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399 lines
7.7 KiB
399 lines
7.7 KiB
# translation of kenolaba.po to Icelandic
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# Icelandic translation.
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# Copyright (C) 1998 Bjarni R. Einarsson
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# Bjarni R. Einarsson, <bre@mmedia.is>, 1998.
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# Pjetur G. Hjaltason <pjetur@pjetur.net>, 2004.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: kenolaba\n"
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"POT-Creation-Date: 2014-09-29 12:05-0500\n"
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"PO-Revision-Date: 2005-12-30 00:47+0100\n"
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"Last-Translator: Arnar Leosson <leosson@frisurf.no>\n"
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"Language-Team: Icelandic <kde-isl@molar.is>\n"
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"Language: is\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.1\n"
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#: AbTop.cpp:36
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msgid "&Easy"
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msgstr "&Auðvelt"
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#: AbTop.cpp:37
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msgid "&Normal"
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msgstr "&Venjulegt"
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#: AbTop.cpp:38
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msgid "&Hard"
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msgstr "&Þungt"
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#: AbTop.cpp:39
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msgid "&Challenge"
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msgstr "&Ögrandi"
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#: AbTop.cpp:43
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msgid "&Red"
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msgstr "&Rauður"
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#: AbTop.cpp:44
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msgid "&Yellow"
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msgstr "&Gulur"
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#: AbTop.cpp:45
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msgid "&Both"
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msgstr "&Báða"
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#: AbTop.cpp:46
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msgid "&None"
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msgstr "&Ekkert"
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#: AbTop.cpp:138
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msgid "&Stop Search"
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msgstr "&Stöðva leit"
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#: AbTop.cpp:141
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msgid "Take &Back"
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msgstr "&Afturkalla"
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#: AbTop.cpp:145
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msgid "&Forward"
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msgstr "Á&fram"
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#: AbTop.cpp:154
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msgid "&Restore Position"
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msgstr "Í &upprunastöðu"
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#: AbTop.cpp:159
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msgid "&Save Position"
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msgstr "&Vista stöðu"
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#: AbTop.cpp:166
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msgid "&Network Play"
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msgstr "&Netleikur"
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#: AbTop.cpp:179
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msgid "&Move Slow"
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msgstr "&Hreyfa hægt"
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#: AbTop.cpp:183
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msgid "&Render Balls"
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msgstr "&Skyggja bolta"
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#: AbTop.cpp:187
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msgid "&Spy"
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msgstr "&Njósna"
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#: AbTop.cpp:199
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msgid "&Computer Play"
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msgstr "&Tölvan spilar"
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#. i18n: file EvalDlg.ui line 16
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#: AbTop.cpp:218 rc.cpp:21
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#, no-c-format
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msgid "Configure Evaluation"
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msgstr "Stilla mat.."
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#: AbTop.cpp:384 AbTop.cpp:487
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msgid "Press %1 for a new game"
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msgstr "Sláðu á %1 fyrir nýja umferð"
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#: AbTop.cpp:408 AbTop.cpp:467 AbTop.cpp:471
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#, c-format
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msgid "Move %1"
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msgstr "Umferð %1"
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#: AbTop.cpp:427 Spy.cpp:79
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msgid "Spy"
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msgstr "Njósna"
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#: AbTop.cpp:480 AbTop.cpp:499
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msgid "Red"
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msgstr "Rauður"
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#: AbTop.cpp:481 AbTop.cpp:499
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msgid "Yellow"
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msgstr "Gulur"
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#: AbTop.cpp:492
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msgid "Red won"
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msgstr "Rauður vann"
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#: AbTop.cpp:492
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msgid "Yellow won"
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msgstr "Gulur vann"
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#: AbTop.cpp:501
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msgid "I am thinking..."
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msgstr "Ég er að hugsa..."
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#: AbTop.cpp:501
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msgid "It is your turn!"
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msgstr "Þú átt leik !"
