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689 lines
17 KiB
689 lines
17 KiB
# translation of khangman to Kinyarwanda.
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# Copyright (C)
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# This file is distributed under the same license as the khangman package.
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# Steve Murphy <murf@e-tools.com>, 2005.
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# Steve performed initial rough translation from compendium built from translations provided by the following translators:
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# Philibert Ndandali <ndandali@yahoo.fr>, 2005.
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# Viateur MUGENZI <muvia1@yahoo.fr>, 2005.
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# Noëlla Mupole <s24211045@tuks.co.za>, 2005.
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# Carole Karema <karemacarole@hotmail.com>, 2005.
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# JEAN BAPTISTE NGENDAHAYO <ngenda_denis@yahoo.co.uk>, 2005.
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# Augustin KIBERWA <akiberwa@yahoo.co.uk>, 2005.
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# Donatien NSENGIYUMVA <ndonatienuk@yahoo.co.uk>, 2005.
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# Antoine Bigirimana <antoine@e-tools.com>, 2005.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: khangman 3.4\n"
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"POT-Creation-Date: 2014-09-29 12:06-0500\n"
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"PO-Revision-Date: 2005-05-25 18:09-0600\n"
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"Last-Translator: Steve Murphy <murf@e-tools.com>\n"
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"Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n"
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"Language: rw\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: data.i18n:2
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#, fuzzy
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msgid ""
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"_: NOTE_TO_THE_TRANSLATORS\n"
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"The translators have the opportunity to translate the\n"
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"words in the game.\n"
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"See the file README.languages in khangman's source directory\n"
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"for more information on how to do that.\n"
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"(translate this message as \"DONE\" when you have translated\n"
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"the words; otherwise leave it untranslated as a reminder)"
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msgstr ""
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"Abavunuzi i Kuri translate in i &Game . \n"
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"i Idosiye . Indimi in Inkomoko Birenzeho Ibisobanuro: ku Kuri . \n"
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"( translate iyi &Ubutumwa Nka \" \" Ryari: Amagambo ; Nka A Mwibutsa ) "
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#: khangman.cpp:77
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msgid "&New"
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msgstr "Inshya"
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#: khangman.cpp:78
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#, fuzzy
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msgid "Play with a new word"
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msgstr "Na: A Gishya ijambo "
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#: khangman.cpp:81
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#, fuzzy
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msgid "&Get Words in New Language..."
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msgstr "in ... "
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#: khangman.cpp:85
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#, fuzzy
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msgid "Le&vel"
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msgstr "urwego"
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#: khangman.cpp:86
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#, fuzzy
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msgid "Choose the level"
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msgstr "i urwego "
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#: khangman.cpp:87
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#, fuzzy
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msgid "Choose the level of difficulty"
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msgstr "i urwego Bya "
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#: khangman.cpp:91
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msgid "&Language"
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msgstr "&Ururimi"
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#: khangman.cpp:100
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#, fuzzy
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msgid "L&ook"
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msgstr "Kureba"
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#: khangman.cpp:101
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#, fuzzy
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msgid "&Sea Theme"
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msgstr "&Insanganyamatsiko"
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#: khangman.cpp:102
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#, fuzzy
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msgid "&Desert Theme"
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msgstr "Koresha Insanganyamatsiko"
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#: khangman.cpp:105 khangman.cpp:106
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#, fuzzy
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msgid "Choose the look and feel"
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msgstr "i Kureba na "
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#: khangman.cpp:148
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#, fuzzy
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msgid "First letter upper case"
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msgstr "Ibaruwa: Nkuru "
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#: khangman.cpp:243
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msgid "Cyrillic"
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msgstr "Nyasilike"
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#: khangman.cpp:247
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msgid "Latin"
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msgstr "Ikiratini"
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#: khangman.cpp:371
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msgid "General"
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msgstr "Rusange"
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#: khangman.cpp:378
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msgid "Languages"
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msgstr "Indimi"
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#. i18n: file timerdlg.ui line 24
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#: khangman.cpp:381 rc.cpp:67
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#, fuzzy, no-c-format
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msgid "Timers"
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msgstr "Times"
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#: khangman.cpp:437
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#, fuzzy
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msgid ""
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"File $TDEDIR/share/apps/khangman/%1.txt not found;\n"
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"check your installation."
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msgstr ""
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"Idosiye $ /Gusangiza ///%1 . txt OYA Byabonetse ; \n"
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"Kugenzura iyinjizaporogaramu . "
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#: khangman.cpp:460
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#, fuzzy, c-format
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msgid "Inserts the character %1"
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msgstr "i Inyuguti: %1 "
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#: khangman.cpp:534
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#, fuzzy
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msgid "Hint on right-click"
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msgstr "ku Iburyo: - Kanda "
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#: khangman.cpp:536
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#, fuzzy
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msgid "Hint available"
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msgstr "Bihari "
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#: khangman.cpp:542
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#, fuzzy
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msgid "Type accented letters"
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msgstr "Ubwoko n'umutwe"
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#: khangmanview.cpp:66
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#, fuzzy
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msgid "G&uess"
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msgstr "Gukeka"
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#: khangmanview.cpp:196
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#, fuzzy
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msgid "Hint"
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msgstr "Igihindi"
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#: khangmanview.cpp:321
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#, fuzzy
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msgid "Misses"
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msgstr "Madamazera"
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#: khangmanview.cpp:424
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#, fuzzy
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msgid ""
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"Congratulations,\n"
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"you won!"
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msgstr ""
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"Nibyiza , \n"
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"! "
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#: khangmanview.cpp:434
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#, fuzzy
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msgid "Congratulations! You won! Do you want to play again?"
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msgstr "Nibyiza ! ! Kuri Gukina Nanone ? "
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#: khangmanview.cpp:434 khangmanview.cpp:480
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#, fuzzy
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msgid "Play Again"
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msgstr "Byuzuye"
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#: khangmanview.cpp:434 khangmanview.cpp:480
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#, fuzzy
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msgid "Do Not Play"
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msgstr "Ntubike"
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#: khangmanview.cpp:458
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#, fuzzy
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msgid "You lost. Do you want to play again?"
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msgstr ". Kuri Gukina Nanone ? "
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#: khangmanview.cpp:470
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#, fuzzy
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msgid ""
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"<qt>You lost!\n"
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"The word was\n"
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"<b>%1</b></qt>"
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msgstr ""
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"<qt> ! \n"
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"ijambo <b> %1 </b> </qt> "
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#: khangmanview.cpp:495
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#, fuzzy
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msgid "This letter has already been guessed."
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msgstr "Ibaruwa: . "
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#: khangmanview.cpp:594
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#, fuzzy
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msgid ""
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"File $TDEDIR/share/apps/khangman/data/%1/%2 not found!\n"
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"Check your installation, please!"
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msgstr ""
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"Idosiye $ /Gusangiza ///Ibyatanzwe /%1 /%2 OYA Byabonetse ! \n"
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"iyinjizaporogaramu , ! "
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#. i18n: file advanced.ui line 32
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#: rc.cpp:3
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#, fuzzy, no-c-format
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msgid "When Available"
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msgstr "Bihari"
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#. i18n: file advanced.ui line 46
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#: rc.cpp:6
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#, fuzzy, no-c-format
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msgid "&Show hints"
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msgstr "Kwerekana impugukirwa"
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#. i18n: file advanced.ui line 49
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#: rc.cpp:9
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#, fuzzy, no-c-format
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msgid ""
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"If you check it, a hint will be displayed by right-clicking on the game window."
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msgstr "Kugenzura , A ku Iburyo: - ku i &Game Idirishya . "
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#. i18n: file advanced.ui line 53
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#: rc.cpp:12
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#, fuzzy, no-c-format
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msgid ""
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"Some languages have hints to help you guess the word more easily. If this is <b>"
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"disabled</b>, there is no such option for your current language data file.\n"
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"If this is <b>enabled</b>, then hints are available and you can get them by "
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"checking this box. You will then see the hint for the word you are trying to "
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"guess by right-clicking somewhere on the KHangMan window, the hint will then be "
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"displayed for 4 seconds in a tooltip."
