You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
145 lines
3.0 KiB
145 lines
3.0 KiB
///-----------------------------------------------------------------------------
|
|
//
|
|
// kgravity - Partical gravity Screen Saver for TDE 2
|
|
//
|
|
// Copyright (c) Ian Reinhart Geiser 2001
|
|
//
|
|
/////
|
|
//NOTE:
|
|
// The base particle engine did not come from me, it was designed by Jeff Molofee <nehe@connect.ab.ca>
|
|
// I did some extensive modifications to make it work with QT's OpenGL but the base principal is about
|
|
// the same.
|
|
////
|
|
|
|
#ifndef __GRAVITY_H__
|
|
#define __GRAVITY_H__
|
|
|
|
#include <tqdialog.h>
|
|
#include <tqgl.h>
|
|
#ifdef TQ_WS_MACX
|
|
#include <OpenGL/glu.h>
|
|
#include <OpenGL/gl.h>
|
|
#else
|
|
#include <GL/glu.h>
|
|
#include <GL/gl.h>
|
|
#endif
|
|
#include <tdescreensaver.h>
|
|
#include <tqtimer.h>
|
|
#include <tqimage.h>
|
|
#include "gravitycfg.h"
|
|
#include <kinstance.h>
|
|
#include <tqfile.h>
|
|
#include <tqtextstream.h>
|
|
|
|
#define MAX_PARTICLES 100
|
|
|
|
|
|
class Gravity : public TQGLWidget
|
|
{
|
|
TQ_OBJECT
|
|
|
|
class particles // Create A Structure For Particle
|
|
{
|
|
public:
|
|
bool active; // Active (Yes/No)
|
|
float life; // Particle Life
|
|
float fade; // Fade Speed
|
|
float r; // Red Value
|
|
float g; // Green Value
|
|
float b; // Blue Value
|
|
float x; // X Position
|
|
float y; // Y Position
|
|
float z; // Z Position
|
|
float xo; // X Position
|
|
float yo; // Y Position
|
|
float zo; // Z Position
|
|
float index; // Index
|
|
float indexo;
|
|
float size; // Particle Size
|
|
};
|
|
|
|
public:
|
|
Gravity( TQWidget * parent=0, const char * name=0 );
|
|
~Gravity();
|
|
void setSize( float newSize );
|
|
void setStars( bool doStars );
|
|
protected:
|
|
/** paint the GL view */
|
|
void paintGL ();
|
|
/** resize the gl view */
|
|
void resizeGL ( int w, int h );
|
|
/** setup the GL enviroment */
|
|
void initializeGL ();
|
|
void buildParticle(int loop);
|
|
|
|
private:
|
|
/** load the partical file */
|
|
bool loadParticle();
|
|
|
|
particles particle[MAX_PARTICLES];
|
|
|
|
|
|
bool rainbow; // Rainbow Mode?
|
|
bool sp; // Spacebar Pressed?
|
|
bool rp; // Enter Key Pressed?
|
|
float slowdown; // Slow Down Particles
|
|
float xspeed; // Base X Speed (To Allow Keyboard Direction Of Tail)
|
|
float yspeed; // Base Y Speed (To Allow Keyboard Direction Of Tail)
|
|
float zoom; // Used To Zoom Out
|
|
float size;
|
|
float stars;
|
|
GLuint loop; // Misc Loop Variable
|
|
GLuint col; // Current Color Selection
|
|
GLuint delay; // Rainbow Effect Delay
|
|
GLuint texture[1];
|
|
TQImage tex;
|
|
float index;
|
|
float transIndex;
|
|
GLfloat scale;
|
|
GLUquadricObj *obj;
|
|
};
|
|
|
|
class KGravitySaver : public KScreenSaver
|
|
{
|
|
TQ_OBJECT
|
|
|
|
public:
|
|
KGravitySaver( WId drawable );
|
|
virtual ~KGravitySaver();
|
|
void readSettings();
|
|
public slots:
|
|
void blank();
|
|
void updateSize(int newSize);
|
|
void doStars(bool starState);
|
|
// void loadTextures(bool textures);
|
|
private:
|
|
Gravity *gravity;
|
|
TQTimer *timer;
|
|
};
|
|
|
|
class KGravitySetup : public SetupUi
|
|
{
|
|
TQ_OBJECT
|
|
|
|
public:
|
|
KGravitySetup( TQWidget *parent = NULL, const char *name = NULL );
|
|
~KGravitySetup();
|
|
|
|
protected:
|
|
void readSettings();
|
|
|
|
private slots:
|
|
void slotOkPressed();
|
|
void aboutPressed();
|
|
private:
|
|
KGravitySaver *saver;
|
|
float size;
|
|
float stars;
|
|
float zoom;
|
|
float speed;
|
|
};
|
|
|
|
#endif
|
|
|
|
|