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tdebase/compton.c

6126 lines
156 KiB

13 years ago
/*
* Compton - a compositor for X11
*
* Based on `xcompmgr` - Copyright (c) 2003, Keith Packard
*
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
* Copyright (c) 2011-2013, Christopher Jeffrey
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* See LICENSE for more information.
*
*/
#include "compton.h"
// === Global constants ===
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/// Name strings for window types.
const char *WINTYPES[NUM_WINTYPES] = {
"unknown",
"desktop",
"dock",
"toolbar",
"menu",
"utility",
"splash",
"dialog",
"normal",
"dropdown_menu",
"popup_menu",
"tooltip",
"notify",
"combo",
"dnd",
};
/// Names of root window properties that could point to a pixmap of
/// background.
const char *background_props_str[] = {
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"_XROOTPMAP_ID",
"_XSETROOT_ID",
0,
};
// === Global variables ===
/// Pointer to current session, as a global variable. Only used by
/// <code>error()</code> and <code>reset_enable()</code>, which could not
/// have a pointer to current session passed in.
session_t *ps_g = NULL;
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// === Fading ===
/**
* Get the time left before next fading point.
*
* In milliseconds.
*/
static int
fade_timeout(session_t *ps) {
int diff = ps->o.fade_delta - get_time_ms() + ps->fade_time;
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diff = normalize_i_range(diff, 0, ps->o.fade_delta * 2);
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return diff;
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}
/**
* Run fading on a window.
*
* @param steps steps of fading
*/
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static void
run_fade(session_t *ps, win *w, unsigned steps) {
// If we have reached target opacity, return
if (w->opacity == w->opacity_tgt) {
return;
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}
if (!w->fade)
w->opacity = w->opacity_tgt;
else if (steps) {
// Use double below because opacity_t will probably overflow during
// calculations
if (w->opacity < w->opacity_tgt)
w->opacity = normalize_d_range(
(double) w->opacity + (double) ps->o.fade_in_step * steps,
0.0, w->opacity_tgt);
else
w->opacity = normalize_d_range(
(double) w->opacity - (double) ps->o.fade_out_step * steps,
w->opacity_tgt, OPAQUE);
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}
if (w->opacity != w->opacity_tgt) {
ps->idling = false;
}
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}
/**
* Set fade callback of a window, and possibly execute the previous
* callback.
*
* @param exec_callback whether the previous callback is to be executed
*/
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static void
set_fade_callback(session_t *ps, win *w,
void (*callback) (session_t *ps, win *w), bool exec_callback) {
void (*old_callback) (session_t *ps, win *w) = w->fade_callback;
w->fade_callback = callback;
// Must be the last line as the callback could destroy w!
if (exec_callback && old_callback) {
old_callback(ps, w);
// Although currently no callback function affects window state on
// next paint, it could, in the future
ps->idling = false;
}
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}
// === Shadows ===
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static double __attribute__((const))
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gaussian(double r, double x, double y) {
return ((1 / (sqrt(2 * M_PI * r))) *
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exp((- (x * x + y * y)) / (2 * r * r)));
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}
static conv *
make_gaussian_map(double r) {
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conv *c;
int size = ((int) ceil((r * 3)) + 1) & ~1;
int center = size / 2;
int x, y;
double t;
double g;
c = malloc(sizeof(conv) + size * size * sizeof(double));
c->size = size;
c->data = (double *) (c + 1);
t = 0.0;
for (y = 0; y < size; y++) {
for (x = 0; x < size; x++) {
g = gaussian(r, x - center, y - center);
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t += g;
c->data[y * size + x] = g;
}
}
for (y = 0; y < size; y++) {
for (x = 0; x < size; x++) {
c->data[y * size + x] /= t;
}
}
return c;
}
/*
* A picture will help
*
* -center 0 width width+center
* -center +-----+-------------------+-----+
* | | | |
* | | | |
* 0 +-----+-------------------+-----+
* | | | |
* | | | |
* | | | |
* height +-----+-------------------+-----+
* | | | |
* height+ | | | |
* center +-----+-------------------+-----+
*/
static unsigned char
sum_gaussian(conv *map, double opacity,
int x, int y, int width, int height) {
int fx, fy;
double *g_data;
double *g_line = map->data;
int g_size = map->size;
int center = g_size / 2;
int fx_start, fx_end;
int fy_start, fy_end;
double v;
/*
* Compute set of filter values which are "in range",
* that's the set with:
* 0 <= x + (fx-center) && x + (fx-center) < width &&
* 0 <= y + (fy-center) && y + (fy-center) < height
*
* 0 <= x + (fx - center) x + fx - center < width
* center - x <= fx fx < width + center - x
*/
fx_start = center - x;
if (fx_start < 0) fx_start = 0;
fx_end = width + center - x;
if (fx_end > g_size) fx_end = g_size;
fy_start = center - y;
if (fy_start < 0) fy_start = 0;
fy_end = height + center - y;
if (fy_end > g_size) fy_end = g_size;
g_line = g_line + fy_start * g_size + fx_start;
v = 0;
for (fy = fy_start; fy < fy_end; fy++) {
g_data = g_line;
g_line += g_size;
for (fx = fx_start; fx < fx_end; fx++) {
v += *g_data++;
}
}
if (v > 1) v = 1;
return ((unsigned char) (v * opacity * 255.0));
}
/* precompute shadow corners and sides
to save time for large windows */
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static void
presum_gaussian(session_t *ps, conv *map) {
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int center = map->size / 2;
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int opacity, x, y;
ps->cgsize = map->size;
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if (ps->shadow_corner)
free(ps->shadow_corner);
if (ps->shadow_top)
free(ps->shadow_top);
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ps->shadow_corner = malloc((ps->cgsize + 1) * (ps->cgsize + 1) * 26);
ps->shadow_top = malloc((ps->cgsize + 1) * 26);
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for (x = 0; x <= ps->cgsize; x++) {
ps->shadow_top[25 * (ps->cgsize + 1) + x] =
sum_gaussian(map, 1, x - center, center, ps->cgsize * 2, ps->cgsize * 2);
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for (opacity = 0; opacity < 25; opacity++) {
ps->shadow_top[opacity * (ps->cgsize + 1) + x] =
ps->shadow_top[25 * (ps->cgsize + 1) + x] * opacity / 25;
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}
for (y = 0; y <= x; y++) {
ps->shadow_corner[25 * (ps->cgsize + 1) * (ps->cgsize + 1) + y * (ps->cgsize + 1) + x]
= sum_gaussian(map, 1, x - center, y - center, ps->cgsize * 2, ps->cgsize * 2);
ps->shadow_corner[25 * (ps->cgsize + 1) * (ps->cgsize + 1) + x * (ps->cgsize + 1) + y]
= ps->shadow_corner[25 * (ps->cgsize + 1) * (ps->cgsize + 1) + y * (ps->cgsize + 1) + x];
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for (opacity = 0; opacity < 25; opacity++) {
ps->shadow_corner[opacity * (ps->cgsize + 1) * (ps->cgsize + 1)
+ y * (ps->cgsize + 1) + x]
= ps->shadow_corner[opacity * (ps->cgsize + 1) * (ps->cgsize + 1)
+ x * (ps->cgsize + 1) + y]
= ps->shadow_corner[25 * (ps->cgsize + 1) * (ps->cgsize + 1)
+ y * (ps->cgsize + 1) + x] * opacity / 25;
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}
}
}
}
static XImage *
make_shadow(session_t *ps, double opacity,
int width, int height) {
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XImage *ximage;
unsigned char *data;
int ylimit, xlimit;
int swidth = width + ps->cgsize;
int sheight = height + ps->cgsize;
int center = ps->cgsize / 2;
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int x, y;
unsigned char d;
int x_diff;
int opacity_int = (int)(opacity * 25);
data = malloc(swidth * sheight * sizeof(unsigned char));
if (!data) return 0;
ximage = XCreateImage(ps->dpy, ps->vis, 8,
ZPixmap, 0, (char *) data, swidth, sheight, 8, swidth * sizeof(char));
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if (!ximage) {
free(data);
return 0;
}
/*
* Build the gaussian in sections
*/
/*
* center (fill the complete data array)
*/
// If clear_shadow is enabled and the border & corner shadow (which
// later will be filled) could entirely cover the area of the shadow
// that will be displayed, do not bother filling other pixels. If it
// can't, we must fill the other pixels here.
/* if (!(clear_shadow && ps->o.shadow_offset_x <= 0 && ps->o.shadow_offset_x >= -ps->cgsize
&& ps->o.shadow_offset_y <= 0 && ps->o.shadow_offset_y >= -ps->cgsize)) { */
if (ps->cgsize > 0) {
d = ps->shadow_top[opacity_int * (ps->cgsize + 1) + ps->cgsize];
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} else {
d = sum_gaussian(ps->gaussian_map,
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opacity, center, center, width, height);
}
memset(data, d, sheight * swidth);
// }
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/*
* corners
*/
ylimit = ps->cgsize;
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if (ylimit > sheight / 2) ylimit = (sheight + 1) / 2;
xlimit = ps->cgsize;
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if (xlimit > swidth / 2) xlimit = (swidth + 1) / 2;
for (y = 0; y < ylimit; y++) {
for (x = 0; x < xlimit; x++) {
if (xlimit == ps->cgsize && ylimit == ps->cgsize) {
d = ps->shadow_corner[opacity_int * (ps->cgsize + 1) * (ps->cgsize + 1)
+ y * (ps->cgsize + 1) + x];
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} else {
d = sum_gaussian(ps->gaussian_map,
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opacity, x - center, y - center, width, height);
}
data[y * swidth + x] = d;
data[(sheight - y - 1) * swidth + x] = d;
data[(sheight - y - 1) * swidth + (swidth - x - 1)] = d;
data[y * swidth + (swidth - x - 1)] = d;
}
}
/*
* top/bottom
*/
x_diff = swidth - (ps->cgsize * 2);
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if (x_diff > 0 && ylimit > 0) {
for (y = 0; y < ylimit; y++) {
if (ylimit == ps->cgsize) {
d = ps->shadow_top[opacity_int * (ps->cgsize + 1) + y];
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} else {
d = sum_gaussian(ps->gaussian_map,
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opacity, center, y - center, width, height);
}
memset(&data[y * swidth + ps->cgsize], d, x_diff);
memset(&data[(sheight - y - 1) * swidth + ps->cgsize], d, x_diff);
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}
}
/*
* sides
*/
for (x = 0; x < xlimit; x++) {
if (xlimit == ps->cgsize) {
d = ps->shadow_top[opacity_int * (ps->cgsize + 1) + x];
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} else {
d = sum_gaussian(ps->gaussian_map,
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opacity, x - center, center, width, height);
}
for (y = ps->cgsize; y < sheight - ps->cgsize; y++) {
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data[y * swidth + x] = d;
data[y * swidth + (swidth - x - 1)] = d;
}
}
/*
if (clear_shadow) {
// Clear the region in the shadow that the window would cover based
// on shadow_offset_{x,y} user provides
int xstart = normalize_i_range(- (int) ps->o.shadow_offset_x, 0, swidth);
int xrange = normalize_i_range(width - (int) ps->o.shadow_offset_x,
0, swidth) - xstart;
int ystart = normalize_i_range(- (int) ps->o.shadow_offset_y, 0, sheight);
int yend = normalize_i_range(height - (int) ps->o.shadow_offset_y,
0, sheight);
int y;
for (y = ystart; y < yend; y++) {
memset(&data[y * swidth + xstart], 0, xrange);
}
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}
*/
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return ximage;
}
/**
* Generate shadow <code>Picture</code> for a window.
*/
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static Picture
shadow_picture(session_t *ps, double opacity, int width, int height) {
XImage *shadow_image = NULL;
Pixmap shadow_pixmap = None, shadow_pixmap_argb = None;
Picture shadow_picture = None, shadow_picture_argb = None;
GC gc = None;
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shadow_image = make_shadow(ps, opacity, width, height);
if (!shadow_image)
return None;
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shadow_pixmap = XCreatePixmap(ps->dpy, ps->root,
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shadow_image->width, shadow_image->height, 8);
shadow_pixmap_argb = XCreatePixmap(ps->dpy, ps->root,
shadow_image->width, shadow_image->height, 32);
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if (!shadow_pixmap || !shadow_pixmap_argb)
goto shadow_picture_err;
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shadow_picture = XRenderCreatePicture(ps->dpy, shadow_pixmap,
XRenderFindStandardFormat(ps->dpy, PictStandardA8), 0, 0);
shadow_picture_argb = XRenderCreatePicture(ps->dpy, shadow_pixmap_argb,
XRenderFindStandardFormat(ps->dpy, PictStandardARGB32), 0, 0);
if (!shadow_picture || !shadow_picture_argb)
goto shadow_picture_err;
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gc = XCreateGC(ps->dpy, shadow_pixmap, 0, 0);
if (!gc)
goto shadow_picture_err;
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XPutImage(ps->dpy, shadow_pixmap, gc, shadow_image, 0, 0, 0, 0,
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shadow_image->width, shadow_image->height);
XRenderComposite(ps->dpy, PictOpSrc, ps->cshadow_picture, shadow_picture,
shadow_picture_argb, 0, 0, 0, 0, 0, 0,
shadow_image->width, shadow_image->height);
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XFreeGC(ps->dpy, gc);
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XDestroyImage(shadow_image);
XFreePixmap(ps->dpy, shadow_pixmap);
XFreePixmap(ps->dpy, shadow_pixmap_argb);
XRenderFreePicture(ps->dpy, shadow_picture);
return shadow_picture_argb;
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shadow_picture_err:
if (shadow_image)
XDestroyImage(shadow_image);
if (shadow_pixmap)
XFreePixmap(ps->dpy, shadow_pixmap);
if (shadow_pixmap_argb)
XFreePixmap(ps->dpy, shadow_pixmap_argb);
if (shadow_picture)
XRenderFreePicture(ps->dpy, shadow_picture);
if (shadow_picture_argb)
XRenderFreePicture(ps->dpy, shadow_picture_argb);
if (gc)
XFreeGC(ps->dpy, gc);
return None;
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}
/**
* Generate a 1x1 <code>Picture</code> of a particular color.
*/
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static Picture
solid_picture(session_t *ps, bool argb, double a,
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double r, double g, double b) {
Pixmap pixmap;
Picture picture;
XRenderPictureAttributes pa;
XRenderColor c;
pixmap = XCreatePixmap(ps->dpy, ps->root, 1, 1, argb ? 32 : 8);
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if (!pixmap) return None;
pa.repeat = True;
picture = XRenderCreatePicture(ps->dpy, pixmap,
XRenderFindStandardFormat(ps->dpy, argb
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? PictStandardARGB32 : PictStandardA8),
CPRepeat,
&pa);
if (!picture) {
XFreePixmap(ps->dpy, pixmap);
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return None;
}
c.alpha = a * 0xffff;
c.red = r * 0xffff;
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c.green = g * 0xffff;
c.blue = b * 0xffff;
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XRenderFillRectangle(ps->dpy, PictOpSrc, picture, &c, 0, 0, 1, 1);
XFreePixmap(ps->dpy, pixmap);
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return picture;
}
// === Error handling ===
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static void
discard_ignore(session_t *ps, unsigned long sequence) {
while (ps->ignore_head) {
if ((long) (sequence - ps->ignore_head->sequence) > 0) {
ignore_t *next = ps->ignore_head->next;
free(ps->ignore_head);
ps->ignore_head = next;
if (!ps->ignore_head) {
ps->ignore_tail = &ps->ignore_head;
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}
} else {
break;
}
}
}
static void
set_ignore(session_t *ps, unsigned long sequence) {
ignore_t *i = malloc(sizeof(ignore_t));
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if (!i) return;
i->sequence = sequence;
i->next = 0;
*ps->ignore_tail = i;
ps->ignore_tail = &i->next;
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}
static int
should_ignore(session_t *ps, unsigned long sequence) {
discard_ignore(ps, sequence);
return ps->ignore_head && ps->ignore_head->sequence == sequence;
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}
// === Windows ===
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/**
* Check if a window has rounded corners.
*/
static void
win_rounded_corners(session_t *ps, win *w) {
if (!w->bounding_shaped)
return;
// Fetch its bounding region
if (!w->border_size)
w->border_size = border_size(ps, w, true);
// Quit if border_size() returns None
if (!w->border_size)
return;
// Determine the minimum width/height of a rectangle that could mark
// a window as having rounded corners
unsigned short minwidth = max_i(w->widthb * (1 - ROUNDED_PERCENT),
w->widthb - ROUNDED_PIXELS);
unsigned short minheight = max_i(w->heightb * (1 - ROUNDED_PERCENT),
w->heightb - ROUNDED_PIXELS);
// Get the rectangles in the bounding region
int nrects = 0, i;
XRectangle *rects = XFixesFetchRegion(ps->dpy, w->border_size, &nrects);
if (!rects)
return;
// Look for a rectangle large enough for this window be considered
// having rounded corners
for (i = 0; i < nrects; ++i)
if (rects[i].width >= minwidth && rects[i].height >= minheight) {
w->rounded_corners = true;
XFree(rects);
return;
}
w->rounded_corners = false;
XFree(rects);
}
/**
* Match a window against a single window condition.
*
* @return true if matched, false otherwise.
*/
static bool
win_match_once(win *w, const wincond_t *cond) {
const char *target;
bool matched = false;
#ifdef DEBUG_WINMATCH
printf("win_match_once(%#010lx \"%s\"): cond = %p", w->id, w->name,
cond);
#endif
if (InputOnly == w->a.class) {
#ifdef DEBUG_WINMATCH
printf(": InputOnly\n");
#endif
return false;
}
// Determine the target
target = NULL;
switch (cond->target) {
case CONDTGT_NAME:
target = w->name;
break;
case CONDTGT_CLASSI:
target = w->class_instance;
break;
case CONDTGT_CLASSG:
target = w->class_general;
break;
case CONDTGT_ROLE:
target = w->role;
break;
}
if (!target) {
#ifdef DEBUG_WINMATCH
printf(": Target not found\n");
#endif
return false;
}
// Determine pattern type and match
switch (cond->type) {
case CONDTP_EXACT:
if (cond->flags & CONDF_IGNORECASE)
matched = !strcasecmp(target, cond->pattern);
else
matched = !strcmp(target, cond->pattern);
break;
case CONDTP_ANYWHERE:
if (cond->flags & CONDF_IGNORECASE)
matched = strcasestr(target, cond->pattern);
else
matched = strstr(target, cond->pattern);
break;
case CONDTP_FROMSTART:
if (cond->flags & CONDF_IGNORECASE)
matched = !strncasecmp(target, cond->pattern,
strlen(cond->pattern));
else
matched = !strncmp(target, cond->pattern,
strlen(cond->pattern));
break;
case CONDTP_WILDCARD:
{
int flags = 0;
if (cond->flags & CONDF_IGNORECASE)
flags = FNM_CASEFOLD;
matched = !fnmatch(cond->pattern, target, flags);
}
break;
case CONDTP_REGEX_PCRE:
#ifdef CONFIG_REGEX_PCRE
matched = (pcre_exec(cond->regex_pcre, cond->regex_pcre_extra,
target, strlen(target), 0, 0, NULL, 0) >= 0);
#endif
break;
}
#ifdef DEBUG_WINMATCH
printf(", matched = %d\n", matched);
#endif
return matched;
}
/**
* Match a window against a condition linked list.
*
* @param cache a place to cache the last matched condition
* @return true if matched, false otherwise.
*/
static bool
win_match(win *w, wincond_t *condlst, wincond_t **cache) {
// Check if the cached entry matches firstly
if (cache && *cache && win_match_once(w, *cache))
return true;
// Then go through the whole linked list
for (; condlst; condlst = condlst->next) {
if (win_match_once(w, condlst)) {
if (cache)
*cache = condlst;
return true;
}
}
return false;
}
/**
* Add a pattern to a condition linked list.
*/
static bool
condlst_add(wincond_t **pcondlst, const char *pattern) {
if (!pattern)
return false;
unsigned plen = strlen(pattern);
wincond_t *cond;
const char *pos;
if (plen < 4 || ':' != pattern[1] || !strchr(pattern + 2, ':')) {
printf("Pattern \"%s\": Format invalid.\n", pattern);
return false;
}
// Allocate memory for the new condition
cond = malloc(sizeof(wincond_t));
// Determine the pattern target
switch (pattern[0]) {
case 'n':
cond->target = CONDTGT_NAME;
break;
case 'i':
cond->target = CONDTGT_CLASSI;
break;
case 'g':
cond->target = CONDTGT_CLASSG;
break;
case 'r':
cond->target = CONDTGT_ROLE;
break;
default:
printf("Pattern \"%s\": Target \"%c\" invalid.\n",
pattern, pattern[0]);
free(cond);
return false;
}
// Determine the pattern type
switch (pattern[2]) {
case 'e':
cond->type = CONDTP_EXACT;
break;
case 'a':
cond->type = CONDTP_ANYWHERE;
break;
case 's':
cond->type = CONDTP_FROMSTART;
break;
case 'w':
cond->type = CONDTP_WILDCARD;
break;
#ifdef CONFIG_REGEX_PCRE
case 'p':
cond->type = CONDTP_REGEX_PCRE;
break;
#endif
default:
printf("Pattern \"%s\": Type \"%c\" invalid.\n",
pattern, pattern[2]);
free(cond);
return false;
}
// Determine the pattern flags
pos = &pattern[3];
cond->flags = 0;
while (':' != *pos) {
switch (*pos) {
case 'i':
cond->flags |= CONDF_IGNORECASE;
break;
default:
printf("Pattern \"%s\": Flag \"%c\" invalid.\n",
pattern, *pos);
break;
}
++pos;
}
// Copy the pattern
++pos;
cond->pattern = NULL;
#ifdef CONFIG_REGEX_PCRE
cond->regex_pcre = NULL;
cond->regex_pcre_extra = NULL;
#endif
if (CONDTP_REGEX_PCRE == cond->type) {
#ifdef CONFIG_REGEX_PCRE
const char *error = NULL;
int erroffset = 0;
int options = 0;
if (cond->flags & CONDF_IGNORECASE)
options |= PCRE_CASELESS;
cond->regex_pcre = pcre_compile(pos, options, &error, &erroffset,
NULL);
if (!cond->regex_pcre) {
printf("Pattern \"%s\": PCRE regular expression parsing failed on "
"offset %d: %s\n", pattern, erroffset, error);
free(cond);
return false;
}
#ifdef CONFIG_REGEX_PCRE_JIT
cond->regex_pcre_extra = pcre_study(cond->regex_pcre, PCRE_STUDY_JIT_COMPILE, &error);
if (!cond->regex_pcre_extra) {
printf("Pattern \"%s\": PCRE regular expression study failed: %s",
pattern, error);
}
#endif
#endif
}
else {
cond->pattern = mstrcpy(pos);
}
// Insert it into the linked list
cond->next = *pcondlst;
*pcondlst = cond;
return true;
}
/**
* Determine the event mask for a window.
