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705 lines
30 KiB
705 lines
30 KiB
Source: tdegames-trinity
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Section: games
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Priority: optional
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Maintainer: TDE Debian Team <team-debian@trinitydesktop.org>
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XSBC-Original-Maintainer: Debian Qt/KDE Maintainers <debian-qt-kde@lists.debian.org>
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Uploaders: Ana Beatriz Guerrero Lopez <ana@debian.org>, Christopher Martin <chrsmrtn@debian.org>, Daniel Schepler <schepler@debian.org>, Sune Vuorela <debian@pusling.com>
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Build-Depends: cdbs, debhelper (>= 9~), quilt, tde-cmake, ninja-build, tdelibs14-trinity-dev, tdemultimedia-trinity-dev, groff-base, bzip2, libogg-dev
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Build-Depends-Indep: doxygen, graphviz, gsfonts-x11, libtqtinterface-doc, tdelibs14-trinity-doc
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Standards-Version: 3.8.4
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Package: tdegames-trinity
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Architecture: all
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Section: tde
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Replaces: kdegames-trinity (<< 4:14.0.0~)
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Breaks: kdegames-trinity (<< 4:14.0.0~)
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Depends: atlantik-trinity (>= ${source:Version}), kasteroids-trinity (>= ${source:Version}), katomic-trinity (>= ${source:Version}), kbackgammon-trinity (>= ${source:Version}), kbattleship-trinity (>= ${source:Version}), kblackbox-trinity (>= ${source:Version}), kbounce-trinity (>= ${source:Version}), kenolaba-trinity (>= ${source:Version}), kfouleggs-trinity (>= ${source:Version}), kgoldrunner-trinity (>= ${source:Version}), kjumpingcube-trinity (>= ${source:Version}), klickety-trinity (>= ${source:Version}), klines-trinity (>= ${source:Version}), kmahjongg-trinity (>= ${source:Version}), kmines-trinity (>= ${source:Version}), knetwalk-trinity (>= ${source:Version}), kolf-trinity (>= ${source:Version}), konquest-trinity (>= ${source:Version}), kpat-trinity (>= ${source:Version}), kpoker-trinity (>= ${source:Version}), kreversi-trinity (>= ${source:Version}), ksame-trinity (>= ${source:Version}), kshisen-trinity (>= ${source:Version}), ksirtet-trinity (>= ${source:Version}), ksmiletris-trinity (>= ${source:Version}), ksnake-trinity (>= ${source:Version}), ksokoban-trinity (>= ${source:Version}), kspaceduel-trinity (>= ${source:Version}), ktron-trinity (>= ${source:Version}), ktuberling-trinity (>= ${source:Version}), twin4-trinity (>= ${source:Version}), lskat-trinity (>= ${source:Version}), tdefifteen-trinity (>= ${source:Version})
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Suggests: tdegames-trinity-doc-html (>= ${source:Version}), khelpcenter-trinity
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Description: games from the official Trinity release
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TDE (the Trinity Desktop Environment) is a powerful Open Source graphical
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desktop environment for Unix workstations. It combines ease of use,
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contemporary functionality, and outstanding graphical design with the
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technological superiority of the Unix operating system.
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.
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This metapackage includes a collection of games provided with
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the official release of TDE.
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Package: tdegames-trinity-doc-html
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Architecture: all
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Section: doc
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Replaces: kdegames-trinity-doc-html (<< 4:14.0.0~)
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Breaks: kdegames-trinity-doc-html (<< 4:14.0.0~)
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Suggests: konqueror-trinity | www-browser, tdegames-trinity
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Description: TDE games documentation in HTML format
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By default the games provided with TDE (the Trinity Desktop Environment)
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only provide their documentation in TDE docbook format, which can
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only be read by Konqueror or KHelpCenter. This package provides all
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of the TDE games documentation converted to HTML format so it can be
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read with any web browser.
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.
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The documentation will be installed into the usual directories
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/usr/share/doc/tde/HTML/en/<package>/, for instance
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/usr/share/doc/tde/HTML/en/kasteroids/.
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.
