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tdebindings/kjsembed/qtbindings/qcanvassprite_imp.h

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5.1 KiB

#ifndef KJSEMBED_QCanvasSprite_H
#define KJSEMBED_QCanvasSprite_H
#include <kjs/interpreter.h>
#include <kjs/object.h>
#include <kjsembed/jsobjectproxy_imp.h>
class TQCanvasSprite;
/**
* Namespace containing the KJSEmbed library.
*/
namespace KJSEmbed {
/**
* Wrapper class for TQCanvasSprite methods.
*
* @author Richard Moore, rich@kde.org
*/
class QCanvasSpriteImp : public JSProxyImp
{
public:
/** Enumerates the constructors supported by this class. */
enum Constructors {
Constructor_QCanvasSprite_1,
LastConstuctor = -1
};
/** Enumerates the methods supported by this class. */
enum Methods {
Method_setSequence_2,
Method_move_4,
Method_move_5,
Method_setFrame_6,
Method_setFrameAnimation_7,
Method_frame_8,
Method_frameCount_9,
Method_rtti_10,
Method_collidesWith_11,
Method_boundingRect_12,
Method_width_13,
Method_height_14,
Method_leftEdge_15,
Method_topEdge_16,
Method_rightEdge_17,
Method_bottomEdge_18,
Method_leftEdge_19,
Method_topEdge_20,
Method_rightEdge_21,
Method_bottomEdge_22,
Method_image_23,
Method_imageAdvanced_24,
Method_image_25,
Method_advance_26,
Method_draw_27,
Method_Last = -1
};
QCanvasSpriteImp( KJS::ExecState *exec, int id, bool constructor=false );
~QCanvasSpriteImp();
/**
* Adds the static bindings for this class to the specified Object. The
* static bindings are the static methods and the enums of this class.
*/
static void addStaticBindings( KJS::ExecState *exec, KJS::Object &object );
/**
* Adds the bindings for this class to the specified Object. The bindings
* added are the instance methods of this class.
*/
static void addBindings( KJS::ExecState *exec, KJS::Object &object );
static TQCanvasSprite *toQCanvasSprite( KJS::Object &object );
//
// Constructors implemented by this class.
//
KJS::Object QCanvasSprite_1( KJS::ExecState *exec, const KJS::List &args );
//
// Methods implemented by this class.
//
KJS::Value setSequence_2( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value move_4( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value move_5( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value setFrame_6( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value setFrameAnimation_7( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value frame_8( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value frameCount_9( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value rtti_10( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value collidesWith_11( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value boundingRect_12( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value width_13( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value height_14( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value leftEdge_15( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value topEdge_16( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value rightEdge_17( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value bottomEdge_18( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value leftEdge_19( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value topEdge_20( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value rightEdge_21( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value bottomEdge_22( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value image_23( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value imageAdvanced_24( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value image_25( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value advance_26( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
KJS::Value draw_27( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args );
//
// JS binding code.
//
/** Returns true iff this object implements the construct function. */
virtual bool implementsConstruct() const { return cons; }
/** Invokes the construct function. */
virtual KJS::Object construct( KJS::ExecState *exec, const KJS::List &args );
/** Returns true iff this object implements the call function. */
virtual bool implementsCall() const { return !cons; }
/** Invokes the call function. */
virtual KJS::Value call( KJS::ExecState *exec, KJS::Object &self, const KJS::List &args );
private:
TQCanvasSprite *instance; // Temp
int id;
bool cons;
};
} // namespace KJSEmbed
#endif // KJSEMBED_QCanvasSprite_H
// Local Variables:
// c-basic-offset: 4
// End: