ScreenSavers/substrate.xml.h:9
msgid "Sand grains"
msgstr ""
#: ScreenSavers/substrate.xml.h:12
#, fuzzy, no-c-format
msgid "0%"
msgstr "100%"
#: ScreenSavers/substrate.xml.h:13
msgid "Circle percentage"
msgstr ""
#: ScreenSavers/substrate.xml.h:16
msgid "Initial cracks"
msgstr ""
#: ScreenSavers/substrate.xml.h:17
#, fuzzy
msgid "Wireframe only"
msgstr "Drahtrahmen"
#: ScreenSavers/substrate.xml.h:18
#, fuzzy
msgid "Seamless mode"
msgstr "Seuss-Bedrief"
#: ScreenSavers/substrate.xml.h:20
msgid ""
"Crystalline lines grow on a computational substrate. A simple perpendicular "
"growth rule creates intricate city-like structures. Written by J. Tarbell "
"and Mike Kershaw; 2004."
msgstr ""
#: ScreenSavers/sundancer2.xml.h:1
msgid "Sundancer2"
msgstr ""
#: ScreenSavers/sundancer2.xml.h:2
#, fuzzy
msgid "Quad Count"
msgstr "Tall vun Flääg"
#: ScreenSavers/sundancer2.xml.h:11
msgid "Reverse rotation occasionally"
msgstr ""
#: ScreenSavers/sundancer2.xml.h:12
msgid ""
"Rotating stack of quads. Specify colors using hex color codes (ie, ff0000, "
"00ff00, 0000ff for red, green and blue.) Written by Dirk Songuer &lt;delax "
"at sundancerinc.de&gt; Ported to Linux by Tugrul Galatali - &lt;http://rss-"
"glx.sourceforge.net/&gt;."
msgstr ""
#: ScreenSavers/superquadrics.xml.h:1
msgid "Superquadrics"
msgstr "Överquadersche"
#: ScreenSavers/superquadrics.xml.h:6
#, fuzzy
msgid "Spin speed"
msgstr "Gauheit"
#: ScreenSavers/superquadrics.xml.h:14
msgid "Morphing 3D shapes. Written by Ed Mackey; 1987, 1997."
msgstr ""
#: ScreenSavers/surfaces.xml.h:1
#, fuzzy
msgid "Surfaces"
msgstr "Fast Böversiet"
#: ScreenSavers/surfaces.xml.h:8
#, fuzzy
msgid "Random Surface"
msgstr "Fast Böversiet"
#: ScreenSavers/surfaces.xml.h:9
#, fuzzy
msgid "Dini's Surface"
msgstr "Fast Böversiet"
#: ScreenSavers/surfaces.xml.h:10
msgid "Enneper's Surface"
msgstr ""
#: ScreenSavers/surfaces.xml.h:11
#, fuzzy
msgid "Kuen Surface"
msgstr "Fast Böversiet"
#: ScreenSavers/surfaces.xml.h:12
#, fuzzy
msgid "Moebius Strip"
msgstr "Möbius"
#: ScreenSavers/surfaces.xml.h:13
msgid "Seashell"
msgstr ""
#: ScreenSavers/surfaces.xml.h:14
#, fuzzy
msgid "Swallowtail"
msgstr "Flach"
#: ScreenSavers/surfaces.xml.h:15
msgid "Bohemian Dome"
msgstr ""
#: ScreenSavers/surfaces.xml.h:16
msgid "Whitney Umbrella"
msgstr ""
#: ScreenSavers/surfaces.xml.h:17
msgid "Pluecker's Conoid"
msgstr ""
#: ScreenSavers/surfaces.xml.h:18
msgid "Henneberg's Surface"
msgstr ""
#: ScreenSavers/surfaces.xml.h:19
#, fuzzy
msgid "Catalan's Surface"
msgstr "Fast Böversiet"
#: ScreenSavers/surfaces.xml.h:20
#, fuzzy
msgid "Corkscrew Surface"
msgstr "Fast Böversiet"
#: ScreenSavers/surfaces.xml.h:21
#, fuzzy
msgid "Random Display Mode"
msgstr "Tofällig"
#: ScreenSavers/surfaces.xml.h:24
#, fuzzy
msgid "Line Loops"
msgstr "Lienen"
#: ScreenSavers/surfaces.xml.h:28
msgid ""
"Parametric surfaces. http://mathworld.wolfram.com/DinisSurface.html https://"
"en.wikipedia.org/wiki/Enneper_surface http://mathworld.wolfram.com/"
"EnnepersMinimalSurface.html http://mathworld.wolfram.com/KuenSurface.html "
"https://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/"
"Seashell.html http://mathworld.wolfram.com/SwallowtailCatastrophe.html "
"http://mathworld.wolfram.com/BohemianDome.html https://en.wikipedia.org/wiki/"
"Whitney_umbrella http://mathworld.wolfram.com/PlueckersConoid.html http://"
"mathworld.wolfram.com/HennebergsMinimalSurface.html http://mathworld.wolfram."
"com/CatalansSurface.html http://mathworld.wolfram.com/CorkscrewSurface.html "
"Written by Andrey Mirtchovski and Carsten Steger; 2003."
msgstr ""
#: ScreenSavers/swirl.xml.h:1
msgid "Swirl"
msgstr "Küsel"
#: ScreenSavers/swirl.xml.h:12
msgid "Flowing, swirly patterns. Written by M. Dobie and R. Taylor; 1997."
msgstr ""
#: ScreenSavers/tangram.xml.h:1
msgid "Tangram"
msgstr ""
#: ScreenSavers/tangram.xml.h:9
#, fuzzy
msgid "X rotation"
msgstr "XW-Dreihen"
#: ScreenSavers/tangram.xml.h:11
#, fuzzy
msgid "Y rotation"
msgstr "Y-Dreihen"
#: ScreenSavers/tangram.xml.h:12
#, fuzzy
msgid "Z rotation"
msgstr "Z-Dreihen"
#: ScreenSavers/tangram.xml.h:17
#, fuzzy
msgid ""
"Solves tangram puzzles. https://en.wikipedia.org/wiki/Tangram Written by "
"Jeremy English; 2005."
msgstr ""
"En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun Rick "
"Campbell."
#: ScreenSavers/tessellimage.xml.h:1
msgid "Tessellimage"
msgstr ""
#: ScreenSavers/tessellimage.xml.h:5
#, fuzzy
msgid "0.1 second"
msgstr "1 Sekunn"
#: ScreenSavers/tessellimage.xml.h:7
#, fuzzy
msgid "4 seconds"
msgstr "0 Sekunnen"
#: ScreenSavers/tessellimage.xml.h:14
msgid "Delaunay or voronoi"
msgstr ""
#: ScreenSavers/tessellimage.xml.h:15
#, fuzzy
msgid "Delaunay"
msgstr "Paus"
#: ScreenSavers/tessellimage.xml.h:16 ScreenSavers/voronoi.xml.h:1
msgid "Voronoi"
msgstr ""
#: ScreenSavers/tessellimage.xml.h:18
#, fuzzy
msgid "Outline triangles"
msgstr "Bagens"
#: ScreenSavers/tessellimage.xml.h:20
msgid ""
"Converts an image to triangles using Delaunay tessellation, or to polygons "
"using Voronoi tesselation, and animates the result at various depths. More "
"polygons are allocated to visually complex parts of the image. This is "
"accomplished by first computing the first derivative of the image: the "
"distance between each pixel and its neighbors (which is essentially edge "
"detection or embossing). Then the Delaunay or Voronoi control points are "
"chosen by selecting those pixels whose distance value is above a certain "
"threshold: those are the pixels that have the largest change in color/"
"brightness. https://en.wikipedia.org/wiki/Delaunay_triangulation https://en."
"wikipedia.org/wiki/Voronoi_diagram https://en.wikipedia.org/wiki/"
"Tessellation Written by Jamie Zawinski; 2014."
msgstr ""
#: ScreenSavers/thornbird.xml.h:1
msgid "Thornbird"
msgstr "Doornvagel"
#: ScreenSavers/thornbird.xml.h:17
#, fuzzy
msgid ""
"Displays a view of the \"Bird in a Thornbush\" fractal. Written by Tim "
"Auckland; 2002."
msgstr ""
"En Ansicht vun dat \"Vagel in en Doornbusch\"-Fraktaal. Schreven vun Tim "
"Auckland."
#: ScreenSavers/timetunnel.xml.h:1
msgid "TimeTunnel"
msgstr ""
#: ScreenSavers/timetunnel.xml.h:2
#, fuzzy
msgid "0 sec"
msgstr "0 Sekunnen"
#: ScreenSavers/timetunnel.xml.h:3
msgid "Start sequence time"
msgstr ""
#: ScreenSavers/timetunnel.xml.h:5
msgid "End sequence time"
msgstr ""
#: ScreenSavers/timetunnel.xml.h:6
#, fuzzy
msgid "Draw logo"
msgstr "Zell teken"
#: ScreenSavers/timetunnel.xml.h:7
msgid "Run backward"
msgstr ""
#: ScreenSavers/timetunnel.xml.h:9
msgid ""
"An animation similar to the title sequence of Dr. Who in the 70s. Written by "
"Sean P. Brennan; 2005."
msgstr ""
#: ScreenSavers/topblock.xml.h:1
msgid "TopBlock"
msgstr ""
#: ScreenSavers/topblock.xml.h:6
#, fuzzy
msgid "Drop speed"
msgstr "Rullgauheit"
#: ScreenSavers/topblock.xml.h:9
msgid "Carpet size"
msgstr ""
#: ScreenSavers/topblock.xml.h:11
msgid "Spawn likelyhood"
msgstr ""
#: ScreenSavers/topblock.xml.h:12
#, fuzzy
msgid "Polygon count"
msgstr "Veeleck"
#: ScreenSavers/topblock.xml.h:18
#, fuzzy
msgid "Follow"
msgstr "Flach"
#: ScreenSavers/topblock.xml.h:19
#, fuzzy
msgid "Blob mode"
msgstr "Tall vun Amöben"
#: ScreenSavers/topblock.xml.h:20
msgid "Tunnel mode"
msgstr ""
#: ScreenSavers/topblock.xml.h:21
msgid "Carpet"
msgstr ""
#: ScreenSavers/topblock.xml.h:22
#, fuzzy
msgid "Nipples"
msgstr "Riffels"
#: ScreenSavers/topblock.xml.h:25
msgid ""
"Creates a 3D world with dropping blocks that build up and up. Written by "
"rednuht; 2006."
msgstr ""
#: ScreenSavers/triangle.xml.h:1
msgid "Triangle"
msgstr "Dre'eck"
#: ScreenSavers/triangle.xml.h:9
#, fuzzy
msgid ""
"Generates random mountain ranges using iterative subdivision of triangles. "
"Written by Tobias Gloth; 1997."
msgstr ""
"Stellt Tofallbargen op över wedderhaalt Ünnerdelen vun Dre'ecks. Schreven "
"vun Tobias Gloth."
#: ScreenSavers/tronbit.xml.h:1
msgid "TronBit"
msgstr ""
#: ScreenSavers/tronbit.xml.h:12
msgid ""
"The character \"Bit\" from the film, \"Tron\". The \"yes\" state is a "
"tetrahedron; the \"no\" state is the second stellation of an icosahedron; "
"and the idle state oscillates between a small triambic icosahedron and the "
"compound of an icosahedron and a dodecahedron. https://en.wikipedia.org/wiki/"
"List_of_Tron_characters#Bit https://en.wikipedia.org/wiki/Uniform_polyhedra "
"https://en.wikipedia.org/wiki/Stellation Written by Jamie Zawinski; 2011."
msgstr ""
#: ScreenSavers/truchet.xml.h:1
msgid "Truchet"
msgstr "Truchet"
#: ScreenSavers/truchet.xml.h:7
#, fuzzy
msgid ""
"Line- and arc-based truchet patterns that tile the screen. https://en."
"wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
msgstr ""
"Truchetmustern, ut Lienen un Bagens opbuut, kachelt sik över den Schirm. "
"Schreven vun Adrian Likins."
#: ScreenSavers/twang.xml.h:1
msgid "Twang"
msgstr "Sproing"
#: ScreenSavers/twang.xml.h:10
msgid "Jumpy"
msgstr "Jibbelig"
#: ScreenSavers/twang.xml.h:12
msgid "Springiness"
msgstr "Najibbeln"
#: ScreenSavers/twang.xml.h:13
msgid "Transference"
msgstr "Överdregen"
#: ScreenSavers/twang.xml.h:17
#, fuzzy
msgid "Border width"
msgstr "Randbreed"
#: ScreenSavers/twang.xml.h:19
#, fuzzy
msgid ""
"Divides the screen into a grid, and plucks them. Written by Dan Bornstein; "
"2002."
msgstr ""
"Deelt den Schirm in en Gadder op un tuckt an de Delen. Schreven vun Dan "
"Bornstein."
#: ScreenSavers/unicrud.xml.h:1
msgid "Unicrud"
msgstr ""
#: ScreenSavers/unicrud.xml.h:12
#, fuzzy
msgid "Display everything"
msgstr "Fadenkrüüz wiesen"
#: ScreenSavers/unicrud.xml.h:13
#, fuzzy
msgid "Display Latin1"
msgstr "Fadenkrüüz wiesen"
#: ScreenSavers/unicrud.xml.h:14
#, fuzzy
msgid "Display simple characters"
msgstr "Steerns wiesen"
#: ScreenSavers/unicrud.xml.h:15
#, fuzzy
msgid "Display mathematical symbols"
msgstr "Drahtrahmen bruken"
#: ScreenSavers/unicrud.xml.h:16
#, fuzzy
msgid "Display emoticons"
msgstr "Sekunnen wiesen"
#: ScreenSavers/unicrud.xml.h:17
#, fuzzy
msgid "Display hieroglyphs"
msgstr "Steerns wiesen"
#: ScreenSavers/unicrud.xml.h:18
#, fuzzy
msgid ""
"Chooses a random Unicode character and displays it full screen, along with "
"some information about it. https://en.wikipedia.org/wiki/Unicode Written by "
"Jamie Zawinski; 2016."
msgstr ""
"Beweegte Veelecks, liek as bi en Kaleidoskoop (meist mehr as en Kaleidoskoop "
"as de Pausschirm \"kaleid\"). Vun Jouk Jansen."
#: ScreenSavers/unknownpleasures.xml.h:1
msgid "UnknownPleasures"
msgstr ""
#: ScreenSavers/unknownpleasures.xml.h:12
msgid "Amplitude"
msgstr "Amplituud"
#: ScreenSavers/unknownpleasures.xml.h:14
#, fuzzy
msgid "Orthographic Projection"
msgstr "Mercator-Projekschoon"
#: ScreenSavers/unknownpleasures.xml.h:15
msgid "Buzz"
msgstr ""
#: ScreenSavers/unknownpleasures.xml.h:18
#, fuzzy
msgid "Mask image"
msgstr "Bild mit Schaddens"
#: ScreenSavers/unknownpleasures.xml.h:20
#, no-c-format
msgid ""
"PSR B1919+21 (AKA CP 1919) was the first pulsar ever discovered: a spinning "
"neutron star emitting a periodic lighthouse-like beacon. An illustration of "
"the signal received from it was published in Scientific American in 1971, "
"and later in The Cambridge Encyclopedia of Astronomy in 1977, where it was "
"seen by Stephen Morris, the drummer of Joy Division, and was consequently "
"appropriated by Peter Saville for the cover of the band's album \"Unknown "
"Pleasures\". https://en.wikipedia.org/wiki/Pulsar https://en.wikipedia.org/"
"wiki/PSR_B1919%2B21 https://en.wikipedia.org/wiki/Unknown_Pleasures https://"
"en.wikipedia.org/wiki/Peter_Saville_%28graphic_designer%29 https://en."
"wikipedia.org/wiki/Joy_Division Written by Jamie Zawinski; 2013."
msgstr ""
#: ScreenSavers/vermiculate.xml.h:1
msgid "Vermiculate"
msgstr "Verwormen"
#: ScreenSavers/vermiculate.xml.h:6
#, fuzzy
msgid "Squiggly worm-like paths. Written by Tyler Pierce; 2001."
msgstr "Snörkelig Fadens, en beten as Wörms. Schreven vun Tyler Pierce."
