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tdeaddons/noatun-plugins/oblique/kdatacollection.h

145 lines
4.1 KiB

/*
This file is part of the KDE libraries
Copyright (C) 2003 Charles Samuels <charles@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License version 2 as published by the Free Software Foundation.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef KDATACOLLECTION_H
#define KDATACOLLECTION_H
#include <tqstring.h>
#include <tqstringlist.h>
class TDEConfig;
/**
* This class allows you to have a set of files. Some of which can be included
* with your application, and some can be created by your users.
* Examples of a use for this function can be:
*<ul>
* <li>Noatun's Equalizer preset: Each Equalizer preset is in its own XML
* file, and the user can delete, create new ones, and modify old ones</li>
*</ul>
*
*<pre>
* KDataCollection profiles("appname/ui_profiles");
* TQStringList letUserSelectOne = profiles.names();
* TQString fileToOpen = profiles.file(theOneUserSelected);
* TQString fileToWriteTo = profiles.saveFile(theOneUserSelected);
*</pre>
*
* @author Charles Samuels <charles@kde.org>
**/
class KDataCollection
{
TDEConfig *mConfig;
TQString mGroup, mEntry, mDir;
const char *mDatadir;
struct Private;
Private *d;
public:
/**
* constructor. This gives you most control over the destination of
* settings, @p dir is the second argument to locate(datadir, ...)
*
* @param datadir is what is passed to locate, this is "appdata" by default
**/
KDataCollection(
TDEConfig *config, const TQString &group, const TQString &entry,
const char *datadir, const TQString &dir
);
/**
* constructor. This gives you most control over the destination of
* settings, @p dir is the second argument to locate("appdata", ...)
**/
KDataCollection(
TDEConfig *config, const TQString &group, const TQString &entry,
const TQString &dir
);
/**
* constructor. The entry in the TDEConfig group will be named the same as
* @p dir.
*
* otherwise the same as the previous function
**/
KDataCollection(
TDEConfig *config, const TQString &group,
const TQString &dir
);
/**
* constructor. The group will be "KDataCollection", The entry in the
* TDEConfig group will be named the same as
* @p dir.
*
* otherwise the same as the previous function
**/
KDataCollection(TDEConfig *config, const TQString &dir);
/**
* constructor. the TDEConfig is assumed to be TDEGlobal::config()
*
* otherwise the same as the previous function
**/
KDataCollection(const TQString &dir);
/**
* returns a list of existant, non hidden files
**/
TQStringList names() const;
/**
* deletes the file if it is in TDEHOME, or marks it as hidden if it's a
* system file
**/
void remove(const TQString &name);
/**
* @returns the filename for a file named @p name, if @p create
* is true, it will create the file if it doesn't exist, if @p create is false,
* it will return an empty string, unless the file already exists
*
* if you want to modify this file, you should use saveFile instead
**/
TQString file(const TQString &name, bool create=true);
/**
* @returns the filename for a file you can save into. If @p create is
* false, it'll return an empty string if the file doesn't already exist in
* TDEHOME
*
* This function will not create the file, only return what the name is in
* theory.
*
* It will not return a file if the Kiosk framework claims that it's
* restricted
**/
TQString saveFile(const TQString &name, bool create=true);
private:
void init(
TDEConfig *config, const TQString &group, const TQString &entry,
const char *datadir, const TQString &dir
);
};
#endif