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This package is part of TDE, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: libtdegames1-trinity
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Architecture: any
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Section: games
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Replaces: libkdegames1-trinity (<< 4:14.0.0~)
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Breaks: libkdegames1-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: Trinity games library and common files
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This library provides a common infrastructure for several of the
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games in the TDE distribution. Features include standardized menu
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items, high score handling, card display, and network connections
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including chat capabilities.
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.
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This package is part of TDE, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: tdegames-trinity-dbg
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Architecture: linux-any
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Depends: tdelibs-trinity-dbg
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Replaces: kdegames-trinity-dbg (<< 4:14.0.0~)
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Breaks: kdegames-trinity-dbg (<< 4:14.0.0~)
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Priority: extra
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Section: tde
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Description: debugging symbols for tdegames
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This package contains the debugging symbols associated with tdegames.
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They will automatically be used by gdb for debugging tdegames-related
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issues.
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Package: libtdegames-trinity-dev
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Architecture: any
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Section: libdevel
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Replaces: libkdegames-trinity-dev (<< 4:14.0.0~)
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Breaks: libkdegames-trinity-dev (<< 4:14.0.0~)
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Depends: tdelibs14-trinity-dev, libtdegames1-trinity (= ${source:Version})
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Description: Trinity games library headers
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This package is necessary if you want to develop your own games using
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the TDE games library.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: libtdegames-trinity-doc
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Architecture: all
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Section: doc
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Replaces: libkdegames-trinity-doc (<< 4:14.0.0~)
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Breaks: libkdegames-trinity-doc (<< 4:14.0.0~)
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Recommends: tdelibs14-trinity-doc, libtqtinterface-doc
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Suggests: konqueror-trinity | www-browser, libtdegames-trinity-dev
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Description: API documentation for the Trinity games library
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This package contains the developers' documentation for libtdegames.
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You may want to install it if you wish to develop games for TDE.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: tdegames-card-data-trinity
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Architecture: all
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Section: games
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Replaces: kdegames-card-data-trinity (<< 4:14.0.0~)
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Breaks: kdegames-card-data-trinity (<< 4:14.0.0~)
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Description: Card decks for Trinity games
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Several different collections of card images for use by TDE games.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: atlantik-trinity
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Architecture: any
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Section: games
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Replaces: atlantik-trinity (<< 4:14.0.0~)
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Breaks: atlantik-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Suggests: atlantikdesigner-trinity, monopd
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Description: TDE client for Monopoly-like network games
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This is a TDE client for playing Monopoly-like boardgames on the
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monopd network. It can play any board supported by the network
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server, including the classic Monopoly game, as well as the Atlantik
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game in which the property includes several major cities in North
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America and Europe.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: atlantik-trinity-dev
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Architecture: any
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Section: devel
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Replaces: atlantik-trinity-dev (<< 4:14.0.0~)
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Breaks: atlantik-trinity-dev (<< 4:14.0.0~)
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Priority: extra
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Depends: ${shlibs:Depends}, atlantik-trinity (= ${source:Version}), libtdegames-trinity-dev (= ${source:Version})
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Description: Development files for Atlantik
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This package contains header files for compiling programs against the
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libraries which come with Atlantik.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: kasteroids-trinity
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Architecture: any
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Section: games
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Replaces: kasteroids-trinity (<< 4:14.0.0~)
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Breaks: kasteroids-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: Asteroids for Trinity
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You know this game. It is based on Warwick Allison's QwSpriteField
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widget.
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.
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The objective of kasteroids is to destroy all the asteroids on the
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screen to advance to the next level. Your ship is destroyed if it
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makes contact with an asteroid.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: katomic-trinity
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Architecture: any
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Section: games
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Replaces: katomic-trinity (<< 4:14.0.0~)
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Breaks: katomic-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: Atomic Entertainment game for Trinity
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This is a puzzle game, in which the object is to assemble a molecule
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from its atoms on a Sokoban-like board. On each move, an atom goes
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as far as it can in a specified direction before being stopped by a
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wall or another atom.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: kbackgammon-trinity
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Architecture: any
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Section: games
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Replaces: kbackgammon-trinity (<< 4:14.0.0~)
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Breaks: kbackgammon-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Suggests: gnubg
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Description: A Backgammon game for Trinity
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KBackgammon is a backgammon program for Trinity. It is based on the
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code, ideas and concepts of KFibs (which is a FIBS client for
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KDE1). For a short time, KBackgammon was called bacKgammon (if you
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know somebody who is still using bacKgammon, please force them to
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upgrade :-)).
