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#include "font.h"
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#include "icons.h"
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#include "syna.h"
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#include <math.h>
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#include <stdlib.h>
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#include <tdeconfig.h>
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#define output core->output()
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static void putChar(unsigned char character,int x,int y,int red,int blue)
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{
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unsigned short *ptr = ((unsigned short *)output) + x + y*core->outWidth;
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unsigned short put = (blue<<8)+red;
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int i,j;
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for(i=0;i<8;i++,ptr += core->outWidth-8)
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for(j=0;j<8;j++,ptr++)
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if (font[character*8+i] & (128>>j))
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*ptr = put;
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}
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void Interface::putString(char *string,int x,int y,int red,int blue)
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{
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if (x < 0 || y < 0 || y >= core->outHeight-8)
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return;
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for(;*string && x <= core->outWidth-8;string++,x+=8)
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putChar((unsigned char)(*string),x,y,red,blue);
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}
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void UIObject::changed()
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{
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}
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struct Button : public UIObject
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{
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int icon;
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char hotKey;
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bool passive, bright;
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Button(int _am,int _vm,double _x,double _y,
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double _size,int _icon,char _key = 0,
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bool _passive = false, bool _bright = false)
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{
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activeMask = _am; visibleMask = _vm;
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x = _x; y = _y; width = height = _size;
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icon = _icon; hotKey = _key; passive = _passive; bright = _bright;
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}
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int go(bool mouseDown,bool mouseClick,bool mouseOver,
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double _x, double _y, double scale, char &_hotKey, int &action)
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{
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(void)mouseDown;
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(void)_x;
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(void)_y;
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core->polygonEngine.icon(
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Icons[icon],
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(bright ? 0x0202 : 0x0100),
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x*scale,y*scale,width*scale,height*scale);
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if (mouseOver && !passive)
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core->polygonEngine.icon(
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Icons[icon],
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0x0002,
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(x-IconWidths[icon]*width/2)*scale,
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(y-height/2)*scale,width*scale*2,height*scale*2);
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if (mouseOver && mouseClick && !passive)
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action = icon;
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if (mouseOver && !passive && hotKey)
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_hotKey = hotKey;
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return 0;
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}
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void handleKey(char key, int &action)
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{
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if (key == hotKey && !passive)
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action = icon;
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}
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};
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#define BarWidth 0.1
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struct SliderBar : public UIObject
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{
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double *value;
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char leftKey, rightKey;
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typedef void (Core::*Callback)(double v);
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Callback callback;
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SliderBar(int _am,int _vm,double _x,double _y,
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double _width,double _height, double *_value,
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Callback _callback, char _leftKey, char _rightKey)
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{
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activeMask = _am; visibleMask = _vm;
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x = _x; y = _y; width = _width; height = _height;
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value = _value; callback = _callback;
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leftKey = _leftKey; rightKey = _rightKey;
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}
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int go(bool mouseDown,bool mouseClick,bool mouseOver,
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double _x, double _y, double scale, char &_hotKey, int &action)
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{
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(void)mouseClick;
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(void)_y;
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(void)action;
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core->polygonEngine.icon(
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Icons[Bar],
