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tdebase/compton.h

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26 KiB

/**
* compton.h
*/
// Throw everything in here.
// === Options ===
#define CAN_DO_USABLE 0
// Debug options, enable them using -D in CFLAGS
// #define DEBUG_REPAINT 1
// #define DEBUG_EVENTS 1
// #define DEBUG_RESTACK 1
// #define DEBUG_WINTYPE 1
// #define DEBUG_CLIENTWIN 1
// #define DEBUG_WINDATA 1
// #define DEBUG_WINMATCH 1
// #define MONITOR_REPAINT 1
// Whether to enable PCRE regular expression support in blacklists, enabled
// by default
// #define CONFIG_REGEX_PCRE 1
// Whether to enable JIT support of libpcre. This may cause problems on PaX
// kernels.
// #define CONFIG_REGEX_PCRE_JIT 1
// Whether to enable parsing of configuration files using libconfig
// #define CONFIG_LIBCONFIG 1
// Whether to enable DRM VSync support
// #define CONFIG_VSYNC_DRM 1
// Whether to enable OpenGL VSync support
// #define CONFIG_VSYNC_OPENGL 1
// === Includes ===
// For some special functions
#define _GNU_SOURCE
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <inttypes.h>
#include <math.h>
#include <sys/poll.h>
#include <sys/time.h>
#include <time.h>
#include <unistd.h>
#include <getopt.h>
#include <stdbool.h>
#include <locale.h>
#include <assert.h>
#include <fnmatch.h>
#ifdef CONFIG_REGEX_PCRE
#include <pcre.h>
// For compatiblity with <libpcre-8.20
#ifndef PCRE_STUDY_JIT_COMPILE
#define PCRE_STUDY_JIT_COMPILE 0
#endif
#endif
#ifdef CONFIG_LIBCONFIG
#include <libgen.h>
#include <libconfig.h>
#endif
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include <X11/extensions/Xcomposite.h>
#include <X11/extensions/Xdamage.h>
#include <X11/extensions/Xrender.h>
#include <X11/extensions/shape.h>
#include <X11/extensions/Xrandr.h>
#include <X11/extensions/Xdbe.h>
#ifdef CONFIG_VSYNC_DRM
#include <fcntl.h>
// We references some definitions in drm.h, which could also be found in
// /usr/src/linux/include/drm/drm.h, but that path is probably even less
// reliable than libdrm
#include <libdrm/drm.h>
#include <sys/ioctl.h>
#include <errno.h>
#endif
#ifdef CONFIG_VSYNC_OPENGL
#include <GL/glx.h>
#endif
// === Constants ===
#if !(COMPOSITE_MAJOR > 0 || COMPOSITE_MINOR >= 2)
#error libXcomposite version unsupported
#endif
#define ROUNDED_PERCENT 0.05
#define ROUNDED_PIXELS 10
// For printing timestamps
#include <time.h>
extern struct timeval time_start;
#define OPAQUE 0xffffffff
#define REGISTER_PROP "_NET_WM_CM_S"
#define WINDOW_SOLID 0
#define WINDOW_TRANS 1
#define WINDOW_ARGB 2
#define FADE_DELTA_TOLERANCE 0.2
#define SW_OPTI_TOLERANCE 1000
#define NS_PER_SEC 1000000000L
#define US_PER_SEC 1000000L
#define MS_PER_SEC 1000
// Window flags
// Window size is changed
#define WFLAG_SIZE_CHANGE 0x0001
/**
* Types
*/
typedef uint32_t opacity_t;
typedef enum {
WINTYPE_UNKNOWN,
WINTYPE_DESKTOP,
WINTYPE_DOCK,
WINTYPE_TOOLBAR,
WINTYPE_MENU,
WINTYPE_UTILITY,
WINTYPE_SPLASH,
WINTYPE_DIALOG,
WINTYPE_NORMAL,
WINTYPE_DROPDOWN_MENU,
WINTYPE_POPUP_MENU,
WINTYPE_TOOLTIP,
WINTYPE_NOTIFY,
WINTYPE_COMBO,
WINTYPE_DND,
NUM_WINTYPES
} wintype;
typedef struct _ignore {
struct _ignore *next;
unsigned long sequence;
} ignore;
enum wincond_target {
CONDTGT_NAME,
CONDTGT_CLASSI,
CONDTGT_CLASSG,
};
enum wincond_type {
CONDTP_EXACT,
CONDTP_ANYWHERE,
CONDTP_FROMSTART,
CONDTP_WILDCARD,
CONDTP_REGEX_PCRE,
};
#define CONDF_IGNORECASE 0x0001
typedef struct _wincond {
enum wincond_target target;
enum wincond_type type;
char *pattern;
#ifdef CONFIG_REGEX_PCRE
pcre *regex_pcre;
pcre_extra *regex_pcre_extra;
#endif
int16_t flags;
struct _wincond *next;
} wincond;
typedef struct _win {
struct _win *next;
Window id;
Window client_win;
Pixmap pixmap;
XWindowAttributes a;
#if CAN_DO_USABLE
Bool usable; /* mapped and all damaged at one point */
XRectangle damage_bounds; /* bounds of damage */
#endif
int mode;
int damaged;
Damage damage;
Picture picture;
XserverRegion border_size;
XserverRegion extents;
// Type of the window.