*/
static long
determine_evmask(session_t *ps, Window wid, win_evmode_t mode) {
long evmask = NoEventMask;
win *w = NULL;
// Check if it's a mapped frame window
if (WIN_EVMODE_FRAME == mode
|| ((w = find_win(ps, wid)) && IsViewable == w->a.map_state)) {
evmask |= PropertyChangeMask;
if (ps->o.track_focus && !ps->o.use_ewmh_active_win)
evmask |= FocusChangeMask;
}
// Check if it's a mapped client window
if (WIN_EVMODE_CLIENT == mode
|| ((w = find_toplevel(ps, wid)) && IsViewable == w->a.map_state)) {
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
if (ps->o.frame_opacity || ps->o.track_wdata || ps->track_atom_lst
|| ps->o.detect_client_opacity)
evmask |= PropertyChangeMask;
}
return evmask;
}
/**
* Find out the WM frame of a client window by querying X.
*
* @param ps current session
* @param w window ID
* @return struct _win object of the found window, NULL if not found
*/
static win *
find_toplevel2(session_t *ps, Window wid) {
win *w = NULL;
// We traverse through its ancestors to find out the frame
while (wid && wid != ps->root && !(w = find_win(ps, wid))) {
Window troot;
Window parent;
Window *tchildren;
unsigned tnchildren;
// XQueryTree probably fails if you run compton when X is somehow
// initializing (like add it in .xinitrc). In this case
// just leave it alone.
if (!XQueryTree(ps->dpy, wid, &troot, &parent, &tchildren,
&tnchildren)) {
parent = 0;
break;
}
if (tchildren) XFree(tchildren);
wid = parent;
}
return w;
}
/**
* Recheck currently focused window and set its <code>w->focused</code>
* to true.
*
* @param ps current session
* @return struct _win of currently focused window, NULL if not found
*/
static win *
recheck_focus(session_t *ps) {
// Use EWMH _NET_ACTIVE_WINDOW if enabled
if (ps->o.use_ewmh_active_win) {
update_ewmh_active_win(ps);
return ps->active_win;
}
// Determine the currently focused window so we can apply appropriate
// opacity on it
Window wid = 0;
int revert_to;
win *w = NULL;
XGetInputFocus(ps->dpy, &wid, &revert_to);
if (!wid || PointerRoot == wid)
return NULL;
// Fallback to the old method if find_toplevel() fails
if (!(w = find_toplevel(ps, wid))) {
w = find_toplevel2(ps, wid);
}
// And we set the focus state and opacity here
if (w) {
win_set_focused(ps, w, true);
return w;
}
return NULL;
13 years ago
}
static Picture
root_tile_f(session_t *ps) {
/*
if (ps->o.paint_on_overlay) {
return ps->root_picture;
} */
13 years ago
Picture picture;
Pixmap pixmap;
bool fill = false;
13 years ago
XRenderPictureAttributes pa;
int p;
pixmap = None;
// Get the values of background attributes
for (p = 0; background_props_str[p]; p++) {
winprop_t prop = wid_get_prop(ps, ps->root,
get_atom(ps, background_props_str[p]),
1L, XA_PIXMAP, 32);
if (prop.nitems) {
pixmap = *prop.data.p32;
fill = false;
free_winprop(&prop);
13 years ago
break;
}
free_winprop(&prop);
13 years ago
}
if (!pixmap) {
pixmap = XCreatePixmap(ps->dpy, ps->root, 1, 1, ps->depth);
fill = true;
13 years ago
}
pa.repeat = True;
13 years ago
picture = XRenderCreatePicture(
ps->dpy, pixmap, XRenderFindVisualFormat(ps->dpy, ps->vis),
13 years ago
CPRepeat, &pa);
if (fill) {
XRenderColor c;
c.red = c.green = c.blue = 0x8080;
c.alpha = 0xffff;
XRenderFillRectangle(
ps->dpy, PictOpSrc, picture, &c, 0, 0, 1, 1);
13 years ago
}
return picture;
}
/**
* Paint root window content.
*/
13 years ago
static void
paint_root(session_t *ps, Picture tgt_buffer) {
if (!ps->root_tile) {
ps->root_tile = root_tile_f(ps);
13 years ago
}
XRenderComposite(
ps->dpy, PictOpSrc, ps->root_tile, None,
tgt_buffer, 0, 0, 0, 0, 0, 0,
ps->root_width, ps->root_height);
13 years ago
}
/**
* Get a rectangular region a window occupies, excluding shadow.
*/
static XserverRegion
win_get_region(session_t *ps, win *w, bool use_offset) {
XRectangle r;
r.x = (use_offset ? w->a.x: 0);
r.y = (use_offset ? w->a.y: 0);
r.width = w->widthb;
r.height = w->heightb;
return XFixesCreateRegion(ps->dpy, &r, 1);
}
/**
* Get a rectangular region a window occupies, excluding frame and shadow.
*/
static XserverRegion
win_get_region_noframe(session_t *ps, win *w, bool use_offset) {
XRectangle r;
r.x = (use_offset ? w->a.x: 0) + w->a.border_width + w->left_width;
r.y = (use_offset ? w->a.y: 0) + w->a.border_width + w->top_width;
r.width = max_i(w->a.width - w->left_width - w->right_width, 0);
r.height = max_i(w->a.height - w->top_width - w->bottom_width, 0);
if (r.width > 0 && r.height > 0)
return XFixesCreateRegion(ps->dpy, &r, 1);
else
return XFixesCreateRegion(ps->dpy, NULL, 0);
}
/**
* Get a rectangular region a window (and possibly its shadow) occupies.
*
* Note w->shadow and shadow geometry must be correct before calling this
* function.
*/
13 years ago
static XserverRegion
win_extents(session_t *ps, win *w) {
13 years ago
XRectangle r;
r.x = w->a.x;
r.y = w->a.y;
r.width = w->widthb;
r.height = w->heightb;
13 years ago
if (w->shadow) {
13 years ago
XRectangle sr;
sr.x = w->a.x + w->shadow_dx;
sr.y = w->a.y + w->shadow_dy;
sr.width = w->shadow_width;
sr.height = w->shadow_height;
if (sr.x < r.x) {
r.width = (r.x + r.width) - sr.x;
r.x = sr.x;
}
if (sr.y < r.y) {
r.height = (r.y + r.height) - sr.y;
r.y = sr.y;
}
if (sr.x + sr.width > r.x + r.width) {
r.width = sr.x + sr.width - r.x;
}
if (sr.y + sr.height > r.y + r.height) {
r.height = sr.y + sr.height - r.y;
}
}
return XFixesCreateRegion(ps->dpy, &r, 1);
13 years ago
}
/**
* Retrieve the bounding shape of a window.
*/
13 years ago
static XserverRegion
border_size(session_t *ps, win *w, bool use_offset) {
// Start with the window rectangular region
XserverRegion fin = win_get_region(ps, w, use_offset);
// Only request for a bounding region if the window is shaped
if (w->bounding_shaped) {
/*
* if window doesn't exist anymore, this will generate an error
* as well as not generate a region. Perhaps a better XFixes
* architecture would be to have a request that copies instead
* of creates, that way you'd just end up with an empty region
* instead of an invalid XID.
*/
XserverRegion border = XFixesCreateRegionFromWindow(
ps->dpy, w->id, WindowRegionBounding);
if (!border)
return fin;
if (use_offset) {
// Translate the region to the correct place
XFixesTranslateRegion(ps->dpy, border,
w->a.x + w->a.border_width,
w->a.y + w->a.border_width);
}
// Intersect the bounding region we got with the window rectangle, to
// make sure the bounding region is not bigger than the window
// rectangle
XFixesIntersectRegion(ps->dpy, fin, fin, border);
XFixesDestroyRegion(ps->dpy, border);
}
13 years ago
return fin;
13 years ago
}
/**
* Look for the client window of a particular window.
*/
static Window
find_client_win(session_t *ps, Window w) {
if (wid_has_prop(ps, w, ps->atom_client)) {
return w;
}
13 years ago
Window *children;
unsigned int nchildren;
unsigned int i;
Window ret = 0;
13 years ago
if (!wid_get_children(ps, w, &children, &nchildren)) {
13 years ago
return 0;
}
13 years ago
for (i = 0; i < nchildren; ++i) {
if ((ret = find_client_win(ps, children[i])))
break;
}
13 years ago
XFree(children);
13 years ago
return ret;
13 years ago
}
/**
* Retrieve frame extents from a window.
*/
13 years ago
static void
get_frame_extents(session_t *ps, win *w, Window client) {
w->left_width = 0;
w->right_width = 0;
w->top_width = 0;
w->bottom_width = 0;
13 years ago
winprop_t prop = wid_get_prop(ps, client, ps->atom_frame_extents,
4L, XA_CARDINAL, 32);
13 years ago
if (4 == prop.nitems) {
const long * const extents = prop.data.p32;
w->left_width = extents[0];
w->right_width = extents[1];
w->top_width = extents[2];
w->bottom_width = extents[3];
if (ps->o.frame_opacity)
update_reg_ignore_expire(ps, w);
13 years ago
}
#ifdef DEBUG_FRAME
printf_dbgf("(%#010lx): %d, %d, %d, %d\n", w->id,
w->left_width, w->right_width, w->top_width, w->bottom_width);
#endif
free_winprop(&prop);
13 years ago
}
/**
* Get alpha <code>Picture</code> for an opacity in <code>double</code>.
*/
static inline Picture
get_alpha_pict_d(session_t *ps, double o) {
assert((round(normalize_d(o) / ps->o.alpha_step)) <= round(1.0 / ps->o.alpha_step));
return ps->alpha_picts[(int) (round(normalize_d(o)
/ ps->o.alpha_step))];
}
/**
* Get alpha <code>Picture</code> for an opacity in
* <code>opacity_t</code>.
*/
static inline Picture
get_alpha_pict_o(session_t *ps, opacity_t o) {
return get_alpha_pict_d(ps, (double) o / OPAQUE);
}
static win *
paint_preprocess(session_t *ps, win *list) {
// Initialize unredir_possible
ps->unredir_possible = false;
13 years ago
win *w;
win *t = NULL, *next = NULL;
// Trace whether it's the highest window to paint
bool is_highest = true;
13 years ago
// Fading step calculation
time_ms_t steps = 0L;
if (ps->fade_time) {
steps = ((get_time_ms() - ps->fade_time) + FADE_DELTA_TOLERANCE * ps->o.fade_delta) / ps->o.fade_delta;
}
// Reset fade_time if unset, or there appears to be a time disorder
if (!ps->fade_time || steps < 0L) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
ps->fade_time = get_time_ms();
steps = 0L;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
}
ps->fade_time += steps * ps->o.fade_delta;
13 years ago
XserverRegion last_reg_ignore = None;
for (w = list; w; w = next) {
bool to_paint = true;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
const winmode_t mode_old = w->mode;
// In case calling the fade callback function destroys this window
next = w->next;
opacity_t opacity_old = w->opacity;
13 years ago
// Destroy reg_ignore on all windows if they should expire
if (ps->reg_ignore_expire)
free_region(ps, &w->reg_ignore);
// Update window opacity target and dim state if asked
if (WFLAG_OPCT_CHANGE & w->flags) {
calc_opacity(ps, w);
calc_dim(ps, w);
}
// Run fading
run_fade(ps, w, steps);
13 years ago
// Give up if it's not damaged or invisible, or it's unmapped and its
// picture is gone (for example due to a ConfigureNotify)
if (!w->damaged
|| w->a.x + w->a.width < 1 || w->a.y + w->a.height < 1
|| w->a.x >= ps->root_width || w->a.y >= ps->root_height
|| ((IsUnmapped == w->a.map_state || w->destroyed)
&& !w->picture)) {
to_paint = false;
13 years ago
}
if (to_paint) {
// If opacity changes
if (w->opacity != opacity_old) {
win_determine_mode(ps, w);
add_damage_win(ps, w);
}
w->alpha_pict = get_alpha_pict_o(ps, w->opacity);
// End the game if we are using the 0 opacity alpha_pict
if (w->alpha_pict == ps->alpha_picts[0]) {
to_paint = false;
}
}
if (to_paint) {
// Fetch bounding region
if (!w->border_size) {
w->border_size = border_size(ps, w, true);
}
13 years ago
// Fetch window extents
if (!w->extents) {
w->extents = win_extents(ps, w);
// If w->extents does not exist, the previous add_damage_win()
// call when opacity changes has no effect, so redo it here.
if (w->opacity != opacity_old)
add_damage_win(ps, w);
}
13 years ago
// Calculate frame_opacity
{
double frame_opacity_old = w->frame_opacity;
13 years ago
if (ps->o.frame_opacity && 1.0 != ps->o.frame_opacity
&& win_has_frame(w))
w->frame_opacity = get_opacity_percent(w) *
ps->o.frame_opacity;
else
w->frame_opacity = 0.0;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (w->to_paint && WMODE_SOLID == mode_old
&& (0.0 == frame_opacity_old) != (0.0 == w->frame_opacity))
ps->reg_ignore_expire = true;
}
w->frame_alpha_pict = get_alpha_pict_d(ps, w->frame_opacity);
// Calculate shadow opacity
if (w->frame_opacity)
w->shadow_opacity = ps->o.shadow_opacity * w->frame_opacity;
else
w->shadow_opacity = ps->o.shadow_opacity * get_opacity_percent(w);
// Rebuild shadow_pict if necessary
if (w->flags & WFLAG_SIZE_CHANGE)
free_picture(ps, &w->shadow_pict);
if (w->shadow && !w->shadow_pict) {
w->shadow_pict = shadow_picture(ps, 1, w->widthb, w->heightb);
}
w->shadow_alpha_pict = get_alpha_pict_d(ps, w->shadow_opacity);
// Dimming preprocessing
if (w->dim) {
double dim_opacity = ps->o.inactive_dim;
if (!ps->o.inactive_dim_fixed)
dim_opacity *= get_opacity_percent(w);
w->dim_alpha_pict = get_alpha_pict_d(ps, dim_opacity);
}
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if ((to_paint && WMODE_SOLID == w->mode)
!= (w->to_paint && WMODE_SOLID == mode_old))
ps->reg_ignore_expire = true;
// Add window to damaged area if its painting status changes
if (to_paint != w->to_paint)
add_damage_win(ps, w);
if (to_paint) {
// Generate ignore region for painting to reduce GPU load
if (ps->reg_ignore_expire || !w->to_paint) {
free_region(ps, &w->reg_ignore);
// If the window is solid, we add the window region to the
// ignored region
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (WMODE_SOLID == w->mode) {
if (!w->frame_opacity) {
if (w->border_size)
w->reg_ignore = copy_region(ps, w->border_size);
else
w->reg_ignore = win_get_region(ps, w, true);
}
else {
w->reg_ignore = win_get_region_noframe(ps, w, true);
if (w->border_size)
XFixesIntersectRegion(ps->dpy, w->reg_ignore, w->reg_ignore,
w->border_size);
}
if (last_reg_ignore)
XFixesUnionRegion(ps->dpy, w->reg_ignore, w->reg_ignore,
last_reg_ignore);
}
// Otherwise we copy the last region over
else if (last_reg_ignore)
w->reg_ignore = copy_region(ps, last_reg_ignore);
else
w->reg_ignore = None;
}
last_reg_ignore = w->reg_ignore;
if (is_highest && to_paint) {
is_highest = false;
// Disable unredirection for multi-screen setups
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (WMODE_SOLID == w->mode
&& (!w->frame_opacity || !win_has_frame(w))
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
&& win_is_fullscreen(ps, w))
ps->unredir_possible = true;
}
// Reset flags
w->flags = 0;
}
// Avoid setting w->to_paint if w is to be freed
bool destroyed = (w->opacity_tgt == w->opacity && w->destroyed);
if (to_paint) {
w->prev_trans = t;
t = w;
}
else {
check_fade_fin(ps, w);
}
if (!destroyed)
w->to_paint = to_paint;
13 years ago
}
// If possible, unredirect all windows and stop painting
if (ps->o.unredir_if_possible && ps->unredir_possible) {
redir_stop(ps);
}
else {
redir_start(ps);
}
// Fetch pictures only if windows are redirected
if (ps->redirected) {
for (w = t; w; w = w->prev_trans) {
// Fetch the picture and pixmap if needed
if (!w->picture) {
XRenderPictureAttributes pa;
XRenderPictFormat *format;
Drawable draw = w->id;
if (ps->has_name_pixmap && !w->pixmap) {
set_ignore_next(ps);
w->pixmap = XCompositeNameWindowPixmap(ps->dpy, w->id);
}
if (w->pixmap) draw = w->pixmap;
format = XRenderFindVisualFormat(ps->dpy, w->a.visual);
pa.subwindow_mode = IncludeInferiors;
w->picture = XRenderCreatePicture(
ps->dpy, draw, format, CPSubwindowMode, &pa);
}
}
}
return t;
}
/**
* Paint the shadow of a window.
*/
static inline void
win_paint_shadow(session_t *ps, win *w, Picture tgt_buffer) {
XRenderComposite(
ps->dpy, PictOpOver, w->shadow_pict, w->shadow_alpha_pict,
tgt_buffer, 0, 0, 0, 0,
w->a.x + w->shadow_dx, w->a.y + w->shadow_dy,
w->shadow_width, w->shadow_height);
}
/**
* Create an alternative picture for a window.
*/
static inline Picture
win_build_picture(session_t *ps, win *w, Visual *visual) {
const int wid = w->widthb;
const int hei = w->heightb;
int depth = 0;
XRenderPictFormat *pictformat = NULL;
if (visual && ps->vis != visual) {
pictformat = XRenderFindVisualFormat(ps->dpy, visual);
depth = pictformat->depth;
}
else {
pictformat = XRenderFindVisualFormat(ps->dpy, ps->vis);
}
if (!depth)
depth = ps->depth;
Pixmap tmp_pixmap = XCreatePixmap(ps->dpy, ps->root, wid, hei, depth);
if (!tmp_pixmap)
return None;
Picture tmp_picture = XRenderCreatePicture(ps->dpy, tmp_pixmap,
pictformat, 0, 0);
free_pixmap(ps, &tmp_pixmap);
return tmp_picture;
}
/**
* Blur the background of a window.
*/
static inline void
win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
XserverRegion reg_paint) {
const static int convolution_blur_size = 3;
// Convolution filter parameter (box blur)
// gaussian or binomial filters are definitely superior, yet looks
// like they aren't supported as of xorg-server-1.13.0
XFixed convolution_blur[] = {
// Must convert to XFixed with XDoubleToFixed()
// Matrix size
XDoubleToFixed(convolution_blur_size),
XDoubleToFixed(convolution_blur_size),
// Matrix
XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
};
const int x = w->a.x;
const int y = w->a.y;
const int wid = w->widthb;
const int hei = w->heightb;
// Directly copying from tgt_buffer does not work, so we create a
// Picture in the middle.
Picture tmp_picture = win_build_picture(ps, w, NULL);
if (!tmp_picture)
return;
// Adjust blur strength according to window opacity, to make it appear
// better during fading
if (!ps->o.blur_background_fixed) {
double pct = 1.0 - get_opacity_percent(w) * (1.0 - 1.0 / 9.0);
convolution_blur[2 + convolution_blur_size + ((convolution_blur_size - 1) / 2)] = XDoubleToFixed(pct * 8.0 / (1.1 - pct));
}
// Minimize the region we try to blur, if the window itself is not
// opaque, only the frame is.
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (WMODE_SOLID == w->mode && w->frame_opacity) {
XserverRegion reg_all = border_size(ps, w, false);
XserverRegion reg_noframe = win_get_region_noframe(ps, w, false);
XFixesSubtractRegion(ps->dpy, reg_noframe, reg_all, reg_noframe);
XFixesSetPictureClipRegion(ps->dpy, tmp_picture, reg_noframe, 0, 0);
free_region(ps, &reg_all);
free_region(ps, &reg_noframe);
}
// Copy the content to tmp_picture, then copy back. The filter must
// be applied on tgt_buffer, to get the nearby pixels outside the
// window.
XRenderSetPictureFilter(ps->dpy, tgt_buffer, XRFILTER_CONVOLUTION, (XFixed *) convolution_blur, sizeof(convolution_blur) / sizeof(XFixed));
XRenderComposite(ps->dpy, PictOpSrc, tgt_buffer, None, tmp_picture, x, y, 0, 0, 0, 0, wid, hei);
xrfilter_reset(ps, tgt_buffer);
XRenderComposite(ps->dpy, PictOpSrc, tmp_picture, None, tgt_buffer, 0, 0, 0, 0, x, y, wid, hei);
free_picture(ps, &tmp_picture);
}
/**
* Paint a window itself and dim it if asked.
*/
static inline void
win_paint_win(session_t *ps, win *w, Picture tgt_buffer) {
int x = w->a.x;
int y = w->a.y;
int wid = w->widthb;
int hei = w->heightb;
Picture alpha_mask = (OPAQUE == w->opacity ? None: w->alpha_pict);
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
int op = (w->mode == WMODE_SOLID ? PictOpSrc: PictOpOver);
Picture pict = w->picture;
// Invert window color, if required
if (w->invert_color) {
Picture newpict = win_build_picture(ps, w, w->a.visual);
if (newpict) {
XRenderComposite(ps->dpy, PictOpSrc, pict, None,
newpict, 0, 0, 0, 0, 0, 0, wid, hei);
XRenderComposite(ps->dpy, PictOpDifference, ps->white_picture, None,
newpict, 0, 0, 0, 0, 0, 0, wid, hei);
// We use an extra PictOpInReverse operation to get correct pixel
// alpha. There could be a better solution.
if (WMODE_ARGB == w->mode)
XRenderComposite(ps->dpy, PictOpInReverse, pict, None,
newpict, 0, 0, 0, 0, 0, 0, wid, hei);
pict = newpict;
}
}
if (!w->frame_opacity) {
XRenderComposite(ps->dpy, op, pict, alpha_mask,
tgt_buffer, 0, 0, 0, 0, x, y, wid, hei);
}
else {
// Painting parameters
const int t = w->a.border_width + w->top_width;
const int l = w->a.border_width + w->left_width;
const int b = w->a.border_width + w->bottom_width;
const int r = w->a.border_width + w->right_width;
#define COMP_BDR(cx, cy, cwid, chei) \
XRenderComposite(ps->dpy, PictOpOver, pict, w->frame_alpha_pict, \
tgt_buffer, (cx), (cy), 0, 0, x + (cx), y + (cy), (cwid), (chei))
// The following complicated logic is required because some broken
// window managers (I'm talking about you, Openbox!) that makes
// top_width + bottom_width > height in some cases.