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#: BoardWidget.cpp:892 BoardWidget.cpp:933 BoardWidget.cpp:964
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#, c-format
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msgid "Board value: %1"
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msgstr "Gildi borðs: %1"
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#: EvalDlgImpl.cpp:36
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msgid "Current"
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msgstr "Núverandi"
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#: EvalDlgImpl.cpp:249
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msgid "Name for scheme:"
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msgstr "Heiti skemu:"
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#: EvalDlgImpl.cpp:250
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msgid "Save Scheme"
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msgstr "Vista skema"
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#: Move.cpp:22
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msgid "RightDown"
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msgstr "Hægri-niður"
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#: Move.cpp:23
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msgid "LeftDown"
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msgstr "Vinstri-niður"
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#: Move.cpp:25
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msgid "LeftUp"
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msgstr "Vinstri-upp"
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#: Move.cpp:26
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msgid "RightUp"
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msgstr "Hægri-upp"
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#: Move.cpp:84
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msgid "Out"
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msgstr "Út"
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#. i18n: file EvalDlg.ui line 294
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#: Move.cpp:85 rc.cpp:30
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#, no-c-format
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msgid "Push"
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msgstr "Ýta"
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#: Spy.cpp:25
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msgid "Actual examined position:"
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msgstr "Raunveruleg skoðuð staða:"
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#: Spy.cpp:50
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msgid "Best move so far:"
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msgstr "Besti leikur til þessa:"
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#: _translatorinfo.cpp:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Jóhann Friðriksson, Pjetur G. Hjaltason"
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#: _translatorinfo.cpp:3
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "ostur@isl.is, pjetur@pjetur.net"
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#: kenolaba.cpp:17
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msgid "Board game inspired by Abalone"
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msgstr "Borðleikur svipaður Abalone"
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#: kenolaba.cpp:22
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msgid "Use 'host' for network game"
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msgstr "Nota 'vél' fyrir netleiki"
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#: kenolaba.cpp:24
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msgid "Use 'port' for network game"
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msgstr "Nota 'gátt' fyrir netleiki"
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#: kenolaba.cpp:41
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msgid "Kenolaba"
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msgstr "Kenolaba"
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#. i18n: file kenolabaui.rc line 8
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#: rc.cpp:6
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#, no-c-format
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msgid "&Move"
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msgstr "&Færa"
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#. i18n: file EvalDlg.ui line 39
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#: rc.cpp:24
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#, no-c-format
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msgid "Moves"
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msgstr "Umferðir"
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#. i18n: file EvalDlg.ui line 270
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#: rc.cpp:27
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#, no-c-format
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msgid "Push Out"
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msgstr "Ýta út"
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#. i18n: file EvalDlg.ui line 811
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#: rc.cpp:33
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#, no-c-format
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msgid "Normal"
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msgstr "Venjulegt"
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#. i18n: file EvalDlg.ui line 832
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#: rc.cpp:36
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#, no-c-format
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msgid "For every move possible the given points are added to the Evaluation."
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msgstr "Fyrir hvern mögulegan leik er stigunum bætt við jöfnuna."
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#. i18n: file EvalDlg.ui line 860
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#: rc.cpp:39
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#, no-c-format
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msgid "Position"
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msgstr "Staða"
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#. i18n: file EvalDlg.ui line 916
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#: rc.cpp:42
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#, no-c-format
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msgid "Inner ring 3:"
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msgstr "Innri hringur 3:"
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#. i18n: file EvalDlg.ui line 972
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#: rc.cpp:45
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#, no-c-format
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msgid "Outermost ring:"
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msgstr "Ysti hringur:"
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#. i18n: file EvalDlg.ui line 1028
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#: rc.cpp:48
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#, no-c-format
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msgid "Middle position:"
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msgstr "Miðstaða:"
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#. i18n: file EvalDlg.ui line 1068
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#: rc.cpp:51
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#, no-c-format
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msgid "Inner ring 2:"
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msgstr "Innri hringur 2:"
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#. i18n: file EvalDlg.ui line 1076
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#: rc.cpp:54 rc.cpp:57 rc.cpp:60 rc.cpp:66
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#, no-c-format
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msgid "+/-"
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msgstr "+/-"
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#. i18n: file EvalDlg.ui line 1116
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#: rc.cpp:63
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#, no-c-format
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msgid "Innermost ring:"
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msgstr "Innsti hringur:"
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#. i18n: file EvalDlg.ui line 1147
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#: rc.cpp:69
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#, no-c-format
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msgid ""
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"For every ball, the given points are added to the evaluation depending on the "
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"balls position. The bonus for a given position is changed randomly in the +/- "
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"range."
