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tdeaddons/noatun-plugins/synaescope/ui.cpp

610 lines
15 KiB

#include "font.h"
#include "icons.h"
#include "syna.h"
#include <math.h>
#include <stdlib.h>
#include <tdeconfig.h>
#include <dcopclient.h>
#include <unistd.h>
#define output core->output()
static void putChar(unsigned char character,int x,int y,int red,int blue)
{
unsigned short *ptr = ((unsigned short *)output) + x + y*core->outWidth;
unsigned short put = (blue<<8)+red;
int i,j;
for(i=0;i<8;i++,ptr += core->outWidth-8)
for(j=0;j<8;j++,ptr++)
if (font[character*8+i] & (128>>j))
*ptr = put;
}
void Interface::putString(char *string,int x,int y,int red,int blue)
{
if (x < 0 || y < 0 || y >= core->outHeight-8)
return;
for(;*string && x <= core->outWidth-8;string++,x+=8)
putChar((unsigned char)(*string),x,y,red,blue);
}
void UIObject::changed()
{
}
struct Button : public UIObject
{
int icon;
char hotKey;
bool passive, bright;
Button(int _am,int _vm,double _x,double _y,
double _size,int _icon,char _key = 0,
bool _passive = false, bool _bright = false)
{
activeMask = _am; visibleMask = _vm;
x = _x; y = _y; width = height = _size;
icon = _icon; hotKey = _key; passive = _passive; bright = _bright;
}
virtual int go(bool mouseDown,bool mouseClick,bool mouseOver,
double _x, double _y, double scale, char &_hotKey, int &action)
{
(void)mouseDown;
(void)_x;
(void)_y;
core->polygonEngine.icon(
Icons[icon],
(bright ? 0x0202 : 0x0100),
x*scale,y*scale,width*scale,height*scale);
if (mouseOver && !passive)
core->polygonEngine.icon(
Icons[icon],
0x0002,
(x-IconWidths[icon]*width/2)*scale,
(y-height/2)*scale,width*scale*2,height*scale*2);
if (mouseOver && mouseClick && !passive)
action = icon;
if (mouseOver && !passive && hotKey)
_hotKey = hotKey;
return 0;
}
void handleKey(char key, int &action)
{
if (key == hotKey && !passive)
action = icon;
}
};
struct FullScreenButton : public Button
{
FullScreenButton(int _bleh, int _vm,double _x,double _y,
double _size,int _icon,char _key = 0,
bool _passive = false, bool _bright = false)
: Button(_bleh, _vm, _x, _y, _size, _icon, _key, _passive, _bright)
{
}
int go(bool mouseDown,bool mouseClick,bool mouseOver,
double _x, double _y, double scale, char &a, int &b)
{
int bleh;
char bleh2;
Button::go(mouseDown, mouseClick, mouseOver, _x, _y, scale, bleh2, bleh);
a=0;
b=0;
if (mouseOver && mouseClick && !passive)
{
core->screen->fullscreen();
}
return 0;
}
};
struct NoatunActionButton : public Button
{
NoatunActionButton(int _bleh, int _vm,double _x,double _y,
double _size,int _icon,char _key = 0,
bool _passive = false, bool _bright = false)
: Button(_bleh, _vm, _x, _y, _size, _icon, _key, _passive, _bright)
{
}
int go(bool mouseDown,bool mouseClick,bool mouseOver,
double _x, double _y, double scale, char &a, int &b)
{
Button::go(mouseDown, mouseClick, mouseOver, _x, _y, scale, a, b);
if (mouseOver && mouseClick && !passive)
{
TQCString action;
switch (icon)
{
case Play:
action="playpause";
break;
case Stop:
action="stop";
break;
case SkipFwd:
action="fastForward";
break;
case SkipBack:
action="back";
break;
default:
action="";
}
if (!action.isNull())
{
action+="()";
DCOPClient c;
c.attach();
TQCString appName("noatun");
if (c.isApplicationRegistered(appName))
{
c.send(appName, "Noatun", action, TQByteArray());
}
else
{
appName.setNum(getppid());
appName.prepend("noatun");
if (c.isApplicationRegistered(appName))
c.send(appName, "Noatun", action, TQByteArray());
}
}
}
return 0;
}
};
#define BarWidth 0.1
struct SliderBar : public UIObject
{
double *value;
char leftKey, rightKey;