#: ScreenSavers/vfeedback.xml.h:1
msgid "VFeedback"
msgstr ""
#: ScreenSavers/vfeedback.xml.h:10
#, fuzzy
msgid ""
"Simulates video feedback: pointing a video camera at an NTSC television. "
"Written by Jamie Zawinski; 2018."
msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
#: ScreenSavers/vidwhacker.xml.h:1
msgid "VidWhacker"
msgstr "Video verdaakst"
#: ScreenSavers/vidwhacker.xml.h:2
msgid "2 seconds"
msgstr "2 Sekunnen"
#: ScreenSavers/vidwhacker.xml.h:5
#, fuzzy
msgid "Image directory"
msgstr "Bildorner"
#: ScreenSavers/vidwhacker.xml.h:7
#, fuzzy
msgid ""
"Displays a distorted frame video. This is a shell script that grabs a frame "
"of video from the system's video input, and then uses some PBM filters "
"(chosen at random) to manipulate and recombine the video frame in various "
"ways (edge detection, subtracting the image from a rotated version of "
"itself, etc.) Then it displays that image for a few seconds, and does it "
"again. This works really well if you just feed broadcast television into it. "
"Written by Jamie Zawinski; 1998."
msgstr ""
"Dit is bloots en Konsoolskript, dat sik en Bild vun dat Systeem sien Video-"
"Ingang griept un denn en poor PBM-Filters bruukt (tofällig utsöcht), so dat "
"dat Bild ännert un nieg tosamensett warrt (Kanten opdecken, Bild vun en "
"dreiht Verschoon vun sik sülven aftrecken, usw.). Denn warrt dat Resultaat "
"en poor Sekunnen wiest, denn geiht dat vun vörn loos. Gifft gode Resultaten, "
"wenn Du eenfach Feernsehbiller nimmst."
#: ScreenSavers/vigilance.xml.h:1
msgid "Vigilance"
msgstr ""
#: ScreenSavers/vigilance.xml.h:9
#, fuzzy
msgid "Number of cameras"
msgstr "Tall vun Krinken"
#: ScreenSavers/vigilance.xml.h:11
msgid ""
"Security cameras keep careful track of their surroundings. You can trust "
"them. Everything is completely under control. Written by Jamie Zawinski; "
"2017."
msgstr ""
#: ScreenSavers/voronoi.xml.h:10
msgid "50 pixels"
msgstr ""
#: ScreenSavers/voronoi.xml.h:13
#, fuzzy
msgid "Insertion speed"
msgstr "Animatschoon-Gauheit"
#: ScreenSavers/voronoi.xml.h:14
#, fuzzy
msgid "Zoom speed"
msgstr "Bewegengauheit"
#: ScreenSavers/voronoi.xml.h:15
#, fuzzy
msgid "Zoom frequency"
msgstr "Afscheten"
#: ScreenSavers/voronoi.xml.h:17
msgid ""
"A Voronoi tessellation. Periodically zooms in and adds new points. The "
"existing points also wander around. There are a set of control points on the "
"plane, each at the center of a colored cell. Every pixel within that cell is "
"closer to that cell's control point than to any other control point. That is "
"what determines the cell's shapes. https://en.wikipedia.org/wiki/"
"Voronoi_diagram https://en.wikipedia.org/wiki/Tessellation Written by Jamie "
"Zawinski; 2007."
msgstr ""
#: ScreenSavers/wander.xml.h:11
#, fuzzy
msgid "Draw spots"
msgstr "Pünkt teken"
#: ScreenSavers/wander.xml.h:14
#, fuzzy
msgid ""
"A colorful random-walk. https://en.wikipedia.org/wiki/Random_walk Written by "
"Rick Campbell; 1999."
msgstr ""
"En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun Rick "
"Campbell."
#: ScreenSavers/webcollage.xml.h:1
msgid "WebCollage"
msgstr "Nett-Tosamenstellen"
#: ScreenSavers/webcollage.xml.h:3
#, fuzzy
msgid "Delay between images"
msgstr "Steerns wiesen"
#: ScreenSavers/webcollage.xml.h:4
#, fuzzy
msgid "30 secs"
msgstr "0 Sekunnen"
#: ScreenSavers/webcollage.xml.h:5
#, fuzzy
msgid "2 secs"
msgstr "2 Sekunnen"
#: ScreenSavers/webcollage.xml.h:6
msgid "Network timeout"
msgstr ""
#: ScreenSavers/webcollage.xml.h:7
#, fuzzy
msgid "2 min"
msgstr "2 Minuten"
#: ScreenSavers/webcollage.xml.h:9
#, fuzzy
msgid "Image opacity"
msgstr "Bildorner"
#: ScreenSavers/webcollage.xml.h:12
#, fuzzy
msgid ""
"This is what the Internet looks like. This creates collages out of random "
"images from the World Wide Web. It finds the images by feeding random words "
"into various search engines, and pulling images (or sections of images) out "
"of the pages returned. WARNING: THE INTERNET SOMETIMES CONTAINS PORNOGRAPHY. "
"The Internet being what it is, absolutely anything might show up in the "
"collage including -- quite possibly -- pornography, or even nudity. Please "
"act accordingly. See also https://www.jwz.org/webcollage/ Written by Jamie "
"Zawinski; 1999."
msgstr ""
"Dit stellt Biller tosamen, de dat tofällig ut dat Internet treckt. De Biller "
"laat sik ok mit dat Programm \"vidwhacker\" verdaaksen, wat redig goot "
"utsüht. (Beacht bitte, dat de mehrsten Biller in't Nett Text dorstellt. "
"Schaad, dat.) Schreven vun Jamie Zawinski."
#: ScreenSavers/whirlwindwarp.xml.h:1
#, fuzzy
msgid "WhirlWindWarp"
msgstr "Küselwind-Vertarren"
#: ScreenSavers/whirlwindwarp.xml.h:6
#, fuzzy
msgid "Trail size"
msgstr "Steertlängde"
#: ScreenSavers/whirlwindwarp.xml.h:9
#, fuzzy
msgid ""
"Floating stars are acted upon by a mixture of simple 2D force fields. The "
"strength of each force field changes continuously, and it is also switched "
"on and off at random. Written by Paul 'Joey' Clark; 2001."
msgstr ""
"Sweven Steerns warrt verscheden 2D-Kraftfeller utsett. De Stärk vun de "
"Feller ännert sik lopen, un se warrt ok tofällig an- un utmaakt. Schreven "
"vun Paul \"Joey\" Clark."
#: ScreenSavers/winduprobot.xml.h:1
msgid "WindupRobot"
msgstr ""
#: ScreenSavers/winduprobot.xml.h:6
#, fuzzy
msgid "Robot speed"
msgstr "Bewegengauheit"
#: ScreenSavers/winduprobot.xml.h:9
#, fuzzy
msgid "Number of robots"
msgstr "Plackentall"
#: ScreenSavers/winduprobot.xml.h:12
#, fuzzy
msgid "Robot size"
msgstr "Roboters"
#: ScreenSavers/winduprobot.xml.h:15
#, fuzzy
msgid "Robot skin transparency"
msgstr "Transparenz"
#: ScreenSavers/winduprobot.xml.h:18
#, fuzzy
msgid "Word bubbles"
msgstr "Blasen"
#: ScreenSavers/winduprobot.xml.h:21
#, fuzzy
msgid "Fade opacity"
msgstr "Bildorner"
#: ScreenSavers/winduprobot.xml.h:23
msgid ""
"A swarm of wind-up toy robots wander around the table-top, bumping into each "
"other. Each robot contains a mechanically accurate gear system inside, which "
"you can see when the robot's shell occasionally fades to transparency. Also, "
"sometimes a cartoony word bubble pops up above a robot, full of random text. "
"Written by Jamie Zawinski; 2014."
msgstr ""
#: ScreenSavers/wormhole.xml.h:1
#, fuzzy
msgid "Wormhole"
msgstr "Worm"
#: ScreenSavers/wormhole.xml.h:6
#, fuzzy
msgid "Star speed"
msgstr "Hai-Gauheit"
#: ScreenSavers/wormhole.xml.h:9
msgid "Stars created"
msgstr ""
#: ScreenSavers/wormhole.xml.h:12
msgid ""
"Flying through a colored wormhole in space. Written by Jon Rafkind; 2004."
msgstr ""
#: ScreenSavers/xanalogtv.xml.h:1
msgid "XAnalogTV"
msgstr ""
#: ScreenSavers/xanalogtv.xml.h:3
#, fuzzy
msgid "Colorbars only"
msgstr "Klöörbalkens anmaken"
#: ScreenSavers/xanalogtv.xml.h:10
msgid ""
"An old TV set, including artifacts like snow, bloom, distortion, ghosting, "
"and hash noise. It also simulates the TV warming up. It will cycle through "
"12 channels, some with images you give it, and some with color bars or "
"nothing but static. Written by Trevor Blackwell; 2003."
msgstr ""
#: ScreenSavers/xflame.xml.h:1
#, fuzzy
msgid "XFlame"
msgstr "Flamm"
#: ScreenSavers/xflame.xml.h:6
#, fuzzy
msgid "Enable blooming"
msgstr "Blömen anmaken"
#: ScreenSavers/xflame.xml.h:8
#, fuzzy
msgid ""
"Pulsing fire. It can also take an arbitrary image and set it on fire too. "
"Written by Carsten Haitzler and many others; 1999."
msgstr ""
"Simuleert en pulseren Füer. Kann ok jichtenseen Bild ansteken. Schreven vun "
"Carsten Haitzler, vun vele Lüüd wiederföhrt."
#: ScreenSavers/xjack.xml.h:1
msgid "XJack"
msgstr ""
#: ScreenSavers/xjack.xml.h:7
#, fuzzy
msgid ""
"This behaves schizophrenically and makes a lot of typos. Written by Jamie "
"Zawinski; 1997."
msgstr ""
"Stellt jümmers wedder spiraaloortet Fadenmustern op. Schreven vun Jamie "
"Zawinski."
#: ScreenSavers/xlyap.xml.h:1
msgid "XLyap"
msgstr ""
#: ScreenSavers/xlyap.xml.h:10
#, fuzzy
msgid ""
"The Lyapunov exponent makes pretty fractal pictures. https://en.wikipedia."
"org/wiki/Lyapunov_exponent Written by Ron Record; 1997."
msgstr ""
"Stellt smucke Fraktalen op över glimmern Mathematik, as t.B. den Ljapunow-"
"Exponent. Hett ok en deegt interaktiv Bedrief. Schreven vun Ron Record."
#: ScreenSavers/xmatrix.xml.h:1
#, fuzzy
msgid "XMatrix"
msgstr "XMatrix"
#: ScreenSavers/xmatrix.xml.h:2
#, fuzzy
msgid "Small font"
msgstr "Lütt Schriftoort"
#: ScreenSavers/xmatrix.xml.h:3
#, fuzzy
msgid "Large font"
msgstr "Groot Schriftoort"
#: ScreenSavers/xmatrix.xml.h:8
msgid "Piped ASCII text"
msgstr ""
#: ScreenSavers/xmatrix.xml.h:9
#, fuzzy
msgid "Synergistic algorithm"
msgstr "Synergeetsch Algoritmus"
#: ScreenSavers/xmatrix.xml.h:10
#, fuzzy
msgid "Slider algorithm"
msgstr "Gliedalgoritmus"
#: ScreenSavers/xmatrix.xml.h:11
#, fuzzy
msgid "Expansion algorithm"
msgstr "Verwiederalgoritmus"
#: ScreenSavers/xmatrix.xml.h:12
#, fuzzy
msgid "Run trace program"
msgstr "Spoorprogramm utföhren"
#: ScreenSavers/xmatrix.xml.h:13
msgid "Knock knock"
msgstr ""
#: ScreenSavers/xmatrix.xml.h:14
#, fuzzy
msgid "Phone number"
msgstr "Telefoonnummer"
#: ScreenSavers/xmatrix.xml.h:22
msgid ""
"The \"digital rain\" effect, as seen on the computer monitors in \"The Matrix"
"\". See also \"GLMatrix\" for a 3D rendering of the similar effect that "
"appeared in the movie's title sequence. https://en.wikipedia.org/wiki/"
"Matrix_digital_rain Written by Jamie Zawinski; 1999."
msgstr ""
#: ScreenSavers/xrayswarm.xml.h:1
msgid "XRaySwarm"
msgstr "XStrahlSwarm"
#: ScreenSavers/xrayswarm.xml.h:6
#, fuzzy
msgid ""
"Worm-like swarms of particles with vapor trails. Written by Chris Leger; "
"2000."
msgstr ""
"En poor Swärm vun Kruupdeerten fleegt op den Schirm rüm, mit smucke "
"Klöörsterten achteran. Schreven vun Chris Leger."
#: ScreenSavers/xspirograph.xml.h:1
#, fuzzy
msgid "XSpirograph"
msgstr "XSpirograaf"
#: ScreenSavers/xspirograph.xml.h:10
#, fuzzy
msgid ""
"Simulates that pen-in-nested-plastic-gears toy from your childhood. https://"
"en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000."
msgstr ""
"Simuleert dat Stift-in-inenannersett-Tahnrööd-Speeltüüch ut Dien Kinnerdaag. "
"Vun Rohit Singh."
#: ScreenSavers/zoom.xml.h:8
msgid "X mag"
msgstr ""
#: ScreenSavers/zoom.xml.h:9
#, fuzzy
msgid " X border"
msgstr "Randbreed"
#: ScreenSavers/zoom.xml.h:10
#, fuzzy
msgid " X lens"
msgstr "Glas-Verscheel"
#: ScreenSavers/zoom.xml.h:11
msgid "Y mag"
msgstr ""
#: ScreenSavers/zoom.xml.h:12
#, fuzzy
msgid " Y border"
msgstr "Randbreed"
#: ScreenSavers/zoom.xml.h:13
#, fuzzy
msgid " Y lens"
msgstr "Glas-Verscheel"
#: ScreenSavers/zoom.xml.h:14
msgid "Lenses"
msgstr "Glöös"
#: ScreenSavers/zoom.xml.h:16
#, fuzzy
msgid ""
"Fatbits! Zooms in on a part of the screen and then moves around. With the "
"\"Lenses\" option, the result is like looking through many overlapping "
"lenses rather than just a simple zoom. Written by James Macnicol; 2001."
msgstr ""
"Maakt en Deel vun den Schirm grötter un buttjert denn rüm. Mit de Glöös-"
"Optschoon (-lenses) lett dat, as wenn Een dör vele överlappen Glöös kieken "
"dee, un nich bloots dör een. Schreven vun James Macnicol."
#, fuzzy
#~ msgid "Bubble color"
#~ msgstr "Sweven Blasen"
#, fuzzy
#~ msgid ""
#~ "This generates a languidly-scrolling vertical field of sinusoidal colors. "
#~ "Written by Jamie Zawinski; 2007."
#~ msgstr ""
#~ "Stellt jümmers wedder spiraaloortet Fadenmustern op. Schreven vun Jamie "
#~ "Zawinski."
#, fuzzy
#~ msgid ""
#~ "Grabs an image of the screen, and then lets a transparent lens wander "
#~ "around the screen, magnifying whatever is underneath. Written by Jonas "
#~ "Munsin; 1998."
#~ msgstr ""
#~ "En oder mehr Kiekglöös buttjert över Dien Schirm un maakt allens grötter, "
#~ "wat dor ünner is. Schreven vun Jonas Munsin."
#, fuzzy
#~ msgid "Image file"
#~ msgstr "Bilddatei"
#, fuzzy
#~ msgid "X magnification"
#~ msgstr "Ansichtgrött"
#, fuzzy
#~ msgid " X border width"
#~ msgstr "Randbreed"
#, fuzzy
#~ msgid "Y magnification"
#~ msgstr "Ansichtgrött"
#, fuzzy
#~ msgid " Y border width"
#~ msgstr "Randbreed"
#, fuzzy
#~ msgid ""
#~ "Grabs an image of the desktop, turns it into a GL texture map, and spins "
#~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie "
#~ "Zawinski; 2001."
#~ msgstr ""
#~ "Wannelt dat Schirmbild na en GL-Textuurkoort üm, dreiht ehr un formt ehr "
#~ "op verscheden Oorden üm. Schreven vun Ben Buxton."
#, fuzzy
#~ msgid ""
#~ "Draws different shapes composed of nervously vibrating squiggles, as if "
#~ "seen through a camera operated by a monkey on crack. Written by Dan "
#~ "Bornstein; 2000."
#~ msgstr ""
#~ "Verscheden Figuren ut fickerig jibbeln Snörkels; lett as dör en Kamera, "
#~ "de en mall Aap in de Hand hett. Schreven vun Dan Bornstein."
#, fuzzy
#~ msgid ""
#~ "This is sort of a combination spirograph/string-art. It generates a "
#~ "large, complex polygon, and renders it by filling using an even/odd "
#~ "winding rule. Written by Dale Moore; 1995."