// top
int phei = min_i(t, hei);
if (phei > 0)
COMP_BDR(0, 0, wid, phei);
if (hei > t) {
phei = min_i(hei - t, b);
// bottom
if (phei > 0)
COMP_BDR(0, hei - phei, wid, phei);
phei = hei - t - phei;
if (phei > 0) {
int pwid = min_i(l, wid);
// left
if (pwid > 0)
COMP_BDR(0, t, pwid, phei);
if (wid > l) {
pwid = min_i(wid - l, r);
// right
if (pwid > 0)
COMP_BDR(wid - pwid, t, pwid, phei);
pwid = wid - l - pwid;
if (pwid > 0) {
// body
XRenderComposite(ps->dpy, op, pict, alpha_mask,
tgt_buffer, l, t, 0, 0, x + l, y + t, pwid, phei);
}
}
}
}
}
#undef COMP_BDR
if (pict != w->picture)
free_picture(ps, &pict);
// Dimming the window if needed
if (w->dim && w->dim_alpha_pict != ps->alpha_picts[0]) {
XRenderComposite(ps->dpy, PictOpOver, ps->black_picture,
w->dim_alpha_pict, tgt_buffer, 0, 0, 0, 0, x, y, wid, hei);
}
}
/**
* Rebuild cached <code>screen_reg</code>.
*/
static void
rebuild_screen_reg(session_t *ps) {
if (ps->screen_reg)
XFixesDestroyRegion(ps->dpy, ps->screen_reg);
ps->screen_reg = get_screen_region(ps);
}
static void
paint_all(session_t *ps, XserverRegion region, win *t) {
#ifdef DEBUG_REPAINT
static struct timespec last_paint = { 0 };
#endif
win *w;
XserverRegion reg_paint = None, reg_tmp = None, reg_tmp2 = None;
if (!region) {
region = get_screen_region(ps);
}
else {
// Remove the damaged area out of screen
XFixesIntersectRegion(ps->dpy, region, region, ps->screen_reg);
}
#ifdef MONITOR_REPAINT
// Note: MONITOR_REPAINT cannot work with DBE right now.
ps->tgt_buffer = ps->tgt_picture;
#else
if (!ps->tgt_buffer) {
// DBE painting mode: Directly paint to a Picture of the back buffer
if (ps->o.dbe) {
ps->tgt_buffer = XRenderCreatePicture(ps->dpy, ps->root_dbe,
XRenderFindVisualFormat(ps->dpy, ps->vis),
0, 0);
}
// No-DBE painting mode: Paint to an intermediate Picture then paint
// the Picture to root window
else {
Pixmap root_pixmap = XCreatePixmap(
ps->dpy, ps->root, ps->root_width, ps->root_height,
ps->depth);
ps->tgt_buffer = XRenderCreatePicture(ps->dpy, root_pixmap,
XRenderFindVisualFormat(ps->dpy, ps->vis),
0, 0);
XFreePixmap(ps->dpy, root_pixmap);
}
}
13 years ago
#endif
XFixesSetPictureClipRegion(ps->dpy, ps->tgt_picture, 0, 0, region);
#ifdef MONITOR_REPAINT
XRenderComposite(
ps->dpy, PictOpSrc, ps->black_picture, None,
ps->tgt_picture, 0, 0, 0, 0, 0, 0,
ps->root_width, ps->root_height);
#endif
if (t && t->reg_ignore) {
// Calculate the region upon which the root window is to be painted
// based on the ignore region of the lowest window, if available
reg_paint = reg_tmp = XFixesCreateRegion(ps->dpy, NULL, 0);
XFixesSubtractRegion(ps->dpy, reg_paint, region, t->reg_ignore);
}
else {
reg_paint = region;
}
13 years ago
XFixesSetPictureClipRegion(ps->dpy, ps->tgt_buffer, 0, 0, reg_paint);
paint_root(ps, ps->tgt_buffer);
// Create temporary regions for use during painting
if (!reg_tmp)
reg_tmp = XFixesCreateRegion(ps->dpy, NULL, 0);
reg_tmp2 = XFixesCreateRegion(ps->dpy, NULL, 0);
for (w = t; w; w = w->prev_trans) {
// Painting shadow
if (w->shadow) {
// Shadow is to be painted based on the ignore region of current
// window
if (w->reg_ignore) {
if (w == t) {
// If it's the first cycle and reg_tmp2 is not ready, calculate
// the paint region here
reg_paint = reg_tmp;
XFixesSubtractRegion(ps->dpy, reg_paint, region, w->reg_ignore);
}
else {
// Otherwise, used the cached region during last cycle
reg_paint = reg_tmp2;
}
XFixesIntersectRegion(ps->dpy, reg_paint, reg_paint, w->extents);
}
else {
reg_paint = reg_tmp;
XFixesIntersectRegion(ps->dpy, reg_paint, region, w->extents);
}
// Clear the shadow here instead of in make_shadow() for saving GPU
// power and handling shaped windows
if (ps->o.clear_shadow && w->border_size)
XFixesSubtractRegion(ps->dpy, reg_paint, reg_paint, w->border_size);
13 years ago
// Detect if the region is empty before painting
if (region == reg_paint || !is_region_empty(ps, reg_paint)) {
XFixesSetPictureClipRegion(ps->dpy, ps->tgt_buffer, 0, 0,
reg_paint);
13 years ago
win_paint_shadow(ps, w, ps->tgt_buffer);
}
}
13 years ago
// Calculate the region based on the reg_ignore of the next (higher)
// window and the bounding region
reg_paint = reg_tmp;
if (w->prev_trans && w->prev_trans->reg_ignore) {
XFixesSubtractRegion(ps->dpy, reg_paint, region,
w->prev_trans->reg_ignore);
// Copy the subtracted region to be used for shadow painting in next
// cycle
XFixesCopyRegion(ps->dpy, reg_tmp2, reg_paint);
if (w->border_size)
XFixesIntersectRegion(ps->dpy, reg_paint, reg_paint, w->border_size);
}
else {
if (w->border_size)
XFixesIntersectRegion(ps->dpy, reg_paint, region, w->border_size);
else
reg_paint = region;
13 years ago
}
if (!is_region_empty(ps, reg_paint)) {
XFixesSetPictureClipRegion(ps->dpy, ps->tgt_buffer, 0, 0, reg_paint);
// Blur window background
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if ((ps->o.blur_background && WMODE_SOLID != w->mode)
|| (ps->o.blur_background_frame && w->frame_opacity)) {
win_blur_background(ps, w, ps->tgt_buffer, reg_paint);
}
// Painting the window
win_paint_win(ps, w, ps->tgt_buffer);
}
check_fade_fin(ps, w);
13 years ago
}
// Free up all temporary regions
XFixesDestroyRegion(ps->dpy, region);
XFixesDestroyRegion(ps->dpy, reg_tmp);
XFixesDestroyRegion(ps->dpy, reg_tmp2);
13 years ago
// Do this as early as possible
if (!ps->o.dbe)
XFixesSetPictureClipRegion(ps->dpy, ps->tgt_buffer, 0, 0, None);
if (VSYNC_NONE != ps->o.vsync) {
// Make sure all previous requests are processed to achieve best
// effect
XSync(ps->dpy, False);
}
// Wait for VBlank. We could do it aggressively (send the painting
// request and XFlush() on VBlank) or conservatively (send the request
// only on VBlank).
if (!ps->o.vsync_aggressive)
vsync_wait(ps);
// DBE painting mode, only need to swap the buffer
if (ps->o.dbe) {
XdbeSwapInfo swap_info = {
.swap_window = get_tgt_window(ps),
// Is it safe to use XdbeUndefined?
.swap_action = XdbeCopied
};
XdbeSwapBuffers(ps->dpy, &swap_info, 1);
}
// No-DBE painting mode
else if (ps->tgt_buffer != ps->tgt_picture) {
13 years ago
XRenderComposite(
ps->dpy, PictOpSrc, ps->tgt_buffer, None,
ps->tgt_picture, 0, 0, 0, 0,
0, 0, ps->root_width, ps->root_height);
13 years ago
}
if (ps->o.vsync_aggressive)
vsync_wait(ps);
XFlush(ps->dpy);
#ifdef DEBUG_REPAINT
print_timestamp(ps);
struct timespec now = get_time_timespec();
struct timespec diff = { 0 };
timespec_subtract(&diff, &now, &last_paint);
printf("[ %5ld:%09ld ] ", diff.tv_sec, diff.tv_nsec);
last_paint = now;
printf("paint:");
for (w = t; w; w = w->prev_trans)
printf(" %#010lx", w->id);
putchar('\n');
fflush(stdout);
#endif
13 years ago
}
static void
add_damage(session_t *ps, XserverRegion damage) {
if (ps->all_damage) {
XFixesUnionRegion(ps->dpy, ps->all_damage, ps->all_damage, damage);
XFixesDestroyRegion(ps->dpy, damage);
13 years ago
} else {
ps->all_damage = damage;
13 years ago
}
}
static void
repair_win(session_t *ps, win *w) {
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
if (IsViewable != w->a.map_state)
return;
13 years ago
XserverRegion parts;
if (!w->damaged) {
parts = win_extents(ps, w);
set_ignore_next(ps);
XDamageSubtract(ps->dpy, w->damage, None, None);
13 years ago
} else {
parts = XFixesCreateRegion(ps->dpy, 0, 0);
set_ignore_next(ps);
XDamageSubtract(ps->dpy, w->damage, None, parts);
XFixesTranslateRegion(ps->dpy, parts,
13 years ago
w->a.x + w->a.border_width,
w->a.y + w->a.border_width);
}
// Remove the part in the damage area that could be ignored
if (!ps->reg_ignore_expire && w->prev_trans && w->prev_trans->reg_ignore)
XFixesSubtractRegion(ps->dpy, parts, parts, w->prev_trans->reg_ignore);
add_damage(ps, parts);
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
w->damaged = true;
13 years ago
}
static wintype_t
wid_get_prop_wintype(session_t *ps, Window wid) {
int i;
set_ignore_next(ps);
winprop_t prop = wid_get_prop(ps, wid, ps->atom_win_type, 32L, XA_ATOM, 32);
for (i = 0; i < prop.nitems; ++i) {
for (wintype_t j = 1; j < NUM_WINTYPES; ++j) {
if (ps->atoms_wintypes[j] == (Atom) prop.data.p32[i]) {
free_winprop(&prop);
return j;
13 years ago
}
}
}
13 years ago
free_winprop(&prop);
13 years ago
return WINTYPE_UNKNOWN;
13 years ago
}
static void
map_win(session_t *ps, Window id) {
win *w = find_win(ps, id);
13 years ago
// Don't care about window mapping if it's an InputOnly window
// Try avoiding mapping a window twice
if (!w || InputOnly == w->a.class
|| IsViewable == w->a.map_state)
return;
assert(!w->focused_real);
13 years ago
w->a.map_state = IsViewable;
// Set focused to false
bool focused_real = false;
if (ps->o.track_focus && ps->o.use_ewmh_active_win
&& w == ps->active_win)
focused_real = true;
win_set_focused(ps, w, focused_real);
// Call XSelectInput() before reading properties so that no property
// changes are lost
XSelectInput(ps->dpy, id, determine_evmask(ps, id, WIN_EVMODE_FRAME));
// Notify compton when the shape of a window changes
if (ps->shape_exists) {
XShapeSelectInput(ps->dpy, id, ShapeNotifyMask);
}
// Make sure the XSelectInput() requests are sent
XSync(ps->dpy, False);
// Detect client window here instead of in add_win() as the client
// window should have been prepared at this point
if (!w->client_win) {
win_recheck_client(ps, w);
13 years ago
}
else {
// Re-mark client window here
win_mark_client(ps, w, w->client_win);
}
13 years ago
assert(w->client_win);
#ifdef DEBUG_WINTYPE
printf_dbgf("(%#010lx): type %s\n", w->id, WINTYPES[w->window_type]);
#endif
// Detect if the window is shaped or has rounded corners
win_update_shape_raw(ps, w);
// Occasionally compton does not seem able to get a FocusIn event from
// a window just mapped. I suspect it's a timing issue again when the
// XSelectInput() is called too late. We have to recheck the focused
// window here. It makes no sense if we are using EWMH
// _NET_ACTIVE_WINDOW.
if (ps->o.track_focus && !ps->o.use_ewmh_active_win) {
recheck_focus(ps);
}
// Update window focus state
win_update_focused(ps, w);
// Update opacity and dim state
win_update_opacity_prop(ps, w);
w->flags |= WFLAG_OPCT_CHANGE;
// Check for _COMPTON_SHADOW
if (ps->o.respect_prop_shadow)
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
win_update_prop_shadow_raw(ps, w);
// Many things above could affect shadow
win_determine_shadow(ps, w);
// Set fading state
w->in_openclose = false;
if (ps->o.no_fading_openclose) {
set_fade_callback(ps, w, finish_map_win, true);
w->in_openclose = true;
}
else {
set_fade_callback(ps, w, NULL, true);
}
win_determine_fade(ps, w);
13 years ago
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
w->damaged = true;
13 years ago
/* if any configure events happened while
the window was unmapped, then configure
the window to its correct place */
if (w->need_configure) {
configure_win(ps, &w->queue_configure);
13 years ago
}
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
#ifdef CONFIG_DBUS
// Send D-Bus signal
if (ps->o.dbus) {
cdbus_ev_win_mapped(ps, w);
}
#endif
13 years ago
}
static void
finish_map_win(session_t *ps, win *w) {
w->in_openclose = false;
if (ps->o.no_fading_openclose) {
win_determine_fade(ps, w);
}
}
13 years ago
static void
finish_unmap_win(session_t *ps, win *w) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
w->damaged = false;
w->in_openclose = false;
update_reg_ignore_expire(ps, w);
13 years ago
if (w->extents != None) {
/* destroys region */
add_damage(ps, w->extents);
13 years ago
w->extents = None;
}
free_pixmap(ps, &w->pixmap);
free_picture(ps, &w->picture);
free_region(ps, &w->border_size);
free_picture(ps, &w->shadow_pict);
13 years ago
}
static void
unmap_callback(session_t *ps, win *w) {
finish_unmap_win(ps, w);
13 years ago
}
static void
unmap_win(session_t *ps, Window id) {
win *w = find_win(ps, id);
13 years ago
if (!w || IsUnmapped == w->a.map_state) return;
13 years ago
// Set focus out
win_set_focused(ps, w, false);
w->a.map_state = IsUnmapped;
// Fading out
w->flags |= WFLAG_OPCT_CHANGE;
set_fade_callback(ps, w, unmap_callback, false);
if (ps->o.no_fading_openclose) {
w->in_openclose = true;
win_determine_fade(ps, w);
}
// don't care about properties anymore
win_ev_stop(ps, w);
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
#ifdef CONFIG_DBUS
// Send D-Bus signal
if (ps->o.dbus) {
cdbus_ev_win_unmapped(ps, w);
}
#endif
13 years ago
}
static opacity_t
wid_get_opacity_prop(session_t *ps, Window wid, opacity_t def) {
opacity_t val = def;
13 years ago
winprop_t prop = wid_get_prop(ps, wid, ps->atom_opacity, 1L,
XA_CARDINAL, 32);
13 years ago
if (prop.nitems)
val = *prop.data.p32;
free_winprop(&prop);
13 years ago
return val;
13 years ago
}
static double
get_opacity_percent(win *w) {
return ((double) w->opacity) / OPAQUE;
13 years ago
}
static void
win_determine_mode(session_t *ps, win *w) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
winmode_t mode = WMODE_SOLID;
13 years ago
XRenderPictFormat *format;
/* if trans prop == -1 fall back on previous tests */
13 years ago
if (w->a.class == InputOnly) {
format = 0;
} else {
format = XRenderFindVisualFormat(ps->dpy, w->a.visual);
13 years ago
}
if (format && format->type == PictTypeDirect
&& format->direct.alphaMask) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
mode = WMODE_ARGB;
13 years ago
} else if (w->opacity != OPAQUE) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
mode = WMODE_TRANS;
13 years ago
} else {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
mode = WMODE_SOLID;
13 years ago
}
w->mode = mode;
}
/**
* Calculate and set the opacity of a window.
*
* If window is inactive and inactive_opacity_override is set, the
* priority is: (Simulates the old behavior)
*
* inactive_opacity > _NET_WM_WINDOW_OPACITY (if not opaque)
* > window type default opacity
*
* Otherwise:
*
* _NET_WM_WINDOW_OPACITY (if not opaque)
* > window type default opacity (if not opaque)
* > inactive_opacity
*
* @param dpy X display to use
* @param w struct _win object representing the window
* @param refetch_prop whether _NET_WM_OPACITY of the window needs to be
* refetched
*/
static void
calc_opacity(session_t *ps, win *w) {
opacity_t opacity = OPAQUE;
if (w->destroyed || IsViewable != w->a.map_state)
opacity = 0;
else {
// Try obeying opacity property and window type opacity firstly
if (OPAQUE == (opacity = w->opacity_prop)
&& OPAQUE == (opacity = w->opacity_prop_client)) {
opacity = ps->o.wintype_opacity[w->window_type] * OPAQUE;
}
12 years ago
// Respect inactive_opacity in some cases
if (ps->o.inactive_opacity && false == w->focused
&& (OPAQUE == opacity || ps->o.inactive_opacity_override)) {
opacity = ps->o.inactive_opacity;
}
}
w->opacity_tgt = opacity;
}
/**
* Determine whether a window is to be dimmed.
*/
static void
calc_dim(session_t *ps, win *w) {
bool dim;
// Make sure we do nothing if the window is unmapped / destroyed
if (w->destroyed || IsViewable != w->a.map_state)
return;
if (ps->o.inactive_dim && !(w->focused)) {
dim = true;
} else {
dim = false;
}
if (dim != w->dim) {
w->dim = dim;
add_damage_win(ps, w);
}
}
/**
* Determine if a window should fade on opacity change.
*/
static void
win_determine_fade(session_t *ps, win *w) {
if (ps->o.no_fading_openclose && w->in_openclose)
w->fade = false;
else
w->fade = ps->o.wintype_fade[w->window_type];
}
/**
* Update window-shape.
*/
static void
win_update_shape_raw(session_t *ps, win *w) {
if (ps->shape_exists) {
w->bounding_shaped = wid_bounding_shaped(ps, w->id);
if (w->bounding_shaped && ps->o.detect_rounded_corners)
win_rounded_corners(ps, w);
}
}
/**
* Update window-shape related information.
*/
static void
win_update_shape(session_t *ps, win *w) {
if (ps->shape_exists) {
// bool bounding_shaped_old = w->bounding_shaped;
win_update_shape_raw(ps, w);
// Shadow state could be changed
win_determine_shadow(ps, w);
/*
// If clear_shadow state on the window possibly changed, destroy the old
// shadow_pict
if (ps->o.clear_shadow && w->bounding_shaped != bounding_shaped_old)
free_picture(ps, &w->shadow_pict);
*/
}
}
/**
* Reread _COMPTON_SHADOW property from a window.
*
* The property must be set on the outermost window, usually the WM frame.
*/
static void
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
win_update_prop_shadow_raw(session_t *ps, win *w) {
winprop_t prop = wid_get_prop(ps, w->id, ps->atom_compton_shadow, 1,
XA_CARDINAL, 32);
if (!prop.nitems) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
w->prop_shadow = -1;
}
else {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
w->prop_shadow = *prop.data.p32;
}
free_winprop(&prop);
}
/**
* Reread _COMPTON_SHADOW property from a window and update related
* things.
*/
static void
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
win_update_prop_shadow(session_t *ps, win *w) {
long attr_shadow_old = w->prop_shadow;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
win_update_prop_shadow_raw(ps, w);
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (w->prop_shadow != attr_shadow_old)
win_determine_shadow(ps, w);
}
/**
* Determine if a window should have shadow, and update things depending
* on shadow state.
*/
static void
win_determine_shadow(session_t *ps, win *w) {
bool shadow_old = w->shadow;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
w->shadow = (UNSET == w->shadow_force ?
(ps->o.wintype_shadow[w->window_type]
&& !win_match(w, ps->o.shadow_blacklist, &w->cache_sblst)
&& !(ps->o.shadow_ignore_shaped && w->bounding_shaped
&& !w->rounded_corners)
&& !(ps->o.respect_prop_shadow && 0 == w->prop_shadow))
: w->shadow_force);
// Window extents need update on shadow state change
if (w->shadow != shadow_old) {
// Shadow geometry currently doesn't change on shadow state change
// calc_shadow_geometry(ps, w);
if (w->extents) {
// Mark the old extents as damaged if the shadow is removed
if (!w->shadow)
add_damage(ps, w->extents);
else
free_region(ps, &w->extents);
w->extents = win_extents(ps, w);
// Mark the new extents as damaged if the shadow is added
if (w->shadow)
add_damage_win(ps, w);
}
}
}
/**
* Determine if a window should have color inverted.
*/
static void
win_determine_invert_color(session_t *ps, win *w) {
bool invert_color_old = w->invert_color;
if (UNSET != w->invert_color_force)
w->invert_color = w->invert_color_force;
else
w->invert_color = win_match(w, ps->o.invert_color_list, &w->cache_ivclst);
if (w->invert_color != invert_color_old)
add_damage_win(ps, w);
}
/**
* Function to be called on window type changes.
*/
static void
win_on_wtype_change(session_t *ps, win *w) {
win_determine_shadow(ps, w);
win_determine_fade(ps, w);
win_update_focused(ps, w);
}
/**
* Function to be called on window data changes.
*/
static void
win_on_wdata_change(session_t *ps, win *w) {
if (ps->o.shadow_blacklist)
win_determine_shadow(ps, w);
if (ps->o.fade_blacklist)
win_determine_fade(ps, w);
if (ps->o.invert_color_list)
win_determine_invert_color(ps, w);
if (ps->o.focus_blacklist)
win_update_focused(ps, w);
}
/**
* Process needed window updates.