typedef void (Core::*Callback)(double v);
Callback callback;
SliderBar(int _am,int _vm,double _x,double _y,
double _width,double _height, double *_value,
Callback _callback, char _leftKey, char _rightKey)
{
activeMask = _am; visibleMask = _vm;
x = _x; y = _y; width = _width; height = _height;
value = _value; callback = _callback;
leftKey = _leftKey; rightKey = _rightKey;
}
int go(bool mouseDown,bool mouseClick,bool mouseOver,
double _x, double _y, double scale, char &_hotKey, int &action)
{
(void)mouseClick;
(void)_y;
(void)action;
core->polygonEngine.icon(
Icons[Bar],
0x0100,
x*scale,y*scale,width*scale,height*scale);
core->polygonEngine.icon(
Icons[Slider],
0x0200,
(x+*value*width-IconWidths[Slider]*height/2)*scale,
y*scale,height*scale,height*scale);
if (mouseOver)
{
double newValue = (_x)/(width);
if (newValue < 0.0) newValue = 0.0;
if (newValue > 1.0) newValue = 1.0;
core->polygonEngine.icon(
Icons[Selector],
0x0002,
(x+newValue*width-IconWidths[Selector]*height/2)*scale,
y*scale,height*scale,height*scale);
if (mouseDown)
{
*value = newValue;
if (callback)
(core->*callback)(*value);
changed();
}
if (mouseOver)
_hotKey = (newValue < *value ? leftKey : rightKey);
}
return 0;
}
void handleKey(char key, int &action)
{
(void)action;
if (key == leftKey || key == rightKey)
{
if (key == leftKey)
{
if (*value == 0.0) return;
*value -= 0.05;
if (*value < 0.0) *value = 0.0;
}
else
{
if (*value == 1.0) return;
*value += 0.05;
if (*value > 1.0) *value = 1.0;
}
if (callback)
(core->*callback)(*value);
changed();
}
}
};
#undef BarWidth
struct PopperUpper : public UIObject
{
int maskAdd;
PopperUpper(int _am,int _vm,double _x,double _y,
double _width,double _height, int _maskAdd)
{
activeMask = _am; visibleMask = _vm;
x = _x; y = _y; width = _width; height = _height;
maskAdd = _maskAdd;
}
int go(bool mouseDown,bool mouseClick, bool mouseOver,
double _x, double _y, double scale, char &_hotKey, int &action)
{
(void)mouseDown;
(void)mouseClick;
(void)_x;
(void)_y;
(void)_hotKey;
(void)action;
core->polygonEngine.icon(
Icons[Box],
0x0200,
x*scale,y*scale,width*scale,height*scale);
return mouseOver ? maskAdd : 0;
}
void handleKey(char key, int &action)
{
(void)key;
(void)action;
}
};
void Interface::setupPalette()
{
#define BOUND(x) ((x) > 255 ? 255 : (x))
#define PEAKIFY(x) int(BOUND((x) - (x)*(255-(x))/255/2))
#define MAX(x,y) ((x) > (y) ? (x) : (y))
int i;
unsigned char palette[768];
double scale, fgRed, fgGreen, fgBlue, bgRed, bgGreen, bgBlue;
fgRed = core->fgRedSlider;
fgGreen = core->fgGreenSlider;
fgBlue = 1.0 - MAX(core->fgRedSlider,core->fgGreenSlider);
scale = MAX(MAX(fgRed,fgGreen),fgBlue);
fgRed /= scale;
fgGreen /= scale;
fgBlue /= scale;
bgRed = core->bgRedSlider;
bgGreen = core->bgGreenSlider;
bgBlue = 1.0 - MAX(core->bgRedSlider, core->bgGreenSlider);
scale = MAX(MAX(bgRed, bgGreen), bgBlue);
bgRed /= scale;
bgGreen /= scale;
bgBlue /= scale;
for(i=0;i<256;i++)
{
int f = i&15, b = i/16;
palette[i*3+0] = PEAKIFY(b*bgRed*16+f*fgRed*16);
palette[i*3+1] = PEAKIFY(b*bgGreen*16+f*fgGreen*16);
palette[i*3+2] = PEAKIFY(b*bgBlue*16+f*fgBlue*16);
}
core->screen->setPalette(palette);
#undef BOUND
#undef PEAKIFY
#undef MAX
}
//Visible mask
#define ALL 1
#define BUTTONBAR 2
#define TRACKBAR 4
#define DIALBAR 8
#define VOLUMEBAR 16
//Active mask
//#define ALL 1
#define PLAYING 2
#define PAUSED 4
#define STOPPED 8
#define NOCD 32
#define OPEN 64
// TODO Lay things out with parents and a stack, like QT
Interface::Interface()
{
static const float IconSize=0.2;
static const float SliderSize=0.125;
{
TDEConfig config("noatun/synaescope", false, false, "data");
