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306 lines
9.1 KiB
306 lines
9.1 KiB
/*
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This file is taken from kcolorspaces.cpp and kcolorutils.cpp from tdelibs
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The code has been modified to work with TQColor (TQt3 &TQt4) and GdkColor
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*/
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/* This file is part of the KDE project
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* Copyright (C) 2007 Matthew Woehlke <mw_triad@users.sourceforge.net>
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* Copyright (C) 2007 Olaf Schmidt <ojschmidt@kde.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include <math.h>
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#ifdef __cplusplus
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#if (0x039999 >= 0x040000)
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#define FLOAT_COLOR(VAL, COL) (VAL).COL##F()
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#define TO_COLOR(R, G, B) TQColor::fromRgbF(R, G, B)
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#else
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#define FLOAT_COLOR(VAL, COL) ((double)(((VAL).COL()*1.0)/255.0))
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#define TO_COLOR(R, G, B) TQColor(limit(R*255.0), limit(G*255.0), limit(B*255.0))
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#endif
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#else
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#define inline
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#define FLOAT_COLOR(VAL, COL) ((double)(((VAL).COL*1.0)/65535.0))
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static GdkColor qtcGdkColor(double r, double g, double b)
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{
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GdkColor col;
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col.red=limit(r*65535);
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col.green=limit(g*65535);
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col.blue=limit(b*65535);
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return col;
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}
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#define TO_COLOR(R, G, B) qtcGdkColor(R, G, B)
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#endif
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static inline double ColorUtils_normalize(double a)
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{
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return (a < 1.0 ? (a > 0.0 ? a : 0.0) : 1.0);
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}
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static inline double ColorUtils_wrap(double a)
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{
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static double d = 1.0;
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double r = fmod(a, d);
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return (r < 0.0 ? d + r : (r > 0.0 ? r : 0.0));
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}
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#define HCY_REC 709 // use 709 for now
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#if HCY_REC == 601
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static const double yc[3] = { 0.299, 0.587, 0.114 };
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#elif HCY_REC == 709
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static const double yc[3] = {0.2126, 0.7152, 0.0722};
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#else // use TQt values
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static const double yc[3] = { 0.34375, 0.5, 0.15625 };
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#endif
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static inline double ColorUtils_HCY_gamma(double n)
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{
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return pow(ColorUtils_normalize(n), 2.2);
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}
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static inline double ColorUtils_HCY_igamma(double n)
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{
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return pow(ColorUtils_normalize(n), 1.0/2.2);
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}
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static inline double ColorUtils_HCY_lumag(double r, double g, double b)
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{
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return r*yc[0] + g*yc[1] + b*yc[2];
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}
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typedef struct
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{
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double h, c, y;
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} ColorUtils_HCY;
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// static ColorUtils_HCY ColorUtils_HCY_fromValues(double h_, double c_, double y_/*, double a_*/)
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// {
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// h = h_;
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// c = c_;
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// y = y_;
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// // a = a_;
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// }
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static ColorUtils_HCY ColorUtils_HCY_fromColor(const color *color)
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{
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ColorUtils_HCY hcy;
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double r = ColorUtils_HCY_gamma(FLOAT_COLOR(*color, red));
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double g = ColorUtils_HCY_gamma(FLOAT_COLOR(*color, green));
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double b = ColorUtils_HCY_gamma(FLOAT_COLOR(*color, blue));
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// a = color.alphaF();
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// luma component
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hcy.y = ColorUtils_HCY_lumag(r, g, b);
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// hue component
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double p = MAX(MAX(r, g), b);
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double n = MIN(MIN(r, g), b);
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double d = 6.0 * (p - n);
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if (n == p)
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hcy.h = 0.0;
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else if (r == p)
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hcy.h = ((g - b) / d);
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else if (g == p)
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hcy.h = ((b - r) / d) + (1.0 / 3.0);
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else
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hcy.h = ((r - g) / d) + (2.0 / 3.0);
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// chroma component
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if (0.0 == hcy.y || 1.0 == hcy.y)
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hcy.c = 0.0;
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else
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hcy.c = MAX( (hcy.y - n) / hcy.y, (p - hcy.y) / (1 - hcy.y) );
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return hcy;
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}
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static color ColorUtils_HCY_toColor(ColorUtils_HCY *hcy)
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{
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// start with sane component values
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double _h = ColorUtils_wrap(hcy->h);
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double _c = ColorUtils_normalize(hcy->c);
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double _y = ColorUtils_normalize(hcy->y);
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// calculate some needed variables
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double _hs = _h * 6.0, th, tm;
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if (_hs < 1.0) {
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th = _hs;
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tm = yc[0] + yc[1] * th;
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}
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else if (_hs < 2.0) {
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th = 2.0 - _hs;
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tm = yc[1] + yc[0] * th;
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}
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else if (_hs < 3.0) {
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th = _hs - 2.0;
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tm = yc[1] + yc[2] * th;
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}
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else if (_hs < 4.0) {
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th = 4.0 - _hs;
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tm = yc[2] + yc[1] * th;
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}
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else if (_hs < 5.0) {
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th = _hs - 4.0;
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tm = yc[2] + yc[0] * th;
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}
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else {
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th = 6.0 - _hs;
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tm = yc[0] + yc[2] * th;
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}
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// calculate RGB channels in sorted order
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double tn, to, tp;