*/
static void
win_upd_run(session_t *ps, win *w, win_upd_t *pupd) {
if (pupd->shadow) {
win_determine_shadow(ps, w);
pupd->shadow = false;
}
if (pupd->fade) {
win_determine_fade(ps, w);
pupd->fade = false;
}
if (pupd->invert_color) {
win_determine_invert_color(ps, w);
pupd->invert_color = false;
}
if (pupd->focus) {
win_update_focused(ps, w);
pupd->focus = false;
}
}
/**
* Update cache data in struct _win that depends on window size.
*/
static void
calc_win_size(session_t *ps, win *w) {
w->widthb = w->a.width + w->a.border_width * 2;
w->heightb = w->a.height + w->a.border_width * 2;
calc_shadow_geometry(ps, w);
w->flags |= WFLAG_SIZE_CHANGE;
}
/**
* Calculate and update geometry of the shadow of a window.
*/
static void
calc_shadow_geometry(session_t *ps, win *w) {
w->shadow_dx = ps->o.shadow_offset_x;
w->shadow_dy = ps->o.shadow_offset_y;
w->shadow_width = w->widthb + ps->gaussian_map->size;
w->shadow_height = w->heightb + ps->gaussian_map->size;
}
/**
* Mark a window as the client window of another.
*
* @param ps current session
* @param w struct _win of the parent window
* @param client window ID of the client window
*/
static void
win_mark_client(session_t *ps, win *w, Window client) {
w->client_win = client;
// If the window isn't mapped yet, stop here, as the function will be
// called in map_win()
if (IsViewable != w->a.map_state)
return;
XSelectInput(ps->dpy, client,
determine_evmask(ps, client, WIN_EVMODE_CLIENT));
// Make sure the XSelectInput() requests are sent
XSync(ps->dpy, False);
// Get frame widths if needed
if (ps->o.frame_opacity) {
get_frame_extents(ps, w, client);
}
{
wintype_t wtype_old = w->window_type;
// Detect window type here
if (WINTYPE_UNKNOWN == w->window_type)
w->window_type = wid_get_prop_wintype(ps, w->client_win);
// Conform to EWMH standard, if _NET_WM_WINDOW_TYPE is not present, take
// override-redirect windows or windows without WM_TRANSIENT_FOR as
// _NET_WM_WINDOW_TYPE_NORMAL, otherwise as _NET_WM_WINDOW_TYPE_DIALOG.
if (WINTYPE_UNKNOWN == w->window_type) {
if (w->a.override_redirect
|| !wid_has_prop(ps, client, ps->atom_transient))
w->window_type = WINTYPE_NORMAL;
else
w->window_type = WINTYPE_DIALOG;
}
if (w->window_type != wtype_old)
win_on_wtype_change(ps, w);
}
// Get window group
if (ps->o.track_leader)
win_update_leader(ps, w);
// Get window name and class if we are tracking them
if (ps->o.track_wdata) {
win_get_name(ps, w);
win_get_class(ps, w);
win_get_role(ps, w);
win_on_wdata_change(ps, w);
}
// Update window focus state
win_update_focused(ps, w);
}
/**
* Unmark current client window of a window.
*
* @param ps current session
* @param w struct _win of the parent window
*/
static void
win_unmark_client(session_t *ps, win *w) {
Window client = w->client_win;
w->client_win = None;
// Recheck event mask
XSelectInput(ps->dpy, client,
determine_evmask(ps, client, WIN_EVMODE_UNKNOWN));
}
/**
* Recheck client window of a window.
*
* @param ps current session
* @param w struct _win of the parent window
*/
static void
win_recheck_client(session_t *ps, win *w) {
// Initialize wmwin to false
w->wmwin = false;
// Look for the client window
// Always recursively look for a window with WM_STATE, as Fluxbox
// sets override-redirect flags on all frame windows.
Window cw = find_client_win(ps, w->id);
#ifdef DEBUG_CLIENTWIN
if (cw)
printf_dbgf("(%#010lx): client %#010lx\n", w->id, cw);
#endif
// Set a window's client window to itself if we couldn't find a
// client window
if (!cw) {
cw = w->id;
w->wmwin = !w->a.override_redirect;
#ifdef DEBUG_CLIENTWIN
printf_dbgf("(%#010lx): client self (%s)\n", w->id,
(w->wmwin ? "wmwin": "override-redirected"));
#endif
}
// Unmark the old one
if (w->client_win && w->client_win != cw)
win_unmark_client(ps, w);
// Mark the new one
win_mark_client(ps, w, cw);
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
static bool
add_win(session_t *ps, Window id, Window prev) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
const static win win_def = {
.next = NULL,
.prev_trans = NULL,
.id = None,
.a = { },
.mode = WMODE_TRANS,
.damaged = false,
.damage = None,
.pixmap = None,
.picture = None,
.border_size = None,
.extents = None,
.flags = 0,
.need_configure = false,
.queue_configure = { },
.reg_ignore = None,
.widthb = 0,
.heightb = 0,
.destroyed = false,
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
.bounding_shaped = false,
.rounded_corners = false,
.to_paint = false,
.in_openclose = false,
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
.client_win = None,
.window_type = WINTYPE_UNKNOWN,
.wmwin = false,
.leader = None,
.cache_leader = None,
.focused = false,
.focused_force = UNSET,
.focused_real = false,
.name = NULL,
.class_instance = NULL,
.class_general = NULL,
.role = NULL,
.cache_sblst = NULL,
.cache_fblst = NULL,
.cache_fcblst = NULL,
.cache_ivclst = NULL,
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
.opacity = 0,
.opacity_tgt = 0,
.opacity_prop = OPAQUE,
.opacity_prop_client = OPAQUE,
.alpha_pict = None,
.fade = false,
.fade_callback = NULL,
.frame_opacity = 0.0,
.frame_alpha_pict = None,
.left_width = 0,
.right_width = 0,
.top_width = 0,
.bottom_width = 0,
.shadow = false,
.shadow_force = UNSET,
.shadow_opacity = 0.0,
.shadow_dx = 0,
.shadow_dy = 0,
.shadow_width = 0,
.shadow_height = 0,
.shadow_pict = None,
.shadow_alpha_pict = None,
.prop_shadow = -1,
.dim = false,
.dim_alpha_pict = None,
.invert_color = false,
.invert_color_force = UNSET,
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
};
// Reject overlay window and already added windows
if (id == ps->overlay || find_win(ps, id)) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
return false;
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
// Allocate and initialize the new win structure
13 years ago
win *new = malloc(sizeof(win));
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (!new) {
printf_errf("(%#010lx): Failed to allocate memory for the new window.", id);
return false;
}
memcpy(new, &win_def, sizeof(win));
13 years ago
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
// Find window insertion point
win **p = NULL;
13 years ago
if (prev) {
for (p = &ps->list; *p; p = &(*p)->next) {
13 years ago
if ((*p)->id == prev && !(*p)->destroyed)
break;
}
} else {
p = &ps->list;
13 years ago
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
// Fill structure
13 years ago
new->id = id;
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
set_ignore_next(ps);
if (!XGetWindowAttributes(ps->dpy, id, &new->a)) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
// Failed to get window attributes. Which probably means, the window
// is gone already.
13 years ago
free(new);
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
return false;
13 years ago
}
// Delay window mapping
int map_state = new->a.map_state;
assert(IsViewable == map_state || IsUnmapped == map_state);
new->a.map_state = IsUnmapped;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
// Create Damage for window
if (InputOutput == new->a.class) {
set_ignore_next(ps);
new->damage = XDamageCreate(ps->dpy, id, XDamageReportNonEmpty);
13 years ago
}
calc_win_size(ps, new);
13 years ago
new->next = *p;
*p = new;
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
#ifdef CONFIG_DBUS
// Send D-Bus signal
if (ps->o.dbus) {
cdbus_ev_win_added(ps, new);
}
#endif
if (IsViewable == map_state) {
map_win(ps, id);
13 years ago
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
return true;
13 years ago
}
static void
restack_win(session_t *ps, win *w, Window new_above) {
13 years ago
Window old_above;
update_reg_ignore_expire(ps, w);
13 years ago
if (w->next) {
old_above = w->next->id;
} else {
old_above = None;
}
if (old_above != new_above) {
win **prev;
/* unhook */
for (prev = &ps->list; *prev; prev = &(*prev)->next) {
13 years ago
if ((*prev) == w) break;
}
*prev = w->next;
/* rehook */
for (prev = &ps->list; *prev; prev = &(*prev)->next) {
13 years ago
if ((*prev)->id == new_above && !(*prev)->destroyed)
break;
}
w->next = *prev;
*prev = w;
#ifdef DEBUG_RESTACK
{
const char *desc;
char *window_name = NULL;
bool to_free;
win* c = ps->list;
12 years ago
printf_dbgf("(%#010lx, %#010lx): "
"Window stack modified. Current stack:\n", w->id, new_above);
for (; c; c = c->next) {
window_name = "(Failed to get title)";
to_free = ev_window_name(ps, c->id, &window_name);
desc = "";
if (c->destroyed) desc = "(D) ";
printf("%#010lx \"%s\" %s-> ", c->id, window_name, desc);
if (to_free) {
XFree(window_name);
window_name = NULL;
}
}
fputs("\n", stdout);
}
#endif
13 years ago
}
}
static void
configure_win(session_t *ps, XConfigureEvent *ce) {
if (ce->window == ps->root) {
if (ps->tgt_buffer) {
XRenderFreePicture(ps->dpy, ps->tgt_buffer);
ps->tgt_buffer = None;
}
ps->root_width = ce->width;
ps->root_height = ce->height;
rebuild_screen_reg(ps);
return;
}
win *w = find_win(ps, ce->window);
13 years ago
XserverRegion damage = None;
if (!w)
13 years ago
return;
if (w->a.map_state == IsUnmapped) {
/* save the configure event for when the window maps */
w->need_configure = true;
13 years ago
w->queue_configure = *ce;
restack_win(ps, w, ce->above);
13 years ago
} else {
if (!(w->need_configure)) {
restack_win(ps, w, ce->above);
}
// Windows restack (including window restacks happened when this
// window is not mapped) could mess up all reg_ignore
ps->reg_ignore_expire = true;
w->need_configure = false;
13 years ago
damage = XFixesCreateRegion(ps->dpy, 0, 0);
if (w->extents != None) {
XFixesCopyRegion(ps->dpy, damage, w->extents);
13 years ago
}
// If window geometry did not change, don't free extents here
if (w->a.x != ce->x || w->a.y != ce->y
|| w->a.width != ce->width || w->a.height != ce->height
|| w->a.border_width != ce->border_width) {
free_region(ps, &w->extents);
free_region(ps, &w->border_size);
}
13 years ago
w->a.x = ce->x;
w->a.y = ce->y;
if (w->a.width != ce->width || w->a.height != ce->height
|| w->a.border_width != ce->border_width) {
free_pixmap(ps, &w->pixmap);
free_picture(ps, &w->picture);
13 years ago
}
if (w->a.width != ce->width || w->a.height != ce->height
|| w->a.border_width != ce->border_width) {
w->a.width = ce->width;
w->a.height = ce->height;
w->a.border_width = ce->border_width;
calc_win_size(ps, w);
// Rounded corner detection is affected by window size
if (ps->shape_exists && ps->o.shadow_ignore_shaped
&& ps->o.detect_rounded_corners && w->bounding_shaped)
win_update_shape(ps, w);
}
13 years ago
if (damage) {
XserverRegion extents = win_extents(ps, w);
XFixesUnionRegion(ps->dpy, damage, damage, extents);
XFixesDestroyRegion(ps->dpy, extents);
add_damage(ps, damage);
13 years ago
}
}
w->a.override_redirect = ce->override_redirect;
}
static void
circulate_win(session_t *ps, XCirculateEvent *ce) {
win *w = find_win(ps, ce->window);
13 years ago
Window new_above;
if (!w) return;
if (ce->place == PlaceOnTop) {
new_above = ps->list->id;
13 years ago
} else {
new_above = None;
}
restack_win(ps, w, new_above);
13 years ago
}
static void
finish_destroy_win(session_t *ps, Window id) {
13 years ago
win **prev, *w;
for (prev = &ps->list; (w = *prev); prev = &w->next) {
13 years ago
if (w->id == id && w->destroyed) {
finish_unmap_win(ps, w);
13 years ago
*prev = w->next;
// Clear active_win if it's pointing to the destroyed window
if (w == ps->active_win)
ps->active_win = NULL;
free_win_res(ps, w);
13 years ago
free(w);
break;
}
}
}
static void
destroy_callback(session_t *ps, win *w) {
finish_destroy_win(ps, w->id);
13 years ago
}
static void
destroy_win(session_t *ps, Window id) {
win *w = find_win(ps, id);
13 years ago
if (w) {
w->destroyed = true;
13 years ago
// Fading out the window
w->flags |= WFLAG_OPCT_CHANGE;
set_fade_callback(ps, w, destroy_callback, false);
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
#ifdef CONFIG_DBUS
// Send D-Bus signal
if (ps->o.dbus) {
cdbus_ev_win_destroyed(ps, w);
}
#endif
13 years ago
}
}
static inline void
root_damaged(session_t *ps) {
if (ps->root_tile) {
XClearArea(ps->dpy, ps->root, 0, 0, 0, 0, true);
// if (ps->root_picture != ps->root_tile) {
XRenderFreePicture(ps->dpy, ps->root_tile);
ps->root_tile = None;
/* }
if (root_damage) {
XserverRegion parts = XFixesCreateRegion(ps->dpy, 0, 0);
XDamageSubtract(ps->dpy, root_damage, None, parts);
add_damage(ps, parts);
} */
}
// Mark screen damaged if we are painting on overlay
if (ps->o.paint_on_overlay)
add_damage(ps, get_screen_region(ps));
}
13 years ago
static void
damage_win(session_t *ps, XDamageNotifyEvent *de) {
/*
if (ps->root == de->drawable) {
root_damaged();
return;
} */
win *w = find_win(ps, de->drawable);
13 years ago
if (!w) return;
repair_win(ps, w);
13 years ago
}
/**
* Xlib error handler function.
*/
13 years ago
static int
error(Display __attribute__((unused)) *dpy, XErrorEvent *ev) {
session_t * const ps = ps_g;
13 years ago
int o;
const char *name = "Unknown";
if (should_ignore(ps, ev->serial)) {
13 years ago
return 0;
}
if (ev->request_code == ps->composite_opcode
13 years ago
&& ev->minor_code == X_CompositeRedirectSubwindows) {
fprintf(stderr, "Another composite manager is already running\n");
exit(1);
}
#define CASESTRRET2(s) case s: name = #s; break
o = ev->error_code - ps->xfixes_error;
13 years ago
switch (o) {
CASESTRRET2(BadRegion);
13 years ago
}
o = ev->error_code - ps->damage_error;
13 years ago
switch (o) {
CASESTRRET2(BadDamage);
13 years ago
}
o = ev->error_code - ps->render_error;
13 years ago
switch (o) {
CASESTRRET2(BadPictFormat);
CASESTRRET2(BadPicture);
CASESTRRET2(BadPictOp);
CASESTRRET2(BadGlyphSet);
CASESTRRET2(BadGlyph);
13 years ago
}
switch (ev->error_code) {
CASESTRRET2(BadAccess);
CASESTRRET2(BadAlloc);
CASESTRRET2(BadAtom);
CASESTRRET2(BadColor);
CASESTRRET2(BadCursor);
CASESTRRET2(BadDrawable);
CASESTRRET2(BadFont);
CASESTRRET2(BadGC);
CASESTRRET2(BadIDChoice);
CASESTRRET2(BadImplementation);
CASESTRRET2(BadLength);
CASESTRRET2(BadMatch);
CASESTRRET2(BadName);
CASESTRRET2(BadPixmap);
CASESTRRET2(BadRequest);
CASESTRRET2(BadValue);
CASESTRRET2(BadWindow);
}
#undef CASESTRRET2
print_timestamp(ps);
13 years ago
printf("error %d (%s) request %d minor %d serial %lu\n",
ev->error_code, name, ev->request_code,
ev->minor_code, ev->serial);
return 0;
}
static void
expose_root(session_t *ps, XRectangle *rects, int nrects) {
XserverRegion region = XFixesCreateRegion(ps->dpy, rects, nrects);
add_damage(ps, region);
13 years ago
}
/**
* Get the value of a type-<code>Window</code> property of a window.
*
* @return the value if successful, 0 otherwise
*/
static Window
wid_get_prop_window(session_t *ps, Window wid, Atom aprop) {
// Get the attribute
Window p = None;
winprop_t prop = wid_get_prop(ps, wid, aprop, 1L, XA_WINDOW, 32);
// Return it
if (prop.nitems) {
p = *prop.data.p32;
}
free_winprop(&prop);
return p;
}
/**
* Update focused state of a window.
*/
static void
win_update_focused(session_t *ps, win *w) {
bool focused_old = w->focused;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (UNSET != w->focused_force) {
w->focused = w->focused_force;
}
else {
w->focused = w->focused_real;
// Use wintype_focus, and treat WM windows and override-redirected
// windows specially
if (ps->o.wintype_focus[w->window_type]
|| (ps->o.mark_wmwin_focused && w->wmwin)
|| (ps->o.mark_ovredir_focused
&& w->id == w->client_win && !w->wmwin)
|| win_match(w, ps->o.focus_blacklist, &w->cache_fcblst))
w->focused = true;
// If window grouping detection is enabled, mark the window active if
// its group is
if (ps->o.track_leader && ps->active_leader
&& win_get_leader(ps, w) == ps->active_leader) {
w->focused = true;
}
}
if (w->focused != focused_old)
w->flags |= WFLAG_OPCT_CHANGE;
}
/**
* Set real focused state of a window.
*/
static void
win_set_focused(session_t *ps, win *w, bool focused) {
// Unmapped windows will have their focused state reset on map
if (IsUnmapped == w->a.map_state)
return;
if (w->focused_real != focused) {
w->focused_real = focused;
// If window grouping detection is enabled
if (ps->o.track_leader) {
Window leader = win_get_leader(ps, w);
// If the window gets focused, replace the old active_leader
if (w->focused_real && leader != ps->active_leader) {
Window active_leader_old = ps->active_leader;
ps->active_leader = leader;
group_update_focused(ps, active_leader_old);
group_update_focused(ps, leader);
}
// If the group get unfocused, remove it from active_leader
else if (!w->focused_real && leader && leader == ps->active_leader
&& !group_is_focused(ps, leader)) {
ps->active_leader = None;
group_update_focused(ps, leader);
}
// The window itself must be updated anyway
win_update_focused(ps, w);
}
// Otherwise, only update the window itself
else {
win_update_focused(ps, w);
}
}
}
/**
* Update leader of a window.
*/
static void
win_update_leader(session_t *ps, win *w) {
Window leader = None;
// Read the leader properties
if (ps->o.detect_transient && !leader)
leader = wid_get_prop_window(ps, w->client_win, ps->atom_transient);
if (ps->o.detect_client_leader && !leader)
leader = wid_get_prop_window(ps, w->client_win, ps->atom_client_leader);
win_set_leader(ps, w, leader);
#ifdef DEBUG_LEADER
printf_dbgf("(%#010lx): client %#010lx, leader %#010lx, cache %#010lx\n", w->id, w->client_win, w->leader, win_get_leader(ps, w));
#endif
}
/**
* Set leader of a window.
*/
static void
win_set_leader(session_t *ps, win *w, Window nleader) {
// If the leader changes
if (w->leader != nleader) {
Window cache_leader_old = win_get_leader(ps, w);
w->leader = nleader;
// Forcefully do this to deal with the case when a child window
// gets mapped before parent, or when the window is a waypoint
clear_cache_win_leaders(ps);
// Update the old and new window group and active_leader if the window
// could affect their state.
Window cache_leader = win_get_leader(ps, w);
if (w->focused_real && cache_leader_old != cache_leader) {
ps->active_leader = cache_leader;
group_update_focused(ps, cache_leader_old);
group_update_focused(ps, cache_leader);
}
// Otherwise, at most the window itself is affected
else {
win_update_focused(ps, w);
}
}
}
/**
* Internal function of win_get_leader().
*/
static Window
win_get_leader_raw(session_t *ps, win *w, int recursions) {
// Rebuild the cache if needed
if (!w->cache_leader && (w->client_win || w->leader)) {
// Leader defaults to client window
if (!(w->cache_leader = w->leader))
w->cache_leader = w->client_win;
// If the leader of this window isn't itself, look for its ancestors
if (w->cache_leader && w->cache_leader != w->client_win) {
win *wp = find_toplevel(ps, w->cache_leader);
if (wp) {
// Dead loop?
if (recursions > WIN_GET_LEADER_MAX_RECURSION)
return None;
w->cache_leader = win_get_leader_raw(ps, wp, recursions + 1);
}
}
}
return w->cache_leader;
}
/**
* Get the value of a text property of a window.
*/
static bool
wid_get_text_prop(session_t *ps, Window wid, Atom prop,
char ***pstrlst, int *pnstr) {
XTextProperty text_prop = { NULL, None, 0, 0 };
if (!(XGetTextProperty(ps->dpy, wid, &text_prop, prop) && text_prop.value))
return false;
if (Success !=
XmbTextPropertyToTextList(ps->dpy, &text_prop, pstrlst, pnstr)
|| !*pnstr) {
*pnstr = 0;
if (*pstrlst)
XFreeStringList(*pstrlst);
XFree(text_prop.value);
return false;
}
XFree(text_prop.value);
return true;
}
/**
* Get the name of a window from window ID.
*/
static bool
wid_get_name(session_t *ps, Window wid, char **name) {
XTextProperty text_prop = { NULL, None, 0, 0 };
char **strlst = NULL;
int nstr = 0;
if (!(wid_get_text_prop(ps, wid, ps->atom_name_ewmh, &strlst, &nstr))) {
#ifdef DEBUG_WINDATA
printf_dbgf("(%#010lx): _NET_WM_NAME unset, falling back to WM_NAME.\n", wid);
#endif
if (!(XGetWMName(ps->dpy, wid, &text_prop) && text_prop.value)) {
return false;
}
if (Success !=
XmbTextPropertyToTextList(ps->dpy, &text_prop, &strlst, &nstr)
|| !nstr || !strlst) {
if (strlst)
XFreeStringList(strlst);
XFree(text_prop.value);
return false;
}
XFree(text_prop.value);
}
*name = mstrcpy(strlst[0]);
XFreeStringList(strlst);
return true;
}
/**
* Get the role of a window from window ID.