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: kbattleship-trinity
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Architecture: any
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Section: games
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Replaces: kbattleship-trinity (<< 4:14.0.0~)
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Breaks: kbattleship-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: Battleship game for Trinity
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This is an implementation of the Battleship game. Each player tries
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to be the first to sink all the opponent's ships by firing "blindly"
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at them. The game has options to play over a network connection or
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against the computer.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: kblackbox-trinity
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Architecture: any
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Section: games
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Replaces: kblackbox-trinity (<< 4:14.0.0~)
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Breaks: kblackbox-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: A simple logical game for the Trinity project
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KBlackBox is a game of hide and seek played on an grid of boxes. Your
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opponent (Random number generator, in this case) has hidden several
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balls within this box. By shooting rays into the box and observing
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where they emerge it is possible to deduce the positions of the
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hidden balls. The fewer rays you use to find the balls, the lower
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your score.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: kbounce-trinity
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Architecture: any
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Section: games
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Replaces: kbounce-trinity (<< 4:14.0.0~)
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Breaks: kbounce-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: Jezzball clone for the Trinity Desktop Environment
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This is a clone of the popular Jezzball game originally created by
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Microsoft. Jezzball is one of the rare and simple games requiring
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skill, timing, and patience in order to be successful. A ball begins
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to bounce off of an area enclosed by four borders (like a
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square). You must move your pointer to certain areas within the
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square. Upon clicking, a new border is constructed at a relatively
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quick pace. You can change the direction of the borders by 90 degrees
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as well. Ultimately, you must force the ball to bounce around in a
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smaller, and smaller area as time goes by without the ball ever
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touching the borders as they are being constructed. If a ball touches
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a certain part of the border as it is being built, the game is over.
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After 75% of the original space has been blocked off from the moving
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ball, you advance one level, and one more ball is added to the mix in
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the following level.
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.
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This game was previously known as kjezz.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: kenolaba-trinity
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Architecture: any
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Section: games
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Replaces: kenolaba-trinity (<< 4:14.0.0~)
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Breaks: kenolaba-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: Enolaba board game for Trinity
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kenolaba is a simple board strategy game that is played by two
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players. There are red and yellow pieces for each player. Beginning
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from a start position where each player has 14 pieces, moves are
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drawn until one player has pushed 6 pieces of his opponent out of the
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board.
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.
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This game was previously known as kabalone, and was inspired by the
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board game Abalone by Abalone SA, France.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: kfouleggs-trinity
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Architecture: any
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Section: games
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Replaces: kfouleggs-trinity (<< 4:14.0.0~)
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Breaks: kfouleggs-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: A TDE clone of the Japanese PuyoPuyo game
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KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced
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features such as multiplayer games against human or AI, and network
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play. If you have played Tetris or one of its many clones, you will
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find KFouleggs easy to learn.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: kgoldrunner-trinity
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Architecture: any
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Section: games
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Replaces: kgoldrunner-trinity (<< 4:14.0.0~)
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Breaks: kgoldrunner-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: A Trinity clone of the Loderunner arcade game
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KGoldrunner, a game of action and puzzle solving. Run through the
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maze, dodge your enemies, collect all the gold and climb up to the
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next level.
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.
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You must guide the hero with the mouse or keyboard and collect all
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the gold nuggets, then you can climb up into the next level. Your
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enemies are also after the gold and they will kill you if they catch
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you!
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.
