Feature: Add XRender-GLX hybird backend

- Add new backend "xr_glx_hybird", which uses X Render for all
  compositing but GLX on the last step of rendering to screen.  This
  makes GLX-backend-specific VSync methods usable while may avoid
  certain bugs with GLX backend. The idea comes from ali1234.
  Experimental.

- GLX backend: Stop using or rendering to depth buffer.

- Use glFinish() instead of glFlush() before VSync. It probably uses
  more CPU but could be more reliable than glFlush().
pull/2/head
Richard Grenville 11 years ago
parent 640ef04378
commit 44a13b4e76

@ -323,6 +323,7 @@ typedef enum {
enum backend {
BKEND_XRENDER,
BKEND_GLX,
BKEND_XR_GLX_HYBIRD,
NUM_BKEND,
};
@ -645,7 +646,7 @@ typedef struct {
/// A Picture acting as the painting target.
Picture tgt_picture;
/// Temporary buffer to paint to before sending to display.
Picture tgt_buffer;
paint_t tgt_buffer;
/// DBE back buffer for root window. Used in DBE painting mode.
XdbeBackBuffer root_dbe;
/// Window ID of the window we register as a symbol.
@ -1712,6 +1713,25 @@ find_toplevel(session_t *ps, Window id) {
return NULL;
}
/**
* Check if current backend uses XRender for rendering.
*/
static inline bool
bkend_use_xrender(session_t *ps) {
return BKEND_XRENDER == ps->o.backend
|| BKEND_XR_GLX_HYBIRD == ps->o.backend;
}
/**
* Check if current backend uses GLX.
*/
static inline bool
bkend_use_glx(session_t *ps) {
return BKEND_GLX == ps->o.backend
|| BKEND_XR_GLX_HYBIRD == ps->o.backend;
}
/**
* Check if a window is really focused.
*/
@ -2026,7 +2046,7 @@ free_texture(session_t *ps, glx_texture_t **pptex) {
static inline void
glx_mark_(session_t *ps, const char *func, XID xid, bool start) {
#ifdef DEBUG_GLX_MARK
if (BKEND_GLX == ps->o.backend && ps->glStringMarkerGREMEDY) {
if (bkend_use_glx(ps) && ps->glStringMarkerGREMEDY) {
if (!func) func = "(unknown)";
const char *postfix = (start ? " (start)": " (end)");
char *str = malloc((strlen(func) + 12 + 2
@ -2047,7 +2067,7 @@ glx_mark_(session_t *ps, const char *func, XID xid, bool start) {
static inline void
glx_mark_frame(session_t *ps) {
#ifdef DEBUG_GLX_MARK
if (BKEND_GLX == ps->o.backend && ps->glFrameTerminatorGREMEDY)
if (bkend_use_glx(ps) && ps->glFrameTerminatorGREMEDY)
ps->glFrameTerminatorGREMEDY();
#endif
}