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0x0100,
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x*scale,y*scale,width*scale,height*scale);
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core->polygonEngine.icon(
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Icons[Slider],
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0x0200,
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(x+*value*width-IconWidths[Slider]*height/2)*scale,
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y*scale,height*scale,height*scale);
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if (mouseOver)
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{
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double newValue = (_x)/(width);
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if (newValue < 0.0) newValue = 0.0;
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if (newValue > 1.0) newValue = 1.0;
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core->polygonEngine.icon(
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Icons[Selector],
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0x0002,
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(x+newValue*width-IconWidths[Selector]*height/2)*scale,
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y*scale,height*scale,height*scale);
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if (mouseDown)
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{
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*value = newValue;
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if (callback)
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(core->*callback)(*value);
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changed();
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}
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if (mouseOver)
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_hotKey = (newValue < *value ? leftKey : rightKey);
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}
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return 0;
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}
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void handleKey(char key, int &action)
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{
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(void)action;
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if (key == leftKey || key == rightKey)
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{
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if (key == leftKey)
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{
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if (*value == 0.0) return;
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*value -= 0.05;
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if (*value < 0.0) *value = 0.0;
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}
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else
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{
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if (*value == 1.0) return;
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*value += 0.05;
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if (*value > 1.0) *value = 1.0;
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}
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if (callback)
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(core->*callback)(*value);
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changed();
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}
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}
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};
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#undef BarWidth
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struct PopperUpper : public UIObject
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{
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int maskAdd;
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PopperUpper(int _am,int _vm,double _x,double _y,
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double _width,double _height, int _maskAdd)
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{
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activeMask = _am; visibleMask = _vm;
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x = _x; y = _y; width = _width; height = _height;
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maskAdd = _maskAdd;
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}
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int go(bool mouseDown,bool mouseClick, bool mouseOver,
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double _x, double _y, double scale, char &_hotKey, int &action)
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{
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(void)mouseDown;
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(void)mouseClick;
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(void)_x;
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(void)_y;
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(void)_hotKey;
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(void)action;
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core->polygonEngine.icon(
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Icons[Box],
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0x0200,
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x*scale,y*scale,width*scale,height*scale);
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return mouseOver ? maskAdd : 0;
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}
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void handleKey(char key, int &action)
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{
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(void)key;
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(void)action;
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}
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};
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void Interface::setupPalette()
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{
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#define BOUND(x) ((x) > 255 ? 255 : (x))
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#define PEAKIFY(x) int(BOUND((x) - (x)*(255-(x))/255/2))
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#define MAX(x,y) ((x) > (y) ? (x) : (y))
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int i;
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unsigned char palette[768];
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double scale, fgRed, fgGreen, fgBlue, bgRed, bgGreen, bgBlue;
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fgRed = core->fgRedSlider;
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fgGreen = core->fgGreenSlider;
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fgBlue = 1.0 - MAX(core->fgRedSlider,core->fgGreenSlider);
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scale = MAX(MAX(fgRed,fgGreen),fgBlue);
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fgRed /= scale;
