@ -48,25 +48,25 @@ AtlanticDesigner::AtlanticDesigner(TQWidget *parent, const char *name)
board = 0 ;
layout = 0 ;
( void ) KStdAction : : quit ( TQT_TQOBJECT ( this ) , TQT_SLOT ( close ( ) ) , actionCollection ( ) ) ;
( void ) KStdAction : : open ( TQT_TQOBJECT ( this ) , TQT_SLOT ( open ( ) ) , actionCollection ( ) ) ;
( void ) KStdAction : : openNew ( TQT_TQOBJECT ( this ) , TQT_SLOT ( openNew ( ) ) , actionCollection ( ) ) ;
( void ) KStdAction : : save ( TQT_TQOBJECT ( this ) , TQT_SLOT ( save ( ) ) , actionCollection ( ) ) ;
( void ) KStdAction : : saveAs ( TQT_TQOBJECT ( this ) , TQT_SLOT ( saveAs ( ) ) , actionCollection ( ) ) ;
( void ) new TDEAction ( i18n ( " &Edit Gameboard Info... " ) , CTRL + Key_I , TQT_TQOBJECT ( this ) , TQT_SLOT ( info ( ) ) , actionCollection ( ) , " boardinfo " ) ;
( void ) new TDEAction ( i18n ( " &Edit Groups... " ) , CTRL + Key_G , TQT_TQOBJECT ( this ) , TQT_SLOT ( editGroups ( ) ) , actionCollection ( ) , " groupeditor " ) ;
( void ) new TDEAction ( i18n ( " &Add 4 Squares " ) , " zoom-in " , 0 , TQT_TQOBJECT ( this ) , TQT_SLOT ( larger ( ) ) , actionCollection ( ) , " larger " ) ;
( void ) new TDEAction ( i18n ( " &Remove 4 Squares " ) , " zoom-out " , 0 , TQT_TQOBJECT ( this ) , TQT_SLOT ( smaller ( ) ) , actionCollection ( ) , " smaller " ) ;
( void ) KStdAction : : copy ( TQT_TQOBJECT ( this ) , TQT_SLOT ( copy ( ) ) , actionCollection ( ) ) ;
( void ) KStdAction : : paste ( TQT_TQOBJECT ( this ) , TQT_SLOT ( paste ( ) ) , actionCollection ( ) ) ;
( void ) new TDEAction ( i18n ( " &Up " ) , Key_Up , TQT_TQOBJECT ( this ) , TQT_SLOT ( up ( ) ) , actionCollection ( ) , " up " ) ;
( void ) new TDEAction ( i18n ( " &Down " ) , Key_Down , TQT_TQOBJECT ( this ) , TQT_SLOT ( down ( ) ) , actionCollection ( ) , " down " ) ;
( void ) new TDEAction ( i18n ( " &Left " ) , Key_Left , TQT_TQOBJECT ( this ) , TQT_SLOT ( left ( ) ) , actionCollection ( ) , " left " ) ;
( void ) new TDEAction ( i18n ( " &Right " ) , Key_Right , TQT_TQOBJECT ( this ) , TQT_SLOT ( right ( ) ) , actionCollection ( ) , " right " ) ;
( void ) KStdAction : : quit ( this , TQT_SLOT ( close ( ) ) , actionCollection ( ) ) ;
( void ) KStdAction : : open ( this , TQT_SLOT ( open ( ) ) , actionCollection ( ) ) ;
( void ) KStdAction : : openNew ( this , TQT_SLOT ( openNew ( ) ) , actionCollection ( ) ) ;
( void ) KStdAction : : save ( this , TQT_SLOT ( save ( ) ) , actionCollection ( ) ) ;
( void ) KStdAction : : saveAs ( this , TQT_SLOT ( saveAs ( ) ) , actionCollection ( ) ) ;
( void ) new TDEAction ( i18n ( " &Edit Gameboard Info... " ) , CTRL + Key_I , this , TQT_SLOT ( info ( ) ) , actionCollection ( ) , " boardinfo " ) ;
( void ) new TDEAction ( i18n ( " &Edit Groups... " ) , CTRL + Key_G , this , TQT_SLOT ( editGroups ( ) ) , actionCollection ( ) , " groupeditor " ) ;
( void ) new TDEAction ( i18n ( " &Add 4 Squares " ) , " zoom-in " , 0 , this , TQT_SLOT ( larger ( ) ) , actionCollection ( ) , " larger " ) ;
