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882 lines
26 KiB
882 lines
26 KiB
//============================================================================
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//
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// KPendulum screen saver for TDE
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//
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// The screen saver displays a physically realistic simulation of a two-part
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// pendulum.
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//
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// Developed by Georg Drenkhahn, georg-d@users.sourceforge.net
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//
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// $Id$
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//
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/*
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* Copyright (C) 2004 Georg Drenkhahn
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*
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* KRotation is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License version 2 as published by the
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* Free Software Foundation.
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*
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* KRotation is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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* Place, Suite 330, Boston, MA 02110-1301 USA
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*/
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//============================================================================
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// std. C++ headers
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#include <cstdlib>
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// TQt headers
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#include <tqlineedit.h>
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#include <tqspinbox.h>
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#include <tqvalidator.h>
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#include <tqcolordialog.h>
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#include <tqpushbutton.h>
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#include <tqtooltip.h>
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// TDE headers
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#include <tdelocale.h>
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#include <tdeconfig.h>
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#include <kdebug.h>
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#include <tdemessagebox.h>
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#include "sspreviewarea.h"
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// pendulum.moc includes pendulum.h
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#include "pendulum.moc"
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#define KPENDULUM_VERSION "1.1"
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// libtdescreensaver interface
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extern "C"
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{
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/// application name for libtdescreensaver interface
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TDE_EXPORT const char *kss_applicationName = "kpendulum.kss";
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/// application description for libtdescreensaver interface
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TDE_EXPORT const char *kss_description = I18N_NOOP("Simulation of\
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a two-part pendulum");
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/// application version for libtdescreensaver interface
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TDE_EXPORT const char *kss_version = KPENDULUM_VERSION;
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/// function to create screen saver object
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TDE_EXPORT KScreenSaver* kss_create(WId id)
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{
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return new KPendulumSaver(id);
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}
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/// function to create setup dialog for screen saver
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TDE_EXPORT TQDialog* kss_setup()
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{
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return new KPendulumSetup();
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}
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}
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//-----------------------------------------------------------------------------
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// PendulumOdeSolver
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//-----------------------------------------------------------------------------
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PendulumOdeSolver::PendulumOdeSolver(
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const double &_t,
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const double &_dt,
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std::valarray<double> &_y,
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const double &_eps,
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const double &_m1,
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const double &_m2,
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const double &_l1,
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const double &_l2,
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const double &_g)
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: RkOdeSolver<double>(_t,_y,_dt,_eps),
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A(1.0/(_m2*_l1*_l1)),
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B1(_m2*_l1*_l2), // constants for faster numeric calculation
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B(1.0/B1), // derived from m1,m2,l1,l2,g
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C((_m1+_m2)/(_m2*_m2*_l2*_l2)),
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D(_g*(_m1+_m2)*_l1),
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E(_g*_m2*_l2),
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M((_m1+_m2)/_m2)
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{
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}
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std::valarray<double> PendulumOdeSolver::f(
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const double &x,
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const std::valarray<double> &y) const
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{
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(void)x; // unused
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const double& q1 = y[0];
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const double& q2 = y[1];
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const double& p1 = y[2];
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const double& p2 = y[3];
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const double cosDq = std::cos(q1-q2);
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const double iden = 1.0/(M - cosDq*cosDq); // invers denominator
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const double dq1dt = (A*p1 - B*cosDq*p2)*iden;
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const double dq2dt = (C*p2 - B*cosDq*p1)*iden;
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std::valarray<double> ypr(y.size());
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ypr[0] = dq1dt;
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ypr[1] = dq2dt;
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const double K = B1 * dq1dt*dq2dt * std::sin(q1-q2);
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ypr[2] = -K - D * std::sin(q1);
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ypr[3] = K - E * std::sin(q2);
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return ypr;
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}
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//-----------------------------------------------------------------------------