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if (tm >= _y) {
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tp = _y + _y * _c * (1.0 - tm) / tm;
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to = _y + _y * _c * (th - tm) / tm;
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tn = _y - (_y * _c);
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}
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else {
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tp = _y + (1.0 - _y) * _c;
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to = _y + (1.0 - _y) * _c * (th - tm) / (1.0 - tm);
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tn = _y - (1.0 - _y) * _c * tm / (1.0 - tm);
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}
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// return RGB channels in appropriate order
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if (_hs < 1.0)
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return TO_COLOR(ColorUtils_HCY_igamma(tp), ColorUtils_HCY_igamma(to), ColorUtils_HCY_igamma(tn));
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else if (_hs < 2.0)
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return TO_COLOR(ColorUtils_HCY_igamma(to), ColorUtils_HCY_igamma(tp), ColorUtils_HCY_igamma(tn));
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else if (_hs < 3.0)
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return TO_COLOR(ColorUtils_HCY_igamma(tn), ColorUtils_HCY_igamma(tp), ColorUtils_HCY_igamma(to));
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else if (_hs < 4.0)
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return TO_COLOR(ColorUtils_HCY_igamma(tn), ColorUtils_HCY_igamma(to), ColorUtils_HCY_igamma(tp));
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else if (_hs < 5.0)
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return TO_COLOR(ColorUtils_HCY_igamma(to), ColorUtils_HCY_igamma(tn), ColorUtils_HCY_igamma(tp));
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else
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return TO_COLOR(ColorUtils_HCY_igamma(tp), ColorUtils_HCY_igamma(tn), ColorUtils_HCY_igamma(to));
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}
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// #ifndef __cplusplus
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static inline double ColorUtils_HCY_luma(const color *color)
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{
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return ColorUtils_HCY_lumag(ColorUtils_HCY_gamma(FLOAT_COLOR(*color, red)),
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ColorUtils_HCY_gamma(FLOAT_COLOR(*color, green)),
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ColorUtils_HCY_gamma(FLOAT_COLOR(*color, blue)));
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}
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static inline double ColorUtils_mixQreal(double a, double b, double bias)
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{
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return a + (b - a) * bias;
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}
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static inline double ColorUtils_luma(const color *color)
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{
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return ColorUtils_HCY_luma(color);
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}
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static double ColorUtils_contrastRatio(const color *c1, const color *c2)
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{
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double y1 = ColorUtils_luma(c1), y2 = ColorUtils_luma(c2);
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if (y1 > y2)
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return (y1 + 0.05) / (y2 + 0.05);
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else
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return (y2 + 0.05) / (y1 + 0.05);
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}
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static color ColorUtils_lighten(const color *color, double ky, double kc)
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{
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ColorUtils_HCY c=ColorUtils_HCY_fromColor(color);
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c.y = 1.0 - ColorUtils_normalize((1.0 - c.y) * (1.0 - ky));
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c.c = 1.0 - ColorUtils_normalize((1.0 - c.c) * kc);
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return ColorUtils_HCY_toColor(&c);
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}
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static color ColorUtils_darken(const color *color, double ky, double kc)
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{
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ColorUtils_HCY c=ColorUtils_HCY_fromColor(color);
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c.y = ColorUtils_normalize(c.y * (1.0 - ky));
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c.c = ColorUtils_normalize(c.c * kc);
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return ColorUtils_HCY_toColor(&c);
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}
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static color ColorUtils_shade(const color *color, double ky, double kc)
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{
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ColorUtils_HCY c=ColorUtils_HCY_fromColor(color);
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c.y = ColorUtils_normalize(c.y + ky);
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c.c = ColorUtils_normalize(c.c + kc);
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return ColorUtils_HCY_toColor(&c);
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}
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static color ColorUtils_mix(const color *c1, const color *c2, double bias);
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static color ColorUtils_tintHelper(const color *base, const color *col, double amount)
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{
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color mixed=ColorUtils_mix(base, col, pow(amount, 0.3));
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ColorUtils_HCY c=ColorUtils_HCY_fromColor(&mixed);
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c.y = ColorUtils_mixQreal(ColorUtils_luma(base), c.y, amount);
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return ColorUtils_HCY_toColor(&c);
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}
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static color ColorUtils_tint(const color *base, const color *col, double amount)
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{
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if (amount <= 0.0) return *base;
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if (amount >= 1.0) return *col;
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if (isnan(amount)) return *base;
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double ri = ColorUtils_contrastRatio(base, col);
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double rg = 1.0 + ((ri + 1.0) * amount * amount * amount);
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double u = 1.0, l = 0.0;
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color result;
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int i;
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for (i = 12 ; i ; --i) {
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double a = 0.5 * (l+u);
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result = ColorUtils_tintHelper(base, col, a);
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double ra = ColorUtils_contrastRatio(base, &result);
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if (ra > rg)
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u = a;
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else
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l = a;
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}
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return result;
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}
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static color ColorUtils_mix(const color *c1, const color *c2, double bias)
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{
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if (bias <= 0.0) return *c1;
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if (bias >= 1.0) return *c2;
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if (isnan(bias)) return *c1;
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{
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double r = ColorUtils_mixQreal(FLOAT_COLOR(*c1, red), FLOAT_COLOR(*c2, red), bias);
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double g = ColorUtils_mixQreal(FLOAT_COLOR(*c1, green), FLOAT_COLOR(*c2, green), bias);
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double b = ColorUtils_mixQreal(FLOAT_COLOR(*c1, blue), FLOAT_COLOR(*c2, blue), bias);
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/*double a = ColorUtils_mixQreal(FLOAT_COLOR(*c1, alpha), FLOAT_COLOR(*c2, alpha), bias);*/
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return TO_COLOR(r, g, b);
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}
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}
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// #endif
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/* Added!!! */
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// static color ColorUtils_shade_qtc(const color *color, double k)
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// {
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// ColorUtils_HCY c=ColorUtils_HCY_fromColor(color);
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// c.y = ColorUtils_normalize(c.y * (k>1.0 ? (k*1.1) : (k<1.0 ? (k*0.9) : k)));
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// return ColorUtils_HCY_toColor(&c);
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// }
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