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// $Id$
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#include "config.h"
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#include <tdeapplication.h>
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#include <tdeglobal.h>
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#include <tqwhatsthis.h>
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#include <tqvbox.h>
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#include <tdelocale.h>
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extern "C" KDE_EXPORT TQObject* allocate_config( TDEConfig* conf, TQWidget* parent )
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{
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return new CdeConfig(conf, parent);
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}
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/* NOTE:
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* 'conf' is a pointer to the twindecoration modules open twin config,
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* and is by default set to the "Style" group.
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*
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* 'parent' is the parent of the TQObject, which is a VBox inside the
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* Configure tab in twindecoration
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*/
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CdeConfig::CdeConfig( TDEConfig* conf, TQWidget* parent )
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: TQObject( parent )
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{
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cdeConfig = new TDEConfig("twincderc");
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TDEGlobal::locale()->insertCatalogue("twin_clients");
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TDEGlobal::locale()->insertCatalogue("twin_art_clients");
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groupBox = new TQVBox( parent );
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bgAlign = new TQButtonGroup( 3, TQt::Horizontal, i18n("Text &Alignment"), groupBox );
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bgAlign->setExclusive( true );
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TQWhatsThis::add( bgAlign, i18n("Use these buttons to set the alignment of the titlebar caption text.") );
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new TQRadioButton( i18n("Left"), bgAlign, "AlignLeft" );
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TQRadioButton *radio2 = new TQRadioButton( i18n("Centered"), bgAlign, "AlignHCenter" );
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radio2->setChecked( true );
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new TQRadioButton( i18n("Right"), bgAlign, "AlignRight" );
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cbColorBorder = new TQCheckBox( i18n("Draw window frames using &titlebar colors"), groupBox );
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TQWhatsThis::add( cbColorBorder, i18n("When selected, the window decoration borders "
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"are drawn using the titlebar colors. Otherwise, they are "
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"drawn using normal border colors instead.") );
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// cbTitlebarButton = new TQCheckBox( i18n("Titlebar acts like a &pushbutton when clicked"), groupBox );
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// TQWhatsThis::add( cbTitlebarButton, i18n("When selected, this option causes the window titlebar to behave "
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// "as if it was a pushbutton when you click it to move the window.") );
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(void) new TQLabel( i18n("Tip: If you want the look of the original Motif(tm) Window Manager,\n"
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"click the \"Buttons\" tab above and remove the help\n"
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"and close buttons from the titlebar."), groupBox );
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// Load configuration options
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load( conf );
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// Ensure we track user changes properly
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connect( cbColorBorder, TQT_SIGNAL(clicked()), TQT_SLOT(slotSelectionChanged()) );
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// connect( cbTitlebarButton, TQT_SIGNAL(clicked()), TQT_SLOT(slotSelectionChanged()) );
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connect( bgAlign, TQT_SIGNAL(clicked(int)), TQT_SLOT(slotSelectionChanged(int)) );
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// Make the widgets visible in twindecoration
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groupBox->show();
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}
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CdeConfig::~CdeConfig()
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{
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delete bgAlign;
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delete groupBox;
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delete cdeConfig;
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}
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void CdeConfig::slotSelectionChanged()
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{
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emit changed();
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}
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void CdeConfig::slotSelectionChanged( int )
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{
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emit changed();
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}
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// Loads the configurable options from the twinrc config file
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// It is passed the open config from twindecoration to improve efficiency
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void CdeConfig::load( TDEConfig* /*conf*/ )
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{
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cdeConfig->setGroup("General");
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TQString value = cdeConfig->readEntry( "TextAlignment", "AlignHCenter" );
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TQRadioButton *button = (TQRadioButton*)bgAlign->child( (const char *)value.latin1() );
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if ( button )
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button->setChecked( true );
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bool coloredFrame = cdeConfig->readBoolEntry( "UseTitleBarBorderColors", true );
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cbColorBorder->setChecked( coloredFrame );
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// bool titlebarButton = cdeConfig->readBoolEntry( "TitlebarButtonMode", true );
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// cbTitlebarButton->setChecked( titlebarButton );
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}
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// Saves the configurable options to the twinrc config file
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void CdeConfig::save( TDEConfig* /*conf*/ )
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{
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cdeConfig->setGroup("General");
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TQRadioButton *button = (TQRadioButton*)bgAlign->selected();
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if ( button )
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cdeConfig->writeEntry( "TextAlignment", TQString(button->name()) );
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cdeConfig->writeEntry( "UseTitleBarBorderColors", cbColorBorder->isChecked() );
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// cdeConfig->writeEntry( "TitlebarButtonMode", cbTitlebarButton->isChecked() );
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// Ensure others trying to read this config get updated
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cdeConfig->sync();
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}
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// Sets UI widget defaults which must correspond to style defaults
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void CdeConfig::defaults()
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{
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TQRadioButton *button = (TQRadioButton*)bgAlign->child( "AlignHCenter" );
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if ( button )
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button->setChecked( true );
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cbColorBorder->setChecked( true );
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// cbTitlebarButton->setChecked( true );
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}
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#include "config.moc"
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