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// Rotation: screen saver widget
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//-----------------------------------------------------------------------------
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PendulumGLWidget::PendulumGLWidget(TQWidget* parent, const char* name)
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: TQGLWidget(parent, name),
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eyeR(30), // eye coordinates (polar)
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eyeTheta(M_PI*0.45),
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eyePhi(0),
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lightR(eyeR), // light coordinates (polar)
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lightTheta(M_PI*0.25),
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lightPhi(M_PI*0.25),
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quadM1(gluNewQuadric()),
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m_barColor(KPendulumSaver::barColorDefault),
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m_m1Color(KPendulumSaver::m1ColorDefault),
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m_m2Color(KPendulumSaver::m2ColorDefault)
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{
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}
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PendulumGLWidget::~PendulumGLWidget(void)
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{
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gluDeleteQuadric(quadM1);
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}
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void PendulumGLWidget::setEyePhi(double phi)
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{
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eyePhi = phi;
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while (eyePhi < 0) eyePhi += 2.*M_PI;
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while (eyePhi > 2*M_PI) eyePhi -= 2.*M_PI;
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// get the view port
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static GLint vp[4];
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glGetIntegerv(GL_VIEWPORT, vp);
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// calc new perspective, a resize event is simulated here
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resizeGL(static_cast<int>(vp[2]), static_cast<int>(vp[3]));
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}
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void PendulumGLWidget::setAngles(const double& q1, const double& q2)
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{
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ang1 = static_cast<GLfloat>(q1*180./M_PI);
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ang2 = static_cast<GLfloat>(q2*180./M_PI);
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}
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void PendulumGLWidget::setMasses(const double& m1, const double& m2)
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{
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sqrtm1 = static_cast<GLfloat>(sqrt(m1));
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sqrtm2 = static_cast<GLfloat>(sqrt(m2));
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}
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void PendulumGLWidget::setLengths(const double& _l1, const double& _l2)
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{
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l1 = static_cast<GLfloat>(_l1);
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l2 = static_cast<GLfloat>(_l2);
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}
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void PendulumGLWidget::setBarColor(const TQColor& c)
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{
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if (c.isValid())
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{
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m_barColor = c;
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}
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}
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void PendulumGLWidget::setM1Color(const TQColor& c)
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{
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if (c.isValid())
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{
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m_m1Color = c;
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}
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}
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void PendulumGLWidget::setM2Color(const TQColor& c)
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{
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if (c.isValid())
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{
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m_m2Color = c;
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}
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}
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/* --------- protected methods ----------- */
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void PendulumGLWidget::initializeGL(void)
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{
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qglClearColor(TQColor(black)); // set color to clear the background
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glClearDepth(1); // depth buffer setup
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glEnable(GL_DEPTH_TEST); // depth testing
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glDepthFunc(GL_LEQUAL); // type of depth test
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glShadeModel(GL_SMOOTH); // smooth color shading in poygons
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// nice perspective calculation
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glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
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// set up the light
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glEnable(GL_LIGHTING);
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glEnable(GL_LIGHT0);
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glEnable(GL_LIGHT1);
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glMatrixMode(GL_MODELVIEW); // select modelview matrix
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glLoadIdentity();
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// set positon of light0
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GLfloat lightPos[4]=
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{(GLfloat)(lightR * sin(lightTheta) * sin(lightPhi)),
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(GLfloat)(lightR * sin(lightTheta) * cos(lightPhi)),
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(GLfloat)(lightR * cos(lightTheta)),
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0};
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glLightfv(GL_LIGHT0, GL_POSITION, lightPos);
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// set positon of light1
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lightPos[0] = lightR * sin(lightTheta) * sin(lightPhi+M_PI);
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lightPos[1] = lightR * sin(lightTheta) * cos(lightPhi+M_PI);
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glLightfv(GL_LIGHT1, GL_POSITION, lightPos);
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// only for lights #>0
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GLfloat spec[]={1,1,1,1};
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glLightfv(GL_LIGHT1, GL_SPECULAR, spec);
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glLightfv(GL_LIGHT1, GL_DIFFUSE, spec);
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// enable setting the material colour by glColor()
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glEnable(GL_COLOR_MATERIAL);
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GLfloat emi[4] = {.13, .13, .13, 1};
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glMaterialfv(GL_FRONT, GL_EMISSION, emi);
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}
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void PendulumGLWidget::paintGL(void)
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{