( void ) new TDEAction ( i18n ( " &Remove 4 Squares " ) , " zoom-out " , 0 , this , TQT_SLOT ( smaller ( ) ) , actionCollection ( ) , " smaller " ) ;
( void ) KStdAction : : copy ( this , TQT_SLOT ( copy ( ) ) , actionCollection ( ) ) ;
( void ) KStdAction : : paste ( this , TQT_SLOT ( paste ( ) ) , actionCollection ( ) ) ;
( void ) new TDEAction ( i18n ( " &Up " ) , Key_Up , this , TQT_SLOT ( up ( ) ) , actionCollection ( ) , " up " ) ;
( void ) new TDEAction ( i18n ( " &Down " ) , Key_Down , this , TQT_SLOT ( down ( ) ) , actionCollection ( ) , " down " ) ;
( void ) new TDEAction ( i18n ( " &Left " ) , Key_Left , this , TQT_SLOT ( left ( ) ) , actionCollection ( ) , " left " ) ;
( void ) new TDEAction ( i18n ( " &Right " ) , Key_Right , this , TQT_SLOT ( right ( ) ) , actionCollection ( ) , " right " ) ;
recentAct = KStdAction : : openRecent ( 0 , 0 , actionCollection ( ) ) ;
connect ( recentAct , TQT_SIGNAL ( urlSelected ( const KURL & ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( openRecent ( const KURL & ) ) ) ;
connect ( recentAct , TQT_SIGNAL ( urlSelected ( const KURL & ) ) , this , TQT_SLOT ( openRecent ( const KURL & ) ) ) ;
recentAct - > loadEntries ( TDEGlobal : : config ( ) , " Designer recent files " ) ;
estateAct = new TDEListAction ( i18n ( " Change Estate " ) , 0 , 0 , 0 , actionCollection ( ) , " estate_num " ) ;
@ -137,8 +137,8 @@ void AtlanticDesigner::initBoard()
setCentralWidget ( board ) ;
layout = new TQVBoxLayout ( board - > centerWidget ( ) ) ;
editor = new EstateEdit ( & groups , & estates , & cards , board - > centerWidget ( ) , " Estate Editor " ) ;
connect ( editor , TQT_SIGNAL ( goChecked ( int ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( goChanged ( int ) ) ) ;
connect ( editor , TQT_SIGNAL ( updateBackground ( ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( updateBackground ( ) ) ) ;
connect ( editor , TQT_SIGNAL ( goChecked ( int ) ) , this , TQT_SLOT ( goChanged ( int ) ) ) ;
connect ( editor , TQT_SIGNAL ( updateBackground ( ) ) , this , TQT_SLOT ( updateBackground ( ) ) ) ;
connect ( editor , TQT_SIGNAL ( resized ( ) ) , board , TQT_SLOT ( slotResizeAftermath ( ) ) ) ;
layout - > addWidget ( editor ) ;
@ -184,7 +184,7 @@ void AtlanticDesigner::openNew()
groupsChanged ( ) ;
updateBackground ( ) ;
TQTimer : : singleShot ( 500 , TQT_TQOBJECT ( this ) , TQT_SLOT ( setPlayerAtBeginning ( ) ) ) ;
TQTimer : : singleShot ( 500 , this , TQT_SLOT ( setPlayerAtBeginning ( ) ) ) ;
doCaption ( false ) ;
}
@ -198,8 +198,8 @@ ConfigEstate *AtlanticDesigner::newEstate(int i)
estate - > setChanged ( false ) ;
estates . insert ( i , estate ) ;
connect ( estate , TQT_SIGNAL ( LMBClicked ( Estate * ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( changeEstate ( Estate * ) ) ) ;
connect ( estate , TQT_SIGNAL ( changed ( ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( modified ( ) ) ) ;
connect ( estate , TQT_SIGNAL ( LMBClicked ( Estate * ) ) , this , TQT_SLOT ( changeEstate ( Estate * ) ) ) ;