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msgstr ""
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"Indimi Kuri Ifashayobora Gukeka i ijambo Birenzeho . iyi ni <b> "
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"Yahagaritswe </b> , ni Oya Ihitamo ya: KIGEZWEHO Ururimi: Ibyatanzwe Idosiye . "
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"\n"
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"iyi ni <b> Bikora </b> , Hanyuma Bihari na Kubona ku Kugenzura... iyi "
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"Agasanduku . Hanyuma i ya: i ijambo Kuri Gukeka ku Iburyo: - ku i Idirishya , "
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"i Hanyuma ya: 4 amasogonda in A Umwanyanyobora: . "
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#. i18n: file advanced.ui line 63
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#: rc.cpp:16
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#, fuzzy, no-c-format
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msgid "Spanish, Portuguese, Catalan"
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msgstr "Irinyaporonye Peseta"
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#. i18n: file advanced.ui line 77
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#: rc.cpp:19
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#, fuzzy, no-c-format
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msgid "Type accented &letters"
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msgstr "Ubwoko n'umutwe"
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#. i18n: file advanced.ui line 80
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#: rc.cpp:22
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#, fuzzy, no-c-format
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msgid ""
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"If this is checked, you must type accented letters yourself (i.e. they are "
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"differentiated from the corresponding unaccented letter)."
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msgstr "e."
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#. i18n: file advanced.ui line 85
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#: rc.cpp:25
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#, fuzzy, no-c-format
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msgid ""
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"If this is <b>disabled</b>, then the selected language does not support it. If "
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"this is <b>enabled</b> and if you check it, then you should type accented "
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"letters on their own. If it is not checked, accented letters will be displayed "
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"with normal letters."
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"<br>\n"
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"Default is that accented letters will be shown when the corresponding "
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"unaccented letter is guessed."
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"<br>\n"
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"For example, in Catalan, if this is unchecked and you type \"o\", the o and ò "
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"will be displayed in the word <b>xenofòbia</b>. If this option is checked, when "
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"you type \"o\", only \"o\" will be displayed and you will then have to type "
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"\"ò\" for this letter to be displayed."
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msgstr ""
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"iyi ni <b> Yahagaritswe </b> , Hanyuma i Byahiswemo Ururimi: OYA Gushigikira . "
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"iyi ni <b> Bikora </b> na NIBA Kugenzura , Hanyuma Ubwoko: ku . ni OYA Ivivuwe "
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", Na: Bisanzwe . "
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"<br> \n"
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"ni Ryari: i Ibaruwa: ni . "
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"<br> \n"
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"Urugero: , in , NIBA iyi ni Ikuweho ivivura na Ubwoko: \" o \" , i o na in i "
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"ijambo <b> </b> . iyi Ihitamo ni Ivivuwe , Ryari: Ubwoko: \" o \" , \" o \" na "
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"Hanyuma Kuri Ubwoko: \" \" ya: iyi Ibaruwa: Kuri . "
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#. i18n: file normal.ui line 32
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#: rc.cpp:30
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#, fuzzy, no-c-format
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msgid "Require more &guesses for duplicate letters"
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msgstr "Birenzeho ya: Gusubiramo "
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#. i18n: file normal.ui line 35
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#: rc.cpp:33
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#, fuzzy, no-c-format
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msgid ""
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"Check this if you do not want to display each instance of the same letter"
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msgstr "iyi NIBA OYA Kuri Kugaragaza: Urugero Bya i Ibaruwa: "
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#. i18n: file normal.ui line 41
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#: rc.cpp:36
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#, fuzzy, no-c-format
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msgid ""
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"If you check this box, only the first letter will be written if the letter is "
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"found in several places in the word. Then when you rechoose this letter, it "
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"will replace the second instance in the word until there are no more instances "
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"of this letter.\n"
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"For example, the word to guess is \"potato\". If this option is unchecked, when "
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"you try \"o\", the 2 \"o\" in the word will be discovered at the same time. If "
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"this is checked, you will need to try \"o\" twice.\n"
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"\n"
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"Default is that for one letter typed, all instances of that letter in the word "
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"are displayed."
