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1139 lines
28 KiB
1139 lines
28 KiB
# translation of libtdegames.po to Japanese
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# Taiki Komoda <kom@kde.gr.jp>, 2002.
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# Takuro Ashie <ashie@homa.ne.jp>, 2004.
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# Toyohiro Asukai <toyohiro@ksmplus.com>, 2004.
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# Kurose Shushi <md81@bird.email.ne.jp>, 2004.
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# Naoya KOJIMA <naoya@fullmoon.dyndns.org>, 2005.
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# Fumiaki Okushi <okushi@kde.gr.jp>, 2006.
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# Yukiko Bando <ybando@k6.dion.ne.jp>, 2006.
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msgid ""
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msgstr ""
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"Project-Id-Version: libtdegames\n"
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"POT-Creation-Date: 2020-05-11 04:09+0200\n"
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"PO-Revision-Date: 2006-12-22 23:00+0900\n"
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"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
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"Language-Team: Japanese <Kdevelop@kde.gr.jp>\n"
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"Language: ja\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.1\n"
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#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr ""
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#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr ""
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#: highscore/kexthighscore.cpp:211 highscore/kscoredialog.cpp:89
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msgid "Score"
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msgstr "スコア"
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#: highscore/kexthighscore.cpp:214
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msgid "Mean Score"
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msgstr "平均スコア"
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#: highscore/kexthighscore.cpp:219
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msgid "Best Score"
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msgstr "ベストスコア"
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#: highscore/kexthighscore.cpp:223
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msgid "Elapsed Time"
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msgstr "経過時間"
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#: highscore/kexthighscore_gui.cpp:139
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msgid "Best &Scores"
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msgstr "ベストスコア(&S)"
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#: highscore/kexthighscore_gui.cpp:144
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msgid "&Players"
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msgstr "プレイヤー(&P)"
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#: highscore/kexthighscore_gui.cpp:149
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msgid "Statistics"
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msgstr "統計"
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#: highscore/kexthighscore_gui.cpp:155
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msgid "Histogram"
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msgstr "ヒストグラム"
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#: highscore/kexthighscore_gui.cpp:162
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msgid "View world-wide highscores"
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msgstr "ワールドワイドハイスコアを表示"
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#: highscore/kexthighscore_gui.cpp:169
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msgid "View world-wide players"
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msgstr "ワールドワイドプレイヤーを表示"
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#: highscore/kexthighscore_gui.cpp:202
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msgid "Highscores"
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msgstr "ハイスコア"
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#: highscore/kexthighscore_gui.cpp:204
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msgid "Configure..."
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msgstr "設定..."
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#: highscore/kexthighscore_gui.cpp:205
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msgid "Export..."
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msgstr "エクスポート..."
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#: highscore/kexthighscore_gui.cpp:258
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msgid "Overwrite"
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msgstr "上書き"
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#: highscore/kexthighscore_gui.cpp:260
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msgid "The file already exists. Overwrite?"
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msgstr "ファイルは既に存在します。上書きしますか?"
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#: highscore/kexthighscore_gui.cpp:302
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msgid "Winner"
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msgstr "勝者"
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#: highscore/kexthighscore_gui.cpp:334
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msgid "Won Games"
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msgstr "勝利したゲーム"
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#: highscore/kexthighscore_gui.cpp:356
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msgid "Configure Highscores"
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msgstr "ハイスコアを設定"
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#: highscore/kexthighscore_gui.cpp:367
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msgid "Main"
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msgstr "メイン"
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#: highscore/kexthighscore_gui.cpp:376 highscore/kexthighscore_gui.cpp:413
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msgid "Nickname:"
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msgstr "ニックネーム:"
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#: highscore/kexthighscore_gui.cpp:387
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msgid "Comment:"
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msgstr "コメント:"
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#: highscore/kexthighscore_gui.cpp:397
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msgid "World-wide highscores enabled"
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msgstr "ワールドワイドハイスコアが有効"
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#: highscore/kexthighscore_gui.cpp:404
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msgid "Advanced"
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msgstr "詳細"
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#: highscore/kexthighscore_gui.cpp:408
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msgid "Registration Data"
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msgstr "登録データ"
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#: highscore/kexthighscore_gui.cpp:417
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msgid "Key:"
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msgstr "キー:"
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#: highscore/kexthighscore_gui.cpp:456
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msgid ""
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"This will permanently remove your registration key. You will not be able to "
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"use the currently registered nickname anymore."
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msgstr ""
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"あなたの登録キーを削除します。現在登録されているニックネームは使用できなくな"
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"ります。"
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#: highscore/kexthighscore_gui.cpp:499
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msgid "Please choose a non empty nickname."