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// clear color and depth buffer
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glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
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glMatrixMode(GL_MODELVIEW); // select modelview matrix
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glLoadIdentity();
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static const GLfloat width = 2.0;
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static const GLfloat masswidth = 1.0;
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static const int noOfSlices = 20;
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// top axis, left (x>0)
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glTranslatef(0.5*width, 0, 0);
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glRotatef(90, 0, 1, 0);
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qglColor(m_barColor);
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gluCylinder(quadM1, 0.2, 0.2, 5, 10, 1);
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gluSphere(quadM1, 0.2, 10, 10);
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// top axis, right
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glLoadIdentity();
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glTranslatef(-0.5*width, 0, 0);
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glRotatef(-90, 0, 1, 0);
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gluCylinder(quadM1, 0.2, 0.2, 5, 10, 1);
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gluSphere(quadM1, 0.2, 10, 10);
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// 1. part, left
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glLoadIdentity();
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glRotatef(ang1, 1, 0, 0);
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glPushMatrix();
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glTranslatef(0.5*width, 0, -l1);
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gluCylinder(quadM1, 0.2, 0.2, l1, 10, 1);
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glPopMatrix();
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// 1. part, right
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glPushMatrix();
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glTranslatef(-0.5*width, 0, -l1);
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gluCylinder(quadM1, 0.2, 0.2, l1, 10, 1);
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// 1. part, bottom
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glRotatef(90, 0, 1, 0);
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gluSphere(quadM1, 0.2, 10, 10); // bottom corner 1
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gluCylinder(quadM1, 0.2, 0.2, width, 10, 1); // connection
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glTranslatef(0, 0, 0.5*(width-masswidth));
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qglColor(m_m1Color);
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gluCylinder(quadM1, sqrtm1, sqrtm1, masswidth, noOfSlices, 1); // mass 1
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gluQuadricOrientation(quadM1, GLU_INSIDE);
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gluDisk(quadM1, 0, sqrtm1, noOfSlices,1); // bottom of mass
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gluQuadricOrientation(quadM1, GLU_OUTSIDE);
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glTranslatef(0, 0, masswidth);
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gluDisk(quadM1, 0, sqrtm1, noOfSlices,1); // top of mass
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glTranslatef(0, 0, 0.5*(width-masswidth));
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qglColor(m_barColor);
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gluSphere(quadM1, 0.2, 10, 10); // bottom corner 2
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glPopMatrix();
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// 2. pendulum bar
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glLoadIdentity();
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glTranslatef(0, l1*std::sin(ang1*M_PI/180.), -l1*std::cos(ang1*M_PI/180.));
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glRotatef(ang2, 1, 0, 0);
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glTranslatef(0, 0, -l2);
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qglColor(m_barColor);
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gluCylinder(quadM1, 0.2, 0.2, l2, 10, 1);
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// mass 2
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glRotatef(90, 0, 1, 0);
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glTranslatef(0, 0, -0.5*masswidth);
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qglColor(m_m2Color);
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gluCylinder(quadM1, sqrtm2, sqrtm2, masswidth, noOfSlices, 1);
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gluQuadricOrientation(quadM1, GLU_INSIDE);
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gluDisk(quadM1, 0, sqrtm2, noOfSlices,1); // bottom of mass
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gluQuadricOrientation(quadM1, GLU_OUTSIDE);
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glTranslatef(0, 0, masswidth);
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gluDisk(quadM1, 0, sqrtm2, noOfSlices,1); // top of mass
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glFlush();
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}
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void PendulumGLWidget::resizeGL(int w, int h)
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{
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// Prevent a divide by zero
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if (h == 0) h = 1;
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// set the new view port
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glViewport(0, 0, static_cast<GLint>(w), static_cast<GLint>(h));
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// set up projection matrix
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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// Perspective view
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gluPerspective(40.0f,
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static_cast<GLdouble>(w)/static_cast<GLdouble>(h),
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1.0, 100.0f);
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// Viewing transformation, position for better view
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// Theta is polar angle 0<Theta<Pi
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gluLookAt(
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eyeR * sin(eyeTheta) * sin(eyePhi),
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eyeR * sin(eyeTheta) * cos(eyePhi),
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eyeR * cos(eyeTheta),
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0,0,0,
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0,0,1);
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}
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//-----------------------------------------------------------------------------
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// KPendulumSaver: screen saver class
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//-----------------------------------------------------------------------------
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KPendulumSaver::KPendulumSaver(WId id) :
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KScreenSaver(id),
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solver(0),
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m_massRatio(massRatioDefault),
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m_lengthRatio(lengthRatioDefault),
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m_g(gDefault),
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m_E(EDefault),
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m_persChangeInterval(persChangeIntervalDefault)
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{
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setEraseColor(black);
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erase(); // erase area
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glArea = new PendulumGLWidget(this); // create gl widget
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glArea->setEyePhi(eyePhiDefault);
