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tdebase/khotkeys/shared/triggers.h

261 lines
7.1 KiB

/****************************************************************************
KHotKeys
Copyright (C) 1999-2001 Lubos Lunak <l.lunak@kde.org>
Distributed under the terms of the GNU General Public License version 2.
****************************************************************************/
#ifndef _TRIGGERS_H_
#define _TRIGGERS_H_
#include <tqptrlist.h>
#include <tqtimer.h>
#include <tqmap.h>
#include <tdemacros.h>
#include "khotkeysglobal.h"
#include "voicesignature.h"
#include "input.h"
class TDEConfig;
namespace KHotKeys
{
class Windowdef_list;
class Action_data;
class TDE_EXPORT Trigger
{
public:
Trigger( Action_data* data_P );
Trigger( TDEConfig& cfg_P, Action_data* data_P );
virtual ~Trigger();
virtual void cfg_write( TDEConfig& cfg_P ) const = 0;
virtual Trigger* copy( Action_data* data_P ) const = 0;
virtual const TQString description() const = 0;
static Trigger* create_cfg_read( TDEConfig& cfg_P, Action_data* data_P );
virtual void activate( bool activate_P ) = 0;
protected:
Action_data* const data;
KHOTKEYS_DISABLE_COPY( Trigger );
};
class TDE_EXPORT Trigger_list
: public TQPtrList< Trigger >
{
public:
Trigger_list( const TQString& comment_P ); // CHECKME nebo i data ?
Trigger_list( TDEConfig& cfg_P, Action_data* data_P );
void activate( bool activate_P );
void cfg_write( TDEConfig& cfg_P ) const;
typedef TQPtrListIterator< Trigger > Iterator;
const TQString& comment() const;
Trigger_list* copy( Action_data* data_P ) const;
private:
TQString _comment;
KHOTKEYS_DISABLE_COPY( Trigger_list );
};
class TDE_EXPORT Shortcut_trigger
: public Trigger, public Kbd_receiver
{
typedef Trigger base;
public:
Shortcut_trigger( Action_data* data_P, const TDEShortcut& shortcut_P );
Shortcut_trigger( TDEConfig& cfg_P, Action_data* data_P );
virtual ~Shortcut_trigger();
virtual void cfg_write( TDEConfig& cfg_P ) const;
virtual Shortcut_trigger* copy( Action_data* data_P ) const;
virtual const TQString description() const;
const TDEShortcut& shortcut() const;
virtual bool handle_key( const TDEShortcut& shortcut_P );
virtual void activate( bool activate_P );
private:
TDEShortcut _shortcut;
};
class TDE_EXPORT Window_trigger
: public TQObject, public Trigger
{
TQ_OBJECT
typedef Trigger base;
public:
enum window_action_t
{
WINDOW_APPEARS = ( 1 << 0 ),
WINDOW_DISAPPEARS = ( 1 << 1 ),
WINDOW_ACTIVATES = ( 1 << 2 ),
WINDOW_DEACTIVATES = ( 1 << 3 )
};
Window_trigger( Action_data* data_P, Windowdef_list* windows_P, int window_actions_P );
Window_trigger( TDEConfig& cfg_P, Action_data* data_P );
virtual ~Window_trigger();
virtual void cfg_write( TDEConfig& cfg_P ) const;
#ifndef COVARIANT_RETURN_BROKEN // stupid gcc, it doesn't even warn it can't do this
virtual Window_trigger* copy( Action_data* data_P ) const;
#else
virtual Trigger* copy( Action_data* data_P ) const;
#endif
virtual const TQString description() const;
const Windowdef_list* windows() const;
bool triggers_on( window_action_t w_action_P ) const;
virtual void activate( bool activate_P );
protected: // CHECKME neco private ?
Windowdef_list* _windows;
int window_actions;
void init();
typedef TQMap< WId, bool > Windows_map;
Windows_map existing_windows;
WId last_active_window;
protected slots:
void window_added( WId window_P );
void window_removed( WId window_P );
void active_window_changed( WId window_P );
void window_changed( WId window_P, unsigned int dirty_P );
protected:
bool active;
};
class TDE_EXPORT Gesture_trigger
: public TQObject, public Trigger
{
TQ_OBJECT
typedef Trigger base;
public:
Gesture_trigger( Action_data* data_P, const TQString& gesture_P );
Gesture_trigger( TDEConfig& cfg_P, Action_data* data_P );
virtual ~Gesture_trigger();
virtual void cfg_write( TDEConfig& cfg_P ) const;
virtual Trigger* copy( Action_data* data_P ) const;
virtual const TQString description() const;
const TQString& gesturecode() const;
virtual void activate( bool activate_P );
protected slots:
void handle_gesture( const TQString& gesture_P, WId window_P );
private:
TQString _gesturecode;
};
class TDE_EXPORT Voice_trigger
: public TQObject, public Trigger
{
TQ_OBJECT
typedef Trigger base;
public:
Voice_trigger( Action_data* data_P, const TQString& Voice_P, const VoiceSignature & signature1_P, const VoiceSignature & signature2_P );
Voice_trigger( TDEConfig& cfg_P, Action_data* data_P );
virtual ~Voice_trigger();
virtual void cfg_write( TDEConfig& cfg_P ) const;
virtual Trigger* copy( Action_data* data_P ) const;
virtual const TQString description() const;
const TQString& voicecode() const;
virtual void activate( bool activate_P );
VoiceSignature voicesignature( int ech ) const;
public slots:
void handle_Voice( );
private:
TQString _voicecode;
VoiceSignature _voicesignature[2];
};
//***************************************************************************
// Inline
//***************************************************************************
// Trigger
inline
Trigger::Trigger( Action_data* data_P )
: data( data_P )
{
}
inline
Trigger::Trigger( TDEConfig&, Action_data* data_P )
: data( data_P )
{
}
inline
Trigger::~Trigger()
{
}
// Trigger_list
inline
Trigger_list::Trigger_list( const TQString& comment_P )
: TQPtrList< Trigger >(), _comment( comment_P )
{
setAutoDelete( true );
}
inline
const TQString& Trigger_list::comment() const
{
return _comment;
}
// Shortcut_trigger
inline
const TDEShortcut& Shortcut_trigger::shortcut() const
{
return _shortcut;
}
// Window_trigger
inline
Window_trigger::Window_trigger( Action_data* data_P, Windowdef_list* windows_P,
int window_actions_P )
: Trigger( data_P ), _windows( windows_P ), window_actions( window_actions_P ),
last_active_window( None ), active( false )
{
init();
}
inline
const Windowdef_list* Window_trigger::windows() const
{
return _windows;
}
inline
bool Window_trigger::triggers_on( window_action_t w_action_P ) const
{
return window_actions & w_action_P;
}
// Gesture_trigger
inline
const TQString& Gesture_trigger::gesturecode() const
{
return _gesturecode;
}
// Voice_trigger
inline
const TQString& Voice_trigger::voicecode() const
{
return _voicecode;
}
inline
VoiceSignature Voice_trigger::voicesignature(int ech) const
{
return _voicesignature[ech-1];
}
} // namespace KHotKeys
#endif