wintype window_type;
/// Whether the window is focused.
Bool focused;
Bool destroyed;
/// Cached width/height of the window including border.
int widthb, heightb;
/// Whether the window is bounding-shaped.
Bool bounding_shaped;
/// Whether the window just have rounded corners.
Bool rounded_corners;
// Blacklist related members
char *name;
char *class_instance;
char *class_general;
wincond *cache_sblst;
wincond *cache_fblst;
// Opacity-related members
/// Current window opacity.
opacity_t opacity;
/// Target window opacity.
opacity_t opacity_tgt;
/// Cached value of opacity window attribute.
opacity_t opacity_prop;
/// Cached value of opacity window attribute on client window. For
/// broken window managers not transferring client window's
/// _NET_WM_OPACITY value
opacity_t opacity_prop_client;
/// Alpha mask Picture to render window with opacity.
Picture alpha_pict;
// Fading-related members
/// Do not fade if it's false. Change on window type change.
/// Used by fading blacklist in the future.
Bool fade;
/// Callback to be called after fading completed.
void (*fade_callback) (Display *dpy, struct _win *w);
// Frame-opacity-related members
/// Current window frame opacity. Affected by window opacity.
double frame_opacity;
/// Alpha mask Picture to render window frame with opacity.
Picture frame_alpha_pict;
/// Frame widths. Determined by client window attributes.
unsigned int left_width, right_width, top_width, bottom_width;
// Shadow-related members
/// Whether a window has shadow. Affected by window type.
Bool shadow;
/// Opacity of the shadow. Affected by window opacity and frame opacity.
double shadow_opacity;
/// X offset of shadow. Affected by commandline argument.
int shadow_dx;
/// Y offset of shadow. Affected by commandline argument.
int shadow_dy;
/// Width of shadow. Affected by window size and commandline argument.
int shadow_width;
/// Height of shadow. Affected by window size and commandline argument.
int shadow_height;
/// Picture to render shadow. Affected by window size.
Picture shadow_pict;
/// Alpha mask Picture to render shadow. Affected by shadow opacity.
Picture shadow_alpha_pict;
// Dim-related members
/// Whether the window is to be dimmed.
Bool dim;
/// Window flags. Definitions above.
int_fast16_t flags;
unsigned long damage_sequence; /* sequence when damage was created */
Bool need_configure;
XConfigureEvent queue_configure;
/// Region to be ignored when painting. Basically the region where
/// higher opaque windows will paint upon. Depends on window frame
/// opacity state, window geometry, window mapped/unmapped state,
/// window mode, of this and all higher windows.
XserverRegion reg_ignore;
struct _win *prev_trans;
} win;
typedef enum _vsync_t {
VSYNC_NONE,
VSYNC_DRM,
VSYNC_OPENGL,
} vsync_t;
#ifdef CONFIG_VSYNC_OPENGL
typedef int (*f_WaitVideoSync) (int, int, unsigned *);
typedef int (*f_GetVideoSync) (unsigned *);
#endif
typedef struct _options {
// General
char *display;
/// Whether to try to detect WM windows and mark them as focused.
