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206 lines
4.1 KiB
206 lines
4.1 KiB
# translation of blinken.po to
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#
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# Rinse de Vries <rinsedevries@kde.nl>, 2005.
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# Bram Schoenmakers <bramschoenmakers@kde.nl>, 2006.
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# Jaap Woldringh <jjh.woldringh@planet.nl>, 2006.
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msgid ""
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msgstr ""
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"Project-Id-Version: blinken\n"
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"POT-Creation-Date: 2018-12-26 18:07+0100\n"
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"PO-Revision-Date: 19.10.YYYY 13:38\n"
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"Last-Translator: Jaap Woldringh <jjh.woldringh@planet.nl>\n"
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"Language-Team: <kde-i18n-nl@kde.org.>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.2\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: _translatorinfo:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Rinse de Vries"
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#: _translatorinfo:2
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "rinsedevries@kde.nl"
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#: artsplayer.cpp:39
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msgid "aRts was not found, therefore the sounds will be disabled."
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msgstr ""
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"aRts is niet gevonden. Ondersteuning voor geluid is daarom uitgeschakeld."
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#: artsplayer.cpp:39
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msgid "Sounds Disabled"
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msgstr "Geluid uitgeschakeld"
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#: blinken.cpp:78
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#, fuzzy
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msgid ""
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"_: If the Steve font that is used by bliken by default to show status "
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"messages does not support any of the characters of your language, please "
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"translate that message to 1 and KDE standard font will be used to show the "
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"texts, if not translate it to 0\n"
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"0"
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msgstr "0"
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#: blinken.cpp:112
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msgid "Start"
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msgstr "Starten"
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#: blinken.cpp:124
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msgid "Restart"
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msgstr "Herstarten"
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#: blinken.cpp:180
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msgid "Sounds"
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msgstr "Geluid"
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#: blinken.cpp:181
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msgid "Font"
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msgstr ""
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#: blinken.cpp:361
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msgid "Enter Your Name"
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msgstr "Voer je naam in"
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#: blinken.cpp:361
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msgid "Name:"
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msgstr "Naam:"
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#: blinken.cpp:553
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msgid "Restart the game"
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msgstr "Herstart het spel"
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#: blinken.cpp:555
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msgid "Quit blinKen"
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msgstr "blinKen afsluiten"
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#: blinken.cpp:556
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msgid "View Highscore Table"
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msgstr "Topscores tonen"
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#: blinken.cpp:560
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msgid "2nd Level"
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msgstr "2e niveau"
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#: blinken.cpp:561
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msgid "1st Level"
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msgstr "1e niveau"
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#: blinken.cpp:562
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msgid "Random Level"
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msgstr "Willekeurig niveau"
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#: blinken.cpp:563
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msgid "Press the key for this button"
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msgstr "Druk op de sleutel voor deze knop"
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#: blinken.cpp:564
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msgid "Click any button to change its key"
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msgstr "Klik op een knop om de sleutel ervan te wijzigen"
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#: blinken.cpp:570
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msgid "Press Start to begin!"
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msgstr "Druk op start om te beginnen!"
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#: blinken.cpp:574
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msgid "Set the Difficulty Level..."
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msgstr "Stel de moeilijkheidsgraad in..."
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#: blinken.cpp:579
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msgid "Next sequence in 3..."
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msgstr "Volgende reeks in 3..."
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#: blinken.cpp:584
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msgid "Next sequence in 3, 2..."
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msgstr "Volgende reeks in 3, 2..."
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#: blinken.cpp:585
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msgid "Next sequence in 2..."
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msgstr "Volgende reeks in 2..."
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#: blinken.cpp:590
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msgid "Next sequence in 3, 2, 1..."
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msgstr "Volgende reeks in 3, 2, 1..."
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#: blinken.cpp:591
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msgid "Next sequence in 2, 1..."
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msgstr "Volgende reeks in 2, 1..."
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#: blinken.cpp:596
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msgid "Remember this sequence..."
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msgstr "Deze reeks onthouden..."
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#: blinken.cpp:601
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msgid "Repeat the sequence!"
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msgstr "Herhaal de reeks!"
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#: blinken.cpp:617
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msgid "2"
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msgstr "2"
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#: blinken.cpp:618
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msgid "1"
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msgstr "1"
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#: blinken.cpp:619
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msgid "?"
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msgstr "?"
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#: blinken.cpp:621
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msgid "Level"
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msgstr "Niveau"
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#: highscoredialog.cpp:128
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msgid "Highscores"
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msgstr "Topscores"
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#: highscoredialog.cpp:143
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msgid "Level 1"
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msgstr "Niveau 1"
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#: highscoredialog.cpp:144
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msgid "Level 2"
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msgstr "Niveau 2"
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#: highscoredialog.cpp:145
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msgid "Level ?"
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msgstr "Niveau ?"
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#: main.cpp:21
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msgid "blinKen"
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msgstr "blinKen"
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#: main.cpp:21
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msgid "A memory enhancement game"
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msgstr "Een geheugenspel"
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#: main.cpp:22
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msgid "Coding"
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msgstr "Programmeren"
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#: main.cpp:23
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msgid "Design, Graphics and Sounds"
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msgstr "Ontwerp, illustraties en geluiden"
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#: main.cpp:24
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msgid "GPL'ed his 'Steve' font so that we could use it"
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msgstr ""
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"Plaatste zijn 'Steve' lettertype onder de GPL-licentie zodat we het konden "
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"gebruiken"
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#: blinken.kcfg:9
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#, no-c-format
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msgid "Play sounds"
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msgstr "Geluid afspelen"
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#: blinken.kcfg:13
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#, no-c-format
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msgid "Use custom font for status text"
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msgstr "Aangepast lettertype voor statustekst gebruiken"
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