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#ifndef MADNESS_H
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#define MADNESS_H
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#include <noatun/plugin.h>
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#include <string.h>
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#include <tqmap.h>
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#include <tqvaluelist.h>
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#include <twinmodule.h>
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class Madness : public TQObject, public MonoFFTScope, public Plugin
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{
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Q_OBJECT
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public:
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Madness();
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virtual ~Madness();
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void init();
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private slots:
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void update();
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protected:
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virtual void scopeEvent(float *data, int bands);
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private:
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KWinModule mWm;
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TQValueList<WId> mWindowList;
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TQRect mWorkArea;
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TQMap<WId, TQPoint> mOriginalPositions;
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};
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#endif
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