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# translation of konquest.po to zh_CN
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# Copyright (C) 2003 Free Software Foundation, Inc.
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# Wang Jian <lark@linux.net.cn>, 2000
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# Xiong Jiang <jxiong@offtopic.org>, 2003
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#
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: konquest\n"
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"POT-Creation-Date: 2020-12-11 16:19+0900\n"
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"PO-Revision-Date: 2004-07-12 10:19+0800\n"
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"Last-Translator: Wang Jian <lark@linux.net.cn>\n"
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"Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.0\n"
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#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "TDE 简体中文翻译组"
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#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "i18n-translation@lists.linux.net.cn"
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#: Konquest.cpp:10
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msgid "Galactic Strategy TDE Game"
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msgstr "TDE 星系策略游戏"
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#: Konquest.cpp:15
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msgid "Konquest"
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msgstr "Konquest"
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#: Konquest.cpp:17
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msgid "Copyright (c) 1999-2001, Developers"
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msgstr "版权 (c) 1999-2001,开发者"
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#: fleetdlg.cpp:41
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msgid "Fleet Overview"
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msgstr "舰队概览"
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#: fleetdlg.cpp:44
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msgid "Fleet No."
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msgstr "舰队编号"
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#: fleetdlg.cpp:45
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msgid "Destination"
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msgstr "目的地"
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#: fleetdlg.cpp:46
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msgid "Ships"
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msgstr "飞船数"
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#: fleetdlg.cpp:47
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msgid "Kill Percentage"
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msgstr "杀伤率"
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#: fleetdlg.cpp:48
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msgid "Arrival Turn"
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msgstr "到达回合"
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#: gameboard.cpp:65
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msgid "End Turn"
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msgstr "回合结束"
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#: gameboard.cpp:237
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msgid "Select source planet..."
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msgstr "选择起点星球..."
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#: gameboard.cpp:255
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msgid "Select destination planet..."
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msgstr "选择目标星球..."
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#: gameboard.cpp:277
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msgid ": How many ships?"
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msgstr ":多少飞船?"
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#: gameboard.cpp:301
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msgid "Ruler: Select starting planet."
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msgstr "统治者:选择起点星球。"
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#: gameboard.cpp:316
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msgid ""
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"The distance from Planet %1 to Planet %2 is %3 light years.\n"
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"A ship leaving this turn will arrive on turn %4"
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msgstr ""
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"从星球 %1 到星球 %2 的距离为 %3 光年。\n"
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"这回合出发的飞船将在回合 %4 到达"
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#: gameboard.cpp:322
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msgid "Distance"
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msgstr "距离"
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#: gameboard.cpp:327
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msgid "Ruler: Select ending planet."
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msgstr "统治者:选择终止星球。"
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#: gameboard.cpp:339
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msgid "Computer Player thinking..."
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msgstr "计算机玩家正在思考..."
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#: gameboard.cpp:434
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msgid "Turn #: %1 of %2"
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msgstr "回合 #:%2 的 %1"
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#: gameboard.cpp:475
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#, fuzzy
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msgid "The mighty %1 has conquered the galaxy!"
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msgstr "强大的 %1 征服了银河!"
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#: gameboard.cpp:476
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msgid "Game Over"
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msgstr "游戏结束"
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#: gameboard.cpp:631
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msgid "The once mighty empire of %1 has fallen in ruins."
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msgstr "曾经辉煌一时的 %1 帝国成了废墟。"
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#: gameboard.cpp:641
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msgid "The fallen empire of %1 has staggered back to life."
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msgstr "衰落的 %1 帝国渐渐恢复了生机。"
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#: gameboard.cpp:662
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msgid "Reinforcements (%1 ships) have arrived for planet %2."
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msgstr "增援部队(%1 条飞船)已经到达 %2 星球。"
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#: gameboard.cpp:706
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msgid "Planet %2 has held against an attack from %1."
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msgstr "%2 星球已经抵挡住了来自 %1 的进攻。"
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#: gameboard.cpp:715
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msgid "Planet %2 has fallen to %1."
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msgstr "%2 星球落入 %1 之手。"
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#: gameboard.cpp:777
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msgid "Do you wish to retire this game?"
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msgstr "你要退出游戏吗?"
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#: gameboard.cpp:778
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msgid "End Game"
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msgstr "游戏结束"
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#: gameboard.cpp:790
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msgid "Final Standings"
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msgstr "最后的战果"
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#: gameboard.cpp:960
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msgid "Not enough ships to send."
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msgstr "没有足够的飞船可派遣。"
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#: gameboard.cpp:982
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msgid "Current Standings"
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msgstr "当前战果"
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#: gameenddlg.cpp:15
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msgid "Out of Turns"
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msgstr "会合用尽"
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#: gameenddlg.cpp:22
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msgid ""
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"This is the last turn.\n"
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"Do you wish to add extra turns?"
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msgstr ""
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"这是最后一个回合。\n"
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"你要添加更多的回合吗?"