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msgstr ""
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"Kugenzura iyi Agasanduku , i Itangira Ibaruwa: NIBA i Ibaruwa: ni Byabonetse in "
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"Imyanya in i ijambo . Ryari: iyi Ibaruwa: , Gusimbuza i ISEGONDA Urugero in i "
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"ijambo &Kugeza Oya Birenzeho Ingero Bya iyi Ibaruwa: . \n"
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"Urugero: , i ijambo Kuri Gukeka ni \" \" . iyi Ihitamo ni Ikuweho ivivura , "
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"Ryari: Kugerageza \" o \" , i 2 \" o \" in i ijambo Ku i Igihe . iyi ni Ivivuwe "
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", Kuri Kugerageza \" o \" . \n"
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"\n"
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"ni ya: Rimwe Ibaruwa: , Byose Ingero Bya Ibaruwa: in i ijambo . "
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#. i18n: file normal.ui line 49
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#: rc.cpp:42
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#, fuzzy, no-c-format
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msgid "Do not display the 'Congratulations! You &won!' dialog"
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msgstr "OYA Kugaragaza: i ' Nibyiza ! ! ' Ikiganiro "
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#. i18n: file normal.ui line 52
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#: rc.cpp:45
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#, fuzzy, no-c-format
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msgid ""
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"If checked, the dialog 'Congratulations! You won!' is not displayed. After 3 "
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"seconds, a new game will start automatically."
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msgstr ""
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"Ivivuwe , i Ikiganiro ' Nibyiza ! ! ' ni OYA . 3 amasogonda , A Gishya &Game "
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"Tangira &vendorShortName; mu buryo bwikora: . "
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#. i18n: file normal.ui line 58
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#: rc.cpp:48
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#, fuzzy, no-c-format
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msgid ""
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"If this option is not checked, when a game is won a dialog will appear saying "
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"'Congratulations! You won!'. It also asks you if you want to play again and you "
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"have to say Yes or No.\n"
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"This is the default state.\n"
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"\n"
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"If this option is checked, this dialog will not appear and a new game will "
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"automatically start after four seconds. A passive popup tells you you have won "
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"the game. When this opton is checked you don't have an intrusive dialog each "
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"time you won a game."
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msgstr ""
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"iyi Ihitamo ni OYA Ivivuwe , Ryari: A &Game ni A Ikiganiro Kugaragara ' Nibyiza "
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"! ! ' . NIBA Kuri Gukina Nanone na Kuri Cyangwa . \n"
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"ni i Mburabuzi Leta . \n"
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"\n"
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"iyi Ihitamo ni Ivivuwe , iyi Ikiganiro OYA Kugaragara na A Gishya &Game mu "
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"buryo bwikora: Tangira &vendorShortName; Nyuma amasogonda . A Byirambuye i "
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"&Game . iyi ni Ivivuwe Ikiganiro Igihe A &Game . "
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#. i18n: file normal.ui line 66
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#: rc.cpp:54
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#, no-c-format
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msgid "Sounds"
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msgstr "Amajwi"
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#. i18n: file normal.ui line 77
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#: rc.cpp:57
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#, fuzzy, no-c-format
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msgid "Enable &sounds"
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msgstr "Amajwi "
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#. i18n: file normal.ui line 80
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#: rc.cpp:60
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#, fuzzy, no-c-format
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msgid "If checked, sounds will be played for New Game and Win Game"
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msgstr "Ivivuwe , Amajwi ya: na "
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#. i18n: file normal.ui line 84
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#: rc.cpp:63
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#, fuzzy, no-c-format
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msgid ""
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"If this box is checked, you will have some sounds played for each new game and "
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"when you win a game. If this is not checked, there will be no sound in "
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"KHangMan.\n"
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"Default is no sound."
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msgstr ""
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"iyi Agasanduku ni Ivivuwe , Amajwi ya: Gishya &Game na Ryari: Win A &Game . "
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"iyi ni OYA Ivivuwe , Oya Ijwi in . \n"
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"ni Oya Ijwi . "
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#. i18n: file timerdlg.ui line 64
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#: rc.cpp:70
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#, fuzzy, no-c-format
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msgid "Time during which the Hint is displayed"
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msgstr "i ni "
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#. i18n: file timerdlg.ui line 67
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#: rc.cpp:73
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#, fuzzy, no-c-format
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msgid ""
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"You can set the time for displaying the Hint tooltip. Default is 3 seconds but "
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"younger children might need longer time to be able to read the Hint."
