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// -*- c++ -*-
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/*
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* Copyright (C) 2002-2003, Richard J. Moore <rich@kde.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef XMLACTIONCLIENT_H
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#define XMLACTIONCLIENT_H
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#include <tqobject.h>
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#include <tqxml.h>
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#include <tqmap.h>
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class TDEActionCollection;
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class TDEAction;
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namespace KJSEmbed {
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class XMLActionHandler;
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class XMLActionRunner;
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class XMLActionScript;
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/**
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* Loads actions from an XML file using SAX.
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*
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* @author Richard Moore, rich@kde.org
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*/
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class XMLActionClient : public TQObject
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{
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Q_OBJECT
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public:
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/**
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* Represents a script.
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*/
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struct XMLActionScript
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{
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XMLActionScript() {}
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XMLActionScript( const XMLActionScript &self )
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: src(self.src), type(self.type), text(self.text) {}
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~XMLActionScript() {}
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/** Returns true iff this instance holds a valid script. */
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bool isValid() const { return !type.isEmpty(); }
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/**
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* Clears this script object. After this method has been called,
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* isValid() will return false.
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*/
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void clear() { src = type = text = TQString::null; }
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TQString src;
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TQString type;
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TQString text;
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};
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/** Creates an XMLActionClient. */
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XMLActionClient( TQObject *parent=0, const char *name=0 );
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/**
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* Cleans up. When the object is deleted, any actions it has created will
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* also be deleted.
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*/
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virtual ~XMLActionClient();
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/** Returns the TDEActionCollection that the actions will be added to. */
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TDEActionCollection *actionCollection() const { return ac; }
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/** Sets the TDEActionCollection that the actions will be added to. */
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void setActionCollection( TDEActionCollection *acts ) { ac = acts; }
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/** Returns the runner for this XMLActionClient. */
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XMLActionRunner *runner() const { return actrun; }
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/** Sets the runner for this XMLActionClient. */
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void setRunner( XMLActionRunner *r ) { actrun = r; }
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/** Loads actions from the named XML file. Returns true on success. */
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bool load( const TQString &filename );
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/** Loads actions from the named XML file. Returns true on success. */
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bool load( XMLActionHandler *handler, const TQString &filename );
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/** Runs the named script. */
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bool run( const TQString &name );
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/** Returns the named script. */
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XMLActionScript script( const TQString &name ) const { return scripts[name]; }
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/** Calls XMLActionRunner::run(). */
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bool run( const XMLActionScript &script );
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/** Binds a name to a script. */
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virtual bool bind( const TQString &name, const XMLActionScript &script );
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/** Binds an action to a script. */
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virtual bool bind( TDEAction *act, const XMLActionScript &script );
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protected slots:
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/**
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* Called when a bound action is activated to invoke the script with the
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* sender's name.
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*/
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void action_activated();
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private:
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TDEActionCollection *ac;
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XMLActionRunner *actrun;
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TQMap<TQString, XMLActionScript> scripts;
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class XMLActionClientPrivate *d;
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};
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/**
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* Abstract class implemented by classes that can run scripts.
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*
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* @see XMLActionClient
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* @author Richard Moore, rich@kde.org
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*/
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class XMLActionRunner
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{
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public:
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/**
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* This method should be reimplemented to execute the specified script.
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*
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* @return true if the script was executed successfully, false otherwise.
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*/
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virtual bool run( XMLActionClient *client, const XMLActionClient::XMLActionScript &script );
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};
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/**
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* SAX handler for loading actions from XML.
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*
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* The following tags are supported:
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* <pre>
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* actionset ( header? action* )
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* header ( name | label | icons | script )
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* action ( (header | name | label | icons | shortcut | group |
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* whatsthis | statustext | type | script | data)+ )
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* type ( #CDATA )
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* label ( #CDATA | text )
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* icons ( #CDATA )
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* shortcut ( #CDATA | text )
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* whatsthis ( #CDATA | text )
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* group ( #CDATA )
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* exclusive defaults to false
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* name ( #CDATA )
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* text ( #CDATA )
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* data ( item+ )
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* item ( #CDATA | text )
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* script ( #CDATA )
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* type type of script
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* src url of script file (optional)
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* </pre>
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*
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* Unknown tags are ignored, so subclasses can define new ones if they
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* want to store additional data.
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*
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* @author Richard Moore, rich@kde.org
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*/
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class XMLActionHandler : public TQXmlDefaultHandler
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{
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public:
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XMLActionHandler( XMLActionClient *actclient );
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virtual bool startElement( const TQString &ns, const TQString &ln, const TQString &qn,
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const TQXmlAttributes &attrs );
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virtual bool endElement( const TQString &ns, const TQString &ln, const TQString &qn );
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virtual bool characters( const TQString &chars );
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/** Called when an action tag is closed. */
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void defineAction();
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XMLActionClient *client() const { return actclient; }
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/** Creates a TDEAction based on the values read from the XML. */
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virtual TDEAction *createAction( TDEActionCollection *parent );
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private:
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/**
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* Structure containing information gathered about an action.
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*/
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struct XMLActionData {
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XMLActionData() { clear(); }
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void clear() {
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text = icons = keys = name = group = whatsthis = status = TQString::null;
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exclusive = false;
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script.clear();
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}
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TQString type;
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TQString text;
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TQString icons;
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TQString keys;
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TQString name;
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TQString group;
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bool exclusive;
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TQString status;
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TQString whatsthis;
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XMLActionClient::XMLActionScript script;
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TQStringList items;
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};
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XMLActionData *actionData() { return &ad; }
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private:
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XMLActionClient *actclient;
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TQString cdata;
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bool inAction;
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XMLActionData ad;
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class XMLActionHandlerPrivate *d;
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};
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} // namespace KJSEmbed
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#endif // XMLACTIONCLIENT_H
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