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msgstr "空でないニックネームを選択してください。"
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#: highscore/kexthighscore_gui.cpp:503
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msgid "Nickname already in use. Please choose another one"
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msgstr ""
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"ニックネームは既に使用されています。他のニックネームを選択してください。"
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#: highscore/kexthighscore_gui.cpp:520
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msgid "Enter Your Nickname"
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msgstr "あなたのニックネームを入力してください"
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#: highscore/kexthighscore_gui.cpp:528
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msgid "Congratulations, you have won!"
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msgstr "おめでとうございます! あなたの勝ちです!"
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#: highscore/kexthighscore_gui.cpp:532
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msgid "Enter your nickname:"
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msgstr "あなたのニックネームを入力してください:"
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#: highscore/kexthighscore_gui.cpp:540
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msgid "Do not ask again."
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msgstr "今後は尋ねない"
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#: highscore/kexthighscore_internal.cpp:48
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msgid "anonymous"
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msgstr "匿名"
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#: highscore/kexthighscore_internal.cpp:265
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msgid "Games Count"
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msgstr "ゲームカウント"
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#: highscore/kexthighscore_internal.cpp:272
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msgid "Comment"
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msgstr "コメント"
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#: highscore/kexthighscore_internal.cpp:584
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msgid "Undefined error."
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msgstr "未定義のエラー。"
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#: highscore/kexthighscore_internal.cpp:585
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msgid "Missing argument(s)."
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msgstr "引数がありません。"
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#: highscore/kexthighscore_internal.cpp:586
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msgid "Invalid argument(s)."
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msgstr "引数が不正です。"
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#: highscore/kexthighscore_internal.cpp:588
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msgid "Unable to connect to MySQL server."
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msgstr "MySQL サーバに接続できません。"
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#: highscore/kexthighscore_internal.cpp:589
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msgid "Unable to select database."
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msgstr "データベースを選択できません。"
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#: highscore/kexthighscore_internal.cpp:590
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msgid "Error on database query."
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msgstr "データベースのクエリ中にエラーが発生しました。"
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#: highscore/kexthighscore_internal.cpp:591
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msgid "Error on database insert."
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msgstr "データベースに挿入中にエラーが発生しました。"
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#: highscore/kexthighscore_internal.cpp:593
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msgid "Nickname already registered."
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msgstr "ニックネームは既に登録されています。"
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#: highscore/kexthighscore_internal.cpp:594
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msgid "Nickname not registered."
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msgstr "ニックネームが登録されていません。"
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#: highscore/kexthighscore_internal.cpp:595
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msgid "Invalid key."
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msgstr "不正なキーです。"
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#: highscore/kexthighscore_internal.cpp:596
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msgid "Invalid submit key."
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msgstr "不正な送信キーです。"
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#: highscore/kexthighscore_internal.cpp:598
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msgid "Invalid level."
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msgstr "不正なレベルです。"
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#: highscore/kexthighscore_internal.cpp:599
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msgid "Invalid score."
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msgstr "不正なスコアです。"
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#: highscore/kexthighscore_internal.cpp:603
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msgid "Unable to contact world-wide highscore server"
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msgstr "ワールドワイドハイスコアサーバに接続できません"
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#: highscore/kexthighscore_internal.cpp:612
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#, c-format
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msgid "Server URL: %1"
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msgstr "サーバの URL: %1"
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#: highscore/kexthighscore_internal.cpp:620
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msgid "Unable to open temporary file."
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msgstr "一時ファイルを開けません。"
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#: highscore/kexthighscore_internal.cpp:642
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msgid "Message from world-wide highscores server"
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msgstr "ワールドワイドハイスコアサーバからのメッセージ"
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#: highscore/kexthighscore_internal.cpp:649
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msgid "Invalid answer from world-wide highscores server."
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msgstr "ワールドワイドハイスコアサーバからの不正な応答"
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#: highscore/kexthighscore_internal.cpp:650
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#, c-format
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msgid "Raw message: %1"
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msgstr "生のメッセージ: %1"
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#: highscore/kexthighscore_internal.cpp:662
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msgid "Invalid answer from world-wide highscores server (missing item: %1)."
