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/***************************************************************************
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this is the abstract class to access a player from
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-------------------
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begin : Mon Jan 15 21:09:00 MEZ 2001
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copyright : (C) 2001 by Stefan Gehn
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email : metz {AT} gehn {DOT} net
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifndef PLAYERINTERFACE_H
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#define PLAYERINTERFACE_H
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#include <tqobject.h>
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#include <tqdragobject.h>
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class PlayerInterface : public TQObject
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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PlayerInterface();
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virtual ~PlayerInterface();
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enum PlayingStatus { Stopped=0, Playing, Paused };
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public slots:
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virtual void updateSlider()=0; // gets called on timer-timeout
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virtual void sliderStartDrag()=0;
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virtual void sliderStopDrag()=0;
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virtual void jumpToTime( int msec )=0;
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virtual void playpause()=0;
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virtual void stop()=0;
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virtual void next()=0;
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virtual void prev()=0;
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virtual void volumeUp()=0;
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virtual void volumeDown()=0;
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virtual void dragEnterEvent(TQDragEnterEvent* event)=0;
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virtual void dropEvent(TQDropEvent* event)=0;
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virtual const TQString getTrackTitle() const=0;
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virtual int playingStatus()=0;
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void startPlayer(const TQString &desktopname);
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signals:
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void newSliderPosition(int, int);
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void playingStatusChanged(int);
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void playerStarted();
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void playerStopped();
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};
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#endif
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