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The problem is you have no weapon to kill them. All you can do is
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run away, dig holes in the floor to trap them or lure them into some
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area where they cannot hurt you. After a short time a trapped enemy
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climbs out of his hole, but if it closes before that, he will die and
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reappear somewhere else.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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Package: kjumpingcube-trinity
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Architecture: any
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Section: games
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Replaces: kjumpingcube-trinity (<< 4:14.0.0~)
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Breaks: kjumpingcube-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: Tactical one or two player game
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KJumpingCube is a simple tactical game. You can play it against the
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computer or against a friend. The playing field consists of squares
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that contains points. By clicking on the squares you can increase
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the points and if the points reach a maximum the points will jump to
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the squares neighbours and take them over. Winner is the one, who
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owns all squares.
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.
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This package is part of Trinity, and a component of the TDE games module.
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See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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|
Package: klickety-trinity
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Architecture: any
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Section: games
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Replaces: klickety-trinity (<< 4:14.0.0~)
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Breaks: klickety-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: A Clickomania-like game for Trinity
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Klickety is an adaptation of the (perhaps) well-known Clickomania
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game; it is very similar to the "same" game.
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.
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This package is part of Trinity, and a component of the TDE games module.
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|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
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|
|
|
Package: klines-trinity
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|
Architecture: any
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Section: games
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|
Replaces: klines-trinity (<< 4:14.0.0~)
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Breaks: klines-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: Color lines for Trinity
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KLines is a simple game. It is played by one player, so there is only
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one winner :-). You play for fun and against the high score. It was
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inspired by a well known game - "Color lines", written for DOS by
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Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in
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1992.
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.
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The main rules of the game are as simple as possible: you move (using
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the mouse) marbles from cell to cell and build lines (horizontal,
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vertical or diagonal). When a line contains 5 or more marbles, they
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are removed and your score grows. After each turn the computer drops
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three more marbles.
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.
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|
This package is part of Trinity, and a component of the TDE games module.
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|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
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|
Package: kmahjongg-trinity
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|
Architecture: any
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Section: games
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Replaces: kmahjongg-trinity (<< 4:14.0.0~)
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Breaks: kmahjongg-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: the classic mahjongg game for Trinity project
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Your mission in this game is to remove all tiles from the game board. A
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matching pair of tiles can be removed, if they are 'free', which means that
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no other tiles block them on the left or right side.
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.
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This package is part of Trinity, and a component of the TDE games module.
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|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
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|
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Package: kmines-trinity
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Architecture: any
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Section: games
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Replaces: kmines-trinity (<< 4:14.0.0~)
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Breaks: kmines-trinity (<< 4:14.0.0~)
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Depends: ${shlibs:Depends}
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Description: Minesweeper for Trinity
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KMines is the classic Minesweeper game. You must uncover all the
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empty cases without blowing on a mine.
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.
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When you uncover a case, a number appears : it indicates how many
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mines surround this case. If there is no number the neighbour cases
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are automatically uncovered. In your process of uncovering secure
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cases, it is very useful to put a flag on the cases which contain a
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mine.
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.
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This package is part of Trinity, and a component of the TDE games module.