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msgstr ""
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"Fyrir hvern bolta eru stigum bætt við jöfnuna eftir staðsettningu þeirra. "
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"Bónusstigum er breytt slembið með +/- sviðinu."
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#. i18n: file EvalDlg.ui line 1175
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#: rc.cpp:72
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#, no-c-format
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msgid "In-A-Row"
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msgstr "Í röð"
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#. i18n: file EvalDlg.ui line 1295
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#: rc.cpp:75
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#, no-c-format
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msgid "Three in-a-row:"
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msgstr "Þrír í röð:"
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#. i18n: file EvalDlg.ui line 1303
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#: rc.cpp:78
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#, no-c-format
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msgid "Two in-a-row:"
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msgstr "Tveir í röð:"
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#. i18n: file EvalDlg.ui line 1311
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#: rc.cpp:81
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#, no-c-format
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msgid "Four in-a-row:"
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msgstr "Fjórir í röð:"
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#. i18n: file EvalDlg.ui line 1319
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#: rc.cpp:84
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#, no-c-format
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msgid "Five in-a-row:"
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msgstr "Fimm í röð:"
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#. i18n: file EvalDlg.ui line 1342
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#: rc.cpp:87
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#, no-c-format
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msgid ""
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"For a number of balls In-a-Row, the given points are added to the evaluation"
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msgstr "Fyrir fjölda bolta í röð er eftirfarandi stigum bætt við jöfnuna"
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#. i18n: file EvalDlg.ui line 1370
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#: rc.cpp:90
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#, no-c-format
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msgid "Count"
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msgstr "Tala"
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#. i18n: file EvalDlg.ui line 1442
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#: rc.cpp:93
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#, no-c-format
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msgid "4 Balls more:"
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msgstr "4 boltar í viðbót:"
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#. i18n: file EvalDlg.ui line 1482
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#: rc.cpp:96
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#, no-c-format
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msgid "3 Balls more:"
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msgstr "3 boltar í viðbót:"
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#. i18n: file EvalDlg.ui line 1490
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#: rc.cpp:99
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#, no-c-format
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msgid "5 Balls more:"
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msgstr "5 boltar í viðbót:"
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#. i18n: file EvalDlg.ui line 1514
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#: rc.cpp:102
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#, no-c-format
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msgid "2 Balls more:"
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msgstr "2 boltar í viðbót:"
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#. i18n: file EvalDlg.ui line 1538
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#: rc.cpp:105
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#, no-c-format
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msgid "1 Ball more:"
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msgstr "1 bolti í viðbót:"
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#. i18n: file EvalDlg.ui line 1561
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#: rc.cpp:108
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#, no-c-format
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msgid ""
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"For a difference in the number of balls, the given points are added to the "
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"evaluation. A difference of 6 only can be a lost/won game."
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msgstr ""
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"Fyrir mismuninn á fjölda bolta; þá eru stigunum bætt við matið. Munurinn á 6 "
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"getur aðeins táknað unnin /tapaðan leik."
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#. i18n: file EvalDlg.ui line 1589
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#: rc.cpp:111
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#, no-c-format
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msgid "Evaluation Schemes"
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msgstr "Jöfnuskemur"
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#. i18n: file EvalDlg.ui line 1643
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#: rc.cpp:120
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#, no-c-format
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msgid ""
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"Your evaluation scheme, defined in all other tabs of this dialog, can be stored "
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"here."
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msgstr "Hérna getur mat þitt, skilgreint í öðrum flipum, verið geymt."
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#. i18n: file EvalDlg.ui line 1686
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#: rc.cpp:123
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#, no-c-format
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msgid "Evaluation of actual position:"
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msgstr "Mat núverandi stöðu:"
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