#~ msgstr ""
#~ "En Oort Mischen ut Spirograaf-Teken un Fadenkunst. Stellt en groot, "
#~ "vigeliensch Veeleck op, gifft dat en even/uneven Dreihpadd un lett den X-"
#~ "Server denn de Hööftarbeit doon. Schreven vun Dale Moore, na oolt PDP-11-"
#~ "Kode."
#, fuzzy
#~ msgid ""
#~ "This draws an animation of flight through an asteroid field, with changes "
#~ "in rotation and direction. Written by Jamie Zawinski; 1992."
#~ msgstr ""
#~ "Simuleert en Floog dör en Astroidenfeld, mit Ännern an de Richt un de "
#~ "Egendreihen. För 3D-Brillen köönt Root un Blaag ok trennt wiest warrn. "
#~ "Mehrstendeels schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "This throws some random bits on the screen, then sucks them through a jet "
#~ "engine and spews them out the other side. To avoid turning the image "
#~ "completely to mush, every now and then it will it interject some splashes "
#~ "of color into the scene, or go into a spin cycle, or stretch the image "
#~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997."
#~ msgstr ""
#~ "Smitt en poor tofällig Stücken op den Schirm, süggt de dör en Jet-Turbien "
#~ "un spiegt se op de anner Siet wedder ut. Dormit vun dat Bild nich bloots "
#~ "Gruus un Muus överblifft, sprütt dat dor af un an maal en Placken Farv "
#~ "twischen, geiht in en Krinkloop, treckt dat Bild in de Längde as en "
#~ "Kaubontje oder (dat is mien Todoon) griept sik dat Bild vun Dien Schirm "
#~ "un kaut dor op rüm. Schreven vun Scott Draves, Jamie Zawinski hett dor op "
#~ "rümhaut."
#~ msgid "Spacing"
#~ msgstr "Afstand"
#, fuzzy
#~ msgid "Border"
#~ msgstr "Randbreed"
#~ msgid "Zoom"
#~ msgstr "Ansichtgrött"
#, fuzzy
#~ msgid "Clear"
#~ msgstr "Kloor Water"
#~ msgid "Left"
#~ msgstr "Links"
#~ msgid "Right"
#~ msgstr "Rechts"
#~ msgid ""
#~ "A cellular automaton that is really a two-dimensional Turing machine: as "
#~ "the heads (``ants'') walk along the screen, they change pixel values in "
#~ "their path. Then, as they pass over changed pixels, their behavior is "
#~ "influenced. Written by David Bagley."
#~ msgstr ""
#~ "En Zellautomaat, de in Wohrheit en tweedimenschonaal Turingmaschien is. "
#~ "Wielt de Köpp (\"Miegemen\") över den Schirm loopt, ännert se de "
#~ "Pixelklöör langs ehr Padden. Wenn se över ännerte Pixels loopt, warkt sik "
#~ "dat op ehr Bedregen ut. Schreven vun David Bagley."
#~ msgid "Ant"
#~ msgstr "Miegeem"
#~ msgid "Four Sided Cells"
#~ msgstr "Zellen mit veer Sieden"
#~ msgid "Nine Sided Cells"
#~ msgstr "Zellen mit negen Sieden"
#~ msgid "Sharp Turns"
#~ msgstr "Scharp Ümdreihen"
#~ msgid "Six Sided Cells"
#~ msgstr "Zellen mit söss Sieden"
#~ msgid "Truchet Lines"
#~ msgstr "Truchet-Kacheln"
#~ msgid "Twelve Sided Cells"
#~ msgstr "Zellen mit twölf Sieden"
#~ msgid "Bitmap to rotate"
#~ msgstr "Bild, dat dreiht warrn schall"
#~ msgid "Sparc Linux"
#~ msgstr "Sparc-Linux"
#~ msgid "Bubbles Fall"
#~ msgstr "Fallen Blasen"
#~ msgid "Bubbles Rise"
#~ msgstr "Opstiegen Blasen"
#~ msgid "Bubbles exist in three dimensions"
#~ msgstr "Blasen in dree Dimenschonen"
#~ msgid "Don't hide bubbles when they pop"
#~ msgstr "Blasen nich versteken, wenn se basst"
#~ msgid "Draw circles instead of pixmap bubbles"
#~ msgstr "Krinken ansteed vun Blaasbiller teken"
#~ msgid ""
#~ "This simulates the kind of bubble formation that happens when water boils:"
#~ "small bubbles appear, and as they get closer to each other, they combine "
#~ "to form larger bubbles, which eventually pop. Written by James Macnicol."
#~ msgstr ""
#~ "Disse Pausschirm simuleert de Oort vun Blaasbillen, de sik bi kakendig "
#~ "Water bekieken lett: Toeerst dukt lütte Blasen op. Wenn se enanner "
#~ "beröhrt, warrt dor grötter Blasen ut, de an't Enn basst. Schreven vun "
#~ "James Macnicol."
#~ msgid ""
#~ "A bit like `Spotlight', except that instead of merely exposing part of "
#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a "
#~ "roaming section of your desktop, based on color intensity. Written by "
#~ "Shane Smit."
#~ msgstr ""
#~ "En beten as \"Lichtstrahler\", bloots warrt de Schriefdischdeel nich "
#~ "bloots anstrahlt, man ok noch as en Oort Printblick wiest. En Rebeet "
#~ "buttjert över Dien Schriefdisch, wat dat Bild dor ünner as 3D-Bild wiest. "
#~ "Schreven vun Shane Smit."
#~ msgid "Double Buffer"
#~ msgstr "Bildpuffer bruken"
#~ msgid "Cosmos"
#~ msgstr "Weltruum"
#~ msgid ""
#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find "
#~ "it at &lt;http://cosmos.dnsalias.net/cosmos/&gt;"
#~ msgstr ""
#~ "Füerwark un Blöös, de bi't Utgahn neger kummt. Schreven vun Tom Campbell. "
#~ "Du kannst dat op &lt;http://cosmos.dnsalias.net/cosmos/&gt; finnen."
#~ msgid "Critical"
#~ msgstr "Kritisch"
#~ msgid ""
#~ "Draws a system of self-organizing lines. It starts out as random "
#~ "squiggles, but after a few iterations, order begins to appear. Written by "
#~ "Martin Pool."
#~ msgstr ""
#~ "Dit Systeem vun sik sülven ornen Lienen bildt toeerst bloots tofällig "
#~ "Snörkels, man dat warrt al na wenige Wedderhalen beter. Schreven vun "
#~ "Martin Pool."
#~ msgid "Display Solid Colors"
#~ msgstr "Eenfache Klören bruken"
#~ msgid "Display Surface Patterns"
#~ msgstr "Böversietmustern bruken"
#~ msgid ""
#~ "A hack similar to `greynetic', but less frenetic. The first "
#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata "
#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, "
#~ "and ported to C for inclusion here."
#~ msgstr ""
#~ "En Pausschirm liek to \"Grieseneetsch\", man weniger wööst. Stephen "
#~ "Linhart hett dat toeerst schreven, Ozymandias G. Desiderata hett dor den "
#~ "Java-Kloon to schreven, den Jamie Zawinski funnen un na \"C\" överdragen "
#~ "hett."
#~ msgid "Spike Count"
#~ msgstr "Prickentall"
#~ msgid "x"
#~ msgstr "x"
#~ msgid ""
#~ "This draws a pulsing sequence of stars, circles, and lines. It would look "
#~ "better if it was faster, but as far as I can tell, there is no way to "
#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. "
#~ "Written by Jamie Zawinski."
#~ msgstr ""
#~ "Wiest en pulseren Reeg vun Steerns, Krinken un Lienen. Seeg beter ut, "
#~ "wenn dat gauer weer, man dat geiht denn wull nich ahn flackern. Wedder en "
#~ "Grund, worüm X to wrack is. Schreven vun Jamie Zawinski."
#~ msgid "Use Shared Memory"
#~ msgstr "Deelt Spieker bruken"
#~ msgid "Fractal Growth"
#~ msgstr "Fraktaalwassen"
#~ msgid "High Dimensional Sphere"
#~ msgstr "Mehrdimenschonen-Kugel"
#~ msgid ""
#~ "How could one possibly describe this except as ``drifting recursive "
#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves "
#~ "collection of fine hacks."
#~ msgstr ""
#~ "Wodennig kann een dat beschrieven as mit \"Drieven, rekursiv, kosmisch "
#~ "Weltruumflammen?\" . Een vun Scott Draves sien smucke Pausschirmen."
#~ msgid "Lissojous Figures"
#~ msgstr "Lissojous-Figuren"
#~ msgid ""
#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an "
#~ "animated fractal flame. In the background, it contributes render cycles "
#~ "to the next animation. Periodically it uploades completed frames to the "
#~ "server, where they are compressed for distribution to all clients. This "
#~ "program is recommended only if you have a high bandwidth connection to "
#~ "the Internet. By Scott Draves. You can find it at &lt;http://www."
#~ "electricsheep.org/&gt;. See that web site for configuration information."
#~ msgstr ""
#~ "\"Elektrisch Schaap\" is en \"xscreensaver\"-Moduul, dat en MPEG-Video "
#~ "vun en beweegt fraktale Flamm wiest. In den Achtergrund föhrt dat "
#~ "Dorstellbereken för nakamen Biller ut, de na en Tiet na den Server "
#~ "hoochlaadt warrt. Dor warrt se komprimeert un na all Clients verdeelt. "
#~ "Bruuk dat bloots, wenn Du en Verbinnen na't Internet mit hoge Bandbreed "
#~ "hest. Schreven vun Scott Draves. Finnen kannst Du dat op &lt;http://www."
#~ "electricsheep.org/&gt;. Kiek op disse Nettsiet, wenn Du weten wullt, "
#~ "woans dat instellt warrt."
#~ msgid ""
#~ "Draws a simple four-stroke engine that floats around the screen. Written "
#~ "by Ben Buxton."
#~ msgstr ""
#~ "Wiest en eenfach Modell vun en Motor, de över den Schirm buttjert. "
#~ "Schreven vun Ben Buxton."
#~ msgid "Bitmap for Flag"
#~ msgstr "Flagg-Bitmap"
#~ msgid "Flag"
#~ msgstr "Flagg"
#~ msgid "Text for Flag"
#~ msgstr "Flagg-Text"
#~ msgid ""
#~ "This draws a waving colored flag, that undulates its way around the "
#~ "screen. The trick is the flag can contain arbitrary text and images. By "
#~ "default, it displays either the current system name and OS type, or a "
#~ "picture of ``Bob,'' but you can replace the text or the image with a "
#~ "command-line option. Written by Charles Vidal and Jamie Zawinski."
#~ msgstr ""
#~ "En weihen Klöörflagg, de över den Schirm buttjert. De Flagg kann Text "
#~ "oder en Bild wesen. Standardwies warrt de Naam vun Dien Reekner un dat "
#~ "Bedriefsysteem, oder en Bild vun \"Bartel\" bruukt, wat Du ok över de "
#~ "Befehlsreeg ännern kannst. Schreven vun Charles Vidal un Jamie Zawinski."
#~ msgid "0 Seconds"
#~ msgstr "0 Sekunnen"
#~ msgid "10 Seconds"
#~ msgstr "10 Sekunnen"
#~ msgid ""
#~ "Another series of strange attractors: a flowing series of points, making "
#~ "strange rotational shapes. Written by Jeff Butterworth."
#~ msgstr ""
#~ "En anner Reeg vun snaaksche Antreckers: En fleten Punktreeg, de snaaksche "
#~ "Dreihformen opstellt. Schreven vun Jeff Butterworth."
#~ msgid "Freeze Some Bees"
#~ msgstr "En poor Immen infreren"
#~ msgid "Ride a Trained Bee"
#~ msgstr "Op en öövt Imm rieden"
#~ msgid "Show Bounding Box"
#~ msgstr "Grenzkist wiesen"
#~ msgid "Slow Bees with Antifreeze"
#~ msgstr "Langsam Immen mit Infreerschuul"
#~ msgid "Sandpaper"
#~ msgstr "Slieppapeer"
#~ msgid "Forest"
#~ msgstr "Woold"
#~ msgid ""
#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves "
#~ "fractals, right?"
#~ msgstr ""
#~ "Teekt Fraktaakbööm. Schreven vun Peter Baumung. Elkeen mag Fraktalen, "
#~ "nich?"
#~ msgid "Planetary Gear System"
#~ msgstr "Planetendrift"
#~ msgid "Rotational Speed"
#~ msgstr "Dreihgauheit"
#~ msgid ""
#~ "This draws sets of turning, interlocking gears, rotating in three "
#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and "
#~ "Jamie Zawinski."
#~ msgstr ""
#~ "En Sett vun een dat anner dreihen Tahnrööd, wat sik in dree Richten "
#~ "dreiht. Noch en GL-Pausschirm, schreven vun Danny Sung, Brian Paul, Ed "
#~ "Mackey un Jamie Zawinski."
#~ msgid "Three Gear System"
#~ msgstr "Dree Tahnrööd"
#~ msgid "Screen Image"
#~ msgstr "Schirmbild"
#~ msgid "Desert"
#~ msgstr "Wööst"
#~ msgid ""
#~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape "
#~ "filled with trees. Requires OpenGL, and a machine with fast hardware "
#~ "support for texture maps. Written by Eric Lassauge &lt;lassauge@mail."
#~ "dotcom.fr&gt;."
#~ msgstr ""
#~ "Beweegt 3D-Dre'ecks, de utseht as en sprütten Füer, binnen en Rebeet mit "
#~ "Bööm. OpenGL is nödig, un ok en Reekner mit gaue Hardware-Ünnerstütten "
#~ "för Textuurkoorten. Schreven vun Eric Lassauge &lt;lassauge@mail.dotcom."
#~ "fr&gt;."
#~ msgid "GLForestFire"
#~ msgstr "GLWooldfüer"
#~ msgid "Rain"
#~ msgstr "Regen"
#~ msgid "Track mouse"
#~ msgstr "Achter de Muus ran"
#~ msgid "30 Seconds"
#~ msgstr "30 Sekunnen"
#~ msgid "Goban"
#~ msgstr "Goban"
#~ msgid ""
#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By "
#~ "Scott Draves. You can find it at &lt;http://www.draves.org/goban/&gt;."
#~ msgstr ""
#~ "Speelt wichtige Törns vun Go (ok Wei-Chi oder Baduk nöömt) op den Schirm "
#~ "na. Schreven vun Scott Draves. Finnen kannst Du dat op &lt;http://www."
#~ "draves.org/goban/&gt;."
#~ msgid ""
#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D "
#~ "projection of the sequence of 3D objects which are the projections of the "
#~ "4D analog to the dodecahedron. Written by Joe Keane."
#~ msgstr ""
#~ "Överball is to Överwörpel, wat dat Twölfflaag to en Wörpel is: Wiest en "
#~ "2D-Projekschoon vun de Reeg vun 3D-Objekten, de sülven Projekschonen vun "
#~ "de 4D-Liekheit för dat Twölfflaag sünd."
#~ msgid "XY Rotation"
#~ msgstr "XY-Dreihen"
#~ msgid "XZ Rotation"
#~ msgstr "XZ-Dreihen"
#~ msgid "YW Rotation"
#~ msgstr "YW-Dreihen"
#~ msgid "YZ Rotation"
#~ msgstr "YZ-Dreihen"
#~ msgid "ZW Rotation"
#~ msgstr "ZW-Dreihen"
#~ msgid ""
#~ "This displays 2D projections of the sequence of 3D objects which are the "
#~ "projections of the 4D analog to the cube: as a square is composed of four "
#~ "lines, each touching two others; and a cube is composed of six squares, "
#~ "each touching four others; a hypercube is composed of eight cubes, each "
#~ "touching six others. To make it easier to visualize the rotation, it uses "
#~ "a different color for the edges of each face. Don't think about it too "
#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and "
#~ "Jamie Zawinski."
#~ msgstr ""
#~ "Wiest en 2D-Projekschoon vun de Reeg vun 3D-Objekten, welk de "
#~ "Projekschonen vun de 4D-Liekheit för en Wörpel sünd. Liek as en Quadraat, "
#~ "dat ut 4 Lienen opstellt is, vun de elkeen an 2 anner Lienen röögt, un as "
#~ "en Wörpel, de ut 6 Flääg opstellt is, vun de elkeen an 4 anner Flääg "
#~ "röögt, warrt en Överwörpel ut acht Wörpels opstellt, vun de elkeen an "
#~ "söss anner Wörpels röögt. Elk Flaag hett en Klöör för sien Kanten, so dat "
#~ "de Dreihen beter sichtbor is. Denk dor man nich to lang över na, sünst "
#~ "smölt Di an't Enn noch de Bregen. Schreven vun Joe Keane, Fritz Mueller, "
#~ "un Jamie Zawinski."