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msgstr ""
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"Gushyiraho i Igihe ya: i Umwanyanyobora: . ni 3 amasogonda Igihe Kuri Kuri "
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"Soma i . "
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#. i18n: file timerdlg.ui line 120
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#: rc.cpp:76
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#, fuzzy, no-c-format
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msgid "Set the time for displaying the hint:"
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msgstr "i Igihe ya: i : "
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#. i18n: file timerdlg.ui line 138
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#: rc.cpp:79
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#, fuzzy, no-c-format
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msgid "Set the time for displaying the Already Guessed Letter:"
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msgstr "i Igihe ya: i : "
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#. i18n: file timerdlg.ui line 178
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#: rc.cpp:82
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#, fuzzy, no-c-format
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msgid "Time during which the Already Guessed tooltip is displayed"
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msgstr "i Umwanyanyobora: ni "
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#. i18n: file timerdlg.ui line 181
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#: rc.cpp:85
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#, fuzzy, no-c-format
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msgid ""
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"You can set the time for displaying the Already Guessed tooltip after you try a "
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"letter that was already guessed. Default is 3 seconds but younger children "
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"might need longer time to be able to understand they are trying a letter that "
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"was already guessed."
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msgstr ""
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"Gushyiraho i Igihe ya: i Umwanyanyobora: Nyuma Kugerageza A Ibaruwa: . ni 3 "
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"amasogonda Igihe Kuri Kuri A Ibaruwa: . "
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#. i18n: file khangmanui.rc line 27
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#: rc.cpp:94
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#, fuzzy, no-c-format
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msgid "Main"
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msgstr "Gito"
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#. i18n: file khangmanui.rc line 38
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#: rc.cpp:97
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#, no-c-format
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msgid "Special Characters"
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msgstr ""
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#: timer.cpp:33 timer.cpp:34 timer.cpp:42 timer.cpp:43
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msgid "seconds"
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msgstr "amasogonda"
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|
|
|
#: main.cpp:32
|
|
#, fuzzy
|
|
msgid "Classical hangman game for TDE"
|
|
msgstr "&Game ya: MukusanyaTDE "
|
|
|
|
#: main.cpp:44
|
|
#, fuzzy
|
|
msgid "KHangMan"
|
|
msgstr "Hanguru Ma"
|
|
|
|
#: main.cpp:48
|
|
#, fuzzy
|
|
msgid "Previous maintainer"
|
|
msgstr "Umurinzi "
|
|
|
|
#: main.cpp:50
|
|
#, fuzzy
|
|
msgid "Actual maintainer, author"
|
|
msgstr "Umurinzi , Umwanditsi: "
|
|
|
|
#: main.cpp:52
|
|
msgid "Graphics"
|
|
msgstr "Ibishushanyo"
|
|
|
|
#: main.cpp:54
|
|
#, fuzzy
|
|
msgid "Swedish data files, coding help, transparent pictures and i18n fixes"
|
|
msgstr "Ibyatanzwe Idosiye , Ifashayobora , Bibonerana Amashusho na "
|
|
|
|
#: main.cpp:56
|
|
#, fuzzy
|
|
msgid "Nature theme background"
|
|
msgstr "Insanganyamatsiko Mbuganyuma "