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fgGreen /= scale;
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fgBlue /= scale;
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bgRed = core->bgRedSlider;
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bgGreen = core->bgGreenSlider;
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bgBlue = 1.0 - MAX(core->bgRedSlider, core->bgGreenSlider);
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scale = MAX(MAX(bgRed, bgGreen), bgBlue);
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bgRed /= scale;
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bgGreen /= scale;
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bgBlue /= scale;
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for(i=0;i<256;i++)
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{
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int f = i&15, b = i/16;
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palette[i*3+0] = PEAKIFY(b*bgRed*16+f*fgRed*16);
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palette[i*3+1] = PEAKIFY(b*bgGreen*16+f*fgGreen*16);
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palette[i*3+2] = PEAKIFY(b*bgBlue*16+f*fgBlue*16);
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}
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core->screen->setPalette(palette);
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#undef BOUND
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#undef PEAKIFY
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#undef MAX
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}
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//Visible mask
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#define ALL 1
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#define BUTTONBAR 2
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#define TRACKBAR 4
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#define DIALBAR 8
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#define VOLUMEBAR 16
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//Active mask
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//#define ALL 1
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#define PLAYING 2
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#define PAUSED 4
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#define STOPPED 8
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#define NOCD 32
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#define OPEN 64
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// TODO Lay things out with parents and a stack, like QT
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Interface::Interface()
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{
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static const float IconSize=0.2;
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static const float SliderSize=0.125;
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{
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TDEConfig config("noatun/synaescope", false, false, "data");
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core->fadeMode=(SymbolID)config.readNumEntry("mode", (int)Stars);
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core->pointsAreDiamonds=config.readBoolEntry("diamonds", false);
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core->brightnessTwiddler=config.readDoubleNumEntry("brightness", .4);
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core->starSize=config.readDoubleNumEntry("starsize", .1);
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core->fgRedSlider=config.readDoubleNumEntry("FGRed", 0.0);
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core->fgGreenSlider=config.readDoubleNumEntry("FGgreen", 1.0);
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core->bgRedSlider=config.readDoubleNumEntry("BGRed", 0.0);
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core->bgGreenSlider=config.readDoubleNumEntry("BGGreen", 0.0);
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}
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uiObjects.setAutoDelete(true);
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double x,y;
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//addUI(new Button(ALL,0.025,0.525,IconSize, 0, 'x'));
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// addUI(new PopperUpper(ALL,ALL,0,0,0.25,0.25, BUTTONBAR));
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// addUI(stateButton = new Button(ALL,ALL,0.05,0.025,IconSize, 0, 0, true, false));
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addUI(new PopperUpper(ALL,BUTTONBAR,x=0.25,y=0,1.375,0.25, BUTTONBAR));
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// x += 0.1; y += 0.025;
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// addUI(new PopperUpper(PLAYING|PAUSED|STOPPED, ALL,0,0.25,0.25,0.25, TRACKBAR));
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// addUI(new PopperUpper(PLAYING|PAUSED|STOPPED, TRACKBAR,x=0.25,y=0.25,1.0,0.625, TRACKBAR));
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// x += 0.1; y += 0.1;
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addUI(new PopperUpper(ALL,ALL,0,0.0,0.25,0.25, DIALBAR));
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addUI(new Button(ALL,ALL,0.075,0.05,IconSize, Bulb, 0, true, false));
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addUI(new PopperUpper(ALL,DIALBAR,x=0.25,y=0.0,1.25,1.0, DIALBAR));
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x += 0.05; y += 0.025;
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addUI(starsButton = new Button(ALL,DIALBAR,x,y,IconSize, Stars, 'd'));
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addUI(waveButton = new Button(ALL,DIALBAR,x+IconSize,y,IconSize, Wave, 'f'));
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addUI(flameButton = new Button(ALL,DIALBAR,x+IconSize*2.5,y,IconSize, Flame, 'g'));
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addUI(starButton = new Button(ALL,DIALBAR,x+IconSize*3.5,y,IconSize, Star, 'h'));
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addUI(diamondButton = new Button(ALL,DIALBAR,x+IconSize*4.5,y,IconSize, Diamond, 'j'));
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y += IconSize*1.3;
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addUI(new Button(ALL,DIALBAR,x,y-0.05,IconSize, Bulb, 0, true));
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addUI(new SliderBar(ALL,DIALBAR,
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x+IconSize,y, 0.75, SliderSize, &core->brightnessTwiddler, /*&Core::setBrightness,*/0, 'z', 'x'));
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addUI(new Button(ALL,DIALBAR,x,y+SliderSize*1,IconSize, Size, 'x', true));
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addUI(new SliderBar(ALL,DIALBAR,
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x+IconSize,y+SliderSize, 0.75, SliderSize, &core->starSize, &Core::setStarSize, 'c','v'));
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addUI(new Button(ALL,DIALBAR,x+0.5,y+SliderSize*2-0.025,IconSize, FgColor, 0, true));
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addUI(new SliderBar(ALL,DIALBAR,