Bool mark_wmwin_focused;
/// Whether to mark override-redirect windows as focused.
Bool mark_ovredir_focused;
/// Whether to fork to background.
Bool fork_after_register;
/// Whether to detect rounded corners.
Bool detect_rounded_corners;
/// Whether to paint on X Composite overlay window instead of root
/// window.
Bool paint_on_overlay;
/// Whether to work under synchronized mode for debugging.
Bool synchronize;
// VSync and software optimization
/// User-specified refresh rate.
int refresh_rate;
/// Whether to enable refresh-rate-based software optimization.
Bool sw_opti;
/// VSync method to use;
vsync_t vsync;
/// Whether to enable double buffer.
Bool dbe;
// Shadow
Bool wintype_shadow[NUM_WINTYPES];
/// Red, green and blue tone of the shadow.
double shadow_red, shadow_green, shadow_blue;
int shadow_radius;
int shadow_offset_x, shadow_offset_y;
double shadow_opacity;
Bool clear_shadow;
/// Shadow blacklist. A linked list of conditions.
wincond *shadow_blacklist;
/// Whether bounding-shaped window should be ignored.
Bool shadow_ignore_shaped;
// Fading
Bool wintype_fade[NUM_WINTYPES];
/// How much to fade in in a single fading step.
opacity_t fade_in_step;
/// How much to fade out in a single fading step.
opacity_t fade_out_step;
unsigned long fade_delta;
Bool no_fading_openclose;
/// Fading blacklist. A linked list of conditions.
wincond *fade_blacklist;
// Opacity
double wintype_opacity[NUM_WINTYPES];
/// Default opacity for inactive windows.
/// 32-bit integer with the format of _NET_WM_OPACITY. 0 stands for
/// not enabled, default.
opacity_t inactive_opacity;
/// Whether inactive_opacity overrides the opacity set by window
/// attributes.
Bool inactive_opacity_override;
/// Frame opacity. Relative to window opacity, also affects shadow
/// opacity.
double frame_opacity;
/// Whether to detect _NET_WM_OPACITY on client windows. Used on window
/// managers that don't pass _NET_WM_OPACITY to frame windows.
Bool detect_client_opacity;
/// How much to dim an inactive window. 0.0 - 1.0, 0 to disable.
double inactive_dim;
/// Step for pregenerating alpha pictures. 0.01 - 1.0.
double alpha_step;
// Calculated
/// Whether compton needs to track focus changes.
Bool track_focus;
/// Whether compton needs to track window name and class.
Bool track_wdata;
} options_t;
struct options_tmp {
Bool no_dock_shadow;
Bool no_dnd_shadow;
double menu_opacity;
};
typedef struct _conv {
int size;
double *data;
} conv;
typedef enum {
WIN_EVMODE_UNKNOWN,
WIN_EVMODE_FRAME,
WIN_EVMODE_CLIENT
} win_evmode_t;
extern int root_height, root_width;
extern Atom atom_client_attr;
extern Bool idling;
extern Bool shape_exists;
/**
* Functions
*/
// inline functions must be made static to compile correctly under clang:
// http://clang.llvm.org/compatibility.html#inline
// Helper functions
static void
discard_ignore(Display *dpy, unsigned long sequence);
static void
set_ignore(Display *dpy, unsigned long sequence);
static int
should_ignore(Display *dpy, unsigned long sequence);
/**
* Subtract two unsigned long values.
*
* Truncate to 0 if the result is negative.
*/
static inline unsigned long
sub_unslong(unsigned long a, unsigned long b) {
return (a > b) ? a - b : 0;
}
/**
* Set a Bool array of all wintypes to true.
*/
static void
wintype_arr_enable(Bool arr[]) {
wintype i;
for (i = 0; i < NUM_WINTYPES; ++i) {
arr[i] = True;
}
}
/**
* Allocate the space and copy a string.
*/
static inline char *
mstrcpy(const char *src) {
char *str = malloc(sizeof(char) * (strlen(src) + 1));
strcpy(str, src);
return str;
}
/**
* Allocate the space and join two strings.
