You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
211 lines
4.4 KiB
211 lines
4.4 KiB
import org.kde.qt.*;
|
|
|
|
public class CannonField extends TQWidget {
|
|
private int ang;
|
|
private int f;
|
|
|
|
private int timerCount;
|
|
private TQTimer autoShootTimer;
|
|
private float shoot_ang;
|
|
private float shoot_f;
|
|
|
|
private TQPoint target;
|
|
|
|
private boolean gameEnded;
|
|
|
|
private final TQRect barrelRect = new TQRect(33, -4, 15, 8);
|
|
|
|
public CannonField(TQWidget parent, String name) {
|
|
super(parent, name);
|
|
ang = 45;
|
|
f = 0;
|
|
timerCount = 0;
|
|
autoShootTimer = new TQTimer(this, "movement handler");
|
|
connect(autoShootTimer, SIGNAL("timeout()"),
|
|
this, SLOT("moveShot()"));
|
|
shoot_ang = 0;
|
|
shoot_f = 0;
|
|
target = new TQPoint(0, 0);
|
|
gameEnded = false;
|
|
|
|
setPalette(new TQPalette(new TQColor(250, 250, 200)));
|
|
newTarget();
|
|
}
|
|
|
|
public int angle() {
|
|
return ang;
|
|
}
|
|
|
|
public void setAngle(int degrees) {
|
|
if (degrees < 5)
|
|
degrees = 5;
|
|
if (degrees > 70)
|
|
degrees = 70;
|
|
if (ang == degrees)
|
|
return;
|
|
ang = degrees;
|
|
repaint();
|
|
emit("angleChanged", ang);
|
|
}
|
|
|
|
public int force() {
|
|
return f;
|
|
}
|
|
|
|
public void setForce(int newton) {
|
|
if (newton < 0)
|
|
newton = 0;
|
|
if (f == newton)
|
|
return;
|
|
f = newton;
|
|
emit("forceChanged", f);
|
|
}
|
|
|
|
public void shoot() {
|
|
if (isShooting())
|
|
return;
|
|
timerCount = 0;
|
|
shoot_ang = ang;
|
|
shoot_f = f;
|
|
autoShootTimer.start(50);
|
|
emit("canShoot", false);
|
|
}
|
|
|
|
public void newTarget() {
|
|
TQRegion r = new TQRegion(targetRect());
|
|
target = new TQPoint((int) (200 + Math.random()*190),
|
|
(int) (10 + Math.random()*255));
|
|
repaint(r.unite(new TQRegion(targetRect())));
|
|
}
|
|
|
|
public void setGameOver() {
|
|
if (gameEnded)
|
|
return;
|
|
if (isShooting())
|
|
autoShootTimer.stop();
|
|
gameEnded = true;
|
|
repaint();
|
|
}
|
|
|
|
public boolean gameOver() {
|
|
return gameEnded;
|
|
}
|
|
|
|
public void restartGame() {
|
|
if (isShooting())
|
|
autoShootTimer.stop();
|
|
gameEnded = false;
|
|
repaint();
|
|
emit("canShoot", true);
|
|
}
|
|
|
|
|
|
public void moveShot() {
|
|
TQRegion r = new TQRegion(shotRect());
|
|
timerCount++;
|
|
|
|
TQRect shotR = shotRect();
|
|
|
|
if (shotR.intersects(targetRect())) {
|
|
autoShootTimer.stop();
|
|
emit("hit");
|
|
emit("canShoot", true);
|
|
} else if (shotR.x() > width() || shotR.y() > height()) {
|
|
autoShootTimer.stop();
|
|
emit("missed");
|
|
emit("canShoot", true);
|
|
} else {
|
|
r = r.unite(new TQRegion(shotR));
|
|
}
|
|
|
|
repaint(r);
|
|
}
|
|
|
|
protected void paintEvent(TQPaintEvent e) {
|
|
TQRect updateR = e.rect();
|
|
TQPainter p = new TQPainter(this);
|
|
|
|
if (gameEnded) {
|
|
p.setPen(black());
|
|
p.setFont(new TQFont("Courier", 48, TQFont.Bold, false));
|
|
p.drawText(rect(), AlignCenter, "Game Over");
|
|
}
|
|
if (updateR.intersects(cannonRect()))
|
|
paintCannon(p);
|
|
if (isShooting() && updateR.intersects(shotRect()))
|
|
paintShot(p);
|
|
if (!gameEnded && updateR.intersects(targetRect()))
|
|
paintTarget(p);
|
|
}
|
|
|
|
private void paintShot(TQPainter p) {
|
|
p.setBrush(black());
|
|
p.setPen(NoPen);
|
|
p.drawRect(shotRect());
|
|
}
|
|
|
|
private void paintTarget(TQPainter p) {
|
|
p.setBrush(red());
|
|
p.setPen(black());
|
|
p.drawRect(targetRect());
|
|
}
|
|
|
|
|
|
private void paintCannon(TQPainter p) {
|
|
TQRect cr = cannonRect();
|
|
TQPixmap pix = new TQPixmap(cr.size());
|
|
pix.fill(new TQColor(250, 250, 200));
|
|
|
|
TQPainter tmp = new TQPainter(pix);
|
|
tmp.setBrush(blue());
|
|
tmp.setPen(NoPen);
|
|
|
|
tmp.translate(0, pix.height() - 1);
|
|
tmp.drawPie(new TQRect(-35,-35, 70, 70), 0, 90*16);
|
|
tmp.rotate(-ang);
|
|
tmp.drawRect(barrelRect);
|
|
tmp.end();
|
|
|
|
p.drawPixmap(cr.topLeft(), pix);
|
|
}
|
|
|
|
private TQRect cannonRect() {
|
|
TQRect r = new TQRect(0, 0, 50, 50);
|
|
r.moveBottomLeft(rect().bottomLeft());
|
|
return r;
|
|
}
|
|
|
|
private TQRect shotRect() {
|
|
final double gravity = 4;
|
|
|
|
double time = timerCount / 4.0;
|
|
double velocity = shoot_f;
|
|
double radians = shoot_ang*3.14159265/180;
|
|
|
|
double velx = velocity*Math.cos(radians);
|
|
double vely = velocity*Math.sin(radians);
|
|
double x0 = (barrelRect.right() + 5)*Math.cos(radians);
|
|
double y0 = (barrelRect.right() + 5)*Math.sin(radians);
|
|
double x = x0 + velx*time;
|
|
double y = y0 + vely*time - 0.5*gravity*time*time;
|
|
|
|
TQRect r = new TQRect(0, 0, 6, 6);
|
|
r.moveCenter(new TQPoint((int) x, height() - 1 - (int) y));
|
|
return r;
|
|
}
|
|
|
|
private TQRect targetRect() {
|
|
TQRect r = new TQRect(0, 0, 20, 10);
|
|
r.moveCenter(new TQPoint(target.x(),height() - 1 - target.y()));
|
|
return r;
|
|
}
|
|
|
|
public boolean isShooting() {
|
|
return autoShootTimer.isActive();
|
|
}
|
|
|
|
public TQSizePolicy sizePolicy() {
|
|
return new TQSizePolicy(TQSizePolicy.Expanding, TQSizePolicy.Expanding);
|
|
}
|
|
}
|