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readSettings(); // read global settings into pars
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initData(); // init solver and glArea with read settings
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embed(glArea); // embed gl widget and resize it
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glArea->show(); // show gl widget
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// set up and start cyclic timer
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timer = new TQTimer(this);
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timer->start(deltaT, TRUE);
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connect(timer, TQ_SIGNAL(timeout()), this, TQ_SLOT(doTimeStep()));
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}
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KPendulumSaver::~KPendulumSaver()
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{
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// time, rotation are automatically deleted with parent KPendulumSaver
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delete solver;
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}
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void KPendulumSaver::readSettings()
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{
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// read configuration settings from config file
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TDEConfig *config = TDEGlobal::config();
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config->setGroup("Settings");
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// internal saver parameters are set to stored values or left at their
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// default values if stored values are out of range
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setMassRatio(
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config->readDoubleNumEntry(
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"mass ratio",
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KPendulumSaver::massRatioDefault));
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setLengthRatio(
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config->readDoubleNumEntry(
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"length ratio",
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KPendulumSaver::lengthRatioDefault));
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setG(
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config->readDoubleNumEntry(
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"g",
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KPendulumSaver::gDefault));
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setE(
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config->readDoubleNumEntry(
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"E",
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KPendulumSaver::EDefault));
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setPersChangeInterval(
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config->readUnsignedNumEntry(
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"perspective change interval",
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KPendulumSaver::persChangeIntervalDefault));
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// set the colours
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setBarColor(config->readColorEntry("bar color", &barColorDefault));
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setM1Color( config->readColorEntry("m1 color", &m1ColorDefault));
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setM2Color( config->readColorEntry("m2 color", &m2ColorDefault));
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}
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void KPendulumSaver::initData()
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{
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const double m1plusm2 = 2; // m1+m2
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const double m2 = m_massRatio * m1plusm2;
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const double m1 = m1plusm2 - m2;
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glArea->setMasses(m1, m2);
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glArea->setAngles(0, 0);
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const double l1plusl2 = 9; // l1+l2
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const double l2 = m_lengthRatio * l1plusl2;
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const double l1 = l1plusl2 - l2;
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glArea->setLengths(l1, l2);
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// kinetic energy of m2 and m1
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const double kin_energy = m_E * m_g * (l1*m1 + (m1+m2)*(l1+l2));
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// angular velocity for 1. and 2. pendulum
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const double qp = sqrt(2.*kin_energy/((m1+m2)*l1*l1 + m2*l2*l2 + m2*l1*l2));
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// assemble initial y for solver
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std::valarray<double> y(4);
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y[0] = 0; // q1
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y[1] = 0; // q2
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y[2] = (m1+m2)*l1*l1*qp + 0.5*m2*l1*l2*qp; // p1
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y[3] = m2*l2*l2*qp + 0.5*m2*l1*l2*qp; // p2
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// delete old solver
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if (solver!=0) delete solver;
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// init new solver
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solver = new PendulumOdeSolver(
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0.0, // t
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0.01, // first dt step size estimation
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y,
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1e-5, // eps
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m1,
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m2,
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l1,
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l2,
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m_g);
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}
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void KPendulumSaver::setBarColor(const TQColor& c)
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{
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glArea->setBarColor(c);
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}
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TQColor KPendulumSaver::barColor(void) const
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{
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return glArea->barColor();
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}
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const TQColor KPendulumSaver::barColorDefault(255, 255, 127);
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void KPendulumSaver::setM1Color(const TQColor& c)
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{
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glArea->setM1Color(c);
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}
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TQColor KPendulumSaver::m1Color(void) const
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{
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return glArea->m1Color();
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}
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const TQColor KPendulumSaver::m1ColorDefault(170, 0, 127);
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void KPendulumSaver::setM2Color(const TQColor& c)
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|
{
|
|
glArea->setM2Color(c);
|
|
}
|
|
TQColor KPendulumSaver::m2Color(void) const
|
|
{
|
|
return glArea->m2Color();
|
|
}
|
|
|
|
const TQColor KPendulumSaver::m2ColorDefault( 85, 170, 127);
|
|
|
|
|
|
void KPendulumSaver::setMassRatio(const double& massRatio)
|
|
{
|
|
// range check is not neccessary in normal operation because validators check
|
|
// the values at input. But the validators do not check for corrupted
|
|
// settings read from disk.