*/
static bool
wid_get_role(session_t *ps, Window wid, char **role) {
char **strlst = NULL;
int nstr = 0;
if (!wid_get_text_prop(ps, wid, ps->atom_role, &strlst, &nstr)) {
return false;
}
*role = mstrcpy(strlst[0]);
XFreeStringList(strlst);
return true;
}
/**
* Retrieve a string property of a window and update its <code>win</code>
* structure.
*/
static int
win_get_prop_str(session_t *ps, win *w, char **tgt,
bool (*func_wid_get_prop_str)(session_t *ps, Window wid, char **tgt)) {
int ret = -1;
char *prop_old = *tgt;
// Can't do anything if there's no client window
if (!w->client_win)
return false;
// Get the property
ret = func_wid_get_prop_str(ps, w->client_win, tgt);
// Return -1 if func_wid_get_prop_str() failed, 0 if the property
// doesn't change, 1 if it changes
if (!ret)
ret = -1;
else if (prop_old && !strcmp(*tgt, prop_old))
ret = 0;
else
ret = 1;
// Keep the old property if there's no new one
if (*tgt != prop_old)
free(prop_old);
return ret;
}
/**
* Retrieve the <code>WM_CLASS</code> of a window and update its
* <code>win</code> structure.
*/
static bool
win_get_class(session_t *ps, win *w) {
char **strlst = NULL;
int nstr = 0;
// Can't do anything if there's no client window
if (!w->client_win)
return false;
// Free and reset old strings
free(w->class_instance);
free(w->class_general);
w->class_instance = NULL;
w->class_general = NULL;
// Retrieve the property string list
if (!wid_get_text_prop(ps, w->client_win, ps->atom_class, &strlst, &nstr))
return false;
// Copy the strings if successful
w->class_instance = mstrcpy(strlst[0]);
if (nstr > 1)
w->class_general = mstrcpy(strlst[1]);
XFreeStringList(strlst);
#ifdef DEBUG_WINDATA
printf_dbgf("(%#010lx): client = %#010lx, "
"instance = \"%s\", general = \"%s\"\n",
w->id, w->client_win, w->class_instance, w->class_general);
#endif
return true;
}
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
#ifdef CONFIG_DBUS
/** @name DBus hooks
*/
///@{
/**
* Set w->shadow_force of a window.
*/
void
win_set_shadow_force(session_t *ps, win *w, switch_t val) {
if (val != w->shadow_force) {
w->shadow_force = val;
win_determine_shadow(ps, w);
}
}
/**
* Set w->focused_force of a window.
*/
void
win_set_focused_force(session_t *ps, win *w, switch_t val) {
if (val != w->focused_force) {
w->focused_force = val;
win_update_focused(ps, w);
}
}
/**
* Set w->invert_color_force of a window.
*/
void
win_set_invert_color_force(session_t *ps, win *w, switch_t val) {
if (val != w->invert_color_force) {
w->invert_color_force = val;
win_determine_invert_color(ps, w);
}
}
/**
* Force a full-screen repaint.
*/
void
force_repaint(session_t *ps) {
XserverRegion reg = None;
if (ps->screen_reg && (reg = copy_region(ps, ps->screen_reg))) {
ps->ev_received = true;
add_damage(ps, reg);
}
}
//!@}
#endif
#ifdef DEBUG_EVENTS
13 years ago
static int
ev_serial(XEvent *ev) {
if ((ev->type & 0x7f) != KeymapNotify) {
13 years ago
return ev->xany.serial;
}
return NextRequest(ev->xany.display);
}
static const char *
ev_name(session_t *ps, XEvent *ev) {
13 years ago
static char buf[128];
switch (ev->type & 0x7f) {
CASESTRRET(FocusIn);
CASESTRRET(FocusOut);
CASESTRRET(CreateNotify);
CASESTRRET(ConfigureNotify);
CASESTRRET(DestroyNotify);
CASESTRRET(MapNotify);
CASESTRRET(UnmapNotify);
CASESTRRET(ReparentNotify);
CASESTRRET(CirculateNotify);
CASESTRRET(Expose);
CASESTRRET(PropertyNotify);
CASESTRRET(ClientMessage);
13 years ago
default:
if (ev->type == ps->damage_event + XDamageNotify) {
13 years ago
return "Damage";
}
if (ps->shape_exists && ev->type == ps->shape_event) {
return "ShapeNotify";
}
13 years ago
sprintf(buf, "Event %d", ev->type);
13 years ago
return buf;
}
}
static Window
ev_window(session_t *ps, XEvent *ev) {
13 years ago
switch (ev->type) {
case FocusIn:
case FocusOut:
return ev->xfocus.window;
case CreateNotify:
return ev->xcreatewindow.window;
case ConfigureNotify:
return ev->xconfigure.window;
case DestroyNotify:
return ev->xdestroywindow.window;
13 years ago
case MapNotify:
return ev->xmap.window;
case UnmapNotify:
return ev->xunmap.window;
case ReparentNotify:
return ev->xreparent.window;
case CirculateNotify:
return ev->xcirculate.window;
case Expose:
return ev->xexpose.window;
case PropertyNotify:
return ev->xproperty.window;
case ClientMessage:
return ev->xclient.window;
13 years ago
default:
if (ev->type == ps->damage_event + XDamageNotify) {
13 years ago
return ((XDamageNotifyEvent *)ev)->drawable;
}
if (ps->shape_exists && ev->type == ps->shape_event) {
return ((XShapeEvent *) ev)->window;
}
13 years ago
return 0;
}
}
static inline const char *
ev_focus_mode_name(XFocusChangeEvent* ev) {
switch (ev->mode) {
CASESTRRET(NotifyNormal);
CASESTRRET(NotifyWhileGrabbed);
CASESTRRET(NotifyGrab);
CASESTRRET(NotifyUngrab);
}
return "Unknown";
}
static inline const char *
ev_focus_detail_name(XFocusChangeEvent* ev) {
switch (ev->detail) {
CASESTRRET(NotifyAncestor);
CASESTRRET(NotifyVirtual);
CASESTRRET(NotifyInferior);
CASESTRRET(NotifyNonlinear);
CASESTRRET(NotifyNonlinearVirtual);
CASESTRRET(NotifyPointer);
CASESTRRET(NotifyPointerRoot);
CASESTRRET(NotifyDetailNone);
}
return "Unknown";
}
static inline void
ev_focus_report(XFocusChangeEvent* ev) {
printf(" { mode: %s, detail: %s }\n", ev_focus_mode_name(ev),
ev_focus_detail_name(ev));
}
13 years ago
#endif
// === Events ===
13 years ago
/**
* Determine whether we should respond to a <code>FocusIn/Out</code>
* event.
*/
inline static bool
ev_focus_accept(XFocusChangeEvent *ev) {
return ev->detail == NotifyNonlinear
|| ev->detail == NotifyNonlinearVirtual;
}
13 years ago
inline static void
ev_focus_in(session_t *ps, XFocusChangeEvent *ev) {
#ifdef DEBUG_EVENTS
ev_focus_report(ev);
#endif
if (!ev_focus_accept(ev))
return;
win *w = find_win(ps, ev->window);
// To deal with events sent from windows just destroyed
if (!w) return;
win_set_focused(ps, w, true);
13 years ago
}
inline static void
ev_focus_out(session_t *ps, XFocusChangeEvent *ev) {
#ifdef DEBUG_EVENTS
ev_focus_report(ev);
#endif
if (!ev_focus_accept(ev))
13 years ago
return;
win *w = find_win(ps, ev->window);
// To deal with events sent from windows just destroyed
if (!w) return;
win_set_focused(ps, w, false);
13 years ago
}
inline static void
ev_create_notify(session_t *ps, XCreateWindowEvent *ev) {
assert(ev->parent == ps->root);
add_win(ps, ev->window, 0);
13 years ago
}
inline static void
ev_configure_notify(session_t *ps, XConfigureEvent *ev) {
#ifdef DEBUG_EVENTS
printf(" { send_event: %d, "
" above: %#010lx, "
" override_redirect: %d }\n",
ev->send_event, ev->above, ev->override_redirect);
#endif
configure_win(ps, ev);
13 years ago
}
inline static void
ev_destroy_notify(session_t *ps, XDestroyWindowEvent *ev) {
destroy_win(ps, ev->window);
13 years ago
}
inline static void
ev_map_notify(session_t *ps, XMapEvent *ev) {
map_win(ps, ev->window);
13 years ago
}
inline static void
ev_unmap_notify(session_t *ps, XUnmapEvent *ev) {
unmap_win(ps, ev->window);
13 years ago
}
inline static void
ev_reparent_notify(session_t *ps, XReparentEvent *ev) {
if (ev->parent == ps->root) {
add_win(ps, ev->window, 0);
13 years ago
} else {
destroy_win(ps, ev->window);
// Reset event mask in case something wrong happens
XSelectInput(ps->dpy, ev->window,
determine_evmask(ps, ev->window, WIN_EVMODE_UNKNOWN));
// Check if the window is an undetected client window
// Firstly, check if it's a known client window
if (!find_toplevel(ps, ev->window)) {
// If not, look for its frame window
win *w_top = find_toplevel2(ps, ev->parent);
// If found, and the client window has not been determined, or its
// frame may not have a correct client, continue
if (w_top && (!w_top->client_win
|| w_top->client_win == w_top->id)) {
// If it has WM_STATE, mark it the client window
if (wid_has_prop(ps, ev->window, ps->atom_client)) {
w_top->wmwin = false;
win_unmark_client(ps, w_top);
win_mark_client(ps, w_top, ev->window);
}
// Otherwise, watch for WM_STATE on it
else {
XSelectInput(ps->dpy, ev->window,
determine_evmask(ps, ev->window, WIN_EVMODE_UNKNOWN)
| PropertyChangeMask);
}
}
}
13 years ago
}
}
inline static void
ev_circulate_notify(session_t *ps, XCirculateEvent *ev) {
circulate_win(ps, ev);
13 years ago
}
inline static void
ev_expose(session_t *ps, XExposeEvent *ev) {
if (ev->window == ps->root || (ps->overlay && ev->window == ps->overlay)) {
13 years ago
int more = ev->count + 1;
if (ps->n_expose == ps->size_expose) {
if (ps->expose_rects) {
ps->expose_rects = realloc(ps->expose_rects,
(ps->size_expose + more) * sizeof(XRectangle));
ps->size_expose += more;
13 years ago
} else {
ps->expose_rects = malloc(more * sizeof(XRectangle));
ps->size_expose = more;
13 years ago
}
}
ps->expose_rects[ps->n_expose].x = ev->x;
ps->expose_rects[ps->n_expose].y = ev->y;
ps->expose_rects[ps->n_expose].width = ev->width;
ps->expose_rects[ps->n_expose].height = ev->height;
ps->n_expose++;
13 years ago
if (ev->count == 0) {
expose_root(ps, ps->expose_rects, ps->n_expose);
ps->n_expose = 0;
13 years ago
}
}
}
/**
* Update current active window based on EWMH _NET_ACTIVE_WIN.
*
* Does not change anything if we fail to get the attribute or the window
* returned could not be found.
*/
static void
update_ewmh_active_win(session_t *ps) {
// Search for the window
Window wid =
wid_get_prop_window(ps, ps->root, ps->atom_ewmh_active_win);
win *w = NULL;
if (wid && !(w = find_toplevel(ps, wid)))
if (!(w = find_win(ps, wid)))
w = find_toplevel2(ps, wid);
// Mark the window focused
if (w) {
if (ps->active_win && w != ps->active_win)
win_set_focused(ps, ps->active_win, false);
ps->active_win = w;
win_set_focused(ps, w, true);
}
}
13 years ago
inline static void
ev_property_notify(session_t *ps, XPropertyEvent *ev) {
if (ps->root == ev->window) {
if (ps->o.track_focus && ps->o.use_ewmh_active_win
&& ps->atom_ewmh_active_win == ev->atom) {
update_ewmh_active_win(ps);
}
else {
// Destroy the root "image" if the wallpaper probably changed
for (int p = 0; background_props_str[p]; p++) {
if (ev->atom == get_atom(ps, background_props_str[p])) {
root_damaged(ps);
break;
}
13 years ago
}
}
// Unconcerned about any other proprties on root window
return;
13 years ago
}
// If WM_STATE changes
if (ev->atom == ps->atom_client) {
// Check whether it could be a client window
if (!find_toplevel(ps, ev->window)) {
// Reset event mask anyway
XSelectInput(ps->dpy, ev->window,
determine_evmask(ps, ev->window, WIN_EVMODE_UNKNOWN));
win *w_top = find_toplevel2(ps, ev->window);
// Initialize client_win as early as possible
if (w_top && (!w_top->client_win || w_top->client_win == w_top->id)
&& wid_has_prop(ps, ev->window, ps->atom_client)) {
w_top->wmwin = false;
win_unmark_client(ps, w_top);
win_mark_client(ps, w_top, ev->window);
}
}
}
// If _NET_WM_OPACITY changes
if (ev->atom == ps->atom_opacity) {
win *w = NULL;
if ((w = find_win(ps, ev->window)))
w->opacity_prop = wid_get_opacity_prop(ps, w->id, OPAQUE);
else if (ps->o.detect_client_opacity
&& (w = find_toplevel(ps, ev->window)))
w->opacity_prop_client = wid_get_opacity_prop(ps, w->client_win,
OPAQUE);
13 years ago
if (w) {
w->flags |= WFLAG_OPCT_CHANGE;
13 years ago
}
}
// If frame extents property changes
if (ps->o.frame_opacity && ev->atom == ps->atom_frame_extents) {
win *w = find_toplevel(ps, ev->window);
13 years ago
if (w) {
get_frame_extents(ps, w, ev->window);
// If frame extents change, the window needs repaint
add_damage_win(ps, w);
13 years ago
}
}
// If name changes
if (ps->o.track_wdata
&& (ps->atom_name == ev->atom || ps->atom_name_ewmh == ev->atom)) {
win *w = find_toplevel(ps, ev->window);
if (w && 1 == win_get_name(ps, w)) {
win_on_wdata_change(ps, w);
}
}
// If class changes
if (ps->o.track_wdata && ps->atom_class == ev->atom) {
win *w = find_toplevel(ps, ev->window);
if (w) {
win_get_class(ps, w);
win_on_wdata_change(ps, w);
}
}
// If role changes
if (ps->o.track_wdata && ps->atom_role == ev->atom) {
win *w = find_toplevel(ps, ev->window);
if (w && 1 == win_get_role(ps, w)) {
win_on_wdata_change(ps, w);
}
}
// If _COMPTON_SHADOW changes
if (ps->o.respect_prop_shadow && ps->atom_compton_shadow == ev->atom) {
win *w = find_win(ps, ev->window);
if (w)
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
win_update_prop_shadow(ps, w);
}
// If a leader property changes
if ((ps->o.detect_transient && ps->atom_transient == ev->atom)
|| (ps->o.detect_client_leader && ps->atom_client_leader == ev->atom)) {
win *w = find_toplevel(ps, ev->window);
if (w) {
win_update_leader(ps, w);
}
}
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
// Check for other atoms we are tracking
for (latom_t *platom = ps->track_atom_lst; platom; platom = platom->next) {
if (platom->atom == ev->atom) {
win *w = find_win(ps, ev->window);
if (!w)
w = find_toplevel(ps, ev->window);
if (w)
win_on_wdata_change(ps, w);
break;
}
}
13 years ago
}
inline static void
ev_damage_notify(session_t *ps, XDamageNotifyEvent *ev) {
damage_win(ps, ev);
13 years ago
}
inline static void
ev_shape_notify(session_t *ps, XShapeEvent *ev) {
win *w = find_win(ps, ev->window);
if (!w || IsUnmapped == w->a.map_state) return;
/*
* Empty border_size may indicated an
* unmapped/destroyed window, in which case
* seemingly BadRegion errors would be triggered
* if we attempt to rebuild border_size
*/
if (w->border_size) {
// Mark the old border_size as damaged
add_damage(ps, w->border_size);
w->border_size = border_size(ps, w, true);
// Mark the new border_size as damaged
add_damage(ps, copy_region(ps, w->border_size));
}
// Redo bounding shape detection and rounded corner detection
win_update_shape(ps, w);
update_reg_ignore_expire(ps, w);
}
/**
* Handle ScreenChangeNotify events from X RandR extension.
*/
static void
ev_screen_change_notify(session_t *ps,
XRRScreenChangeNotifyEvent __attribute__((unused)) *ev) {
if (!ps->o.refresh_rate) {
update_refresh_rate(ps);
if (!ps->refresh_rate) {
fprintf(stderr, "ev_screen_change_notify(): Refresh rate detection "
"failed, software VSync disabled.");
ps->o.vsync = VSYNC_NONE;
}
}
}
#if defined(DEBUG_EVENTS) || defined(DEBUG_RESTACK)
/**
* Get a window's name from window ID.
*/
static bool
ev_window_name(session_t *ps, Window wid, char **name) {
bool to_free = false;
*name = "";
if (wid) {
*name = "(Failed to get title)";
if (ps->root == wid)
*name = "(Root window)";
else if (ps->overlay == wid)
*name = "(Overlay)";
else {
win *w = find_win(ps, wid);
if (!w)
w = find_toplevel(ps, wid);
if (w && w->name)
*name = w->name;
else if (!(w && w->client_win
&& (to_free = wid_get_name(ps, w->client_win, name))))
to_free = wid_get_name(ps, wid, name);
}
}
return to_free;
}
#endif
static void
ev_handle(session_t *ps, XEvent *ev) {
13 years ago
if ((ev->type & 0x7f) != KeymapNotify) {
discard_ignore(ps, ev->xany.serial);
13 years ago
}
#ifdef DEBUG_EVENTS
if (ev->type != ps->damage_event + XDamageNotify) {
Window wid = ev_window(ps, ev);
char *window_name = NULL;
bool to_free = false;
to_free = ev_window_name(ps, wid, &window_name);
print_timestamp(ps);
printf("event %10.10s serial %#010x window %#010lx \"%s\"\n",
ev_name(ps, ev), ev_serial(ev), wid, window_name);
if (to_free) {
XFree(window_name);
window_name = NULL;
}
13 years ago
}
13 years ago
#endif
switch (ev->type) {
case FocusIn:
ev_focus_in(ps, (XFocusChangeEvent *)ev);
13 years ago
break;
case FocusOut:
ev_focus_out(ps, (XFocusChangeEvent *)ev);
13 years ago
break;
case CreateNotify:
ev_create_notify(ps, (XCreateWindowEvent *)ev);
13 years ago
break;
case ConfigureNotify:
ev_configure_notify(ps, (XConfigureEvent *)ev);
13 years ago
break;
case DestroyNotify:
ev_destroy_notify(ps, (XDestroyWindowEvent *)ev);
13 years ago
break;
case MapNotify:
ev_map_notify(ps, (XMapEvent *)ev);
13 years ago
break;
case UnmapNotify:
ev_unmap_notify(ps, (XUnmapEvent *)ev);
13 years ago
break;
case ReparentNotify:
ev_reparent_notify(ps, (XReparentEvent *)ev);
13 years ago
break;
case CirculateNotify:
ev_circulate_notify(ps, (XCirculateEvent *)ev);
13 years ago
break;
case Expose:
ev_expose(ps, (XExposeEvent *)ev);
13 years ago
break;
case PropertyNotify:
ev_property_notify(ps, (XPropertyEvent *)ev);
13 years ago
break;
default:
if (ps->shape_exists && ev->type == ps->shape_event) {
ev_shape_notify(ps, (XShapeEvent *) ev);
break;
}
if (ps->randr_exists && ev->type == (ps->randr_event + RRScreenChangeNotify)) {
ev_screen_change_notify(ps, (XRRScreenChangeNotifyEvent *) ev);
break;
}
if (ev->type == ps->damage_event + XDamageNotify) {
ev_damage_notify(ps, (XDamageNotifyEvent *)ev);
13 years ago
}
break;
}
}
// === Main ===
13 years ago
/**
* Print usage text and exit.