*/
static inline char *
mstrjoin(const char *src1, const char *src2) {
char *str = malloc(sizeof(char) * (strlen(src1) + strlen(src2) + 1));
strcpy(str, src1);
strcat(str, src2);
return str;
}
/**
* Allocate the space and join two strings;
*/
static inline char *
mstrjoin3(const char *src1, const char *src2, const char *src3) {
char *str = malloc(sizeof(char) * (strlen(src1) + strlen(src2)
+ strlen(src3) + 1));
strcpy(str, src1);
strcat(str, src2);
strcat(str, src3);
return str;
}
/**
* Normalize an int value to a specific range.
*
* @param i int value to normalize
* @param min minimal value
* @param max maximum value
* @return normalized value
*/
static inline int
normalize_i_range(int i, int min, int max) {
if (i > max) return max;
if (i < min) return min;
return i;
}
/**
* Select the larger integer of two.
*/
static inline int
max_i(int a, int b) {
return (a > b ? a : b);
}
/**
* Select the smaller integer of two.
*/
static inline int
min_i(int a, int b) {
return (a > b ? b : a);
}
/**
* Normalize a double value to a specific range.
*
* @param d double value to normalize
* @param min minimal value
* @param max maximum value
* @return normalized value
*/
static inline double
normalize_d_range(double d, double min, double max) {
if (d > max) return max;
if (d < min) return min;
return d;
}
/**
* Normalize a double value to 0.\ 0 - 1.\ 0.
*
* @param d double value to normalize
* @return normalized value
*/
static inline double
normalize_d(double d) {
return normalize_d_range(d, 0.0, 1.0);
}
/**
* Check if a window ID exists in an array of window IDs.
*
* @param arr the array of window IDs
* @param count amount of elements in the array
* @param wid window ID to search for
*/
static inline Bool
array_wid_exists(const Window *arr, int count, Window wid) {
while (count--) {
if (arr[count] == wid) {
return True;
}
}
return False;
}
/*
* Subtracting two struct timeval values.
*
* Taken from glibc manual.
*
* Subtract the `struct timeval' values X and Y,
* storing the result in RESULT.
* Return 1 if the difference is negative, otherwise 0. */
static int
timeval_subtract(struct timeval *result,
struct timeval *x,
struct timeval *y) {
/* Perform the carry for the later subtraction by updating y. */
if (x->tv_usec < y->tv_usec) {
int nsec = (y->tv_usec - x->tv_usec) / 1000000 + 1;
y->tv_usec -= 1000000 * nsec;
y->tv_sec += nsec;
}
if (x->tv_usec - y->tv_usec > 1000000) {
int nsec = (x->tv_usec - y->tv_usec) / 1000000;
y->tv_usec += 1000000 * nsec;
y->tv_sec -= nsec;
}
/* Compute the time remaining to wait.
tv_usec is certainly positive. */
result->tv_sec = x->tv_sec - y->tv_sec;
result->tv_usec = x->tv_usec - y->tv_usec;
/* Return 1 if result is negative. */
return x->tv_sec < y->tv_sec;
}
/*
* Subtracting two struct timespec values.
*
* Taken from glibc manual.
*
* Subtract the `struct timespec' values X and Y,
* storing the result in RESULT.
* Return 1 if the difference is negative, otherwise 0.
*/
static inline int
timespec_subtract(struct timespec *result,
struct timespec *x,
struct timespec *y) {
/* Perform the carry for the later subtraction by updating y. */
if (x->tv_nsec < y->tv_nsec) {
int nsec = (y->tv_nsec - x->tv_nsec) / NS_PER_SEC + 1;
y->tv_nsec -= NS_PER_SEC * nsec;
y->tv_sec += nsec;
}
if (x->tv_nsec - y->tv_nsec > NS_PER_SEC) {
int nsec = (x->tv_nsec - y->tv_nsec) / NS_PER_SEC;
y->tv_nsec += NS_PER_SEC * nsec;
y->tv_sec -= nsec;
}
/* Compute the time remaining to wait.
tv_nsec is certainly positive. */
result->tv_sec = x->tv_sec - y->tv_sec;
result->tv_nsec = x->tv_nsec - y->tv_nsec;
/* Return 1 if result is negative. */
return x->tv_sec < y->tv_sec;
}
/**
* Get current time in struct timespec.
