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2004-06-29 Enrico Ros <eros.kde@email.it>
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* general : added support for 'per particle' texture with
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smart binding. added 2 textures (explosion light / toxxic)
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* firesaverparticle : finished TurningParticle class. moved
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some code from the header to the cpp.
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* firesaver : added 'Toxic spirals' fireworks, disabled
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supernova in .ui since after 3.3. fixed monochrome<->monotype
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bug.
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* firesaverwriter : bugfix on word's color (blinking on start).
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2004-05-30 Enrico Ros <eros.kde@email.it>
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* this file : renamed Changelog to firesaver.ChangeLog
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* general : moved / renamed files and chaged stuff to get ready
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to be imported into tdeartwork.
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* general : all images are .png, all sounds are .ogg.
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2004-02-07 Enrico Ros <eros.kde@email.it>
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* firesaver.cpp : implemented trail and alpha on explosions.
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* firesaver : damn dirty bug! reordered projection lines. Looks
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way cooler now. trimmed defaults.
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* firesaversetup : config dialog redone from scratch. Now it is
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more usable and ready for translation into different languages.
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Also added many new features.
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* firesaver : adapted to setup dialog changes (also embeds the
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setup widget into a KDialogBase). Implemented some new features
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added in the setup dialog.
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2004-02-06 Enrico Ros <eros.kde@email.it>
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* all : optimized logic and math.. tdecachegrind rules.
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* firesaverparticle : inheritance test on particle class.
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Implemented a "funny phisics" on the TurningParticle class. This
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will lead to strange fireworks (spirals, fountains... )
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2004-01-31 Enrico Ros <eros.kde@email.it>
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* all : leak checked and fixed uninitialized values. optimized
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the code for less cpu consumption (reduced 7% over the 19% of
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internal code cpu consumption (the remaining 81% of cpu time is
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spent into GL libraries!!..) seems there's a limit to the code
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optimization!).
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* firesaver : added KDE icons as exploding elements and checked
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the explode logo routine.
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* fw_letters* : added support for overlay writings. cleaned api.
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* firesaver.cpp/.h : implemented texture loader. some fixes and
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a major speedup. again more changes to the graphical pipeline.
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2004-01-30 Enrico Ros <eros.kde@email.it>
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* firesaverparticle.cpp/.h: cleaned a lot; changed the interface.
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It's not completely decoupled from the 'firework' entity yet.
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* fw_debris.ogg: added a second sound (used only on logo explosion
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for now).
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* firesaver.cpp: reworked the generation of image logos (new
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default: 64x64 pixel for hi-res).
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2004-01-29 Enrico Ros <eros.kde@email.it>
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* firesaver.cpp: fix: screen blink. add: particle size not
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dependant from screen size.
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* firesaver.cpp: optimized the rendering core for particles.
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Computation takes now less than half of the time than before.
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Set a capacity of 20000 simultaneous particles; more will be
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dropped (but a progressive 'resize' is done..)
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* fw_explode.ogg: converted sound file to ogg format.
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* firesaver.cpp/.h: redone the audio engine (limited by default
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to 4 mixer channels).
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* firesaver.cpp: use the .mp3 sound that is "auto-mixed" by the
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sound system. The old Wav was played sequentially (a boom is heard
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after the previous one terminates). The Ogg format has the same
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problem as the wave one (plus it goes on playing many booms after
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the program is exited).
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2004-01-28 Enrico Ros <eros.kde@email.it>
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* firesaverparticle.cpp: keep a particle independent from the
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'shape' of the firework it belongs to. Added depth (level) of
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explosion (normal particles reach level 1, splitters reach 2).
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* name syntax: converted filenames to match the style of the ones
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in tdeartwork/kscreensaver/kdesavers.
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* merging: merged some file's content to lower the number of files
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before initial import.
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