#~ msgid ""
#~ "This one draws spinning, colliding iterated-function-system images. "
#~ "Written by Massimino Pascal."
#~ msgstr ""
#~ "Dreihen, tosamenstöten Biller vun sik wedderhalen Funkschoon-Systemen. "
#~ "Schreven vun Massimino Pascal."
#~ msgid "IMSmap"
#~ msgstr "IMS-Koort"
#~ msgid ""
#~ "Another color-field hack, this one works by computing decaying sinusoidal "
#~ "waves, and allowing them to interfere with each other as their origins "
#~ "move. Written by Hannu Mallat."
#~ msgstr ""
#~ "En anner Klöörfeld-Pausschirm, bi den Sinusbülgen een mit de anner "
#~ "interfereert, wenn sik ehr Anfangpünkt ännert. Schreven vun Hannu Mallat."
#~ msgid ""
#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles "
#~ "it, and then solves the puzzle. This works especially well when you feed "
#~ "it an external video signal instead of letting it grab the screen image "
#~ "(actually, I guess this is generally true...) When it is grabbing a video "
#~ "image, it is sometimes pretty hard to guess what the image is going to "
#~ "look like once the puzzle is solved. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Griept sik dat Schirmbild, saagt dat mit en Loofsaag to en Puzzle, mischt "
#~ "de Delen un lööst dat denn. Süht op't Best ut, wenn Du en extern "
#~ "Videobild ansteed vun den Schirm nimmst. Mit dat Videobild is dat "
#~ "mennigmaal recht wat swoor to raden, wat dat Bild wiesen warrt, wenn dat "
#~ "eerst maal fardig is. Schreven vun Jamie Zawinski"
#~ msgid "Checkered Balls"
#~ msgstr "Musterte Bäll"
#~ msgid ""
#~ "This one draws spinning, animating (are you detecting a pattern here "
#~ "yet?) explorations of the Julia set. You've probably seen static images "
#~ "of this fractal form before, but it's a lot of fun to watch in motion as "
#~ "well. One interesting thing is that there is a small swinging dot passing "
#~ "in front of the image, which indicates the control point from which the "
#~ "rest of the image was generated. Written by Sean McCullough."
#~ msgstr ""
#~ "Dreihen, beweegt (na, markst al Müüs?) Utfoolden vun de Julia-Mengde. "
#~ "Wohrschienlich hest Du al fast Biller vun dit Fraktaal sehn, man in "
#~ "Bewegen is dat ok bannig smuck. Een intressant Enkelheit is de lütte "
#~ "witte Punkt vöran dat Bild, wat de Kuntrullpunkt is, vun den ut de Rest "
#~ "opstellt wöör. Schreven vun Sean McCullough."
#~ msgid ""
#~ "Another clone of an ancient meme, consisting largely of frenetic "
#~ "rotational motion of colored lines. This one is by Ron Tapia. The motion "
#~ "is nice, but I think it needs more solids, or perhaps just brighter "
#~ "colors. More variations in the rotational speed might help, too."
#~ msgstr ""
#~ "En anner Ümsetten vun en ole Idee, besteiht in de Hööftsaak ut wööste "
#~ "Dreihbewegen vun Klöörlienen. Disse is vun Ron Tapia. De Bewegen is "
#~ "smuck, man bruukt mehr Fastheit, oder villicht ok bloots stärker lüchten "
#~ "Klören. Mehr Afwesseln in de Dreihgauheit mag ok wat hölpen."
#~ msgid "Laser"
#~ msgstr "Laser"
#~ msgid ""
#~ "Moving radiating lines, that look vaguely like scanning laser beams. "
#~ "Written by Pascal Pensa. (Frankie say: relax.)"
#~ msgstr ""
#~ "Beweegte Strahlen. Lett en beten as en Disko-Laser. Schreven vun Pascal "
#~ "Pensa."
#~ msgid ""
#~ "This one draws crackling fractal lightning bolts. It's simple, direct, "
#~ "and to the point. If only it had sound... Written by Keith Romberg."
#~ msgstr ""
#~ "Krackeleren fraktaal Blixen. Eenfach, stracks, liekut. Wenn dat dor "
#~ "bloots Klang to geev... Schreven vun Keith Romberg."
#~ msgid "Lisa"
#~ msgstr "Lisa"
#~ msgid "Steps"
#~ msgstr "Schreed"
#~ msgid ""
#~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had "
#~ "the Phantom Zone prisoners in during their trial in Superman? I think "
#~ "that was one of these."
#~ msgstr "Teekt Lissajous-Slöpen, schreven vun Caleb Cullen."
#~ msgid ""
#~ "Another Lissajous figure. This one draws the progress of circular shapes "
#~ "along a path. Written by Alexander Jolk."
#~ msgstr ""
#~ "Mehr Lissajous-Figuren. Hier warrt Krinken langs en Padd wiest. Schreven "
#~ "vun Alexander Jolk."
#~ msgid "Lissie"
#~ msgstr "Lissie"
#~ msgid "Interpolation Steps"
#~ msgstr "Estemeerschreed"
#~ msgid "LMorph"
#~ msgstr "Lienen-Metamorfoos"
#~ msgid ""
#~ "This generates random spline-ish line drawings and morphs between them. "
#~ "Written by Sverre H. Huseby and Glenn T. Lines."
#~ msgstr ""
#~ "Stellt tofällig Spline-liek Lienen op un wannelt disse vun een Form na de "
#~ "anner üm. Schreven vun Sverre H. Huseby un Glenn T. Lines."
#~ msgid "Joining Generator"
#~ msgstr "Verbinnen Maker"
#~ msgid "Post-Solve Delay"
#~ msgstr "Töövtiet na't Oplösen"
#~ msgid "Pre-Solve Delay"
#~ msgstr "Töövtiet vör de Söök"
#~ msgid "Seeding Generator"
#~ msgstr "Streuen Maker"
#~ msgid "Solve Speed"
#~ msgstr "Oplöösgauheit"
#~ msgid ""
#~ "This is the ancient X maze demo, modified to work with xscreensaver. It "
#~ "generates a random maze, then solves it with visual feedback. Originally "
#~ "by Jim Randell; modified by a cast of thousands."
#~ msgstr ""
#~ "Dat ole X-Demo \"Maze\", för XScreensaver topasst. Stellt en Tofall-"
#~ "Biestergoorn op un lööst de Opgaav denn op den Schirm. Orginaal vun Jim "
#~ "Randell, later vun anner Lüüd ännert."
#~ msgid ""
#~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius "
#~ "Strip II,'' a GL image of ants walking along the surface of a moebius "
#~ "strip."
#~ msgstr ""
#~ "En anner M.C.Escher-Pausschirm, schreven vun Marcelo Vianna. Teekt "
#~ "\"Möbiusband II\", en GL-Bild vun Miegemen, de op en Möbiusband loopt."
#~ msgid "Mesh Floor"
#~ msgstr "Maschenband"
#~ msgid ""
#~ "This one draws cool circular interference patterns. Most of the circles "
#~ "you see aren't explicitly rendered, but show up as a result of "
#~ "interactions between the other pixels that were drawn. Written by Jamie "
#~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the "
#~ "beauty of this one is that the heart of the display algorithm can be "
#~ "expressed with just a pair of loops and a handful of arithmetic, giving "
#~ "it a high ``display hack metric''."
#~ msgstr ""
#~ "Deegt rund Interferenzmustern. De mehrsten sichtboren Krinken sünd nich "
#~ "redig maalt, man dat Resultaat vun Wesselwarken twischen anner Pixels. "
#~ "Schreven vun Jamie Zawinski. As he anmarkt hett, liggt de Smuckheit vun "
#~ "dissen Algoritmus dor, dat sik sien Hööftstück mit bloots en Poor vun "
#~ "Slöpen un en beten Aritmetik opstellen lett."
#~ msgid "Draw Atoms"
#~ msgstr "Atomen wiesen"
#~ msgid "PDB File"
#~ msgstr "PDB-Datei"
#~ msgid ""
#~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same "
#~ "shiny-plastic feel as Superquadrics, as many computer-generated objects "
#~ "do..."
#~ msgstr ""
#~ "En anner GL-Pausschirm, de en wesseln 3D-Form wiest, schreven vun Marcelo "
#~ "Vianna. Dat hett den sülven Plastikgleem as \"Överquadersche\", as dat "
#~ "vele vun Reekners opstellte Objekten hebbt..."
#~ msgid ""
#~ "A little man with a big nose wanders around your screen saying things. "
#~ "The things which he says can come from a file, or from an external "
#~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by "
#~ "Dan Heller. Colorized by Jamie Zawinski."
#~ msgstr ""
#~ "En lütt Mann mit en groot Nees löppt op Dien Schirm rüm un seggt af un an "
#~ "maal wat. Wat he seggt, kann he ut en Datei oder vun en extern Programm "
#~ "as \"zippy\" oder \"fortune\" halen. Rutnahmen ut Dan Heller sien \"xnlock"
#~ "\", Klören vun Jamie Zawinski."
#~ msgid "Get Text from File"
#~ msgstr "Text ut Datei halen"
#~ msgid "Get Text from Program"
#~ msgstr "Text vun Programm halen"
#~ msgid "Text File"
#~ msgstr "Textdatei"
#~ msgid "Text Program"
#~ msgstr "Text-Programm"
#~ msgid "Use Text Below"
#~ msgstr "Text nerrn bruken"
#~ msgid ""
#~ "If you've ever been in the same room with a Windows NT machine, you've "
#~ "probably seen this GL hack. This version is by Marcelo Vianna."
#~ msgstr ""
#~ "Wenn Du to jichtenseen Tiet maal mit en \"Windows NT\"-Reekner in een "
#~ "Ruum wesen büst, hest Du dit wull al maal sehn. Verschoon vun Marcelo "
#~ "Vianna."
#~ msgid "Number of Pipe Systems"
#~ msgstr "Tall vun Röhrsystemen"
#~ msgid "System Length"
#~ msgstr "Röhrlängde"
#~ msgid ""
#~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Exploderen Füerwark-Raketen. Sabbel sabbel sabbel. Schreven vun Jamie "
#~ "Zawinski."
#~ msgid "Corners"
#~ msgstr "Ecken"
#~ msgid "/"
#~ msgstr " /"
#~ msgid "RD-Bomb"
#~ msgstr "RD-Bomb"
#~ msgid "Colors Two"
#~ msgstr "Klören Twee"
#~ msgid ""
#~ "This generates random inkblot patterns. The algorithm is deceptively "
#~ "simple for how well it works; it merely walks a dot around the screen "
#~ "randomly, and then reflects the image horizontally, vertically, or both. "
#~ "Any deep-seated neurotic tendencies which this program reveals are your "
#~ "own problem. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Stellt tofällig Dintplacken-Mustern op. De Algoritmus is dreeglich "
#~ "eenfach, tominnst dor an meten, wo goot he warkt: Pünkt warrt tofällig op "
#~ "den Schirm verdeelt un dat Muster denn waagrecht, pielliek oder in beed "
#~ "Richten spegelt. Jichtenswelk deepsitten neurootsch Tendenzen, de disse "
#~ "Pausschirm opdeckt, sünd Dien egen Problem. Schreven vun Jamie Zawinski."
#~ msgid ""
#~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line "
#~ "segment moving along a complex spiraling curve. I tweaked this to "
#~ "generate curvier lines, but still frames of it don't look like much."
#~ msgstr ""
#~ "En anner oolt \"xlock\"-Demo, vun Tom Lawrence. En Liensegment beweegt "
#~ "sik langs en vigeliensch Spiraalbagen. Ik heff dat ännert, so dat "
#~ "\"bagiger\" Bagens opstellt warrt, man liekers gifft dat noch Biller, de "
#~ "nich so goot sünd."
#~ msgid "Rotor"
#~ msgstr "Rotor"
#~ msgid ""
#~ "Draws an animation of textured balls spinning like crazy in GL. Requires "
#~ "OpenGL, and a machine with fast hardware support for texture maps. "
#~ "Written by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
#~ msgstr ""
#~ "Textureert Bäll dreiht sik as dull. OpenGL deit noot, un en Reekner mit "
#~ "gaue Hardware-Ünnerstütten för Textuurkoorten. Schreven vun Eric Lassauge "
#~ "&lt;lassauge@mail.dotcom.fr&gt;."
#~ msgid "Sballs"
#~ msgstr "Ruumbäll"
#~ msgid ""
#~ "This draws the three-dimensional variant of the recursive Sierpinski "
#~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski."
#~ msgstr ""
#~ "De 3D-Verschoon vun dat rekursive Sierpinski-Dre'eckfraktaal, bruukt GL. "
#~ "Schreven vun Tim Robinson un Jamie Zawinski."
#~ msgid "Team A Name"
#~ msgstr "Naam för Koppel A"
#~ msgid "Team B Name"
#~ msgstr "Naam för Koppel B"
#~ msgid ""
#~ "This program draws a simulation of a sonar screen. Written by default, it "
#~ "displays a random assortment of ``bogies'' on the screen, but if compiled "
#~ "properly, it can ping (pun intended) your local network, and actually "
#~ "plot the proximity of the other hosts on your network to you. It would be "
#~ "easy to make it monitor other sources of data, too. (Processes? Active "
#~ "network connections? CPU usage per user?) Written by Stephen Martin."
#~ msgstr ""
#~ "Simuleert en Sonarschirm. Standardwies wiest dat en tofällig Reeg vun "
#~ "\"Kontakten\" op den Schirm, man wenn dat Programm as \"root\" mit de "
#~ "\"SetUID\"-Mark löppt, kann dat Dien lokaal Nettwark anpingeln un "
#~ "utgeven, wo neeg bi Di de annern Reekners in dat Nettwark sünd. Dat weer "
#~ "eenfach, ok anner Datenborns to beluern (Perzessen? Aktive "
#~ "Nettwarkverbinnen? CPU-Bruuk per Bruker?). Schreven vun Stephen Martin."
#~ msgid "vs."
#~ msgstr "gegen"
#~ msgid "Mine Shaft"
#~ msgstr "Tunnel"
#~ msgid ""
#~ "Another of the classic screenhacks of the distant past, this one draws "
#~ "shaded spheres in multiple colors. This hack traces its lineage back to "
#~ "Tom Duff in 1982."
#~ msgstr ""
#~ "Noch een vun de klass'schen Pausschirmen ut de ole Tiet. Wiest infarvte "
#~ "Kugeln mit Schaddens. Geiht torüch op Tom Duff, de dat 1982 schreev."
#~ msgid "SphereEversion"
#~ msgstr "Kugelümstülpen"
#~ msgid ""
#~ "SphereEversion draws an animation of a sphere being turned inside out. A "
#~ "sphere can be turned inside out, without any tears, sharp creases or "
#~ "discontinuities, if the surface of the sphere is allowed to intersect "
#~ "itself. This program animates what is known as the Thurston Eversion. "
#~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not "
#~ "included with the XScreenSaver package, but if you don't have it already, "
#~ "you can find it at &lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."
#~ msgstr ""
#~ "Wiest en Kugel, de ehr Binnensiet na buten dreiht warrt. Dat geiht mit en "
#~ "Kugel, ahn dat dat Trahnen, Kniffen oder Reten gifft, wenn sik de "
#~ "Böversiet vun de Kugel delen dörv. Disse Ümformen is as \"Thurston-"
#~ "Ümstülpen\" berapen. Schreven vun Nathaniel Thurston un Michael McGuffin. "
#~ "Dat XScreensaver-Paket bargt dissen Pausschirm nich, man Du kannst em op "
#~ "&lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt; finnen."
#~ msgid ""
#~ "Moving circular patterns, by Peter Schmitzberger. Moving circular "
#~ "patterns means moire; interference patterns, of course."
#~ msgstr ""
#~ "Beweegt Krinkmustern, vun Peter Schmitzberger. Beweegt Krinkmustern "
#~ "bedüüdt Moire, also Interferenzmustern, wat wull kloor is."
#~ msgid "Spiral"
#~ msgstr "Spiraal"
#~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey."
#~ msgstr "\"Q-Bert\" dröppt \"Marble Madness\". Schreven vun Ed Mackey."
#~ msgid "SSystem"
#~ msgstr "Sünnsysteem"
#~ msgid ""
#~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the "
#~ "nine planets and a few major satellites, with four camera modes. Written "
#~ "by Raul Alonso. This is not included with the XScreenSaver package, but "
#~ "is packaged separately. Note: SSystem does not work as a screen saver on "
#~ "all systems, because it doesn't communicate with xscreensaver properly. "
#~ "It happens to work with some window managers, but not with others, so "
#~ "your mileage may vary. SSystem was once available at &lt;http://www1.las."