|
|
if (massRatio >= massRatioLimitLower
|
|
&& massRatio <= massRatioLimitUpper
|
|
&& m_massRatio != massRatio)
|
|
{
|
|
m_massRatio = massRatio;
|
|
if (timer!=0)
|
|
{
|
|
initData();
|
|
}
|
|
}
|
|
}
|
|
|
|
const double KPendulumSaver::massRatioLimitLower = 0.01;
|
|
const double KPendulumSaver::massRatioLimitUpper = 0.99;
|
|
const double KPendulumSaver::massRatioDefault = 0.5;
|
|
|
|
void KPendulumSaver::setLengthRatio(const double& lengthRatio)
|
|
{
|
|
if (lengthRatio >= lengthRatioLimitLower
|
|
&& lengthRatio <= lengthRatioLimitUpper
|
|
&& m_lengthRatio != lengthRatio)
|
|
{
|
|
m_lengthRatio = lengthRatio;
|
|
if (timer!=0)
|
|
{
|
|
initData();
|
|
}
|
|
}
|
|
}
|
|
|
|
const double KPendulumSaver::lengthRatioLimitLower = 0.01;
|
|
const double KPendulumSaver::lengthRatioLimitUpper = 0.99;
|
|
const double KPendulumSaver::lengthRatioDefault = 0.5;
|
|
|
|
void KPendulumSaver::setG(const double& g)
|
|
{
|
|
if (g >= gLimitLower
|
|
&& g <= gLimitUpper
|
|
&& m_g != g)
|
|
{
|
|
m_g = g;
|
|
if (timer!=0)
|
|
{
|
|
initData();
|
|
}
|
|
}
|
|
}
|
|
|
|
const double KPendulumSaver::gLimitLower = 0.1;
|
|
const double KPendulumSaver::gLimitUpper = 300.0;
|
|
const double KPendulumSaver::gDefault = 40.0;
|
|
|
|
void KPendulumSaver::setE(const double& E)
|
|
{
|
|
if (E >= ELimitLower
|
|
&& E <= ELimitUpper
|
|
&& m_E != E)
|
|
{
|
|
m_E = E;
|
|
if (timer!=0)
|
|
{
|
|
initData();
|
|
}
|
|
}
|
|
}
|
|
|
|
const double KPendulumSaver::ELimitLower = 0.0;
|
|
const double KPendulumSaver::ELimitUpper = 5.0;
|
|
const double KPendulumSaver::EDefault = 1.2;
|
|
|
|
void KPendulumSaver::setPersChangeInterval(
|
|
const unsigned int& persChangeInterval)
|
|
{
|
|
if (persChangeInterval >= persChangeIntervalLimitLower
|
|
&& persChangeInterval <= persChangeIntervalLimitUpper
|
|
&& m_persChangeInterval != persChangeInterval)
|
|
{
|
|
m_persChangeInterval = persChangeInterval;
|
|
// do not restart simulation here
|
|
}
|
|
}
|
|
|
|
const double KPendulumSaver::eyePhiDefault = 0.25*M_PI;
|
|
|
|
|
|
void KPendulumSaver::doTimeStep()
|
|
{
|
|
/* time (in seconds) of perspective change.