@ -47,6 +47,7 @@ const char * const VSYNC_STRS[NUM_VSYNC + 1] = {
const char * const BACKEND_STRS[NUM_BKEND + 1] = {
"xrender", // BKEND_XRENDER
"glx", // BKEND_GLX
"xr_glx_hybird",// BKEND_XR_GLX_HYBIRD
NULL
};
@ -1404,6 +1405,7 @@ win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
switch (ps->o.backend) {
case BKEND_XRENDER:
case BKEND_XR_GLX_HYBIRD:
{
// Normalize blur kernels
for (int i = 0; i < MAX_BLUR_PASS; ++i) {
@ -1476,12 +1478,13 @@ render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei,
XserverRegion reg_paint, const reg_data_t *pcache_reg) {
switch (ps->o.backend) {
case BKEND_XRENDER:
case BKEND_XR_GLX_HYBIRD:
{
Picture alpha_pict = get_alpha_pict_d(ps, opacity);
if (alpha_pict != ps->alpha_picts[0]) {
int op = ((!argb && !alpha_pict) ? PictOpSrc: PictOpOver);
XRenderComposite(ps->dpy, op, pict, alpha_pict,
ps->tgt_buffer, x, y, 0, 0, dx, dy, wid, hei);
ps->tgt_buffer.pict, x, y, 0, 0, dx, dy, wid, hei);
}
break;
}
@ -1511,7 +1514,7 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
w->paint.pixmap = XCompositeNameWindowPixmap(ps->dpy, w->id);
}
// XRender: Build picture
if (BKEND_XRENDER == ps->o.backend && !w->paint.pict) {
if (bkend_use_xrender(ps) && !w->paint.pict) {
Drawable draw = w->paint.pixmap;
if (!draw)
draw = w->id;
@ -1547,7 +1550,7 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
Picture pict = w->paint.pict;
// Invert window color, if required
if (BKEND_XRENDER == ps->o.backend && w->invert_color) {
if (bkend_use_xrender(ps) && w->invert_color) {
Picture newpict = xr_build_picture(ps, wid, hei, w->pictfmt);
if (newpict) {
// Apply clipping region to save some CPU
@ -1571,7 +1574,7 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
}
}
double dopacity = get_opacity_percent(w);
const double dopacity = get_opacity_percent(w);
if (!w->frame_opacity) {
win_render(ps, w, 0, 0, wid, hei, dopacity, reg_paint, pcache_reg, pict);
@ -1640,6 +1643,7 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
switch (ps->o.backend) {
case BKEND_XRENDER:
case BKEND_XR_GLX_HYBIRD:
{
unsigned short cval = 0xffff * dim_opacity;
@ -1655,8 +1659,8 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
.height = hei,
};
XRenderFillRectangles(ps->dpy, PictOpOver, ps->tgt_buffer, &color,
&rect, 1);
XRenderFillRectangles(ps->dpy, PictOpOver, ps->tgt_buffer.pict,
&color, &rect, 1);
}
break;
#ifdef CONFIG_VSYNC_OPENGL
@ -1702,7 +1706,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
XserverRegion reg_paint = None, reg_tmp = None, reg_tmp2 = None;
#ifdef CONFIG_VSYNC_OPENGL
if (BKEND_GLX == ps->o.backend) {
if (bkend_use_glx(ps)) {
glx_paint_pre(ps, &region);
}
#endif
@ -1717,27 +1721,29 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
#ifdef MONITOR_REPAINT
// Note: MONITOR_REPAINT cannot work with DBE right now.
ps->tgt_buffer = ps->tgt_picture;
// Picture old_tgt_buffer = ps->tgt_buffer.pict;
ps->tgt_buffer.pict = ps->tgt_picture;
#else
if (!ps->tgt_buffer) {
if (!paint_isvalid(ps, &ps->tgt_buffer)) {
// DBE painting mode: Directly paint to a Picture of the back buffer
if (ps->o.dbe) {
ps->tgt_buffer = XRenderCreatePicture(ps->dpy, ps->root_dbe,
if (BKEND_XRENDER == ps->o.backend && ps->o.dbe) {
ps->tgt_buffer.pict = XRenderCreatePicture(ps->dpy, ps->root_dbe,
XRenderFindVisualFormat(ps->dpy, ps->vis),
0, 0);
}
// No-DBE painting mode: Paint to an intermediate Picture then paint
// the Picture to root window
else {
Pixmap root_pixmap = XCreatePixmap(
ps->dpy, ps->root, ps->root_width, ps->root_height,
ps->depth);
ps->tgt_buffer = XRenderCreatePicture(ps->dpy, root_pixmap,
XRenderFindVisualFormat(ps->dpy, ps->vis),
0, 0);
if (!ps->tgt_buffer.pixmap) {
free_paint(ps, &ps->tgt_buffer);
ps->tgt_buffer.pixmap = XCreatePixmap(ps->dpy, ps->root,
ps->root_width, ps->root_height, ps->depth);
}
XFreePixmap(ps->dpy, root_pixmap);
if (BKEND_GLX != ps->o.backend)
ps->tgt_buffer.pict = XRenderCreatePicture(ps->dpy,
ps->tgt_buffer.pixmap, XRenderFindVisualFormat(ps->dpy, ps->vis),
0, 0);
}
}
#endif
@ -1753,6 +1759,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
ps->root_width, ps->root_height);
break;
case BKEND_GLX:
case BKEND_XR_GLX_HYBIRD:
glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
@ -1874,7 +1881,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
// Blur window background
if (w->blur_background && (WMODE_SOLID != w->mode