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|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
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|
|
Package: knetwalk-trinity
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|
Architecture: any
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Section: games
|
|
Replaces: knetwalk-trinity (<< 4:14.0.0~)
|
|
Breaks: knetwalk-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: A game for system administrators
|
|
This game presents the player with a rectangular field consisting of
|
|
a server, several clients, and pieces of wire. The object is to
|
|
rotate these elements until every client is connected to the server,
|
|
and no wires are left unconnected.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: kolf-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: kolf-trinity (<< 4:14.0.0~)
|
|
Breaks: kolf-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: Minigolf game for TDE
|
|
This is a minigolf game for TDE that allows you to go through different
|
|
golf courses and waste an exorbitant amount of time.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: kolf-trinity-dev
|
|
Architecture: any
|
|
Section: devel
|
|
Replaces: kolf-trinity-dev (<< 4:14.0.0~)
|
|
Breaks: kolf-trinity-dev (<< 4:14.0.0~)
|
|
Priority: extra
|
|
Depends: ${shlibs:Depends}, kolf-trinity (= ${source:Version}), libtdegames-trinity-dev (= ${source:Version})
|
|
Description: Development files for Kolf
|
|
This package contains headers and development libraries for compiling
|
|
Kolf plugins.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: konquest-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: konquest-trinity (<< 4:14.0.0~)
|
|
Breaks: konquest-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: TDE based GNU-Lactic Konquest game
|
|
This the TDE version of Gnu-Lactic Konquest, a multi-player strategy
|
|
game. The goal of the game is to expand your interstellar empire
|
|
across the galaxy and, of course, crush your rivals in the process.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: kpat-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: kpat-trinity (<< 4:14.0.0~)
|
|
Breaks: kpat-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}, tdebase-data-trinity, tdegames-card-data-trinity
|
|
Description: Trinity solitaire patience game
|
|
KPatience is a collection of 14 card games. All the games are single
|
|
player games.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: kpoker-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: kpoker-trinity (<< 4:14.0.0~)
|
|
Breaks: kpoker-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}, tdegames-card-data-trinity
|
|
Description: Trinity based Poker clone
|
|
KPoker is a TDE compliant clone of those highly addictive pocket
|
|
video poker games which are sometimes called "Videopoker" as well.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: kreversi-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: kreversi-trinity (<< 4:14.0.0~)
|
|
Breaks: kreversi-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: Reversi for Trinity
|
|
Reversi is a simple strategy game that is played by two
|
|
players. There is only one type of piece - one side of it is black,
|
|
the other white. If a player captures a piece on the board, that
|
|
piece is turned and belongs to that player. The winner is the person
|
|
that has more pieces of his own color on the board and if there are
|
|
no more moves possible.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: ksame-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: ksame-trinity (<< 4:14.0.0~)
|
|
Breaks: ksame-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: SameGame for Trinity
|
|
KSame is a simple game. It's played by one player, so there is only
|
|
one winner :-) You play for fun and against the high score. It has
|
|
been inspired by SameGame, that is only famous on the Macintosh
|
|
platform.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: kshisen-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: kshisen-trinity (<< 4:14.0.0~)
|
|
Breaks: kshisen-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: Shisen-Sho for Trinity
|
|
KShisen-Sho is a single-player-game similar to Mahjongg and uses the
|
|
same set of tiles as Mahjongg.
|
|
.
|
|
The object of the game is to remove all tiles from the field.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: ksirtet-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: ksirtet-trinity (<< 4:14.0.0~)
|
|
Breaks: ksirtet-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: Tetris and Puyo-Puyo games for Trinity
|
|
This program is a clone of the well known game Tetris. You must fit
|
|
the falling pieces to form full lines. You can rotate and translate
|
|
the falling piece. The game ends when no more piece can fall ie when
|
|
your incomplete lines reach the top of the board.
|
|
.
|
|
Every time you have destroyed 10 lines, you gain a level and the
|
|
pieces fall quicker (exactly the piece falls from a line each
|
|
1/(1+level) second).
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: ksmiletris-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: ksmiletris-trinity (<< 4:14.0.0~)
|
|
Breaks: ksmiletris-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: Tetris like game for Trinity
|
|
This is a game with falling blocks composed of different types of
|
|
smilies. The object of the game is to "crack a smile" by guiding
|
|
blocks so there are two or more of the same symbol vertically.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: ksnake-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: ksnake-trinity (<< 4:14.0.0~)
|
|
Breaks: ksnake-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: Snake Race for Trinity
|
|
Snake Race is a game of speed and agility. You are a hungry snake and
|
|
are trying to eat all the apples in the room before getting out!
