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/***************************************************** vim:set ts=4 sw=4 sts=4:
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Player Object for playing synthesized audio files. Plays them
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synchronously.
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-------------------
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Copyright:
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(C) 2004 by Gary Cramblitt <garycramblitt@comcast.net>
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-------------------
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Original author: Gary Cramblitt <garycramblitt@comcast.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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// TQt includes.
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#include <tqfile.h>
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// KDE includes.
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#include <tdeapplication.h>
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#include <tdetempfile.h>
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#include <kstandarddirs.h>
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#include <tdeparts/componentfactory.h>
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#include <ktrader.h>
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#include <kdebug.h>
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// KTTS includes.
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#include "player.h"
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#include "stretcher.h"
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#include "pluginconf.h"
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// TestPlayer includes.
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#include "testplayer.h"
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/**
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* Constructor.
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*/
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TestPlayer::TestPlayer(TQObject *parent, const char *name,
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const int playerOption, const float audioStretchFactor, const TQString &sinkName) :
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TQObject(parent, name)
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{
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m_playerOption = playerOption;
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m_audioStretchFactor = audioStretchFactor;
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m_stretcher = 0;
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m_player = 0;
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m_sinkName = sinkName;
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}
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/**
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* Destructor.
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*/
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TestPlayer::~TestPlayer()
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{
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delete m_stretcher;
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delete m_player;
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}
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/**
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* Sets which audio player to use.
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* 0 = aRts
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* 1 = gstreamer
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* 2 = ALSA
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* 3 = aKode
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*/
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void TestPlayer::setPlayerOption(const int playerOption) { m_playerOption = playerOption; }
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/**
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* Sets the audio stretch factor (Speed adjustment).
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* 1.0 = normal
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* 0.5 = twice as fast
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* 2.0 = twice as slow
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*/
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void TestPlayer::setAudioStretchFactor(const float audioStretchFactor)
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{ m_audioStretchFactor = audioStretchFactor; }
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void TestPlayer::setSinkName(const TQString &sinkName) { m_sinkName = sinkName; }
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/**
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* Plays the specifified audio file and waits for completion.
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* The audio file speed is adjusted according to the stretch factor.
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* @param waveFile Name of the audio file to play.
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*/
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void TestPlayer::play(const TQString &waveFile)
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{
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// kdDebug() << "TestPlayer::play: running" << endl;
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// Create a Stretcher object to adjust the audio Speed.
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TQString playFile = waveFile;
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TQString tmpFile;
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if (m_audioStretchFactor != 1.0)
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{
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tmpFile = makeSuggestedFilename();
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// kdDebug() << "TestPlayer::play: stretching file " << playFile << " by " << m_audioStretchFactor
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// << " to file " << tmpFile << endl;
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m_stretcher = new Stretcher();
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if (m_stretcher->stretch(playFile, tmpFile, m_audioStretchFactor))
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{
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while (m_stretcher->getState() != Stretcher::ssFinished) tqApp->processEvents();
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playFile = m_stretcher->getOutFilename();
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}
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delete m_stretcher;
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m_stretcher = 0;
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}
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// Create player object based on player option.
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// kdDebug() << "TestPlayer::play: creating Player object with playerOption " << m_playerOption << endl;
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m_player = createPlayerObject(m_playerOption);
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// If player object could not be created, avoid crash is the best we can do!
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if (!m_player) return;
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// kdDebug() << "TestPlayer::play: starting playback." << endl;
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m_player->startPlay(playFile);
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// TODO: The following hunk of code would ideally be unnecessary. We would just
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// return at this point and let take care of
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// cleaning up the play object. However, because we've been called from DCOP,
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// this seems to be necessary. The call to processEvents is problematic because
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// it can cause re-entrancy.
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while (m_player->playing()) tqApp->processEvents();
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// kdDebug() << "TestPlayer::play: stopping playback." << endl;
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m_player->stop();
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delete m_player;
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m_player = 0;
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if (!tmpFile.isEmpty()) TQFile::remove(tmpFile);
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}
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/**
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* Creates and returns a player object based on user option.
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*/
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Player* TestPlayer::createPlayerObject(int playerOption)
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{
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Player* player = 0;
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TQString plugInName;
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switch(playerOption)
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{
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case 1 :
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{
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plugInName = "kttsd_gstplugin";
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break;
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}
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case 2 :
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{
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plugInName = "kttsd_alsaplugin";
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break;
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}
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case 3 :
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{
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plugInName = "kttsd_akodeplugin";
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break;
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}
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default:
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{
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plugInName = "kttsd_artsplugin";
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break;
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}
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}
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TDETrader::OfferList offers = TDETrader::self()->query(
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"KTTSD/AudioPlugin", TQString("DesktopEntryName == '%1'").arg(plugInName));
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if(offers.count() == 1)
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{
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// kdDebug() << "TestPlayer::createPlayerObject: Loading " << offers[0]->library() << endl;
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KLibFactory *factory = KLibLoader::self()->factory(offers[0]->library().latin1());
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if (factory)
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player =
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KParts::ComponentFactory::createInstanceFromLibrary<Player>(
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offers[0]->library().latin1(), this, offers[0]->library().latin1());
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else
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kdDebug() << "TestPlayer::createPlayerObject: Could not create factory." << endl;
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}
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if (player == 0)
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kdDebug() << "TestPlayer::createPlayerObject: Could not load " + plugInName +
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". Is TDEDIRS set correctly?" << endl;
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else
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// Must have GStreamer >= 0.8.7.
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if (playerOption == 1)
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{
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if (!player->requireVersion(0, 8, 7))
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{
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delete player;
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player = 0;
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}
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}
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if (player) player->setSinkName(m_sinkName);
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return player;
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}
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/**
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* Constructs a temporary filename for plugins to use as a suggested filename
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* for synthesis to write to.
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* @return Full pathname of suggested file.
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*/
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TQString TestPlayer::makeSuggestedFilename()
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{
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KTempFile tempFile (locateLocal("tmp", "kttsmgr-"), ".wav");
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TQString waveFile = tempFile.file()->name();
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tempFile.close();
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TQFile::remove(waveFile);
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// kdDebug() << "TestPlayer::makeSuggestedFilename: Suggesting filename: " << waveFile << endl;
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return PlugInConf::realFilePath(waveFile);
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}
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