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183 lines
4.5 KiB
183 lines
4.5 KiB
/*
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*
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* This file is part of the KDE project, module kdesktop.
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* Copyright (C) 1999 Geert Jansen <g.t.jansen@stud.tue.nl>
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*
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* You can Freely distribute this program under the GNU Library General
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* Public License. See the file "COPYING.LIB" for the exact licensing terms.
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*/
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#ifndef BGRender_h_Included
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#define BGRender_h_Included
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#include <tqobject.h>
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#include <tqptrvector.h>
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#include <tqimage.h>
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#include <tqpixmap.h>
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#include "bgsettings.h"
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class TQSize;
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class TQRect;
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class TQString;
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class TQTimer;
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class TDEConfig;
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class TDEProcess;
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class KTempFile;
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class KShellProcess;
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class TDEStandardDirs;
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class KCrossBGRender;
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/**
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* This class renders a desktop background to a TQImage. The operation is
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* asynchronous: connect to the signal imageDone() to find out when the
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* rendering is finished. It also has support for preview images, like
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* the monitor in kcmdisplay.
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*/
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class KBackgroundRenderer:
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public TQObject,
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public KBackgroundSettings
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{
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TQ_OBJECT
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public:
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KBackgroundRenderer(int desk, int screen, bool drawBackgroundPerScreen, TDEConfig *config=0);
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~KBackgroundRenderer();
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void load(int desk, int screen, bool drawBackgroundPerScreen, bool reparseConfig=true);
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void setPreview(const TQSize &size);
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void setSize(const TQSize &size);
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TQPixmap pixmap();
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TQImage image();
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bool isActive() { return m_State & Rendering; }
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void cleanup();
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void saveCacheFile();
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void enableTiling( bool enable ) { m_TilingEnabled = enable; }
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public slots:
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void start(bool enableBusyCursor = false);
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void stop();
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void desktopResized();
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signals:
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void imageDone(int desk, int screen);
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void programFailure(int desk, int exitstatus); //Guaranteed either programFailure or
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void programSuccess(int desk); //programSuccess is emitted after imageDone
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private slots:
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void slotBackgroundDone(TDEProcess *);
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void render();
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void done();
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private:
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enum { Error, Wait, WaitUpdate, Done };
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enum { Rendering = 1, InitCheck = 2,
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BackgroundStarted = 4, BackgroundDone = 8,
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WallpaperStarted = 0x10, WallpaperDone = 0x20,
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AllDone = 0x40 };
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TQString buildCommand();
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void createTempFile();
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void tile(TQImage& dst, TQRect rect, const TQImage& src);
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void blend(TQImage& dst, TQRect dr, const TQImage& src, TQPoint soffs = TQPoint(0, 0), int blendFactor=100);
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void wallpaperBlend();
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void fastWallpaperBlend();
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void fullWallpaperBlend();
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int doBackground(bool quit=false);
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int doWallpaper(bool quit=false);
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void setBusyCursor(bool isBusy);
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TQString cacheFileName();
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bool useCacheFile() const;
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bool canTile() const;
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bool m_isBusyCursor;
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bool m_enableBusyCursor;
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bool m_bPreview;
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int m_State;
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bool m_Cached;
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bool m_TilingEnabled;
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KTempFile* m_Tempfile;
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TQSize m_Size, m_rSize;
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TQRect m_WallpaperRect;
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TQImage m_Image, m_Background, m_Wallpaper;
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TQPixmap m_Pixmap;
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TQTimer *m_pTimer;
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TDEStandardDirs *m_pDirs;
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KShellProcess *m_pProc;
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};
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/**
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* In xinerama mode, each screen is rendered seperately by KBackgroundRenderer.
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* This class controls a set of renderers for a desktop, and coallates the
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* images. Usage is similar to KBackgroundRenderer: connect to the imageDone
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* signal.
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*/
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class KVirtualBGRenderer : public QObject
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{
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TQ_OBJECT
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public:
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KVirtualBGRenderer(int desk, TDEConfig *config=0l);
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~KVirtualBGRenderer();
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KCrossBGRender * renderer(unsigned screen);
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unsigned numRenderers() const { return m_numRenderers; }
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TQPixmap pixmap();
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void setPreview(const TQSize & size);
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bool needProgramUpdate();
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void programUpdate();
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bool needWallpaperChange();
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void changeWallpaper();
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int hash();
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bool isActive();
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void setEnabled( bool enable );
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void desktopResized();
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void load(int desk, bool reparseConfig=true);
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void start();
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void stop();
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void cleanup();
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void saveCacheFile();
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void enableTiling( bool enable );
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signals:
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void imageDone(int desk);
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private slots:
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void screenDone(int desk, int screen);
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private:
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TQSize renderSize(int screen); // the size the renderer should be
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void initRenderers();
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TDEConfig *m_pConfig;
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float m_scaleX;
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float m_scaleY;
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int m_desk;
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unsigned m_numRenderers;
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bool m_bDrawBackgroundPerScreen;
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bool m_bCommonScreen;
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bool m_bDeleteConfig;
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TQSize m_size;
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TQMemArray<bool> m_bFinished;
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TQPtrVector<KCrossBGRender> m_renderer;
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TQPixmap *m_pPixmap;
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};
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#endif // BGRender_h_Included
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