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: ksokoban-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: ksokoban-trinity (<< 4:14.0.0~)
|
|
Breaks: ksokoban-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: Sokoban game for Trinity
|
|
The first sokoban game was created in 1982 by Hiroyuki Imabayashi at
|
|
the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for
|
|
"warehouse keeper". The idea is that you are a warehouse keeper
|
|
trying to push crates to their proper locations in a warehouse.
|
|
.
|
|
The problem is that you cannot pull the crates or step over them. If
|
|
you are not careful, some of the crates can get stuck in wrong places
|
|
and/or block your way.
|
|
.
|
|
It can be rather difficult just to solve a level. But if you want to
|
|
make it even harder, you can try to minimise the number of moves
|
|
and/or pushes you use to solve the level.
|
|
.
|
|
To make the game more fun for small kids (below 10 years or so), some
|
|
collections with easier levels are also included in KSokoban. These
|
|
are marked (easy) in the level collection menu. Of course, these
|
|
levels can be fun for adults too, for example if you don't want to
|
|
expose yourself to too much mental strain.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: kspaceduel-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: kspaceduel-trinity (<< 4:14.0.0~)
|
|
Breaks: kspaceduel-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: Arcade two-player space game for Trinity
|
|
KSpaceduel is an space arcade game for two players.
|
|
.
|
|
Each player controls a ship that flies around the sun and tries to
|
|
shoot at the other ship. You can play KSpaceduel with another person,
|
|
against the computer, or you can have the computer control both ships
|
|
and play each other.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: ktron-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: ktron-trinity (<< 4:14.0.0~)
|
|
Breaks: ktron-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: Tron clone for the Trinity Desktop Environment
|
|
The object of the game is to avoid running into walls, your own tail,
|
|
and that of your opponent.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: ktuberling-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: ktuberling-trinity (<< 4:14.0.0~)
|
|
Breaks: ktuberling-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: Potato Guy for Trinity
|
|
KTuberling is a game intended for small children. Of course, it may
|
|
be suitable for adults who have remained young at heart.
|
|
.
|
|
It is a potato editor. That means that you can drag and drop eyes,
|
|
mouths, moustache, and other parts of face and goodies onto a
|
|
potato-like guy. Similarly, you have a penguin on which you can drop
|
|
other stuff.
|
|
.
|
|
There is no winner for the game. The only purpose is to make the
|
|
funniest faces you can.
|
|
.
|
|
There is a museum (like a "Madame Tusseau" gallery) where you can
|
|
find many funny examples of decorated potatoes. Of course, you can
|
|
send your own creations to the programmer, Eric Bischoff, who will
|
|
include them in the museum if he gets some spare time.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: twin4-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: kwin4-trinity (<< 4:14.0.0~)
|
|
Breaks: kwin4-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}
|
|
Description: Connect Four clone for Trinity
|
|
Four wins is a game for two players. Each player is represented by a
|
|
colour (yellow and red). The goal of the game is to get four
|
|
connected pieces of your colour into a row, column or any
|
|
diagonal. This is done by placing one of your pieces into any of the
|
|
seven columns. A piece will begin to fill a column from the bottom,
|
|
i.e. it will fall down until it reaches the ground level or another
|
|
stone. After a move is done it is the turn of the other player. This
|
|
is repeated until the game is over, i.e. one of the players has four
|
|
pieces in a row, column or diagonal or no more moves are possible
|
|
because the board is filled.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: lskat-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Replaces: lskat-trinity (<< 4:14.0.0~)
|
|
Breaks: lskat-trinity (<< 4:14.0.0~)
|
|
Depends: ${shlibs:Depends}, tdegames-card-data-trinity
|
|
Description: Lieutnant Skat card game for Trinity
|
|
Lieutnant Skat (from German Offiziersskat) is a card game for two
|
|
players. It is roughly played according to the rules of Skat but with
|
|
only two players and simplified rules.
|
|
.
|
|
Every player has a set of cards in front of him/her, half of them
|
|
covered and half of them open. Both players try to win more than 60
|
|
of the 120 possible points. After 16 moves all cards are played and
|
|
the game ends.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|
|
|
|
Package: tdefifteen-trinity
|
|
Architecture: any
|
|
Section: games
|
|
Depends: ${shlibs:Depends}
|
|
Description: Puzzle-solving game for Trinity
|
|
TDEFifteen is a sliding puzzle that consists of a frame of numbered square
|
|
tiles in random order with one tile missing.
|
|
.
|
|
This package is part of Trinity, and a component of the TDE games module.
|
|
See the 'tde-trinity' and 'tdegames-trinity' packages for more information.
|