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410 lines
7.8 KiB
410 lines
7.8 KiB
# WEB-Translator generated file. UTF-8 test:äëïöü
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# Copyright (C) 2001 Free Software Foundation, Inc.
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# Frikkie Thirion <frix@expertron.co.za>, 2001,2002.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: kenolaba VERSION\n"
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"POT-Creation-Date: 2005-05-18 21:24+0200\n"
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"PO-Revision-Date: 2002-11-07 11:32+0200\n"
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"Last-Translator: WEB-Translator <http://kde.af.org.za>\n"
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"Language-Team: AFRIKAANS <AF@lia.org.za>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8-bit\n"
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#: AbTop.cpp:36
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msgid "&Easy"
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msgstr "Maklike"
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#: AbTop.cpp:37
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msgid "&Normal"
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msgstr "Normale"
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#: AbTop.cpp:38
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msgid "&Hard"
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msgstr "Hard"
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#: AbTop.cpp:39
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msgid "&Challenge"
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msgstr ""
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#: AbTop.cpp:43
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msgid "&Red"
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msgstr "Rooi"
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#: AbTop.cpp:44
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msgid "&Yellow"
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msgstr "Geel"
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#: AbTop.cpp:45
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msgid "&Both"
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msgstr "Beide"
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#: AbTop.cpp:46
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msgid "&None"
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msgstr "Geen"
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#: AbTop.cpp:138
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msgid "&Stop Search"
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msgstr "Stop Soektog"
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#: AbTop.cpp:141
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msgid "Take &Back"
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msgstr "Neem Terug"
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#: AbTop.cpp:145
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msgid "&Forward"
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msgstr "Vorentoe"
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#: AbTop.cpp:154
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msgid "&Restore Position"
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msgstr "Herstel Posisie"
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#: AbTop.cpp:159
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msgid "&Save Position"
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msgstr "Stoor Posisie"
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#: AbTop.cpp:166
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msgid "&Network Play"
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msgstr "Netwerk Speel"
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#: AbTop.cpp:179
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msgid "&Move Slow"
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msgstr "Beweeg Stadige"
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#: AbTop.cpp:183
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msgid "&Render Balls"
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msgstr "Interpreteer Balle"
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#: AbTop.cpp:187
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msgid "&Spy"
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msgstr "Spioneer"
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#: AbTop.cpp:199
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#, fuzzy
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msgid "&Computer Play"
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msgstr "Rekenaar Speel"
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#. i18n: file EvalDlg.ui line 16
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#: AbTop.cpp:218 rc.cpp:21
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#, no-c-format
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msgid "Configure Evaluation"
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msgstr "Konfigureer Evaluasie"
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#: AbTop.cpp:384 AbTop.cpp:487
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msgid "Press %1 for a new game"
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msgstr "Druk %1 vir 'n nuwe speletjie"
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#: AbTop.cpp:408 AbTop.cpp:467 AbTop.cpp:471
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#, c-format
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msgid "Move %1"
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msgstr "Beweeg %1"
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#: AbTop.cpp:427 Spy.cpp:79
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msgid "Spy"
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msgstr "Spioneer"
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#: AbTop.cpp:480 AbTop.cpp:499
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msgid "Red"
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msgstr "Rooi"
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#: AbTop.cpp:481 AbTop.cpp:499
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msgid "Yellow"
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msgstr "Geel"
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#: AbTop.cpp:492
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msgid "Red won"
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msgstr "Rooi wen"
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#: AbTop.cpp:492
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msgid "Yellow won"
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msgstr "Geel wen"
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#: AbTop.cpp:501
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msgid "I am thinking..."
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msgstr "I vm besig om te dink..."
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#: AbTop.cpp:501
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#, fuzzy
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msgid "It is your turn!"
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msgstr "Dit is jou skakel!"
