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82 lines
2.9 KiB
82 lines
2.9 KiB
15 years ago
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Planned Changes
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===============
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Core
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====
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- Handle non-standard signatures (that are combinations of supported
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types). [Working, but variant support is incomplete]
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- The factory class needs to become responsible for the bindings as
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well as the creation of the objects themselves. [Partially working]
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- At the moment a lot of the standard bindings etc. are rebound for
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each proxy. This is ridiculous and totally unnecessary.
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- When a proxy is created, it should use create-on-first-use semantics
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to define the JS object defining its class. This object can then be
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used to store the method and property wrappers. In addition, by
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setting the prototype correctly for the created instance we can get
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inheritence working properly.
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- Extend the type handling code in slotutils.cpp to support opaque pointer
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types properly.
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- Enable emission of signals from JS that can be connected in C++
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- DOM Level 2 support.
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- Clean up slot handeling code.
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- Clean up opaque proxy so the pointers can be GCed.
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- Clear up ownership issues with respects to objects generated from
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applications that embed KJSEmbed and wrap internal objects with
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opaque proxies.
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Bind Wizard
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===========
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- Missing arg types:
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- QColorGroup &
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- QPainter *
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Bindings
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========
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- Add more Bind_XXX classes.
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- Move to the same pattern as the KJS/DOM bindings for better
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inheritence support.
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- Support for QSignal
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- A generic wrapper for QStyle so you can write styles in JS.
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License Clarification
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=====================
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<kupid> I talked to Matthias and we'll have to explictly state somewhere in the license that you're not
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allowed to create the widgets with it. They way he saw it is that there should be any problem because
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if you write a script and it's internal and you don't redistribute it then it can be whatever you want, if you
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do redistribute it then it's a script and the code is right there so you might as well make it explicit that
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it's gpl or lgpl
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<richmoore> i don't quite follow
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<richmoore> are you saying that if you use the widget factory then the license degrades from LGPL to
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GPL?
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<richmoore> (this would make sense btw)
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<kupid> Yes, that's the thing, we just can't allow people to use GPL licensed Qt classes under LGPL
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<richmoore> that's fair enough
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<richmoore> i was aware of that
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<richmoore> i think the easiest solution is to allow a script to specify a license and use that to
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determine the available bindings (and to provide a pure-LGPL build target with no qt support)
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<richmoore> a 'check-license' mode is also a good idea
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<richmoore> the same situation will apply when i add bindings for Kalle's charting library
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<richmoore> this is one of the reasons why i want the bindings to be dynamically loaded
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<richmoore> thanks for checking this, it is good to know the trolls opinion here
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<kupid> That sounds great (sorry for having a slow response time but I'm running around the labs)
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<richmoore> no problem
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