#~ "es/~amil/ssystem/&gt;, but is now gone. You may still be able to find "
#~ "copies elsewhere. SSystem has since evolved into two different programs: "
#~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://"
#~ "www.shatters.net/celestia/). Sadly, neither of these programs work with "
#~ "xscreensaver at all. You are encouraged to nag their authors into adding "
#~ "xscreensaver support!"
#~ msgstr ""
#~ "En GL-Simuleren vun dat Sünnsysteem. Simuleert Sünnvörbiflöög, de negen "
#~ "Planeten un en poor anner grötter Objekten, un dat in veer "
#~ "Kamerainstellen. Schreven vun Raul Alonso. Liggt dat XScreensaver-Paket "
#~ "nich bi. Beacht bitte: Funkscheneert nich op all Systemen, wiel dat nich "
#~ "propper mit XScreensaver tosamenarbeidt. Ünner en poor Finsterplegers "
#~ "geiht dat, mit anner wedder nich, Du muttst dat sülven utproberen. Leeg "
#~ "maal op &lt;http://www1.las.es/~amil/ssystem/&gt;, man is dor nu nich "
#~ "mehr, villicht finnst Du dat en anner Steed. Is as twee Programmen "
#~ "wiederföhrt worrn: \"OpenUniverse\" (http://openuniverse.sourceforge."
#~ "net/) un \"Celestia\" (http://www.shatters.net/celestia/). Leider arbeidt "
#~ "keen vun disse mit XScreensaver tosamen. Du dörvst de Autoren geern "
#~ "kloormaken, dat Du Ünnerstütten för XScreensaver dor binnen hebben muchst."
#~ msgid ""
#~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' "
#~ "staircase."
#~ msgstr ""
#~ "De drüdde M.C.Escher-Pausschirm vun Marcelo Vianna. Wiest en Trepp ahn "
#~ "Enn."
#~ msgid "Star Rotation Speed"
#~ msgstr "Steernfeld-Dreihgauheit"
#~ msgid ""
#~ "Ed Mackey reports that he wrote the first version of this program in "
#~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. "
#~ "Now it is GL and has specular reflections."
#~ msgstr ""
#~ "Ed Mackay bericht, dat he de eerst Verschoon vun dit Programm 1987 in "
#~ "BASIC op en Commodore 64 schreven hett, as en 320x200px-Drahtrahmen in "
#~ "Swattwitt. Nu bruukt dat GL un hett glinstern Spegeleen."
#~ msgid ""
#~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, "
#~ "but you might have seen a Mac program similar to this called FlowFazer. "
#~ "There is also a cool Java applet of a similar concept."
#~ msgstr ""
#~ "Mehr fleten, küselig Mustern. Disse Verschoon is vun M. Dobie un R. "
#~ "Taylor, man dat gifft op den Mac en liek Programm mit den Naam \"FlowFazer"
#~ "\" un en Java-Lüttprogramm mit en liek Idee."
#~ msgid "0°"
#~ msgstr "0°"
#~ msgid "5 Minute Tick Marks"
#~ msgstr "Markeren all 5 Minuten"
#~ msgid "90°"
#~ msgstr "90°"
#~ msgid "Cycle Seconds"
#~ msgstr "Sekunnen för Dörloop"
#~ msgid "Minute Tick Marks"
#~ msgstr "Markeren för elk Minuut"
#~ msgid ""
#~ "This draws a working analog clock composed of floating, throbbing "
#~ "bubbles. Written by Bernd Paysan."
#~ msgstr ""
#~ "En Analoogklock ut sweven, pulseren Blasen. Schreven vun Bernd Paysan."
#~ msgid "Turn Side-to-Side"
#~ msgstr "Törn vun Siet to Siet"
#~ msgid ""
#~ "This one generates a continuous sequence of small, curvy geometric "
#~ "patterns. It scatters them around your screen until it fills up, then it "
#~ "clears the screen and starts over. Written by Tracy Camp and David Hansen."
#~ msgstr ""
#~ "Stellt en Reeg vun lütte, snekelige geometersche Mustern op, de op den "
#~ "Schirm verdeelt warrt, bet de vull is. Denn geiht dat wieder vun vörn "
#~ "loos. Schreven vun Tracy Camp un David Hansen."
#~ msgid "Vines"
#~ msgstr "Wientelgen"
#~ msgid "Dictionary File"
#~ msgstr "Wöörbook-Datei"
#~ msgid "Overall Filter Program"
#~ msgstr "Filterprogramm för allens"
#~ msgid "Per-Image Filter Program"
#~ msgstr "Filterprogramm för enkel Bild"
#~ msgid "URL Timeout"
#~ msgstr "Tietgrenz för URL"
#~ msgid ""
#~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew."
#~ msgstr "Bagenkeden vun grötter warrn Pünkt. Schreven vun Ashton Trey Belew."
#~ msgid "WhirlyGig"
#~ msgstr "Küselbäll"
#~ msgid ""
#~ "An ancient xlock hack that draws multicolored worms that crawl around the "
#~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik "
#~ "Theiling."
#~ msgstr ""
#~ "Oolt \"xlock\"-Pausschirm; Wörms in all Regenbagenklören kruupt op Dien "
#~ "Schirm rüm. Schreven vun Brad Taylor, Dave Lemke, Boris Putanec un Henrik "
#~ "Theiling."
#~ msgid "XaoS"
#~ msgstr "XaoS"
#~ msgid ""
#~ "XaoS generates fast fly-through animations of the Mandelbrot and other "
#~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not "
#~ "included with the XScreenSaver package, but if you don't have it already, "
#~ "you can find it at &lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt;."
#~ msgstr ""
#~ "Stellt gau Dörfleeg-Animatschonen vun de Mandelbrodt-Mengde un anner "
#~ "Fraktalen op. Schreven vun Thomas Marsh un Jan Hubicka. Liggt dat "
#~ "XScreensaver-Paket nich bi, man lett sik finnen op &lt;http://limax.paru."
#~ "cas.cz/~hubicka/XaoS/&gt;."
#~ msgid "12-Hour Time"
#~ msgstr "12-Stünnen-Tiet"
#~ msgid "24-Hour Time"
#~ msgstr "24-Stünnen-Tiet"
#~ msgid "Cycle Colors"
#~ msgstr "Dör Klören lopen"
#~ msgid "Huge Font"
#~ msgstr "Bannig groot Schriftoort"
#~ msgid "Medium Font"
#~ msgstr "Middelgroot Schriftoort"
#~ msgid "XDaliClock"
#~ msgstr "Dali-Klock"
#~ msgid ""
#~ "XDaliClock draws a large digital clock, the numbers of which change by "
#~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not "
#~ "included with the XScreenSaver package, but if you don't have it already, "
#~ "you can find it at &lt;http://www.jwz.org/xdaliclock/&gt;."
#~ msgstr ""
#~ "En groot Digitaalklock, de ehr Tallen vun een Form na de nakamen "
#~ "hensmölt. Schreven vun Jamie Zawinski. Liggt dat XScreensaver-Paket nich "
#~ "bi, man lett sik finnen ünner &lt;http://www.jwz.org/xdaliclock/&gt;."
#~ msgid "Bright"
#~ msgstr "Hell"
#~ msgid "Date/Time Stamp"
#~ msgstr "Datum-/Tietmark"
#~ msgid "Day Dim"
#~ msgstr "Daag Düüster"
#~ msgid "Label Cities"
#~ msgstr "Städer beteken"
#~ msgid "Lower Right"
#~ msgstr "Nerrn rechts"
#~ msgid "No Stars"
#~ msgstr "Keen Steerns"
#~ msgid "North/South Rotation"
#~ msgstr "Noord-Sööd-Dreihen"
#~ msgid "Real Time"
#~ msgstr "Echttiet"
#~ msgid "Sharp"
#~ msgstr "Scharp"
#~ msgid "Terminator Blurry"
#~ msgstr "Dag-Nacht-Grenz Week"
#~ msgid "Time Warp"
#~ msgstr "Tietvertarren"
#~ msgid "Upper Left"
#~ msgstr "Baven links"
#~ msgid "Upper Right"
#~ msgstr "Baven rechts"
#~ msgid ""
#~ "XEarth draws an image of the Earth, as seen from your favorite vantage "
#~ "point in space, correctly shaded for the current position of the Sun. "
#~ "Written by Kirk Johnson. This is not included with the XScreenSaver "
#~ "package, but if you don't have it already, you can find it at &lt;http://"
#~ "www.cs.colorado.edu/~tuna/xearth/&gt;."
#~ msgstr ""
#~ "En Bild vun de Eer, vun Dien vörtrocken Kiekpunkt ut sehn, mit de "
#~ "richtigen Schaddens för de aktuelle Sünnpositschoon. Schreven vun Kirk "
#~ "Johnson. Liggt dat XScreensaver-Paket nich bi, man Du kannst dat finnen "
#~ "ünner &lt;http://www.cs.colorado.edu/~tuna/xearth/&gt;."
#~ msgid "Fish"
#~ msgstr "Fisch"
#~ msgid ""
#~ "Fish! This is not included with the XScreenSaver package, but if you "
#~ "don't have it already, you can find it at &lt;http://metalab.unc.edu/pub/"
#~ "Linux/X11/demos/&gt;."
#~ msgstr ""
#~ "Dit liggt dat XScreensaver-Paket nich bi, man Du kannst dat finnen ünner "
#~ "&lt;http://metalab.unc.edu/pub/Linux/X11/demos/&gt;."
#~ msgid "XFishTank"
#~ msgstr "XAquarium"
#~ msgid "Bitmap File"
#~ msgstr "Bitmap-Datei"
#~ msgid "Xflame"
#~ msgstr "XFlamm"
#~ msgid ""
#~ "This program behaves schizophrenically and makes a lot of typos. Written "
#~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, "
#~ "``The Shining,'' you won't get it. Those who have describe this hack as "
#~ "``inspired.''"
#~ msgstr ""
#~ "Dit Programm bedreegt sik schizophreen un maakt vele Tippfehlers. "
#~ "Schreven vun Jamie Zawinski. Wenn Du Stanley Kubrick sien Mesterwark "
#~ "\"The Shining\" nich sehn hest, warrst Du dit nich begriepen. De Lüüd, de "
#~ "dat hebbt, beschrievt den Pausschirm as \"inspireert\"."
#~ msgid "Xjack"
#~ msgstr "XJack"
#~ msgid "Xlyap"
#~ msgstr "XLjapunow"
#~ msgid ""
#~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written "
#~ "by Jamie Zawinski."
#~ msgstr ""
#~ "En Ümsetten vun den Rulltext ut den Film \"Matrix\". Schreven vun Jamie "
#~ "Zawinski."
#~ msgid "Reflections"
#~ msgstr "Torüchstrahlen"
#~ msgid "Side View"
#~ msgstr "Sietansicht"
#~ msgid "Top View"
#~ msgstr "Ansicht vun baven"
#~ msgid ""
#~ "XMountains generates realistic-looking fractal terrains of snow-capped "
#~ "mountains near water, with either a top view or a side view. Written by "
#~ "Stephen Booth. This is not included with the XScreenSaver package, but if "
#~ "you don't have it already, you can find it at &lt;http://www.epcc.ed.ac."
#~ "uk/~spb/xmountains/&gt;. Be sure to compile it with -DVROOT or it won't "
#~ "work right when launched by the xscreensaver daemon."
#~ msgstr ""
#~ "Stellt reaal utsehn Fraktaalrebeden op, vun sneebedeckt Bargen in de "
#~ "Neegde to Water, vun de Siet oder vun baven. Liggt dat XScreensaver-Paket "
#~ "nich bi, man Du kannst dat finnen ünner &lt;http://www.epcc.ed.ac.uk/~spb/"
#~ "xmountains/&gt;. Beseker, wat Du dat mit de Optschoon \"-DVROOT\" "
#~ "kompileerst, anners warrt dat mit den XScreensaver-Dämoon nich "
#~ "tosamenarbeiden."
#~ msgid "Xmountains"
#~ msgstr "XBargen"
#~ msgid ""
#~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can "
#~ "find it at &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."
#~ msgstr ""
#~ "Fallen Snee un mennigmaal en lütt Wiehnachtsmann. Schreven vun Rick "
#~ "Jansen. Kannst Du finnen ünner &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."
#~ msgid "Xsnow"
#~ msgstr "XSnee"
#~ msgid "Cycle Through Modes"
#~ msgstr "Dör de Bedriefoorden gahn"
#~ msgid "Rolling Enabled"
#~ msgstr "Rullen anmaken"
#~ msgid "Static Enabled"
#~ msgstr "Rusen anmaken"
#~ msgid "XTeeVee"
#~ msgstr "XFlimmerkist"
#~ msgid ""
#~ "XTeeVee simulates various television problems, including static, loss of "
#~ "vertical hold, and a test pattern. By Greg Knauss."
#~ msgstr ""
#~ "Simuleert en Reeg Feernsehstören, t.B. statisch Rusen, pielliek "
#~ "Afglitschen un en Testmuster. Vun Greg Knauss."
#, fuzzy
#~ msgid ""
#~ "A fractal packing of circles with smaller circles, demonstrating "
#~ "Descartes's theorem. http://en.wikipedia.org/wiki/Apollonian_gasket "
#~ "http://en.wikipedia.org/wiki/Descartes%27_theorem Written by Allan R. "
#~ "Wilks and David Bagley; 2002."
#~ msgstr ""
#~ "Füllt en groot Krink mit lütter Krinken na de Krinkentheorie vun "
#~ "Descartes. Schreven vun Allan R. Wilks un David Bagley."
#, fuzzy
#~ msgid ""
#~ "Colorful scrolling barcodes. CONSUME! The barcodes follow the UPC-A, UPC-"
#~ "E, EAN-8 or EAN-13 standards. http://en.wikipedia.org/wiki/"
#~ "Universal_Product_Code http://en.wikipedia.org/wiki/"
#~ "European_Article_Number Written by Dan Bornstein; 2003."
#~ msgstr ""
#~ "Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to "
#~ "dat Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
#~ "emulation, BSOD simulates popular screen savers from a number of less "
#~ "robust operating systems. http://en.wikipedia.org/wiki/"
#~ "Blue_Screen_of_Death http://en.wikipedia.org/wiki/Screen_of_death http://"
#~ "en.wikipedia.org/wiki/Guru_Meditation http://en.wikipedia.org/wiki/"
#~ "Row_of_Bombs http://en.wikipedia.org/wiki/Bomb_%28symbol%29 Written by "
#~ "Jamie Zawinski; 1998."
#~ msgstr ""
#~ "\"BSOD\" steiht för \"Blue Screen of Death\", den Blagen Doodsschirm. "
#~ "Disse Pausschirm simuleert, as dat Beste vun de PC-Emulatschoon, faken "
#~ "bruukte Pausschirmen vun anner, weniger stevige Bedriefsystemen. Schreven "
#~ "vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and rotates "
#~ "it in three dimensions. http://en.wikipedia.org/wiki/"
#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
#~ msgstr ""
#~ "Dreiht M. C. Escher sien snaaksche Lattenkist (ut dat Bild \"Belvedere"
#~ "\"), wat dat 3D-Gegenstück to en Möbiusband is. Schreven vun Marcelo "
#~ "Vianna."
#, fuzzy
#~ msgid ""
#~ "Generates self-similar linear fractals, including the classic \"C Curve"
#~ "\". http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; "
#~ "1999."
#~ msgstr ""
#~ "Stellt Lienenfraktalen op, de liek to sik sülven sünd. Dor is ok de "
#~ "klass'sche \"C-Bagen\" bi. Schreven vun Rick Campbell."
#, fuzzy
#~ msgid ""
#~ "Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia."
#~ "org/wiki/Celtic_knot http://en.wikipedia.org/wiki/Knots_and_graphs "
#~ "Written by Max Froumentin; 2005."
#~ msgstr ""
#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun "
#~ "Rick Campbell."
#, fuzzy
#~ msgid ""
#~ "Moving polygons, similar to a kaleidoscope. See also the \"Kaleidescope\" "
#~ "and \"GLeidescope\" screen savers. http://en.wikipedia.org/wiki/"
#~ "Kaleidoscope Written by Jouk Jansen; 1998."
#~ msgstr ""
#~ "Beweegte Veelecks, liek as bi en Kaleidoskoop (meist mehr as en "
#~ "Kaleidoskoop as de Pausschirm \"kaleid\"). Vun Jouk Jansen."