|| (ps->o.blur_background_frame && w->frame_opacity))) {
win_blur_background(ps, w, ps->tgt_buffer, reg_paint, &cache_reg);
win_blur_background(ps, w, ps->tgt_buffer.pict, reg_paint, &cache_reg);
}
// Painting the window
@ -1898,7 +1905,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
XSync(ps->dpy, False);
#ifdef CONFIG_VSYNC_OPENGL
if (ps->glx_context) {
glFlush();
glFinish();
glXWaitX();
}
#endif
@ -1922,14 +1929,24 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
XdbeSwapBuffers(ps->dpy, &swap_info, 1);
}
// No-DBE painting mode
else if (ps->tgt_buffer != ps->tgt_picture) {
else if (ps->tgt_buffer.pict != ps->tgt_picture) {
XRenderComposite(
ps->dpy, PictOpSrc, ps->tgt_buffer, None,
ps->dpy, PictOpSrc, ps->tgt_buffer.pict, None,
ps->tgt_picture, 0, 0, 0, 0,
0, 0, ps->root_width, ps->root_height);
}
break;
#ifdef CONFIG_VSYNC_OPENGL
case BKEND_XR_GLX_HYBIRD:
XSync(ps->dpy, False);
glFinish();
glXWaitX();
paint_bind_tex_real(ps, &ps->tgt_buffer,
ps->root_width, ps->root_height, ps->depth,
!ps->o.glx_no_rebind_pixmap);
glx_render(ps, ps->tgt_buffer.ptex, 0, 0, 0, 0,
ps->root_width, ps->root_height, 0, 1.0, false, region_real, NULL);
// No break here!
case BKEND_GLX:
if (ps->o.glx_use_copysubbuffermesa)
glx_swap_copysubbuffermesa(ps, region_real);
@ -2937,10 +2954,7 @@ static void
configure_win(session_t *ps, XConfigureEvent *ce) {
// On root window changes
if (ce->window == ps->root) {
if (ps->tgt_buffer) {
XRenderFreePicture(ps->dpy, ps->tgt_buffer);
ps->tgt_buffer = None;
}
free_paint(ps, &ps->tgt_buffer);
ps->root_width = ce->width;
ps->root_height = ce->height;
@ -4470,7 +4484,8 @@ usage(int ret) {
" Crop shadow of a window fully on a particular Xinerama screen to the\n"
" screen." WARNING "\n"
"--backend backend\n"
" Choose backend. Possible choices are xrender and glx" WARNING ".\n"
" Choose backend. Possible choices are xrender, glx, and\n"
" xr_glx_hybird" WARNING ".\n"
"--glx-no-stencil\n"
" GLX backend: Avoid using stencil buffer. Might cause issues\n"
" when rendering transparent content. My tests show a 15% performance\n"
@ -5982,7 +5997,7 @@ vsync_opengl_swc_init(session_t *ps) {
if (!ensure_glx_context(ps))
return false;
if (BKEND_GLX != ps->o.backend) {
if (!bkend_use_glx(ps)) {
printf_errf("(): I'm afraid glXSwapIntervalSGI wouldn't help if you are "
"not using GLX backend. You could try, nonetheless.");
}
@ -6010,7 +6025,7 @@ vsync_opengl_mswc_init(session_t *ps) {
if (!ensure_glx_context(ps))
return false;
if (BKEND_GLX != ps->o.backend) {
if (!bkend_use_glx(ps)) {
printf_errf("(): I'm afraid glXSwapIntervalMESA wouldn't help if you are "
"not using GLX backend. You could try, nonetheless.");
}
@ -6189,6 +6204,7 @@ init_filters(session_t *ps) {
if (ps->o.blur_background || ps->o.blur_background_frame) {
switch (ps->o.backend) {
case BKEND_XRENDER:
case BKEND_XR_GLX_HYBIRD:
{
// Query filters
XFilters *pf = XRenderQueryFilters(ps->dpy, get_tgt_window(ps));
@ -6578,7 +6594,7 @@ session_init(session_t *ps_old, int argc, char **argv) {
.root_tile_paint = PAINT_INIT,
.screen_reg = None,
.tgt_picture = None,
.tgt_buffer = None,
.tgt_buffer = PAINT_INIT,
.root_dbe = None,
.reg_win = None,
.o = {
@ -6918,7 +6934,7 @@ session_init(session_t *ps_old, int argc, char **argv) {
init_overlay(ps);
// Initialize DBE
if (ps->o.dbe && BKEND_GLX == ps->o.backend) {
if (ps->o.dbe && BKEND_XRENDER != ps->o.backend) {
printf_errf("(): DBE couldn't be used on GLX backend.");
ps->o.dbe = false;
}
@ -6927,7 +6943,7 @@ session_init(session_t *ps_old, int argc, char **argv) {
exit(1);
// Initialize OpenGL as early as possible
if (BKEND_GLX == ps->o.backend) {
if (bkend_use_glx(ps)) {
#ifdef CONFIG_VSYNC_OPENGL
if (!glx_init(ps, true))
exit(1);
@ -7150,10 +7166,8 @@ session_destroy(session_t *ps) {
free_picture(ps, &ps->white_picture);
// Free tgt_{buffer,picture} and root_picture
if (ps->tgt_buffer == ps->tgt_picture)
ps->tgt_buffer = None;
else
free_picture(ps, &ps->tgt_buffer);
if (ps->tgt_buffer.pict == ps->tgt_picture)
ps->tgt_buffer.pict = None;
if (ps->tgt_picture == ps->root_picture)
ps->tgt_picture = None;
@ -7161,6 +7175,7 @@ session_destroy(session_t *ps) {
free_picture(ps, &ps->tgt_picture);
free_picture(ps, &ps->root_picture);
free_paint(ps, &ps->tgt_buffer);
// Free other X resources
free_root_tile(ps);

