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tdeartwork/kscreensaver/kdesavers/Euphoria.h

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#ifndef __EUPHORIASS_H__
#define __EUPHORIASS_H__
//============================================================================
//
// Terence Welsh Screensaver - Euphoria
// http://www.reallyslick.com/
//
// KDE port by Karl Robillard
//
//============================================================================
#include <tqgl.h>
#include <kdialogbase.h>
class wisp;
class TQTimer;
class EuphoriaWidget : public TQGLWidget
{
Q_OBJECT
public:
enum eDefault
{
Regular,
Grid,
Cubism,
BadMath,
MTheory,
UHFTEM, // ultra high frequency tunneling electron microscope
Nowhere,
Echo,
Kaleidoscope,
DefaultModes
};
EuphoriaWidget( TQWidget* parent=0, const char* name=0 );
~EuphoriaWidget();
void updateParameters();
void setDefaults( int which );
protected:
void paintGL();
void resizeGL( int w, int h );
void initializeGL();
#ifdef UNIT_TEST
void keyPressEvent( TQKeyEvent* );
#endif
private slots:
void nextFrame();
private:
GLuint texName;
wisp* _wisps;
wisp* _backwisps;
unsigned char* feedbackmap;
float aspectRatio;
int viewport[4];
double elapsedTime;
// feedback texture object
unsigned int feedbacktex;
int feedbacktexsize;
// feedback variables
float fr[4];
float fv[4];
float f[4];
// feedback limiters
float lr[3];
float lv[3];
float l[3];
int dWisps;
int dBackground;
int dDensity;
int dVisibility;
float dSpeed;
int dFeedback;
int dFeedbackspeed;
int dFeedbacksize;
int dWireframe;
int dTexture;
int dPriority;
// Using TQTimer rather than timerEvent() to avoid getting locked out of
// the TQEvent loop on lower-end systems. Ian Geiser <geiseri@kde.org>
// says this is the way to go.
TQTimer* _timer;
int _frameTime;
friend class wisp;
};
#ifndef UNIT_TEST
#include <tqdialog.h>
#include <kscreensaver.h>
class KEuphoriaScreenSaver : public KScreenSaver
{
Q_OBJECT
public:
KEuphoriaScreenSaver( WId id );
virtual ~KEuphoriaScreenSaver();
int mode() const { return _mode; }
public slots:
void setMode( int );
private:
void readSettings();
EuphoriaWidget* _effect;
int _mode;
};
class TQComboBox;
class KEuphoriaSetup : public KDialogBase
{
Q_OBJECT
public:
KEuphoriaSetup( TQWidget* parent = 0, const char* name = 0 );
~KEuphoriaSetup();
private slots:
void slotHelp();
void slotOk();
private:
TQComboBox* modeW;
KEuphoriaScreenSaver* _saver;
};
#endif
#endif //__EUPHORIASS_H__