#, fuzzy
#~ msgid ""
#~ "The \"Cube 21\" Rubik-like puzzle, also known as \"Square-1\". The "
#~ "rotations are chosen randomly. See also the \"Rubik\", \"RubikBlocks\" "
#~ "and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/Square_One_"
#~ "%28puzzle%29 Written by Vasek Potocek; 2005."
#~ msgstr ""
#~ "Simuleert Rubik sien Slangenpuzzle. Schreven vun Jamie Wilkinson, Andrew "
#~ "Bennetts un Peter Aylett."
#, fuzzy
#~ msgid ""
#~ "Subdivides and colors rectangles randomly. It looks kind of like Brady-"
#~ "Bunch-era rec-room wall paneling. http://en.wikipedia.org/wiki/"
#~ "Piet_Mondrian#Paris_1919.E2.80.931938 Written by Jamie Zawinski and "
#~ "Michael Bayne; 1997."
#~ msgstr ""
#~ "Ünnerdeelt Rechtecken na Tofall un farvt se in. Lett as en Wandbild in en "
#~ "Kusenbreker sien Töövstuuv ut dat eerste Halfpart vun 70er Johren (Raven "
#~ "seggt: \"Disse Pausschirm is asig noog, dat dor Farv vun afpellen kunn"
#~ "\"). Schreven vun Jamie Zawinski, na Java-Kode vun Michael Bayne."
#, fuzzy
#~ msgid ""
#~ "A cellular automaton that starts with a random field, and organizes it "
#~ "into stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%27s_demon "
#~ "Written by David Bagley; 1999."
#~ msgstr ""
#~ "En Zellautomaat, de mit en tofällig Feld start un dat na Striepen un "
#~ "Spiralen ümformt. Schreven vun David Bagley."
#, fuzzy
#~ msgid ""
#~ "A pre-heliocentric model of planetary motion. This draws the path traced "
#~ "out by a point on the edge of a circle. That circle rotates around a "
#~ "point on the rim of another circle, and so on, several times. http://en."
#~ "wikipedia.org/wiki/Deferent_and_epicycle Written by James Youngman; 1998."
#~ msgstr ""
#~ "Wiest de Bahn vun en Kantpunkt vun en sik dreihen Krink, de mit sien "
#~ "Merrn sülven an de Kant vun en anner sik dreihen Krink sitt, de ok wedder "
#~ "an de Kant vun en anner Schiev sitt, un so wieder, en poor maal. Dit weer "
#~ "dat Grundmodell för de Planetenbewegen, ehr se opdeckt hebbt, dat de Sünn "
#~ "in de Merrn steiht. Schreven vun James Youngman."
#, fuzzy
#~ msgid ""
#~ "Simulates two dimensional incompressible inviscid fluid flow. http://en."
#~ "wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 http://en."
#~ "wikipedia.org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; "
#~ "2002."
#~ msgstr ""
#~ "Simuleert dat Fleten binnen en dicke, nich komprimeerbor Floot. Schreven "
#~ "vun Stephen Montgomery-Smith."
#, fuzzy
#~ msgid ""
#~ "Draws a groovy rotating fiber optic lamp. Written by Tim Auckland; 2005."
#~ msgstr "En jongleren Streekkeerl. Schreven vun Tim Auckland."
#, fuzzy
#~ msgid ""
#~ "Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/"
#~ "Snowflake Written by Barry Dmytro; 2004."
#~ msgstr ""
#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun "
#~ "Rick Campbell."
#, fuzzy
#~ msgid ""
#~ "This draws spinning galaxies, which then collide and scatter their stars "
#~ "to the, uh, four winds or something. Written by Uli Siegmund, Harald "
#~ "Backert, and Hubert Feyrer; 1997."
#~ msgstr ""
#~ "Dreihen Galaxien, de tosamenstööt un denn ehr Steerns na all, na, öhm, "
#~ "Hevenrichten oder so verdeelt. As Orginaal en Amiga-Programm vun Uli "
#~ "Siegmund."
#, fuzzy
#~ msgid ""
#~ "Interlocking gears. See also the \"Pinion\" and \"MoebiusGears\" screen "
#~ "savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia."
#~ "org/wiki/Epicyclic_gearing Written by Jamie Zawinski; 2007."
#~ msgstr ""
#~ "Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to "
#~ "dat Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "A kaleidoscope that operates on a loaded image. http://en.wikipedia.org/"
#~ "wiki/Kaleidoscope Written by Andrew Dean; 2003."
#~ msgstr ""
#~ "Beweegte Veelecks, liek as bi en Kaleidoskoop (meist mehr as en "
#~ "Kaleidoskoop as de Pausschirm \"kaleid\"). Vun Jouk Jansen."
#, fuzzy
#~ msgid ""
#~ "Generates some twisting 3d knot patterns. Spins 'em around. http://en."
#~ "wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003."
#~ msgstr ""
#~ "Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
#~ "Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
#~ "Bandbreed. Schreven vun Jamie Zawinski"
#, fuzzy
#~ msgid ""
#~ "The Earth, bouncing around in space. If you would like it to display a "
#~ "different planet, the texture maps that come with \"ssystem\" work well. "
#~ "Written by David Konerding; 1998."
#~ msgstr ""
#~ "Planet, de sik in den Weltruum rümdrifft. Schreven vun David Konerding. "
#~ "Standardwies warrt dat Bild vun de Eer bruukt (ut \"xearth\"), man Du "
#~ "kannst jichtenseen Textuur rund de Kugel wickeln, as t.B. de "
#~ "Planetentexturen vun \"ssytem\"."
#, fuzzy
#~ msgid ""
#~ "The \"Rubik's Snake\" puzzle. See also the \"Rubik\" and \"Cube21\" "
#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake Written by "
#~ "Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; 2002."
#~ msgstr ""
#~ "Simuleert Rubik sien Slangenpuzzle. Schreven vun Jamie Wilkinson, Andrew "
#~ "Bennetts un Peter Aylett."
#, fuzzy
#~ msgid ""
#~ "Circular interference patterns. http://en.wikipedia.org/wiki/"
#~ "Moire_pattern Written by Jamie Zawinski; 1993."
#~ msgstr ""
#~ "Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
#~ "Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
#~ "Bandbreed. Schreven vun Jamie Zawinski"
#, fuzzy
#~ msgid ""
#~ "A overlapping, translucent spiral patterns. The tightness of their "
#~ "spirals fluctuates in and out. http://en.wikipedia.org/wiki/Moire_pattern "
#~ "Written by Jamie Zawinski; 2008."
#~ msgstr ""
#~ "Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
#~ "Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
#~ "Bandbreed. Schreven vun Jamie Zawinski"
#, fuzzy
#~ msgid ""
#~ "Carves an image up into a jigsaw puzzle, shuffles it, and solves it. "
#~ "http://en.wikipedia.org/wiki/Jigsaw_puzzle http://en.wikipedia.org/wiki/"
#~ "Tessellation Written by Jamie Zawinski; 1997."
#~ msgstr ""
#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun "
#~ "Rick Campbell."
#, fuzzy
#~ msgid ""
#~ "A 3D juggling stick-man, with Cambridge juggling pattern notation used to "
#~ "describe the patterns he juggles. http://en.wikipedia.org/wiki/Siteswap "
#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
#~ msgstr "En jongleren Streekkeerl. Schreven vun Tim Auckland."
#, fuzzy
#~ msgid ""
#~ "A simple kaleidoscope made of line segments. See \"GLeidescope\" for a "
#~ "more sophisticated take. http://en.wikipedia.org/wiki/Kaleidoscope "
#~ "Written by Ron Tapia; 1997."
#~ msgstr ""
#~ "Beweegte Veelecks, liek as bi en Kaleidoskoop (meist mehr as en "
#~ "Kaleidoskoop as de Pausschirm \"kaleid\"). Vun Jouk Jansen."
#, fuzzy
#~ msgid ""
#~ "Lemarchand's Box, the Lament Configuration. Warning: occasionally opens "
#~ "doors. http://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie "
#~ "Zawinski; 1998."
#~ msgstr ""
#~ "Simuleert \"Lemarchand's Box\", de sik jümmers wedder sülvst oplööst. Dor "
#~ "deit OpenGL för noot, un en Reekner mit gau Hardware-Ünnerstütten för "
#~ "Textuurkoorten. Wohrschoen: Maakt af un an maal Dören op. Schreven vun "
#~ "Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "A cellular automaton that generates loop-shaped colonies that spawn, age, "
#~ "and eventually die. http://en.wikipedia.org/wiki/Langton%27s_loops "
#~ "Written by David Bagley; 1999."
#~ msgstr ""
#~ "Slööpformt Kolonien, de sik utbreedt, öller warrt un an't Enn dootblievt. "
#~ "Schreven vun David Bagley."
#, fuzzy
#~ msgid ""
#~ "The Menger Gasket is a cube-based recursive fractal object analagous to "
#~ "the Sierpinski Tetrahedron. http://en.wikipedia.org/wiki/Menger_sponge "
#~ "http://en.wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; "
#~ "2001."
#~ msgstr ""
#~ "Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to "
#~ "dat Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Draws two dimensional metaballs: overlapping and merging balls with fuzzy "
#~ "edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van "
#~ "Paassen; 2003."
#~ msgstr ""
#~ "Beweegte Veelecks, liek as bi en Kaleidoskoop (meist mehr as en "
#~ "Kaleidoskoop as de Pausschirm \"kaleid\"). Vun Jouk Jansen."
#, fuzzy
#~ msgid ""
#~ "M. C. Escher's \"Moebius Strip II\", an image of ants walking along the "
#~ "surface of a moebius strip. http://en.wikipedia.org/wiki/Moebius_strip "
#~ "http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo "
#~ "F. Vianna; 1997."
#~ msgstr ""
#~ "Dreiht M. C. Escher sien snaaksche Lattenkist (ut dat Bild \"Belvedere"
#~ "\"), wat dat 3D-Gegenstück to en Möbiusband is. Schreven vun Marcelo "
#~ "Vianna."
#, fuzzy
#~ msgid ""
#~ "An interlinked loop of rotating gears. The layout of the gears follows "
#~ "the path of a moebius strip. See also the \"Pinion\" and \"Gears\" screen "
#~ "savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia."
#~ "org/wiki/Moebius_strip Written by Jamie Zawinski; 2007."
#~ msgstr ""
#~ "Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to "
#~ "dat Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "When the lines on the screen Make more lines in between, That's a moire'! "
#~ "http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and "
#~ "Michael Bayne; 1997."
#~ msgstr ""
#~ "Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
#~ "Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
#~ "Bandbreed. Schreven vun Jamie Zawinski"
#, fuzzy
#~ msgid ""
#~ "Generates fields of concentric circles or ovals, and combines the planes "
#~ "with various operations. The planes are moving independently of one "
#~ "another, causing the interference lines to spray. http://en.wikipedia.org/"
#~ "wiki/Moire_pattern Written by Jamie Zawinski; 1998."
#~ msgstr ""
#~ "Noch en Bispeel, wat Een för Spaaß mit Moire-Interferenzmustern hebben "
#~ "kann. Stellt Evenen mit konzentersche Krinken oder Ovalen op, de denn "
#~ "över verscheden Rekenoperatschonen de een mit de anner verbunnen warrt. "
#~ "De Evenen warrt enkel beweegt, so dat sik de Interferenzlienen oplööst un "
#~ "nieg formt. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Some interesting molecules. Several molecules are built in, and it can "
#~ "also read PDB (Protein Data Bank) files as input. http://en.wikipedia.org/"
#~ "wiki/Protein_Data_Bank_%28file_format%29 Written by Jamie Zawinski; 2001."
#~ msgstr ""
#~ "Wiest verscheden Dorstellen vun Molekölen. En Reeg berapen Molekölen sünd "
#~ "inbuut, man PDB-Dateien (Protein-DatenBank) köönt ok leest warrn. "
#~ "Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Platonic solids that turn inside out and get spikey. http://en.wikipedia."
#~ "org/wiki/Platonic_solid Written by Marcelo Vianna; 1997."
#~ msgstr ""
#~ "Truchetmustern, ut Lienen un Bagens opbuut, kachelt sik över den Schirm. "
#~ "Schreven vun Adrian Likins."
#, fuzzy
#~ msgid ""
#~ "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM (MIT "
#~ "AI Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. "
#~ "That code still lives on here, some 46 years later. In \"mismunch\" mode, "
#~ "it displays a creatively broken misimplementation of the classic munching "
#~ "squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en."
#~ "wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim "
#~ "Showalter, Jamie Zawinski and Steven Hazel; 1997."
#~ msgstr ""
#~ "\"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4\". Na \"HAKMEM\" sünd dit "
#~ "de Befehlen, de Jackson Wright 1962 in PDP-1 schreven hett. Dat gifft "
#~ "dissen Kode jümmers noch binnen dissen Pausschirm, meist 35 Johr later, "
#~ "wenn ok de Tall vun Koderegen rund ümto redig wat tonahmen hett. Schreven "
#~ "vun Tim Showalter."
#, fuzzy
#~ msgid ""
#~ "Simulates a game of Pac-Man on a randomly-created level. http://en."
#~ "wikipedia.org/wiki/Pac-Man Written by Edwin de Jong; 2004."
#~ msgstr ""
#~ "Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
#~ "Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
#~ "Bandbreed. Schreven vun Jamie Zawinski"
#, fuzzy
#~ msgid ""
#~ "The even-odd winding rule. http://en.wikipedia.org/wiki/Even-odd_rule "
#~ "http://en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995."
#~ msgstr ""
#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun "
#~ "Rick Campbell."
#, fuzzy
#~ msgid ""
#~ "Simulates (something like) the classic arcade game Missile Command. "
#~ "http://en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999."
#~ msgstr ""
#~ "Simuleert dat klass'sche \"Missile Command\" ut de Speelhall. Schreven "
#~ "vun Adam Miller."
#, fuzzy
#~ msgid ""
#~ "Draws quasiperiodic tilings; think of the implications on modern formica "
#~ "technology. In April 1997, Sir Roger Penrose, a British math professor "
#~ "who has worked with Stephen Hawking on such topics as relativity, black "
#~ "holes, and whether time has a beginning, filed a copyright-infringement "
#~ "lawsuit against the Kimberly-Clark Corporation, which Penrose said copied "
#~ "a pattern he created (a pattern demonstrating that \"a nonrepeating "
#~ "pattern could exist in nature\") for its Kleenex quilted toilet paper. "
#~ "Penrose said he doesn't like litigation but, \"When it comes to the "
#~ "population of Great Britain being invited by a multinational to wipe "
#~ "their bottoms on what appears to be the work of a Knight of the Realm, "
#~ "then a last stand must be taken.\" As reported by News of the Weird #491, "
#~ "4-Jul-1997. http://en.wikipedia.org/wiki/Penrose_tiling Written by Timo "
#~ "Korvola; 1997."
#~ msgstr ""
#~ "Wiest halfperioodsche Kacheln. Schreven vun Tim Korvola. In Aprilmaand "
#~ "1997 hett Sir Roger Penrose, en britsch Mathematik-Perfesser, de mit "
#~ "Stephen Hawking an Themas as Relativiteet, Swatte Löcker un den Anfang "
#~ "vun de Tiet arbeidt hett, de hett en Copyright-Klaag gegen de Sellschap "
#~ "Kimberley-Clark doon, vun wegen dat se en vun em schaapt Muster ahn sien "
#~ "Verlööf för Schiethuuspapeer bruukt hebbt. Dat Muster schull wiesen, wat "
#~ "dat in de Natuur nich-wedderhalen Mustern gifft. Penrose seeg, dat he dat "
#~ "Klaagdoon normaal nich mag, man wenn en multinatschonaal Sellschap de "
#~ "Inwahners vun Grootbritannien inlaadt, sik den Achtersteven mit dat Wark "
#~ "vun en Ridder vun't Riek aftowischen, mutt doch wat daan warrn. (Bericht "
#~ "vun \"News of the Weird\", Nr.491, op den 4. Juli 1997.)"
#, fuzzy
#~ msgid ""
#~ "A gear system marches across the screen. See also the \"Gears\" and "
#~ "\"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/"
#~ "Involute_gear Written by Jamie Zawinski; 2004."
#~ msgstr ""
#~ "Beweegte Veelecks, liek as bi en Kaleidoskoop (meist mehr as en "
#~ "Kaleidoskoop as de Pausschirm \"kaleid\"). Vun Jouk Jansen."
#, fuzzy
#~ msgid ""
#~ "A growing plumbing system, with bolts and valves. Written by Marcelo "
#~ "Vianna; 1997."