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msgstr "ワールドワイドハイスコアサーバからの不正な応答 (足りない項目: %1)"
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#: highscore/kexthighscore_internal.h:49 highscore/kscoredialog.cpp:141
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msgid "Rank"
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msgstr "順位"
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#: highscore/kexthighscore_internal.h:60 highscore/kscoredialog.cpp:80
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#: kgame/kplayer.cpp:95
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msgid "Name"
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msgstr "名前"
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#: highscore/kexthighscore_internal.h:69 highscore/kscoredialog.cpp:83
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msgid "Date"
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msgstr "日付"
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#: highscore/kexthighscore_internal.h:78
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msgid "Success"
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msgstr "成功"
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#: highscore/kexthighscore_item.cpp:272
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msgid "Multiplayers Scores"
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msgstr "マルチプレイヤースコア"
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#: highscore/kexthighscore_item.cpp:280
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msgid "No game played."
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msgstr "プレイされていません。"
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#: highscore/kexthighscore_item.cpp:282
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msgid "Scores for last game:"
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msgstr "最後のゲームのスコア:"
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#: highscore/kexthighscore_item.cpp:289
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msgid "Scores for the last %1 games:"
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msgstr "最後の %1 ゲームのスコア:"
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#: highscore/kexthighscore_tab.cpp:48
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msgid "all"
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msgstr "すべて"
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#: highscore/kexthighscore_tab.cpp:75
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msgid "Select player:"
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msgstr "プレイヤーを選択:"
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#: highscore/kexthighscore_tab.cpp:112
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msgid "Total:"
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msgstr "合計:"
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#: highscore/kexthighscore_tab.cpp:112
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msgid "Won:"
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msgstr "勝ち:"
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#: highscore/kexthighscore_tab.cpp:112
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msgid "Lost:"
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msgstr "負け:"
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#: highscore/kexthighscore_tab.cpp:113
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msgid "Draw:"
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msgstr "引き分け:"
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#: highscore/kexthighscore_tab.cpp:116
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msgid "Current:"
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msgstr "現在:"
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#: highscore/kexthighscore_tab.cpp:116
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msgid "Max won:"
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msgstr "最大連勝数:"
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#: highscore/kexthighscore_tab.cpp:116
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msgid "Max lost:"
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msgstr "最大連敗数:"
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#: highscore/kexthighscore_tab.cpp:127
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msgid "Game Counts"
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msgstr "ゲームカウント"
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#: highscore/kexthighscore_tab.cpp:138
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msgid "Trends"
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msgstr "傾向"
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#: highscore/kexthighscore_tab.cpp:223
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msgid "From"
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msgstr "から"
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#: highscore/kexthighscore_tab.cpp:224
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msgid "To"
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msgstr "まで"
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#: highscore/kexthighscore_tab.cpp:225
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msgid "Count"
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msgstr "回数"
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#: highscore/kexthighscore_tab.cpp:226
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msgid "Percent"
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msgstr "パーセント"
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#: highscore/khighscore.cpp:134
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msgid "Retry"
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msgstr "再試行"
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#: highscore/khighscore.cpp:135
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msgid ""
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"Cannot access the highscore file. Another user is probably currently writing "
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"to it."
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msgstr ""
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"ハイスコアファイルにアクセスできません。おそらく現在他のユーザーがそのファイ"
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"ルに書き込んでいます。"
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#: highscore/kscoredialog.cpp:68
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msgid "High Scores"
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msgstr "ハイスコア"
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#: highscore/kscoredialog.cpp:86
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msgid "Level"
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msgstr "レベル"
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#: highscore/kscoredialog.cpp:167
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#, c-format
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msgid "#%1"
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msgstr "#%1"
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#: highscore/kscoredialog.cpp:351
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msgid ""
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"Excellent!\n"
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"You have a new high score!"
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msgstr ""
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"素晴しい!\n"
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"最高得点記録を更新しました!"
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#: highscore/kscoredialog.cpp:353
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msgid ""
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"Well done!\n"
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"You made it to the high score list!"
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msgstr ""
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"やったね!\n"
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"ハイスコアリストに追加しました!"