|
|
|
|
#: main.cpp:58
|
|
#, fuzzy
|
|
msgid "Blue theme background, icons"
|
|
msgstr "Insanganyamatsiko Mbuganyuma , Udushushondanga "
|
|
|
|
#: main.cpp:60
|
|
#, fuzzy
|
|
msgid "Spanish data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:62
|
|
#, fuzzy
|
|
msgid "Danish data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:64
|
|
#, fuzzy
|
|
msgid "Finnish data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:66
|
|
#, fuzzy
|
|
msgid "Brazilian Portuguese data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:68
|
|
#, fuzzy
|
|
msgid "Catalan data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:70
|
|
#, fuzzy
|
|
msgid "Italian data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:72
|
|
#, fuzzy
|
|
msgid "Dutch data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:74
|
|
#, fuzzy
|
|
msgid "Czech data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:76
|
|
#, fuzzy
|
|
msgid "Hungarian data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:78
|
|
#, fuzzy
|
|
msgid "Norwegian (Bokmål) data files"
|
|
msgstr "( ) Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:80
|
|
#, fuzzy
|
|
msgid "Tajik data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:82
|
|
#, fuzzy
|
|
msgid "Serbian (Cyrillic and Latin) data files"
|
|
msgstr "( na ) Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:84
|
|
#, fuzzy
|
|
msgid "Slovenian data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:86
|
|
#, fuzzy
|
|
msgid "Portuguese data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:88
|
|
#, fuzzy
|
|
msgid "Norwegian (Nynorsk) data files"
|
|
msgstr "( ) Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:90
|
|
#, fuzzy
|
|
msgid "Turkish data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:92
|
|
#, fuzzy
|
|
msgid "Russian data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:94
|
|
#, fuzzy
|
|
msgid "Bulgarian data files"
|
|
msgstr "Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:96
|
|
#, fuzzy
|
|
msgid "Irish (Gaelic) data files"
|
|
msgstr "( ) Ibyatanzwe Idosiye "
|
|
|
|
#: main.cpp:98
|
|
#, fuzzy
|
|
msgid "Softer Hangman Pictures"
|
|
msgstr "Amashusho y'igenzura"
|
|
|
|
#: main.cpp:100 main.cpp:102 main.cpp:104
|
|
#, fuzzy
|
|
msgid "Coding help"
|
|
msgstr "Ifashayobora "
|
|
|
|
#: main.cpp:106
|
|
#, fuzzy
|
|
msgid "Coding help, fixed a lot of things"
|
|
msgstr "Ifashayobora , BIHAMYE A Bya "
|
|
|
|
#: main.cpp:108
|
|
#, fuzzy
|
|
msgid "SVG icon"
|
|
msgstr "Agashushondanga "
|
|
|
|
#: main.cpp:110
|
|
#, fuzzy
|
|
msgid "Code for generating icons for the characters toolbar"
|
|
msgstr "ya: Udushushondanga ya: i Inyuguti Umwanyabikoresho "
|
|
|
|
#: main.cpp:112
|
|
#, fuzzy
|
|
msgid "Code cleaning"
|
|
msgstr "Umubare Izinga"
|
|
|
|
#: _translatorinfo.cpp:1
|
|
msgid ""
|
|
"_: NAME OF TRANSLATORS\n"
|
|
"Your names"
|
|
msgstr ""
|
|
"Viateur MUGENZI, JEAN BAPTISTE NGENDAHAYO, Augustin KIBERWA, Donatien "
|
|
"NSENGIYUMVA"
|
|
|
|
#: _translatorinfo.cpp:3
|
|
msgid ""
|
|
"_: EMAIL OF TRANSLATORS\n"
|
|
"Your emails"
|
|
msgstr ""
|
|
"muvia1@yahoo.fr, ngenda_denis@yahoo.co.uk, akiberwa@yahoo.co.uk, "
|
|
"ndonatienuk@yahoo.co.uk"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Animals"
|
|
#~ msgstr "Amayega"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Easy"
|
|
#~ msgstr "Marigarita"
|
|
|
|
#~ msgid "Medium"
|
|
#~ msgstr "Hagati"
|
|
|
|
#~ msgid "Hard"
|
|
#~ msgstr "Ikomeye"
|
|
|
|
#~ msgid "German"
|
|
#~ msgstr "Ikidage"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Play in upper case letters"
|
|
#~ msgstr "in Nkuru "
|
|
|
|
#, fuzzy
|
|
#~ msgid "If checked, the word will be displayed all in upper case letters"
|
|
#~ msgstr "Ivivuwe , i ijambo Byose in Nkuru "
|
|
|
|
#, fuzzy
|
|
#~ msgid ""
|
|
#~ "If this is checked, the word will be displayed in upper case letters, even if you enter lower case. If this is unchecked (default), the word will be lower case.<br>\n"
|
|
#~ "This setting is currently only available for the German language."
|
|
#~ msgstr ""
|
|
#~ "iyi ni Ivivuwe , i ijambo in Nkuru , ATARIIGIHARWE NIBA Injiza Ntoya . iyi ni Ikuweho ivivura ( Mburabuzi ) , i ijambo Ntoya . <br> \n"
|
|
#~ "Igenamiterere ni Bihari ya: i Ururimi: . "
|
|
|
|
#~ msgid "Letter:"
|
|
#~ msgstr "Ibaruwa:"
|
|
|
|
#~ msgid "Advanced Settings"
|
|
#~ msgstr "Amagenamiterere Ahanitse"
|