*
* Note its starting time is unspecified.
*/
static inline struct timespec
get_time_timespec(void) {
struct timespec tm = { 0 };
clock_gettime(CLOCK_MONOTONIC, &tm);
// Return a time of all 0 if the call fails
return tm;
}
/**
* Print time passed since program starts execution.
*
* Used for debugging.
*/
static inline void
print_timestamp(void) {
struct timeval tm, diff;
if (gettimeofday(&tm, NULL)) return;
timeval_subtract(&diff, &tm, &time_start);
printf("[ %5ld.%02ld ] ", diff.tv_sec, diff.tv_usec / 10000);
}
/**
* Destroy a <code>XserverRegion</code>.
*/
inline static void
free_region(Display *dpy, XserverRegion *p) {
if (*p) {
XFixesDestroyRegion(dpy, *p);
*p = None;
}
}
/**
* Destroy a <code>Picture</code>.
*/
inline static void
free_picture(Display *dpy, Picture *p) {
if (*p) {
XRenderFreePicture(dpy, *p);
*p = None;
}
}
/**
* Destroy a <code>Pixmap</code>.
*/
inline static void
free_pixmap(Display *dpy, Pixmap *p) {
if (*p) {
XFreePixmap(dpy, *p);
*p = None;
}
}
/**
* Destroy a <code>Damage</code>.
*/
inline static void
free_damage(Display *dpy, Damage *p) {
if (*p) {
// BadDamage will be thrown if the window is destroyed
set_ignore(dpy, NextRequest(dpy));
XDamageDestroy(dpy, *p);
*p = None;
}
}
/**
* Get current system clock in milliseconds.
*
* The return type must be unsigned long because so many milliseconds have
* passed since the epoch.
*/
static unsigned long
get_time_ms(void) {
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000 + tv.tv_usec / 1000;
}
static int
fade_timeout(void);
static void
run_fade(Display *dpy, win *w, unsigned steps);
static void
set_fade_callback(Display *dpy, win *w,
void (*callback) (Display *dpy, win *w), Bool exec_callback);
/**
* Execute fade callback of a window if fading finished.
*/
static inline void
check_fade_fin(Display *dpy, win *w) {
if (w->fade_callback && w->opacity == w->opacity_tgt) {
// Must be the last line as the callback could destroy w!
set_fade_callback(dpy, w, NULL, True);
}
}
static void
set_fade_callback(Display *dpy, win *w,
void (*callback) (Display *dpy, win *w), Bool exec_callback);
static double
gaussian(double r, double x, double y);
static conv *
make_gaussian_map(Display *dpy, double r);
static unsigned char
sum_gaussian(conv *map, double opacity,
int x, int y, int width, int height);
static void
presum_gaussian(conv *map);
static XImage *
make_shadow(Display *dpy, double opacity,
int width, int height, Bool clear_shadow);
static Picture
shadow_picture(Display *dpy, double opacity, int width, int height,
Bool clear_shadow);
static Picture
solid_picture(Display *dpy, Bool argb, double a,
double r, double g, double b);
static inline bool is_normal_win(const win *w) {
return (WINTYPE_NORMAL == w->window_type
|| WINTYPE_UTILITY == w->window_type);
}
/**
* Determine if a window has a specific attribute.
*
* @param dpy Display to use
* @param w window to check
* @param atom atom of attribute to check
* @return 1 if it has the attribute, 0 otherwise
*/
static inline Bool
wid_has_attr(Display *dpy, Window w, Atom atom) {
Atom type = None;
int format;
unsigned long nitems, after;
unsigned char *data;
if (Success == XGetWindowProperty(dpy, w, atom, 0, 0, False,
AnyPropertyType, &type, &format, &nitems, &after, &data)) {
XFree(data);
if (type) return True;
}
return False;
}
/**
* Get the children of a window.
*
* @param dpy Display to use
* @param w window to check
* @param children [out] an array of child window IDs
* @param nchildren [out] number of children
* @return 1 if successful, 0 otherwise
*/
static inline Bool
wid_get_children(Display *dpy, Window w,
Window **children, unsigned *nchildren) {
Window troot, tparent;
if (!XQueryTree(dpy, w, &troot, &tparent, children, nchildren)) {
*nchildren = 0;
return False;
}
return True;
}
/**
* Check if a window is bounding-shaped.