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#: kcarddialog.cpp:277
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msgid "Choose Backside"
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msgstr "裏面を選択"
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#: kcarddialog.cpp:297
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msgid "Backside"
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msgstr "裏面"
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#: kcarddialog.cpp:301 kcarddialog.cpp:351
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msgid "empty"
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msgstr "空"
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#: kcarddialog.cpp:309
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msgid "Random backside"
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msgstr "裏面をランダムに"
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#: kcarddialog.cpp:314
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msgid "Use global backside"
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msgstr "グローバル裏面を使う"
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#: kcarddialog.cpp:317
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msgid "Make Backside Global"
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msgstr "裏面をグローバルに"
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#: kcarddialog.cpp:329
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msgid "Choose Frontside"
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msgstr "表面を選択"
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#: kcarddialog.cpp:347
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msgid "Frontside"
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msgstr "表面"
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#: kcarddialog.cpp:359
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msgid "Random frontside"
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msgstr "表面をランダムに"
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#: kcarddialog.cpp:364
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msgid "Use global frontside"
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msgstr "グローバル表面を使う"
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#: kcarddialog.cpp:367
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msgid "Make Frontside Global"
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msgstr "表面をグローバルに"
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#: kcarddialog.cpp:426
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msgid "Resize Cards"
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msgstr "カードをリサイズ"
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#: kcarddialog.cpp:439
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msgid "Default Size"
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msgstr "標準サイズ"
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#: kcarddialog.cpp:443
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msgid "Preview:"
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msgstr "プレビュー:"
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#: kcarddialog.cpp:476 kcarddialog.cpp:511
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msgid "unnamed"
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msgstr "無名"
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#: kcarddialog.cpp:532
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msgid "Carddeck Selection"
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msgstr "カードデッキ選択"
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#: kchat.cpp:85 kgame/dialogs/kgamedebugdialog.cpp:497 kgame/kgamechat.cpp:103
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#: kgame/kgamepropertyhandler.cpp:382
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msgid "Unknown"
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msgstr "未知"
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#: kchatbase.cpp:232
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msgid "Send to All Players"
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msgstr "すべてのプレイヤーに送信"
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#: kchatbase.cpp:371
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msgid "%1 %2"
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msgstr "%1 %2"
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#: kchatbase.cpp:387
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#, c-format
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msgid "--- %1"
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msgstr "--- %1"
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#: kchatbase.cpp:409 kgame/kgamechat.cpp:168
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#, c-format
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msgid "Send to %1"
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msgstr "%1 に送信"
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#: kchatdialog.cpp:60 kchatdialog.cpp:68
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msgid "Configure Chat"
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msgstr "チャット設定"
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#: kchatdialog.cpp:86 kchatdialog.cpp:108
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msgid "Name Font..."
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msgstr "名前のフォント..."
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#: kchatdialog.cpp:89 kchatdialog.cpp:111
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msgid "Text Font..."
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msgstr "テキストのフォント..."
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#: kchatdialog.cpp:98
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msgid "Player: "