*/
13 years ago
static void
usage(void) {
const static char *usage_text =
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
"compton (" COMPTON_VERSION ")\n"
"usage: compton [options]\n"
"Options:\n"
"\n"
13 years ago
"-d display\n"
" Which display should be managed.\n"
"-r radius\n"
" The blur radius for shadows. (default 12)\n"
"-o opacity\n"
" The translucency for shadows. (default .75)\n"
"-l left-offset\n"
" The left offset for shadows. (default -15)\n"
"-t top-offset\n"
" The top offset for shadows. (default -15)\n"
"-I fade-in-step\n"
" Opacity change between steps while fading in. (default 0.028)\n"
"-O fade-out-step\n"
" Opacity change between steps while fading out. (default 0.03)\n"
"-D fade-delta-time\n"
" The time between steps in a fade in milliseconds. (default 10)\n"
"-m opacity\n"
" The opacity for menus. (default 1.0)\n"
"-c\n"
" Enabled client-side shadows on windows.\n"
"-C\n"
" Avoid drawing shadows on dock/panel windows.\n"
"-z\n"
" Zero the part of the shadow's mask behind the window (experimental).\n"
13 years ago
"-f\n"
" Fade windows in/out when opening/closing and when opacity\n"
" changes, unless --no-fading-openclose is used.\n"
13 years ago
"-F\n"
" Equals -f. Deprecated.\n"
13 years ago
"-i opacity\n"
" Opacity of inactive windows. (0.1 - 1.0)\n"
"-e opacity\n"
" Opacity of window titlebars and borders. (0.1 - 1.0)\n"
"-G\n"
" Don't draw shadows on DND windows\n"
"-b\n"
13 years ago
" Daemonize process.\n"
"-S\n"
" Enable synchronous operation (for debugging).\n"
"--config path\n"
" Look for configuration file at the path.\n"
"--shadow-red value\n"
" Red color value of shadow (0.0 - 1.0, defaults to 0).\n"
"--shadow-green value\n"
" Green color value of shadow (0.0 - 1.0, defaults to 0).\n"
"--shadow-blue value\n"
" Blue color value of shadow (0.0 - 1.0, defaults to 0).\n"
"--inactive-opacity-override\n"
" Inactive opacity set by -i overrides value of _NET_WM_OPACITY.\n"
"--inactive-dim value\n"
" Dim inactive windows. (0.0 - 1.0, defaults to 0)\n"
"--mark-wmwin-focused\n"
" Try to detect WM windows and mark them as active.\n"
"--shadow-exclude condition\n"
" Exclude conditions for shadows.\n"
"--mark-ovredir-focused\n"
" Mark windows that have no WM frame as active.\n"
"--no-fading-openclose\n"
" Do not fade on window open/close.\n"
"--shadow-ignore-shaped\n"
" Do not paint shadows on shaped windows.\n"
"--detect-rounded-corners\n"
" Try to detect windows with rounded corners and don't consider\n"
" them shaped windows.\n"
"--detect-client-opacity\n"
" Detect _NET_WM_OPACITY on client windows, useful for window\n"
" managers not passing _NET_WM_OPACITY of client windows to frame\n"
" windows.\n"
"--refresh-rate val\n"
" Specify refresh rate of the screen. If not specified or 0, compton\n"
" will try detecting this with X RandR extension.\n"
"--vsync vsync-method\n"
" Set VSync method. There are 2 VSync methods currently available:\n"
" none = No VSync\n"
" drm = VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some\n"
" drivers. Experimental.\n"
" opengl = Try to VSync with SGI_swap_control OpenGL extension. Only\n"
" work on some drivers. Experimental.\n"
" (Note some VSync methods may not be enabled at compile time.)\n"
"--alpha-step val\n"
" Step for pregenerating alpha pictures. 0.01 - 1.0. Defaults to\n"
" 0.03.\n"
"--dbe\n"
" Enable DBE painting mode, intended to use with VSync to\n"
" (hopefully) eliminate tearing.\n"
"--paint-on-overlay\n"
" Painting on X Composite overlay window.\n"
"--sw-opti\n"
" Limit compton to repaint at most once every 1 / refresh_rate\n"
" second to boost performance. Experimental.\n"
"--vsync-aggressive\n"
" Attempt to send painting request before VBlank and do XFlush()\n"
" during VBlank. This switch may be lifted out at any moment.\n"
"--use-ewmh-active-win\n"
" Use _NET_WM_ACTIVE_WINDOW on the root window to determine which\n"
" window is focused instead of using FocusIn/Out events.\n"
"--respect-prop-shadow\n"
" Respect _COMPTON_SHADOW. This a prototype-level feature, which\n"
" you must not rely on.\n"
"--unredir-if-possible\n"
" Unredirect all windows if a full-screen opaque window is\n"
" detected, to maximize performance for full-screen windows.\n"
" Experimental.\n"
"--focus-exclude condition\n"
" Specify a list of conditions of windows that should always be\n"
" considered focused.\n"
"--inactive-dim-fixed\n"
" Use fixed inactive dim value.\n"
"--detect-transient\n"
" Use WM_TRANSIENT_FOR to group windows, and consider windows in\n"
" the same group focused at the same time.\n"
"--detect-client-leader\n"
" Use WM_CLIENT_LEADER to group windows, and consider windows in\n"
" the same group focused at the same time. WM_TRANSIENT_FOR has\n"
" higher priority if --detect-transient is enabled, too.\n"
"--blur-background\n"
" Blur background of semi-transparent / ARGB windows. Bad in\n"
" performance. The switch name may change without prior\n"
" notifications.\n"
"--blur-background-frame\n"
" Blur background of windows when the window frame is not opaque.\n"
" Implies --blur-background. Bad in performance. The switch name\n"
" may change.\n"
"--blur-background-fixed\n"
" Use fixed blur strength instead of adjusting according to window\n"
" opacity.\n"
"--invert-color-include condition\n"
" Specify a list of conditions of windows that should be painted with\n"
" inverted color. Resource-hogging, and is not well tested.\n"
"\n"
"Format of a condition:\n"
"\n"
" condition = <target>:<type>[<flags>]:<pattern>\n"
"\n"
" <target> is one of \"n\" (window name), \"i\" (window class\n"
" instance), \"g\" (window general class), and \"r\"\n"
" (window role).\n"
"\n"
" <type> is one of \"e\" (exact match), \"a\" (match anywhere),\n"
" \"s\" (match from start), \"w\" (wildcard), and \"p\" (PCRE\n"
" regular expressions, if compiled with the support).\n"
"\n"
" <flags> could be a series of flags. Currently the only defined\n"
" flag is \"i\" (ignore case).\n"
"\n"
" <pattern> is the actual pattern string.\n";
fputs(usage_text , stderr);
13 years ago
exit(1);
}
/**
* Register a window as symbol, and initialize GLX context if wanted.
*/
13 years ago
static void
register_cm(session_t *ps, bool want_glxct) {
13 years ago
Atom a;
char *buf;
int len, s;
#ifdef CONFIG_VSYNC_OPENGL
// Create a window with the wanted GLX visual
if (want_glxct) {
XVisualInfo *pvi = NULL;
bool ret = false;
// Get visual for the window
int attribs[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, None };
pvi = glXChooseVisual(ps->dpy, ps->scr, attribs);
if (!pvi) {
fprintf(stderr, "register_cm(): Failed to choose visual required "
"by fake OpenGL VSync window. OpenGL VSync turned off.\n");
}
else {
// Create the window
XSetWindowAttributes swa = {
.colormap = XCreateColormap(ps->dpy, ps->root, pvi->visual, AllocNone),
.border_pixel = 0,
};
pvi->screen = ps->scr;
ps->reg_win = XCreateWindow(ps->dpy, ps->root, 0, 0, 1, 1, 0, pvi->depth,
InputOutput, pvi->visual, CWBorderPixel | CWColormap, &swa);
if (!ps->reg_win)
fprintf(stderr, "register_cm(): Failed to create window required "
"by fake OpenGL VSync. OpenGL VSync turned off.\n");
else {
// Get GLX context
ps->glx_context = glXCreateContext(ps->dpy, pvi, None, GL_TRUE);
if (!ps->glx_context) {
fprintf(stderr, "register_cm(): Failed to get GLX context. "
"OpenGL VSync turned off.\n");
ps->o.vsync = VSYNC_NONE;
}
else {
// Attach GLX context
if (!(ret = glXMakeCurrent(ps->dpy, ps->reg_win, ps->glx_context)))
fprintf(stderr, "register_cm(): Failed to attach GLX context."
" OpenGL VSync turned off.\n");
}
}
}
if (pvi)
XFree(pvi);
if (!ret)
ps->o.vsync = VSYNC_NONE;
}
#endif
if (!ps->reg_win)
ps->reg_win = XCreateSimpleWindow(ps->dpy, ps->root, 0, 0, 1, 1, 0,
None, None);
13 years ago
Xutf8SetWMProperties(ps->dpy, ps->reg_win, "xcompmgr", "xcompmgr",
13 years ago
NULL, 0, NULL, NULL, NULL);
len = strlen(REGISTER_PROP) + 2;
s = ps->scr;
13 years ago
while (s >= 10) {
++len;
s /= 10;
}
buf = malloc(len);
snprintf(buf, len, REGISTER_PROP"%d", ps->scr);
13 years ago
a = get_atom(ps, buf);
13 years ago
free(buf);
XSetSelectionOwner(ps->dpy, a, ps->reg_win, 0);
13 years ago
}
/**
* Reopen streams for logging.
*/
static bool
ostream_reopen(session_t *ps, const char *path) {
if (!path)
path = ps->o.logpath;
if (!path)
path = "/dev/null";
bool success = freopen(path, "a", stdout);
success = freopen(path, "a", stderr) && success;
if (!success)
printf_errfq(1, "(%s): freopen() failed.", path);
return success;
}
/**
* Fork program to background and disable all I/O streams.
*/
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
static bool
fork_after(session_t *ps) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (getppid() == 1)
return true;
13 years ago
int pid = fork();
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (-1 == pid) {
printf_errf("(): fork() failed.");
return false;
13 years ago
}
if (pid > 0) _exit(0);
setsid();
// Mainly to suppress the _FORTIFY_SOURCE warning
bool success = freopen("/dev/null", "r", stdin);
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (!success) {
printf_errf("(): freopen() failed.");
return false;
}
success = ostream_reopen(ps, NULL);
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
return success;
13 years ago
}
#ifdef CONFIG_LIBCONFIG
/**
* Get a file stream of the configuration file to read.
*
* Follows the XDG specification to search for the configuration file.
*/
static FILE *
open_config_file(char *cpath, char **ppath) {
const static char *config_filename = "/compton.conf";
const static char *config_filename_legacy = "/.compton.conf";
const static char *config_home_suffix = "/.config";
const static char *config_system_dir = "/etc/xdg";
char *dir = NULL, *home = NULL;
char *path = cpath;
FILE *f = NULL;
if (path) {
f = fopen(path, "r");
if (f && ppath)
*ppath = path;
else
free(path);
return f;
}
// Check user configuration file in $XDG_CONFIG_HOME firstly
if (!((dir = getenv("XDG_CONFIG_HOME")) && strlen(dir))) {
if (!((home = getenv("HOME")) && strlen(home)))
return NULL;
path = mstrjoin3(home, config_home_suffix, config_filename);
}
else
path = mstrjoin(dir, config_filename);
f = fopen(path, "r");
if (f && ppath)
*ppath = path;
else
free(path);
if (f)
return f;
// Then check user configuration file in $HOME
if ((home = getenv("HOME")) && strlen(home)) {
path = mstrjoin(home, config_filename_legacy);
f = fopen(path, "r");
if (f && ppath)
*ppath = path;
else
free(path);
if (f)
return f;
}
// Check system configuration file in $XDG_CONFIG_DIRS at last
if ((dir = getenv("XDG_CONFIG_DIRS")) && strlen(dir)) {
char *part = strtok(dir, ":");
while (part) {
path = mstrjoin(part, config_filename);
f = fopen(path, "r");
if (f && ppath)
*ppath = path;
else
free(path);
if (f)
return f;
part = strtok(NULL, ":");
}
}
else {
path = mstrjoin(config_system_dir, config_filename);
f = fopen(path, "r");
if (f && ppath)
*ppath = path;
else
free(path);
if (f)
return f;
}
return NULL;
}
/**
* Parse a VSync option argument.
*/
static inline void
parse_vsync(session_t *ps, const char *optarg) {
const static char * const vsync_str[] = {
"none", // VSYNC_NONE
"drm", // VSYNC_DRM
"opengl", // VSYNC_OPENGL
};
vsync_t i;
for (i = 0; i < (sizeof(vsync_str) / sizeof(vsync_str[0])); ++i)
if (!strcasecmp(optarg, vsync_str[i])) {
ps->o.vsync = i;
break;
}
if ((sizeof(vsync_str) / sizeof(vsync_str[0])) == i) {
fputs("Invalid --vsync argument. Ignored.\n", stderr);
}
}
/**
* Parse a condition list in configuration file.
*/
static void
parse_cfg_condlst(const config_t *pcfg, wincond_t **pcondlst,
const char *name) {
config_setting_t *setting = config_lookup(pcfg, name);
if (setting) {
// Parse an array of options
if (config_setting_is_array(setting)) {
int i = config_setting_length(setting);
while (i--) {
condlst_add(pcondlst, config_setting_get_string_elem(setting, i));
}
}
// Treat it as a single pattern if it's a string
else if (CONFIG_TYPE_STRING == config_setting_type(setting)) {
condlst_add(pcondlst, config_setting_get_string(setting));
}
}
}
/**
* Parse a configuration file from default location.
*/
13 years ago
static void
parse_config(session_t *ps, char *cpath, struct options_tmp *pcfgtmp) {
char *path = NULL;
FILE *f;
config_t cfg;
int ival = 0;
double dval = 0.0;
const char *sval = NULL;
f = open_config_file(cpath, &path);
if (!f) {
if (cpath)
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
printf_errfq(1, "(): Failed to read the specified configuration file.");
return;
}
13 years ago
config_init(&cfg);
#ifndef CONFIG_LIBCONFIG_LEGACY
{
// dirname() could modify the original string, thus we must pass a
// copy
char *path2 = mstrcpy(path);
char *parent = dirname(path2);
if (parent)
config_set_include_dir(&cfg, parent);
free(path2);
}
#endif
if (CONFIG_FALSE == config_read(&cfg, f)) {
printf("Error when reading configuration file \"%s\", line %d: %s\n",
path, config_error_line(&cfg), config_error_text(&cfg));
config_destroy(&cfg);
free(path);
return;
}
config_set_auto_convert(&cfg, 1);
free(path);
// Get options from the configuration file. We don't do range checking
// right now. It will be done later
// -D (fade_delta)
if (lcfg_lookup_int(&cfg, "fade-delta", &ival))
ps->o.fade_delta = ival;
// -I (fade_in_step)
if (config_lookup_float(&cfg, "fade-in-step", &dval))
ps->o.fade_in_step = normalize_d(dval) * OPAQUE;
// -O (fade_out_step)
if (config_lookup_float(&cfg, "fade-out-step", &dval))
ps->o.fade_out_step = normalize_d(dval) * OPAQUE;
// -r (shadow_radius)
lcfg_lookup_int(&cfg, "shadow-radius", &ps->o.shadow_radius);
// -o (shadow_opacity)
config_lookup_float(&cfg, "shadow-opacity", &ps->o.shadow_opacity);
// -l (shadow_offset_x)
lcfg_lookup_int(&cfg, "shadow-offset-x", &ps->o.shadow_offset_x);
// -t (shadow_offset_y)
lcfg_lookup_int(&cfg, "shadow-offset-y", &ps->o.shadow_offset_y);
// -i (inactive_opacity)
if (config_lookup_float(&cfg, "inactive-opacity", &dval))
ps->o.inactive_opacity = normalize_d(dval) * OPAQUE;
// -e (frame_opacity)
config_lookup_float(&cfg, "frame-opacity", &ps->o.frame_opacity);
// -z (clear_shadow)
lcfg_lookup_bool(&cfg, "clear-shadow", &ps->o.clear_shadow);
// -c (shadow_enable)
if (config_lookup_bool(&cfg, "shadow", &ival) && ival)
wintype_arr_enable(ps->o.wintype_shadow);
// -C (no_dock_shadow)
lcfg_lookup_bool(&cfg, "no-dock-shadow", &pcfgtmp->no_dock_shadow);
// -G (no_dnd_shadow)
lcfg_lookup_bool(&cfg, "no-dnd-shadow", &pcfgtmp->no_dnd_shadow);
// -m (menu_opacity)
config_lookup_float(&cfg, "menu-opacity", &pcfgtmp->menu_opacity);
// -f (fading_enable)
if (config_lookup_bool(&cfg, "fading", &ival) && ival)
wintype_arr_enable(ps->o.wintype_fade);
// --no-fading-open-close
lcfg_lookup_bool(&cfg, "no-fading-openclose", &ps->o.no_fading_openclose);
// --shadow-red
config_lookup_float(&cfg, "shadow-red", &ps->o.shadow_red);
// --shadow-green
config_lookup_float(&cfg, "shadow-green", &ps->o.shadow_green);
// --shadow-blue
config_lookup_float(&cfg, "shadow-blue", &ps->o.shadow_blue);
// --inactive-opacity-override
lcfg_lookup_bool(&cfg, "inactive-opacity-override",
&ps->o.inactive_opacity_override);
// --inactive-dim
config_lookup_float(&cfg, "inactive-dim", &ps->o.inactive_dim);
// --mark-wmwin-focused
lcfg_lookup_bool(&cfg, "mark-wmwin-focused", &ps->o.mark_wmwin_focused);
// --mark-ovredir-focused
lcfg_lookup_bool(&cfg, "mark-ovredir-focused",
&ps->o.mark_ovredir_focused);
// --shadow-ignore-shaped
lcfg_lookup_bool(&cfg, "shadow-ignore-shaped",
&ps->o.shadow_ignore_shaped);
// --detect-rounded-corners
lcfg_lookup_bool(&cfg, "detect-rounded-corners",
&ps->o.detect_rounded_corners);
// --detect-client-opacity
lcfg_lookup_bool(&cfg, "detect-client-opacity",
&ps->o.detect_client_opacity);
// --refresh-rate
lcfg_lookup_int(&cfg, "refresh-rate", &ps->o.refresh_rate);
// --vsync
if (config_lookup_string(&cfg, "vsync", &sval))
parse_vsync(ps, sval);
// --alpha-step
config_lookup_float(&cfg, "alpha-step", &ps->o.alpha_step);
// --dbe
lcfg_lookup_bool(&cfg, "dbe", &ps->o.dbe);
// --paint-on-overlay
lcfg_lookup_bool(&cfg, "paint-on-overlay", &ps->o.paint_on_overlay);
// --sw-opti
lcfg_lookup_bool(&cfg, "sw-opti", &ps->o.sw_opti);
// --use-ewmh-active-win
lcfg_lookup_bool(&cfg, "use-ewmh-active-win",
&ps->o.use_ewmh_active_win);
// --unredir-if-possible
lcfg_lookup_bool(&cfg, "unredir-if-possible",
&ps->o.unredir_if_possible);
// --inactive-dim-fixed
lcfg_lookup_bool(&cfg, "inactive-dim-fixed", &ps->o.inactive_dim_fixed);
// --detect-transient
lcfg_lookup_bool(&cfg, "detect-transient", &ps->o.detect_transient);
// --detect-client-leader
lcfg_lookup_bool(&cfg, "detect-client-leader",
&ps->o.detect_client_leader);
// --shadow-exclude
parse_cfg_condlst(&cfg, &ps->o.shadow_blacklist, "shadow-exclude");
// --focus-exclude
parse_cfg_condlst(&cfg, &ps->o.focus_blacklist, "focus-exclude");
// --invert-color-include
parse_cfg_condlst(&cfg, &ps->o.invert_color_list, "invert-color-include");
// --blur-background
lcfg_lookup_bool(&cfg, "blur-background", &ps->o.blur_background);
// --blur-background-frame
lcfg_lookup_bool(&cfg, "blur-background-frame",
&ps->o.blur_background_frame);
// --blur-background-fixed
lcfg_lookup_bool(&cfg, "blur-background-fixed",
&ps->o.blur_background_fixed);
// Wintype settings
{
wintype_t i;
for (i = 0; i < NUM_WINTYPES; ++i) {
char *str = mstrjoin("wintypes.", WINTYPES[i]);
config_setting_t *setting = config_lookup(&cfg, str);
free(str);
if (setting) {
if (config_setting_lookup_bool(setting, "shadow", &ival))
ps->o.wintype_shadow[i] = (bool) ival;
if (config_setting_lookup_bool(setting, "fade", &ival))
ps->o.wintype_fade[i] = (bool) ival;
if (config_setting_lookup_bool(setting, "focus", &ival))
ps->o.wintype_focus[i] = (bool) ival;
config_setting_lookup_float(setting, "opacity",
&ps->o.wintype_opacity[i]);
}
}
}
config_destroy(&cfg);
13 years ago
}
#endif
13 years ago
/**
* Process arguments and configuration files.
*/
static void
get_cfg(session_t *ps, int argc, char *const *argv) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
const static char *shortopts = "D:I:O:d:r:o:m:l:t:i:e:hscnfFCaSzGb";
const static struct option longopts[] = {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
{ "help", no_argument, NULL, 'h' },
{ "config", required_argument, NULL, 256 },
{ "shadow-red", required_argument, NULL, 257 },
{ "shadow-green", required_argument, NULL, 258 },
{ "shadow-blue", required_argument, NULL, 259 },
{ "inactive-opacity-override", no_argument, NULL, 260 },
{ "inactive-dim", required_argument, NULL, 261 },
{ "mark-wmwin-focused", no_argument, NULL, 262 },
{ "shadow-exclude", required_argument, NULL, 263 },
{ "mark-ovredir-focused", no_argument, NULL, 264 },
{ "no-fading-openclose", no_argument, NULL, 265 },
{ "shadow-ignore-shaped", no_argument, NULL, 266 },
{ "detect-rounded-corners", no_argument, NULL, 267 },
{ "detect-client-opacity", no_argument, NULL, 268 },
{ "refresh-rate", required_argument, NULL, 269 },
{ "vsync", required_argument, NULL, 270 },
{ "alpha-step", required_argument, NULL, 271 },
{ "dbe", no_argument, NULL, 272 },
{ "paint-on-overlay", no_argument, NULL, 273 },
{ "sw-opti", no_argument, NULL, 274 },
{ "vsync-aggressive", no_argument, NULL, 275 },
{ "use-ewmh-active-win", no_argument, NULL, 276 },
{ "respect-prop-shadow", no_argument, NULL, 277 },
{ "unredir-if-possible", no_argument, NULL, 278 },
{ "focus-exclude", required_argument, NULL, 279 },
{ "inactive-dim-fixed", no_argument, NULL, 280 },
{ "detect-transient", no_argument, NULL, 281 },
{ "detect-client-leader", no_argument, NULL, 282 },
{ "blur-background", no_argument, NULL, 283 },
{ "blur-background-frame", no_argument, NULL, 284 },
{ "blur-background-fixed", no_argument, NULL, 285 },
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
{ "dbus", no_argument, NULL, 286 },
{ "logpath", required_argument, NULL, 287 },
{ "invert-color-include", required_argument, NULL, 288 },
// Must terminate with a NULL entry
{ NULL, 0, NULL, 0 },
};
struct options_tmp cfgtmp = {
.no_dock_shadow = false,
.no_dnd_shadow = false,
.menu_opacity = 1.0,
};
bool shadow_enable = false, fading_enable = false;
int o, longopt_idx, i;
char *config_file = NULL;
char *lc_numeric_old = mstrcpy(setlocale(LC_NUMERIC, NULL));
13 years ago
for (i = 0; i < NUM_WINTYPES; ++i) {
ps->o.wintype_fade[i] = false;
ps->o.wintype_shadow[i] = false;
ps->o.wintype_opacity[i] = 1.0;
13 years ago
}
// Pre-parse the commandline arguments to check for --config and invalid
// switches
// Must reset optind to 0 here in case we reread the commandline
// arguments
optind = 1;
while (-1 !=
(o = getopt_long(argc, argv, shortopts, longopts, &longopt_idx))) {
if (256 == o)
config_file = mstrcpy(optarg);
else if ('?' == o || ':' == o)
usage();
}
#ifdef CONFIG_LIBCONFIG
parse_config(ps, config_file, &cfgtmp);
#endif
// Parse commandline arguments. Range checking will be done later.