core->fadeMode=(SymbolID)config.readNumEntry("mode", (int)Stars);
core->pointsAreDiamonds=config.readBoolEntry("diamonds", false);
core->brightnessTwiddler=config.readDoubleNumEntry("brightness", .4);
core->starSize=config.readDoubleNumEntry("starsize", .1);
core->fgRedSlider=config.readDoubleNumEntry("FGRed", 0.0);
core->fgGreenSlider=config.readDoubleNumEntry("FGgreen", 1.0);
core->bgRedSlider=config.readDoubleNumEntry("BGRed", 0.0);
core->bgGreenSlider=config.readDoubleNumEntry("BGGreen", 0.0);
}
uiObjects.setAutoDelete(true);
double x,y;
y = 0.025;
addUI(new PopperUpper(ALL, ALL, 0, 0, 0.25, 0.25, TRACKBAR));
addUI(new Button(ALL, ALL, 0.07, y, IconSize, Speaker, 0, true, false));
addUI(new PopperUpper(ALL,TRACKBAR,x=0.25,y=0.0,.9,.25, TRACKBAR));
x += 0.1;
addUI(new NoatunActionButton(ALL,TRACKBAR,x,y,IconSize, SkipBack, 0));
addUI(new NoatunActionButton(ALL,TRACKBAR,x+IconSize*1,y,IconSize, Stop, 0));
addUI(new NoatunActionButton(ALL,TRACKBAR,x+IconSize*2,y,IconSize, Play, 0));
addUI(new NoatunActionButton(ALL,TRACKBAR,x+IconSize*2.8,y,IconSize, SkipFwd, 0));
// addUI(new Button(ALL,0.025,0.525,IconSize, 0, 'x'));
// addUI(new PopperUpper(ALL,ALL,0,0,0.25,0.25, BUTTONBAR));
// addUI(stateButton = new Button(ALL,ALL,0.05,0.025,IconSize, 0, 0, true, false));
addUI(new PopperUpper(ALL,BUTTONBAR,x=0.25,y=0,1.375,0.25, BUTTONBAR));
// x += 0.1; y += 0.025;
// addUI(new PopperUpper(PLAYING|PAUSED|STOPPED, ALL,0,0.25,0.25,0.25, TRACKBAR));
// addUI(new PopperUpper(PLAYING|PAUSED|STOPPED, TRACKBAR,x=0.25,y=0.25,1.0,0.625, TRACKBAR));
// x += 0.1; y += 0.1;
addUI(new PopperUpper(ALL,ALL,0,0.25,0.25,0.25, DIALBAR));
addUI(new Button(ALL,ALL,0.075,IconSize+0.05*1.7,IconSize, Bulb, 0, true, false));
addUI(new PopperUpper(ALL, ALL, 0, 0.50, 0.25, 0.25, 0));
addUI(new FullScreenButton(ALL, ALL, 0.075, 2*IconSize+0.05*2.5, IconSize, Plug, 0));
addUI(new PopperUpper(ALL,DIALBAR,x=0.25,y=0.0,1.25,1.0, DIALBAR));
x += 0.05; y += 0.025;
addUI(starsButton = new Button(ALL,DIALBAR,x,y,IconSize, Stars, 'd'));
addUI(waveButton = new Button(ALL,DIALBAR,x+IconSize,y,IconSize, Wave, 'f'));
addUI(flameButton = new Button(ALL,DIALBAR,x+IconSize*2.5,y,IconSize, Flame, 'g'));
addUI(starButton = new Button(ALL,DIALBAR,x+IconSize*3.5,y,IconSize, Star, 'h'));
addUI(diamondButton = new Button(ALL,DIALBAR,x+IconSize*4.5,y,IconSize, Diamond, 'j'));
y += IconSize*1.3;
addUI(new Button(ALL,DIALBAR,x,y-0.05,IconSize, Bulb, 0, true));
addUI(new SliderBar(ALL,DIALBAR,
x+IconSize,y, 0.75, SliderSize, &core->brightnessTwiddler, /*&Core::setBrightness,*/0, 'z', 'x'));
addUI(new Button(ALL,DIALBAR,x,y+SliderSize*1,IconSize, Size, 'x', true));
addUI(new SliderBar(ALL,DIALBAR,
x+IconSize,y+SliderSize, 0.75, SliderSize, &core->starSize, &Core::setStarSize, 'c','v'));
addUI(new Button(ALL,DIALBAR,x+0.5,y+SliderSize*2-0.025,IconSize, FgColor, 0, true));
addUI(new SliderBar(ALL,DIALBAR,
x,y+SliderSize*2, 0.45, SliderSize, &(core->fgRedSlider), &Core::setupPalette, 'b','n'));
addUI(new SliderBar(ALL,DIALBAR,
x+0.5+SliderSize,y+SliderSize*2, 0.45, SliderSize, &core->fgGreenSlider, &Core::setupPalette, 'm',','));
addUI(new Button(ALL,DIALBAR,x+0.5,y+SliderSize*3,IconSize, BgColor, 0, true));
addUI(new SliderBar(ALL,DIALBAR,
x,y+SliderSize*3, 0.45, SliderSize, &core->bgRedSlider, &Core::setupPalette, 'B','N'));
addUI(new SliderBar(ALL,DIALBAR,
x+0.5+SliderSize,y+SliderSize*3, 0.45, SliderSize, &core->bgGreenSlider, &Core::setupPalette, 'M','<'));
x += 0.1;// y += 0.0625;
//static double value = 0.5;
//addUI(new SliderBar(ALL,0,0.75,1.0,0.25,&value));
