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tdeartwork/config.h.cmake

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#define VERSION "@VERSION@"
#cmakedefine HAVE_NUMERIC_LIMITS 1
/* Defines where xscreensaver stores it's config files */
#define XSCREENSAVER_CONFIG_DIRS "@XSCREENSAVER_CONFIG_DIRS@"
/* Defines where xscreensaver stores its graphic hacks */
#define XSCREENSAVER_HACKS_DIRS "@XSCREENSAVER_DIRS@"
/* Defines if you have GL (Mesa, OpenGL, ...) */
#cmakedefine HAVE_GL 1
/* Defines if you have GL/xmesa.h header file. */
#cmakedefine HAVE_GL_XMESA_H 1
/* Defines if you have GL/glut.h header file. */
#cmakedefine HAVE_GL_XMESA_H 1
/* Defines if you have X11/dirent.h header file. */
#cmakedefine HAVE_DIRENT_H 1
/* Defines if you have sys/ndir.h header file. */
#cmakedefine HAVE_SYS_NDIR_H 1
/* Defines if you have sys/dir.h header file. */
#cmakedefine HAVE_SYS_DIR_H 1
/* Defines if you have ndir.h header file. */
#cmakedefine HAVE_NDIR_H 1
/* Define to 1 if you have the <memory.h> header file. */
#cmakedefine HAVE_MEMORY_H 1