*/
static inline Bool
wid_bounding_shaped(Display *dpy, Window wid) {
if (shape_exists) {
Bool bounding_shaped = False;
Bool clip_shaped;
int x_bounding, y_bounding, x_clip, y_clip;
unsigned int w_bounding, h_bounding, w_clip, h_clip;
XShapeQueryExtents(dpy, wid, &bounding_shaped,
&x_bounding, &y_bounding, &w_bounding, &h_bounding,
&clip_shaped, &x_clip, &y_clip, &w_clip, &h_clip);
return bounding_shaped;
}
return False;
}
static void
win_rounded_corners(Display *dpy, win *w);
static bool
win_match_once(win *w, const wincond *cond);
static bool
win_match(win *w, wincond *condlst, wincond * *cache);
static Bool
condlst_add(wincond **pcondlst, const char *pattern);
static long
determine_evmask(Display *dpy, Window wid, win_evmode_t mode);
static win *
find_win(Display *dpy, Window id);
static win *
find_toplevel(Display *dpy, Window id);
static win *
find_toplevel2(Display *dpy, Window wid);
static win *
recheck_focus(Display *dpy);
static Picture
root_tile_f(Display *dpy);
static void
paint_root(Display *dpy);
static XserverRegion
win_extents(Display *dpy, win *w);
static XserverRegion
border_size(Display *dpy, win *w);
static Window
find_client_win(Display *dpy, Window w);
static void
get_frame_extents(Display *dpy, win *w, Window client);
static win *
paint_preprocess(Display *dpy, win *list);
static void
paint_all(Display *dpy, XserverRegion region, win *t);
static void
add_damage(Display *dpy, XserverRegion damage);
static void
repair_win(Display *dpy, win *w);
static wintype
get_wintype_prop(Display * dpy, Window w);
static void
map_win(Display *dpy, Window id,
unsigned long sequence, Bool fade,
Bool override_redirect);
static void
finish_map_win(Display *dpy, win *w);
static void
finish_unmap_win(Display *dpy, win *w);
static void
unmap_callback(Display *dpy, win *w);
static void
unmap_win(Display *dpy, Window id, Bool fade);
static opacity_t
wid_get_opacity_prop(Display *dpy, Window wid, opacity_t def);
static double
get_opacity_percent(Display *dpy, win *w);
static void
determine_mode(Display *dpy, win *w);
static void
calc_opacity(Display *dpy, win *w, Bool refetch_prop);
static void
calc_dim(Display *dpy, win *w);
static inline void
set_focused(Display *dpy, win *w, Bool focused) {
w->focused = focused;
calc_opacity(dpy, w, False);
calc_dim(dpy, w);
}
static void
determine_fade(Display *dpy, win *w);
static void
win_update_shape(Display *dpy, win *w);
static void
determine_shadow(Display *dpy, win *w);
static void
calc_win_size(Display *dpy, win *w);
static void
calc_shadow_geometry(Display *dpy, win *w);
static void
mark_client_win(Display *dpy, win *w, Window client);
static void
add_win(Display *dpy, Window id, Window prev, Bool override_redirect);
static void
restack_win(Display *dpy, win *w, Window new_above);
static void
configure_win(Display *dpy, XConfigureEvent *ce);
static void
circulate_win(Display *dpy, XCirculateEvent *ce);
static void
finish_destroy_win(Display *dpy, Window id);
static void
destroy_callback(Display *dpy, win *w);
static void
destroy_win(Display *dpy, Window id, Bool fade);
static void
damage_win(Display *dpy, XDamageNotifyEvent *de);
static int
error(Display *dpy, XErrorEvent *ev);
static void
expose_root(Display *dpy, XRectangle *rects, int nrects);
static Bool
wid_get_text_prop(Display *dpy, Window wid, Atom prop,
char ***pstrlst, int *pnstr);
static Bool
wid_get_name(Display *dpy, Window w, char **name);
static int
win_get_name(Display *dpy, win *w);
static Bool
win_get_class(Display *dpy, win *w);
#ifdef DEBUG_EVENTS
static int
ev_serial(XEvent *ev);
static char *
ev_name(XEvent *ev);
static Window
ev_window(XEvent *ev);
#endif
static void
usage(void);
static void
register_cm(Bool want_glxct);
inline static void
ev_focus_in(XFocusChangeEvent *ev);
inline static void
ev_focus_out(XFocusChangeEvent *ev);
inline static void
ev_create_notify(XCreateWindowEvent *ev);
inline static void
ev_configure_notify(XConfigureEvent *ev);
inline static void
ev_destroy_notify(XDestroyWindowEvent *ev);
inline static void
ev_map_notify(XMapEvent *ev);
inline static void
ev_unmap_notify(XUnmapEvent *ev);
inline static void
ev_reparent_notify(XReparentEvent *ev);
inline static void
ev_circulate_notify(XCirculateEvent *ev);
inline static void
ev_expose(XExposeEvent *ev);
inline static void
ev_property_notify(XPropertyEvent *ev);
inline static void
ev_damage_notify(XDamageNotifyEvent *ev);
inline static void
ev_shape_notify(XShapeEvent *ev);
/**
* Get a region of the screen size.
