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#ifndef __FLUXSS_H__
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#define __FLUXSS_H__
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//============================================================================
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//
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// Terence Welsh Screensaver - Flux
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// http://www.reallyslick.com/
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//
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// Ported to TDE by Karl Robillard
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//
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//============================================================================
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#include <tqgl.h>
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#define LIGHTSIZE 64
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class flux;
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class particle;
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class TQTimer;
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class FluxWidget : public TQGLWidget
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{
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TQ_OBJECT
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public:
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enum eDefault
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{
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Regular,
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Hypnotic,
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Insane,
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Sparklers,
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Paradigm,
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Galactic,
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DefaultModes
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};
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FluxWidget( TQWidget* parent=0, const char* name=0 );
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~FluxWidget();
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void setDefaults( int which );
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void updateParameters();
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protected:
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void paintGL();
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void resizeGL( int w, int h );
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void initializeGL();
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#ifdef UNIT_TEST
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void keyPressEvent( TQKeyEvent* );
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#endif
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private slots:
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void nextFrame();
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private:
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float lumdiff;
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float cameraAngle;
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float cosCameraAngle, sinCameraAngle;
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unsigned char lightTexture[LIGHTSIZE][LIGHTSIZE];
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int dFluxes;
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int dParticles;
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int dTrail;
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int dGeometry;
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float dSize;
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int dComplexity;
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int dRandomize;
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int dExpansion;
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int dRotation;
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int dWind;
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float dInstability;
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int dBlur;
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int dSmart;
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int dPriority;
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flux* _fluxes;
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// Using TQTimer rather than timerEvent() to avoid getting locked out of
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// the TQEvent loop on lower-end systems. Ian Geiser <geiseri@kde.org>
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// says this is the way to go.
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TQTimer* _timer;
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int _frameTime;
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friend class flux;
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friend class particle;
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};
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#ifndef UNIT_TEST
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#include <kdialogbase.h>
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#include <tdescreensaver.h>
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class KFluxScreenSaver : public KScreenSaver
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{
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TQ_OBJECT
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public:
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KFluxScreenSaver( WId id );
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virtual ~KFluxScreenSaver();
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int mode() const { return _mode; }
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public slots:
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void setMode( int );
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private:
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void readSettings();
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FluxWidget* _flux;
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int _mode;
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};
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class TQComboBox;
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class KFluxSetup : public KDialogBase
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{
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TQ_OBJECT
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public:
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KFluxSetup( TQWidget* parent = 0, const char* name = 0 );
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~KFluxSetup();
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private slots:
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void slotHelp();
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void slotOk();
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private:
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TQComboBox* modeW;
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KFluxScreenSaver* _saver;
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};
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#endif
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#endif //__FLUXSS_H__
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