@ -219,7 +219,7 @@ paint_isvalid(session_t *ps, const paint_t *ppaint) {
if (!ppaint)
return false;
if (BKEND_XRENDER == ps->o.backend && !ppaint->pict)
if (bkend_use_xrender(ps) && !ppaint->pict)
return false;
#ifdef CONFIG_VSYNC_OPENGL
@ -229,25 +229,32 @@ paint_isvalid(session_t *ps, const paint_t *ppaint) {
return true;
}
/**
* Bind texture in paint_t if we are using GLX backend.
*/
static inline bool
paint_bind_tex(session_t *ps, paint_t *ppaint,
paint_bind_tex_real(session_t *ps, paint_t *ppaint,
unsigned wid, unsigned hei, unsigned depth, bool force) {
#ifdef CONFIG_VSYNC_OPENGL
if (BKEND_GLX == ps->o.backend) {
if (!ppaint->pixmap)
return false;
if (!ppaint->pixmap)
return false;
if (force || !glx_tex_binded(ppaint->ptex, ppaint->pixmap))
return glx_bind_pixmap(ps, &ppaint->ptex, ppaint->pixmap, wid, hei, depth);
}
if (force || !glx_tex_binded(ppaint->ptex, ppaint->pixmap))
return glx_bind_pixmap(ps, &ppaint->ptex, ppaint->pixmap, wid, hei, depth);
#endif
return true;
}
static inline bool
paint_bind_tex(session_t *ps, paint_t *ppaint,
unsigned wid, unsigned hei, unsigned depth, bool force) {
if (BKEND_GLX == ps->o.backend)
return paint_bind_tex_real(ps, ppaint, wid, hei, depth, force);
return true;
}
/**
* Free data in a reg_data_t.
*/
@ -679,7 +686,8 @@ static inline void
set_tgt_clip(session_t *ps, XserverRegion reg, const reg_data_t *pcache_reg) {
switch (ps->o.backend) {
case BKEND_XRENDER:
XFixesSetPictureClipRegion(ps->dpy, ps->tgt_buffer, 0, 0, reg);
case BKEND_XR_GLX_HYBIRD:
XFixesSetPictureClipRegion(ps->dpy, ps->tgt_buffer.pict, 0, 0, reg);
break;
#ifdef CONFIG_VSYNC_OPENGL
case BKEND_GLX:

@ -124,7 +124,8 @@ glx_init(session_t *ps, bool need_render) {
if (need_render) {
glx_on_root_change(ps);
// glEnable(GL_DEPTH_TEST);
glDisable(GL_DEPTH_TEST);
glDepthMask(GL_FALSE);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
glDisable(GL_BLEND);
@ -880,7 +881,7 @@ glx_set_clip(session_t *ps, XserverRegion reg, const reg_data_t *pcache_reg) {
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glDepthMask(GL_TRUE);
// glDepthMask(GL_TRUE);
}
cxfree(rects_free);

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