Fix kdm classic greeter position

git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdebase@1249385 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
v3.5.13-sru
tpearson 13 years ago
parent fa5d50518e
commit 648e1d8408

@ -1,7 +1,3 @@
**************** THIS IS NOT YET COMPLETE ****************
AS SUCH IT SHOULD REMAIN DISABLED UNTIL IT IS COMPLETE
**********************************************************
NOTES:
1.) This loads the monitor settings quite well and even lets the user play with them, but it cannot save. or even apply the settings to hardware yet.
2.) Profile support should probably be added. Imagine having multiple display profiles--a portable device could plug into a docking station and be set up in seconds! The same idea applies for presentations, etc.
1.) Some control of the display power saving timeouts would be nice.
2.) Profile support should probably be added. Imagine having multiple display profiles--a portable device could plug into a docking station and be set up in seconds! The same idea applies for presentations, etc.

@ -332,7 +332,7 @@ kg_main( const char *argv0 )
} else {
dialog = new KStdGreeter;
}
dialog->move(primaryScreenPosition.x(), primaryScreenPosition.y());
dialog->move(dialog->x() + primaryScreenPosition.x(), dialog->y() + primaryScreenPosition.y());
TQPoint oldCursorPos = TQCursor::pos();
TQCursor::setPos(oldCursorPos.x() + primaryScreenPosition.x(), oldCursorPos.y() + primaryScreenPosition.y());
if (*_preloader) {

Loading…
Cancel
Save