*/
inline static XserverRegion
get_screen_region(Display *dpy) {
XRectangle r;
r.x = 0;
r.y = 0;
r.width = root_width;
r.height = root_height;
return XFixesCreateRegion(dpy, &r, 1);
}
/**
* Copies a region
*/
inline static XserverRegion
copy_region(Display *dpy, XserverRegion oldregion) {
XserverRegion region = XFixesCreateRegion(dpy, NULL, 0);
XFixesCopyRegion(dpy, region, oldregion);
return region;
}
/**
* Dump a region.
*/
static inline void
dump_region(Display *dpy, XserverRegion region) {
int nrects = 0, i;
XRectangle *rects = XFixesFetchRegion(dpy, region, &nrects);
if (!rects)
return;
for (i = 0; i < nrects; ++i)
printf("Rect #%d: %8d, %8d, %8d, %8d\n", i, rects[i].x, rects[i].y,
rects[i].width, rects[i].height);
XFree(rects);
}
/**
* Check if a region is empty.
*
* Keith Packard said this is slow:
* http://lists.freedesktop.org/archives/xorg/2007-November/030467.html
*/
static inline Bool
is_region_empty(Display *dpy, XserverRegion region) {
int nrects = 0;
XRectangle *rects = XFixesFetchRegion(dpy, region, &nrects);
XFree(rects);
return !nrects;
}
/**
* Add a window to damaged area.
*
* @param dpy display in use
* @param w struct _win element representing the window
*/
static inline void
add_damage_win(Display *dpy, win *w) {
if (w->extents) {
add_damage(dpy, copy_region(dpy, w->extents));
}
}
inline static void
ev_handle(XEvent *ev);
static void
fork_after(void);
#ifdef CONFIG_LIBCONFIG
static inline void
lcfg_lookup_bool(const config_t *config, const char *path, Bool *value) {
int ival;
if (config_lookup_bool(config, path, &ival))
*value = ival;
}
static inline int
lcfg_lookup_int(const config_t *config, const char *path, int *value) {
#ifndef CONFIG_LIBCONFIG_LEGACY
return config_lookup_int(config, path, value);
#else
long lval;
int ret;
if ((ret = config_lookup_int(config, path, &lval)))
*value = lval;
return ret;
#endif
}
static FILE *
open_config_file(char *cpath, char **path);
static void
parse_config(char *cpath, struct options_tmp *pcfgtmp);
#endif
static void
get_cfg(int argc, char *const *argv);
static void
get_atoms(void);
static void
update_refresh_rate(Display *dpy);
static Bool
sw_opti_init(void);
static int
evpoll(struct pollfd *fd, int timeout);
static Bool
vsync_drm_init(void);
#ifdef CONFIG_VSYNC_DRM
static int
vsync_drm_wait(void);
#endif
static Bool
vsync_opengl_init(void);
#ifdef CONFIG_VSYNC_OPENGL
static void
vsync_opengl_wait(void);
#endif
static void
vsync_wait(void);
static void
init_alpha_picts(Display *dpy);
static void
init_dbe(void);
static void
init_overlay(void);