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/***************************************************************************
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begin : Sun Feb 17 2002
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copyright : (C) 2002 - 2004 by Scott Wheeler
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email : wheeler@kde.org
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copyright : (C) 2003 by Matthias Kretz
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email : kretz@kde.org
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifndef ARTSPLAYER_H
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#define ARTSPLAYER_H
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#include <config.h>
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#include <kdemacros.h>
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#include "kdeexportfix.h"
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#include "player.h"
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#include <kurl.h>
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#include <tqstring.h>
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#include <tqobject.h>
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#include <artsflow.h>
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class KArtsDispatcher;
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class KArtsServer;
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class KAudioManagerPlay;
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namespace KDE {
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class PlayObjectFactory;
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class PlayObject;
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}
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class KDE_EXPORT ArtsPlayer : public Player
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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ArtsPlayer(TQObject* parent = 0, const char* name = 0, const TQStringList& args=TQStringList());
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~ArtsPlayer();
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// virtual void play(const FileHandle &file = FileHandle::null());
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virtual void startPlay(const TQString& file);
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virtual void pause();
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virtual void stop();
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virtual void setVolume(float volume = 1.0);
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virtual float volume() const;
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virtual bool playing() const;
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virtual bool paused() const;
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virtual int totalTime() const;
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virtual int currentTime() const;
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virtual int position() const; // in this case not really the percent
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virtual void seek(int seekTime);
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virtual void seekPosition(int position);
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private slots:
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void setupArtsObjects();
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void playObjectCreated();
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private:
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void setupPlayer();
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void setupVolumeControl();
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bool serverRunning() const;
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KArtsDispatcher *m_dispatcher;
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KArtsServer *m_server;
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KDE::PlayObjectFactory *m_factory;
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KDE::PlayObject *m_playobject;
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KAudioManagerPlay *m_amanPlay;
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// This is a pretty heavy module for the needs that JuK has, it would probably
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// be good to use two Synth_MUL instead or the one from Noatun.
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Arts::StereoVolumeControl m_volumeControl;
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KURL m_currentURL;
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float m_currentVolume;
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};
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#endif
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// vim: sw=4 ts=8 et
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