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msgstr "プレイヤー: "
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#: kchatdialog.cpp:100
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msgid "This is a player message"
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msgstr "これはプレイヤーのメッセージです"
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#: kchatdialog.cpp:106
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msgid "System Messages - Messages directly sent from the game"
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msgstr "システムメッセージ - ゲームから直接送信されたメッセージ"
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#: kchatdialog.cpp:120
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msgid "--- Game: "
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msgstr "--- ゲーム: "
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#: kchatdialog.cpp:122
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msgid "This is a system message"
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msgstr "これはシステムメッセージです"
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|
|
#: kchatdialog.cpp:126
|
|
msgid "Maximal number of messages (-1 = unlimited):"
|
|
msgstr "最大メッセージ数 (-1 = 無制限):"
|
|
|
|
#: kgame/dialogs/kgameconnectdialog.cpp:67
|
|
msgid "Create a network game"
|
|
msgstr "ネットワークゲームを作成"
|
|
|
|
#: kgame/dialogs/kgameconnectdialog.cpp:68
|
|
msgid "Join a network game"
|
|
msgstr "ネットワークゲームに参加"
|
|
|
|
#: kgame/dialogs/kgameconnectdialog.cpp:73
|
|
msgid "Game name:"
|
|
msgstr "ゲーム名:"
|
|
|
|
#: kgame/dialogs/kgameconnectdialog.cpp:75
|
|
msgid "Network games:"
|
|
msgstr "ネットワークゲーム:"
|
|
|
|
#: kgame/dialogs/kgameconnectdialog.cpp:78
|
|
msgid "Port to connect to:"
|
|
msgstr "接続するポート:"
|
|
|
|
#: kgame/dialogs/kgameconnectdialog.cpp:80
|
|
msgid "Host to connect to:"
|
|
msgstr "接続するホスト:"
|
|
|
|
#: kgame/dialogs/kgameconnectdialog.cpp:83
|
|
msgid "&Start Network"
|
|
msgstr "ネットワーク開始(&S)"
|
|
|
|
#: kgame/dialogs/kgameconnectdialog.cpp:217
|
|
msgid "Network Game"
|
|
msgstr "ネットワークゲーム"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:124
|
|
msgid "KGame Debug Dialog"
|
|
msgstr "KGame デバッグダイアログ"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:143
|
|
msgid "Debug &KGame"
|
|
msgstr "KGame をデバッグ(&K)"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:148
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:193
|
|
msgid "Data"
|
|
msgstr "データ"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:149
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:154
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:194
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:198
|
|
msgid "Value"
|
|
msgstr "値"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:153
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:197
|
|
msgid "Property"
|
|
msgstr "プロパティ"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:155
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:199
|
|
msgid "Policy"
|
|
msgstr "ポリシー"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:158
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:202
|
|
msgid "Update"
|
|
msgstr "更新"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:163
|
|
msgid "KGame Pointer"
|
|
msgstr "KGame ポインタ"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:164
|
|
msgid "Game ID"
|
|
msgstr "ゲーム ID"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:165
|
|
msgid "Game Cookie"
|
|
msgstr "ゲームクッキー"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:166
|
|
msgid "Is Master"
|
|
msgstr "マスター"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:167
|
|
msgid "Is Admin"
|
|
msgstr "管理者"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:168
|
|
msgid "Is Offering Connections"
|
|
msgstr "接続を要請中"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:169
|
|
msgid "Game Status"
|
|
msgstr "ゲーム状況"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:170
|
|
msgid "Game is Running"
|
|
msgstr "ゲームは続行中"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:171
|
|
msgid "Maximal Players"
|
|
msgstr "最大プレイヤー数"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:172
|
|
msgid "Minimal Players"
|
|
msgstr "最小プレイヤー数"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:173
|
|
msgid "Players"
|
|
msgstr "プレイヤー"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:178
|
|
msgid "Debug &Players"
|
|
msgstr "プレイヤーをデバッグ(&P)"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:184
|
|
msgid "Available Players"
|
|
msgstr "利用可能なプレイヤー"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:206
|
|
msgid "Player Pointer"
|
|
msgstr "プレイヤーポインタ"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:207 kgame/kgamemessage.cpp:151
|
|
msgid "Player ID"
|
|
msgstr "プレイヤー ID"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:208
|
|
msgid "Player Name"
|
|
msgstr "プレイヤー名"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:209
|
|
msgid "Player Group"
|
|
msgstr "プレイヤーグループ"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:210
|
|
msgid "Player User ID"
|
|
msgstr "プレイヤーユーザ ID"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:211
|
|
msgid "My Turn"
|
|
msgstr "あなたの番"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:212
|
|
msgid "Async Input"
|
|
msgstr "非同期入力"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:213
|
|
msgid "KGame Address"
|
|
msgstr "KGame アドレス"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:214
|
|
msgid "Player is Virtual"
|
|
msgstr "プレイヤーは仮想"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:215
|
|
msgid "Player is Active"
|
|
msgstr "プレイヤーはアクティブ"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:216
|
|
msgid "RTTI"
|
|
msgstr "RTTI"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:217
|
|
msgid "Network Priority"
|
|
msgstr "ネットワーク優先度"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:222
|
|
msgid "Debug &Messages"
|
|