#~ msgstr ""
#~ "Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid "Great pentakisdodekahedron"
#~ msgstr "Twölfflaag"
#, fuzzy
#~ msgid ""
#~ "Repeatedly attempts to completely fill a rectangle with irregularly-"
#~ "shaped puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by "
#~ "Stephen Montgomery-Smith; 2002."
#~ msgstr ""
#~ "Versöcht wedder un wedder, en Rechteck heel mit nich symmetersch formte "
#~ "Stücken vull to maken. Schreven vun Stephen Montgomery-Smith."
#, fuzzy
#~ msgid ""
#~ "Bounces a series of line segments around the screen, and uses variations "
#~ "on this basic motion pattern to produce all sorts of different "
#~ "presentations: line segments, filled polygons, and overlapping "
#~ "translucent areas. http://en.wikipedia.org/wiki/Qix Written by Jamie "
#~ "Zawinski; 1992."
#~ msgstr ""
#~ "Dit is de Swiezer Keedsaag ünner de \"qix\"-Programmen. En Reeg "
#~ "Liensegmenten prallt op den Schirm rüm. Op disse Grundidee buut all "
#~ "Oorden vun verscheden Dorstellen op: Lienen, Veelecks, överlappen "
#~ "dörschienen Flääg, usw. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "This draws rippling interference patterns like splashing water, overlayed "
#~ "on the desktop or an image. Written by Tom Hammersley; 1999."
#~ msgstr ""
#~ "Wesselwarken Riffelmustern as op en Pool bi Regen. Mit de Optschoon \"-"
#~ "water\" kann dat wat na Dien Schirm rindrüppeln laten. Schreven vun Tom "
#~ "Hammersley."
#, fuzzy
#~ msgid ""
#~ "Inkblot patterns via a reflected random walk. http://en.wikipedia.org/"
#~ "wiki/Rorschach_inkblot_test http://en.wikipedia.org/wiki/Random_walk "
#~ "Written by Jamie Zawinski; 1992."
#~ msgstr ""
#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun "
#~ "Rick Campbell."
#, fuzzy
#~ msgid ""
#~ "Distorts an image by rotating and scaling random sections of it. Written "
#~ "by Claudio Matsuoka; 2001."
#~ msgstr ""
#~ "Stellt dreiht un grötter maakt Delen vun den Schirm tosamen. Schreven vun "
#~ "Claudio Matsuoka."
#, fuzzy
#~ msgid ""
#~ "A Rubik's Cube that repeatedly shuffles and solves itself. See also the "
#~ "\"GLSnake\" and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/"
#~ "Rubik%27s_Cube Written by Marcelo Vianna; 1997."
#~ msgstr ""
#~ "En Rubik-Wörpel dreiht sik üm dree Assen, verdreiht sik sülven un lööst "
#~ "sik ok wedder op. Noch en smuck GL-Pausschirm vun Marcelo Vianna."
#, fuzzy
#~ msgid ""
#~ "The \"Rubik's Mirror Blocks\" puzzle. See also the \"Rubik\", \"Cube21\", "
#~ "and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/"
#~ "Combination_puzzles#Irregular_cuboids Written by Vasek Potocek; 2009."
#~ msgstr ""
#~ "Simuleert Rubik sien Slangenpuzzle. Schreven vun Jamie Wilkinson, Andrew "
#~ "Bennetts un Peter Aylett."
#, fuzzy
#~ msgid ""
#~ "This draws smoothly-shaded oscillating oval patterns that look something "
#~ "like vapor trails or neon tubes. Written by Shane Smit; 1999."
#~ msgstr ""
#~ "Swingen ovaal Mustern mit weke Schaddens. Lett as Kondensstriepen oder "
#~ "Neonröhren. Schreven vun Shane Smit."
#, fuzzy
#~ msgid ""
#~ "The 2D Sierpinski triangle fractal. See also the \"Sierpinski3D\" screen "
#~ "saver. http://en.wikipedia.org/wiki/Sierpinski_triangle Written by "
#~ "Desmond Daignault; 1997."
#~ msgstr ""
#~ "De 2D-Verschoon vun dat rekursive Sierpinski-Dre'eckfraktaal. Schreven "
#~ "vun Desmond Daignault."
#, fuzzy
#~ msgid ""
#~ "The recursive Sierpinski tetrahedron fractal. http://en.wikipedia.org/"
#~ "wiki/Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie "
#~ "Zawinski and Tim Robinson; 1999."
#~ msgstr ""
#~ "De 2D-Verschoon vun dat rekursive Sierpinski-Dre'eckfraktaal. Schreven "
#~ "vun Desmond Daignault."
#, fuzzy
#~ msgid ""
#~ "This takes an image, divides it into a grid, and then randomly shuffles "
#~ "the squares around as if it was one of those \"fifteen-puzzle\" games "
#~ "where there is a grid of squares, one of which is missing. http://en."
#~ "wikipedia.org/wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994."
#~ msgstr ""
#~ "Nimmt en Bild, deelt dat na en Gadder op un mischt disse, as bi en vun "
#~ "disse lütten Schuuvspelen, bi de in en Feld vun 16 Quadraten 15 Steen "
#~ "liggt. Ik kann de doren Deerten nich lieden, man Tokieken, wodennig so "
#~ "een sik sülven lööst, maakt mehr Spaaß. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "These closed objects are commonly called spherical harmonics, although "
#~ "they are only remotely related to the mathematical definition found in "
#~ "the solution to certain wave functions, most notably the eigenfunctions "
#~ "of angular momentum operators. http://en.wikipedia.org/wiki/"
#~ "Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by "
#~ "Paul Bourke and Jamie Zawinski; 2002."
#~ msgstr ""
#~ "Disse afslaten Objekten warrt utbreedt Spherenharmonien nöömt, ok wenn se "
#~ "bloots vun feern Betog hebbt to de mathemaatsche Definitschoon, de in de "
#~ "Lösen för wiss Bülgenfunkschonen vörkummt (in de Hööftsaak de "
#~ "Egenfunkschonen vun Dreihswungoperatoren). Schreven vun Paul Burke un "
#~ "Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Slinky-like creatures walk down an infinite staircase and occasionally "
#~ "explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/"
#~ "Q%2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed "
#~ "Mackey; 1997."
#~ msgstr ""
#~ "Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to "
#~ "dat Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Escher's infinite staircase. http://en.wikipedia.org/wiki/"
#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
#~ msgstr ""
#~ "Dreiht M. C. Escher sien snaaksche Lattenkist (ut dat Bild \"Belvedere"
#~ "\"), wat dat 3D-Gegenstück to en Möbiusband is. Schreven vun Marcelo "
#~ "Vianna."
#, fuzzy
#~ msgid ""
#~ "A stream of text slowly scrolling into the distance at an angle, over a "
#~ "star field, like at the beginning of the movie of the same name. http://"
#~ "en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski "
#~ "and Claudio Matauoka; 2001."
#~ msgstr ""
#~ "En Text gliedt vör en Steernfeld in den Achtergrund langsam na de Feern, "
#~ "as in den Film vun den sülven Naam sien Anfang. Schreven vun Jamie "
#~ "Zawinski un Claudio Matuoka."
#, fuzzy
#~ msgid ""
#~ "Strange attractors: a swarm of dots swoops and twists around. http://en."
#~ "wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino "
#~ "Pascal; 1997."
#~ msgstr ""
#~ "Snaaksch Antreckers: En Feld vun Klöörpünkt feegt un dreiht sik över den "
#~ "Schirm. De Bewegen is bannig smuck. Schreven vun Massimino Pascal."
#, fuzzy
#~ msgid ""
#~ "Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by "
#~ "Jeremy English; 2005."
#~ msgstr ""
#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun "
#~ "Rick Campbell."
#, fuzzy
#~ msgid ""
#~ "Line- and arc-based truchet patterns that tile the screen. http://en."
#~ "wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
#~ msgstr ""
#~ "Truchetmustern, ut Lienen un Bagens opbuut, kachelt sik över den Schirm. "
#~ "Schreven vun Adrian Likins."
#, fuzzy
#~ msgid ""
#~ "A colorful random-walk. http://en.wikipedia.org/wiki/Random_walk Written "
#~ "by Rick Campbell; 1999."
#~ msgstr ""
#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun "
#~ "Rick Campbell."
#, fuzzy
#~ msgid ""
#~ "This makes collages out of random images pulled off of the World Wide "
#~ "Web. It finds these images by doing random web searches, and then "
#~ "extracting images from the returned pages. WARNING: THE INTERNET "
#~ "SOMETIMES CONTAINS PORNOGRAPHY. The Internet being what it is, absolutely "
#~ "anything might show up in the collage including -- quite possibly -- "
#~ "pornography, or even nudity. Please act accordingly. See also http://www."
#~ "jwz.org/webcollage/ Written by Jamie Zawinski; 1999."
#~ msgstr ""
#~ "Dit stellt Biller tosamen, de dat tofällig ut dat Internet treckt. De "
#~ "Biller laat sik ok mit dat Programm \"vidwhacker\" verdaaksen, wat redig "
#~ "goot utsüht. (Beacht bitte, dat de mehrsten Biller in't Nett Text "
#~ "dorstellt. Schaad, dat.) Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "This generates pretty fractal pictures via the Lyapunov exponent. http://"
#~ "en.wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record; 1997."
#~ msgstr ""
#~ "Stellt smucke Fraktalen op över glimmern Mathematik, as t.B. den Ljapunow-"
#~ "Exponent. Hett ok en deegt interaktiv Bedrief. Schreven vun Ron Record."
#, fuzzy
#~ msgid ""
#~ "Simulates that pen-in-nested-plastic-gears toy from your childhood. "
#~ "http://en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000."
#~ msgstr ""
#~ "Simuleert dat Stift-in-inenannersett-Tahnrööd-Speeltüüch ut Dien "
#~ "Kinnerdaag. Vun Rohit Singh."
#, fuzzy
#~ msgid " X lens offset"
#~ msgstr "Glas-Verscheel"
#, fuzzy
#~ msgid " Y lens offset"
#~ msgstr "Glas-Verscheel"
#, fuzzy
#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
#~ "En Ball, den jümmers wedder Prickels wasst. Auer! Schreven vun Jamie "
#~ "Zawinski."
#~ msgid "Ant Size"
#~ msgstr "Miegeem-Grött"
#~ msgid "Leave Trails"
#~ msgstr "Blaassporen"
#~ msgid "Delay"
#~ msgstr "Paus"
#~ msgid "ElectricSheep"
#~ msgstr "Elektrisch Schaap"
#~ msgid "Power"
#~ msgstr "Knööv"
#~ msgid "Hyperball"
#~ msgstr "Överball"
#~ msgid "Control Points"
#~ msgstr "Kuntrullpünkt"
#~ msgid "Texture PPM File"
#~ msgstr "PPM-Textuurdatei"
#~ msgid "Display Seconds"
#~ msgstr "Sekunnen wiesen"
#~ msgid "Lower Left"
#~ msgstr "Nerrn links"
#~ msgid "Night Dim"
#~ msgstr "Nacht Düüster"
#~ msgid "Xearth"
#~ msgstr "XEer"
#~ msgid "Color Bars Enabled"
#~ msgstr "Klöörbalkens anmaken"
#, fuzzy
#~ msgid ""
#~ "Draws a few views of a few ants walking around in a simple maze. Written "
#~ "by Blair Tennessy; 2005."
#~ msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
#~ "Written by Allan R. Wilks and David Bagley; 2002."
#~ msgstr ""
#~ "Füllt en groot Krink mit lütter Krinken na de Krinkentheorie vun "
#~ "Descartes. Schreven vun Allan R. Wilks un David Bagley."
#, fuzzy
#~ msgid ""
#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
#~ "Mark Kilgard; 1998."
#~ msgstr ""
#~ "Dit is \"xfishtank\" in groot: En GL-Animatschoon mit en Reeg Haien, "
#~ "Delfinen un Waal. De Bewegen sünd basig goot. Mark Kilgard is de "
#~ "Orginaalautor."
#, fuzzy
#~ msgid ""
#~ "Uses a simple simple motion model to generate many different display "
#~ "modes. The control points attract each other up to a certain distance, "
#~ "and then begin to repel each other. The attraction/repulsion is "
#~ "proportional to the distance between any two particles, similar to the "
#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
#~ "Pezaris; 1992."
#~ msgstr ""
#~ "As \"qix\" bruukt disse Pausschirm en eenfach Bewegenmodell för en Reeg "
#~ "vun verscheden Dorstellen. De Masspünkt treckt een den annern an, bet to "
#~ "en wiss Afstand, vun den af se enanner afstööt. Dat Antrecken/Afstöten "
#~ "hangt proportschonaal vun den Afstand twischen de Pünkt af, liek as bi de "
#~ "weke un starke Karnkräft. Intressant is de Dorstellen as eenfache Bäll, "
#~ "wiel se sik redig snaaksch bedreegt. Mennigmaal dreiht sik twee Bäll en "
#~ "Stoot lang de Een rund den Annern, un warrt later vun en Drüdden stöört. "
#~ "Süht recht wat wööst ut. Schreven vun Jamie Zawinski, na Lisp-Kode vun "
#~ "John Pezaris."
#, fuzzy
#~ msgid ""
#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
#~ "colored circles) doing battle in front of a moving star field. Written by "
#~ "Jonathan Lin; 1999."
#~ msgstr ""
#~ "Simuleert den Striet twischen Weltruum-Roboters (plietscherwies verkleedt "
#~ "as Klöörkrinken) binnen en beweegt Steernfeld. Schreven vun Jonathan Lin."
#, fuzzy
#~ msgid ""
#~ "This draws what looks like a spinning, deforming balloon with varying-"
#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
#~ "1997."
#~ msgstr ""
#~ "En Ballon mit dörsichtig Böversiet, man Plackens dor op, dreiht un "
#~ "verformt sik. Schreven vun Jeremie Pitt."
#, fuzzy
#~ msgid ""
#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
#~ "Grieken; 2002."
#~ msgstr ""
#~ "Teekt en Kasten vull vun afprallen 3D-Bäll, vun de af un an een "
#~ "explodeert. Schreven vun Sander van Grieken."
#, fuzzy
#~ msgid ""
#~ "Draws random color-cycling inter-braided concentric circles. Written by "
#~ "John Neil; 1997."
#~ msgstr ""
#~ "Tofällig verflecht Krinken, de de Klöör wesselt. Schreven vun John Neil."
#, fuzzy
#~ msgid ""
#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
#~ "emulation, BSOD simulates popular screen savers from a number of less "
#~ "robust operating systems. Written by Jamie Zawinski; 1998."
#~ msgstr ""
#~ "\"BSOD\" steiht för \"Blue Screen of Death\", den Blagen Doodsschirm. "
#~ "Disse Pausschirm simuleert, as dat Beste vun de PC-Emulatschoon, faken "
#~ "bruukte Pausschirmen vun anner, weniger stevige Bedriefsystemen. Schreven "
#~ "vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
#~ "the screen, with transparency and specular reflections. Written by "
#~ "Richard Jones; 1998."
#~ msgstr ""
#~ "En Stroom vun sweven 3D-Blasen stiegt na de bövere Schirmkant op, mit "
#~ "smucke glinstern Spegeleen. Schreven vun Richard Jones."
#, fuzzy
#~ msgid ""
#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
#~ msgstr ""
#~ "Dreiht M. C. Escher sien snaaksche Lattenkist (ut dat Bild \"Belvedere"
#~ "\"), wat dat 3D-Gegenstück to en Möbiusband is. Schreven vun Marcelo "
#~ "Vianna."
#, fuzzy
#~ msgid ""
#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
#~ "2001."
#~ msgstr ""
#~ "Beweegt en Reeg vun elektroonsche Buudelen. Schreven vun Ben Buxton."
#, fuzzy
#~ msgid ""
#~ "This draws a compass, with all elements spinning about randomly, for that "
#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
#~ msgstr ""
#~ "All Buudelen vun en Kompass dreiht sik as dull, wat en wunnerbor Geföhl "
#~ "vun \"Verloren un Seesüük\" gifft. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
#~ "patterns undulating across their surfaces. It's sort of a cubist "
#~ "Lavalite. Written by Jamie Zawinski; 2002."