// Enforce LC_NUMERIC locale "C" here to make sure dots are recognized
// instead of commas in atof().
setlocale(LC_NUMERIC, "C");
optind = 1;
while (-1 !=
(o = getopt_long(argc, argv, shortopts, longopts, &longopt_idx))) {
13 years ago
switch (o) {
// Short options
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
case 'h':
usage();
break;
13 years ago
case 'd':
ps->o.display = mstrcpy(optarg);
13 years ago
break;
case 'D':
ps->o.fade_delta = atoi(optarg);
13 years ago
break;
case 'I':
ps->o.fade_in_step = normalize_d(atof(optarg)) * OPAQUE;
13 years ago
break;
case 'O':
ps->o.fade_out_step = normalize_d(atof(optarg)) * OPAQUE;
13 years ago
break;
case 'c':
shadow_enable = true;
13 years ago
break;
case 'C':
cfgtmp.no_dock_shadow = true;
break;
case 'G':
cfgtmp.no_dnd_shadow = true;
13 years ago
break;
case 'm':
cfgtmp.menu_opacity = atof(optarg);
13 years ago
break;
case 'f':
case 'F':
fading_enable = true;
13 years ago
break;
case 'S':
ps->o.synchronize = true;
13 years ago
break;
case 'r':
ps->o.shadow_radius = atoi(optarg);
13 years ago
break;
case 'o':
ps->o.shadow_opacity = atof(optarg);
13 years ago
break;
case 'l':
ps->o.shadow_offset_x = atoi(optarg);
13 years ago
break;
case 't':
ps->o.shadow_offset_y = atoi(optarg);
13 years ago
break;
case 'i':
ps->o.inactive_opacity = (normalize_d(atof(optarg)) * OPAQUE);
13 years ago
break;
case 'e':
ps->o.frame_opacity = atof(optarg);
13 years ago
break;
case 'z':
ps->o.clear_shadow = true;
13 years ago
break;
case 'n':
case 'a':
case 's':
printf_errfq(1, "(): -n, -a, and -s have been removed.");
13 years ago
break;
case 'b':
ps->o.fork_after_register = true;
13 years ago
break;
// Long options
case 256:
// --config
break;
case 257:
// --shadow-red
ps->o.shadow_red = atof(optarg);
break;
case 258:
// --shadow-green
ps->o.shadow_green = atof(optarg);
break;
case 259:
// --shadow-blue
ps->o.shadow_blue = atof(optarg);
break;
case 260:
// --inactive-opacity-override
ps->o.inactive_opacity_override = true;
break;
case 261:
// --inactive-dim
ps->o.inactive_dim = atof(optarg);
break;
case 262:
// --mark-wmwin-focused
ps->o.mark_wmwin_focused = true;
break;
case 263:
// --shadow-exclude
condlst_add(&ps->o.shadow_blacklist, optarg);
break;
case 264:
// --mark-ovredir-focused
ps->o.mark_ovredir_focused = true;
break;
case 265:
// --no-fading-openclose
ps->o.no_fading_openclose = true;
break;
case 266:
// --shadow-ignore-shaped
ps->o.shadow_ignore_shaped = true;
break;
case 267:
// --detect-rounded-corners
ps->o.detect_rounded_corners = true;
break;
case 268:
// --detect-client-opacity
ps->o.detect_client_opacity = true;
break;
case 269:
// --refresh-rate
ps->o.refresh_rate = atoi(optarg);
break;
case 270:
// --vsync
parse_vsync(ps, optarg);
break;
case 271:
// --alpha-step
ps->o.alpha_step = atof(optarg);
break;
case 272:
// --dbe
ps->o.dbe = true;
break;
case 273:
// --paint-on-overlay
ps->o.paint_on_overlay = true;
break;
case 274:
// --sw-opti
ps->o.sw_opti = true;
break;
case 275:
// --vsync-aggressive
ps->o.vsync_aggressive = true;
break;
case 276:
// --use-ewmh-active-win
ps->o.use_ewmh_active_win = true;
break;
case 277:
// --respect-prop-shadow
ps->o.respect_prop_shadow = true;
break;
case 278:
// --unredir-if-possible
ps->o.unredir_if_possible = true;
break;
case 279:
// --focus-exclude
condlst_add(&ps->o.focus_blacklist, optarg);
break;
case 280:
// --inactive-dim-fixed
ps->o.inactive_dim_fixed = true;
break;
case 281:
// --detect-transient
ps->o.detect_transient = true;
break;
case 282:
// --detect-client-leader
ps->o.detect_client_leader = true;
break;
case 283:
// --blur-background
ps->o.blur_background = true;
break;
case 284:
// --blur-background-frame
ps->o.blur_background_frame = true;
break;
case 285:
// --blur-background-fixed
ps->o.blur_background_fixed = true;
break;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
case 286:
// --dbus
ps->o.dbus = true;
break;
case 287:
// --logpath
ps->o.logpath = mstrcpy(optarg);
break;
case 288:
// --invert-color-include
condlst_add(&ps->o.invert_color_list, optarg);
break;
13 years ago
default:
usage();
break;
13 years ago
}
}
// Restore LC_NUMERIC
setlocale(LC_NUMERIC, lc_numeric_old);
free(lc_numeric_old);
// Range checking and option assignments
ps->o.fade_delta = max_i(ps->o.fade_delta, 1);
ps->o.shadow_radius = max_i(ps->o.shadow_radius, 1);
ps->o.shadow_red = normalize_d(ps->o.shadow_red);
ps->o.shadow_green = normalize_d(ps->o.shadow_green);
ps->o.shadow_blue = normalize_d(ps->o.shadow_blue);
ps->o.inactive_dim = normalize_d(ps->o.inactive_dim);
ps->o.frame_opacity = normalize_d(ps->o.frame_opacity);
ps->o.shadow_opacity = normalize_d(ps->o.shadow_opacity);
cfgtmp.menu_opacity = normalize_d(cfgtmp.menu_opacity);
ps->o.refresh_rate = normalize_i_range(ps->o.refresh_rate, 0, 300);
ps->o.alpha_step = normalize_d_range(ps->o.alpha_step, 0.01, 1.0);
if (OPAQUE == ps->o.inactive_opacity) {
ps->o.inactive_opacity = 0;
}
if (shadow_enable)
wintype_arr_enable(ps->o.wintype_shadow);
ps->o.wintype_shadow[WINTYPE_DESKTOP] = false;
if (cfgtmp.no_dock_shadow)
ps->o.wintype_shadow[WINTYPE_DOCK] = false;
if (cfgtmp.no_dnd_shadow)
ps->o.wintype_shadow[WINTYPE_DND] = false;
if (fading_enable)
wintype_arr_enable(ps->o.wintype_fade);
if (1.0 != cfgtmp.menu_opacity) {
ps->o.wintype_opacity[WINTYPE_DROPDOWN_MENU] = cfgtmp.menu_opacity;
ps->o.wintype_opacity[WINTYPE_POPUP_MENU] = cfgtmp.menu_opacity;
13 years ago
}
// --blur-background-frame implies --blur-background
if (ps->o.blur_background_frame)
ps->o.blur_background = true;
// Other variables determined by options
// Determine whether we need to track focus changes
if (ps->o.inactive_opacity || ps->o.inactive_dim) {
ps->o.track_focus = true;
}
// Determine whether we need to track window name and class
if (ps->o.shadow_blacklist || ps->o.fade_blacklist
|| ps->o.focus_blacklist || ps->o.invert_color_list)
ps->o.track_wdata = true;
// Determine whether we track window grouping
if (ps->o.detect_transient || ps->o.detect_client_leader) {
ps->o.track_leader = true;
}
}
/**
* Fetch all required atoms and save them to a session.
*/
static void
init_atoms(session_t *ps) {
ps->atom_opacity = get_atom(ps, "_NET_WM_WINDOW_OPACITY");
ps->atom_frame_extents = get_atom(ps, "_NET_FRAME_EXTENTS");
ps->atom_client = get_atom(ps, "WM_STATE");
ps->atom_name = XA_WM_NAME;
ps->atom_name_ewmh = get_atom(ps, "_NET_WM_NAME");
ps->atom_class = XA_WM_CLASS;
ps->atom_role = get_atom(ps, "WM_WINDOW_ROLE");
ps->atom_transient = XA_WM_TRANSIENT_FOR;
ps->atom_client_leader = get_atom(ps, "WM_CLIENT_LEADER");
ps->atom_ewmh_active_win = get_atom(ps, "_NET_ACTIVE_WINDOW");
ps->atom_compton_shadow = get_atom(ps, "_COMPTON_SHADOW");
ps->atom_win_type = get_atom(ps, "_NET_WM_WINDOW_TYPE");
ps->atoms_wintypes[WINTYPE_UNKNOWN] = 0;
ps->atoms_wintypes[WINTYPE_DESKTOP] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_DESKTOP");
ps->atoms_wintypes[WINTYPE_DOCK] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_DOCK");
ps->atoms_wintypes[WINTYPE_TOOLBAR] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_TOOLBAR");
ps->atoms_wintypes[WINTYPE_MENU] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_MENU");
ps->atoms_wintypes[WINTYPE_UTILITY] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_UTILITY");
ps->atoms_wintypes[WINTYPE_SPLASH] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_SPLASH");
ps->atoms_wintypes[WINTYPE_DIALOG] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_DIALOG");
ps->atoms_wintypes[WINTYPE_NORMAL] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_NORMAL");
ps->atoms_wintypes[WINTYPE_DROPDOWN_MENU] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_DROPDOWN_MENU");
ps->atoms_wintypes[WINTYPE_POPUP_MENU] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_POPUP_MENU");
ps->atoms_wintypes[WINTYPE_TOOLTIP] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_TOOLTIP");
ps->atoms_wintypes[WINTYPE_NOTIFY] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_NOTIFICATION");
ps->atoms_wintypes[WINTYPE_COMBO] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_COMBO");
ps->atoms_wintypes[WINTYPE_DND] = get_atom(ps,
"_NET_WM_WINDOW_TYPE_DND");
}
/**
* Update refresh rate info with X Randr extension.
*/
static void
update_refresh_rate(session_t *ps) {
XRRScreenConfiguration* randr_info;
if (!(randr_info = XRRGetScreenInfo(ps->dpy, ps->root)))
return;
ps->refresh_rate = XRRConfigCurrentRate(randr_info);
XRRFreeScreenConfigInfo(randr_info);
if (ps->refresh_rate)
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
ps->refresh_intv = US_PER_SEC / ps->refresh_rate;
else
ps->refresh_intv = 0;
}
/**
* Initialize refresh-rated based software optimization.
*
* @return true for success, false otherwise
*/
static bool
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
swopti_init(session_t *ps) {
// Prepare refresh rate
// Check if user provides one
ps->refresh_rate = ps->o.refresh_rate;
if (ps->refresh_rate)
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
ps->refresh_intv = US_PER_SEC / ps->refresh_rate;
// Auto-detect refresh rate otherwise
if (!ps->refresh_rate && ps->randr_exists) {
update_refresh_rate(ps);
}
// Turn off vsync_sw if we can't get the refresh rate
if (!ps->refresh_rate)
return false;
// Monitor screen changes only if vsync_sw is enabled and we are using
// an auto-detected refresh rate
if (ps->randr_exists && !ps->o.refresh_rate)
XRRSelectInput(ps->dpy, ps->root, RRScreenChangeNotify);
return true;
}
/**
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
* Modify a struct timeval timeout value to render at a fixed pace.
*
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
* @param ps current session
* @param[in,out] ptv pointer to the timeout
*/
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
static void
swopti_handle_timeout(session_t *ps, struct timeval *ptv) {
if (!ptv)
return;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
// Get the microsecond offset of the time when the we reach the timeout
// I don't think a 32-bit long could overflow here.
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
long offset = (ptv->tv_usec + get_time_timeval().tv_usec - ps->paint_tm_offset) % ps->refresh_intv;
if (offset < 0)
offset += ps->refresh_intv;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
assert(offset >= 0 && offset < ps->refresh_intv);
// If the target time is sufficiently close to a refresh time, don't add
// an offset, to avoid certain blocking conditions.
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (offset < SWOPTI_TOLERANCE
|| offset > ps->refresh_intv - SWOPTI_TOLERANCE)
return;
// Add an offset so we wait until the next refresh after timeout
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
ptv->tv_usec += ps->refresh_intv - offset;
if (ptv->tv_usec > US_PER_SEC) {
ptv->tv_usec -= US_PER_SEC;
++ptv->tv_sec;
}
}
/**
* Initialize DRM VSync.
*
* @return true for success, false otherwise
*/
static bool
vsync_drm_init(session_t *ps) {
#ifdef CONFIG_VSYNC_DRM
// Should we always open card0?
if ((ps->drm_fd = open("/dev/dri/card0", O_RDWR)) < 0) {
fprintf(stderr, "vsync_drm_init(): Failed to open device.\n");
return false;
}
if (vsync_drm_wait(ps))
return false;
return true;
#else
fprintf(stderr, "Program not compiled with DRM VSync support.\n");
return false;
#endif
}
#ifdef CONFIG_VSYNC_DRM
/**
* Wait for next VSync, DRM method.
*
* Stolen from: https://github.com/MythTV/mythtv/blob/master/mythtv/libs/libmythtv/vsync.cpp
*/
static int
vsync_drm_wait(session_t *ps) {
int ret = -1;
drm_wait_vblank_t vbl;
vbl.request.type = _DRM_VBLANK_RELATIVE,
vbl.request.sequence = 1;
do {
ret = ioctl(ps->drm_fd, DRM_IOCTL_WAIT_VBLANK, &vbl);
vbl.request.type &= ~_DRM_VBLANK_RELATIVE;
} while (ret && errno == EINTR);
if (ret)
fprintf(stderr, "vsync_drm_wait(): VBlank ioctl did not work, "
"unimplemented in this drmver?\n");
return ret;
}
#endif
/**
* Initialize OpenGL VSync.
*
* Stolen from: http://git.tuxfamily.org/?p=ccm/cairocompmgr.git;a=commitdiff;h=efa4ceb97da501e8630ca7f12c99b1dce853c73e
* Possible original source: http://www.inb.uni-luebeck.de/~boehme/xvideo_sync.html
*
* @return true for success, false otherwise
*/
static bool
vsync_opengl_init(session_t *ps) {
#ifdef CONFIG_VSYNC_OPENGL
// Get video sync functions
ps->glx_get_video_sync = (f_GetVideoSync)
glXGetProcAddress ((const GLubyte *) "glXGetVideoSyncSGI");
ps->glx_wait_video_sync = (f_WaitVideoSync)
glXGetProcAddress ((const GLubyte *) "glXWaitVideoSyncSGI");
if (!ps->glx_wait_video_sync || !ps->glx_get_video_sync) {
fprintf(stderr, "vsync_opengl_init(): "
"Failed to get glXWait/GetVideoSyncSGI function.\n");
return false;
}
return true;
#else
fprintf(stderr, "Program not compiled with OpenGL VSync support.\n");
return false;
#endif
}
#ifdef CONFIG_VSYNC_OPENGL
/**
* Wait for next VSync, OpenGL method.
*/
static void
vsync_opengl_wait(session_t *ps) {
unsigned vblank_count;
ps->glx_get_video_sync(&vblank_count);
ps->glx_wait_video_sync(2, (vblank_count + 1) % 2, &vblank_count);
// I see some code calling glXSwapIntervalSGI(1) afterwards, is it required?
}
#endif
/**
* Wait for next VSync.
*/
static void
vsync_wait(session_t *ps) {
if (VSYNC_NONE == ps->o.vsync)
return;
#ifdef CONFIG_VSYNC_DRM
if (VSYNC_DRM == ps->o.vsync) {
vsync_drm_wait(ps);
return;
}
#endif
#ifdef CONFIG_VSYNC_OPENGL
if (VSYNC_OPENGL == ps->o.vsync) {
vsync_opengl_wait(ps);
return;
}
#endif
// This place should not reached!
assert(0);
return;
}
/**
* Pregenerate alpha pictures.
*/
static void
init_alpha_picts(session_t *ps) {
int i;
int num = round(1.0 / ps->o.alpha_step) + 1;
ps->alpha_picts = malloc(sizeof(Picture) * num);
for (i = 0; i < num; ++i) {
double o = i * ps->o.alpha_step;
if ((1.0 - o) > ps->o.alpha_step)
ps->alpha_picts[i] = solid_picture(ps, false, o, 0, 0, 0);
else
ps->alpha_picts[i] = None;
}
}
/**
* Initialize double buffer.
*/
static void
init_dbe(session_t *ps) {
if (!(ps->root_dbe = XdbeAllocateBackBufferName(ps->dpy,
(ps->o.paint_on_overlay ? ps->overlay: ps->root), XdbeCopied))) {
fprintf(stderr, "Failed to create double buffer. Double buffering "
"turned off.\n");
ps->o.dbe = false;
return;
}
}
/**
* Initialize X composite overlay window.
*/
static void
init_overlay(session_t *ps) {
ps->overlay = XCompositeGetOverlayWindow(ps->dpy, ps->root);
if (ps->overlay) {
// Set window region of the overlay window, code stolen from
// compiz-0.8.8
XserverRegion region = XFixesCreateRegion(ps->dpy, NULL, 0);
XFixesSetWindowShapeRegion(ps->dpy, ps->overlay, ShapeBounding, 0, 0, 0);
XFixesSetWindowShapeRegion(ps->dpy, ps->overlay, ShapeInput, 0, 0, region);
XFixesDestroyRegion(ps->dpy, region);
// Listen to Expose events on the overlay
XSelectInput(ps->dpy, ps->overlay, ExposureMask);
// Retrieve DamageNotify on root window if we are painting on an
// overlay
// root_damage = XDamageCreate(ps->dpy, root, XDamageReportNonEmpty);
}
else {
fprintf(stderr, "Cannot get X Composite overlay window. Falling "
"back to painting on root window.\n");
ps->o.paint_on_overlay = false;
}
}
/**
* Query needed X Render filters to check for their existence.
*/
static void
init_filters(session_t *ps) {
if (ps->o.blur_background || ps->o.blur_background_frame) {
// Query filters
XFilters *pf = XRenderQueryFilters(ps->dpy, get_tgt_window(ps));
if (pf) {
for (int i = 0; i < pf->nfilter; ++i) {
// Convolution filter
if (!strcmp(pf->filter[i], XRFILTER_CONVOLUTION))
ps->xrfilter_convolution_exists = true;
}
}
XFree(pf);
// Turn features off if any required filter is not present
if (!ps->xrfilter_convolution_exists) {
fprintf(stderr, "X Render convolution filter unsupported by your X server. Background blur disabled.\n");
ps->o.blur_background = false;
ps->o.blur_background_frame = false;
}
}
}
/**
* Redirect all windows.
*/
static void
redir_start(session_t *ps) {
if (!ps->redirected) {
#ifdef DEBUG_REDIR
printf("redir_start(): Screen redirected.\n");
#endif
// Map overlay window. Done firstly according to this:
// https://bugzilla.gnome.org/show_bug.cgi?id=597014
if (ps->overlay)
XMapWindow(ps->dpy, ps->overlay);
XCompositeRedirectSubwindows(ps->dpy, ps->root, CompositeRedirectManual);
// Must call XSync() here
XSync(ps->dpy, False);
ps->redirected = true;
}
}
/**
* Get the poll time.
*/
static time_ms_t
timeout_get_poll_time(session_t *ps) {
const time_ms_t now = get_time_ms();
time_ms_t wait = TIME_MS_MAX;
// Traverse throught the timeout linked list
for (timeout_t *ptmout = ps->tmout_lst; ptmout; ptmout = ptmout->next) {
if (ptmout->enabled) {
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
time_ms_t newrun = timeout_get_newrun(ptmout);
if (newrun <= now) {
wait = 0;
break;
}
else {
time_ms_t newwait = newrun - now;
if (newwait < wait)
wait = newwait;
}
}
}
return wait;
}
/**
* Insert a new timeout.
*/
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
timeout_t *
timeout_insert(session_t *ps, time_ms_t interval,
bool (*callback)(session_t *ps, timeout_t *ptmout), void *data) {
const static timeout_t tmout_def = {
.enabled = true,
.data = NULL,
.callback = NULL,
.firstrun = 0L,
.lastrun = 0L,
.interval = 0L,
};
const time_ms_t now = get_time_ms();
timeout_t *ptmout = malloc(sizeof(timeout_t));
if (!ptmout)
printf_errfq(1, "(): Failed to allocate memory for timeout.");
memcpy(ptmout, &tmout_def, sizeof(timeout_t));
ptmout->interval = interval;
ptmout->firstrun = now;
ptmout->lastrun = now;
ptmout->data = data;
ptmout->callback = callback;
ptmout->next = ps->tmout_lst;
ps->tmout_lst = ptmout;
return ptmout;
}
/**
* Drop a timeout.
*
* @return true if we have found the timeout and removed it, false
* otherwise
*/
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
bool
timeout_drop(session_t *ps, timeout_t *prm) {
timeout_t **pplast = &ps->tmout_lst;
for (timeout_t *ptmout = ps->tmout_lst; ptmout;
pplast = &ptmout->next, ptmout = ptmout->next) {
if (prm == ptmout) {
*pplast = ptmout->next;
free(ptmout);
return true;
}
}
return false;
}
/**
* Clear all timeouts.
*/
static void
timeout_clear(session_t *ps) {
timeout_t *ptmout = ps->tmout_lst;
timeout_t *next = NULL;
while (ptmout) {
next = ptmout->next;
free(ptmout);
ptmout = next;
}
}
/**
* Run timeouts.
*
* @return true if we have ran a timeout, false otherwise
*/
static bool
timeout_run(session_t *ps) {
const time_ms_t now = get_time_ms();
bool ret = false;
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
timeout_t *pnext = NULL;
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
for (timeout_t *ptmout = ps->tmout_lst; ptmout; ptmout = pnext) {
pnext = ptmout->next;
if (ptmout->enabled) {
const time_ms_t max = now +
(time_ms_t) (ptmout->interval * TIMEOUT_RUN_TOLERANCE);
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
time_ms_t newrun = timeout_get_newrun(ptmout);
if (newrun <= max) {
ret = true;
timeout_invoke(ps, ptmout);
}
}
}
return ret;
}
/**
* Invoke a timeout.
*/
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
void
timeout_invoke(session_t *ps, timeout_t *ptmout) {
const time_ms_t now = get_time_ms();
ptmout->lastrun = now;
// Avoid modifying the timeout structure after running timeout, to
// make it possible to remove timeout in callback
if (ptmout->callback)
ptmout->callback(ps, ptmout);
}
/**
* Unredirect all windows.
*/
static void
redir_stop(session_t *ps) {
if (ps->redirected) {
#ifdef DEBUG_REDIR
printf("redir_stop(): Screen unredirected.\n");
#endif
// Destroy all Pictures as they expire once windows are unredirected
// If we don't destroy them here, looks like the resources are just
// kept inaccessible somehow
for (win *w = ps->list; w; w = w->next) {
free_pixmap(ps, &w->pixmap);
free_picture(ps, &w->picture);
}
XCompositeUnredirectSubwindows(ps->dpy, ps->root, CompositeRedirectManual);
// Unmap overlay window
if (ps->overlay)
XUnmapWindow(ps->dpy, ps->overlay);
// Must call XSync() here
XSync(ps->dpy, False);
ps->redirected = false;
}
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
/**
* Main loop.
