You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tdebase/kcontrol/knotify/knotify.h

97 lines
2.1 KiB

/*
Copyright (C) 2000,2002 Carsten Pfeiffer <pfeiffer@kde.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef _KNOTIFY_H
#define _KNOTIFY_H
#include <tqstring.h>
#include <tdecmodule.h>
#include <kdialogbase.h>
class TQCheckBox;
class TQLabel;
class TQSlider;
class TDEAboutData;
class KComboBox;
class KURLRequester;
class PlayerSettingsDialog;
class PlayerSettingsUI;
namespace KNotify
{
class Application;
class KNotifyWidget;
}
class KCMKNotify : public TDECModule
{
Q_OBJECT
public:
KCMKNotify(TQWidget *parent, const char *name, const TQStringList &);
virtual ~KCMKNotify();
virtual void defaults();
virtual void save();
virtual void load(bool useDefaults );
public slots:
virtual void load();
private slots:
void slotAppActivated( const TQString& app );
void slotPlayerSettings();
private:
KNotify::Application *applicationByDescription( const TQString& text );
KComboBox *m_appCombo;
KNotify::KNotifyWidget *m_notifyWidget;
PlayerSettingsDialog *m_playerSettings;
};
class PlayerSettingsDialog : public KDialogBase
{
Q_OBJECT
public:
PlayerSettingsDialog( TQWidget *parent, bool modal );
void load( bool useDefaults );
void save();
protected slots:
virtual void slotApply();
virtual void slotOk();
void externalToggled( bool on );
void slotChanged();
private:
PlayerSettingsUI* m_ui;
bool dataChanged;
};
#endif