|
|
* - t<0: no change yet
|
|
* - t=0: change starts
|
|
* - 0<t<moving time: change takes place
|
|
* - t=moving time: end of the change */
|
|
static double persChangeTime = -5;
|
|
|
|
// integrate a step ahead
|
|
solver->integrate(0.001*deltaT);
|
|
|
|
// read new y from solver
|
|
const std::valarray<double> y = solver->Y();
|
|
|
|
// tell glArea the new coordinates/angles of the pendulum
|
|
glArea->setAngles(y[0], y[1]);
|
|
|
|
// handle perspective change
|
|
persChangeTime += 0.001*deltaT;
|
|
if (persChangeTime > 0)
|
|
{
|
|
// phi value at the start of a perspective change
|
|
static double eyePhi0 = eyePhiDefault;
|
|
// phi value at the end of a perspective change
|
|
static double eyePhi1 = 0.75*M_PI;
|
|
static double deltaEyePhi = eyePhi1-eyePhi0;
|
|
|
|
// movement acceleration/deceleration
|
|
const double a = 3;
|
|
// duration of the change period
|
|
const double movingTime = 2.*sqrt(fabs(deltaEyePhi)/a);
|
|
|
|
// new current phi of eye
|
|
double eyePhi = persChangeTime < 0.5*movingTime ?
|
|
// accelerating phase
|
|
eyePhi0 + (deltaEyePhi>0?1:-1)
|
|
* 0.5*a*persChangeTime*persChangeTime:
|
|
// decellerating phase
|
|
eyePhi1 - (deltaEyePhi>0?1:-1)
|
|
* 0.5*a*(movingTime-persChangeTime)*(movingTime-persChangeTime);
|
|
|
|
if (persChangeTime>movingTime)
|
|
{ // perspective change has finished
|
|
// set new time till next change
|
|
persChangeTime = -double(m_persChangeInterval);
|
|
eyePhi0 = eyePhi = eyePhi1;
|
|
// find new phi value with angleLimit < phi < Pi-angleLimit or
|
|
// Pi+angleLimit < phi < 2*Pi-angleLimit
|
|
const double angleLimit = M_PI*0.2;
|
|
for (eyePhi1 = 0;
|
|
eyePhi1<angleLimit
|
|
|| (eyePhi1<M_PI+angleLimit && eyePhi1>M_PI-angleLimit)
|
|
|| eyePhi1>2*M_PI-angleLimit;
|
|
eyePhi1 = double(rand())/RAND_MAX * 2*M_PI)
|
|
{}
|
|
// new delta phi for next change
|
|
deltaEyePhi = eyePhi1 - eyePhi0;
|
|
// find shortest perspective change
|
|
if (deltaEyePhi < -M_PI) deltaEyePhi += 2*M_PI;
|
|
}
|
|
|
|
glArea->setEyePhi(eyePhi); // set new perspective
|
|
}
|
|
|
|
glArea->updateGL(); // repaint scenery
|
|
timer->start(deltaT, TRUE); // restart timer
|
|
}
|
|
|
|
// public slot of KPendulumSaver, forward resize event to public slot of glArea
|
|
// to allow the resizing of the gl area withing the setup dialog
|
|
void KPendulumSaver::resizeGlArea(TQResizeEvent* e)
|
|
{
|
|
glArea->resize(e->size());
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// KPendulumSetup: dialog to setup screen saver parameters
|
|
//-----------------------------------------------------------------------------
|
|
|
|
KPendulumSetup::KPendulumSetup(TQWidget* parent, const char* name)
|
|
: KPendulumSetupUi(parent, name),
|
|
// create saver and give it the WinID of the preview area
|
|
saver(new KPendulumSaver(preview->winId()))
|
|
{
|
|
// the dialog should block, no other control center input should be possible
|
|
// until the dialog is closed
|
|
setModal(TRUE);
|
|
|
|
// create input validators
|
|
mEdit->setValidator(new TQDoubleValidator(
|
|
KPendulumSaver::massRatioLimitLower,
|
|
KPendulumSaver::massRatioLimitUpper,
|
|
5, mEdit));
|
|
lEdit->setValidator(new TQDoubleValidator(
|
|
KPendulumSaver::lengthRatioLimitLower,
|
|
KPendulumSaver::lengthRatioLimitUpper,
|
|
5, lEdit));
|
|
gEdit->setValidator(new TQDoubleValidator(
|
|
KPendulumSaver::gLimitLower,
|
|
KPendulumSaver::gLimitUpper,
|
|
5, gEdit));
|
|
eEdit->setValidator(new TQDoubleValidator(
|
|
KPendulumSaver::ELimitLower,
|
|
KPendulumSaver::ELimitUpper,
|
|
5, eEdit));
|
|
|
|
// set input limits for the perspective change interval time
|
|
persSpinBox->setMinValue(KPendulumSaver::persChangeIntervalLimitLower);
|
|
persSpinBox->setMaxValue(KPendulumSaver::persChangeIntervalLimitUpper);
|
|
|
|
// set tool tips of editable fields
|
|
TQToolTip::add(
|
|
mEdit,
|
|
i18n("Ratio of 2nd mass to sum of both masses.\nValid values from %1 to %2.")