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#: gameenddlg.cpp:28
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msgid "&Add Turns"
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msgstr "添加回合(&A)"
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#: gameenddlg.cpp:29
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msgid "Add the specified number of turns to the game and continue playing."
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msgstr "在游戏中添加指定回合数,然后继续玩。"
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#: gameenddlg.cpp:30
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msgid "&Game Over"
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msgstr "游戏结束(&G)"
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#: gameenddlg.cpp:31
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msgid "Terminate the current game."
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msgstr "终止当前游戏。"
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#: gameenddlg.cpp:74
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#, c-format
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msgid "Extra turns: %1"
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msgstr "附加回合数:%1"
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#: mainwin.cpp:26
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msgid "Galactic Conquest"
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msgstr "星系征服游戏"
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#: mainwin.cpp:47
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msgid "&Measure Distance"
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msgstr "测量距离(&M)"
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#: mainwin.cpp:49
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msgid "&Show Standings"
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msgstr "显示战果(&S)"
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#: mainwin.cpp:51
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msgid "&Fleet Overview"
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msgstr "舰队概览(&F)"
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#: newgamedlg.cpp:30
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msgid "Start New Game"
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msgstr "开始新游戏"
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#: newgamedlg.cpp:106 newgamedlg.cpp:151
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msgid "Human Player"
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msgstr "人类玩家"
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#: newgamedlg.cpp:187
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#, c-format
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msgid ""
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"_: Generated AI player name\n"
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"Comp%1"
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msgstr "计算机%1"
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#: newgamedlg.cpp:191
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msgid "Computer Player"
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msgstr "计算机玩家"
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#: newgamedlg.cpp:232
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#, c-format
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msgid "Number of &players: %1"
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msgstr "玩家数(&P):%1"
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#: newgamedlg.cpp:233
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#, c-format
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msgid "Number of neutral p&lanets: %1"
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msgstr "中立星球的数量(&L):%1"
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#: newgamedlg.cpp:234
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#, c-format
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msgid "Number of &turns: %1"
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msgstr "回合数(&T):%1"
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#: newgamedlg.cpp:251
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msgid "The game is much more fun when you add a human player!"
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msgstr "游戏中的人类玩家越多,游戏就越好玩!"
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#: planet_info.cpp:95
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msgid "Planet name: "
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msgstr "星球名字:"
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#: planet_info.cpp:98
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msgid "Owner: "
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msgstr "所有者:"
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#: planet_info.cpp:101
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msgid "Ships: "
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msgstr "飞船数:"
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#: planet_info.cpp:104
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msgid "Production: "
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msgstr "产量:"
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#: planet_info.cpp:107
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msgid "Kill percent: "
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msgstr "杀伤率:"
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#: planet_info.cpp:129 planet_info.cpp:144
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#, c-format
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msgid "Planet name: %1"
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msgstr "星球名字:%1"
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#: planet_info.cpp:147
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#, c-format
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msgid "Owner: %1"
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msgstr "所有者:%1"
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#: planet_info.cpp:150
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#, c-format
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msgid "Ships: %1"
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msgstr "飞船数:%1"
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#: planet_info.cpp:153
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#, c-format
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msgid "Production: %1"
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msgstr "产量:%1"
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#: planet_info.cpp:156
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#, c-format
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msgid "Kill percent: %1"
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msgstr "杀伤率:%1"
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#: scoredlg.cpp:36
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msgid "Player"
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msgstr "玩家"
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#: scoredlg.cpp:37
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msgid "Ships Built"
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msgstr "建造的飞船数"
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#: scoredlg.cpp:38
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msgid "Planets Conquered"
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msgstr "征服的星球数"
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#: scoredlg.cpp:39
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msgid "Fleets Launched"
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msgstr "组成的舰队数"
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#: scoredlg.cpp:40
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msgid "Fleets Destroyed"
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msgstr "摧毁的舰队数"
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#: scoredlg.cpp:41
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msgid "Ships Destroyed"
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msgstr "摧毁的飞船数"
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#: newGameDlg_ui.ui:65
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#, no-c-format
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msgid "Player list:"
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msgstr "玩家列表:"
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#: newGameDlg_ui.ui:74
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#, no-c-format
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msgid "Name"
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msgstr "姓名"
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#: newGameDlg_ui.ui:85
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#, no-c-format
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msgid "New Column"
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msgstr "新建列"
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#: newGameDlg_ui.ui:111
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#, no-c-format
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msgid "&Human player:"
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msgstr "人类玩家(&H):"
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#: newGameDlg_ui.ui:162
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#, no-c-format
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msgid "&Add Human Player"
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msgstr "添加人类玩家(&A)"
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#: newGameDlg_ui.ui:244
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#, no-c-format
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msgid "Preview map:"
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msgstr "预览地图:"
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#: newGameDlg_ui.ui:343
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#, no-c-format
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msgid "Reject &Map"
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msgstr "拒绝地图(&M)"
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#, fuzzy
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#~ msgid "&Game"
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#~ msgstr "游戏结束(&G)"
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