*/
static bool
mainloop(session_t *ps) {
// Process existing events
// Sometimes poll() returns 1 but no events are actually read,
// causing XNextEvent() to block, I have no idea what's wrong, so we
// check for the number of events here.
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (XEventsQueued(ps->dpy, QueuedAfterReading)) {
XEvent ev = { };
XNextEvent(ps->dpy, &ev);
ev_handle(ps, &ev);
ps->ev_received = true;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
return true;
}
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
#ifdef CONFIG_DBUS
if (ps->o.dbus) {
cdbus_loop(ps);
}
#endif
if (ps->reset)
return false;
// Calculate timeout
struct timeval *ptv = NULL;
{
// Consider ev_received firstly
if (ps->ev_received) {
ptv = malloc(sizeof(struct timeval));
ptv->tv_sec = 0L;
ptv->tv_usec = 0L;
}
// Then consider fading timeout
else if (!ps->idling) {
ptv = malloc(sizeof(struct timeval));
*ptv = ms_to_tv(fade_timeout(ps));
}
// Software optimization is to be applied on timeouts that require
// immediate painting only
if (ptv && ps->o.sw_opti)
swopti_handle_timeout(ps, ptv);
// Don't continue looping for 0 timeout
if (ptv && timeval_isempty(ptv)) {
free(ptv);
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
return false;
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
// Now consider the waiting time of other timeouts
time_ms_t tmout_ms = timeout_get_poll_time(ps);
if (tmout_ms < TIME_MS_MAX) {
if (!ptv) {
ptv = malloc(sizeof(struct timeval));
*ptv = ms_to_tv(tmout_ms);
}
else if (timeval_ms_cmp(ptv, tmout_ms) > 0) {
*ptv = ms_to_tv(tmout_ms);
}
}
// Don't continue looping for 0 timeout
if (ptv && timeval_isempty(ptv)) {
free(ptv);
return false;
}
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
// Polling
fds_poll(ps, ptv);
free(ptv);
ptv = NULL;
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
timeout_run(ps);
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
return true;
}
/**
* Initialize a session.
*
* @param ps_old old session, from which the function will take the X
* connection, then free it
* @param argc number of commandline arguments
* @param argv commandline arguments
*/
static session_t *
session_init(session_t *ps_old, int argc, char **argv) {
const static session_t s_def = {
.dpy = NULL,
.scr = 0,
.vis = NULL,
.depth = 0,
.root = None,
.root_height = 0,
.root_width = 0,
// .root_damage = None,
.overlay = None,
.root_tile = None,
.screen_reg = None,
.tgt_picture = None,
.tgt_buffer = None,
.root_dbe = None,
.reg_win = None,
.o = {
.display = NULL,
.mark_wmwin_focused = false,
.mark_ovredir_focused = false,
.fork_after_register = false,
.synchronize = false,
.detect_rounded_corners = false,
.paint_on_overlay = false,
.unredir_if_possible = false,
.dbus = false,
.logpath = NULL,
.refresh_rate = 0,
.sw_opti = false,
.vsync = VSYNC_NONE,
.dbe = false,
.vsync_aggressive = false,
.wintype_shadow = { false },
.shadow_red = 0.0,
.shadow_green = 0.0,
.shadow_blue = 0.0,
.shadow_radius = 12,
.shadow_offset_x = -15,
.shadow_offset_y = -15,
.shadow_opacity = .75,
.clear_shadow = false,
.shadow_blacklist = NULL,
.shadow_ignore_shaped = false,
.respect_prop_shadow = false,
.wintype_fade = { false },
.fade_in_step = 0.028 * OPAQUE,
.fade_out_step = 0.03 * OPAQUE,
.fade_delta = 10,
.no_fading_openclose = false,
.fade_blacklist = NULL,
.wintype_opacity = { 0.0 },
.inactive_opacity = 0,
.inactive_opacity_override = false,
.frame_opacity = 0.0,
.detect_client_opacity = false,
.alpha_step = 0.03,
.blur_background = false,
.blur_background_frame = false,
.blur_background_fixed = false,
.inactive_dim = 0.0,
.inactive_dim_fixed = false,
.invert_color_list = NULL,
.wintype_focus = { false },
.use_ewmh_active_win = false,
.focus_blacklist = NULL,
.detect_transient = false,
.detect_client_leader = false,
.track_focus = false,
.track_wdata = false,
.track_leader = false,
},
.pfds_read = NULL,
.pfds_write = NULL,
.pfds_except = NULL,
.nfds_max = 0,
.tmout_lst = NULL,
.all_damage = None,
.time_start = { 0, 0 },
.redirected = false,
.unredir_possible = false,
.alpha_picts = NULL,
.reg_ignore_expire = false,
.idling = false,
.fade_time = 0L,
.ignore_head = NULL,
.ignore_tail = NULL,
.reset = false,
.expose_rects = NULL,
.size_expose = 0,
.n_expose = 0,
.list = NULL,
.active_win = NULL,
.active_leader = None,
.black_picture = None,
.cshadow_picture = None,
.white_picture = None,
.gaussian_map = NULL,
.cgsize = 0,
.shadow_corner = NULL,
.shadow_top = NULL,
.refresh_rate = 0,
.refresh_intv = 0UL,
.paint_tm_offset = 0L,
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
#ifdef CONFIG_VSYNC_DRM
.drm_fd = 0,
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
#endif
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
#ifdef CONFIG_VSYNC_OPENGL
.glx_context = None,
.glx_get_video_sync = NULL,
.glx_wait_video_sync = NULL,
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
#endif
.xfixes_event = 0,
.xfixes_error = 0,
.damage_event = 0,
.damage_error = 0,
.render_event = 0,
.render_error = 0,
.composite_event = 0,
.composite_error = 0,
.composite_opcode = 0,
.has_name_pixmap = false,
.shape_exists = false,
.shape_event = 0,
.shape_error = 0,
.randr_exists = 0,
.randr_event = 0,
.randr_error = 0,
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
#ifdef CONFIG_VSYNC_OPENGL
.glx_exists = false,
.glx_event = 0,
.glx_error = 0,
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
#endif
.dbe_exists = false,
.xrfilter_convolution_exists = false,
.atom_opacity = None,
.atom_frame_extents = None,
.atom_client = None,
.atom_name = None,
.atom_name_ewmh = None,
.atom_class = None,
.atom_role = None,
.atom_transient = None,
.atom_ewmh_active_win = None,
.atom_compton_shadow = None,
.atom_win_type = None,
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
.atoms_wintypes = { 0 },
.track_atom_lst = NULL,
#ifdef CONFIG_DBUS
.dbus_conn = NULL,
.dbus_service = NULL,
#endif
};
// Allocate a session and copy default values into it
session_t *ps = malloc(sizeof(session_t));
memcpy(ps, &s_def, sizeof(session_t));
ps_g = ps;
ps->ignore_tail = &ps->ignore_head;
gettimeofday(&ps->time_start, NULL);
wintype_arr_enable(ps->o.wintype_focus);
ps->o.wintype_focus[WINTYPE_UNKNOWN] = false;
ps->o.wintype_focus[WINTYPE_NORMAL] = false;
ps->o.wintype_focus[WINTYPE_UTILITY] = false;
get_cfg(ps, argc, argv);
// Inherit old Display if possible, primarily for resource leak checking
if (ps_old && ps_old->dpy)
ps->dpy = ps_old->dpy;
// Open Display
if (!ps->dpy) {
ps->dpy = XOpenDisplay(ps->o.display);
if (!ps->dpy) {
fprintf(stderr, "Can't open display\n");
exit(1);
}
13 years ago
}
XSetErrorHandler(error);
if (ps->o.synchronize) {
XSynchronize(ps->dpy, 1);
13 years ago
}
ps->scr = DefaultScreen(ps->dpy);
ps->root = RootWindow(ps->dpy, ps->scr);
13 years ago
ps->vis = DefaultVisual(ps->dpy, ps->scr);
ps->depth = DefaultDepth(ps->dpy, ps->scr);
if (!XRenderQueryExtension(ps->dpy,
&ps->render_event, &ps->render_error)) {
13 years ago
fprintf(stderr, "No render extension\n");
exit(1);
}
if (!XQueryExtension(ps->dpy, COMPOSITE_NAME, &ps->composite_opcode,
&ps->composite_event, &ps->composite_error)) {
13 years ago
fprintf(stderr, "No composite extension\n");
exit(1);
}
{
int composite_major = 0, composite_minor = 0;
XCompositeQueryVersion(ps->dpy, &composite_major, &composite_minor);
13 years ago
if (composite_major > 0 || composite_minor >= 2) {
ps->has_name_pixmap = true;
}
13 years ago
}
if (!XDamageQueryExtension(ps->dpy, &ps->damage_event, &ps->damage_error)) {
13 years ago
fprintf(stderr, "No damage extension\n");
exit(1);
}
if (!XFixesQueryExtension(ps->dpy, &ps->xfixes_event, &ps->xfixes_error)) {
13 years ago
fprintf(stderr, "No XFixes extension\n");
exit(1);
}
// Query X Shape
if (XShapeQueryExtension(ps->dpy, &ps->shape_event, &ps->shape_error)) {
ps->shape_exists = true;
}
// Query X RandR
if (ps->o.sw_opti && !ps->o.refresh_rate) {
if (XRRQueryExtension(ps->dpy, &ps->randr_event, &ps->randr_error))
ps->randr_exists = true;
else
fprintf(stderr, "No XRandR extension, automatic refresh rate "
"detection impossible.\n");
}
#ifdef CONFIG_VSYNC_OPENGL
// Query X GLX extension
if (VSYNC_OPENGL == ps->o.vsync) {
if (glXQueryExtension(ps->dpy, &ps->glx_event, &ps->glx_error))
ps->glx_exists = true;
else {
fprintf(stderr, "No GLX extension, OpenGL VSync impossible.\n");
ps->o.vsync = VSYNC_NONE;
}
}
#endif
// Query X DBE extension
if (ps->o.dbe) {
int dbe_ver_major = 0, dbe_ver_minor = 0;
if (XdbeQueryExtension(ps->dpy, &dbe_ver_major, &dbe_ver_minor))
if (dbe_ver_major >= 1)
ps->dbe_exists = true;
else
fprintf(stderr, "DBE extension version too low. Double buffering "
"impossible.\n");
else {
fprintf(stderr, "No DBE extension. Double buffering impossible.\n");
}
if (!ps->dbe_exists)
ps->o.dbe = false;
}
register_cm(ps, (VSYNC_OPENGL == ps->o.vsync));
// Initialize software optimization
if (ps->o.sw_opti)
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
ps->o.sw_opti = swopti_init(ps);
// Initialize DRM/OpenGL VSync
if ((VSYNC_DRM == ps->o.vsync && !vsync_drm_init(ps))
|| (VSYNC_OPENGL == ps->o.vsync && !vsync_opengl_init(ps)))
ps->o.vsync = VSYNC_NONE;
13 years ago
// Overlay must be initialized before double buffer
if (ps->o.paint_on_overlay)
init_overlay(ps);
if (ps->o.dbe)
init_dbe(ps);
init_atoms(ps);
init_alpha_picts(ps);
13 years ago
ps->gaussian_map = make_gaussian_map(ps->o.shadow_radius);
presum_gaussian(ps, ps->gaussian_map);
13 years ago
ps->root_width = DisplayWidth(ps->dpy, ps->scr);
ps->root_height = DisplayHeight(ps->dpy, ps->scr);
13 years ago
rebuild_screen_reg(ps);
13 years ago
{
XRenderPictureAttributes pa;
pa.subwindow_mode = IncludeInferiors;
ps->root_picture = XRenderCreatePicture(ps->dpy, ps->root,
XRenderFindVisualFormat(ps->dpy, ps->vis),
CPSubwindowMode, &pa);
if (ps->o.paint_on_overlay) {
ps->tgt_picture = XRenderCreatePicture(ps->dpy, ps->overlay,
XRenderFindVisualFormat(ps->dpy, ps->vis),
CPSubwindowMode, &pa);
}
else {
ps->tgt_picture = ps->root_picture;
}
}
13 years ago
init_filters(ps);
ps->black_picture = solid_picture(ps, true, 1, 0, 0, 0);
ps->white_picture = solid_picture(ps, true, 1, 1, 1, 1);
13 years ago
// Generates another Picture for shadows if the color is modified by
// user
if (!ps->o.shadow_red && !ps->o.shadow_green && !ps->o.shadow_blue) {
ps->cshadow_picture = ps->black_picture;
} else {
ps->cshadow_picture = solid_picture(ps, true, 1,
ps->o.shadow_red, ps->o.shadow_green, ps->o.shadow_blue);
}
fds_insert(ps, ConnectionNumber(ps->dpy), POLLIN);
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
XGrabServer(ps->dpy);
13 years ago
redir_start(ps);
13 years ago
XSelectInput(ps->dpy, ps->root,
13 years ago
SubstructureNotifyMask
| ExposureMask
| StructureNotifyMask
| PropertyChangeMask);
{
Window root_return, parent_return;
Window *children;
unsigned int nchildren;
XQueryTree(ps->dpy, ps->root, &root_return,
&parent_return, &children, &nchildren);
for (unsigned i = 0; i < nchildren; i++) {
add_win(ps, children[i], i ? children[i-1] : None);
}
13 years ago
XFree(children);
13 years ago
}
if (ps->o.track_focus) {
recheck_focus(ps);
}
XUngrabServer(ps->dpy);
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
// Initialize DBus
if (ps->o.dbus) {
#ifdef CONFIG_DBUS
cdbus_init(ps);
if (!ps->dbus_conn) {
cdbus_destroy(ps);
ps->o.dbus = false;
}
#else
printf_errfq(1, "(): DBus support not compiled in!");
#endif
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
// Fork to background, if asked
if (ps->o.fork_after_register) {
if (!fork_after(ps)) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
session_destroy(ps);
return NULL;
}
}
// Free the old session
if (ps_old)
free(ps_old);
return ps;
}
/**
* Destroy a session.
*
* Does not close the X connection or free the <code>session_t</code>
* structure, though.
*
* @param ps session to destroy
*/
static void
session_destroy(session_t *ps) {
redir_stop(ps);
// Stop listening to events on root window
XSelectInput(ps->dpy, ps->root, 0);
13 years ago
Feature #80: D-Bus support - Add D-Bus support. Currently 7 methods are available: "reset" (same as SIGUSR1), "list_win" (list the windows compton manages), "win_get" (get a property of the window), "win_set" (set a property of the window), "find_win" (find window based on client window / focus), "opts_get" (get the value of a compton option), and "opts_set" (set the value of a compton option), together with 4 signals: "win_added", "win_destroyed", "win_mapped", "win_unmapped". - D-Bus support depends on libdbus. - As there are many items and my time is tight, no much tests are done. Bugs to be expected. - Create a new header file `common.h` that contains shared content. - Fix some bugs in timeout handling. - Update file headers in all source files. - Re-enable --unredir-if-possible on multi-screen set-ups, as the user could turn if off manually anyway. - Check if the window is mapped in `repair_win()`. - Add ps->track_atom_lst and its handlers, to prepare for the new condition format. - Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a very limited number of targets only. New ones will be added gradually. - Known issue 2: Accidental drop of D-Bus connection is not handled. - Known issue 3: Introspection does not reveal all available methods, because some methods have unpredictable prototypes. Still hesitating about what to do... - Known issue 4: Error handling is not finished yet. Compton does not always reply with the correct error message (but it does print out the correct error message, usually).
12 years ago
#ifdef CONFIG_DBUS
// Kill DBus connection
if (ps->o.dbus)
cdbus_destroy(ps);
free(ps->dbus_service);
#endif
// Free window linked list
{
win *next = NULL;
for (win *w = ps->list; w; w = next) {
// Must be put here to avoid segfault
next = w->next;
13 years ago
if (IsViewable == w->a.map_state && !w->destroyed)
win_ev_stop(ps, w);
free_win_res(ps, w);
free(w);
}
ps->list = NULL;
}
// Free alpha_picts
{
const int max = round(1.0 / ps->o.alpha_step) + 1;
for (int i = 0; i < max; ++i)
free_picture(ps, &ps->alpha_picts[i]);
free(ps->alpha_picts);
ps->alpha_picts = NULL;
}
// Free blacklists
free_wincondlst(&ps->o.shadow_blacklist);
free_wincondlst(&ps->o.fade_blacklist);
free_wincondlst(&ps->o.focus_blacklist);
free_wincondlst(&ps->o.invert_color_list);
// Free ignore linked list
{
ignore_t *next = NULL;
for (ignore_t *ign = ps->ignore_head; ign; ign = next) {
next = ign->next;
free(ign);
}
// Reset head and tail
ps->ignore_head = NULL;
ps->ignore_tail = &ps->ignore_head;
}
// Free cshadow_picture and black_picture
if (ps->cshadow_picture == ps->black_picture)
ps->cshadow_picture = None;
else
free_picture(ps, &ps->cshadow_picture);
free_picture(ps, &ps->black_picture);
free_picture(ps, &ps->white_picture);
// Free tgt_{buffer,picture} and root_picture
if (ps->tgt_buffer == ps->tgt_picture)
ps->tgt_buffer = None;
else
free_picture(ps, &ps->tgt_buffer);
if (ps->tgt_picture == ps->root_picture)
ps->tgt_picture = None;
else
free_picture(ps, &ps->tgt_picture);
free_picture(ps, &ps->root_picture);
// Free other X resources
free_picture(ps, &ps->root_tile);
free_region(ps, &ps->screen_reg);
free_region(ps, &ps->all_damage);
free(ps->expose_rects);
free(ps->shadow_corner);
free(ps->shadow_top);
free(ps->gaussian_map);
free(ps->o.display);
free(ps->o.logpath);
free(ps->pfds_read);
free(ps->pfds_write);
free(ps->pfds_except);
// Free reg_win and glx_context
if (ps->reg_win) {
XDestroyWindow(ps->dpy, ps->reg_win);
ps->reg_win = None;
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
#ifdef CONFIG_VSYNC_OPENGL
if (ps->glx_context) {
glXDestroyContext(ps->dpy, ps->glx_context);
ps->glx_context = None;
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
#endif
// Free double buffer
if (ps->root_dbe) {
XdbeDeallocateBackBufferName(ps->dpy, ps->root_dbe);
ps->root_dbe = None;
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
#ifdef CONFIG_VSYNC_DRM
// Close file opened for DRM VSync
if (ps->drm_fd) {
close(ps->drm_fd);
ps->drm_fd = 0;
}
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
#endif
// Release overlay window
if (ps->overlay) {
XCompositeReleaseOverlayWindow(ps->dpy, ps->overlay);
ps->overlay = None;
}
// Flush all events
XSync(ps->dpy, True);
// Free timeouts
timeout_clear(ps);
if (ps == ps_g)
ps_g = NULL;
}
/**
* Do the actual work.
*
* @param ps current session
*/
static void
session_run(session_t *ps) {
win *t;
if (ps->o.sw_opti)
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
ps->paint_tm_offset = get_time_timeval().tv_usec;
ps->reg_ignore_expire = true;
t = paint_preprocess(ps, ps->list);
if (ps->redirected)
paint_all(ps, None, t);
13 years ago
// Initialize idling
ps->idling = false;
// Main loop
while (!ps->reset) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
ps->ev_received = false;
while (mainloop(ps))
continue;
13 years ago
// idling will be turned off during paint_preprocess() if needed
ps->idling = true;
t = paint_preprocess(ps, ps->list);
// If the screen is unredirected, free all_damage to stop painting
if (!ps->redirected)
free_region(ps, &ps->all_damage);
if (ps->all_damage && !is_region_empty(ps, ps->all_damage)) {
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
static int paint = 0;
paint_all(ps, ps->all_damage, t);
ps->reg_ignore_expire = false;
13 years ago
paint++;
XSync(ps->dpy, False);
ps->all_damage = None;
13 years ago
}
if (ps->idling)
ps->fade_time = 0L;
13 years ago
}
}
/**
* Turn on the program reset flag.
*
* This will result in compton resetting itself after next paint.
*/
static void
reset_enable(int __attribute__((unused)) signum) {
session_t * const ps = ps_g;
ps->reset = true;
}
/**
* The function that everybody knows.
*/
int
main(int argc, char **argv) {
// Set locale so window names with special characters are interpreted
// correctly
setlocale(LC_ALL, "");
// Set up SIGUSR1 signal handler to reset program
{
sigset_t block_mask;
sigemptyset(&block_mask);
const struct sigaction action= {
.sa_handler = reset_enable,
.sa_mask = block_mask,
.sa_flags = 0
};
sigaction(SIGUSR1, &action, NULL);
}
// Main loop
session_t *ps_old = ps_g;
while (1) {
ps_g = session_init(ps_old, argc, argv);
Improvement #74: Use libevent for main loop - Use libevent for main loop. I will explain the reasons in #56 later. The preferred libevent version is 2.x, yet 1.4.x should work as well. - As a result, compton now should build fine on *BSD. Thanks to DachiChang for the FreeBSD build issue report. - Another consequence is we now use microsecond-level timing all the way. Nanosecond-level code will be dropped soon. Start using long instead of unsigned long to represent time in milliseconds, as both can't hold the full epoch time in ms, anyway, and a signed type requires less care in subtraction. Wrap the epoch time in ms to 15 days. - Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options. - Use git revision number for versioning in Makefile, and other small improvements. - Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is turned to bool. - Add type and format to winprop_t, as preparation for the new condition format. - Add w->shadow_force and w->focus_force, to prepare for D-Bus support. - Rename wid_get_prop() to wid_get_prop_adv() with more options. Add wrapper function wid_get_prop(). - Add some extra helper functions, for D-Bus support later. - Make some functions return a bool value to indicate if it's successful. - Modify add_win(), use a static const structure to initialize the new struct _win. - Add some helper macros, like printf_err(f)(q). Make some errors fatal. - Rename some types, constants, and functions. Code clean-up. - Check for time disorder in paint_preprocess() when calculating fading steps. - Rename evpoll() to swopti_handle_timeout(), and partially rewrite it. - Make -h / --help legal. - Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang for reporting.
12 years ago
if (!ps_g) {
printf_errf("Failed to create new session.");
return 1;
}
session_run(ps_g);
ps_old = ps_g;
session_destroy(ps_g);
}
free(ps_g);
return 0;
}