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#: BoardWidget.cpp:892 BoardWidget.cpp:933 BoardWidget.cpp:964
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#, c-format
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msgid "Board value: %1"
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msgstr "Bord waarde: %1"
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#: EvalDlgImpl.cpp:36
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msgid "Current"
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msgstr "Huidige"
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#: EvalDlgImpl.cpp:249
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msgid "Name for scheme:"
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msgstr "Naam vir skema:"
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#: EvalDlgImpl.cpp:250
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msgid "Save Scheme"
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msgstr "Stoor Skema"
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#: Move.cpp:22
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msgid "RightDown"
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msgstr "Regs onder"
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#: Move.cpp:23
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msgid "LeftDown"
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msgstr "Links onder"
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#: Move.cpp:25
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msgid "LeftUp"
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msgstr "Links bo"
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#: Move.cpp:26
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msgid "RightUp"
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msgstr "Regs bo"
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#: Move.cpp:84
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msgid "Out"
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msgstr "Uit"
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#. i18n: file EvalDlg.ui line 294
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#: Move.cpp:85 rc.cpp:30
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#, no-c-format
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msgid "Push"
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msgstr "Stoot"
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#: Spy.cpp:25
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msgid "Actual examined position:"
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msgstr "Ware geondersoekte posisie:"
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#: Spy.cpp:50
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msgid "Best move so far:"
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msgstr "Beste beweeg sodat ver:"
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#: _translatorinfo.cpp:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "WEB-Vertaler (http://kde.af.org.za)"
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#: _translatorinfo.cpp:3
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "frix@expertron.co.za"
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#: kenolaba.cpp:17
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#, fuzzy
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msgid "Board game inspired by Abalone"
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msgstr "Bord Speletjie geïnspireer deur Abalone"
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#: kenolaba.cpp:22
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msgid "Use 'host' for network game"
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msgstr "Gebruik 'host' vir netwerk speletjie"
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#: kenolaba.cpp:24
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msgid "Use 'port' for network game"
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msgstr "Gebruik 'port' vir netwerk speletjie"
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#: kenolaba.cpp:41
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msgid "Kenolaba"
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msgstr "Kenolaba"
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#. i18n: file kenolabaui.rc line 8
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#: rc.cpp:6
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#, fuzzy, no-c-format
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msgid "&Move"
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msgstr "Skuiwe"
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#. i18n: file EvalDlg.ui line 39
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#: rc.cpp:24
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#, no-c-format
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msgid "Moves"
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msgstr "Skuiwe"
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#. i18n: file EvalDlg.ui line 270
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#: rc.cpp:27
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#, no-c-format
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msgid "Push Out"
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msgstr "Stoot Uit"
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#. i18n: file EvalDlg.ui line 811
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#: rc.cpp:33
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#, no-c-format
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msgid "Normal"
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msgstr "Normale"
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#. i18n: file EvalDlg.ui line 832
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#: rc.cpp:36
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#, no-c-format
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msgid "For every move possible the given points are added to the Evaluation."
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msgstr ""
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"Vir elke beweeg moontlik die gegewe punte word bygevoeg na die Evaluasie."
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#. i18n: file EvalDlg.ui line 860
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#: rc.cpp:39
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#, no-c-format
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msgid "Position"
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msgstr "Posisie"
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#. i18n: file EvalDlg.ui line 916
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#: rc.cpp:42
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#, no-c-format
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msgid "Inner ring 3:"
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msgstr "Binneste kring 3:"
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#. i18n: file EvalDlg.ui line 972
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#: rc.cpp:45
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#, no-c-format
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msgid "Outermost ring:"
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msgstr "Buitenste kring:"
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#. i18n: file EvalDlg.ui line 1028
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#: rc.cpp:48
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#, no-c-format
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msgid "Middle position:"
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msgstr "Middelste posisie:"
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#. i18n: file EvalDlg.ui line 1068
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#: rc.cpp:51
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#, no-c-format
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msgid "Inner ring 2:"
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msgstr "Binneste kring 2:"
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#. i18n: file EvalDlg.ui line 1076
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#: rc.cpp:54 rc.cpp:57 rc.cpp:60 rc.cpp:66
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#, no-c-format
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msgid "+/-"
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msgstr "+/-"
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#. i18n: file EvalDlg.ui line 1116
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#: rc.cpp:63
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#, no-c-format
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msgid "Innermost ring:"
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msgstr ""
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#. i18n: file EvalDlg.ui line 1147
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#: rc.cpp:69
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#, no-c-format
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msgid ""
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"For every ball, the given points are added to the evaluation depending on the "
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"balls position. The bonus for a given position is changed randomly in the +/- "
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"range."