connect ( estate , TQT_SIGNAL ( changed ( ) ) , this , TQT_SLOT ( modified ( ) ) ) ;
board - > addEstateView ( estate ) ;
@ -486,8 +486,8 @@ void AtlanticDesigner::openFile(const TQString &filename)
estate - > setPassMoney ( passMoney ) ;
estates . append ( estate ) ;
connect ( estate , TQT_SIGNAL ( LMBClicked ( Estate * ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( changeEstate ( Estate * ) ) ) ;
connect ( estate , TQT_SIGNAL ( changed ( ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( modified ( ) ) ) ;
connect ( estate , TQT_SIGNAL ( LMBClicked ( Estate * ) ) , this , TQT_SLOT ( changeEstate ( Estate * ) ) ) ;
connect ( estate , TQT_SIGNAL ( changed ( ) ) , this , TQT_SLOT ( modified ( ) ) ) ;
i + + ;
}
else if ( parseMode = = Parse_Cards )
@ -545,7 +545,7 @@ void AtlanticDesigner::openFile(const TQString &filename)
updateBackground ( ) ;
updateJumpMenu ( ) ;
TQTimer : : singleShot ( 500 , TQT_TQOBJECT ( this ) , TQT_SLOT ( setPlayerAtBeginning ( ) ) ) ;
TQTimer : : singleShot ( 500 , this , TQT_SLOT ( setPlayerAtBeginning ( ) ) ) ;
doCaption ( false ) ;
}
@ -895,7 +895,7 @@ void AtlanticDesigner::larger()
groupsChanged ( ) ;
updateBackground ( ) ;
TQTimer : : singleShot ( 500 , TQT_TQOBJECT ( this ) , TQT_SLOT ( setPlayerAtBeginning ( ) ) ) ;
TQTimer : : singleShot ( 500 , this , TQT_SLOT ( setPlayerAtBeginning ( ) ) ) ;
doCaption ( true ) ;
}
@ -934,7 +934,7 @@ void AtlanticDesigner::smaller()
updateJumpMenu ( ) ;
groupsChanged ( ) ;
updateBackground ( ) ;
TQTimer : : singleShot ( 500 , TQT_TQOBJECT ( this ) , TQT_SLOT ( setPlayerAtBeginning ( ) ) ) ;
TQTimer : : singleShot ( 500 , this , TQT_SLOT ( setPlayerAtBeginning ( ) ) ) ;
doCaption ( true ) ;
}
@ -957,8 +957,8 @@ void AtlanticDesigner::editGroups()
groupEditor = new GroupEditor ( & groups , this ) ;
groupEditor - > show ( ) ;
connect ( groupEditor , TQT_SIGNAL ( changed ( ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( modified ( ) ) ) ;
connect ( groupEditor , TQT_SIGNAL ( update ( ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( groupsChanged ( ) ) ) ;
connect ( groupEditor , TQT_SIGNAL ( changed ( ) ) , this , TQT_SLOT ( modified ( ) ) ) ;
connect ( groupEditor , TQT_SIGNAL ( update ( ) ) , this , TQT_SLOT ( groupsChanged ( ) ) ) ;
connect ( groupEditor , TQT_SIGNAL ( update ( ) ) , editor , TQT_SLOT ( groupsChanged ( ) ) ) ;
}
else
@ -1019,8 +1019,8 @@ void AtlanticDesigner::info()
boardInfoDlg = new BoardInfoDlg ( true , & boardInfo , this , " Board Information " , false ) ;
boardInfoDlg - > show ( ) ;
connect ( boardInfoDlg , TQT_SIGNAL ( okClicked ( ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( updateBackground ( ) ) ) ;
connect ( boardInfoDlg , TQT_SIGNAL ( okClicked ( ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( modified ( ) ) ) ;
connect ( boardInfoDlg , TQT_SIGNAL ( okClicked ( ) ) , this , TQT_SLOT ( updateBackground ( ) ) ) ;
connect ( boardInfoDlg , TQT_SIGNAL ( okClicked ( ) ) , this , TQT_SLOT ( modified ( ) ) ) ;
}
else
boardInfoDlg - > raise ( ) ;