#~ msgstr ""
#~ "En Sett vun överlappen, pulseren Kastens mit snaaksche Mustern op de "
#~ "Böversieden buttjert över Dien Schirm. En Oort kubist'sch Lavalamp. "
#~ "Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "This takes an image and makes it melt. You've no doubt seen this effect "
#~ "before, but no screensaver would really be complete without it. It works "
#~ "best if there's something colorful visible. Warning, if the effect "
#~ "continues after the screen saver is off, seek medical attention. Written "
#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
#~ msgstr ""
#~ "Nimmt en Bild un smölt dat. Du hest den Effekt seker al vördem sehn, man "
#~ "keen Pausschirm weer ahn em kumplett. Op't Best gifft dat wat mit vele "
#~ "Klören to smölten. Wohrschoen: Höllt de Effekt nich op, wenn de "
#~ "Pausschirm wedder ut is, fraag Dien Dokter oder Afteker na Raad. Schreven "
#~ "vun David Wald un Vivek Khera."
#, fuzzy
#~ msgid ""
#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
#~ "Written by Jamie Zawinski; 1999."
#~ msgstr ""
#~ "Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "More \"discrete map\" systems, including new variants of Hopalong and "
#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
#~ "savers. Written by Tim Auckland; 1998."
#~ msgstr ""
#~ "Mehr diskreet Fraktaal-Biller, dorünner nieg Verschonen vun \"Hopalong\", "
#~ "\"Julia\" un en poor anner. Schreven vun Tim Auckland."
#, fuzzy
#~ msgid ""
#~ "This draws the path traced out by a point on the edge of a circle. That "
#~ "circle rotates around a point on the rim of another circle, and so on, "
#~ "several times. These were the basis for the pre-heliocentric model of "
#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
#~ "Written by James Youngman; 1998."
#~ msgstr ""
#~ "Wiest de Bahn vun en Kantpunkt vun en sik dreihen Krink, de mit sien "
#~ "Merrn sülven an de Kant vun en anner sik dreihen Krink sitt, de ok wedder "
#~ "an de Kant vun en anner Schiev sitt, un so wieder, en poor maal. Dit weer "
#~ "dat Grundmodell för de Planetenbewegen, ehr se opdeckt hebbt, dat de Sünn "
#~ "in de Merrn steiht. Schreven vun James Youngman."
#, fuzzy
#~ msgid ""
#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
#~ "Zawinski; 1999."
#~ msgstr ""
#~ "Strangpresste Formen dreiht un streckt sik, un fooldt de Binnensiet na "
#~ "buten. Vun David Konerding, na Bispelen to de \"Extrusion\"-Bibliotheek "
#~ "vun GL vun Linas Vepstas."
#, fuzzy
#~ msgid ""
#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
#~ msgstr ""
#~ "Süht ut as en Band, dat op en Sinus-Padd flüggt. Schreven vun Bas van "
#~ "Gaalen un Charles Vidal."
#, fuzzy
#~ msgid ""
#~ "Draws successive pages of text. The lines flip in and out in a soothing "
#~ "3D pattern. Written by Jamie Zawinski; 2005."
#~ msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
#~ "Pease; 2000."
#~ msgstr ""
#~ "Riffelbülgen op en Drahtrahmen-Gadder, bruukt GL. Schreven Josiah Pease."
#, fuzzy
#~ msgid ""
#~ "Draws a planet bouncing around in space. The built-in image is a map of "
#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
#~ "Written by David Konerding; 1998."
#~ msgstr ""
#~ "Planet, de sik in den Weltruum rümdrifft. Schreven vun David Konerding. "
#~ "Standardwies warrt dat Bild vun de Eer bruukt (ut \"xearth\"), man Du "
#~ "kannst jichtenseen Textuur rund de Kugel wickeln, as t.B. de "
#~ "Planetentexturen vun \"ssytem\"."
#, fuzzy
#~ msgid ""
#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
#~ "2002."
#~ msgstr ""
#~ "Simuleert Rubik sien Slangenpuzzle. Schreven vun Jamie Wilkinson, Andrew "
#~ "Bennetts un Peter Aylett."
#, fuzzy
#~ msgid ""
#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
#~ "change shape as they wander around the screen, and they are translucent, "
#~ "so you can see the lower blobs through the higher ones, and when one "
#~ "passes over another, their colors merge. I got the idea for this from a "
#~ "mouse pad I had once, which achieved the same kind of effect in real life "
#~ "by having several layers of plastic with colored oil between them. "
#~ "Written by Jamie Zawinski; 1997."
#~ msgstr ""
#~ "En Sett vun dörschienen Amöben, de sik beweegt. De Amöben ännert ehr Form "
#~ "un sünd dörschienen, so dat Du de Amöben nerrn dör de baven sehn kannst. "
#~ "Wenn een över de anner vörbigeiht, verbindt sik ehr Klören. De Idee kummt "
#~ "vun en Muusküssen mit den sülven Effekt. Dat hett en Reeg Lagen vun "
#~ "dörsichtig Plastik mit infarvt Ööl dortwischen. Schreven vun Jamie "
#~ "Zawinski."
#, fuzzy
#~ msgid ""
#~ "This draws a simple orbital simulation. With trails enabled, it looks "
#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
#~ msgstr ""
#~ "En eenfache Ümloopbahn-Simuleren. Wenn Du de Sporen anmaakst, lett dat en "
#~ "beten wat as binnen en physikaalsch Nevelkamer. Schreven vun Greg "
#~ "Bowering."
#, fuzzy
#~ msgid ""
#~ "Draws random colored, stippled and transparent rectangles. Written by "
#~ "Jamie Zawinski; 1992."
#~ msgstr ""
#~ "Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
#~ msgstr ""
#~ "Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
#~ "Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
#~ "Bandbreed. Schreven vun Jamie Zawinski"
#, fuzzy
#~ msgid ""
#~ "This draws lacy fractal patterns based on iteration in the imaginary "
#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
#~ "screen saver. Written by Patrick Naughton; 1992."
#~ msgstr ""
#~ "Fien Fraktaalmustern dör Wedderhalen op de Imagineerevene, na en Artikle "
#~ "binnen de \"Scientific American\". In de Hööftsaak schreven vun Patrick "
#~ "Naughton."
#, fuzzy
#~ msgid ""
#~ "This generates random cloud-like patterns. The idea is to take four "
#~ "points on the edge of the image, and assign each a random \"elevation\". "
#~ "Then find the point between them, and give it a value which is the "
#~ "average of the other four, plus some small random offset. Coloration is "
#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
#~ "1992."
#~ msgstr ""
#~ "Stellt tofällige wulkenlieke Mustern op. Süht in Klöör- un "
#~ "Swattwittdorstellen recht wat anners ut. As Grundidee nimmt Een veer "
#~ "Pünkt an de Bildkant, de denn elk en tofällig Hööchde toornt kriegt. Na "
#~ "den Punkt twischen disse veer warrt de Dörsnitthööchde toornt, un ok en "
#~ "lütt tofällig Verscheel. Infarvt warrt na de Hööchde, de en Toon, de "
#~ "Sattheit oder de Helligkeit toornt warrt. De annern kriegt tofällig anner "
#~ "Weerten. Mit Helligkeit gifft dat faken Biller liek to Wulken, bi de "
#~ "annern Metoden seht de Biller mehr ut as Warms-Koorten oder Reeknerstütt "
#~ "Asstomografie. Schreven vun Juergen Nickelsen un Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
#~ msgstr "En jongleren Streekkeerl. Schreven vun Tim Auckland."
#, fuzzy
#~ msgid ""
#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
#~ msgstr ""
#~ "Simuleert \"Lemarchand's Box\", de sik jümmers wedder sülvst oplööst. Dor "
#~ "deit OpenGL för noot, un en Reekner mit gau Hardware-Ünnerstütten för "
#~ "Textuurkoorten. Wohrschoen: Maakt af un an maal Dören op. Schreven vun "
#~ "Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
#~ "1999."
#~ msgstr ""
#~ "Slööpformt Kolonien, de sik utbreedt, öller warrt un an't Enn dootblievt. "
#~ "Schreven vun David Bagley."
#, fuzzy
#~ msgid ""
#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
#~ msgstr ""
#~ "Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to "
#~ "dat Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Draws several different representations of molecules. Some common "
#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
#~ msgstr ""
#~ "Wiest verscheden Dorstellen vun Molekölen. En Reeg berapen Molekölen sünd "
#~ "inbuut, man PDB-Dateien (Protein-DatenBank) köönt ok leest warrn. "
#~ "Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
#~ "circles overlap and leave spiral interference in their wake. Written by "
#~ "Dan Bornstein; 1999."
#~ msgstr ""
#~ "Simuleert Spaak-Kulturen in en Petrikumm. Wassen, infarvte Krinken "
#~ "överlappt sik un laat spiraalsch formte Wesselwarken in ehr Kielwater "
#~ "över. Schreven vun Dan Bornstein."
#, fuzzy
#~ msgid ""
#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
#~ "as an application instead of as a screen saver and you can use it as a "
#~ "terminal. Written by Jamie Zawinski; 1999."
#~ msgstr ""
#~ "Simuleren vun en oolt Terminal, mit grote Pixels un lang naglöhen "
#~ "Phosphor. Kann jichtenseen Programm as Textborn bruken. Schreven vun "
#~ "Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Draws some intersecting planes, making use of alpha blending, fog, "
#~ "textures, and mipmaps. Written by David Konerding; 1999."
#~ msgstr ""
#~ "En Reeg översnieden Flääg mit Alpha-Överblennen, Daak, Texturen, Mipmaps "
#~ "un en Bildrate-Klock, mit de Du sehn kannst, wo gau Dien Grafikkoort is. "
#~ "Schreven vun David Konerding."
#, fuzzy
#~ msgid ""
#~ "Draws a grid of growing square-like shapes that, once they overtake each "
#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
#~ "Written by Scott Draves; 1997."
#~ msgstr ""
#~ "En anner Verschoon vun Scott Draves sien Programm \"Bomb\". Wassen "
#~ "Rechtecken in en Gadder reageert dat een mit dat anner op en Oort, de sik "
#~ "nich vörutseggen lett, wenn se an't Överlappen kummt. \"RD\" steiht för "
#~ "Reakschoon/Diffuschoon."
#, fuzzy
#~ msgid ""
#~ "Creates a collage of rotated and scaled portions of the screen. Written "
#~ "by Claudio Matsuoka; 2001."
#~ msgstr ""
#~ "Stellt dreiht un grötter maakt Delen vun den Schirm tosamen. Schreven vun "
#~ "Claudio Matsuoka."
#, fuzzy
#~ msgid ""
#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
#~ "Marcelo Vianna; 1997."
#~ msgstr ""
#~ "En Rubik-Wörpel dreiht sik üm dree Assen, verdreiht sik sülven un lööst "
#~ "sik ok wedder op. Noch en smuck GL-Pausschirm vun Marcelo Vianna."
#, fuzzy
#~ msgid ""
#~ "This draws the two-dimensional variant of the recursive Sierpinski "
#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
#~ msgstr ""
#~ "De 2D-Verschoon vun dat rekursive Sierpinski-Dre'eckfraktaal. Schreven "
#~ "vun Desmond Daignault."
#, fuzzy
#~ msgid ""
#~ "Draws a spotlight scanning across a black screen, illuminating the "
#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
#~ "and Jamie Zawinski; 1999."
#~ msgstr ""
#~ "En Lichtrebeet buttjert över den swatten Schirm un wiest Placken vun Dien "
#~ "Schirmbild. Schreven vun Rick Schhulz."
#, fuzzy
#~ msgid ""
#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
#~ "grow outward until they hit something, then they go around it. Written by "
#~ "Jeff Epler; 1999."
#~ msgstr ""
#~ "En Reeg vun wesselwarken Automaten, de Quadraatspiralen opstellt. De "
#~ "Spiralen wasst na buten, bet se op wat anners draapt, denn geiht se dor "
#~ "rund ümto. Schreven vun Jeff Epler."
#, fuzzy
#~ msgid ""
#~ "This generates a sequence of undulating, throbbing, star-like patterns "
#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
#~ "these shapes to lay down a field of colors, which are then cycled. The "
#~ "motion is very organic. Written by Jamie Zawinski; 1997."
#~ msgstr ""
#~ "Stellt en Reeg fleten, pulseren steernliek Mustern op, de sik dreiht un "
#~ "de Binnensiet na buten dreiht. In en tweet Dorstellbedrief warrt en Feld "
#~ "vun Klören opstellt, de sik denn ännert. De Bewegen is bannig orgaansch. "
#~ "Schreven vun Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
#~ "over a star field, like at the beginning of the movie of the same name. "
#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
#~ "Zawinski and Claudio Matauoka; 2001."
#~ msgstr ""
#~ "En Text gliedt vör en Steernfeld in den Achtergrund langsam na de Feern, "
#~ "as in den Film vun den sülven Naam sien Anfang. Schreven vun Jamie "
#~ "Zawinski un Claudio Matuoka."
#, fuzzy
#~ msgid ""
#~ "This draws iterations to strange attractors: it's a colorful, "
#~ "unpredictably-animating swarm of dots that swoops and twists around. "
#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
#~ "Massimino Pascal; 1997."
#~ msgstr ""
#~ "Snaaksch Antreckers: En Feld vun Klöörpünkt feegt un dreiht sik över den "
#~ "Schirm. De Bewegen is bannig smuck. Schreven vun Massimino Pascal."
#, fuzzy
#~ msgid ""
#~ "This draws line- and arc-based truchet patterns that tile the screen. "
#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
#~ msgstr ""
#~ "Truchetmustern, ut Lienen un Bagens opbuut, kachelt sik över den Schirm. "
#~ "Schreven vun Adrian Likins."
#, fuzzy
#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
#~ msgstr "Snörkelig Fadens, en beten as Wörms. Schreven vun Tyler Pierce."
#, fuzzy
#~ msgid ""
#~ "This is a shell script that grabs a frame of video from the system's "
#~ "video input, and then uses some PBM filters (chosen at random) to "
#~ "manipulate and recombine the video frame in various ways (edge detection, "
#~ "subtracting the image from a rotated version of itself, etc.) Then it "
#~ "displays that image for a few seconds, and does it again. This works "
#~ "really well if you just feed broadcast television into it. Written by "
#~ "Jamie Zawinski; 1998."
#~ msgstr ""
#~ "Dit is bloots en Konsoolskript, dat sik en Bild vun dat Systeem sien "
#~ "Video-Ingang griept un denn en poor PBM-Filters bruukt (tofällig "
#~ "utsöcht), so dat dat Bild ännert un nieg tosamensett warrt (Kanten "
#~ "opdecken, Bild vun en dreiht Verschoon vun sik sülven aftrecken, usw.). "
#~ "Denn warrt dat Resultaat en poor Sekunnen wiest, denn geiht dat vun vörn "
#~ "loos. Gifft gode Resultaten, wenn Du eenfach Feernsehbiller nimmst."
#, fuzzy
#~ msgid ""
#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
#~ "wiki/Random_walk Written by Rick Campbell; 1999."
#~ msgstr ""
#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun "
#~ "Rick Campbell."
#, fuzzy
#~ msgid ""
#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
#~ "strength of each forcefield changes continuously, and it is also switched "
#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
#~ msgstr ""
#~ "Sweven Steerns warrt verscheden 2D-Kraftfeller utsett. De Stärk vun de "
#~ "Feller ännert sik lopen, un se warrt ok tofällig an- un utmaakt. Schreven "
#~ "vun Paul \"Joey\" Clark."
#, fuzzy
#~ msgid ""
#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
#~ msgstr ""
#~ "Simuleert en pulseren Füer. Kann ok jichtenseen Bild ansteken. Schreven "
#~ "vun Carsten Haitzler, vun vele Lüüd wiederföhrt."
#, fuzzy
#~ msgid ""
#~ "Draws a few swarms of critters flying around the screen, with faded color "
#~ "trails behind them. Written by Chris Leger; 2000."
#~ msgstr ""
#~ "En poor Swärm vun Kruupdeerten fleegt op den Schirm rüm, mit smucke "
#~ "Klöörsterten achteran. Schreven vun Chris Leger."
#, fuzzy
#~ msgid ""
#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
#~ "\" option, the result is like looking through many overlapping lenses "
#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
#~ msgstr ""
#~ "Maakt en Deel vun den Schirm grötter un buttjert denn rüm. Mit de Glöös-"
#~ "Optschoon (-lenses) lett dat, as wenn Een dör vele överlappen Glöös "
#~ "kieken dee, un nich bloots dör een. Schreven vun James Macnicol."
#~ msgid "Random Cell Shape"
#~ msgstr "Tofällig Zellform"
#~ msgid "Bubbles"
#~ msgstr "Blasen"
#~ msgid "Scary Colors"
#~ msgstr "Gresig Klören"
#~ msgid "Ping Subnet"
#~ msgstr "Lokaal Nett anpingeln"
#~ msgid "Mercator Projection"
#~ msgstr "Mercator-Projekschoon"