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msgstr ""
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"Vir elke bal, die gegewe punte word bygevoeg na die evaluasie afhangend op die "
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"balle posisie. die bonus Vir 'n gegewe posisie is het verander lukraak in die "
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"+/- omvang."
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#. i18n: file EvalDlg.ui line 1175
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#: rc.cpp:72
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#, no-c-format
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msgid "In-A-Row"
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msgstr "In-A-Row"
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#. i18n: file EvalDlg.ui line 1295
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#: rc.cpp:75
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#, no-c-format
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msgid "Three in-a-row:"
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msgstr "Drie in-a-row:"
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#. i18n: file EvalDlg.ui line 1303
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#: rc.cpp:78
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#, no-c-format
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msgid "Two in-a-row:"
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msgstr "Twee in-a-row:"
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#. i18n: file EvalDlg.ui line 1311
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#: rc.cpp:81
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#, no-c-format
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msgid "Four in-a-row:"
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msgstr "Vier in-a-row:"
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#. i18n: file EvalDlg.ui line 1319
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#: rc.cpp:84
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#, no-c-format
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msgid "Five in-a-row:"
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msgstr "Vyf in-a-row:"
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#. i18n: file EvalDlg.ui line 1342
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#: rc.cpp:87
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#, no-c-format
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msgid ""
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"For a number of balls In-a-Row, the given points are added to the evaluation"
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msgstr ""
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"Vir 'n nommer van balle In-'n-Row, die gegewe punte word bygevoeg na die "
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"evaluasie"
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#. i18n: file EvalDlg.ui line 1370
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#: rc.cpp:90
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#, no-c-format
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msgid "Count"
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msgstr "Tel"
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#. i18n: file EvalDlg.ui line 1442
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#: rc.cpp:93
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#, no-c-format
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msgid "4 Balls more:"
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msgstr "4 Balle meer:"
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#. i18n: file EvalDlg.ui line 1482
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#: rc.cpp:96
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#, no-c-format
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msgid "3 Balls more:"
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msgstr "3 Balle meer:"
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#. i18n: file EvalDlg.ui line 1490
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#: rc.cpp:99
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#, no-c-format
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msgid "5 Balls more:"
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msgstr "5 Balle meer:"
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#. i18n: file EvalDlg.ui line 1514
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#: rc.cpp:102
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#, no-c-format
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msgid "2 Balls more:"
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msgstr "2 Balle meer:"
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#. i18n: file EvalDlg.ui line 1538
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#: rc.cpp:105
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#, no-c-format
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msgid "1 Ball more:"
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msgstr "1 Bal meer:"
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#. i18n: file EvalDlg.ui line 1561
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#: rc.cpp:108
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#, no-c-format
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msgid ""
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"For a difference in the number of balls, the given points are added to the "
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"evaluation. A difference of 6 only can be a lost/won game."
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msgstr ""
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"Vir 'n verskil in die nommer van balle, die gegewe punte word bygevoeg na die "
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"evaluasie. 'n verskil van 6 slegs kan wees 'n verloor/wen speletjie."
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#. i18n: file EvalDlg.ui line 1589
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#: rc.cpp:111
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#, no-c-format
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msgid "Evaluation Schemes"
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msgstr "Evaluasie Skemas"
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#. i18n: file EvalDlg.ui line 1643
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#: rc.cpp:120
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#, no-c-format
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msgid ""
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"Your evaluation scheme, defined in all other tabs of this dialog, can be stored "
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"here."
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msgstr ""
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"Jou evaluasie skema, gedefinieër in alle ander oortjies van hierdie dialoog, "
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"kan wees gestoor hier."
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#. i18n: file EvalDlg.ui line 1686
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#: rc.cpp:123
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#, no-c-format
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msgid "Evaluation of actual position:"
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msgstr "Evaluasie van ware posisie:"
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#~ msgid "&Level"
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#~ msgstr "Vlak"
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#~ msgid "&Hint"
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#~ msgstr "Leidraad"
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