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71 lines
2.6 KiB
71 lines
2.6 KiB
** General
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o Better error checking on method arguments in generated code.
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o System.Windows.Forms implementation using Qt#. :-)
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o Devise connection and event handling schemes for calling C++
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methods directly from C#. (thanks jowenn)
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o Type mappings need better resolution in the generator.
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** Methods to be throttled
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o Qt reflection methods that are useless in C#, like those relating to
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inheritance and class name.
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o Maybe translation methods? I don't know if these could be useful from
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C# or not, but I kind of doubt it, especially since Rhys gave Mono his
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I18N code.
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o Superfluous event handling methods in QObject.
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o There should be no trace of connection code in any class except
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QtSignal and QtSlot.
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** New tools
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o Need to refine generator design to support the above tools.
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o Signals and slots should be identified in the API XML representation. In
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particular, signal information must be present so we know to DllImport
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them so we can connect C# signals to C++ signals.
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o Tools should identify what underlying type enums should use in C#.
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For example. the QStyle enum problem.
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** Classes needing converted to C# types moving in and out of methods
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QDate, QTime, QDateTime, QDir, QFile*, QDict*, QDns, QFtp, QHttp,
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QUrl*, QHostAddress, QGL*, QInt*, QIODevice, QString*, QMap
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o QPROPERTYs
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** Classes needing attention, discussion or throttling
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QTimeEdit, QDateTimeEdit, QHebrewCodec, QJisCodec, QTsciiCodec, QPtr*,
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QHeader (needed?), QLibrary (hehe), QNetwork*, QInt*, QNS*, QStr*,
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QText*Stream, QTextCodec*, QText[En|De]coder, QThread, QWaitCondition,
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QTimer, QValidator, QValue*, QWidgetStack, QXml*, QXt*
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** MI Classes (very incomplete list)
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o Some QGL* classes
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** Build Environment todo
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o Write better library detection macros for autoconf.
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o Use QTDIR when searching for Qt stuff.
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o See if thre's a way to use LD_LIBRARY_PATH when hunting for libraries.
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o Set up cvsignore files.
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o Organize Qt.dll Makefile stuffs - maybe use external targets for building
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the gargle-blaster foo muncher, csc, and mono.
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** Signals/Slots
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o Need error checking in Emit. Signal arguments should be compared to the
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actual arguments provided. The current setup will make it hard for users
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with buggy code to know what the problem is.
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o Must research how Qt/C++ handles signals connected to slots that don't
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have matching argument lists. I know its supported, but I don't know to
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what extend.
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o Use method access to determine what connections are allowed.
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** Object model
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o Ctors aren't the only way children can be added to a parent; for example,
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QBoxLayout.AddLayout adds a layout as a child. Need to identify all such
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instances and code accordingly.
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