//addUI(new Button(BUTTONBAR,x,y,IconSize, 1, 'x'));
//addUI(new Button(BUTTONBAR,x += IconSize,y,IconSize, 2, 'x'));
//addUI(new Button(BUTTONBAR,x += IconSize,y,IconSize, 3, 'x'));
visibleMask = ALL;
mouseX = -1;
mouseY = -1;
lastY = -1;
lastY = -1;
countDown = 0;
mouseButtons = 0;
syncToState();
}
Interface::~Interface()
{
TDEConfig config("noatun/synaescope", false, false, "data");
config.writeEntry("mode",core->fadeMode);
config.writeEntry("diamonds", core->pointsAreDiamonds);
config.writeEntry("brightness", core->brightnessTwiddler);
config.writeEntry("starsize", core->starSize);
config.writeEntry("FGRed", core->fgRedSlider);
config.writeEntry("FGgreen", core->fgGreenSlider);
config.writeEntry("BGRed", core->bgRedSlider);
config.writeEntry("BGGreen", core->bgGreenSlider);
}
void Interface::addUI(UIObject *obj)
{
uiObjects.append(obj);
}
void Interface::syncToState()
{
starsButton->bright = (core->fadeMode == Stars);
flameButton->bright = (core->fadeMode == Flame);
waveButton->bright = (core->fadeMode == Wave);
starButton->bright = !core->pointsAreDiamonds;
diamondButton->bright = core->pointsAreDiamonds;
setupPalette();
}
void Interface::changeState(int transitionSymbol)
{
if (transitionSymbol < 0)
{
return ;
}
int retVal = 0;
switch(transitionSymbol)
{
case Flame :
starsButton->bright = false;
flameButton->bright = true;
waveButton->bright = false;
core->fadeMode = Flame;
core->setStarSize(core->starSize);
break;
case Wave :
starsButton->bright = false;
flameButton->bright = false;
waveButton->bright = true;
core->fadeMode = Wave;
core->setStarSize(core->starSize);
break;
case Stars :
starsButton->bright = true;
flameButton->bright = false;
waveButton->bright = false;
core->fadeMode = Stars;
core->setStarSize(core->starSize);
break;
case Star :
core->pointsAreDiamonds = false;
starButton->bright = true;
diamondButton->bright = false;
break;
case Diamond :
core->pointsAreDiamonds = true;
starButton->bright = false;
diamondButton->bright = true;
break;
case Exit :
retVal = 1; break;
}
// return retVal;
}
bool Interface::go()
{
int newVisibleMask = ALL;
char keyHit;
int action = NotASymbol;
int oldButtons = mouseButtons;
core->screen->sizeUpdate();
if (!core->screen->inputUpdate(mouseX,mouseY,mouseButtons,keyHit))
return false;
bool mouseClick = (mouseButtons && !oldButtons);
if ((mouseX != lastX || mouseY != lastY) &&
lastX > 0 && lastY > 0 &&
lastX < core->outWidth && lastY < core->outHeight)
countDown = 40;
int activeMask = ALL;
if (countDown)
{
countDown--;
double scale =
(core->outWidth*0.625 < core->outHeight ? core->outWidth*0.625 : core->outHeight);
double scaledX = mouseX / scale;
double scaledY = mouseY / scale;
char hotKey = 0;
core->polygonEngine.clear();
// stateButton->icon = core->state;
for (UIObject *i=uiObjects.first(); i!=0; i = uiObjects.next())
{
if ((i->visibleMask & visibleMask) && (i->activeMask & activeMask))
newVisibleMask |= i->go(mouseButtons,mouseClick,
(scaledX >= i->x &&
scaledY >= i->y &&
scaledX < i->x+i->width &&
scaledY < i->y+i->height),
scaledX - i->x,
scaledY - i->y,
scale,
hotKey,
action);
}
visibleMask = newVisibleMask;
if (visibleMask != 1)
countDown = 20;
core->polygonEngine.icon(Icons[Pointer],0x0303,mouseX,mouseY,50,50);
core->polygonEngine.apply(core->outputBmp.data);
char hint[2] = " ";
hint[0] = hotKey;
putString(hint,mouseX+6,mouseY+7,0,0);
}
if (keyHit)
for(UIObject *i=uiObjects.first(); i!=0; i = uiObjects.next())
if (i->activeMask & activeMask)
i->handleKey(keyHit,action);
lastX = mouseX;
lastY = mouseY;
changeState(action);
return true;
}