|
|
.arg(KPendulumSaver::massRatioLimitLower, 0, 'f', 2)
|
|
.arg(KPendulumSaver::massRatioLimitUpper, 0, 'f', 2));
|
|
TQToolTip::add(
|
|
lEdit,
|
|
i18n("Ratio of 2nd pendulum part length to the sum of both part lengths.\nValid values from %1 to %2.")
|
|
.arg(KPendulumSaver::lengthRatioLimitLower, 0, 'f', 2)
|
|
.arg(KPendulumSaver::lengthRatioLimitUpper, 0, 'f', 2));
|
|
TQToolTip::add(
|
|
gEdit,
|
|
i18n("Gravitational constant in arbitrary units.\nValid values from %1 to %2.")
|
|
.arg(KPendulumSaver::gLimitLower, 0, 'f', 2)
|
|
.arg(KPendulumSaver::gLimitUpper, 0, 'f', 2));
|
|
TQToolTip::add(
|
|
eEdit,
|
|
i18n("Energy in units of the maximum potential energy of the given configuration.\nValid values from %1 to %2.")
|
|
.arg(KPendulumSaver::ELimitLower, 0, 'f', 2)
|
|
.arg(KPendulumSaver::ELimitUpper, 0, 'f', 2));
|
|
TQToolTip::add(
|
|
persSpinBox,
|
|
i18n("Time in seconds after which a random perspective change occurs.\nValid values from %1 to %2.")
|
|
.arg(KPendulumSaver::persChangeIntervalLimitLower)
|
|
.arg(KPendulumSaver::persChangeIntervalLimitUpper));
|
|
|
|
// init preview area
|
|
preview->setBackgroundColor(black);
|
|
preview->show(); // otherwise saver does not get correct size
|
|
|
|
// read settings from saver and update GUI elements with these values, saver
|
|
// has read settings in its constructor
|
|
|
|
// set editable fields with stored values as defaults
|
|
TQString text;
|
|
text.setNum(saver->massRatio());
|
|
mEdit->setText(text);
|
|
text.setNum(saver->lengthRatio());
|
|
lEdit->setText(text);
|
|
text.setNum(saver->g());
|
|
gEdit->setText(text);
|
|
text.setNum(saver->E());
|
|
eEdit->setText(text);
|
|
|
|
persSpinBox->setValue(saver->persChangeInterval());
|
|
|
|
barColorButton->setPaletteBackgroundColor(saver->barColor());
|
|
m1ColorButton->setPaletteBackgroundColor(saver->m1Color());
|
|
m2ColorButton->setPaletteBackgroundColor(saver->m2Color());
|
|
|
|
// if the preview area is resized it emmits the resized() event which is
|
|
// caught by the saver. The embedded GlArea is resized to fit into the
|
|
// preview area.