msgstr "メッセージをデバッグ(&M)"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:226
|
|
msgid "Time"
|
|
msgstr "時間"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:227
|
|
msgid "ID"
|
|
msgstr "ID"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:228
|
|
msgid "Receiver"
|
|
msgstr "受け取り手"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:229
|
|
msgid "Sender"
|
|
msgstr "送り手"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:230
|
|
msgid "ID - Text"
|
|
msgstr "ID - テキスト"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:232
|
|
msgid "&>>"
|
|
msgstr "&>>"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:236
|
|
msgid "&<<"
|
|
msgstr "&<<"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:240
|
|
msgid "Do not show IDs:"
|
|
msgstr "ID を表示しない:"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:309 kgame/kgamepropertyhandler.cpp:357
|
|
msgid "NULL pointer"
|
|
msgstr "NULL ポインタ"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:320
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:321
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:322
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:324
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:381
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:382
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:385
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:386 kgame/kgamepropertyhandler.cpp:376
|
|
msgid "True"
|
|
msgstr "真"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:320
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:321
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:322
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:324
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:381
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:382
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:385
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:386 kgame/kgamepropertyhandler.cpp:376
|
|
msgid "False"
|
|
msgstr "偽"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:337
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:399
|
|
msgid "Clean"
|
|
msgstr "クリーン"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:340
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:402
|
|
msgid "Dirty"
|
|
msgstr "汚染"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:343
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:405
|
|
msgid "Local"
|
|
msgstr "ローカル"
|
|
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:347
|
|
#: kgame/dialogs/kgamedebugdialog.cpp:409
|
|
msgid "Undefined"
|
|
msgstr "未定義"
|
|
|
|
#: kgame/dialogs/kgamedialog.cpp:118
|
|
msgid "&Chat"
|
|
msgstr "チャット(&C)"
|
|
|
|
#: kgame/dialogs/kgamedialog.cpp:129
|
|
msgid "C&onnections"
|
|
msgstr "接続(&O)"
|
|
|
|
#: kgame/dialogs/kgamedialog.cpp:157
|
|
msgid "&Network"
|
|
msgstr "ネットワーク(&N)"
|
|
|
|
#: kgame/dialogs/kgamedialog.cpp:165
|
|
msgid "&Message Server"
|
|
msgstr "メッセージサーバ(&M)"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:132 kgame/kgamemessage.cpp:127
|
|
msgid "Disconnect"
|
|
msgstr "接続切断"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:136
|
|
msgid "Network Configuration"
|
|
msgstr "ネットワーク設定"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:194
|
|
msgid "Cannot connect to the network"
|
|
msgstr "ネットワークに接続できません"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:200
|
|
msgid "Network status: No Network"
|
|
msgstr "ネットワーク状態: ネットワークなし"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:206
|
|
msgid "Network status: You are MASTER"
|
|
msgstr "ネットワーク状態: あなたがマスターです"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:208
|
|
msgid "Network status: You are connected"
|
|
msgstr "ネットワーク状態: 接続中"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:276
|
|
msgid "Your name:"
|
|
msgstr "あなたの名前:"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:436
|
|
msgid "Maximal Number of Clients"
|
|
msgstr "最大クライアント数"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:440
|
|
msgid "Maximal number of clients (-1 = infinite):"
|
|
msgstr "最大クライアント数 (-1 = 無制限):"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:490
|
|
msgid "Change Maximal Number of Clients"
|
|
msgstr "最大クライアント数を変更"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:492
|
|
msgid "Change Admin"
|
|
msgstr "管理者を変更"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:494
|
|
msgid "Remove Client with All Players"
|
|
msgstr "すべてのプレイヤーについてクライアントを削除"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:512
|
|
msgid "Only the admin can configure the message server!"
|
|
msgstr "メッセージサーバを設定できるのは管理者だけです!"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:523
|
|
msgid "You don't own the message server"
|
|
msgstr "あなたはメッセージサーバを所有していません"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:556
|
|
msgid "Chat"
|
|
msgstr "チャット"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:609
|
|
msgid "Connected Players"
|
|
msgstr "接続中のプレイヤー"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:746
|
|
msgid "Do you want to ban player \"%1\" from the game?"
|
|
msgstr "プレイヤー \"%1\" をゲームから追放しますか?"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:747
|
|
msgid "Ban Player"
|
|
msgstr "追放する"
|
|
|
|
#: kgame/dialogs/kgamedialogconfig.cpp:747
|
|
msgid "Do Not Ban"
|
|
msgstr "追放しない"
|
|
|
|
#: kgame/dialogs/kgameerrordialog.cpp:80
|
|
msgid "Connection to the server has been lost!"
|
|
msgstr "サーバへの接続が失われました!"
|
|
|
|
#: kgame/dialogs/kgameerrordialog.cpp:93
|
|
msgid "Connection to client has been lost!"
|
|
msgstr "クライアントへの接続が失われました!"
|
|
|
|
#: kgame/dialogs/kgameerrordialog.cpp:99
|
|
msgid ""
|
|
"Received a network error!\n"
|
|
"Error number: %1\n"
|
|
"Error message: %2"
|
|
msgstr ""
|
|
"ネットワークエラーを受け取りました!\n"
|
|
"エラー番号: %1\n"
|
|
"エラーメッセージ: %2"
|
|
|
|
#: kgame/dialogs/kgameerrordialog.cpp:107
|
|
msgid "No connection could be created."