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x,y+SliderSize*2, 0.45, SliderSize, &(core->fgRedSlider), &Core::setupPalette, 'b','n'));
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addUI(new SliderBar(ALL,DIALBAR,
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x+0.5+SliderSize,y+SliderSize*2, 0.45, SliderSize, &core->fgGreenSlider, &Core::setupPalette, 'm',','));
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addUI(new Button(ALL,DIALBAR,x+0.5,y+SliderSize*3,IconSize, BgColor, 0, true));
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addUI(new SliderBar(ALL,DIALBAR,
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x,y+SliderSize*3, 0.45, SliderSize, &core->bgRedSlider, &Core::setupPalette, 'B','N'));
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addUI(new SliderBar(ALL,DIALBAR,
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x+0.5+SliderSize,y+SliderSize*3, 0.45, SliderSize, &core->bgGreenSlider, &Core::setupPalette, 'M','<'));
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x += 0.1;// y += 0.0625;
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//static double value = 0.5;
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//addUI(new SliderBar(ALL,0,0.75,1.0,0.25,&value));
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//addUI(new Button(BUTTONBAR,x,y,IconSize, 1, 'x'));
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//addUI(new Button(BUTTONBAR,x += IconSize,y,IconSize, 2, 'x'));
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//addUI(new Button(BUTTONBAR,x += IconSize,y,IconSize, 3, 'x'));
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visibleMask = ALL;
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mouseX = -1;
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mouseY = -1;
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lastY = -1;
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lastY = -1;
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countDown = 0;
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mouseButtons = 0;
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syncToState();
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}
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Interface::~Interface()
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{
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TDEConfig config("noatun/synaescope", false, false, "data");
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config.writeEntry("mode",core->fadeMode);
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config.writeEntry("diamonds", core->pointsAreDiamonds);
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config.writeEntry("brightness", core->brightnessTwiddler);
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config.writeEntry("starsize", core->starSize);
|
|
|
|
config.writeEntry("FGRed", core->fgRedSlider);
|
|
|
|
config.writeEntry("FGgreen", core->fgGreenSlider);
|
|
|
|
config.writeEntry("BGRed", core->bgRedSlider);
|
|
|
|
config.writeEntry("BGGreen", core->bgGreenSlider);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Interface::addUI(UIObject *obj)
|
|
|
|
{
|
|
|
|
uiObjects.append(obj);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Interface::syncToState()
|
|
|
|
{
|
|
|
|
starsButton->bright = (core->fadeMode == Stars);
|
|
|
|
flameButton->bright = (core->fadeMode == Flame);
|
|
|
|
waveButton->bright = (core->fadeMode == Wave);
|
|
|
|
|
|
|
|
starButton->bright = !core->pointsAreDiamonds;
|
|
|
|
diamondButton->bright = core->pointsAreDiamonds;
|
|
|
|
|
|
|
|
setupPalette();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Interface::changeState(int transitionSymbol)
|
|
|
|
{
|
|
|
|
if (transitionSymbol < 0)
|
|
|
|
{
|
|
|
|
return ;
|
|
|
|
}
|
|
|
|
|
|
|
|
int retVal = 0;
|
|
|
|
switch(transitionSymbol)
|
|
|
|
{
|
|
|
|
case Flame :
|
|
|
|
starsButton->bright = false;
|
|
|
|
flameButton->bright = true;
|
|
|
|
waveButton->bright = false;
|
|
|
|
core->fadeMode = Flame;
|
|
|
|
core->setStarSize(core->starSize);
|
|
|
|
break;
|
|
|
|
case Wave :
|
|
|
|
starsButton->bright = false;
|
|
|
|
flameButton->bright = false;
|
|
|
|
waveButton->bright = true;
|
|
|
|
core->fadeMode = Wave;
|
|
|
|
core->setStarSize(core->starSize);
|
|
|
|
break;
|
|
|
|
case Stars :
|
|
|
|
starsButton->bright = true;
|
|
|
|
flameButton->bright = false;
|
|
|
|
waveButton->bright = false;
|
|
|
|
core->fadeMode = Stars;
|
|
|
|
core->setStarSize(core->starSize);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case Star :
|
|
|
|
core->pointsAreDiamonds = false;
|
|
|
|
starButton->bright = true;
|
|
|
|
diamondButton->bright = false;
|
|
|
|
break;
|
|
|
|
case Diamond :
|
|
|
|
core->pointsAreDiamonds = true;
|
|
|
|
starButton->bright = false;
|
|
|
|
diamondButton->bright = true;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case Exit :
|
|
|
|
retVal = 1; break;
|
|
|
|
}
|
|
|
|
// return retVal;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Interface::go()
|
|
|
|
{
|
|
|
|
int newVisibleMask = ALL;
|
|
|
|
char keyHit;
|
|
|
|
int action = NotASymbol;
|
|
|
|
int oldButtons = mouseButtons;
|
|
|
|
|
|
|
|
core->screen->sizeUpdate();
|
|
|
|
if (!core->screen->inputUpdate(mouseX,mouseY,mouseButtons,keyHit))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
bool mouseClick = (mouseButtons && !oldButtons);
|
|
|
|
|
|
|
|
if ((mouseX != lastX || mouseY != lastY) &&
|
|
|
|
lastX > 0 && lastY > 0 &&
|
|
|
|
lastX < core->outWidth && lastY < core->outHeight)
|
|
|
|
countDown = 40;
|
|
|
|
|
|
|
|
int activeMask = ALL;
|
|
|
|
|
|
|
|
if (countDown)
|
|
|
|
{
|
|
|
|
countDown--;
|
|
|
|
|
|
|
|
double scale =
|
|
|
|
(core->outWidth*0.625 < core->outHeight ? core->outWidth*0.625 : core->outHeight);
|
|
|
|
double scaledX = mouseX / scale;
|
|
|
|
double scaledY = mouseY / scale;
|
|
|
|
|
|
|
|
char hotKey = 0;
|
|
|
|
|
|
|
|
core->polygonEngine.clear();
|
|
|
|
|
|
|
|
// stateButton->icon = core->state;
|
|
|
|
|
|
|
|
|
|
|
|
for (UIObject *i=uiObjects.first(); i!=0; i = uiObjects.next())
|
|
|
|
{
|
|
|
|
if ((i->visibleMask & visibleMask) && (i->activeMask & activeMask))
|
|
|
|
newVisibleMask |= i->go(mouseButtons,mouseClick,
|
|
|
|
(scaledX >= i->x &&
|
|
|
|
scaledY >= i->y &&
|
|
|
|
scaledX < i->x+i->width &&
|
|
|
|
scaledY < i->y+i->height),
|
|
|
|
scaledX - i->x,
|
|
|
|
scaledY - i->y,
|
|
|
|
scale,
|
|
|
|
hotKey,
|
|
|
|
action);
|
|
|
|
}
|
|
|
|
|
|
|
|
visibleMask = newVisibleMask;
|
|
|
|
if (visibleMask != 1)
|
|
|
|
countDown = 20;
|
|
|
|
|
|
|
|
core->polygonEngine.icon(Icons[Pointer],0x0303,mouseX,mouseY,50,50);
|
|
|
|
|
|
|
|
core->polygonEngine.apply(core->outputBmp.data);
|
|
|
|
|
|
|
|
char hint[2] = " ";
|
|
|
|
hint[0] = hotKey;
|
|
|
|
putString(hint,mouseX+6,mouseY+7,0,0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (keyHit)
|
|
|
|
for(UIObject *i=uiObjects.first(); i!=0; i = uiObjects.next())
|
|
|
|
if (i->activeMask & activeMask)
|
|
|
|
i->handleKey(keyHit,action);
|
|
|
|
|
|
|
|
|
|
|
|
lastX = mouseX;
|
|
|
|
lastY = mouseY;
|
|
|
|
|
|
|
|
changeState(action);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
#undef output
|