|
|
connect(preview, TQ_SIGNAL(resized(TQResizeEvent*)),
|
|
saver, TQ_SLOT(resizeGlArea(TQResizeEvent*)));
|
|
}
|
|
|
|
KPendulumSetup::~KPendulumSetup()
|
|
{
|
|
delete saver;
|
|
}
|
|
|
|
// Ok pressed - save settings and exit
|
|
void KPendulumSetup::okButtonClickedSlot()
|
|
{
|
|
TDEConfig* config = TDEGlobal::config();
|
|
config->setGroup("Settings");
|
|
|
|
config->writeEntry("mass ratio", saver->massRatio());
|
|
config->writeEntry("length ratio", saver->lengthRatio());
|
|
config->writeEntry("g", saver->g());
|
|
config->writeEntry("E", saver->E());
|
|
config->writeEntry("perspective change interval",
|
|
saver->persChangeInterval());
|
|
config->writeEntry("bar color", saver->barColor());
|
|
config->writeEntry("m1 color", saver->m1Color());
|
|
config->writeEntry("m2 color", saver->m2Color());
|
|
|
|
config->sync();
|
|
accept();
|
|
}
|
|
|
|
void KPendulumSetup::aboutButtonClickedSlot()
|
|
{
|
|
KMessageBox::about(this, i18n("\
|
|
<h3>KPendulum Screen Saver for TDE</h3>\
|
|
<p>Simulation of a two-part pendulum</p>\
|
|
<p>Copyright (c) Georg Drenkhahn 2004</p>\
|
|
<p><tt>georg-d@users.sourceforge.net</tt></p>"));
|
|
}
|
|
|
|
void KPendulumSetup::mEditLostFocusSlot(void)
|
|
{
|
|
if (mEdit->hasAcceptableInput())
|
|
{
|
|
saver->setMassRatio(mEdit->text().toDouble());
|
|
}
|
|
else
|
|
{ // write current setting back into input field
|
|
TQString text;
|
|
text.setNum(saver->massRatio());
|
|
mEdit->setText(text);
|
|
}
|
|
}
|
|
void KPendulumSetup::lEditLostFocusSlot(void)
|
|
{
|
|
if (lEdit->hasAcceptableInput())
|
|
{
|
|
saver->setLengthRatio(lEdit->text().toDouble());
|
|
}
|
|
else
|
|
{ // write current setting back into input field
|
|
TQString text;
|
|
text.setNum(saver->lengthRatio());
|
|
lEdit->setText(text);
|
|
}
|
|
}
|
|
void KPendulumSetup::gEditLostFocusSlot(void)
|
|
{
|
|
if (gEdit->hasAcceptableInput())
|
|
{
|
|
saver->setG(gEdit->text().toDouble());
|
|
}
|
|
else
|
|
{ // write current setting back into input field
|
|
TQString text;
|
|
text.setNum(saver->g());
|
|
gEdit->setText(text);
|
|
}
|
|
}
|
|
void KPendulumSetup::eEditLostFocusSlot(void)
|
|
{
|
|
if (eEdit->hasAcceptableInput())
|
|
{
|
|
saver->setE(eEdit->text().toDouble());
|
|
}
|
|
else
|
|
{ // write current setting back into input field
|
|
TQString text;
|
|
text.setNum(saver->E());
|
|
eEdit->setText(text);
|
|
}
|
|
}
|
|
void KPendulumSetup::persChangeEnteredSlot(int t)
|
|
{
|
|
saver->setPersChangeInterval(t);
|
|
}
|
|
|
|
void KPendulumSetup::barColorButtonClickedSlot(void)
|
|
{
|
|
TQColor color = TQColorDialog::getColor(
|
|
saver->barColor(), this, "bar color dialog");
|
|
if (color.isValid())
|
|
{
|
|
saver->setBarColor(color);
|
|
barColorButton->setPaletteBackgroundColor(color);
|
|
}
|
|
}
|
|
void KPendulumSetup::m1ColorButtonClickedSlot(void)
|
|
{
|
|
TQColor color = TQColorDialog::getColor(
|
|
saver->m1Color(), this, "mass 1 color dialog");
|
|
if (color.isValid())
|
|
{
|
|
saver->setM1Color(color);
|
|
m1ColorButton->setPaletteBackgroundColor(color);
|
|
}
|
|
}
|
|
void KPendulumSetup::m2ColorButtonClickedSlot(void)
|
|
{
|
|
TQColor color = TQColorDialog::getColor(
|
|
saver->m2Color(), this, "mass 2 color dialog");
|
|
if (color.isValid())
|
|
{
|
|
saver->setM2Color(color);
|
|
m2ColorButton->setPaletteBackgroundColor(color);
|
|
}
|
|
}
|