|
|
msgstr "接続できませんでした。"
|
|
|
|
#: kgame/dialogs/kgameerrordialog.cpp:109
|
|
#, c-format
|
|
msgid ""
|
|
"No connection could be created.\n"
|
|
"The error message was:\n"
|
|
"%1"
|
|
msgstr ""
|
|
"接続できませんでした。\n"
|
|
"エラーメッセージ:\n"
|
|
"%1"
|
|
|
|
#: kgame/kgame.cpp:94
|
|
msgid "MaxPlayers"
|
|
msgstr "最大プレイヤー数"
|
|
|
|
#: kgame/kgame.cpp:96
|
|
msgid "MinPlayers"
|
|
msgstr "最小プレイヤー数"
|
|
|
|
#: kgame/kgame.cpp:98
|
|
msgid "GameStatus"
|
|
msgstr "ゲーム状況"
|
|
|
|
#: kgame/kgamechat.cpp:95
|
|
#, c-format
|
|
msgid "Player %1"
|
|
msgstr "プレイヤー %1"
|
|
|
|
#: kgame/kgamechat.cpp:214
|
|
msgid "Send to My Group (\"%1\")"
|
|
msgstr "自分のグループ (%1) に送信"
|
|
|
|
#: kgame/kgameerror.cpp:63
|
|
msgid ""
|
|
"Cookie mismatch!\n"
|
|
"Expected Cookie: %1\n"
|
|
"Received Cookie: %2"
|
|
msgstr ""
|
|
"クッキー不一致!\n"
|
|
"予想されるクッキー: %1\n"
|
|
"受け取ったクッキー: %2"
|
|
|
|
#: kgame/kgameerror.cpp:72
|
|
msgid ""
|
|
"KGame Version mismatch!\n"
|
|
"Expected Version: %1\n"
|
|
"Received Version: %2\n"
|
|
msgstr ""
|
|
"KGame バージョン不一致!\n"
|
|
"予想されるバージョン: %1\n"
|
|
"受け取ったバージョン: %2\n"
|
|
|
|
#: kgame/kgameerror.cpp:76
|
|
#, c-format
|
|
msgid "Unknown error code %1"
|
|
msgstr "不明なエラーコード %1"
|
|
|
|
#: kgame/kgamemessage.cpp:115
|
|
msgid "Setup Game"
|
|
msgstr "ゲームを設定"
|
|
|
|
#: kgame/kgamemessage.cpp:117
|
|
msgid "Setup Game Continue"
|
|
msgstr "ゲーム設定を続行"
|
|
|
|
#: kgame/kgamemessage.cpp:119
|
|
msgid "Load Game"
|
|
msgstr "ゲームを読み込み"
|
|
|
|
#: kgame/kgamemessage.cpp:121
|
|
msgid "Client game connected"
|
|
msgstr "クライアントがゲームに接続"
|
|
|
|
#: kgame/kgamemessage.cpp:123
|
|
msgid "Game setup done"
|
|
msgstr "ゲーム設定完了"
|
|
|
|
#: kgame/kgamemessage.cpp:125
|
|
msgid "Synchronize Random"
|
|
msgstr "ランダムを同期"
|
|
|
|
#: kgame/kgamemessage.cpp:129
|
|
msgid "Player Property"
|
|
msgstr "プレイヤープロパティ"
|
|
|
|
#: kgame/kgamemessage.cpp:131
|
|
msgid "Game Property"
|
|
msgstr "ゲームプロパティ"
|
|
|
|
#: kgame/kgamemessage.cpp:133
|
|
msgid "Add Player"
|
|
msgstr "プレイヤー追加"
|
|
|
|
#: kgame/kgamemessage.cpp:135
|
|
msgid "Remove Player"
|
|
msgstr "プレイヤー削除"
|
|
|
|
#: kgame/kgamemessage.cpp:137
|
|
msgid "Activate Player"
|
|
msgstr "プレイヤーをアクティブに"
|
|
|
|
#: kgame/kgamemessage.cpp:139
|
|
msgid "Inactivate Player"
|
|
msgstr "プレイヤーを非アクティブに"
|
|
|
|
#: kgame/kgamemessage.cpp:141
|
|
msgid "Id Turn"
|
|
msgstr "番 ID"
|
|
|
|
#: kgame/kgamemessage.cpp:143
|
|
msgid "Error Message"
|
|
msgstr "エラーメッセージ"
|
|
|
|
#: kgame/kgamemessage.cpp:145
|
|
msgid "Player Input"
|
|
msgstr "プレイヤー入力"
|
|
|
|
#: kgame/kgamemessage.cpp:147
|
|
msgid "An IO was added"
|
|
msgstr "IO が追加されました"
|
|
|
|
#: kgame/kgamemessage.cpp:149
|
|
msgid "Process Query"
|
|
msgstr "プロセスクエリ"
|
|
|
|
#: kgame/kgamepropertyhandler.cpp:177
|
|
msgid "%1 (%2)"
|
|
msgstr "%1 (%2)"
|
|
|
|
#: kgame/kgamepropertyhandler.cpp:179
|
|
#, c-format
|
|
msgid "Unnamed - ID: %1"
|
|
msgstr "名前なし - ID: %1"
|
|
|
|
#: kgame/kgamepropertyhandler.cpp:183
|
|
msgid "%1 unregistered"
|
|
msgstr "%1 未登録"
|
|
|
|
#: kgame/kplayer.cpp:91
|
|
msgid "UserId"
|
|
msgstr "ユーザ ID"
|
|
|
|
#: kgame/kplayer.cpp:93
|
|
msgid "Group"
|
|
msgstr "グループ"
|
|
|
|
#: kgame/kplayer.cpp:94 kgame/kplayer.cpp:96
|
|
msgid "default"
|
|
msgstr "デフォルト"
|
|
|
|
#: kgame/kplayer.cpp:98
|
|
msgid "AsyncInput"
|
|
msgstr "非同期入力"
|
|
|
|
#: kgame/kplayer.cpp:100
|
|
msgid "myTurn"
|
|
msgstr "あなたの番"
|
|
|
|
#: kgamemisc.cpp:55
|
|
msgid ""
|
|
"_: A list of language typical names ( for games ), separated by spaces\n"
|
|
"Adam Alex Andreas Andrew Bart Ben Bernd Bill Chris Chuck Daniel Don Duncan "
|
|
"Ed Emily Eric Gary Greg Harry Ian Jean Jeff Jan Kai Keith Ken Kirk Marc Mike "
|
|
"Neil Paul Rik Robert Sam Sean Thomas Tim Walter"
|
|
msgstr ""
|
|
"Adam Alex Andreas Andrew Bart Ben Bernd Bill Chris Chuck Daniel Don Duncan "
|
|
"Ed Emily Eric Gary Greg Harry Ian Jean Jeff Jan Kai Keith Ken Kirk Marc Mike "
|
|
"Neil Paul Rik Robert Sam Sean Thomas Tim Walter"
|
|
|
|
#: kstdgameaction.cpp:60
|
|
msgid ""
|
|
"_: new game\n"
|
|
"&New"
|
|
msgstr "新規(&N)"
|
|
|
|
#: kstdgameaction.cpp:61
|
|
msgid "&Load..."
|
|
msgstr "読み込み(&L)..."
|
|
|
|
#: kstdgameaction.cpp:62
|
|
msgid "Load &Recent"
|
|
msgstr "最近のゲームを読み込み(&R)"
|
|
|
|
#: kstdgameaction.cpp:63
|
|
msgid "Restart &Game"
|
|
msgstr "ゲームを再スタート(&G)"
|
|
|
|
#: kstdgameaction.cpp:65
|
|
msgid "Save &As..."
|
|
msgstr "名前を付けて保存(&A)..."
|
|
|
|
#: kstdgameaction.cpp:66
|
|
msgid "&End Game"
|
|
msgstr "ゲームを終了(&E)"
|
|
|
|
#: kstdgameaction.cpp:67
|
|
msgid "Pa&use"
|
|
msgstr "一時停止(&U)"
|
|
|
|
#: kstdgameaction.cpp:68
|
|
msgid "Show &Highscores"
|
|
msgstr "ハイスコアを表示(&H)"
|
|
|
|
#: kstdgameaction.cpp:72
|
|
msgid "Repeat"
|
|
msgstr "リピート"
|
|
|
|
#: kstdgameaction.cpp:73
|
|
msgid "Und&o"
|
|
msgstr "元に戻す(&O)"
|
|
|
|
#: kstdgameaction.cpp:74
|
|
msgid "Re&do"
|
|
msgstr "やり直す(&D)"
|
|
|
|
#: kstdgameaction.cpp:75
|
|
msgid "&Roll Dice"
|
|
msgstr "サイコロを振る(&R)"
|
|
|
|
#: kstdgameaction.cpp:76
|
|
msgid "End Turn"
|
|
msgstr "番を終了"
|
|
|
|
#: kstdgameaction.cpp:77
|
|
msgid "&Hint"
|
|
msgstr "ヒント(&H)"
|
|
|
|
#: kstdgameaction.cpp:78
|
|
msgid "&Demo"
|
|
msgstr "デモ(&D)"
|
|
|
|
#: kstdgameaction.cpp:79
|
|
msgid "&Solve"
|
|
msgstr "解決(&S)"
|
|
|
|
#: kstdgameaction.cpp:81
|
|
msgid "Choose Game &Type"
|
|
msgstr "ゲームタイプを選択(&T)"
|
|
|
|
#: kstdgameaction.cpp:82
|
|
msgid "Configure &Carddecks..."
|
|
msgstr "カードデッキを設定(&C)..."
|
|
|
|
#: kstdgameaction.cpp:83
|
|
msgid "Configure &Highscores..."
|
|
msgstr "ハイスコアを設定(&H)..."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Export"
|
|
#~ msgstr "エクスポート..."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Remove"
|
|
#~ msgstr "プレイヤー削除"
|
|
|
|
#, fuzzy
|
|
#~ msgid "&Game"
|
|
#~ msgstr "ゲームを終了(&E)"
|